Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 20:03:16 Player: J1ang-5h1 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (3704) 3704 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 10017 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Huge Storage Unit Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Machine Analyzer Advanced Signal Interpreter Graphene Brace Hacking Suite > --- WEAPON ----------- HERF Cannon Helical Railgun > --- INVENTORY -------- Heavy Shock Bomb Launcher [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . 1 1 2 . . . Utility 8 | . . 1 1 1 . 1 2 2 Weapon 1 | . . 1 . . . . . . Parts Attached 132 | 8 8 21 34 10 13 8 4 26 Power 19 | 2 1 3 4 . 1 2 . 6 Engine 10 | 2 1 2 4 . . 1 . . Core 4 | . . 1 . . 1 1 . 1 Reactor 5 | . . . . . . . . 5 Propulsion 38 | 3 2 4 11 4 8 2 2 2 Treads 16 | . 2 4 10 . . . . . Leg . | . . . . . . . . . Wheel 7 | 3 . . 1 . 2 1 . . Hover 2 | . . . . . . . . 2 Flight 13 | . . . . 4 6 1 2 . Utility 43 | 1 3 2 12 6 1 2 2 14 Device 24 | . 1 2 8 1 1 1 1 9 Storage 5 | 1 2 . 1 1 . . . . Processor 5 | . . . 1 2 . . . 2 Hackware 4 | . . . . 2 . 1 . 1 Protection 5 | . . . 2 . . . 1 2 Artifact . | . . . . . . . . . Weapon 32 | 2 2 12 7 . 3 2 . 4 Energy Gun 5 | 1 . 3 1 . . . . . Energy Cannon 9 | . . 7 . . 1 . . 1 Ballistic Gun 10 | 1 2 1 2 . . 2 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 1 2 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . 1 2 . 3 Parts Lost 56 | . 2 1 9 . 15 5 . 24 Power 10 | . 2 1 1 . 1 1 . 4 Propulsion 18 | . . . 2 . 7 3 . 6 Utility 19 | . . . 5 . 2 1 . 11 Weapon 9 | . . . 1 . 5 . . 3 Highest Loss Streak 12 | . 1 1 8 . 9 4 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 5 6 13 18 15 13 3 4 4 Power . | . . . . . . . . . Propulsion 1 | 3 2 1 3 . . . . . Utility 7 | . 1 6 10 9 10 1 . 1 Weapon 3 | 1 1 3 3 5 3 1 3 2 Tool/Special . | . . . . . . . . . Unused Backups 36 | . . 5 15 1 10 . 1 4 Power 1 | . . . 1 . . . . . Propulsion 5 | . . . 4 . . . . 1 Utility 20 | . . 3 6 . 9 . 1 1 Weapon 8 | . . 2 3 . 1 . . 2 Tool/Special 2 | . . . 1 1 . . . . Average Slot Usage (%) 83 | . 89 99 96 81 73 32 29 42 Engine 6 | . 11 8 8 7 1 4 . . Core 1 | . . 2 . . 3 1 5 1 Treads 13 | . 12 21 23 . . . . . Wheel 2 | . 15 . 1 . 1 1 3 . Flight 5 | . . . . 28 21 16 10 7 Device 11 | . 4 19 16 1 1 2 2 10 Storage 8 | . 17 13 9 7 5 . . . Processor 5 | . . . 7 14 12 . . 5 Hackware 2 | . . . . 13 10 1 5 3 Energy Gun 4 | . . 1 10 . 3 . . . Energy Cannon 5 | . . 21 1 . 1 . . . Ballistic Gun 9 | . 26 10 13 . 2 2 . 1 Slashing Weapon 1 | . . . . 5 4 . . . Peak Build Rating 101 | 6 8 22 39 47 53 39 55 101 Average Rating 29 | 4 6 18 30 39 42 26 38 61 On Entrance 21 | . 6 8 22 39 41 6 20 53 Avg Prop Armor Cover (%) 6 | . . . 2 . 5 4 6 8 Naked Turns 84 | . . . . . 22 . . 62 Heaviest Build 61 | 14 30 45 61 31 41 21 12 45 Greatest Support 64 | 26 40 43 64 24 30 30 32 41 Greatest Overweight (x) 10 | 4 1 1 2 1 10 1 . 3 Average Overweight (x) . | 1 . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 15 5 5 5 Average Capacity 14 | 7 11 15 18 15 14 5 5 5 Most Carried 20 | 7 8 15 20 20 15 5 5 5 Average Carried 12 | 5 6 13 18 14 13 3 4 4 Final Capacity 20 | 8 15 15 20 15 5 5 5 5 Final Carried 20 | 7 7 15 20 15 5 4 5 4 Class Distribution -------------------- 30% | Scavenger-Gunner 29% | Mutant 20% | Gunner 13% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3123 | 332 422 441 1205 . 465 . . 258 Remotely . | . . . . . . . . . Salvage Created 5651 | 155 580 1942 2089 . 795 . . 90 Parts 323 | 13 37 118 105 . 39 . . 11 Haulers Intercepted 12 | . . 6 5 . 1 . . . Recyclers Shooed 6 | . 2 1 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 90 | . 13 32 36 . 8 . . 1 Melee 1 | . . . . . 1 . . . Guns 50 | . 13 8 24 . 4 . . 1 Cannons 27 | . . 24 2 . 1 . . . AOE 12 | . . . 10 . 2 . . . Classes Destroyed 13 | 2 4 6 . . 1 . . . Worker 8 | . . 3 3 . 2 . . . Builder 5 | . . 1 3 . 1 . . . Tunneler 5 | 4 . . . . . . . 1 Hauler 12 | . . 6 5 . 1 . . . Recycler 14 | 1 1 5 5 . 2 . . . Mechanic 2 | . 1 1 . . . . . . Operator 5 | . . 3 2 . . . . . Watcher 8 | . 1 4 3 . . . . . Swarmer 25 | . 4 12 9 . . . . . Grunt 49 | . 9 13 22 . 5 . . . Duelist 1 | . . 1 . . . . . . Sentry 11 | . . 6 5 . . . . . Programmer 4 | . . . . . 3 . . 1 Best Kill Streak 8 | 3 4 7 8 . 4 . . 1 Combat Bots Only 6 | . 4 5 6 . 3 . . 1 Max Kills in Single Turn 4 | 1 1 2 4 . 2 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . 4 . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 829 | . 83 115 141 . 136 35 18 301 Missed 291 | . 24 33 32 . 45 15 11 131 Hits 538 | . 59 82 109 . 91 20 7 170 Melee 5 | . . 4 . . . . . 1 Projectile 533 | . 59 78 109 . 91 20 7 169 Critical Strikes 21 | . . 4 2 . 4 . 1 10 Actively Blocked 11 | . . . . . . . 1 10 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 9331 | . 660 966 1659 . 1890 351 193 3612 Core 2764 | . 242 113 255 . 743 36 73 1302 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 224 | . . . . . . . . 224 Regen/Repaired (Parts) 63 | . 63 . . . . . . . Core Remaining (%) 66 | 100 3 71 53 100 12 96 93 . Volleys Fired 381 | 22 69 93 125 . 48 4 . 20 Largest 3 | 2 2 3 3 . 2 1 . 3 Hottest 225 | 70 40 225 168 . 157 33 . 126 Shots Fired 866 | 44 138 245 329 . 73 4 . 33 Gun 646 | 44 138 86 294 . 60 4 . 20 Cannon 199 | . . 158 22 . 6 . . 13 Launcher 21 | . . 1 13 . 7 . . . Special . | . . . . . . . . . Kinetic 442 | 22 138 83 142 . 33 4 . 20 Thermal 384 | 22 . 161 174 . 27 . . . Explosive 21 | . . 1 13 . 7 . . . Electromagnetic 19 | . . . . . 6 . . 13 Robot Hit Streak 13 | 4 8 13 13 . 7 3 . 13 Robot Miss Streak 5 | 3 3 5 4 . 4 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 4 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 520 | 22 84 129 208 . 55 2 . 20 Core Hits 231 | 6 31 65 94 . 28 1 . 6 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 9 | . 1 . 5 . 1 . . 2 Burn 5 | . . . 5 . . . . . Destroy 2 | . 1 . . . . . . 1 Corrupt 1 | . . . . . . . . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 14 | . . . 3 1 10 . . . Impact 3 | . . . 3 . . . . . Slashing 11 | . . . . 1 10 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10710 | 311 871 2661 4553 . 1806 43 . 465 Guns 6306 | 311 871 510 3424 . 735 43 . 412 Cannons 2334 | . . 1969 183 . 129 . . 53 Explosions 1675 | . . 182 869 . 624 . . . Melee 395 | . . . 77 . 318 . . . Ramming . | . . . . . . . . . Kinetic 3943 | 199 871 492 1529 . 397 43 . 412 Thermal 4515 | 112 . 1987 2078 . 338 . . . Explosive 1675 | . . 182 869 . 624 . . . Electromagnetic 182 | . . . . . 129 . . 53 Impact 77 | . . . 77 . . . . . Slashing 318 | . . . . . 318 . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 1 . . 13 Average Corruption 3 | . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . 8 . . 18 Message Errors 4 | . . . . . 1 . . 3 Matter Fused 6 | . . . . . 1 . . 5 Heat Flow Errors 5 | . . . . . 3 . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . 1 . . . Misdirections 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 130 | . . 68 1 . 61 . . . Projectiles 7 | . . 7 . . . . . . Explosions 121 | . . 61 1 . 59 . . . Melee 2 | . . . . . 2 . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 345 | . . . 28 . 317 . . . Shots 8 | . . . 1 . 7 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 343 | 108 18 338 338 . 343 . 1 209 Average Temperature 72 | 35 8 89 55 . 120 . 1 52 Received Heat Transfer 1930 | . 291 201 801 . 475 27 33 102 Effects 7 | . . 5 . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 4 | . . 4 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . . 3 9 . 1 . . . Heat Transferred 9139 | 333 . 3478 4662 . 666 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 2 2 1 . . . 1 Low Security (%) 58 | 100 100 34 25 92 100 100 100 74 Level 1 20 | . . 13 48 7 . . . 25 Level 2 20 | . . 52 26 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 657 | 10 190 657 434 200 72 86 65 275 Initial 247 | . 3 79 247 185 63 11 9 23 Average 195 | . 65 338 283 171 27 27 13 123 Influence Increases 4213 | 25 466 1230 1173 55 359 116 75 714 Destroy 0b10 Robot/C 1800 | . 260 640 720 . 160 . . 20 Destroy 0b10 Robot/NC 295 | 25 15 115 105 . 30 . . 5 Destroy Leader 450 | . 42 170 186 . 42 . . 10 Successful Hack 213 | . 29 48 44 40 13 39 . . Select Force Hacks 60 | . . 60 . . . . . . Disable Machine 165 | . . 90 15 15 15 . . 30 Destroy Structure 165 | . . 32 88 . 39 2 . 4 Partial Spotted 120 | . . . . . . . 15 105 Lose Combat Pursuer 945 | . 120 75 15 . 60 75 60 540 Influence Decreases 4080 | 20 281 833 1352 333 464 121 50 626 Entered New Map 790 | . 2 111 340 223 67 14 11 22 Time Decay 2242 | 20 259 562 622 110 299 67 39 264 Search Patrol Dispatched 100 | . . . . . . . . 100 Lost Part 498 | . 20 10 90 . 98 40 . 240 Purge Threat 450 | . . 150 300 . . . . . Squads Dispatched 23 | . 1 6 7 1 3 1 1 3 Investigation 6 | . . 3 . . 1 . 1 1 Extermination 5 | . . . . 1 2 . . 2 Reinforcement 8 | . 1 2 4 . . 1 . . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 3 | . . 1 2 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . . 4 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 212 | . 23 48 50 . 19 9 12 51 Peak Tracking Total 12 | . 8 8 6 . 4 6 10 12 Tactical Retreats 27 | . 3 4 1 . 3 1 1 14 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 . 2 2 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 11 | . . 6 1 1 1 . . 2 Max in Single Turn 1 | . . 1 1 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 46 | . 4 12 9 4 5 3 3 6 Terminals 30 | . 3 9 5 4 3 2 2 2 Fabricators 4 | . . . . . 2 . 1 1 Repair Stations 3 | . 1 . . . . 1 . 1 Recycling Units 3 | . . 2 1 . . . . . Scanalyzers 4 | . . 1 2 . . . . 1 Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 126 | . 8 40 30 11 10 10 9 8 Successful 68 | . 7 22 21 5 6 5 1 1 Failed 57 | . 1 18 8 6 4 5 8 7 Catastrophic 11 | . . 3 1 1 1 1 1 3 Database Lockouts 1 | . . . 1 . . . . . Manual 72 | . 5 26 11 8 7 6 9 . Terminals 82 | . 6 26 19 11 5 8 5 2 Fabricators 11 | . . . . . 5 . 4 2 Repair Stations 5 | . 2 . . . . 2 . 1 Recycling Units 15 | . . 12 3 . . . . . Scanalyzers 10 | . . 2 7 . . . . 1 Garrison Access 3 | . . . 1 . . . . 2 Terminal Hacks 19 | . 1 4 7 4 . 2 . 1 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . Alert Level 3 | . . . 2 1 . . . . Unreport Threat 3 | . . 1 2 . . . . . Locate Traps 3 | . . 1 1 . . 1 . . Recall Extermination 1 | . . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . Load Schematic 1 | . . . . . 1 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 3 | . 2 . . . . 1 . . Scan Component 2 | . 1 . . . . 1 . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . . 4 1 . . . . . Report Inventory 3 | . . 2 1 . . . . . Retrieve Components 2 | . . 2 . . . . . . Scanalyzer 7 | . . 1 6 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Retrieve Study 3 | . . 1 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 30 | . 4 13 6 1 3 2 1 . Terminals 25 | . 4 9 6 1 2 2 1 . Botnet 11 | . 1 2 2 1 2 2 1 . Disrupt 1 | . . 1 . . . . . . Skim 13 | . 3 6 4 . . . . . Fabricators 1 | . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . Mask 2 | . . 2 . . . . . . Tunnel 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 41 | . 3 11 7 4 5 3 3 5 Full Trace Events 4 | . . 1 . . 1 . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 148 | . . . . . 148 . . . Total Part Build Rating 16 | . . . . . 16 . . . Part Studies Acquired 3 | . . 1 2 . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . . 19 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 3742 | . 191 782 992 239 1006 . . 532 Optics 1236 | . . . . 230 1006 . . . Sensors 47 | . . . . . . . . 47 Seismic 2140 | . 191 782 992 13 . . . 162 Machine Analysis 1613 | . . . . 231 1006 . . 376 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6969 | 234 650 1660 2118 239 1069 166 199 634 Spaces Moved 5030 | 110 294 707 1008 190 796 292 393 1240 Core 227 | 66 . . . . 34 . . 127 Treads 1777 | . 108 707 962 . . . . . Legs . | . . . . . . . . . Wheels 521 | 44 186 . 46 . 101 40 104 . Hover 72 | . . . . . . . . 72 Flight 2433 | . . . . 190 661 252 289 1041 Fastest Speed 28 | 50 80 160 105 31 40 28 32 32 Average Speed 103 | 134 110 177 155 110 109 42 48 40 Slowest Speed 550 | 250 160 240 320 114 550 105 90 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . . . . . . 1 4 13 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 6 43 76 68 8 22 10 15 26 Regions Visited 8 Branch Regions . Pre-discovered Areas 6 | . . 6 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 157 | . . 29 87 . 38 1 . 2 Melee . | . . . . . . . . . Projectile 13 | . . 10 . . . 1 . 2 AOE 144 | . . 19 87 . 38 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 6125 | 148 499 929 1355 221 921 330 395 1327 Wait 289 | . 110 56 75 . 23 16 . 9 Move 4988 | 109 293 706 1007 189 795 289 384 1216 Hop 16 | . . . . . . 1 4 11 Pick Up 140 | 9 10 26 47 4 18 8 1 17 Fast Attach 33 | 4 . 2 7 4 1 . 4 11 Attach 91 | 2 10 7 15 11 14 10 . 22 Detach 13 | . 1 . 1 3 . 1 1 6 Swap 61 | 2 3 18 31 . 2 . . 5 Drop 99 | . 3 21 44 9 10 1 1 10 Fire 381 | 22 69 93 125 . 48 4 . 20 Melee 14 | . . . 3 1 10 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Discovered new exit (range 3) 729 | -10/Materials | Repaired Assault Rifle 840 | -10/Materials | Core integrity fell below 20% 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1148 | -9/Materials | Discovered new exit (range 13) 1185 | -9/Materials | Build established: Gunner 1785 | -9/Materials | Discovered new exit (range 5) 1955 | -9/Materials | Build established: Scavenger-Gunner 2289 | -9/Materials | Learned 2 Storage zone layouts 2344 | -9/Materials | Loaded intel: 2 recycling unit locations 2391 | -9/Materials | Learned 4 Recycling zone layouts 2457 | -9/Materials | Learned location of Zion (-7) 2485 | -9/Materials | First assault squad dispatched 2501 | -9/Materials | Learned Storage trap positions 2514 | -9/Materials | Discovered new exit (range 8) 2540 | -9/Materials | Learned location of Mines (-9) 2545 | -9/Materials | Entered another Materials area 2545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2733 | -8/Materials | Garrison activated, responded to threat 2807 | -8/Materials | Lost 8 parts (1p2n4u1w) 3879 | -8/Materials | Discovered new exit (range 15) 4091 | -8/Materials | Build established: Gunner 4265 | -8/Materials | Central database locked down 4663 | -8/Materials | Entered Factory 4663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4698 | -7/Factory | Identified exit to Storage 4698 | -7/Factory | Identified exit to Lower Caves 4889 | -7/Factory | Discovered new exit (range 9) 4902 | -7/Factory | Entered another Factory area 4902 | -6/Factory | Evolved 2 slots: Propulsion x2 4967 | -6/Factory | Build established: Hacker-Mutant 5279 | -6/Factory | Fabricated Xenon Bombardment Thruster? 5455 | -6/Factory | Fabricated Com. HERF Cannon? 5617 | -6/Factory | Lost 4 parts (3n1u) 5824 | -6/Factory | Lost 9 parts (1p4n1u3w) 5924 | -6/Factory | Core integrity fell below 50% 5929 | -6/Factory | Released all parts (9) 5938 | -6/Factory | Core integrity fell below 20% 5968 | -6/Factory | Discovered new exit (range 9) 5971 | -6/Factory | Entered another Factory area 5971 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6073 | -5/Factory | Build established: Mutant 6127 | -5/Factory | Discovered new exit (range 13) 6137 | -5/Factory | Entered another Factory area 6137 | -4/Factory | Evolved 2 slots: Utility x2 6163 | -4/Factory | Lost 4 parts (1p2n1u) 6331 | -4/Factory | Discovered new exit (range 12) 6336 | -4/Factory | Entered Research 6336 | -3/Research | Evolved 2 slots: Utility x2 6555 | -3/Research | Spotted B-86 Titan 6564 | -3/Research | Lost 3 parts (1n2u) 6663 | -3/Research | Lost 5 parts (2n3u) 6821 | -3/Research | System corruption reached 10% 6836 | -3/Research | Search patrols dispatched 6903 | -3/Research | Released all parts (6) 6908 | -3/Research | Core integrity fell below 50% 6942 | -3/Research | Core integrity fell below 20% 6963 | -3/Research | Lost 12 parts (3p2n4u3w) 6970 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06903_ Antigrav Array destroyed. 06903_ Graphene Brace destroyed. 06903_ Released Exp. Heat Sink. 06903_ Released Machine Analyzer. 06903_ Released Hacking Suite. 06903_ Released Adv. Signal Interpreter. 06903_ Released Exp. Power Amplifier. 06904_ Knocked back. 06907_ U-05 Engineer builds a Wall. 06907_ Adv. Heat Sink destroyed. 06908_ B-86 Titan activates siege mode. 06909_ System corrupted: Heat flow error (+255). 06912_ Wave Intensifier disabled. 06919_ Acquired Huge Storage Unit. 06930_ Acquired Mic. Antimatter Reactor. 06932_ Mic. Antimatter Reactor destroyed. 06935_ System corrupted: Heat flow error (+194). 06953_ System corrupted: Component data lost. 06956_ S-43 Plague destroyed. 06970_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | "" #?????????# #?# """ #??????? | | #????????####/######### """ #??????? | | ##+####### ## """ #??????? | | ## """ #??????? | | ## """ #??????? | | ## #??????? | | ##+#############+##### ## #??????? | | ? ????# # ## #??????? | | ? ????# # #####/#####?????? | | / ???# """ # = #?????? | | ???# ""T"" # s != #?????? | | """ ??# "" "" # #?????? | | """ ??# #^s #?????? | | """ ?# # ########## | | ?# """"" # # # | | ??? ## """"" # # # | | ######### ! """"" # + # | | [ # # # # | | # # # # | | ############## """ # # | | ? ?????????????# """ !!# # | | ###+##+############### """ !!# # | | # # | | ### ######???### #####+#### | | ??# #??????????# #???# #??? | | ### #?########## * @ ##### #??? | | # # #?# # % #??? | | + " # ### #k= ####+#########??? | | # # + """" #k # #??? | | ### ## ###### """" # # #??? | | ??# ## #????# """" + # #??? | | ??# ## #????# """" # # #??? | | ??# ## #????# # # #??? | | ??# ## #????# # # #??? | | ??#/##+######= # # """" #??? | | ??# ###+###### # """" #??? | | ??# #?# ###### # """" #??? | | ??# """ ### # """" #??? | | ??# """ / # #??? | | ??# F" ### + #??? | | ??# "" #?# ###+#######+##### | | ??# #?######## #??????# # | | ??# #????????# #???#??# # | | ###########/########## ### #### # | | # # | | = # # | | + # | | % # # | | ######## """ ] ######+######## # """ # | | ???????# """ # ## # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 52 Energy Capacity 410 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 70 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 37% | -10/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyBeamDriveblaster Manual? 0 Play Time 01:53:43 Cumulative 454.1 hours Start 2026.09.23 @ 15:22:08 End 2026.09.23 @ 20:03:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 315 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d35cd951-3a79-464e-aa23-8bdc88d8a835