Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 19:54:35 Player: StaticNoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (247) 1235 Value Destroyed (13023) 13023 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7144) 7144 TOTAL SCORE: 29922 Bonus ------- High Alert Combat Kills 596 Follower Combat Kills 3119 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -71 Cogmind --------- Core Integrity 0/1300 Matter 80/300 Energy 69/100 System Corruption 33% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Relay Coupler [NC] (47) Relay Coupler [Swarmer] (33) Relay Coupler [Swarmer] (37) Relay Coupler [Sentry] (12) Relay Coupler [Sentry] (36) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Duelist] (47) Relay Coupler [Specialist] (38) Relay Coupler [Specialist] (37) Relay Coupler [Hunter] (26) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Improved Transmission Jammer Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] > --- WEAPON ----------- Wave Gun Phase Gun Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved Trap Extractor Improved Trap Extractor Phase Gun Heavy Mass Driver Micro-nuke Launcher Advanced Datajack Advanced Remote Datajack [Rating: 124] Favorites ----------- Power Hybrid Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Slots Evolved 14 | . . 2 . 2 . . . 2 . 2 . . . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . 1 . 2 . . . 2 . 1 . . . . . . 2 . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 265 | 7 11 11 6 8 13 16 18 20 23 4 6 9 1 2 1 8 1 23 27 7 2 18 23 Power 30 | 1 3 . . 1 1 . 2 2 2 . 2 . . . . . . 1 5 1 . 6 3 Engine 6 | 1 2 . . 1 1 . . . 1 . . . . . . . . . . . . . . Core 10 | . 1 . . . . . 2 2 1 . . . . . . . . . 2 . . 2 . Reactor 14 | . . . . . . . . . . . 2 . . . . . . 1 3 1 . 4 3 Propulsion 58 | 2 2 6 1 3 2 5 4 4 3 2 1 2 . . . 1 . 7 7 . . 3 3 Treads 34 | . 2 5 1 3 2 3 1 1 3 1 1 1 . . . 1 . 3 2 . . 2 2 Leg 9 | . . . . . . . 3 1 . . . . . . . . . 3 1 . . 1 . Wheel 15 | 2 . 1 . . . 2 . 2 . 1 . 1 . . . . . 1 4 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 2 3 2 . 2 7 4 6 8 12 1 . 7 . 1 1 7 1 9 10 5 2 5 11 Device 32 | 1 2 . . 1 1 2 3 1 3 . . 1 . . 1 2 1 3 3 . 1 1 5 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . . . . 3 . . . 1 . 1 . 1 . . . Hackware 38 | . . . . . . . 3 5 6 . . 3 . . . 2 . 5 5 . 1 2 6 Protection 28 | . . 2 . 1 6 2 . 2 3 1 . . . 1 . 2 . . 2 4 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 3 3 5 2 3 7 6 6 6 1 3 . 1 1 . . . 6 5 1 . 4 6 Energy Gun 21 | . 2 1 . . 2 4 2 2 1 1 . . . . . . . 1 . . . 4 1 Energy Cannon 7 | . . . . . . 1 . . . . 1 . . . . . . 1 3 . . . 1 Ballistic Gun 20 | 2 1 1 2 2 1 2 . 1 3 . . . . 1 . . . 3 1 . . . . Ballistic Cannon 4 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 Launcher 7 | . . . 3 . . . 2 . . . 1 . . . . . . . . . . . 1 Special Weapon 6 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . 1 . . . 2 2 . . . . 1 . . . 1 . . . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . System Corruption 15 | . . . . . . . . . . . . . . . . 8 . . 2 . 5 . . Parts Lost 127 | . 7 3 1 . 7 . 10 10 3 . . 8 . 2 . 1 . 13 22 . 1 8 31 Power 14 | . 2 . . . . . 2 1 1 . . 1 . . . . . 1 2 . . 1 3 Propulsion 28 | . 2 1 1 . 1 . 4 2 . . . 2 . . . . . 4 5 . . 2 4 Utility 51 | . . 1 . . 3 . 3 4 1 . . 4 . 1 . . . 5 10 . 1 3 15 Weapon 34 | . 3 1 . . 3 . 1 3 1 . . 1 . 1 . 1 . 3 5 . . 2 9 Highest Loss Streak 19 | . 7 1 1 . 4 . 6 4 1 . . 8 . 1 . 1 . 2 19 . 1 3 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Backups 16 | 2 5 9 13 13 15 17 17 17 17 18 18 16 17 17 17 17 16 17 15 17 19 18 16 Power 1 | . . . . . . 1 . . . . . . 2 2 2 2 3 2 . 2 3 2 1 Propulsion 1 | 1 2 2 4 5 4 3 . 1 1 1 1 1 . 1 1 1 1 . . 2 2 . . Utility 9 | . 1 4 4 3 7 9 12 11 10 11 10 9 9 9 9 9 8 10 11 8 10 12 11 Weapon 2 | . . 3 3 4 4 3 2 2 3 1 3 2 2 1 2 1 1 1 2 1 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 . 1 . . 4 7 1 . 1 2 1 . 1 . . . 8 1 2 . 4 5 Power 5 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Utility 23 | . 2 . . . . . 6 1 . 1 . 1 . 1 . . . 3 1 . . 3 4 Weapon 8 | . . . 1 . . 3 1 . . . 2 . . . . . . . . . . 1 . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 96 98 99 99 98 99 97 94 91 92 89 84 85 86 85 85 87 93 89 91 93 93 84 Engine 3 | . 10 11 11 9 8 9 1 . 5 6 2 . . . . . . . . . . . . Core 1 | . 2 . . . . . 6 7 1 . . . . . . . . . 3 . . 1 . Reactor 3 | . . . . . . . . . . . 3 5 6 6 6 6 5 4 4 10 10 8 7 Treads 12 | . 10 30 22 27 26 20 10 2 7 13 9 6 6 6 6 5 5 9 10 5 5 10 8 Leg 1 | . . . . . . . 14 10 . . . . . . . . . 2 . . . . . Wheel 4 | . 16 2 10 . . 6 1 3 7 6 6 5 6 6 6 6 5 4 4 10 10 4 2 Device 9 | . 13 11 11 17 15 15 18 14 . 6 6 4 . . . . 4 5 9 20 16 9 14 Storage 7 | . 14 11 11 9 9 9 9 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 3 Processor 1 | . . . . . . . . . . . . 3 6 6 6 6 5 4 2 . . . . Hackware 19 | . . . . . . . 9 29 31 26 26 32 33 33 33 32 29 29 32 15 19 26 26 Protection 10 | . . 10 11 17 19 20 7 1 12 12 13 4 6 6 5 5 11 10 4 12 14 15 5 Energy Gun 3 | . 16 2 2 9 2 8 11 7 . . . . . . . . . . . . . 6 7 Energy Cannon 1 | . . . . . . . . . . . . 2 4 . . . . 4 4 5 5 . 2 Ballistic Gun 5 | . 10 10 19 8 14 9 2 1 7 6 . . . 5 6 6 5 3 1 . . . . Ballistic Cannon 1 | . . 8 . . . . . . . . 1 5 . 4 6 5 5 . . . . . . Special Weapon 1 | . . . . . . . 1 4 5 4 2 4 6 1 . . . . 2 4 5 2 . Peak Build Rating 124 | 7 13 17 17 21 29 39 41 50 53 58 78 80 70 70 72 72 82 89 94 91 92 100 124 Average Rating 55 | 5 10 15 15 20 25 34 35 45 46 57 66 73 67 69 69 71 81 81 81 86 88 92 103 On Entrance 52 | . 7 13 16 16 21 29 39 35 39 53 57 77 67 69 70 70 72 82 73 81 87 92 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 53 62 58 66 71 71 68 58 67 68 77 81 68 70 70 78 83 88 92 108 107 111 114 Greatest Support 132 | 26 40 60 60 60 60 60 60 38 28 28 70 70 28 70 28 70 28 87 75 20 20 129 132 Greatest Overweight (x) 23 | . 3 3 3 1 1 6 6 2 2 2 2 2 2 2 2 2 2 7 23 5 5 10 21 Average Overweight (x) 2 | . . 1 2 . . 5 1 1 1 2 1 1 2 . 2 1 2 3 4 4 4 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 9 11 15 18 20 20 20 20 20 20 20 20 18 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 3 5 9 14 14 16 18 18 18 18 19 19 17 17 19 20 19 18 18 15 17 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 9 11 13 18 14 20 20 13 20 20 20 15 18 20 20 20 19 20 13 19 20 17 4 Class Distribution -------------------- 49% | Bothacker-Mutant 18% | Scavenger-Mutant 15% | Botlord-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Matter Collected 9563 | 190 314 745 130 313 749 501 592 528 1023 139 272 842 156 202 20 661 . 680 403 153 6 635 309 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8635 | 50 383 903 181 377 489 609 520 423 396 139 . 736 145 102 . 393 . 1009 355 . . 547 878 Parts 449 | 7 29 52 14 23 28 39 30 20 21 7 . 38 4 2 . 20 . 37 18 . . 18 42 Haulers Intercepted 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | 1 1 2 . . . 1 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . 1 3 . 24 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Combat Hostiles Destroyed 206 | . 8 25 11 10 16 10 20 11 11 3 . 14 6 3 . 14 . 17 7 . . 7 13 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 98 | . 8 12 5 6 9 10 12 8 11 3 . . . 2 . 2 . 3 . . . 3 4 Cannons 56 | . . 13 . . . . . . . . . 10 1 1 . 7 . 11 6 . . 2 5 AOE 46 | . . . 6 4 6 . 8 2 . . . 4 5 . . 5 . . 1 . . 1 4 Classes Destroyed 21 | 1 2 4 . 2 1 2 2 1 1 . . 1 . 1 . 1 . 1 1 . . . . Worker 7 | . . 1 . . . 3 . . . . . 3 . . . . . . . . . . . Builder 6 | . . . . . . . . . . . . 5 . . . . . . 1 . . . . Tunneler 4 | 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Hauler 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Recycler 6 | . . 1 1 . . . . . . . . 2 . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 10 | . 2 3 . 1 . 4 . . . . . . . . . . . . . . . . . Swarmer 57 | . . 8 11 4 5 3 7 2 . . . 3 2 2 . 6 . 2 . . . . 2 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Saboteur 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 92 | . 8 11 . 3 7 3 9 1 8 2 . 11 4 1 . 6 . 10 2 . . 3 3 Brawler 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Sentry 16 | . . 6 . 2 2 3 . 1 . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 . 1 . . . . . . . 1 . 2 . . . . 1 Programmer 21 | . . . . . . . 3 4 . 1 . . . . . . . 2 4 . . . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 1 5 4 4 5 6 3 6 3 3 2 . 16 4 2 . 7 . 3 2 . . 1 5 Combat Bots Only 7 | . 3 4 4 5 6 2 6 3 3 2 . 5 4 2 . 7 . 3 2 . . 1 3 Max Kills in Single Turn 4 | 1 1 1 3 2 2 1 3 2 1 1 . 3 2 1 . 4 . 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 2 . 3 2 . . . 2 2 . . 4 . . 1 . . 1 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Hostile Shots Fired 1892 | . 85 111 41 29 120 60 130 271 85 15 . 100 17 44 . 57 . 129 183 . 1 117 297 Missed 571 | . 17 29 12 7 32 16 37 121 28 2 . 26 7 16 . 18 . 32 54 . . 34 83 Hits 1321 | . 68 82 29 22 88 44 93 150 57 13 . 74 10 28 . 39 . 97 129 . 1 83 214 Melee 17 | . . . . . 2 . 7 . 5 . . . . . . . . . . . . 3 . Projectile 1304 | . 68 82 29 22 86 44 86 150 52 13 . 74 10 28 . 39 . 97 129 . 1 80 214 AOE 6 | . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . Critical Strikes 72 | . 2 1 . . 3 4 6 4 4 . . 10 . 2 . 1 . 9 10 . . 7 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Damage Taken 23120 | . 875 953 312 360 1423 564 1642 1864 823 238 21 1540 182 378 . 724 . 1948 2848 . 201 1777 4447 Core 3675 | . 140 53 70 30 114 67 134 405 198 . . 191 19 38 . 210 . 146 453 . 1 101 1305 Absorbed by Shields 109 | . . . . . . . . . 109 . . . . . . . . . . . . . . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Redirected to Shielding 184 | . . . . . . . . . . . . . . . . . . . 97 . 87 . . Regen/Repaired (Parts) 1285 | . . 428 . 68 . . . 62 . . 349 181 . . . . . . . 197 . . . Core Remaining (%) 55 | 100 44 . 69 . . . 37 . 13 . . . . . . 46 . 85 . . . 51 . Volleys Fired 974 | 14 47 85 23 34 51 72 57 61 72 16 15 39 8 18 . 44 . 127 41 8 3 85 54 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 1 2 1 2 . 2 . 2 2 1 1 2 3 Hottest 282 | 40 105 105 98 90 90 94 138 122 93 97 69 152 105 105 . 77 . 154 143 7 98 186 282 Shots Fired 1573 | 28 81 164 41 64 94 145 99 99 107 25 15 61 8 25 . 77 . 187 47 8 3 99 96 Gun 1057 | 28 81 105 35 60 84 145 90 77 85 24 8 . . 16 . 33 . 60 8 . . 71 47 Cannon 349 | . . 59 . . . . . . . . . 48 3 8 . 37 . 120 26 . 1 15 32 Launcher 48 | . . . 6 4 10 . 8 . . . . 7 5 . . 3 . . . . . . 5 Special 119 | . . . . . . . 1 22 22 1 7 6 . 1 . 4 . 7 13 8 2 13 12 Kinetic 792 | 28 68 143 20 30 69 80 35 31 70 22 . 24 2 23 . 70 . 57 11 . . . 9 Thermal 610 | . 13 21 15 30 11 65 55 46 15 2 8 24 1 1 . . . 123 23 . 1 86 70 Explosive 48 | . . . 6 4 10 . 8 . . . . 7 5 . . 3 . . . . . . 5 Electromagnetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 3 8 17 9 7 24 11 11 17 9 10 15 8 14 6 . 9 . 14 16 3 2 10 15 Robot Miss Streak 8 | 2 3 7 3 3 4 6 3 2 8 4 . 3 . 1 . 6 . 2 3 1 1 4 3 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Secondary Targets 15 | . 1 1 3 1 2 1 2 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 1045 | 13 56 95 21 41 65 85 67 78 74 22 54 31 6 17 . 46 . 118 30 5 2 50 69 Core Hits 443 | 5 25 38 11 20 32 39 36 18 48 19 4 32 9 6 . 21 . 30 10 . . 14 26 Critical Kills 5 | . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . Critical Parts Destroyed 4 | . . 1 . . . . 1 2 . . . . . . . . . . . . . . . Critical Strikes 29 | . . 3 . 1 . 2 3 4 1 2 1 2 . . . 4 . 3 . . . . 3 Burn 8 | . . 1 . 1 . 2 2 1 . . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Destroy 7 | . . 1 . . . . 1 3 . 1 . . . . . . . 1 . . . . . Blast 9 | . . 1 . . . . . . . . . 2 . . . 4 . . . . . . 2 Sever 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . Melee Attacks 76 | . . . . . . . 5 . 14 1 39 2 . . . . . 5 4 . . 3 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . 6 1 35 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . . . . . . . . 8 . 39 1 . . . . . 5 . . . . 2 Combat Hostiles 35 | . . . . . . . . . . . 35 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27394 | 107 514 1632 806 999 1337 1492 2353 1210 950 450 1505 2684 1184 409 . 1898 . 3162 639 . . 1040 3023 Guns 12084 | 107 514 1045 273 637 872 1492 1126 1182 936 407 152 . . 249 . 318 . 861 141 . . 683 1089 Cannons 6676 | . . 587 . . . . . . . . . 859 72 160 . 723 . 2301 498 . . 357 1119 Explosions 7108 | . . . 511 362 465 . 1225 . . . . 1825 1112 . . 857 . . . . . . 751 Melee 1410 | . . . . . . . . . 14 43 1353 . . . . . . . . . . . . Ramming 116 | . . . 22 . . . 2 28 . . . . . . . . . . . . . . 64 Kinetic 9162 | 107 356 1433 105 302 688 702 396 455 832 407 . 354 34 409 . 1041 . 842 253 . . . 446 Thermal 9529 | . 158 199 168 335 115 790 730 727 104 . 152 505 38 . . . . 2320 386 . . 1040 1762 Explosive 7108 | . . . 511 362 465 . 1225 . . . . 1825 1112 . . 857 . . . . . . 751 Electromagnetic 69 | . . . . . 69 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1410 | . . . . . . . . . 14 43 1353 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 5 6 5 5 . . . . . . 8 . 3 11 11 16 16 33 Average Corruption 7 | . . . . . . 4 5 2 5 . . . . . . 8 . 2 8 11 12 16 12 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . . . . 33 35 12 38 . . . . . . . . 26 9 19 1 79 35 Message Errors 60 | . . . . . . 8 5 4 7 . . . . . . . . 8 1 3 . 19 5 Matter Fused 82 | . . . . . . 10 12 2 13 . . . . . . . . 7 1 5 . 21 11 Heat Flow Errors 24 | . . . . . . 4 4 . 2 . . . . . . . . 2 . 2 . 8 2 Energy Discharges 32 | . . . . . . . 6 3 5 . . . . . . . . 1 1 3 1 11 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Fused 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 25 | . . . . . . 4 1 1 2 . . . . . . . . 1 3 2 . 7 4 Data Loss (major) 24 | . . . . . . 1 3 . 6 . . . . . . . . 3 3 1 . 4 3 Misfires 11 | . . . . . . 2 2 . . . . . . . . . . 4 . . . 3 . Alerts 9 | . . . . . . 1 2 1 2 . . . . . . . . . . . . 3 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 Weapon Failures 7 | . . . . . . 1 . 1 1 . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 726 | . . 11 79 33 48 . 44 . . . . 81 103 34 . 133 . 130 . . . . 30 Projectiles 247 | . . 11 . . . . . . . . . . . 34 . 42 . 130 . . . . 30 Explosions 479 | . . . 79 33 48 . 44 . . . . 81 103 . . 91 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . 10 . . . . . . . . . 8 . 2 . 3 . . 1 . . . 7 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 26 | . . 8 . . . . . . . . . 7 . 2 . 3 . . 1 . . . 5 Secondary 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 657 | . . . 71 21 100 . 270 13 . . . 154 . . . . . . . . . . 28 Shots 16 | . . . 3 1 3 . 6 . . . . 3 . . . . . . . . . . . Rammed 28 | . . . 4 . . . 1 4 . . . . . . . . . . . . . . 19 Targets Rammed 28 | . . . 4 . . . 1 4 . . . . . . . . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 88 6 18 53 84 219 261 317 282 40 128 423 44 73 . 114 . 328 308 184 . 587 431 Average Temperature 75 | . 32 4 13 24 31 27 47 87 95 15 64 123 12 29 . 25 . 62 89 78 . 116 187 Received Heat Transfer 5844 | . 528 324 . 126 729 207 522 186 395 99 9 792 63 135 . 177 . 645 270 . . 445 192 Effects 17 | . . . . . . . . 1 1 . . 1 . . . . . . . . . 13 1 Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . Longest Duration 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Parts Melted 25 | . 1 1 . . . 3 2 . 2 . . . . . . . . 1 1 . . 5 9 Heat Transferred 14431 | . 371 555 370 851 259 1554 1517 1442 259 . 296 518 37 . . . . 2431 461 . . 1549 1961 Parts Sabotaged 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Maximum Alert Level 4 | . . 1 1 . 2 1 3 2 2 1 . 4 . . . . . 4 2 . 2 3 2 Low Security (%) 50 | 100 100 62 88 100 32 95 14 49 12 54 100 29 . . . . 100 18 74 100 59 . 69 Level 1 18 | . . 37 11 . 5 4 16 44 60 45 . 8 . . . . . 17 . . 6 8 21 Level 2 19 | . . . . . 61 . 46 5 26 . . 11 . . . . . 28 25 . 33 53 8 Level 3 9 | . . . . . . . 22 . . . . 20 . . . . . 32 . . . 38 . Level 4 2 | . . . . . . . . . . . . 30 . . . . . 3 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1243 | 5 101 277 249 176 473 230 824 432 590 298 48 1243 . . . . 150 1154 605 44 436 910 525 Initial 605 | . . 10 106 35 19 230 34 432 122 298 48 . . . . . 150 48 605 15 . 277 511 Average 302 | 1 47 146 94 69 337 116 498 226 326 202 4 662 . . . . 106 526 206 10 194 635 206 Influence Increases 11525 | 10 292 828 297 303 524 382 930 433 738 70 60 1899 160 88 . 353 169 1386 416 92 554 973 568 Destroy 0b10 Robot/C 5620 | . 160 500 220 200 320 200 460 260 420 60 . 680 120 80 . 300 . 540 220 . 160 420 300 Destroy 0b10 Robot/NC 250 | 10 10 25 5 10 . 45 . 5 . . . 75 . 5 . 15 . 15 10 . 5 . 15 Destroy Leader 818 | . 54 126 30 44 20 70 40 60 20 10 . 114 10 . . 30 . 40 60 . 40 10 40 Allied During Kill 1168 | . . . . . . . 12 11 42 . . 629 . 3 . 8 . 86 21 . 205 147 4 Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . 10 10 . . 10 10 Successful Hack 197 | . 23 8 . 3 . 20 . 52 . . . . . . . . 11 24 8 . . . 48 Select Force Hacks 60 | . . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . 30 . 15 15 15 . 15 . . . 150 . . . . . 30 30 . 30 . 15 Anti-Garrison Action 1450 | . . . . . 100 . 350 . 250 . . . . . . . . 400 . . . 350 . Destroy Structure 1022 | . . 4 42 31 69 2 68 . 6 . 60 176 . . . . 8 166 42 92 114 36 106 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . Lose Combat Pursuer 405 | . 45 75 . . . 30 . 30 . . . 75 30 . . . . 75 15 . . . 30 Influence Decreases 11428 | 10 266 580 478 366 81 802 159 1082 343 502 198 747 761 444 195 353 100 301 1525 137 158 459 1381 Entered New Map 3168 | . . 16 168 58 11 243 19 392 53 272 90 . 427 106 195 . . 21 549 30 . 119 399 Time Decay 5182 | 10 196 534 300 308 . 559 . 510 . 230 88 387 334 318 . 303 100 . 366 107 50 . 482 Lost Part 1220 | . 70 30 10 . 70 . 100 100 30 . . 80 . 20 . 10 . 130 170 . 10 80 310 Lost Ally 1408 | . . . . . . . 40 80 260 . 20 280 . . . 40 . 150 140 . 98 260 40 Purge Threat 450 | . . . . . . . . . . . . . . . . . . . 300 . . . 150 Squads Dispatched 39 | . 2 5 . 1 . 2 . 8 . 2 . 9 . . . . . . 4 . 2 . 4 Investigation 7 | . 1 2 . . . 1 . . . . . 1 . . . . . . 1 . . . 1 Extermination 11 | . . . . . . . . 2 . 1 . 3 . . . . . . 2 . . . 3 Reinforcement 15 | . 1 3 . . . 1 . 3 . 1 . 4 . . . . . . 1 . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Distress Signals 17 | . 2 3 . 1 . 2 . 2 . . . 1 . . . . . . 2 . . . 4 Communications Jammed 36 | . . . . . . . . 35 . . . . . . . . . . . . 1 . . Distress Signals 35 | . . . . . . . . 35 . . . . . . . . . . . . . . . Times Spotted 457 | . 16 37 10 17 18 25 28 41 37 6 5 40 8 5 . 20 1 37 31 4 2 37 32 Peak Tracking Total 14 | . 5 5 4 5 8 3 4 13 6 3 3 8 4 3 . 5 1 5 14 2 1 4 9 Tactical Retreats 23 | . 2 4 . . . 1 . 1 . . . 5 2 . . . . 5 1 . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Traps Triggered 42 | . . 1 . . 5 2 10 . 9 3 . 1 . . . . . 6 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 Triggered 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Most Traps Carried 8 | . . . . . . . . . . . . . . 3 3 6 6 8 8 3 3 3 2 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Machines Disabled 42 | . . 2 . 1 3 1 5 1 3 . . 10 . . . . . 6 2 . 2 5 1 Max in Single Turn 4 | . . 1 . 1 1 1 1 1 1 . . 4 . . . . . 1 1 . . 1 1 Garrison Relay 19 | . . . . . 2 . 5 . 3 . . . . . . . . 4 . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Machines Accessed 61 | . 5 11 . 4 2 3 2 10 1 . . 5 . . . 1 3 3 6 . 1 1 3 Terminals 40 | . 4 7 . 2 2 2 2 5 1 . . 3 . . . 1 2 3 4 . . 1 1 Fabricators 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . Repair Stations 5 | . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 Scanalyzers 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . Total Hacks 169 | . 23 38 . 6 4 15 3 25 4 . . 13 . . . 1 9 3 17 . 1 2 5 Successful 75 | . 7 21 . 3 . 7 1 8 . . . 5 . . . 1 8 2 9 . 1 . 2 Failed 92 | . 15 17 . 3 4 7 2 17 4 . . 8 . . . . 1 1 8 . . 2 3 Catastrophic 21 | . . 2 . 1 2 2 1 8 2 . . 1 . . . . . . 1 . . . 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Manual 102 | . 16 25 . 3 . 13 . 16 . . . 8 . . . . 7 . 11 . . . 3 Terminals 121 | . 20 23 . 3 4 14 3 14 4 . . 8 . . . 1 8 3 12 . . 2 2 Fabricators 10 | . . . . . . . . 7 . . . 3 . . . . . . . . . . . Repair Stations 17 | . 3 9 . 2 . . . 3 . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . 2 . . . . . . 5 . . . 2 Scanalyzers 7 | . . 6 . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . Terminal Hacks 26 | . 4 5 . . . 5 1 1 . . . . . . . 1 4 2 3 . . . . Record 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Robot Analysis 6 | . 2 1 . . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 6 | . 1 1 . . . 3 . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . . 9 . 2 . . . 2 . . . . . . . . . . . . . . . Scan Component 7 | . . 5 . 1 . . . 1 . . . . . . . . . . . . . . . Repair 6 | . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Scanalyzer 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . Unlock Access 5 | . . . . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 23 | . 3 5 . . . 1 . 3 . . . 3 . . . . 3 . 4 . . . 1 Terminals 17 | . 3 3 . . . 1 . 3 . . . 2 . . . . 3 . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 15 | . 3 3 . . . 1 . 3 . . . 2 . . . . 1 . 2 . . . . Skim 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 9 . 3 2 1 2 10 1 . . 4 . . . . 3 3 6 . . 1 3 Full Trace Events 5 | . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . Time 164 | . . 116 . 26 . . . 22 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . 10 . . . . . . 3 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Used RIF Installer 5 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . Coupler Efficiency 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 91 | . . . . . . . 5 11 13 1 10 4 . 1 . 4 . 7 8 5 2 13 7 Non-combat 10 | . . . . . . . . 3 . 1 1 1 . . . . . . 2 . . . 2 Combat 81 | . . . . . . . 5 8 13 . 9 3 . 1 . 4 . 7 6 5 2 13 5 Robot Hacks Applied 98 | . . . . . . . 5 14 15 1 11 4 . 1 . 3 . 7 8 5 2 13 9 parse_system 9 | . . . . . . . . 2 1 . 4 1 . . . . . . 1 . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 block_reporting 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . ignore_targets 11 | . . . . . . . . . . . 6 . . . . . . . . 5 . . . mark_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . overload_power 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 amplify_resonance 16 | . . . . . . . 1 3 3 . . 1 . . . 1 . . 2 . . 4 1 disable_weapons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . go_dormant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . streamctrl_high 9 | . . . . . . . . . . . . . . . . . . . . . . 6 3 formatsys_high 35 | . . . . . . . 3 4 8 . . 2 . 1 . 2 . 6 4 . 1 3 1 Relay Couplers Released 73 | . . . . . 9 . 19 . 12 . . . . . . . . 13 . . . 20 . Machine Destruction 73 | . . . . . 9 . 19 . 12 . . . . . . . . 13 . . . 20 . Attached 35 | . . . . . . . 3 4 6 . . 2 . . . 2 . 5 4 . 1 2 6 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 1 1 1 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 10 | . . . . . . . . . 6 . . . . . . . . 4 . . . . . Allies Hacked 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Total Allies 95 | . . . . . . . 3 4 15 . 19 2 . 1 . 3 1 10 4 19 1 9 4 Largest Group 19 | . . . . . . . 2 2 4 . 18 14 . 1 1 2 3 6 4 19 19 9 1 Highest-Rated Group 684 | . . . . . . . 32 48 96 . 656 556 . 32 32 126 136 202 173 684 684 382 49 Highest-Rated Ally 85 | . . . . . . . 16 32 32 . 50 50 . 32 32 85 85 85 58 50 50 58 49 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 677 | . . . . . . . 18 21 47 . 138 128 . 3 . 13 1 46 35 94 54 74 5 Total Damage 20370 | . . . . . . . 247 458 1272 . 4716 3227 . 111 . 352 15 1640 1188 2880 1650 2422 192 Kills 97 | . . . . . . . 3 2 10 . 9 24 . 1 . 2 . 10 5 6 9 14 2 Allies Corrupted 6 | . . . . . . . . . . . . 4 . . . . . . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Active Infowar (turns) 8679 | 21 181 . . 768 206 1185 1410 1155 . . . 1 . . . . 211 291 127 446 122 1498 1057 Optics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Sensors 2230 | . . . . . . 1185 14 1031 . . . . . . . . . . . . . . . Terrain 527 | . . . . . . . . . . . . . . . . . . . . . . . 527 Seismic 1176 | 21 181 . . 768 206 . . . . . . . . . . . . . . . . . . Jamming 5281 | . . . . . . . 1396 523 . . . . . . . . 211 291 127 446 122 1498 667 Robot Analysis Total 6 | . 2 1 . . . . . . . . . . . . . . 3 . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Turns Passed 23116 | 127 425 1752 854 777 1086 1657 1545 1395 1438 495 726 1279 743 705 172 1416 212 1883 861 446 122 1749 1251 Spaces Moved 11574 | 86 245 644 528 260 405 744 642 721 814 316 370 791 550 426 125 900 148 847 367 272 74 823 476 Core 60 | 4 . . . . . . . . . . . . . . . . . . 2 . . . 54 Treads 2667 | . 7 470 7 260 405 132 165 . . . 44 19 . 335 . 46 . 107 48 . . 478 144 Legs 699 | . . . . . . . 374 325 . . . . . . . . . . . . . . . Wheels 8148 | 82 238 174 521 . . 612 103 396 814 316 326 772 550 91 125 854 148 740 317 272 74 345 278 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 145 145 160 160 170 166 115 115 130 130 115 130 130 130 130 130 130 140 140 140 140 50 Average Speed 158 | 88 108 209 145 238 218 182 195 149 127 130 131 132 130 153 130 131 130 157 188 146 143 163 203 Slowest Speed 1200 | 100 160 240 320 240 240 240 470 190 130 130 145 225 130 160 130 240 130 410 1200 155 155 245 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 47 57 97 21 40 45 72 19 71 12 97 21 73 49 13 92 6 81 13 95 4 83 10 Regions Visited 23 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 . . . . . . . . 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . 1 . . . . . . . . . 2 4 . 2 . . . . . . . Spaces Dug 10 | . . . . . . . . . 1 . . 2 . 2 . . . 1 4 . . . . Terrain Destroyed 701 | . . . 61 42 70 . 52 . 1 . . 179 96 6 . 116 . 2 10 . 1 3 62 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 67 | . . . . . . . 1 . . . . 14 1 6 . 20 . 2 10 . 1 3 9 AOE 633 | . . . 61 42 70 . 51 . . . . 165 95 . . 96 . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Res Total 14810 | 110 336 880 570 356 524 929 849 952 1094 375 546 957 568 454 134 1056 167 1223 495 316 87 1149 683 Wait 1154 | . 17 129 . 42 9 65 54 97 48 16 95 83 . 2 6 78 16 123 23 19 7 141 84 Move 11558 | 85 244 643 527 260 404 744 641 721 813 316 369 790 549 425 124 899 148 846 367 271 74 822 476 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 4 10 6 4 5 10 9 15 12 11 3 8 6 4 5 . 4 1 23 10 5 1 18 5 Fast Attach 133 | 7 5 6 . 3 10 11 7 7 10 4 1 7 1 . 2 5 . 10 15 5 1 6 10 Attach 129 | . 4 4 2 2 11 . 10 13 6 3 1 7 1 2 . 5 2 13 15 . . 12 16 Detach 23 | . 1 . . . 4 3 3 1 1 1 . . . . . 3 . 3 1 2 . . . Swap 186 | . 3 3 7 6 5 6 12 19 36 4 7 15 3 1 . 10 . 15 8 2 1 16 7 Drop 187 | . 5 4 3 4 12 19 11 17 16 3 11 8 2 1 2 8 . 18 10 4 . 21 8 Fire 974 | 14 47 85 23 34 51 72 57 61 72 16 15 39 8 18 . 44 . 127 41 8 3 85 54 Melee 76 | . . . . . . . 5 . 14 1 39 2 . . . . . 5 4 . . 3 3 Ram 27 | . . . 4 . . . . 4 . . . . . . . . . . . . . . 19 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 172 | . . . . . 8 . 33 . 63 8 . . . . . . . 36 . . . 24 . Rewire 6 | . . . . . . . . . 4 . . . . . . . . 2 . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: [*Fac x3] / [*Fac]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 128 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Lost 7 parts (2p2n3w) 349 | -10/Materials | Discovered new exit (range 3) 492 | -10/Materials | Central database locked down 496 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 693 | -9/Materials | Build established: Mutant 921 | -9/Materials | Repaired Med. Armor Plating 1038 | -9/Materials | Identified exit to Mines 1103 | -9/Materials | Discovered new exit (range 15) 1681 | -9/Materials | Repaired Hvy. Assault Rifle 1709 | -9/Materials | Repaired Lgt. Treads 1736 | -9/Materials | Repaired Lgt. Treads 2305 | -9/Materials | Entered Mines 2376 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2379 | -9/Mines | Found Scrap Suit 2438 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2482 | -9/Mines | Build established: Scavenger-Mutant 3114 | -9/Mines | Discovered new exit (range 4) 3132 | -9/Mines | Discovered new exit (range 6) 3159 | -9/Mines | Entered Materials 3159 | -8/Materials | Evolved 2 slots: Utility x2 3193 | -8/Materials | Repaired Lgt. Armor Plating 3312 | -8/Materials | Garrison activated, responded to threat 3936 | -8/Materials | Identified exit to Garrison 3936 | -8/Materials | Entered Garrison 4119 | -8/Garrison | Installed Relay Interface Framework 4162 | -8/Garrison | Triggered checkpoint 4225 | -8/Garrison | Lost 3 parts (2u1w) 4291 | -8/Garrison | Garrison Relay disabled 4315 | -8/Garrison | Garrison Relay disabled 4818 | -8/Garrison | Triggered checkpoint 4863 | -8/Garrison | Lost 4 parts (1n1u2w) 4926 | -8/Garrison | Discovered new exit (range 8) 5022 | -8/Garrison | Entered Materials 5125 | -8/Materials | Build established: Mutant 5471 | -8/Materials | Build established: Scavenger-Mutant 5692 | -8/Materials | Central database locked down 5730 | -8/Materials | Discovered new exit (range 10) 6679 | -8/Materials | Identified exit to Garrison 6679 | -8/Materials | Entered Garrison 6727 | -8/Garrison | Triggered checkpoint 6758 | -8/Garrison | Garrison Relay disabled 6865 | -8/Garrison | Triggered checkpoint 6998 | -8/Garrison | Triggered checkpoint 7004 | -8/Garrison | Core integrity fell below 50% 7046 | -8/Garrison | Build established: Bothacker-Mutant 7051 | -8/Garrison | Lost 6 parts (2p1n3u) 7196 | -8/Garrison | Discovered new exit (range 11) 7207 | -8/Garrison | Triggered checkpoint 7273 | -8/Garrison | Garrison Relay disabled 7312 | -8/Garrison | Garrison Relay disabled 7563 | -8/Garrison | Garrison Relay disabled 7697 | -8/Garrison | Discovered new exit (range 15) 7699 | -8/Garrison | Triggered checkpoint 7995 | -8/Garrison | Build established: Scavenger-Mutant 8007 | -8/Garrison | Triggered checkpoint 8094 | -8/Garrison | Discovered new exit (range 12) 8109 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8135 | -8/Garrison | Triggered checkpoint 8158 | -8/Garrison | Garrison Relay disabled 8224 | -8/Garrison | Entered Factory 8224 | -7/Factory | Accompanied by 1 ally 8224 | -7/Factory | Evolved 2 slots: Utility x2 8314 | -7/Factory | Build established: Bothacker-Mutant 8993 | -7/Factory | Repaired Remote Datajack 9297 | -7/Factory | Cargo convoy interrupted 9302 | -7/Factory | Garrison activated, responded to threat 9411 | -7/Factory | Lost 4 parts (2n2u) 9516 | -7/Factory | Lost 3 parts (1p1u1w) 9609 | -7/Factory | Core integrity fell below 50% 9619 | -7/Factory | Identified exit to Garrison 9619 | -7/Factory | Entered Garrison 9633 | -7/Garrison | Triggered checkpoint 9753 | -7/Garrison | Triggered checkpoint 9800 | -7/Garrison | Garrison Relay disabled 9849 | -7/Garrison | Triggered checkpoint 9889 | -7/Garrison | Triggered checkpoint 9937 | -7/Garrison | Lost 3 allies 10072 | -7/Garrison | Triggered checkpoint 10130 | -7/Garrison | Garrison Relay disabled 10159 | -7/Garrison | Triggered checkpoint 10175 | -7/Garrison | Discovered new exit (range 5) 10224 | -7/Garrison | Lost 3 allies 10275 | -7/Garrison | Discovered new exit (range 9) 10481 | -7/Garrison | Lost 3 allies 10597 | -7/Garrison | Triggered checkpoint 10623 | -7/Garrison | Triggered checkpoint 10649 | -7/Garrison | Triggered checkpoint 10654 | -7/Garrison | Core integrity fell below 20% 10686 | -7/Garrison | Discovered new exit (range 10) 10783 | -7/Garrison | Garrison Relay disabled 10845 | -7/Garrison | Triggered checkpoint 10974 | -7/Garrison | Expanded RIF knowledge: Robot Detection 11021 | -7/Garrison | Discovered new exit (range 8) 11057 | -7/Garrison | Entered Factory 11057 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11552 | -6/Factory | Sucked down chute 11552 | -6/Factory | Entered Waste 11553 | -6/Waste | Met a frightened Derelict 11603 | -6/Waste | Spotted C-40 Crusher 11607 | -6/Waste | Spotted C-40 Crusher 11618 | -6/Waste | Spotted C-40 Crusher 11627 | -6/Waste | Spotted C-40 Crusher 11637 | -6/Waste | Spotted C-40 Crusher 11649 | -6/Waste | Spotted C-40 Crusher 11838 | -6/Waste | Warlord forces began an assault 12004 | -6/Waste | Allies destroyed C-40 Crusher 12060 | -6/Waste | Discovered new exit (range 16) 12278 | -6/Waste | Entered Factory 12278 | -6/Factory | Accompanied by 14 allies 12306 | -6/Factory | Discovered new exit (range 6) 12478 | -6/Factory | Discovered new exit (range 16) 13098 | -6/Factory | Lost 8 allies 13168 | -6/Factory | Lost 3 allies 13204 | -6/Factory | Lost 8 parts (1p2n4u1w) 13328 | -6/Factory | First assault squad dispatched 13557 | -6/Factory | Entered Lower Caves 13993 | -6/Lower Caves | Discovered new exit (range 9) 14300 | -6/Lower Caves | Entered another Lower Caves area 14338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14707 | -6/Lower Caves | Discovered new exit (range 15) 15005 | -6/Lower Caves | Entered Zion 15005 | -6/Zion | Accompanied by 1 ally 15083 | -6/Zion | Discovered new exit (range 8) 15106 | -6/Zion | Found Prototype Device 15106 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15177 | -6/Zion | Entered Proximity Caves 15177 | -5/Proximity Caves | Accompanied by 1 ally 15336 | -5/Proximity Caves | Spotter reported a threat 15463 | -5/Proximity Caves | Destroyed 7 combat bots 15471 | -5/Proximity Caves | Core integrity fell below 50% 15517 | -5/Proximity Caves | Found Imp. Powered Armor 15697 | -5/Proximity Caves | Learned location of Warlord (-5) 15967 | -5/Proximity Caves | Spotted B-75 Beast 15972 | -5/Proximity Caves | Assimilated Beast 6a with formatsys_high 16535 | -5/Proximity Caves | Discovered new exit (range 8) 16593 | -5/Proximity Caves | Entered Factory 16593 | -5/Factory | Accompanied by 2 allies 16593 | -5/Factory | Evolved 2 slots: Utility x2 16594 | -5/Factory | Identified exit to Upper Caves 16790 | -5/Factory | Identified exit to Garrison 16805 | -5/Factory | Entered Garrison 16805 | -5/Garrison | Accompanied by 3 allies 16915 | -5/Garrison | P-70 Sage assimilated allied Virus 6c 17055 | -5/Garrison | Triggered checkpoint 17155 | -5/Garrison | Garrison Relay disabled 17367 | -5/Garrison | Spotted B-75 Beast 17432 | -5/Garrison | Destroyed B-75 Beast 17450 | -5/Garrison | Lost 3 allies 17515 | -5/Garrison | Triggered checkpoint 17565 | -5/Garrison | Discovered new exit (range 12) 17613 | -5/Garrison | Triggered checkpoint 17676 | -5/Garrison | Heavy support dispatched to Factory 17706 | -5/Garrison | Garrison Relay disabled 17748 | -5/Garrison | Heavy support dispatched to Factory 17886 | -5/Garrison | Discovered new exit (range 34) 17886 | -5/Garrison | Discovered new exit (range 34) 17886 | -5/Garrison | Discovered new exit (range 63) 17977 | -5/Garrison | Triggered checkpoint 18109 | -5/Garrison | Heavy support dispatched to Factory 18201 | -5/Garrison | Garrison Relay disabled 18399 | -5/Garrison | Triggered checkpoint 18533 | -5/Garrison | Expanded RIF knowledge: Hotswap 18623 | -5/Garrison | Garrison Relay disabled 18629 | -5/Garrison | Triggered checkpoint 18688 | -5/Garrison | Entered Factory 18688 | -4/Factory | Accompanied by 4 allies 18688 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18806 | -4/Factory | Lost 5 allies 18834 | -4/Factory | Build established: Botlord-Mutant 19158 | -4/Factory | Spotted B-86 Titan 19331 | -4/Factory | Lost 19 parts (2p5n8u4w) 19389 | -4/Factory | Found Prototype Device 19465 | -4/Factory | System corruption reached 10% 19549 | -4/Factory | Sucked down chute 19549 | -4/Factory | Entered Waste 19558 | -4/Waste | Found Prototype Processor 19558 | -4/Waste | Identified Exp. Core Analyzer 19561 | -4/Waste | Spotted C-40 Crusher 19561 | -4/Waste | Spotted C-40 Crusher 19615 | -4/Waste | Spotted C-40 Crusher 19635 | -4/Waste | Spotted C-40 Crusher 19644 | -4/Waste | Spotted C-40 Crusher 19732 | -4/Waste | Warlord forces began an assault 19858 | -4/Waste | Allies destroyed C-40 Crusher 19949 | -4/Waste | Discovered new exit (range 12) 19995 | -4/Waste | Entered Factory 19995 | -4/Factory | Accompanied by 19 allies 20058 | -4/Factory | Lost 7 allies 20066 | -4/Factory | Garrison activated, responded to threat 20110 | -4/Factory | Identified exit to Garrison 20117 | -4/Factory | Entered Garrison 20117 | -4/Garrison | Accompanied by 9 allies 20127 | -4/Garrison | Lost 4 allies 20175 | -4/Garrison | Garrison Relay disabled 20181 | -4/Garrison | Triggered checkpoint 20227 | -4/Garrison | Triggered checkpoint 20339 | -4/Garrison | Triggered checkpoint 20363 | -4/Garrison | Triggered checkpoint 20405 | -4/Garrison | Triggered checkpoint 20479 | -4/Garrison | Lost 6 allies 20593 | -4/Garrison | Discovered new exit (range 12) 20711 | -4/Garrison | Triggered checkpoint 20795 | -4/Garrison | Garrison Relay disabled 21016 | -4/Garrison | Lost 3 parts (1p1n1u) 21127 | -4/Garrison | Triggered checkpoint 21165 | -4/Garrison | Garrison Relay disabled 21196 | -4/Garrison | Garrison Relay disabled 21257 | -4/Garrison | Discovered new exit (range 8) 21415 | -4/Garrison | Triggered checkpoint 21426 | -4/Garrison | Garrison Relay disabled 21555 | -4/Garrison | Triggered checkpoint 21560 | -4/Garrison | Discovered new exit (range 14) 21596 | -4/Garrison | Lost 3 parts (2u1w) 21817 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 21866 | -4/Garrison | Entered Research 21866 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22437 | -3/Research | Build established: Botlord-Tank 22670 | -3/Research | System corruption reached 10% 22847 | -3/Research | Spotted B-86 Titan 22897 | -3/Research | Lost 4 parts (1p1n2u) 22994 | -3/Research | Lost 12 parts (1p2n3u6w) 23060 | -3/Research | Core integrity fell below 50% 23083 | -3/Research | System corruption reached 30% 23099 | -3/Research | Core integrity fell below 20% 23109 | -3/Research | Discovered new exit (range 15) 23113 | -3/Research | Lost 7 parts (1p5u1w) 23117 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23076_ P-80 Master destroyed. 23077_ Slammed into P-80 Master. 23079_ Relay Coupler [Hunter] destroyed. 23080_ Slammed into P-80 Master. 23082_ Relay Coupler [Brawler] destroyed. 23082_ System corrupted by crushing effect (+4). 23083_ Slammed into P-80 Master. 23089_ U-05 Engineer lays Concrete. 23093_ System corrupted: Matter fused (-5). 23093_ U-05 Engineer lays Concrete. 23094_ Acquired Adv. Remote Datajack. 23094_ U-05 Engineer lays Concrete. 23104_ U-05 Engineer builds a Wall. 23104_ U-05 Engineer lays Concrete. 23105_ Jacked G-67 Veteran... 23105_ U-05 Engineer lays Concrete. 23109_ EXIT=FOUND 23111_ System corrupted: Component data lost. 23114_ Adv. Remote Datajack destroyed. 23116_ Imp. Trap Extractor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #??????????? ???#????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? #??? ??????????????? | | ???????????????????????? ## ?????????? ?? | | ???????????????????????? # ??????"??? ? | | ???????????????????????? # ! #????????? | | ???????????????????????? # #? ??????? ? | | ????????????????? ?????? 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[ ####g p###! # # | | ????????????? # k !! # # "" " | | ????????????? # # # """"" | | ????????????? # # !# """"" | | ???#?????????? + % # # | | ???????#????? # =############### # | | ???????? ?????? # *%############### # | | ?##???????????? # """" #?# # | | #"#???#? ?? ?? # # ""T"" ### # | | #??????#??????#% # =]#?# # | | #??#??????#?#? ! =]#?# ######### | | #??????#?????## #?###+#### % % | | ##????#??????## #??##%#??# ! % | | #?????##?#??### R # #???#!##?# """ | | ############### #####+########### #### """ | | !!# % = = #= | | [ / ==!! # | | !%# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Energy Generation 43 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 264 Trap Extractor Capacity 12 Item Schematics ----------------- Hover Unit | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 5% | -9/Materials Hvy. Assault Rifle | 13% | -9/Materials Lgt. Treads | 20% | -9/Materials Lgt. Treads | 26% | -9/Materials Lgt. Armor Plating | 24% | -8/Materials Remote Datajack | 11% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assassin Beloved Below Error 47 Infiltrator Oh No You Don't! Pwned Challenges ------------ None Game ------ Seed IntegratedCobblerSplitter Manual? 0 Play Time 03:21:39 Cumulative 81.2 hours Start 2025.07.01 @ 20:47:23 End 2025.07.03 @ 19:54:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83dab05-7014-4a9f-9874-e177540063a4