Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 15:24:53 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3225) 3225 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 7960 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 216 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Neutrino Core Improved Cooling System Coolant Injector High-capacity Battery (250) Compact Matter Pod (54) Trap Scanner Hacking Suite System Shield Improved Trap Extractor (0/6) Firepult Advanced Assault Cannon Makeshift Hammer Impact Mace Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Impact Mace Chainsword > --- INVENTORY -------- Wheel Coolant Injector High-capacity Battery Compact Matter Pod Trap Scanner Energy Filter Particle Charger Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite System Shield System Restoration Module Improved Trap Extractor Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Firepult Advanced Assault Cannon [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 112 | . 8 9 1 . 21 58 14 1 Power 15 | . 2 . . . 1 10 2 . Engine 12 | . 1 . . . 1 10 . . Core 3 | . 1 . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 22 | . 1 3 . . 3 13 2 . Treads 14 | . . 3 . . 2 9 . . Leg 2 | . 1 . . . . 1 . . Wheel 6 | . . . . . 1 3 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | . 2 2 1 . 5 18 9 . Device 25 | . . 1 . . 4 13 7 . Storage 2 | . 1 . . . . 1 . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . . 1 1 . 1 4 2 . Artifact . | . . . . . . . . . Weapon 38 | . 3 4 . . 12 17 1 1 Energy Gun 2 | . 1 . . . 1 . . . Energy Cannon 17 | . . . . . 11 6 . . Ballistic Gun 3 | . 2 1 . . . . . . Ballistic Cannon 4 | . . . . . . 2 1 1 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . 3 . . . 2 . . Slashing Weapon 6 | . . . . . . 6 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 31 | . . 2 . . . 10 10 9 Power 7 | . . . . . . 3 2 2 Propulsion 9 | . . 1 . . . 3 5 . Utility 11 | . . . . . . 4 3 4 Weapon 4 | . . 1 . . . . . 3 Highest Loss Streak 7 | . . 2 . . . 6 7 7 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 98 99 100 100 97 96 73 58 Engine 10 | . 8 14 14 14 8 14 3 . Core 3 | . 5 . . . . . 11 13 Treads 16 | . . 23 28 28 23 26 . . Leg 3 | . 27 4 . . . . . . Wheel 1 | . . . . . 3 . 4 . Device 17 | . . 6 . . 23 22 21 22 Storage 8 | . 14 14 14 14 9 7 7 7 Processor 1 | . 13 7 . . . . . . Protection 6 | . . . 13 14 11 6 7 . Energy Gun 1 | . 14 . . . . . . . Energy Cannon 3 | . . . . . 11 4 . . Ballistic Gun 1 | . 14 3 . . . . . . Ballistic Cannon 4 | . . . . . . 1 14 14 Impact Weapon 4 | . . 23 28 28 5 1 . . Slashing Weapon 3 | . . . . . . 7 . . Naked Turns . | . . . . . . . . . Heaviest Build 97 | 14 30 33 33 32 61 97 82 69 Greatest Support 90 | 20 20 42 42 42 62 90 46 3 Greatest Overweight (x) 23 | . 2 1 . . 3 23 22 22 Average Overweight (x) 1 | . . . . . 1 1 7 21 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 17 | 8 14 15 15 15 15 19 20 20 Most Carried 20 | 6 15 15 15 15 15 20 20 16 Average Carried 16 | 6 12 14 14 15 14 18 16 15 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 Final Carried 20 | 6 15 15 15 15 15 20 16 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2475 | 200 562 50 . 40 360 590 537 136 Remotely . | . . . . . . . . . Salvage Created 3830 | . 407 131 . 20 898 1895 479 . Parts 165 | . 23 7 . 4 30 94 7 . Haulers Intercepted 5 | . 2 . . . 2 1 . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 6 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 71 | . 5 5 . . 14 36 11 . Melee 24 | . . 3 . . . 21 . . Guns 5 | . 5 . . . . . . . Cannons 29 | . . . . . 9 9 11 . AOE 4 | . . . . . 4 . . . Classes Destroyed 10 | . 5 1 . 1 1 1 1 . Worker 5 | . . . . 1 . 4 . . Hauler 5 | . 2 . . . 2 1 . . Recycler 5 | . 2 . . . 1 2 . . Watcher 6 | . 2 . . . 1 3 . . Swarmer 19 | . 3 3 . . 3 6 4 . Grunt 29 | . 2 . . . 10 17 . . Brawler 2 | . . . . . . . 2 . Duelist 6 | . . . . . 1 2 3 . Sentry 7 | . . 2 . . . 4 1 . Programmer 8 | . . . . . . 7 1 . Packrat 2 | . . . . . . . 2 . Thug 1 | . . . . . 1 . . . Best Kill Streak 9 | . 3 4 . 1 9 4 5 . Combat Bots Only 8 | . 3 4 . . 8 4 5 . Max Kills in Single Turn 4 | . 2 1 . 1 4 2 2 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . Melee 2 | . . 1 . . . 2 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 649 | . 22 42 . . 53 408 71 53 Missed 211 | . 3 10 . . 21 135 27 15 Damage Taken 5983 | . 197 406 . . 533 3108 1009 730 Core 954 | . 28 101 . . 106 401 91 227 Absorbed by Shields 308 | . . . . . . 308 . . Redirected to Shielding 84 | . . . . . . . 45 39 Ignored by Resistances 150 | . . . . . . 150 . . Regen/Repaired (Parts) 259 | . . . . . . 259 . . Core Remaining (%) 76 | 100 . . . 48 80 . . . Volleys Fired 162 | . 44 . . . 41 39 36 2 Largest 2 | . 2 . . . 2 2 2 2 Hottest 250 | . 60 . . . 250 150 96 96 Shots Fired 298 | . 81 . . . 73 74 65 5 Gun 81 | . 81 . . . . . . . Cannon 217 | . . . . . 73 74 65 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 125 | . 44 . . . . 11 65 5 Thermal 173 | . 37 . . . 73 63 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 11 . . . 8 11 8 1 Robot Miss Streak 4 | . 4 . . . 3 3 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 270 | . 47 13 . 1 32 137 38 2 Core Hits 126 | . 19 1 . 1 40 46 19 . Critical Kills 5 | . 2 . . 1 . 2 . . Critical Parts Destroyed 7 | . . . . . . 7 . . Critical Strikes 22 | . 2 . . 1 . 17 2 . Destroy 2 | . 2 . . . . . . . Blast 2 | . . . . . . . 2 . Smash 10 | . . . . 1 . 9 . . Sever 8 | . . . . . . 8 . . Melee Attacks 197 | . . 23 . 2 18 154 . . Impact 102 | . . 23 . 2 18 59 . . Slashing 95 | . . . . . . 95 . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 1 . 6 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 22 | . . 2 . . . 20 . . Damage Inflicted 9129 | . 561 449 . 70 1484 5436 1080 49 Guns 561 | . 561 . . . . . . . Cannons 3125 | . . . . . 919 1077 1080 49 Explosions 565 | . . . . . 565 . . . Melee 4827 | . . 449 . 70 . 4308 . . Ramming 51 | . . . . . . 51 . . Kinetic 1606 | . 317 . . . . 160 1080 49 Thermal 2645 | . 244 . . . 1484 917 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 2515 | . . 449 . 70 . 1996 . . Slashing 2312 | . . . . . . 2312 . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . 4 13 6 Average Corruption 4 | . . . . . . 1 6 6 Corruption Purged 14 | . . . . . . 6 8 . Corruption Blocked . | . . . . . . . . . Effects 79 | . . . . . . 12 53 14 Message Errors 17 | . . . . . . 4 12 1 Matter Fused 20 | . . . . . . 3 11 6 Heat Flow Errors 10 | . . . . . . 1 6 3 Energy Discharges 9 | . . . . . . 1 6 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . 2 11 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 755 | . . 75 . . 11 593 76 . Projectiles 98 | . . . . . 11 11 76 . Explosions . | . . . . . . . . . Melee 657 | . . 75 . . . 582 . . Knockbacks 25 | . . . . . . 14 11 . Impact 11 | . . . . . . 11 . . Kinetic 13 | . . . . . . 2 11 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 31 | . . . . . 6 25 . . Shots 1 | . . . . . 1 . . . Rammed 2 | . . . . . . 2 . . Targets Rammed 2 | . . . . . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 326 | . 84 10 . . 326 211 229 209 Average Temperature 59 | . 28 9 . . 68 41 95 81 Received Heat Transfer 1430 | . 84 117 . . 288 812 81 48 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . 3 . . . 8 . . Impact Corruptions 33 | . . 7 . . . 26 . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 16 | . . . . . 14 2 . . Heat Transferred 6955 | . 550 . . . 5110 1295 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 758 | . 119 107 . 5 485 758 . . Initial 157 | . . . . . 1 157 . . Average 208 | . 41 86 . 3 194 279 . . Maximum Alert Level 3 | . . . . . 2 3 . . Low Security (%) 59 | 100 100 100 . 100 47 46 . . Level 1 24 | . . . . . 45 27 . . Level 2 9 | . . . . . 6 14 . . Level 3 6 | . . . . . . 11 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . . . . . 3 20 . . Investigation 5 | . . . . . 1 4 . . Extermination 8 | . . . . . . 8 . . Reinforcement 5 | . . . . . 1 4 . . Assault 1 | . . . . . . 1 . . Garrison 4 | . . . . . 1 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 2 . . . 1 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 15 5 . . 23 62 11 2 Peak Tracking Total 7 | . 4 2 . . 6 5 7 1 Tactical Retreats 12 | . . . . . 3 9 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 8 | . . . . . 3 5 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 27 | . 6 1 2 . 5 13 . . Terminals 15 | . 5 . . . 4 6 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 4 | . . . . . 1 3 . . Total Hacks 94 | . 23 1 24 . 10 36 . . Successful 47 | . 12 1 24 . 2 8 . . Failed 47 | . 11 . . . 8 28 . . Catastrophic 8 | . . . . . 2 6 . . Database Lockouts . | . . . . . . . . . Manual 34 | . 17 . 1 . 6 10 . . Terminals 45 | . 20 . . . 8 17 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 7 | . . . . . . 7 . . Recycling Units 5 | . 3 . . . . 2 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 9 | . . . . . 2 7 . . Terminal Hacks 35 | . 8 1 24 . 1 1 . . Record 23 | . . . 23 . . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 1 3 . . Terminals 7 | . 3 . . . 1 3 . . Assimilate 1 | . . . . . . 1 . . Botnet 6 | . 3 . . . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 6 . . . 5 13 . . Full Trace Events 5 | . . . . . 1 4 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 82 | . . . . . . 82 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 6 | . . . . 3 . 1 2 . Largest Group 3 | . . . . 3 3 1 2 2 Highest-Rated Group 76 | . . . . 76 76 26 46 46 Highest-Rated Ally 31 | . . . . 31 31 26 30 30 Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . . 31 . . 22 Total Damage 704 | . . . . . 421 . . 283 Kills 7 | . . . . . 6 . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 10454 | 3 1216 360 627 172 1281 4261 2013 521 Spaces Moved 4053 | 3 589 174 408 108 542 1714 469 46 Core 176 | . . . . . . 1 129 46 Treads 2473 | . . 161 408 108 286 1510 . . Legs 605 | 3 589 13 . . . . . . Wheels 799 | . . . . . 256 203 340 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 120 120 152 152 152 130 125 100 700 Average Speed 220 | 120 178 158 152 152 170 203 401 1120 Slowest Speed 1200 | 120 260 190 152 152 245 1200 1150 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 87 42 88 16 32 38 62 8 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . 5 . Spaces Dug 45 | . . 2 . . 32 11 . . Terrain Destroyed 83 | . . 2 . . 55 13 10 3 Melee 19 | . . 2 . . 7 10 . . Projectile 47 | . . . . . 31 3 10 3 AOE 17 | . . . . . 17 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5050 | 2 676 229 417 114 809 2211 541 51 Wait 362 | . 2 4 . 6 156 193 1 . Move 4045 | 2 588 173 407 107 541 1713 468 46 Hop . | . . . . . . . . . Pick Up 98 | . 19 11 4 . 15 38 10 1 Fast Attach 17 | . 3 1 . . 4 9 . . Attach 44 | . 1 3 . . 13 15 11 1 Detach 7 | . 1 . . . 4 1 1 . Swap 51 | . 4 5 1 . 4 34 3 . Drop 92 | . 14 11 5 . 17 40 4 1 Fire 162 | . 44 . . . 41 39 36 2 Melee 163 | . . 21 . 1 14 127 . . Ram 2 | . . . . . . 2 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . . . . 7 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 877 | -10/Materials | Discovered new exit (range 14) 1003 | -10/Materials | Discovered new exit (range 16) 1154 | -10/Materials | Discovered new exit (range 16) 1192 | -10/Materials | Discovered new exit (range 20) 1220 | -10/Materials | Entered Mines 1301 | -10/Mines | Core integrity fell below 50% 1414 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1571 | -10/Mines | Discovered new exit (range 5) 1580 | -10/Mines | Entered Exiles 1662 | -10/Exiles | Met 8R-AWN 1687 | -10/Exiles | Met EX-HEX 1735 | -10/Exiles | Met EX-BIN 1758 | -10/Exiles | Aligned with FarCom system 1760 | -10/Exiles | Given EX-Vault access code 1798 | -10/Exiles | Opened EX-Vault 1812 | -10/Exiles | Found Firepult 1847 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1892 | -10/Exiles | Met EX-DEC 1900 | -10/Exiles | Learned location of Zion (-7) 1968 | -10/Exiles | Visited The Gauntlet 2195 | -10/Exiles | Discovered new exit (range 10) 2207 | -10/Exiles | Left Exiles lab with Firepult 2207 | -10/Exiles | Entered Mines 2305 | -9/Mines | Discovered new exit (range 9) 2312 | -9/Mines | Received a Mining Laser from a helpful Derelict 2340 | -9/Mines | Learned Materials stockpile data 2379 | -9/Mines | Entered Materials 2379 | -8/Materials | Accompanied by 3 allies 2379 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2384 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3114 | -8/Materials | Destroyed 8 combat bots 3416 | -8/Materials | Discovered new exit (range 3) 3596 | -8/Materials | Garrison activated, responded to threat 3660 | -8/Materials | Entered Factory 3660 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5948 | -7/Factory | Repaired System Restoration Module 5963 | -7/Factory | Garrison activated, responded to threat 5987 | -7/Factory | Repaired Arm. Treads 6618 | -7/Factory | Discovered new exit (range 16) 6878 | -7/Factory | Discovered new exit (range 14) 7260 | -7/Factory | First assault squad dispatched 7385 | -7/Factory | Core integrity fell below 50% 7417 | -7/Factory | Lost 6 parts (2p2n2u) 7845 | -7/Factory | Build established: Scavenger-Mutant 7921 | -7/Factory | Entered Lower Caves 8167 | -7/Lower Caves | Spotted B-75 Beast 8372 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8408 | -7/Lower Caves | System corruption reached 10% 8478 | -7/Lower Caves | Lost 7 parts (2p3n2u) 8695 | -7/Lower Caves | Build established: Mutant 9072 | -7/Lower Caves | Learned 4 Factory zone layouts 9831 | -7/Lower Caves | Discovered new exit (range 7) 9888 | -7/Lower Caves | Learned Factory stockpile data 9934 | -7/Lower Caves | Entered another Lower Caves area 9934 | -7/Lower Caves | Accompanied by 2 allies 9940 | -7/Lower Caves | Discovered new exit (range 14) 10391 | -7/Lower Caves | Spotted B-75 Beast 10439 | -7/Lower Caves | Core integrity fell below 20% 10455 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10264_ System corrupted: Heat flow error (+275). 10308_ System corrupted: Heat flow error (+135). 10330_ System corrupted: Heat flow error (+205). 10362_ System corrupted: Matter fused (-8). 10384_ System corrupted: Matter fused (-6). 10391_ Fighter 4a destroyed. 10403_ Mic. Nuclear Core destroyed. 10410_ Lgt. Nuclear Core destroyed. 10410_ Recoil Stabilizer destroyed. 10413_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 10413_ System corrupted: Adv. Assault Cannon misfires. 10414_ Knocked back. 10417_ Trooper 4a destroyed. 10436_ Adv. Assault Cannon destroyed. 10444_ Adv. Heat Sink destroyed. 10446_ Adv. Assault Cannon destroyed. 10447_ Acquired 5 matter. 10450_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????# ?? #?????????????????? | | ?????????????????????????# ?"" #?????????????????? | | ?????????????????????????# """ #????????###??????? | | ?????????????????????????# """ #????????# #??????? | | ?????????????????????????# """ #????????#%#??????? | | ?????????????????????????# ##?????###"#??????? | | ???????????????????????### ##???## ##?????? | | ???????????????????????? #???# ##????? | | ??????????????????????????# #???# #????? | | ??????????????????########## ##??# #????? | | ?????????????????## %#;# ##### ##????? | | ?????????????????# %@ < #?????? | | ?????????????????# % #?????? | | ?????????????????## % %;### ### #?????? | | ??????????????????##% % ##?## ##?# #?????? | | ?????????????????? ; ##???# #??### #?????? | | ?????????????# ;;; ##????# #???# ##?????? | | ?????????????# =%!% #?????## #???# #??????? | | ?????????????; % ##??????# ?? #??????? | | ????????????# [ #???????# ####?###??????? | | ?????????? #???????## ##?????????????? | | ??????? ;; #????????# #??????????????? | | ?????? ;# #????????# #??????????????? | | ?????? ### #????????# #??????????????? | | ?????? ??## ##???????? #??????????????? | | ??????? ????####????????? ??????????????? | | ??????? ?????????????????? ??????????????? | | ???????? ?????????????????? ???????????????? | | ???????? ? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneNavigationFragment Manual? 0 Play Time 01:33:32 Cumulative 190.6 hours Start 2024.03.16 @ 13:44:16 End 2024.03.16 @ 15:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 135 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad1de4df-89f4-4929-8d20-71251c3f6d61