Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.08 @ 08:35:12 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (247) 1235 Value Destroyed (10400) 10400 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 18372 Bonus ------- High Alert Combat Kills 380 Friendly Fire -123 Cogmind --------- Core Integrity 1243/1300 Matter 446/750 Energy 109/340 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Centrium Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Matter Compressor (fused) Weight Redist. System Advanced Target Analyzer Core Analyzer Improved Force Field > --- WEAPON (4) ------- Disruptor Cannon Autogun Railgun > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Reinforced Fission Core Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Heavy Armor Plating Mining Laser Spear Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Matter Compressor Weight Redist. System Core Analyzer Improved Kinecellerator Improved Force Field > --- WEAPON ----------- High-powered Shotgun KE Penetrator Railgun Railgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Reinforced Fission Core Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Heavy Armor Plating Disruptor Cannon Autogun Autogun Mining Laser Spear Lance [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Medium Matter Pod Device Weight Redist. System Storage Medium Matter Pod Processor Core Analyzer Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Slots Evolved 15 | . 1 . 4 2 . . 2 2 . . . . 2 2 Power 2 | . 1 . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 . . . . . 2 Utility 7 | . . . 4 . . . 2 . . . . . 1 . Weapon 2 | . . . . 2 . . . . . . . . . . Parts Attached 165 | 7 6 6 17 5 3 1 17 30 4 13 . 3 41 12 Power 33 | 1 2 1 3 . . . 5 6 . 3 . . 11 1 Engine 17 | 1 2 1 3 . . . 2 3 . 2 . . 3 . Core 6 | . . . . . . . 3 1 . 1 . . 1 . Reactor 10 | . . . . . . . . 2 . . . . 7 1 Propulsion 44 | 2 1 3 2 2 1 . 1 12 3 2 . 2 8 5 Treads 3 | 2 1 . . . . . . . . . . . . . Leg 41 | . . 3 2 2 1 . 1 12 3 2 . 2 8 5 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 2 . 9 1 1 . 7 4 . 4 . . 11 3 Device 27 | 1 . . 6 . 1 . 4 3 . 3 . . 7 2 Storage 8 | 1 1 . 1 1 . . 2 . . . . . 2 . Processor 5 | . 1 . . . . . 1 . . 1 . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 3 | . . . 2 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 1 2 3 2 1 1 4 8 1 4 . 1 11 3 Energy Gun 6 | 1 . 1 . . 1 . . 2 . 1 . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . 1 1 Ballistic Gun 28 | 1 1 . 2 2 . 1 1 4 1 2 . 1 10 2 Ballistic Cannon 5 | . . . 1 . . . 2 1 . 1 . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 5 . . . . 2 . Parts Lost 59 | . . 2 7 . 1 . 1 13 2 11 . 1 15 6 Power 8 | . . . 2 . . . . 1 . 2 . . 3 . Propulsion 15 | . . 2 2 . . . . 5 . 4 . 1 . 1 Utility 16 | . . . 3 . . . 1 1 . 3 . . 7 1 Weapon 20 | . . . . . 1 . . 6 2 2 . . 5 4 Highest Loss Streak 11 | . . 1 2 . 1 . 1 3 2 11 . 1 8 3 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 99 94 95 100 100 100 99 98 90 89 88 88 97 99 Engine 9 | . 25 25 13 14 14 14 4 5 5 5 5 5 2 . Core 2 | . . . . . . . 7 . 5 4 5 5 6 . Reactor 1 | . . . . . . . . 3 . . . . 6 13 Treads 2 | . 25 7 . . . . . . . . . . . . Leg 15 | . . 11 15 14 14 14 12 21 21 16 11 11 19 27 Device 16 | . 1 . 16 21 21 21 25 20 16 15 16 16 22 21 Storage 15 | . 12 12 16 21 21 21 18 16 16 16 16 16 14 13 Processor 6 | . 10 12 2 . . . 6 5 5 7 11 11 5 4 Protection 1 | . . . 12 . . . . . 5 2 . . . . Energy Gun 3 | . 12 12 2 . 5 7 2 . 2 . . . . . Ballistic Gun 12 | . 11 10 5 21 15 14 11 10 4 9 16 16 18 17 Ballistic Cannon 5 | . . . 4 7 7 7 9 9 5 7 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 182 | 19 33 42 50 46 48 51 138 142 132 148 148 148 182 167 Greatest Support 146 | 40 40 40 46 38 43 43 43 78 73 73 40 60 106 146 Greatest Overweight (x) 11 | 6 1 11 1 2 2 1 4 2 3 3 3 7 3 1 Average Overweight (x) 1 | 2 . . . 1 1 1 2 1 1 1 3 2 1 1 Largest Inventory Capacity 25 | 10 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 9 11 15 15 15 15 15 24 25 25 25 25 25 25 25 Most Carried 25 | 4 11 15 14 10 10 13 25 25 21 23 16 21 25 25 Average Carried 17 | 2 7 13 11 6 7 10 20 23 17 19 16 19 21 23 Final Capacity 25 | 10 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 15 11 7 10 13 24 16 21 16 16 21 25 21 Class Distribution -------------------- 31% | Scavenger-Gunner 28% | Hacker-Mutant 18% | Derelict-Gunner 12% | Hacker-Gunner 9% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Matter Collected 7838 | 248 296 144 666 42 190 10 767 2104 227 466 . 310 1536 832 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11447 | . 505 395 958 24 144 . 669 3046 319 434 . 229 3142 1582 Parts 501 | . 25 24 48 2 1 . 33 108 11 9 . 6 141 93 Haulers Intercepted 8 | . 1 . 5 . . . . 1 . . . . 1 . Recyclers Shooed 12 | . 1 . 4 . . . 2 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 177 | . 7 7 15 1 3 . 12 45 9 12 . 4 43 19 Guns 115 | . 7 7 5 . 2 . 6 18 2 7 . 2 40 19 Cannons 60 | . . . 8 1 1 . 6 27 7 5 . 2 3 . Classes Destroyed 16 | . 6 1 4 . 1 . 2 . . . . . 1 1 Worker 17 | . 2 . 2 . . . 3 6 . . . . 1 3 Builder 14 | . . . 1 . . . . 5 . . . . 2 6 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 8 | . 1 . 5 . . . . 1 . . . . 1 . Recycler 15 | . 2 . 1 . . . 2 7 . . . . 2 1 Operator 1 | . . . . . . . . . . . . . 1 . Watcher 13 | . 2 . 2 . . . 2 3 . . . . 3 1 Swarmer 31 | . 2 . 3 1 . . 2 9 3 4 . . 4 3 Grunt 73 | . 5 . 6 . 1 . 3 21 6 3 . 3 21 4 Brawler 7 | . . . 2 . 1 . . 1 . 2 . 1 . . Duelist 5 | . . . 3 . . . . 1 . . . . 1 . Sentry 15 | . . . 1 . . . 1 2 . 2 . . 7 2 Hunter 14 | . . . . . . . 2 6 . 1 . . 2 3 Programmer 22 | . . . . . . . 4 5 . . . . 7 6 Behemoth 3 | . . . . . 1 . . . . . . . 1 1 Subdweller 7 | . . 7 . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 15 | . 4 4 5 1 2 . 4 8 7 7 . 3 14 15 Combat Bots Only 13 | . 2 4 4 1 2 . 3 5 7 7 . 3 13 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 2 3 1 1 . 1 3 3 Gunslinging 2 | . . . . . . . . . . . . . 2 . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1140 | . 26 38 66 . 30 . 90 217 50 125 . 30 263 205 Missed 335 | . 5 13 9 . 8 . 30 59 15 36 . 11 78 71 Damage Taken 8214 | . 149 469 786 . 356 . 592 1536 278 1133 . 164 1940 811 Core 1090 | . 22 62 247 . 60 . 55 130 8 186 . 18 245 57 Absorbed by Shields 1538 | . . . . . . . . . . 20 . 66 591 861 Redirected to Shielding 169 | . . . 38 . . . . 49 23 59 . . . . Ignored by Resistances 6179 | . 100 258 380 . 205 . 357 1213 347 694 . 140 1501 984 Regen/Repaired (Parts) 137 | . 28 . . . . . 109 . . . . . . . Core Remaining (%) 78 | 100 . 66 55 . . 91 93 . . . . 65 78 . Volleys Fired 495 | . 43 25 75 1 14 . 35 97 25 29 . 10 75 66 Largest 4 | . 2 2 2 4 4 . 4 4 3 4 . 4 4 4 Hottest 206 | . 70 95 155 107 137 . 150 176 126 150 . 133 206 162 Shots Fired 1553 | . 87 53 147 4 56 . 140 354 36 79 . 41 297 259 Gun 1150 | . 87 52 74 3 42 . 82 203 11 43 . 31 285 237 Cannon 403 | . . 1 73 1 14 . 58 151 25 36 . 10 12 22 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1342 | . 43 27 93 4 46 . 128 331 29 67 . 41 296 237 Thermal 168 | . 44 26 54 . 10 . 12 10 . 12 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . . 13 7 . . . 1 22 Robot Hit Streak 38 | . 31 36 25 2 34 . 15 27 18 13 . 16 27 38 Robot Miss Streak 7 | . 2 2 5 1 3 . 6 4 7 3 . 1 4 3 Penetration Max 2 | . . . . . . . . 2 . . . . 2 2 Secondary Targets 21 | . 2 1 . . . . . . . . . . 14 4 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . 2 1 Shots Hit Robots 1179 | . 72 45 118 3 45 . 93 256 30 62 . 32 228 195 Core Hits 813 | . 26 16 67 2 23 . 80 275 43 43 . 13 142 83 Critical Kills 16 | . 1 . 2 . . . . 7 . . . . 3 3 Critical Parts Destroyed 19 | . . . 1 . 1 . . 9 . . . . 5 3 Critical Strikes 60 | . 7 5 4 . 2 . . 19 . 2 . . 8 13 Burn 17 | . 6 5 1 . 1 . . 3 . 1 . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . Destroy 38 | . 1 . 1 . 1 . . 16 . . . . 8 11 Blast 1 | . . . . . . . . . . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 Melee Attacks 1 | . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . 1 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27083 | . 752 567 2615 32 815 . 2042 5936 688 1583 . 811 6996 4246 Guns 17989 | . 752 567 816 26 436 . 941 2424 106 746 . 506 6658 4011 Cannons 7968 | . . . 1422 6 379 . 884 2992 582 837 . 305 326 235 Explosions 1005 | . . . 377 . . . 160 468 . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 121 | . . . . . . . 57 52 . . . . 12 . Kinetic 23105 | . 265 179 1162 32 712 . 1725 5227 617 1410 . 811 6954 4011 Thermal 3030 | . 487 388 1076 . 103 . 260 543 . 173 . . . . Explosive 270 | . . . 270 . . . . . . . . . . . Electromagnetic 557 | . . . 107 . . . . 114 71 . . . 30 235 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 . . . 1 1 1 8 8 8 5 5 Average Corruption 2 | . 1 2 1 . . . 1 1 1 3 8 8 4 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 139 | . 9 19 4 . . . 10 11 6 18 3 52 6 1 Message Errors 27 | . 4 5 2 . . . 1 2 2 3 . 8 . . Matter Fused 35 | . 2 4 1 . . . 1 3 1 3 . 14 5 1 Heat Flow Errors 20 | . 2 2 . . . . 1 . 3 . 1 11 . . Energy Discharges 23 | . . 2 . . . . 3 2 . 5 1 10 . . Parts Fused 3 | . . . . . . . . 1 . 1 1 . . . Data Loss (minor) 13 | . . 2 1 . . . 2 1 . 2 . 5 . . Data Loss (major) 4 | . . . . . . . 1 . . 1 . 2 . . Misfires 6 | . 1 3 . . . . . 1 . . . 1 . . Alerts 4 | . . 1 . . . . 1 . . 1 . 1 . . Weapon Failures 4 | . . . . . . . . 1 . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 83 | . . . 32 . . . . 38 . 13 . . . . Projectiles 43 | . . . 23 . . . . 7 . 13 . . . . Explosions 40 | . . . 9 . . . . 31 . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 107 | . . . 10 . . . 13 59 18 3 . 3 1 . Impact 2 | . . . . . . . . 1 . . . . 1 . Kinetic 100 | . . . 10 . . . 11 56 17 3 . 3 . . Secondary 5 | . . . . . . . 2 2 1 . . . . . Self-Inflicted Damage 90 | . . . 90 . . . . . . . . . . . Shots 4 | . . . 4 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 14 | . . . . . . . 6 7 . . . . 1 . Kicked 14 | . . . . . . . 6 7 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 887 | . 274 170 887 6 234 . 171 498 250 55 134 291 63 9 Average Temperature 114 | . 86 38 283 4 86 . 39 117 85 22 86 149 17 3 Received Heat Transfer 2480 | . 99 78 270 . 141 . 162 570 201 180 . 72 610 97 Effects 39 | . . . 32 . . . . 7 . . . . . . Shutdowns 15 | . . . 11 . . . . 4 . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . Interference 7 | . . . 4 . . . . 3 . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . Damage (major) 6 | . . . 6 . . . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . Parts Melted 14 | . 4 2 6 . . . . 2 . . . . . . Heat Transferred 6864 | . 1887 1258 1665 . 370 . 446 794 . 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Peak Influence 670 | . 139 . 245 38 . . 206 327 . . . . 670 569 Initial 261 | . . . . 18 . . . . . . . . 28 261 Average 128 | . 72 . 90 19 . . 50 89 . . . . 326 359 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . 2 2 Low Security (%) 78 | 100 100 . 79 100 . . 99 88 . . . . 29 12 Level 1 12 | . . . 20 . . . . 11 . . . . 35 31 Level 2 8 | . . . . . . . . . . . . . 35 56 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 4 . . . 4 12 . 1 . . 8 3 Investigation 12 | . 1 . . . . . 1 5 . . . . 4 1 Extermination 8 | . . . . . . . 3 2 . . . . 2 1 Reinforcement 6 | . . . 1 . . . . 3 . . . . 1 1 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 6 | . . . 3 . . . . 2 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . . . 4 . . . . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 241 | . 16 17 25 1 3 . 18 53 10 15 . 4 47 32 Peak Tracking Total 11 | . 3 10 8 1 2 . 3 4 5 11 . 3 6 9 Tactical Retreats 10 | . 1 . 3 . . . . . 1 1 . . 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Traps Triggered 14 | . 6 3 1 . . . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Disabled 14 | . . . 5 . . . 4 4 . 1 . . . . Max in Single Turn 4 | . . . 2 . . . 1 4 . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Accessed 26 | . 6 . . . . . 3 8 1 . . . 6 2 Terminals 16 | . 5 . . . . . . 6 1 . . . 3 1 Fabricators 4 | . . . . . . . 1 . . . . . 2 1 Repair Stations 3 | . 1 . . . . . 1 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Total Hacks 83 | . 27 . . . . . 7 29 3 . . . 14 3 Successful 56 | . 21 . . . . . 4 17 3 . . . 10 1 Failed 27 | . 6 . . . . . 3 12 . . . . 4 2 Catastrophic 2 | . 1 . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . . . . Terminals 61 | . 25 . . . . . . 23 3 . . . 9 1 Fabricators 8 | . . . . . . . 2 . . . . . 4 2 Repair Stations 9 | . 2 . . . . . 2 5 . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Terminal Hacks 44 | . 19 . . . . . . 14 3 . . . 7 1 Record 15 | . 3 . . . . . . 5 3 . . . 4 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . . . Locate Traps 6 | . 2 . . . . . . 2 . . . . 2 . Dispatch Records 2 | . 1 . . . . . . 1 . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 3 . . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . 3 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 2 . Build 3 | . . . . . . . 1 . . . . . 2 . Repair Station Hacks 6 | . 2 . . . . . 2 2 . . . . . . Scan Component 4 | . 1 . . . . . 1 2 . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . . . 2 7 1 . . . 4 1 Full Trace Events 14 | . 2 . . . . . 1 5 1 . . . 4 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . . . . . 127 . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . Time 48 | . 26 . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 4 4 . . . . 2 . Programmers 10 | . . . . . . . 4 4 . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 1 . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Turns Passed 15435 | 117 1269 1387 946 185 1268 179 1697 2738 1056 1088 126 1578 1102 699 Spaces Moved 6324 | 56 689 720 359 75 617 86 453 1178 505 421 39 479 399 248 Core 48 | 45 . 3 . . . . . . . . . . . . Treads 1009 | 11 689 309 . . . . . . . . . . . . Legs 5267 | . . 408 359 75 617 86 453 1178 505 421 39 479 399 248 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 190 195 205 205 190 192 192 330 260 190 190 Average Speed 210 | 185 160 178 177 236 197 205 326 192 195 231 330 321 194 190 Slowest Speed 610 | 350 240 600 190 260 270 205 420 263 335 330 330 610 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 91 57 32 3 80 15 14 30 68 66 10 57 10 7 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 24 | . . 8 . . 3 3 . . 3 3 . 4 . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . Terrain Destroyed 159 | . . . 21 . . . 6 25 . 15 . 6 83 3 Melee 1 | . . . . . . . 1 . . . . . . . Projectile 117 | . . . 6 . . . . 4 . 15 . 6 83 3 AOE 40 | . . . 15 . . . 5 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total 7325 | 66 776 772 524 81 635 89 567 1405 538 472 38 495 537 330 Wait 246 | . 30 18 68 . . . 41 81 . 7 . . 1 . Move 6310 | 55 688 719 358 74 616 85 452 1177 504 420 38 478 398 248 Hop . | . . . . . . . . . . . . . . . Pick Up 53 | 4 8 1 3 . 2 2 8 4 4 2 . 4 10 1 Fast Attach 38 | 7 3 4 2 . . 1 2 9 1 4 . 2 3 . Attach 73 | . 2 . 11 4 1 . 5 15 1 8 . . 19 7 Detach 9 | . . 2 . . . 1 3 1 . . . . 2 . Swap 55 | . 1 2 4 1 2 . 10 6 2 1 . 1 20 5 Drop 31 | . 1 1 3 1 . . 4 8 1 1 . . 8 3 Fire 495 | . 43 25 75 1 14 . 35 97 25 29 . 10 75 66 Melee 1 | . . . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 14 | . . . . . . . 6 7 . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Power x1 314 | -10/Materials | Build established: Hacker-Mutant 401 | -10/Materials | Identified exit to Materials 401 | -10/Materials | Discovered exit to Materials (range 14) 539 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Discovered exit to Mines (range 11) 716 | -10/Materials | Discovered exit to Materials (range 11) 766 | -10/Materials | Repaired Lgt. Assault Rifle 1373 | -10/Materials | Identified exit to Subcaves 1373 | -10/Materials | Discovered exit to Subcaves (range 5) 1387 | -10/Materials | Entered Subcaves 1449 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1468 | -10/Subcaves | Identified exit to Materials 1468 | -10/Subcaves | Discovered exit to Materials (range 6) 1471 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1485 | -10/Subcaves | Ambushed by swarm of Subdwellers 1488 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1488 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1488 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2270 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2271 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2282 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2348 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2415 | -10/Subcaves | Discovered exit to Materials (range 8) 2416 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2484 | -10/Subcaves | Learned location of Zion (-7) 2774 | -10/Subcaves | Entered Materials 2774 | -8/Materials | Evolved 4 slots: Utility x4 3424 | -8/Materials | Garrison activated, responded to threat 3478 | -8/Materials | Identified exit to Factory 3478 | -8/Materials | Discovered exit to Factory (range 15) 3720 | -8/Materials | Entered Factory 3720 | -7/Factory | Evolved 2 slots: Weapon x2 3897 | -7/Factory | Identified exit to Lower Caves 3897 | -7/Factory | Discovered exit to Lower Caves (range 4) 3905 | -7/Factory | Entered Lower Caves 3918 | -7/Lower Caves | Encountered a Warlord checkpoint 4012 | -7/Lower Caves | Build established: Hacker-Gunner 4058 | -7/Lower Caves | Learned Factory emergency access door positions 4085 | -7/Lower Caves | Spotted B-75 Beast 4126 | -7/Lower Caves | Destroyed B-75 Beast 4783 | -7/Lower Caves | Identified exit to Lower Caves 4783 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 5173 | -7/Lower Caves | Entered another Lower Caves area 5249 | -7/Lower Caves | Learned Factory terminal intel 5317 | -7/Lower Caves | Identified exit to Factory 5317 | -7/Lower Caves | Discovered exit to Factory (range 13) 5352 | -7/Lower Caves | Entered Factory 5352 | -6/Factory | Evolved 2 slots: Utility x2 5354 | -6/Factory | Loaded intel: 25 terminal locations 5649 | -6/Factory | Build established: Derelict-Gunner 6473 | -6/Factory | Repaired Hvy. Battle Rifle 6633 | -6/Factory | Fabricated A-02 Transporter (x1) 6992 | -6/Factory | Identified exit to Factory 6992 | -6/Factory | Discovered exit to Factory (range 15) 7049 | -6/Factory | Entered another Factory area 7049 | -5/Factory | Evolved 2 slots: Propulsion x2 7050 | -5/Factory | Identified exit to Upper Caves 7406 | -5/Factory | Found Prototype Launcher 8207 | -5/Factory | Build established: Scavenger-Gunner 9213 | -5/Factory | Lost 3 parts (2n1w) 9576 | -5/Factory | Build established: Hacker-Tank 9631 | -5/Factory | Garrison activated, responded to threat 9665 | -5/Factory | Identified Rocket Array 9696 | -5/Factory | Lost 3 parts (1p1n1w) 9787 | -5/Factory | Entered Upper Caves 10357 | -5/Upper Caves | Attracted the attention of an 0b10 base 10447 | -5/Upper Caves | Destroyed 7 combat bots 10525 | -5/Upper Caves | Learned Factory terminal intel 10660 | -5/Upper Caves | Build established: Hacker-Mutant 10814 | -5/Upper Caves | Identified exit to Upper Caves 10814 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 10843 | -5/Upper Caves | Entered another Upper Caves area 10844 | -5/Upper Caves | Identified exit to Factory 10885 | -5/Upper Caves | Encountered a Warlord checkpoint 10967 | -5/Upper Caves | Learned Factory terminal intel 11105 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11256 | -5/Upper Caves | Build established: Hacker-Tank 11451 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11536 | -5/Upper Caves | Destroyed 7 combat bots 11536 | -5/Upper Caves | Lost 11 parts (2p4n3u2w) 11812 | -5/Upper Caves | Build established: Scavenger-Gunner 11901 | -5/Upper Caves | Identified exit to Warlord 11901 | -5/Upper Caves | Discovered exit to Warlord (range 9) 11931 | -5/Upper Caves | Entered Warlord 12024 | -5/Warlord | Identified exit to Proximity Caves 12024 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 12057 | -5/Warlord | Entered Proximity Caves 12135 | -4/Proximity Caves | Learned Research security intel 13635 | -4/Proximity Caves | Entered Factory 13635 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13636 | -4/Factory | Loaded intel: 27 terminal locations 13821 | -4/Factory | Found Prototype Processor 13822 | -4/Factory | Identified Exp. Melee Analysis Suite 13895 | -4/Factory | Identified exit to Upper Caves 13895 | -4/Factory | Identified exit to Extension 13895 | -4/Factory | Identified exit to Armory 14074 | -4/Factory | Garrison activated, responded to threat 14140 | -4/Factory | Spotted B-86 Titan 14236 | -4/Factory | Destroyed B-86 Titan 14272 | -4/Factory | Fabricated HERF Cannon (x1) 14307 | -4/Factory | Lost 8 parts (2p4u2w) 14318 | -4/Factory | Destroyed 13 combat bots 14548 | -4/Factory | Fabricated Centrium Leg? 14734 | -4/Factory | Identified exit to Research 14734 | -4/Factory | Discovered exit to Research (range 2) 14737 | -4/Factory | Entered Research 14737 | -3/Research | Evolved 2 slots: Propulsion x2 15312 | -3/Research | Spotted B-86 Titan 15379 | -3/Research | Lost 3 parts (1n1u1w) 15399 | -3/Research | Destroyed B-86 Titan 15434 | -3/Research | Cargo convoy interrupted 15436 | -3/Research | Self-destructed Last Messages --------------- 15427_ K-01 Serf collects debris. 15427_ Autogun destroyed. 15427_ K-01 Serf collects debris. 15430_ Particle Synthesizer disabled. 15430_ K-01 Serf collects debris. 15432_ Slug penetrates Wall. 15432_ Penetrated by Slug. 15432_ K-01 Serf collects debris. 15433_ C-30 ARC bursts open, deploying its payload. 15433_ P-80 Master unfolds itself. 15433_ H-77 Assassin unfolds itself. 15433_ Executioner unfolds itself. 15433_ P-80 Master unfolds itself. 15433_ M-36 Artificer unfolds itself. 15433_ Slug penetrates P-80 Master. 15433_ P-80 Master destroyed. 15433_ Slug penetrates P-80 Master. 15434_ ALERT: Cargo convoy interrupted, initiating access lockdown. 15434_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? 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[!=|= ? #??????????????? | | ??????????????????? ?? !kk%"" #??????????????? | | ??????????????????? ####k%k""" #??????????????? | | ???????????????####+#[=# !%""" #??????????????? | | ???????????????# %!# *""" #??????????????? | | ???????????????# ]# """ #??????????????? | | ???????????????# "# #??????????????? | | ???????? ?????# "# @ #??????????????? | | ????????? # %## #??????????????? | | ??????????????#" *=*#%= +??????????????? | | ??????????????## =%|!;k[ #??????????????? | | ????????????# " *!u#[ """ #??????????????? | | ????????????#### !!#= "T ; ????????????? | | ??????????????#"!! %=## """ ## ?????????? | | ??????????????##! %!* ## #?? ????????? | | ???????????????# =!===## #??? ????????? | | ???????????????#!%=%==## #???? ??????????? | | ???????????????#**=!!=## ##### ???????????????? | | ???????????????####"### ????+###??????????????? | | ??????????????????# #?? ??????????????????????? | | ??????????????????#*#?# ??????????????????????? | | ???????????######## #?# #?????????????????????? | | ???? + =!%*!*!==!#?######?????????????????????? | | ???????????########!#????????????????????????????? | | ???????????# *#%#????????????????????????????? | | ???????????# =!+!#????????????????????????????? | | ???????????# = =#%#????????????????????????????? | | ???????????# #!##+#?????????????????????????? | | ???????????# +=* #?????????????????????????? | | ???????????# # ^ #?????????????????????????? | | ?? #############+## ^^#?????????????????????????? | | ? =!! +?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 59 Energy Capacity 595 Matter Stores 750 Matter Capacity 850 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 100 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded HERF Cannon | x1 | -4/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAuthchipDriver Manual? 0 Play Time 01:32:49 Cumulative 1676.6 hours Start 2024.02.27 @ 04:24:50 End 2024.03.08 @ 08:35:12 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 944 Rogue 62 Adventurer 0 Explorer 882 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9eaade-f039-47b4-841b-077f1f844163