Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 12:59:12 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1013) 1013 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3590 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 655/700 Matter 164/300 Energy 335/335 System Corruption 0% Temperature Cool (0) Movement Flying (103) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (6) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Large Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Hammer > --- INVENTORY (15) --- Advanced Heat Sink High-capacity Storage Unit Medium Battery (150) Small Matter Pod (50) Seismic Detector Improved Utility Shielding Improved Light Armor Plating System Restoration Module Shock Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer System Restoration Module > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Advanced Heat Sink High-capacity Storage Unit Medium Battery Small Matter Pod Improved Sensor Array Seismic Detector Improved Utility Shielding Improved Light Armor Plating Shock Rifle Precision Beam Rifle Advanced Beam Rifle Hammer Heavy Flail [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 4 | . . 2 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 66 | . 4 34 24 4 Power 5 | . . 2 2 1 Engine 2 | . . 1 1 . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 23 | . 2 8 12 1 Treads 3 | . . . 3 . Leg 14 | . 2 8 4 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 5 1 Utility 20 | . 2 8 9 1 Device 12 | . 2 5 4 1 Storage 3 | . . 1 2 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 18 | . . 16 1 1 Energy Gun 9 | . . 9 . . Energy Cannon . | . . . . . Ballistic Gun 6 | . . 5 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 10 | . . 6 3 1 Power 1 | . . 1 . . Propulsion 6 | . . 2 3 1 Utility 1 | . . 1 . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 92 97 91 99 Engine 4 | . 14 3 1 7 Core 4 | . . 6 3 6 Treads 1 | . . . 4 . Leg 30 | . 28 43 26 . Flight 9 | . . . 10 46 Device 8 | . 7 8 7 7 Storage 12 | . 14 11 14 7 Processor 1 | . . . 1 7 Protection 1 | . . 2 1 . Energy Gun 7 | . . 8 9 1 Ballistic Gun 10 | . 28 10 8 7 Naked Turns . | . . . . . Heaviest Build 40 | 12 14 18 35 40 Greatest Support 50 | 20 20 40 50 30 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 8 8 8 13 15 Most Carried 15 | 6 8 8 15 14 Average Carried 9 | 6 6 7 11 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 8 8 15 13 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1202 | 150 102 510 389 51 Remotely . | . . . . . Salvage Created 1391 | . 88 530 722 51 Parts 83 | . 6 34 42 1 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 2 14 13 1 Guns 30 | . 2 14 13 1 Classes Destroyed 9 | . 1 4 4 . Worker 1 | . . 1 . . Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 2 | . . 1 1 . Watcher 3 | . . . 3 . Swarmer 12 | . . 7 5 . Grunt 12 | . 2 4 5 1 Brawler 1 | . . . 1 . Sentry 5 | . . 3 2 . Best Kill Streak 6 | . 1 4 6 1 Combat Bots Only 5 | . 1 4 5 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2092 | . 32 1266 467 327 Core 360 | . . 182 133 45 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 100 54 75 . Volleys Fired 140 | . 6 62 60 12 Largest 2 | . 2 2 2 1 Hottest 122 | . 40 122 86 25 Shots Fired 253 | . 12 116 113 12 Gun 253 | . 12 116 113 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 163 | . 12 79 60 12 Thermal 90 | . . 37 53 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 3 12 6 8 Robot Miss Streak 7 | . 2 7 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 146 | . 6 70 60 10 Core Hits 69 | . 5 30 31 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 3 | . . 1 2 . Melee Attacks 18 | . . 16 . 2 Impact 2 | . . . . 2 Slashing 16 | . . 16 . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2213 | . 50 872 1123 168 Guns 2123 | . 50 797 1123 153 Cannons . | . . . . . Explosions . | . . . . . Melee 90 | . . 75 . 15 Ramming . | . . . . . Kinetic 1203 | . 50 377 623 153 Thermal 920 | . . 420 500 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 15 | . . . . 15 Slashing 75 | . . 75 . . Piercing . | . . . . . Highest Corruption 11 | . . 11 . . Average Corruption 10 | . . 10 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . 27 . . Message Errors 6 | . . 6 . . Matter Fused 7 | . . 7 . . Heat Flow Errors 5 | . . 5 . . Energy Discharges 4 | . . 4 . . Data Loss (minor) 2 | . . 2 . . Misfires 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 513 | . 6 513 84 51 Average Temperature 98 | . 6 165 21 23 Received Heat Transfer 561 | . 18 300 207 36 Effects 11 | . . 11 . . Shutdowns 3 | . . 3 . . Energy Bleed 4 | . . 4 . . Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1924 | . . 851 1073 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 422 | . 120 287 422 225 Initial 130 | . . 50 104 130 Average 167 | . 47 173 189 156 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 64 | 100 100 56 60 85 Level 1 34 | . . 43 36 14 Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 2 21 26 8 Peak Tracking Total 6 | . 4 4 6 4 Tactical Retreats 7 | . 1 1 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 1 4 3 . Terminals 8 | . 1 4 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 6 5 . Successful 6 | . . 2 4 . Failed 6 | . 1 4 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 4 | . . 2 2 . Terminals 12 | . 1 6 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Botnet 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1991 | 8 165 791 834 193 Spaces Moved 980 | 1 115 382 385 97 Core . | . . . . . Treads . | . . . . . Legs 755 | 1 115 382 257 . Wheels . | . . . . . Hover . | . . . . . Flight 225 | . . . 128 97 Fastest Speed 100 | 120 120 120 103 100 Average Speed 119 | 120 120 120 124 100 Slowest Speed 272 | 120 120 120 272 103 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 19 | 2 25 29 38 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 7 | . . 7 . . Melee 7 | . . 7 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1558 | 8 132 584 653 181 Wait 278 | 8 1 52 151 66 Move 976 | . 114 381 384 97 Hop . | . . . . . Pick Up 27 | . 3 9 15 . Fast Attach 31 | . 2 16 13 . Attach 9 | . . 4 3 2 Detach 6 | . . 3 3 . Swap 27 | . 2 15 8 2 Drop 46 | . 4 26 16 . Fire 140 | . 6 62 60 12 Melee 18 | . . 16 . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Discovered new exit (range 16) 381 | -9/Materials | Crushed by falling debris 441 | -9/Materials | Lost 3 parts (1n1u1w) 530 | -9/Materials | System corruption reached 10% 588 | -9/Materials | Build established: Scavenger-Mutant 888 | -9/Materials | Discovered new exit (range 16) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -8/Materials | Discovered new exit (range 10) 1754 | -8/Materials | Discovered new exit (range 14) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1882 | -7/Factory | Build established: Mutant 1992 | -7/Factory | Self-destructed Last Messages --------------- 01746_ S-10 Pest destroyed. 01748_ T-07 Excavator is excavating. 01749_ Acquired 27 matter. 01749_ K-01 Serf collects debris. 01752_ T-07 Excavator is excavating. 01753_ U-05 Engineer lays Concrete. 01753_ K-01 Serf collects debris. 01754_ EXIT=FOUND 01757_ K-01 Serf collects debris. 01771_ Dropped Adv. Treads. 01771_ Acquired System Restoration Module. 01796_ W-25 Informer sends out distress signal. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 01870_ ALERT: All DSF locations entering lockdown mode. 01901_ G-47 Trooper destroyed. 01903_ Acquired 51 matter. 01974_ K-01 Serf cleans the Subcomponent Replicator. 01991_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????" 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Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftPhasingMembrane Manual? 0 Play Time 00:28:31 Cumulative 66.4 hours Start 2022.08.29 @ 12:32:58 End 2022.08.29 @ 12:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 88 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23737164-2270-44f7-94ab-900c07b29198