Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 13:21:57 Player: Artackni Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (152) 760 Value Destroyed (4276) 4276 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 15636 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Jamming Amplifier Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Companion Sword (fused) > --- INVENTORY (5) ---- Advanced Terrain Scanner Experimental Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Transmission Jammer Jamming Amplifier Makeshift ECM Suite Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Tactical Quantum Warhead Companion Sword > --- INVENTORY -------- Impulse Thruster Array Advanced Terrain Scanner Experimental Terrain Scan Processor Precision Rocket Launcher [Rating: 142] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Vortex Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . Utility 9 | . . . 1 . . . 4 . . . . 2 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 8 11 5 25 7 8 5 19 2 . . . 18 . 6 2 3 6 . 6 . 2 13 Power 22 | 1 3 2 5 . 1 . 2 . . . . 2 . . . 1 . . 2 . . 3 Engine 14 | 1 2 1 5 . 1 . 1 . . . . 1 . . . 1 . . 1 . . . Core 4 | . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 34 | 2 1 1 8 1 1 2 5 . . . . 3 . 2 1 1 2 . 1 . . 3 Treads 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Leg 7 | . . . 3 1 1 1 1 . . . . . . . . . . . . . . . Wheel 6 | 2 1 1 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 1 4 . . . . 3 . 2 1 1 2 . 1 . . 3 Utility 60 | 3 1 2 5 1 3 1 9 2 . . . 13 . 4 1 1 3 . 3 . 2 6 Device 30 | 2 . 2 1 . 2 1 6 . . . . 7 . . . 1 . . 2 . 2 4 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . . . 1 . . . . 4 . 1 . . 2 . 1 . . . Hackware 10 | . . . . . 1 . 2 2 . . . 1 . 2 . . 1 . . . . 1 Protection 7 | . . . 2 1 . . . . . . . 1 . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 6 . 7 5 3 2 3 . . . . . . . . . 1 . . . . 1 Energy Gun 4 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . Energy Cannon 9 | . . . 3 2 2 1 1 . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 3 . 2 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 6 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 3 . . 2 . . . . 1 . . . . 5 . 1 . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 40 | . 2 3 . 2 3 . 2 . . . . 6 . 1 . 1 . . 1 4 . 15 Power 7 | . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 . 2 Propulsion 14 | . . 1 . . 1 . . . . . . 4 . 1 . . . . . 2 . 5 Utility 14 | . . 1 . . . . 2 . . . . 2 . . . . . . 1 1 . 7 Weapon 5 | . 1 . . 2 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . 2 2 . 1 3 . 2 . . . . 3 . 1 . 1 . . 1 3 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 2 17 19 19 19 19 19 12 5 5 5 5 4 4 3 4 3 4 4 4 4 5 3 Power 1 | . 1 1 1 2 1 2 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 2 | 1 7 7 3 2 1 1 1 . . . . . 1 1 1 1 1 1 1 . . . Utility 7 | . 5 5 8 9 9 11 6 2 2 2 2 1 1 1 1 1 1 2 2 2 4 2 Weapon 3 | . 2 5 6 5 5 3 2 1 1 1 1 . 1 . 1 . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 3 13 . 1 2 9 . . . . . . . . . 1 . . . . 3 Power 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . Propulsion 8 | . 1 1 5 . . . . . . . . . . . . . 1 . . . . . Utility 14 | . . 1 5 . 1 . 5 . . . . . . . . . . . . . . 2 Weapon 6 | . . 1 1 . . 2 1 . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 99 99 93 92 89 97 93 93 93 83 76 78 79 83 86 88 83 82 63 74 Engine 8 | . 11 8 10 11 10 11 3 6 6 6 6 4 . . . 3 5 5 7 4 . . Treads 2 | . . . 18 . . . . . . . . . . . . . . . . . . . Leg 15 | . . . 7 32 29 33 14 . . . . . . . . . . . . . . . Wheel 4 | . 28 27 6 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . 12 33 33 33 33 18 11 13 14 17 19 23 21 19 15 16 Device 14 | . 14 13 9 19 19 14 19 13 13 13 13 15 11 11 11 11 11 11 9 9 . 7 Storage 8 | . 14 14 11 11 11 11 3 . . . . . . . . . . . . . . . Processor 3 | . . . 7 . . . 1 6 6 6 6 13 11 11 11 11 11 11 10 10 10 9 Hackware 5 | . . . . . . . 7 18 20 20 20 17 23 23 23 23 25 29 26 26 26 23 Protection 2 | . . . 4 2 . . 9 6 6 6 6 2 5 4 5 5 2 . . . . 2 Energy Cannon 9 | . . . 10 21 21 15 5 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 26 28 11 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 6 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Peak Build Rating 142 | 7 11 16 25 26 28 35 60 64 60 60 60 82 79 87 84 89 95 95 113 112 97 142 Average Rating 38 | 5 9 12 20 23 23 28 49 62 60 60 60 72 79 83 83 82 90 95 109 99 89 115 On Entrance 57 | . 7 11 16 25 24 24 33 56 60 60 60 60 79 79 82 84 83 95 95 112 86 97 Avg Prop Armor Cover (%) 4 | . . . 4 . . . 2 . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 15 50 52 69 69 62 71 88 26 23 23 23 24 18 26 18 26 34 19 33 33 27 41 Greatest Support 61 | 26 26 26 60 41 43 45 61 28 28 28 28 36 30 37 34 34 34 33 44 44 29 46 Greatest Overweight (x) 4 | . 1 4 2 4 2 1 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 19 20 20 20 20 20 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 2 17 19 19 19 19 19 13 4 5 5 4 4 5 4 5 4 4 5 4 3 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 2 Class Distribution -------------------- 72% | Mutant 13% | Hacker-Sprinter 6% | Wizard-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 3517 | 297 497 255 703 170 89 27 484 20 10 . 5 286 . 115 74 47 . 40 67 83 10 238 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5905 | 71 649 207 1483 1278 456 . 361 117 . . 141 326 . 266 156 59 . . 67 42 . 226 Parts 316 | 13 47 9 86 68 15 . 14 4 . . 1 22 . 11 . 9 . . 4 4 . 9 Haulers Intercepted 13 | . 2 . 4 2 . . 1 . . . . . . 2 . . . . . . . 2 Recyclers Shooed 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 1 . . . . 4 . . . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 99 | . 9 6 24 24 6 . 3 . . . . 7 . 5 . 5 . . . 5 . 5 Melee 6 | . . . . . . . 1 . . . . 3 . . . 1 . . . . . 1 Guns 26 | . 9 6 11 . . . . . . . . . . . . . . . . . . . Cannons 31 | . . . 5 18 6 . 2 . . . . . . . . . . . . . . . AOE 35 | . . . 8 5 . . . . . . . 4 . 5 . 4 . . . 5 . 4 Classes Destroyed 15 | 1 6 1 4 . 3 . . . . . . . . . . . . . . . . . Worker 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 4 Builder 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 13 | . 2 . 4 2 . . 1 . . . . . . 2 . . . . . . . 2 Recycler 11 | . 1 . 4 2 2 . 1 . . . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 3 . 2 1 . . . . . . . 4 . . . . . . 1 . . . Swarmer 36 | . . . 7 6 . . . . . . . 4 . 5 . 5 . . . 5 . 4 Grunt 28 | . 9 4 6 9 . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 23 | . . 2 8 9 2 . 1 . . . . 1 . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Programmer 6 | . . . . . 2 . 2 . . . . 2 . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 3 3 2 7 5 3 . 2 . . . . 5 . 5 . 5 . . 1 5 . 12 Combat Bots Only 5 | . 2 2 5 5 3 . 1 . . . . 4 . 5 . 5 . . . 5 . 4 Max Kills in Single Turn 7 | 1 1 1 4 2 1 . 1 1 . . . 2 . 3 1 4 . . 1 3 . 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . . . 2 . 3 . 4 . . . 3 . 3 Melee 1 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 772 | . 44 45 70 58 36 . 71 . 12 . . 49 . 44 . 12 3 2 34 28 2 262 Missed 333 | . 14 10 20 14 14 . 34 . 6 . . 23 . 24 . 4 2 1 25 15 2 125 Hits 439 | . 30 35 50 44 22 . 37 . 6 . . 26 . 20 . 8 1 1 9 13 . 137 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Projectile 437 | . 30 35 48 44 22 . 37 . 6 . . 26 . 20 . 8 1 1 9 13 . 137 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 20 | . . . 1 . 1 . . . . . . 3 . 1 . . . . . 3 . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7671 | . 431 438 635 612 337 . 374 . 126 . . 715 . 423 6 193 18 26 238 254 . 2845 Core 2136 | . 118 83 98 52 75 . 47 . 41 . . 113 . 34 6 32 18 26 59 34 . 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . . . . . 23 . . . . 4 . . . . . Core Remaining (%) 69 | 100 . 19 . . . 43 . . . . 89 . . . . . . 77 . . 91 . Volleys Fired 253 | 13 56 22 74 51 18 . 6 . . . . 3 . 3 . 2 1 . . 2 . 2 Largest 2 | 2 2 2 2 2 2 . 2 . . . . 1 . 1 . 1 1 . . 1 . 1 Hottest 136 | 40 60 46 126 126 136 . 120 . . . . 43 . 43 . 43 40 . . 43 . 20 Shots Fired 482 | 26 110 44 143 98 36 . 13 . . . . 3 . 3 . 1 1 . . 2 . 2 Gun 276 | 26 108 44 97 . . . . . . . . . . . . . 1 . . . . . Cannon 190 | . . . 43 98 36 . 13 . . . . . . . . . . . . . . . Launcher 16 | . 2 . 3 . . . . . . . . 3 . 3 . 1 . . . 2 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 280 | 26 108 44 97 . . . 5 . . . . . . . . . . . . . . . Thermal 67 | . . . 25 . 34 . 8 . . . . . . . . . . . . . . . Explosive 16 | . 2 . 3 . . . . . . . . 3 . 3 . 1 . . . 2 . 2 Electromagnetic 118 | . . . 18 98 2 . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 15 | 8 10 13 14 11 15 . 5 . . . . 6 . . . 1 . . . . . 1 Robot Miss Streak 4 | 1 4 3 4 3 4 . 4 . . . . 1 . 2 . . . . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 381 | 17 73 38 98 60 22 . 15 4 . . 4 26 . 2 5 2 . . 3 . . 12 Core Hits 213 | 5 32 13 55 30 9 . 6 1 . . 1 11 . 15 1 4 . . 2 4 . 24 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . 2 . . . . . . . 4 . . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Melee Attacks 149 | . . . . . . . 20 4 . . 4 55 . 13 6 1 4 . 14 . . 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . 20 4 . . 4 55 . 13 6 1 4 . 14 . . 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 2 2 . . . 2 . 2 2 . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13177 | 211 962 662 2399 1746 493 . 589 270 . . 285 1613 . 508 341 445 . . 193 499 . 1961 Guns 2902 | 211 890 662 1139 . . . . . . . . . . . . . . . . . . . Cannons 2907 | . . . 726 1462 493 . 226 . . . . . . . . . . . . . . . Explosions 4019 | . 72 . 524 284 . . . . . . . 471 . 339 . 401 . . . 499 . 1429 Melee 3339 | . . . . . . . 363 270 . . 285 1142 . 169 341 44 . . 193 . . 532 Ramming 10 | . . . 10 . . . . . . . . . . . . . . . . . . . Kinetic 3012 | 211 890 662 1139 . . . 110 . . . . . . . . . . . . . . . Thermal 1249 | . . . 444 218 471 . 116 . . . . . . . . . . . . . . . Explosive 3686 | . 72 . 492 66 . . . . . . . 471 . 256 . 401 . . . 499 . 1429 Electromagnetic 1881 | . . . 314 1462 22 . . . . . . . . 83 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3339 | . . . . . . . 363 270 . . 285 1142 . 169 341 44 . . 193 . . 532 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 4 . 3 3 3 3 3 5 12 17 17 17 17 . . . . 5 Average Corruption 4 | . . . . 2 2 . 2 3 3 3 3 3 10 13 17 17 17 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . 8 28 . 29 4 3 . 2 18 2 22 6 4 1 . . . . 1 Message Errors 35 | . . . . 1 7 . 6 1 . . 1 6 1 8 2 1 . . . . . 1 Matter Fused 22 | . . . . . 6 . 6 . 2 . . 3 . 3 1 1 . . . . . . Heat Flow Errors 15 | . . . . 3 3 . 5 . . . . . . 3 1 . . . . . . . Energy Discharges 13 | . . . . . 2 . 3 1 1 . . 2 1 1 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 5 | . . . . 1 1 . 1 . . . 1 . . 1 . . . . . . . . Data Loss (minor) 17 | . . . . 2 3 . 5 1 . . . 4 . 1 . 1 . . . . . . Data Loss (major) 12 | . . . . 1 2 . 2 1 . . . 2 . 3 . . 1 . . . . . Misfires 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Alerts 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1050 | . 2 . 53 43 18 . 106 127 . . 125 143 . . 133 77 . . 12 67 . 144 Projectiles 73 | . . . 20 31 18 . 4 . . . . . . . . . . . . . . . Explosions 250 | . 2 . 33 12 . . . . . . . . . . . 58 . . . 67 . 78 Melee 727 | . . . . . . . 102 127 . . 125 143 . . 133 19 . . 12 . . 66 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 18 . . 73 . . . . . . . . . 36 . 71 . . . . . 70 Shots 7 | . 1 . . 2 . . . . . . . . . 2 . 1 . . . . . 1 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 4 33 186 209 204 . 206 . 1 . . . . 279 261 . . . . 28 . 10 Average Temperature 55 | . 2 16 49 49 76 . 80 . 1 . . . . 107 136 . . . . 13 . 4 Received Heat Transfer 1247 | . 228 198 231 195 63 . 84 . 30 . . 54 . . . . . 9 . 86 . 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 2 8 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 2064 | . . . 790 350 724 . 200 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . 1 . 1 . . . . . . . 1 Low Security (%) 83 | 100 100 100 85 43 100 . 100 . . . . 84 100 38 . . . . 100 . . 78 Level 1 16 | . . . 14 56 . . . . . . . 15 . 61 . . . . . . . 21 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 305 | 10 49 40 217 305 102 . 76 . . . . 249 42 272 . . . . 30 . . 294 Initial 150 | . . . . 80 102 . . . . . . 150 42 15 . . . . . . . 21 Average 75 | 1 10 8 100 194 10 . 13 . . . . 144 32 153 . . . . 3 . . 60 Influence Increases 4714 | 20 332 131 779 813 153 . 258 50 180 . 5 740 . 460 10 110 . 15 65 110 . 483 Destroy 0b10 Robot/C 1960 | . 180 120 480 480 100 . 60 . . . . 140 . 100 . 100 . . . 100 . 100 Destroy 0b10 Robot/NC 295 | 20 40 . 70 30 15 . 15 5 . . 5 20 . 10 10 . . . 10 . . 45 Destroy Leader 478 | . 60 10 142 136 . . 32 . . . . 38 . 14 . 10 . . 2 10 . 24 Successful Hack 189 | . 18 . 12 19 22 . 47 . . . . 45 . 16 . . . . . . . 10 Disable Machine 300 | . . . 15 90 . . 15 . . . . 45 . 120 . . . . 15 . . . Destroy Structure 412 | . 19 1 30 43 1 . 14 . . . . 92 . 50 . . . . 8 . . 154 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 300 | . . . . . . . 60 . . . . 135 . 45 . . . . 15 . . 45 Lose Combat Pursuer 630 | . 15 . 30 15 15 . 15 45 180 . . 75 . 105 . . . 15 15 . . 105 Influence Decreases 4470 | 20 332 131 587 742 416 . 203 75 76 134 5 618 100 221 178 59 144 15 65 70 8 271 Entered New Map 801 | . . . . 112 161 . . 21 6 134 . . 80 7 98 19 144 . . . 8 11 Time Decay 3239 | 20 312 121 587 610 235 . 183 54 70 . 5 458 20 204 80 30 . 15 65 40 . 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 330 | . 20 10 . 20 20 . 20 . . . . 60 . 10 . 10 . . . 30 . 130 Squads Dispatched 35 | . 1 1 . 2 . . 10 . 1 . . 4 . 5 . . . . 5 . . 6 Investigation 18 | . 1 1 . . . . 5 . . . . 2 . 4 . . . . 3 . . 2 Extermination 10 | . . . . . . . 4 . . . . 2 . 1 . . . . 1 . . 2 Reinforcement 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 12 | . 1 . 6 3 1 . . . . . . . . . . . . . . . . 1 Communications Jammed 25 | . . . . . . . . . . . . 3 . . . . 1 . . . . 21 Distress Signals 25 | . . . . . . . . . . . . 3 . . . . 1 . . . . 21 Times Spotted 269 | . 27 6 47 30 8 . 10 2 15 . 1 17 3 15 . 5 5 1 12 17 2 46 Peak Tracking Total 15 | . 4 2 5 5 4 . 4 3 9 . 1 5 3 7 . 5 3 1 5 9 2 15 Tactical Retreats 36 | . 1 . 2 1 1 . 1 2 4 . . 4 . 5 . . . 1 2 3 . 9 ECM-based Alert Blocks 28 | . . . . . . . . . . . . . . . . . . . 3 12 . 13 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 18 | . . . 1 5 . . 4 . . . . 5 . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 21 | . . . 1 6 . . 1 . . . . 3 . 8 . . 1 . 1 . . . Max in Single Turn 2 | . . . 1 1 . . 1 . . . . 1 . 2 . . 1 . 1 . . . Garrison Access 4 | . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 95 | . 10 1 8 12 8 2 15 . 1 3 . 13 . 8 . . 3 . 6 . . 5 Terminals 57 | . 8 . 6 11 6 . 9 . . . . 8 . 4 . . . . 1 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . Recycling Units 18 | . 2 . 1 . 2 . 5 . . . . 1 . 3 . . . . 3 . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . Total Hacks 263 | . 22 1 18 20 15 6 34 . 1 17 . 55 . 23 . . 8 . 10 . . 33 Successful 148 | . 8 1 9 10 6 6 15 . 1 17 . 33 . 13 . . 8 . 8 . . 13 Failed 114 | . 14 . 8 10 9 . 19 . . . . 22 . 10 . . . . 2 . . 20 Catastrophic 16 | . 2 . 1 1 1 . 4 . . . . 2 . 1 . . . . 1 . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 134 | . 18 . 10 11 10 . 28 . . . . 22 . 10 . . . . 3 . . 22 Terminals 165 | . 18 . 11 18 11 . 25 . . . . 33 . 18 . . . . 2 . . 29 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . . 11 . . . . . . 2 . . . Recycling Units 31 | . 4 . 4 . 4 . 7 . . . . 1 . 4 . . . . 3 . . 4 Scanalyzers 12 | . . . 3 . . . . . . . . 9 . . . . . . . . . . Garrison Access 9 | . . . . 2 . . 2 . . . . 1 . 1 . . . . 3 . . . Terminal Hacks 75 | . . 1 1 4 1 6 5 . 1 17 . 11 . 6 . . 8 . 2 . . 12 Record 9 | . . . . . . 5 . . . 1 . 1 . . . . . . . . . 2 Part Schematic 11 | . . . . . . . . . . 10 . . . 1 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . 3 . 1 . . . . 6 . 1 . . 1 Open Door 8 | . . 1 . 3 . 1 . . 1 . . . . . . . 2 . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Terminal Index 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . Recycling Unit Index 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Transport Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 4 . . . . . . 2 . . . Scan Component 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 1 . . . . . . . . 8 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . Seal Access 4 | . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . Unauthorized Hacks 50 | . 7 . 6 5 4 . 10 . . . . 8 . 6 . . . . 3 . . 1 Terminals 36 | . 7 . 6 5 4 . 4 . . . . 7 . 3 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Skim 31 | . 6 . 5 5 4 . 3 . . . . 5 . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . 6 . . . . 1 . 3 . . . . 3 . . 1 Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fedlink 11 | . . . . . . . 4 . . . . 1 . 3 . . . . 3 . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 6 5 5 . 10 . . . . 7 . 4 . . . . . . . 3 Full Trace Events 11 | . 4 . . . 3 . 1 . . . . 1 . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 10 . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Time 159 | . . . . . . . . . . . . 35 . . . . . . 124 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 9 . 9 . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Active Infowar (turns) 11009 | 72 1793 437 1018 1613 498 . 1837 215 159 20 104 1144 55 539 177 71 247 110 418 107 5 370 Sensors 3689 | . . . . . . . 527 215 159 20 104 1107 55 539 177 71 247 110 358 . . . Seismic 8214 | 72 1793 437 1018 1613 497 . 1836 . . . . 948 . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Jamming 3080 | . . . . . . . 107 . . . . 906 55 539 177 71 247 110 414 79 5 370 ECM 502 | . . . . . 1 . 4 . . . . . . . . . . . 47 107 . 343 Robot Analysis Total 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 . 1 . . . 2 1 . . . 2 . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 17692 | 144 1793 599 2244 1981 1492 3762 1837 215 159 20 104 1144 55 539 177 71 247 110 418 107 10 464 Spaces Moved 18745 | 102 1416 464 1121 909 676 1945 2552 607 487 77 355 2670 147 1293 444 146 574 268 1137 351 22 982 Core 25 | 4 . . . . . . . . . . . . . . . . . . . . . 21 Treads 588 | . . . 588 . . . . . . . . . . . . . . . . . . . Legs 4307 | . . . 247 909 676 1945 530 . . . . . . . . . . . . . . . Wheels 2264 | 98 1416 464 286 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11561 | . . . . . . . 2022 607 487 77 355 2670 147 1293 444 146 574 268 1137 351 22 961 Fastest Speed 26 | 50 90 105 101 190 190 190 26 26 26 26 26 26 37 34 32 32 27 27 27 27 30 29 Average Speed 81 | 88 104 108 163 190 209 190 60 26 26 26 26 30 37 35 33 32 30 27 27 27 30 33 Slowest Speed 400 | 90 105 140 260 400 260 190 190 26 26 26 26 37 37 37 37 32 32 27 28 30 30 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . 7 . . . . 11 . 10 . . . . 4 3 . 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 99 100 75 90 96 93 49 77 60 68 63 44 94 34 54 31 73 53 21 62 4 44 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 10 | . 1 . 1 3 . . 1 . . 1 . 1 . . 2 . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 2 . 2 4 . 2 . . . 2 2 . 1 . 2 1 . Spaces Dug 58 | . . . . . . . 12 . . . . 21 . 9 . . 4 . 5 . . 7 Terrain Destroyed 308 | . 17 . 34 34 . . 14 . . . . 47 . 29 . 23 4 . 5 24 . 77 Melee 58 | . . . . . . . 12 . . . . 21 . 9 . . 4 . 5 . . 7 Projectile 2 | . . . . . . . 2 . . . . . . . . . . . . . . . AOE 248 | . 17 . 34 34 . . . . . . . 26 . 20 . 23 . . . 24 . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Total 20458 | 125 1619 514 1401 1058 719 2014 2798 657 518 76 360 2892 146 1334 462 167 638 304 1212 356 23 1065 Wait 898 | . 104 15 111 74 5 41 163 42 32 . . 132 . 24 10 11 45 37 52 . . . Move 18637 | 101 1415 463 1120 908 675 1944 2537 606 486 76 354 2648 146 1274 443 145 573 267 1128 344 21 963 Hop 41 | . . . . . . . 7 . . . . 11 . 8 . . . . 4 3 . 8 Pick Up 99 | 3 22 5 26 3 6 9 9 1 . . 1 2 . . . 1 1 . 3 2 . 5 Fast Attach 86 | 7 2 1 6 7 1 3 17 2 . . . 16 . 3 1 . 7 . 3 . 2 8 Attach 31 | . 1 2 2 3 3 1 4 . . . . 4 . 1 . 2 . . 2 2 . 4 Detach 20 | . . . 1 1 2 2 4 . . . . 3 . 2 . 1 2 . . 2 . . Swap 85 | 1 9 2 26 7 5 4 12 . . . . 6 . 4 1 2 . . 2 . . 4 Drop 127 | . 10 4 33 4 4 10 19 2 . . 1 12 . 2 1 2 5 . 4 1 . 13 Fire 253 | 13 56 22 74 51 18 . 6 . . . . 3 . 3 . 2 1 . . 2 . 2 Melee 149 | . . . . . . . 20 4 . . 4 55 . 13 6 1 4 . 14 . . 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / *Arm / Qua) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 584 | -10/Materials | Discovered new exit (range 14) 888 | -10/Materials | Discovered new exit (range 5) 902 | -10/Materials | Discovered new exit (range 12) 1133 | -10/Materials | Discovered new exit (range 8) 1473 | -10/Materials | Discovered new exit (range 6) 1655 | -10/Materials | Learned Storage security intel 1739 | -10/Materials | Loaded intel: 17 trap records 1766 | -10/Materials | Loaded intel: 11 interactive machine locations 1785 | -10/Materials | Learned location of Mines (-8) 1812 | -10/Materials | Learned Storage interactive machine intel 1938 | -10/Materials | Entered Mines 1939 | -10/Mines | Identified exit to Materials 2108 | -10/Mines | Core integrity fell below 50% 2128 | -10/Mines | Learned Materials terminal intel 2369 | -10/Mines | Met a Derelict shopkeep closing up shop 2418 | -10/Mines | Core integrity fell below 20% 2537 | -10/Mines | Entered Materials 2537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2538 | -9/Materials | Identified exit to Mines 2539 | -9/Materials | Loaded intel: 12 terminal locations 2816 | -9/Materials | Central database locked down 3393 | -9/Materials | Discovered new exit (range 9) 3777 | -9/Materials | Discovered new exit (range 15) 4323 | -9/Materials | Identified exit to Storage 4397 | -9/Materials | Identified exit to Materials 4554 | -9/Materials | Learned location of Zion (-7) 4605 | -9/Materials | Loaded intel: 2 recycling unit locations 4668 | -9/Materials | Learned Materials recycling unit intel 4781 | -9/Materials | Entered Storage 4783 | -9/Storage | Loaded intel: 18 interactive machine locations 5698 | -9/Storage | Garrison activated, responded to threat 6063 | -9/Storage | Identified exit to Recycling 6103 | -9/Storage | Learned 4 Recycling zone layouts 6157 | -9/Storage | Learned location of Recycling (-9) 6230 | -9/Storage | Learned Materials recycling unit intel 6756 | -9/Storage | Used back door to open Recycling access 6762 | -9/Storage | Entered Recycling 6763 | -9/Recycling | Identified exit to Scraptown 7251 | -9/Recycling | Core integrity fell below 50% 7291 | -9/Recycling | Lost 3 parts (1p1n1w) 7777 | -9/Recycling | Discovered new exit (range 15) 8209 | -9/Recycling | Scanned before Scraplab entrance 8237 | -9/Recycling | Entered Scraplab 8254 | -9/Recycling | Entered Scraptown 8254 | -9/Scraptown | System corruption cleaned by C-Scrubber 8758 | -9/Scraptown | Visited SPCMW 8777 | -9/Scraptown | Visited Red Mages 8864 | -9/Scraptown | Visited The Evicted 8893 | -9/Scraptown | Visited Spacefarers 9216 | -9/Scraptown | Visited Shadow of the Wyrm 9288 | -9/Scraptown | Visited Cyclists 9316 | -9/Scraptown | Visited Assassins FH 9603 | -9/Scraptown | Discovered new exit (range 7) 10011 | -9/Scraptown | Visited UFD Registry 10038 | -9/Scraptown | Registered with UFD as "Wrenchchip" 10076 | -9/Scraptown | Entered Cyclist Reading Room 10184 | -9/Scraptown | Visited Cartography Club 10851 | -9/Scraptown | Visited A0-MCA Data Center 10862 | -9/Scraptown | Given a B- rating by A0-MCA 10866 | -9/Scraptown | Found A0-MCA's Component Scanner 10905 | -9/Scraptown | Visited Junk Repository 10953 | -9/Scraptown | Visited Infowarlord's Domain 10971 | -9/Scraptown | Found Exp. Terrain Scan Processor 11005 | -9/Scraptown | Visited Abandonware Association 11028 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 11028 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 11067 | -9/Scraptown | Visited Research Penetration Think Tank 11109 | -9/Scraptown | Visited LU-1G1's Boring Crew 11394 | -9/Scraptown | Visited Curators Association 11455 | -9/Scraptown | Visited Sword Containment 11475 | -9/Scraptown | Found Prototype Slashing Weapon 11555 | -9/Scraptown | Visited Derelict Rescue Squad 11571 | -9/Scraptown | Found DRS Beacon 11919 | -9/Scraptown | Met Optimus 11919 | -9/Scraptown | Accepted into 0bPrime 12008 | -9/Scraptown | Discovered new exit (range 5) 12016 | -9/Scraptown | Entered Factory 12016 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 13090 | -6/Factory | Identified Companion Sword 13294 | -6/Factory | Allied Derelicts emerged from ambush trap array 13354 | -6/Factory | Build established: Hacker-Sprinter 13548 | -6/Factory | Discovered new exit (range 8) 13558 | -6/Factory | Discovered new exit (range 14) 13589 | -6/Factory | Loaded intel: 8 recycling unit locations 13595 | -6/Factory | Identified exit to Lower Caves 13637 | -6/Factory | Learned location of Protoforge (-3) 13664 | -6/Factory | Spotted B-75 Beast 13750 | -6/Factory | Discovered new exit (range 13) 13831 | -6/Factory | Hacking Suite fried by hacking feedback 13853 | -6/Factory | Entered Lower Caves 13882 | -6/Lower Caves | Learned Factory stockpile data 13949 | -6/Lower Caves | Encountered a Warlord checkpoint 14053 | -6/Lower Caves | Discovered new exit (range 5) 14053 | -6/Lower Caves | Identified exit to Lower Caves 14068 | -6/Lower Caves | Entered another Lower Caves area 14090 | -6/Lower Caves | Learned Factory security intel 14175 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14190 | -6/Lower Caves | Encountered a Warlord checkpoint 14226 | -6/Lower Caves | Discovered new exit (range 6) 14227 | -6/Lower Caves | Identified exit to Data Miner 14227 | -6/Lower Caves | Entered Data Miner 14227 | -6/Data Miner | Discovered new exit (range 6) 14232 | -6/Data Miner | Met Data Miner 14239 | -6/Data Miner | Learned location of Section 7 (-3) 14241 | -6/Data Miner | Received God Mode back door access code from Data Miner 14247 | -6/Data Miner | Identified exit to Proximity Caves 14247 | -6/Data Miner | Entered Proximity Caves 14256 | -5/Proximity Caves | Spotter reported a threat 14309 | -5/Proximity Caves | Learned Factory emergency access door positions 14340 | -5/Proximity Caves | Discovered new exit (range 12) 14343 | -5/Proximity Caves | Identified exit to Factory 14351 | -5/Proximity Caves | Entered Factory 14351 | -5/Factory | Evolved 2 slots: Utility x2 14475 | -5/Factory | Repaired Broken Adv. Sensor Array 14639 | -5/Factory | Discovered new exit (range 6) 14640 | -5/Factory | Identified exit to Upper Caves 14772 | -5/Factory | Discovered exit to Upper Caves (range 7) 14951 | -5/Factory | Search patrols dispatched 14992 | -5/Factory | Lost 3 parts (2n1u) 15123 | -5/Factory | Learned 2 Extension zone layouts 15190 | -5/Factory | Loaded intel: 8 recycling unit locations 15195 | -5/Factory | Identified exit to Factory 15209 | -5/Factory | Incoming investigation squad redirected 15255 | -5/Factory | Learned Extension emergency access door positions 15255 | -5/Factory | Identified exit to Extension 15303 | -5/Factory | Learned 4 Research zone layouts 15362 | -5/Factory | Discovered exit to Factory (range 6) 15383 | -5/Factory | Learned Armory security intel 15410 | -5/Factory | Learned Quarantine trap positions 15449 | -5/Factory | Learned 2 Extension zone layouts 15483 | -5/Factory | Build established: Hacker-Mutant 15495 | -5/Factory | Sucked down chute 15495 | -5/Factory | Entered Waste 15502 | -5/Waste | Spotted C-40 Crusher 15503 | -5/Waste | Spotted C-40 Crusher 15504 | -5/Waste | Spotted C-40 Crusher 15510 | -5/Waste | EMP discharged 15510 | -5/Waste | System corruption reached 10% 15511 | -5/Waste | Spotted C-40 Crusher 15521 | -5/Waste | Spotted C-40 Crusher 15545 | -5/Waste | Discovered new exit (range 13) 15549 | -5/Waste | Identified exit to Factory 15550 | -5/Waste | Entered Factory 15611 | -5/Factory | Discovered exit to Factory (range 9) 15661 | -5/Factory | Loaded intel: 8 recycling unit locations 15768 | -5/Factory | Spotted B-75 Beast 16089 | -5/Factory | Entered Upper Caves 16213 | -5/Upper Caves | Discovered new exit (range 7) 16217 | -5/Upper Caves | Learned location of Armory (-3) 16219 | -5/Upper Caves | Identified exit to Upper Caves 16266 | -5/Upper Caves | Entered another Upper Caves area 16327 | -5/Upper Caves | Learned Factory interactive machine intel 16333 | -5/Upper Caves | Discovered new exit (range 5) 16336 | -5/Upper Caves | Identified exit to Warlord 16337 | -5/Upper Caves | Entered Warlord 16348 | -5/Warlord | System corruption cleaned by Quarantine Array 16391 | -5/Warlord | Visited the Vortex Lab 16393 | -5/Warlord | Found Prototype Energy Gun 16393 | -5/Warlord | Identified Vortex Rifle 16409 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16411 | -5/Warlord | Warlord's base attacked by MAIN.C 16471 | -5/Warlord | Found Prototype Processor 16471 | -5/Warlord | Identified Exp. Core Analyzer 16479 | -5/Warlord | Found Prototype Processor 16479 | -5/Warlord | Identified Exp. Targeting Computer 16482 | -5/Warlord | Found Prototype Hackware 16482 | -5/Warlord | Identified Ghost Barrier 16515 | -5/Warlord | Opened side exit 16572 | -5/Warlord | Spotted B-75 Beast 16582 | -5/Warlord | Discovered new exit (range 8) 16584 | -5/Warlord | Identified exit to Proximity Caves 16584 | -5/Warlord | Entered Proximity Caves 16689 | -4/Proximity Caves | Discovered exit to Factory (range 16) 16694 | -4/Proximity Caves | Entered Factory 16694 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16695 | -4/Factory | Loaded intel: 54 interactive machine locations 16762 | -4/Factory | Build established: Wizard-Sprinter 16832 | -4/Factory | Repaired Broken Exp. Terrain Scan Processor 16854 | -4/Factory | Discovered new exit (range 2) 16855 | -4/Factory | Identified exit to Upper Caves 16862 | -4/Factory | Discovered exit to Upper Caves (range 4) 17039 | -4/Factory | Loaded intel: 8 recycling unit locations 17112 | -4/Factory | Entered Upper Caves 17114 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17117 | -4/Upper Caves | Learned location of 1 exit from Research 17135 | -4/Upper Caves | Spotted B-86 Titan 17159 | -4/Upper Caves | Encountered a Warlord checkpoint 17160 | -4/Upper Caves | Learned 4 Research zone layouts 17211 | -4/Upper Caves | Discovered new exit (range 12) 17214 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17219 | -4/Upper Caves | Identified exit to Upper Caves 17219 | -4/Upper Caves | Entered another Upper Caves area 17222 | -4/Upper Caves | Discovered new exit (range 7) 17229 | -4/Upper Caves | Identified exit to Research 17229 | -4/Upper Caves | Entered Research 17229 | -3/Research | Evolved 2 slots: Utility x2 17230 | -3/Research | Identified exit to Quarantine 17250 | -3/Research | Lost 3 parts (1p1n1u) 17438 | -3/Research | Discovered new exit (range 14) 17442 | -3/Research | Identified exit to Research 17518 | -3/Research | Found Prototype Launcher 17518 | -3/Research | Identified Tactical Quantum Warhead 17521 | -3/Research | Found Faulty Tactical Quantum Warhead 17626 | -3/Research | Discovered new exit (range 10) 17627 | -3/Research | Lost 4 parts (2p2u) 17630 | -3/Research | Identified exit to Armory 17659 | -3/Research | Core integrity fell below 50% 17682 | -3/Research | Core integrity fell below 20% 17693 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Force(Scraphulk) 0bP!AGENT 0bP!ALLOCATE<84-5=79> 0bP!ETA<12> 0bP!WE_ARE_ONE 17667_ ALERT: Suspicious activity at Recycling Unit R004. Dispatching Investigation squad. 17667_ Destroyed Xenon Bombardment Thruster. 17667_ S-43 Plague destroyed. 17669_ Adv. Hacking Suite destroyed. 17671_ Cld. Impulse Thruster destroyed. 17678_ Recycling Unit disabled. 17681_ R-10 Processor collects Xenon Bombardment Thruster. 17683_ P-80 Master resets S-43 Plague, system corruption cleaned. 17685_ Slug penetrates Wall. Companion Sword: "Let's make a deal: I hit them and you keep them from hitting me." 17685_ R-10 Processor collects Hvy. Machine Gun. 17689_ U-05 Engineer builds a Door. 17692_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###+##?????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????#####???# ?????????????????????????? | | ??????????# #???#= ?????????????????????????? | | ??????????# #???# ?????????????????????????? | | ??????????# #???? ! ?????????????????????????? | | ??????????#= #????# #?????????????????????????? | | ??????????# #????# #?????????????????????????? | | ????###+### ?????# #???????????? #???????????? | | ##### # ?????# #???????? [ #???????????? | | ##/####### ##### p #???????????? | | h s @ p "" ""??????????????? | | ###"###### ##### ""R""??????????????? | | ##### ! # [ # #????????""???????????????? | | ????####### # #?????????????????????????? | | ??????????# """ # #???????????????H?????????? | | ???????? # "Y" / # #?# #?????# | | ???????? # " # # #?# #?????#T | | ???????? # *% + + #?# #?????## | | ???????? # [ # # #?# #??????# | | ???????? # # # #?# #??????# | | ???????? # # ################ ######## | | ???????? ########## "T" | | ???????? #????????# | | ????????###????????# | | ???????????????????# """ """ """ """ | | ???????????????????# """ """ """ """ | | ????????########???# """ """ """ """ | | +#?????? #???# | | #?????? #???# | | #?????? #???# | | #?????? #???# ###### | | ### #?? #???# #????# | | +?? #???# #????# ####+######## | | #####?? #???# #????# #??# # | | #?????? #???# #????# #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 450 Resistance: TH 25 Resistance: EX 25 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 46 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Exp. Terrain Scan Processor | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Sensor Array | 4% | -5/Factory | Broken Exp. Terrain Scan Processor | 99% | -4/Factory | Broken Studied --------- Wheel | -9/Materials | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed DeflectorMediumAxe Manual? 0 Play Time 02:58:05 Cumulative 141.0 hours Start 2026.02.06 @ 22:54:41 End 2026.02.07 @ 13:21:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7172440c-a2e3-42b6-99d9-0230fa518697