Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.04 @ 20:54:13 Player: Spoodle Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (527) 2635 Value Destroyed (22466) 22466 Prototype IDs (96) 1920 Alien Tech Used (13) 2600 Bonus (11112) 11112 TOTAL SCORE: 52233 Bonus ------- High Alert Combat Kills 2657 Follower Combat Kills 405 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 382 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -232 Cogmind --------- Core Integrity 1186/1600 Matter 236/300 Energy 560/575 System Corruption 0% +Membrane Temperature Cool (9) +ITN Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Antimatter Reactor > --- PROPULSION (7) --- Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Centrium Medium Armor Plating Experimental EM Shield Hacking Drone Bay (0/1) > --- WEAPON (5) ------- Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY (20) --- Medium Treads Advanced Myomer Leg Advanced Sensor Array Experimental Transmission Jammer Thermal Barrier Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Enhanced Hardcell Cannon Graviton Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Transmission Jammer Heavy Regenerative Plating Thermal Barrier Experimental EM Shield Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Sigix Broadsword > --- INVENTORY -------- Myomer Leg Advanced Energy Well Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Makeshift Cloaking Device Hacking Drone Bay Transdimensional Reconstructor Core Regenerator Subatomic Replicator Microwarp Drive HERF Cannon HERF Cannon HERF Cannon Hellfire Missile Launcher Core Stripper [Rating: 241] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility Advanced Targeting Computer Device Makeshift Cloaking Device Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 8 | . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 7 14 3 32 1 1 1 29 7 4 1 . . 8 15 5 1 8 1 24 2 . 11 1 14 5 3 5 2 11 5 5 21 16 21 19 Power 42 | 1 4 . 6 . . . 2 1 . . . . 3 1 . . . . 2 1 . 4 . 1 . . 1 . 1 . 2 2 4 2 4 Engine 13 | 1 4 . 5 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . . . 1 . . . . . 3 . . . . . 1 1 . . . 1 . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 . 1 . 2 2 4 2 4 Propulsion 73 | 2 4 . 9 . . 1 10 . . . . . 2 6 1 . 2 . 11 . . 2 1 1 . . . 1 3 1 . 4 1 6 5 Treads 21 | . . . 9 . . 1 7 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 Leg 50 | 2 4 . . . . . 1 . . . . . 2 5 1 . 2 . 11 . . 2 1 1 . . . 1 3 1 . 3 . 6 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 2 1 5 1 1 . 8 2 3 . . . 1 4 1 1 2 . 6 1 . 5 . 10 4 3 1 1 3 2 3 12 9 3 3 Device 62 | 1 1 1 2 1 . . 7 2 1 . . . 1 . 1 1 2 . 3 . . 4 . 7 3 3 . . 3 1 3 7 6 1 . Storage 8 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . Processor 10 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 . . . 1 . . . . . 1 2 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . 2 . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 . . . . . . 4 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Weapon 88 | 2 4 2 12 . . . 9 4 1 1 . . 2 4 3 . 4 1 5 . . . . 2 1 . 3 . 4 2 . 3 2 10 7 Energy Gun 21 | 1 2 . 2 . . . 3 . . . . . 1 1 1 . 4 . . . . . . 2 . . 3 . . . . . . 1 . Energy Cannon 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 1 7 . Ballistic Gun 32 | 1 . 1 3 . . . 5 3 1 1 . . 1 3 1 . . . 5 . . . . . . . . . . . . . . 1 6 Ballistic Cannon 9 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Launcher 9 | . 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 1 . . 5 1 . . . . 1 1 . . 2 . 1 . . 7 . . . . 3 1 4 2 . 9 5 1 2 Parts Lost 55 | . 2 . 1 . . . 6 1 . . . . 4 1 2 . . . 5 . 1 . 1 5 . . . 3 . . . . 1 6 16 Power 13 | . 2 . . . . . . . . . . . . . 1 . . . 2 . 1 . . 1 . . . . . . . . . 1 5 Propulsion 10 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . 1 . . . . . 2 2 Utility 17 | . . . 1 . . . 3 . . . . . 1 . . . . . 1 . . . 1 3 . . . 1 . . . . 1 1 4 Weapon 15 | . . . . . . . 2 1 . . . . 2 1 1 . . . . . . . . . . . . 1 . . . . . 2 5 Highest Loss Streak 9 | . 1 . 1 . . . 2 1 . . . . 3 1 1 . . . 3 . 1 . 1 2 . . . 2 . . . . 1 3 9 To Critical Strikes 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 2 1 Average Backups 14 | 4 9 10 9 15 13 12 13 14 14 15 15 15 14 14 13 14 12 11 11 14 14 13 12 15 18 18 18 18 18 18 16 17 16 16 16 Power 1 | . . . . 1 1 1 1 1 1 2 2 2 2 1 . . . 1 . . . . 1 1 2 2 2 2 2 1 1 2 2 . . Propulsion 2 | 1 2 3 2 3 2 3 3 3 . 2 2 2 . 1 3 3 3 3 1 2 2 2 3 1 1 1 1 4 3 2 2 1 1 1 2 Utility 6 | . 3 3 1 2 2 2 4 4 5 7 7 7 6 7 6 6 5 5 6 8 8 8 7 8 10 9 10 9 9 10 8 9 7 6 5 Weapon 3 | 1 3 4 5 8 7 5 4 5 6 4 4 4 4 4 3 5 3 2 2 4 4 2 1 4 5 5 4 1 2 2 2 2 2 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | 2 3 . 4 . 1 1 . 4 4 . . . 1 8 . . 2 . 1 . 1 5 . 3 . . 1 . 2 . . 2 1 3 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 9 | . 1 . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Utility 19 | 1 1 . 1 . 1 1 . 1 . . . . 1 2 . . 1 . . . 1 2 . 2 . . 1 . . . . 2 1 . . Weapon 19 | 1 1 . 3 . . . . . 2 . . . . 5 . . 1 . 1 . . 3 . 1 . . . . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 99 100 99 100 100 100 83 71 75 76 76 76 82 98 100 100 98 100 90 74 73 73 75 78 84 83 78 99 99 91 92 83 80 87 88 Engine 3 | . 13 14 10 11 11 11 6 9 7 7 7 7 3 4 4 . . . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . 2 . . . . . 3 1 1 6 6 6 7 9 8 4 5 5 5 5 5 5 4 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 5 5 5 5 5 5 4 7 13 9 8 11 9 Treads 4 | . . . 32 33 33 33 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . 28 28 . . . . . . . . . . 13 24 26 26 25 26 22 23 23 23 23 25 26 26 26 26 27 28 26 22 20 24 25 Device 15 | . 14 14 11 11 10 11 16 18 18 14 13 7 14 14 13 13 16 20 21 11 11 10 10 17 24 25 25 22 23 14 22 17 15 15 11 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 8 | . . . . . . . . . 3 7 7 7 7 11 13 13 13 13 6 11 11 11 11 10 10 10 10 12 14 14 13 13 12 10 12 Protection 3 | . . . 10 11 11 11 . . . . 1 7 . 6 6 6 2 . 3 5 5 5 5 3 1 . . . . . . 1 3 2 2 Energy Gun 4 | . 24 6 . . . . . . . . . . . 4 7 12 15 16 3 5 5 4 4 3 4 4 1 15 13 3 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 8 7 6 11 10 Ballistic Gun 7 | . 3 12 1 22 22 22 26 26 24 29 28 30 26 19 17 13 8 6 13 . . . . . . . . . . . . . . . 7 Ballistic Cannon 1 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Build Rating 241 | 8 9 9 17 23 23 21 58 63 69 68 70 67 71 68 69 68 72 68 90 98 98 112 113 126 124 127 129 133 149 186 195 211 230 241 239 Average Rating 99 | 5 7 8 12 17 18 20 43 59 67 65 66 67 48 63 66 66 65 68 82 96 94 100 105 115 120 122 99 126 142 173 178 190 209 221 208 On Entrance 86 | . 7 8 9 17 17 20 20 57 59 66 66 67 67 46 66 66 67 68 68 90 98 91 106 111 122 122 122 129 126 143 181 185 197 209 210 Avg Prop Armor Cover (%) 3 | . . . 6 . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . 8 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 12 20 21 37 40 37 38 98 46 48 48 49 49 49 57 58 53 53 48 75 79 79 101 98 128 123 120 110 115 132 166 154 171 194 214 216 Greatest Support 218 | 20 20 20 60 60 60 60 80 50 50 50 50 50 50 80 80 75 75 75 80 80 80 90 100 120 110 110 110 110 148 164 153 170 178 218 213 Greatest Overweight (x) 5 | . . 1 . . . . 5 . . . . . 1 1 . . . . 1 . . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 30 20 20 20 Average Capacity 16 | 7 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 10 15 15 15 15 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 4 9 10 9 14 14 15 14 14 14 15 15 15 14 14 14 14 14 15 14 14 14 14 14 18 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 15 15 15 15 14 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 22% | Skirmisher 15% | Scavenger-Mutant 12% | Scavenger-Skirmisher 7% | Alien-Assassin 6% | Alien-Mutant 5% | Gunner 5% | Alien-Gunner 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Infiltrator-Mutant | -4/Zhirov Infiltrator-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Alien-Mutant | -3/Quarantine Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Alien-Mutant | -2/Section 7 Alien-Assassin | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 15312 | 281 357 171 1266 . 25 74 1924 639 59 213 147 . 488 864 356 131 192 90 1046 447 81 260 95 393 197 137 . 452 551 543 306 751 969 1263 544 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26007 | 213 867 46 1387 . . 93 2846 893 26 79 . . 400 1243 654 145 . 356 1183 423 160 195 744 1641 432 189 . 490 1667 538 573 1221 1813 3522 1968 Parts 1209 | 17 46 11 109 . . 6 147 59 4 5 . . 19 51 22 12 . 9 52 12 1 6 23 41 19 10 . 8 71 45 26 29 85 190 74 Haulers Intercepted 21 | . 2 . 6 . . . 5 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . Recyclers Shooed 34 | . 2 1 4 . . . 6 . . . . . . 5 . . . . 3 . . . . 4 . . . . 2 . . 1 1 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . . 5 10 . 17 . 27 12 . 9 . 8 1 . 22 . 16 7 . 4 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 363 | . 17 8 31 . . 2 39 11 . 3 . . 9 10 10 6 . 6 17 5 2 3 5 9 9 7 . 9 19 9 8 10 29 45 25 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 172 | . 12 . . . . 2 36 10 . 3 . . 9 9 10 6 . 4 16 4 2 3 5 7 5 3 . 7 11 2 . . . . 6 Cannons 102 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 6 7 14 30 13 AOE 66 | . 5 8 8 . . . 3 . . . . . . . . . . . . . . . . . 4 4 . 2 3 . . 2 10 14 3 Classes Destroyed 26 | 2 8 . 2 . . 1 4 1 . . . . . 1 . . . . . 1 1 . 1 1 . . . . . . . 1 . 1 1 Worker 37 | . 5 . 3 . . . 7 2 . . . . . 3 . . . . 4 . . . . 1 . . . . 2 . . 2 3 5 . Builder 19 | . 1 . 3 . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . 1 5 . Tunneler 12 | 5 . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Hauler 21 | . 2 . 6 . . . 5 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . Recycler 39 | 1 2 . 4 . . . 5 1 . . . . . 5 . . . . 2 . . . . 6 . . . . 4 . . 1 1 6 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 25 | . 3 . 5 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 2 4 3 Swarmer 99 | . 6 8 9 . . . 2 . . 3 . . 4 3 . 6 . 1 7 . . . . . 6 6 . 3 7 . . . 12 11 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 97 | . 11 . 11 . . 1 21 1 . . . . 3 1 9 . . 3 2 3 2 2 . 2 . . . 4 3 . . 3 . 8 7 Brawler 12 | . . . . . . 1 3 . . . . . 1 . . . . 1 . 1 . 1 . . 2 . . . 1 . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Protector 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Sentry 42 | . . . 10 . . . 7 8 . . . . . 3 1 . . 1 2 . . . 1 2 1 1 . . 1 . 2 . . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . . 2 1 . . . . 1 2 . . . . 1 . . . . . . . . 2 2 . . 2 2 4 4 Programmer 64 | . . . . . . . . . . . . . . 1 . . . . 5 1 . . . 3 . . . . 5 9 6 4 11 14 5 Heavy 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 9 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 . 3 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 16 | 6 8 3 8 . . 1 16 4 1 3 . . 4 3 8 6 . 3 10 4 2 2 2 5 5 4 . 4 10 3 3 3 10 13 14 Combat Bots Only 13 | . 5 3 4 . . 1 6 3 . 3 . . 4 3 8 6 . 3 8 4 2 2 2 3 5 4 . 4 4 3 3 3 8 6 13 Max Kills in Single Turn 5 | 1 3 3 5 . . 1 2 2 1 2 . . 1 2 2 1 . 1 2 1 1 1 2 2 2 3 . 1 5 1 1 2 5 5 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 4 . . . 2 . . . . . . . . . . . . . . . . . 2 3 . 1 3 . . 2 4 5 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2317 | . 72 18 95 . . 1 180 34 . 21 10 . 99 116 42 17 . 24 114 26 12 20 8 100 27 32 . 87 70 94 70 61 279 272 316 Missed 684 | . 22 5 33 . . . 59 13 . 8 6 . 31 43 11 1 . 4 34 5 2 7 . 24 11 10 . 30 32 25 23 13 74 73 85 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 2 . Hits 1633 | . 50 13 62 . . 1 121 21 . 13 4 . 68 73 31 16 . 20 80 21 10 13 8 76 16 22 . 57 38 69 47 48 205 199 231 Melee 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Projectile 1628 | . 50 13 61 . . 1 121 21 . 13 4 . 68 73 31 16 . 20 80 21 10 13 8 73 16 22 . 57 38 69 47 48 205 198 231 AOE 26 | . . . . . . . . . . . . . . 1 . . . . . . . . 8 1 . . . . . . . . . . 16 Critical Strikes 79 | . . . . . . . 2 . . . . . 2 2 2 . . 1 4 . 1 1 . 5 . . . 3 1 7 3 . 16 10 19 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 3 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 27798 | . 605 96 735 . . 12 2044 383 . 196 89 . 1103 918 615 246 . 404 1726 401 188 330 279 1959 257 383 . 925 578 1568 584 588 2222 2948 5416 Core 2819 | . 115 14 95 . . . 179 62 . . 14 . 151 141 75 14 . 102 73 77 . 36 . 69 . 16 . 59 59 296 25 48 285 190 624 Absorbed by Shields 5159 | . . . . . . 5 66 . . . . . . . . . . . . . . 113 171 76 65 17 . 196 202 58 559 319 1515 1548 249 Redirected to Core 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229 . 13 . . . Ignored by Resistances 4671 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . 130 1421 1716 1332 Regen/Repaired (Parts) 3433 | . . . 26 . . . 138 . . . . . . . . . . . 116 . . 1 . . . . . . . 252 207 108 1012 1164 409 Core Remaining (%) 73 | 100 . 48 . . . 76 . 56 . . . . 76 . . . . 60 . . . . 81 . . . . 87 . 72 . . 75 . 74 Volleys Fired 1137 | 11 75 7 98 . . 4 156 48 3 8 15 . 23 35 21 6 . 24 50 12 7 10 23 26 8 8 . 18 57 58 36 28 60 131 71 Largest 5 | 2 2 1 2 . . 2 3 3 4 4 1 . 4 4 4 4 . 4 4 1 1 1 1 1 1 1 . 4 4 3 2 2 3 4 5 Hottest 536 | 60 100 33 100 . . 46 71 73 92 96 28 . 131 139 141 182 . 235 250 250 250 250 250 250 250 250 . 352 377 289 218 233 291 416 536 Shots Fired 2720 | 22 143 7 191 . . 8 457 138 9 28 15 . 89 138 81 24 1 70 165 14 6 10 23 26 8 8 . 55 157 89 69 51 108 297 213 Gun 1729 | 22 135 . . . . 8 452 135 9 28 15 . 89 138 80 24 1 70 165 14 6 10 23 26 6 6 . 52 124 14 . . . . 77 Cannon 943 | . . . 186 . . . . . . . . . . . 1 . . . . . . . . . . . . . 32 75 69 50 105 291 134 Launcher 47 | . 8 7 4 . . . 5 3 . . . . . . . . . . . . . . . . 2 2 . 3 1 . . 1 3 6 2 Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1433 | 11 33 . 186 . . 8 452 135 9 28 15 . 85 103 60 12 . 11 149 . . . . . . . . . . . . . 7 52 77 Thermal 1157 | . 94 . 1 . . . . . . . . . 4 35 21 12 1 59 16 14 6 10 23 26 6 6 . 52 156 89 69 50 98 196 113 Explosive 47 | . 8 7 4 . . . 5 3 . . . . . . . . . . . . . . . . 2 2 . 3 1 . . 1 3 6 2 Electromagnetic 83 | 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 21 Robot Hit Streak 36 | 5 7 4 15 . . 5 36 10 4 5 . . 10 9 11 5 . 6 12 5 10 7 25 27 5 8 . 16 12 20 10 10 32 8 12 Robot Miss Streak 14 | 2 6 . 3 . . 2 9 3 3 4 . . 3 8 2 2 . 2 7 14 7 8 14 11 3 11 . 3 2 2 4 2 2 4 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 43 | . 3 . . . . . 10 1 . 1 . . 5 1 4 2 . 2 8 . . . . . . . . 3 1 1 . . . . 1 Max Gunslinging Chain 2 | . 1 . . . . . 1 1 . 1 . . 1 1 1 1 . 1 2 . . . . . . . . 1 1 1 . . . . 1 Shots Hit Robots 1652 | 11 77 1 119 . . 5 284 94 6 15 . . 57 86 55 10 . 28 93 11 6 10 22 27 6 7 . 46 97 42 43 36 87 136 135 Core Hits 964 | 7 56 8 60 . . 5 120 32 2 6 . . 24 39 25 6 . 12 45 19 9 26 64 53 21 11 . 22 51 14 16 19 38 88 66 Critical Kills 22 | . . . . . . . 1 1 . . . . . 2 1 . . . . . . . . . . . . 1 6 1 1 . 2 1 5 Critical Parts Destroyed 26 | . 2 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 7 11 . . . . . 2 Critical Strikes 69 | . 6 . 5 . . . 4 1 . . . . . 4 1 . . 2 1 . . . . . . . . 8 17 1 1 . 4 6 8 Burn 8 | . 4 . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 2 1 2 Destroy 37 | . 2 . . . . . 4 . . . . . . 1 1 . . . . . . . . . . . . 8 15 . . . . . 6 Blast 11 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Smash 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 152 | . . . . . . . . 5 5 2 1 . 10 13 1 6 . 2 2 . . 1 2 9 2 . . 9 9 4 13 8 31 15 2 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . 2 Impact 43 | . . . . . . . . 5 5 2 1 . 10 13 1 6 . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 7 19 15 . Piercing 36 | . . . . . . . . . . . . . . . . . . 2 2 . . 1 2 9 2 . . 9 9 . . . . . . Sneak Attacks 17 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . 3 . . . 3 . . . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 62139 | 119 1761 531 2933 6 . 112 4830 1585 180 227 . . 961 2512 1142 199 . 586 3081 921 440 964 2338 2486 729 633 . 1696 3675 1867 1889 2078 6072 9887 5699 Guns 28201 | 119 900 . . . . 111 4636 1521 73 227 . . 961 1684 1142 199 . 586 3035 921 440 964 2338 2279 494 301 . 1134 2526 324 . . . . 1286 Cannons 21551 | . . . 2333 . . . . . . . . . . . . . . . . . . . . . . . . . 591 1543 1889 1493 3152 6874 3676 Explosions 9208 | . 827 525 584 . . . 173 . . . . . . 29 . . . . . . . . . . 235 332 . 353 545 . . 302 1813 2848 642 Melee 2784 | . . . . . . . . 64 107 . . . . 726 . . . . . . . . . 202 . . . 209 . . . 283 1107 . 86 Ramming 395 | . 34 6 16 6 . 1 21 . . . . . . 73 . . . . 46 . . . . 5 . . . . 13 . . . . 165 9 Kinetic 18832 | 54 184 . 2333 . . 111 4636 1521 73 227 . . 904 1336 945 120 . 138 2234 . . . . . . . . . . . . . 876 1768 1372 Thermal 30090 | . 715 . . . . . . . . . . . 57 348 197 79 . 448 801 921 440 964 2338 2279 494 301 . 1134 3117 1867 1889 1493 2882 4253 3073 Explosive 9026 | . 775 525 584 . . . 173 . . . . . . . . . . . . . . . . . 235 332 . 353 545 . . 302 1813 2747 642 Electromagnetic 1704 | 65 53 . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . 954 603 Impact 897 | . . . . . . . . 64 107 . . . . 726 . . . . . . . . . . . . . . . . . . . . . Slashing 784 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283 501 . . Piercing 411 | . . . . . . . . . . . . . . . . . . . . . . . . 202 . . . 209 . . . . . . . Highest Corruption 14 | . 4 4 . . . . 5 5 . . . . . 2 2 2 2 . 14 14 14 14 . 1 1 1 1 1 6 8 2 5 5 . . Average Corruption 4 | . 3 4 . . . . 1 5 . . . . . 1 2 2 2 . 8 14 14 14 . 1 1 1 1 1 4 7 1 3 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 329 | . 23 17 . . . . 3 19 . . . . . 11 13 12 1 . 36 37 21 2 . 6 9 8 1 4 34 30 2 15 25 . . Message Errors 70 | . 5 5 . . . . . 4 . . . . . 3 3 1 . . 9 6 2 . . 1 2 2 . 1 5 9 . 6 6 . . Matter Fused 98 | . 7 5 . . . . 1 6 . . . . . 2 3 4 . . 9 12 8 . . . 3 4 . . 10 10 1 5 8 . . Heat Flow Errors 32 | . 2 2 . . . . . 1 . . . . . 1 . 1 . . 3 6 . . . . . . . . 5 3 1 3 4 . . Energy Discharges 35 | . 3 1 . . . . 1 2 . . . . . 1 1 3 . . 7 3 3 1 . . 1 1 . 1 4 . . . 2 . . Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 7 | . . . . . . . . 2 . . . . . . 1 1 . . . 1 1 . . 1 . . . . . . . . . . . Data Loss (minor) 39 | . 5 . . . . . 1 1 . . . . . 2 1 . . . 6 4 4 1 . 1 . . 1 1 6 2 . . 3 . . Data Loss (major) 20 | . . 2 . . . . . 1 . . . . . . 1 1 . . 1 2 1 . . 1 1 1 . . 1 5 . 1 1 . . Misfires 11 | . 1 . . . . . . 1 . . . . . 1 2 . 1 . . 2 . . . . . . . 1 2 . . . . . . Alerts 8 | . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . 2 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 1 . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2333 | . 16 22 40 . . . 15 9 . . . . . 271 . . . . 4 . . . . . 22 . . 115 42 133 44 231 698 517 154 Projectiles 1018 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 133 44 113 314 266 122 Explosions 761 | . 16 22 14 . . . 15 9 . . . . . . . . . . . . . . . . 22 . . . 42 . . 19 384 186 32 Melee 554 | . . . . . . . . . . . . . . 271 . . . . 4 . . . . . . . . 115 . . . 99 . 65 . Knockbacks 29 | . . . 14 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 7 . Impact 10 | . . . 1 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 1 . Kinetic 19 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . 67 . . . . . 21 70 . . . . . 18 . . . . . . . . . . . . . . . . . . . 330 . Shots 10 | . 2 . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Rammed 9 | . . . 2 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . 6 3 2 3 . 1 4 . . . . . . 8 . . . . 4 . . . . 1 . . . . 2 . . . . 5 1 Kicked 30 | . 6 3 . . . . . . . . . . . 8 . . . . 4 . . . . 1 . . . . 2 . . . . 5 1 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | 60 228 257 111 . . . 241 95 23 232 . . 56 183 191 232 . 35 238 280 280 176 228 360 234 100 . 288 255 136 20 253 456 253 253 Average Temperature 73 | 28 45 124 20 . . . 33 18 11 135 . . 18 44 64 80 . 16 61 104 97 65 80 68 73 53 . 106 82 50 14 86 143 89 155 Received Heat Transfer 3529 | . 201 . 183 . . 6 690 99 . 9 18 . 180 147 225 . . 135 90 189 108 81 . 148 39 27 . 117 22 . 16 8 388 61 342 Thermoelectric Energy+ 1416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 255 1129 Effects 8 | . . 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . Total Turns 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 53 50 . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 23 21 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 12 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 7 1 Impact Corruptions 13 | . . . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . . . . . . . 3 . Robots Melted 17 | . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 2 . . . . 2 1 2 . 2 1 2 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . 2 . . . . 2 1 2 . 1 1 2 Parts Melted 95 | . 2 . . . . . 1 . . . . . . 1 . 1 . 4 7 2 . . 12 14 1 2 . 2 11 4 3 2 9 4 13 Heat Transferred 34581 | . 2357 . . . . . . . . . . . 111 703 370 148 . 1079 1274 1325 650 1159 2724 3275 725 450 . 1554 3848 1591 1628 1258 2331 3467 2554 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 35 . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 4 | . 1 1 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 4 4 Low Security (%) 65 | 100 72 80 66 100 . 100 27 35 100 . . . . 95 . . . . 100 . . . . 100 . . . . 93 100 100 100 26 . . Level 1 20 | . 27 19 33 . . . 66 64 . . . . . 4 . . . . . . . . . . . . . . 6 . . . 36 39 . Level 2 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 37 16 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 32 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 67 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1299 | 15 256 241 399 152 . 148 518 360 112 . . . . 242 . . . . 179 . . . . 76 . . . . 286 148 126 158 646 1219 1299 Initial 780 | . . 56 29 152 . . . 162 112 . . . . . . . . . . . . . . 7 . . . . . 148 35 63 22 385 780 Average 217 | 2 158 143 147 49 . 41 245 250 37 . . . . 68 . . . . 67 . . . . 22 . . . . 76 64 42 56 310 672 1102 Influence Increases 13327 | 30 641 265 1168 . . 178 1416 503 39 190 15 . 270 486 254 155 . 130 511 120 45 259 96 367 195 150 . 210 611 383 309 368 1145 2006 812 Destroy 0b10 Robot/C 7420 | . 340 160 620 . . 120 860 200 . 60 . . 180 200 240 120 . 120 340 100 40 100 60 180 180 140 . 180 380 180 160 200 580 900 480 Destroy 0b10 Robot/NC 880 | 30 80 5 110 . . . 125 50 5 . . . . 50 . . . . 45 . 5 . 35 55 5 . . . 60 5 5 20 40 120 30 Destroy Leader 1530 | . 70 30 192 . . 20 218 96 . 10 . . 30 72 10 20 . 10 80 20 . . . 52 10 10 . 30 66 40 42 30 96 190 86 Allied During Kill 135 | . . . . . . 38 68 . . . . . . . 4 . . . . . . 24 1 . . . . . . . . . . . . Successful Hack 361 | . 43 . 62 . . . 37 22 15 . . . . 38 . . . . 19 . . . . 19 . . . . 10 4 12 40 30 10 . Select Force Hacks 90 | . . . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . 60 30 15 . . . 15 45 15 . . . . 90 . . . . 15 . . . . 15 . . . . 15 90 . . 225 105 15 Destroy Structure 1411 | . 48 40 49 . . . 48 15 4 . . . . 21 . . . . 12 . . . . 16 . . . . 80 64 90 78 144 576 126 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 735 | . . . 60 . . . 15 60 . 120 15 . 60 15 . 15 . . . . . 135 . 30 . . . . . . . . 30 105 75 Influence Decreases 12191 | 30 496 335 852 391 . 178 1031 639 288 118 72 15 270 260 480 48 107 130 464 133 79 154 188 376 199 78 72 210 347 584 258 442 542 1430 895 Entered New Map 2077 | . . 89 46 239 . . . 223 137 . 15 15 . . 84 . 107 . . 19 7 . 105 6 3 . 72 . . 116 28 51 18 258 439 Time Decay 8342 | 30 476 246 646 152 . 158 461 356 131 118 57 . 250 260 336 48 . 130 415 114 72 134 70 320 196 78 . 200 347 468 230 391 504 662 286 Lost Part 482 | . 20 . 10 . . . 60 10 . . . . 20 . 20 . . . 49 . . . 3 50 . . . 10 . . . . 10 60 160 Lost Ally 240 | . . . . . . 20 60 50 20 . . . . . 40 . . . . . . 20 10 . . . . . . . . . 10 . 10 Purge Threat 1050 | . . . 150 . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . Squads Dispatched 66 | . 2 . 3 . . . 8 2 1 . . . . 5 . . . . 3 . . . . 3 . . . . 7 3 2 4 5 14 4 Investigation 14 | . 1 . 3 . . . 3 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Extermination 30 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 3 3 2 2 5 7 2 Reinforcement 16 | . 1 . . . . . 4 1 1 . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 3 1 Assault 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 29 | . 1 . 4 . . . 3 . . . . . . 2 . . . . . . . 1 12 . . . . . . . . . 4 . 2 Communications Jammed 144 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . 28 10 . 13 47 40 Distress Signals 129 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 28 10 . 13 34 40 Times Spotted 552 | . 32 8 37 . . 5 55 19 1 11 7 . 13 16 12 6 . 6 20 4 4 48 6 13 8 6 . 9 24 15 12 12 38 57 48 Peak Tracking Total 16 | . 7 3 4 . . 3 7 4 1 8 5 . 4 4 9 3 . 3 3 4 2 16 3 4 5 3 . 4 3 3 3 2 5 8 12 Tactical Retreats 27 | . . . 2 . . . 1 2 . 2 1 . 2 1 . 1 . . . . . 5 . 2 . . . . . . . . 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 21 | . 4 . 1 . . . 1 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 3 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 52 | . 5 2 1 . . . 1 3 1 . . . . 6 . . . . 1 . . 1 . 1 . . . . 1 6 . . 15 7 1 Max in Single Turn 4 | . 2 2 1 . . . 1 1 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . 4 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 108 | . 7 . 16 1 3 . 10 13 4 1 . 3 . 9 . . 1 . 6 . 2 1 . 4 1 . 4 . 4 5 1 5 2 5 . Terminals 56 | . 7 . 12 . . . 8 11 1 . . . . 6 . . . . 1 . . . . 2 . . . . 1 3 . 3 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 15 | . . . 2 . . . 1 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 1 . . 1 . Scanalyzers 8 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 1 1 . . Garrison Access 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . Total Hacks 304 | . 16 . 50 1 3 . 39 44 8 1 . 22 . 20 . . 7 . 15 . 6 2 . 13 1 . 17 . 9 10 2 6 4 8 . Successful 191 | . 11 . 36 1 3 . 23 18 5 1 . 22 . 6 . . 7 . 7 . 6 2 . 9 1 . 17 . 4 3 1 5 2 1 . Failed 110 | . 5 . 13 . . . 16 26 3 . . . . 14 . . . . 7 . . . . 3 . . . . 5 7 1 1 2 7 . Catastrophic 16 | . . . 1 . . . 1 2 2 . . . . 3 . . . . . . . . . . . . . . . 2 1 1 1 2 . Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Manual 115 | . 10 . 26 . 1 . 19 23 4 . . . . 4 . . . . 5 . . 1 . 3 . . . . 5 4 1 2 3 4 . Terminals 156 | . 16 . 38 . . . 35 33 1 . . . . 13 . . . . 2 . . . . 4 . . . . 2 5 . 4 3 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Repair Stations 9 | . . . 2 . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Recycling Units 41 | . . . 3 . . . 1 11 6 . . . . 2 . . . . 4 . . . . 5 . . . . 4 . 2 . . 3 . Scanalyzers 23 | . . . 7 . . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . . 5 . 1 1 . . Garrison Access 11 | . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . . . . . 1 . 3 . Terminal Hacks 105 | . 5 . 15 1 3 . 8 5 . 1 . 22 . 3 . . 7 . . . 6 2 . 2 1 . 17 . 1 2 . 2 2 . . Record 20 | . . . . . 2 . . . . . . 6 . . . . . . . . 5 2 . . . . 5 . . . . . . . . Part Schematic 22 | . . . 2 . . . . . . . . 9 . . . . 7 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 7 | . . . . 1 . . . 2 . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Alert Level 10 | . . . 3 . . . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Unreport Threat 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 12 | . . . 6 . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 60 | . 6 . 13 . . . 13 11 3 . . . . 1 . . . . 2 . . . . 3 . . . . 3 1 1 2 . 1 . Terminals 40 | . 6 . 10 . . . 12 8 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . Track 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 1 . 3 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 5 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 18 | . . . 3 . . . 1 3 3 . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . . 1 . Reject 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 7 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Mask 6 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Tunnel 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 7 . 11 . . . 9 13 2 . . . . 9 . . . . 4 . . . . 2 . . . . 3 5 1 3 2 5 . Full Trace Events 10 | . . . . . . . 2 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 4 . . . . . . . . 9 . . . . 7 . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 166 | . . . 36 . . . 60 . . . . . . . . . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 15 | . . . . 3 2 . . 1 . . . . . . 2 . . . . . . 5 . 1 . . . . . . . . 1 . . Largest Group 5 | . . . . 3 5 5 4 1 . . . . . . 2 . . . . . . 5 2 1 . . . . . . . . 1 . . Highest-Rated Group 275 | . . . . 40 69 69 61 10 . . . . . . 58 . . . . . . 275 128 26 . . . . . . . . 26 . . Highest-Rated Ally 64 | . . . . 16 21 21 21 10 . . . . . . 29 . . . . . . 64 64 26 . . . . . . . . 26 . . Total Orders 75 | . . . . . . . 2 8 5 . . . . . . . . . 4 . . 24 6 2 . . . . 7 3 . 1 6 5 2 STAY 16 | . . . . . . . 1 . . . . . . . . . . . . . . 11 3 . . . . . . . . . 1 . . FOLLOW 13 | . . . . . . . 1 . . . . . . . . . . . . . . 9 2 . . . . . 1 . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . 8 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 31 | . . . . . . . . . 2 . . . . . . . . . 4 . . 1 . 2 . . . . 6 3 . 1 5 5 2 Ally Attacks 106 | . . . . . . 30 54 . . . . . . . 11 . . . . . . 11 . . . . . . . . . . . . . Total Damage 1538 | . . . . . . 343 617 . . . . . . . 150 . . . . . . 428 . . . . . . . . . . . . . Kills 14 | . . . . . . 4 6 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 29393 | 32 315 9 1952 486 449 541 558 . 279 369 260 . 1003 1500 795 504 1667 753 1659 971 463 1420 469 1089 754 1060 330 819 1165 1287 812 941 1660 2510 512 Optics 4945 | . . . . . . . . . . . . . . 1222 795 504 1667 753 4 . . . . . . . . . . . . . . . . Sensors 21530 | . . . . . . . . . 276 369 260 . 1003 974 694 504 1667 753 1659 971 463 1420 461 298 603 999 330 711 967 1162 737 793 1239 2136 81 Terrain 7098 | . . . . . . . . . . . . . . . . . . . . . . . . 530 465 960 330 288 948 68 646 701 355 1748 59 Seismic 4342 | 32 315 9 1952 486 449 541 558 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 12407 | . . . . . . . . . . . . . . . . 21 1 . 873 851 312 . 418 797 589 999 330 702 1017 946 692 693 1089 1972 105 Jamming 14494 | . . . . . . . 5 . 3 . . . . 1015 . . . . 1071 . . . . 798 754 1060 330 819 1163 1183 812 941 1555 2489 496 Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . . 1 1 . 2 . . . 1 2 . 2 2 . 1 . 1 1 . . . . . . . . . Drone Launches 34 | . . . . . . . . 4 2 . . . . . . . . . 4 . . 1 . 2 . . . . 4 3 . 1 5 5 3 Drone Recoveries 27 | . . . . . . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . 4 3 . 1 5 5 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 34062 | 137 1370 529 2360 491 453 585 1354 800 409 402 324 38 1131 1500 795 504 1667 753 1659 971 463 1581 707 1093 754 1060 330 819 1193 1287 812 941 1660 2510 620 Spaces Moved 22299 | 79 831 303 1189 297 253 351 931 812 671 679 456 75 658 860 537 373 1277 476 1064 653 344 969 440 653 484 710 259 506 713 637 456 552 933 1460 358 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2331 | . . . 1177 297 253 351 253 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16056 | 64 831 303 12 . . . . . . . . . 423 860 537 373 1277 476 1064 653 344 969 440 653 484 710 259 506 713 637 456 552 816 1426 218 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3605 | . . . . . . . 677 812 671 679 456 75 235 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 50 50 50 50 50 50 50 125 122 122 122 127 120 120 120 115 110 116 116 116 116 116 115 115 115 114 122 118 118 Average Speed 117 | 106 120 163 159 160 160 160 80 50 50 50 50 50 146 138 123 122 126 127 122 120 120 123 127 124 131 116 116 117 115 145 120 118 123 120 120 Slowest Speed 350 | 120 120 190 160 160 160 160 350 50 50 50 50 50 200 200 125 122 127 127 193 120 120 190 185 186 186 186 116 186 116 185 185 190 192 190 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 7 7 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 9 Exploration Rate (%) 58 | 3 98 75 88 82 69 79 76 85 22 60 57 68 86 25 82 63 85 63 26 85 55 89 48 15 53 79 60 64 21 74 13 54 49 41 13 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 18 | . 1 . 3 2 1 . 3 . . . . 1 . . . . 3 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 31 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . 2 . . . 2 2 . 2 . 3 1 3 1 . 3 . . 2 . 2 3 . . . . . . . . . Spaces Dug 269 | . 1 . 1 . . . 6 18 3 2 3 . 10 3 2 6 . 3 2 . . 1 . 6 21 19 . 26 20 15 17 5 13 64 2 Terrain Destroyed 907 | . 46 48 51 . . . 48 28 3 2 12 . 13 19 2 7 . 21 2 . . 1 . 6 33 33 . 64 35 37 33 44 49 231 39 Melee 93 | . . . . . . . . . 3 2 1 . 10 3 1 6 . 2 2 . . 1 . 6 2 . . 6 7 2 13 4 7 15 . Projectile 284 | . . . 9 . . . . . . . 11 . 3 1 1 1 . 19 . . . . . . . . . . 16 35 20 9 14 112 33 AOE 530 | . 46 48 42 . . . 48 28 . . . . . 15 . . . . . . . . . . 31 33 . 58 12 . . 31 28 104 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 27458 | 111 1070 325 1460 311 304 367 1253 1102 728 720 530 74 763 1050 622 394 1331 569 1295 802 373 1327 510 835 572 920 289 664 927 889 612 759 1293 1894 413 Wait 2253 | 1 112 4 52 5 8 4 67 197 3 26 55 . 40 55 15 3 10 64 81 125 14 194 31 66 51 177 9 105 70 137 72 57 179 135 29 Move 21953 | 78 830 302 1188 296 252 350 916 797 670 672 453 74 657 859 536 372 1276 475 1063 652 343 968 439 652 483 709 258 505 712 636 455 551 821 1427 226 Hop 18 | . . . . . . . 7 7 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 289 | 12 11 . 29 1 3 2 21 9 10 1 . . 7 20 3 1 5 1 15 . 1 11 1 21 1 4 5 3 10 4 2 7 32 19 17 Fast Attach 181 | 4 5 1 9 2 2 . 14 2 . 1 . . . 4 1 . 13 . 10 2 . 10 1 7 6 1 8 . 3 7 3 22 28 10 5 Attach 146 | 3 2 . 4 . . . 9 1 3 . . . 5 4 2 1 1 . 11 2 . 5 2 16 2 2 . 3 2 1 4 9 27 14 11 Detach 42 | . . . 1 . 1 . . . . 1 . . . . . . . . 5 2 . 1 1 5 2 1 . . . 3 1 11 3 4 . Swap 649 | . 13 7 36 1 . 3 26 10 11 5 5 . 16 34 9 4 5 2 26 6 2 11 7 19 10 12 . 21 52 26 22 39 62 112 35 Drop 404 | 2 16 1 41 3 7 3 33 9 8 1 . . 5 18 3 1 21 1 23 1 2 23 1 13 7 6 9 . 10 13 4 28 53 22 16 Fire 1137 | 11 75 7 98 . . 4 156 48 3 8 15 . 23 35 21 6 . 24 50 12 7 10 23 26 8 8 . 18 57 58 36 28 60 131 71 Melee 148 | . . . . . . . . 5 5 2 1 . 10 13 1 6 . 2 2 . . 1 2 9 2 . . 9 9 4 13 7 28 15 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . 6 3 . . . . . . . . . . . 8 . . . . 4 . . . . 1 . . . . 2 . . . . 5 1 Crush 10 | . . . 2 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 15 15 . . . . . . . . . 5 . . . . . . . . . . . . . . . . Rewire 157 | . . . . . 31 . . . . . . . . . 31 . . . . . . 93 2 . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 7) 641 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Build established: Scavenger-Mutant 837 | -10/Materials | Discovered new exit (range 12) 897 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Learned 4 Subcaves zone layouts 1090 | -10/Materials | Identified exit to Materials 1090 | -10/Materials | Learned location of 2 exits from Materials 1284 | -10/Materials | Learned location of Recycling (-8) 1340 | -10/Materials | Learned 2 Materials zone layouts 1434 | -10/Materials | Loaded intel: 8 terminal locations 1508 | -10/Materials | Entered Mines 1509 | -10/Mines | Identified exit to Subcaves 1555 | -10/Mines | Core integrity fell below 50% 1649 | -10/Mines | Assembled infested the area 2029 | -10/Mines | Discovered exit to Materials (range 5) 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2038 | -9/Materials | Identified exit to Materials 2038 | -9/Materials | Identified exit to Mines 2771 | -9/Materials | Learned Storage garrison access intel 2785 | -9/Materials | Central database locked down 2834 | -9/Materials | Learned location of 3 exits from Materials 2838 | -9/Materials | Repaired Broken Lgt. Treads+ 2925 | -9/Materials | Learned location of 1 exit from Recycling 4397 | -9/Materials | Entered Mines 4398 | -9/Mines | Learned location of Storage (-8) 4445 | -9/Mines | Found a hidden stash of uninstalled traps 4509 | -9/Mines | Learned Materials interactive machine intel 4591 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4648 | -9/Mines | Found the Drone Emporium 4654 | -9/Mines | Found Prototype Device 4654 | -9/Mines | Identified Thief Drone Bay 4876 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4876 | -9/Mines | Discovered new exit (range 5) 4888 | -9/Mines | Entered Exiles 4888 | -9/Exiles | Found Exiles lab destroyed 4888 | -9/Exiles | Accompanied by 3 allies 5151 | -9/Exiles | Opened EX-Vault 5159 | -9/Exiles | Found Flying Fortress v7 5260 | -9/Exiles | Learned location of Zion (-6) 5320 | -9/Exiles | Discovered new exit (range 10) 5341 | -9/Exiles | Entered Mines 5341 | -8/Mines | Accompanied by 5 allies 5381 | -8/Mines | Build established: Commander-Mutant 5688 | -8/Mines | Build established: Scavenger-Mutant 5926 | -8/Mines | Entered Materials 5926 | -8/Materials | Accompanied by 4 allies 5926 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5927 | -8/Materials | Identified exit to Storage 5928 | -8/Materials | Identified exit to Factory 5929 | -8/Materials | Loaded intel: 18 interactive machine locations 6317 | -8/Materials | Build established: Scavenger-Gunner 6726 | -8/Materials | First assault squad dispatched 7096 | -8/Materials | Build established: Gunner 7154 | -8/Materials | Repaired Enh. Autogun 7221 | -8/Materials | Learned Factory repair station intel 7280 | -8/Materials | Entered Storage 7281 | -8/Storage | Identified exit to Recycling 7282 | -8/Storage | Loaded intel: 1 garrison access location 7557 | -8/Storage | Discovered exit to Factory (range 6) 7640 | -8/Storage | Used back door to open Recycling access 8080 | -8/Storage | Entered Factory 8080 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8081 | -7/Factory | Loaded intel: 6 repair station locations 8137 | -7/Factory | Discovered new exit (range 16) 8252 | -7/Factory | Discovered new exit (range 8) 8262 | -7/Factory | Identified exit to Lower Caves 8324 | -7/Factory | Discovered new exit (range 5) 8489 | -7/Factory | Entered Lower Caves 8557 | -7/Lower Caves | Identified exit to Lower Caves 8563 | -7/Lower Caves | Build established: Skirmisher 8891 | -7/Lower Caves | Entered another Lower Caves area 8892 | -7/Lower Caves | Encountered a Warlord checkpoint 8924 | -7/Lower Caves | Discovered new exit (range 14) 8931 | -7/Lower Caves | Identified exit to Factory 8978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9130 | -7/Lower Caves | Spotted B-75 Beast 9206 | -7/Lower Caves | Discovered new exit (range 15) 9214 | -7/Lower Caves | Identified exit to Data Miner 9215 | -7/Lower Caves | Entered Data Miner 9215 | -7/Data Miner | Discovered new exit (range 6) 9218 | -7/Data Miner | Identified exit to Proximity Caves 9225 | -7/Data Miner | Met Data Miner 9235 | -7/Data Miner | Learned location of Section 7 (-2) 9235 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9242 | -7/Data Miner | Received God Mode back door access code from Data Miner 9253 | -7/Data Miner | Entered Proximity Caves 9635 | -6/Proximity Caves | Learned location of 1 exit from Factory 9833 | -6/Proximity Caves | Learned Factory stockpile data 10111 | -6/Proximity Caves | Lost 3 parts (1u2w) 10205 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10384 | -6/Proximity Caves | Entered Factory 10384 | -6/Factory | Evolved 2 slots: Utility x2 10385 | -6/Factory | Identified exit to Factory 10562 | -6/Factory | Allied Derelicts emerged from ambush trap array 11233 | -6/Factory | Build established: Tank 11331 | -6/Factory | Incoming investigation squad redirected 11356 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 11690 | -6/Factory | Discovered new exit (range 12) 11742 | -6/Factory | Identified exit to Lower Caves 11884 | -6/Factory | Entered Lower Caves 11901 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11971 | -6/Lower Caves | Destroyed 8 combat bots 12265 | -6/Lower Caves | Build established: Skirmisher 12555 | -6/Lower Caves | Discovered new exit (range 6) 12562 | -6/Lower Caves | Identified exit to Lower Caves 12679 | -6/Lower Caves | Entered another Lower Caves area 12708 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12763 | -6/Lower Caves | Encountered a Warlord checkpoint 13129 | -6/Lower Caves | Discovered new exit (range 7) 13135 | -6/Lower Caves | Identified exit to Zion 13183 | -6/Lower Caves | Entered Zion 13239 | -6/Zion | System corruption cleaned by Quarantine Array 13343 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13430 | -6/Zion | Discovered new exit (range 11) 13441 | -6/Zion | Identified exit to Proximity Caves 13649 | -6/Zion | Learned Factory interactive machine intel 13686 | -6/Zion | Build established: Skirmisher 13694 | -6/Zion | Learned Factory emergency access door positions 13708 | -6/Zion | Given the Hacking Drone Bay 13708 | -6/Zion | Found Prototype Device 13708 | -6/Zion | Identified Hacking Drone Bay 13896 | -6/Zion | Learned location of Warlord (-5) 14147 | -6/Zion | Found CR-A16's Pointy Stick 14472 | -6/Zion | Found Prototype Energy Gun 14472 | -6/Zion | Identified Storm Laser 14668 | -6/Zion | Met Imprinter 14850 | -6/Zion | Entered Proximity Caves 14852 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15274 | -5/Proximity Caves | Build established: Assassin 15286 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15343 | -5/Proximity Caves | Learned location of Armory (-3) 15589 | -5/Proximity Caves | Build established: Skirmisher 15603 | -5/Proximity Caves | Entered Factory 15603 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15604 | -5/Factory | Identified exit to Upper Caves 15606 | -5/Factory | Loaded intel: 54 interactive machine locations 15666 | -5/Factory | Discovered new exit (range 16) 15721 | -5/Factory | Identified exit to Factory 16053 | -5/Factory | Destroyed 8 combat bots 16138 | -5/Factory | Repaired Enh. Nuclear Core 16204 | -5/Factory | Build established: Scavenger-Skirmisher 16356 | -5/Factory | Discovered exit to Factory (range 15) 16701 | -5/Factory | Central database locked down 16776 | -5/Factory | System corruption reached 10% 16821 | -5/Factory | Lost 3 parts (1p1n1u) 17031 | -5/Factory | Build established: Skirmisher 17092 | -5/Factory | Discovered exit to Factory (range 14) 17262 | -5/Factory | Entered Upper Caves 17490 | -5/Upper Caves | Learned Factory security intel 18065 | -5/Upper Caves | Discovered new exit (range 7) 18071 | -5/Upper Caves | Identified exit to Upper Caves 18113 | -5/Upper Caves | Learned 4 Factory zone layouts 18233 | -5/Upper Caves | Entered another Upper Caves area 18262 | -5/Upper Caves | Learned location of 1 exit from Factory 18268 | -5/Upper Caves | Learned Research emergency access door positions 18287 | -5/Upper Caves | Learned Factory machine intel 18680 | -5/Upper Caves | Discovered new exit (range 10) 18695 | -5/Upper Caves | Identified exit to Warlord 18696 | -5/Upper Caves | Entered Warlord 18738 | -5/Warlord | System corruption cleaned by Quarantine Array 19101 | -5/Warlord | Discovered new exit (range 90) 19255 | -5/Warlord | Opened Warlord's prototype stash 19260 | -5/Warlord | Found Prototype Reactor 19265 | -5/Warlord | Found Prototype Device 19265 | -5/Warlord | Identified Exp. Phase Shifter 19272 | -5/Warlord | Found Prototype Device 19272 | -5/Warlord | Identified Exp. Focal Shield 19284 | -5/Warlord | Found Prototype Processor 19284 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19446 | -5/Warlord | Build established: Commander-Skirmisher 19485 | -5/Warlord | Warlord's base attacked by MAIN.C 19599 | -5/Warlord | Identified Vortex Chain Reactor 19835 | -5/Warlord | Warlord forces counterattacked 19921 | -5/Warlord | Spotted Executioner 19975 | -5/Warlord | Spotted Executioner 20022 | -5/Warlord | Lost 16 allies 20043 | -5/Warlord | Spotted Executioner 20108 | -5/Warlord | Lost 5 allies 20160 | -5/Warlord | Warlord base infiltrated, sounded retreat 20192 | -5/Warlord | Spotted Striker 20194 | -5/Warlord | Allies destroyed Striker 20211 | -5/Warlord | Spotted Striker 20226 | -5/Warlord | Spotted Striker 20231 | -5/Warlord | Spotted Striker 20232 | -5/Warlord | Spotted Executioner 20273 | -5/Warlord | Identified exit to Proximity Caves 20277 | -5/Warlord | Entered Proximity Caves 20277 | -4/Proximity Caves | Accompanied by 2 allies 20290 | -4/Proximity Caves | Learned Research emergency access door positions 20590 | -4/Proximity Caves | Build established: Skirmisher 20778 | -4/Proximity Caves | Lost 5 allies 20902 | -4/Proximity Caves | Discovered exit to Factory (range 10) 20984 | -4/Proximity Caves | Entered Factory 20984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20985 | -4/Factory | Identified exit to Research 20989 | -4/Factory | Loaded intel: 261 machine locations 21047 | -4/Factory | Incoming investigation squad redirected 21319 | -4/Factory | Identified exit to Upper Caves 21319 | -4/Factory | Identified exit to Extension 21483 | -4/Factory | Spotted B-86 Titan 21507 | -4/Factory | Destroyed B-86 Titan 22048 | -4/Factory | Central database locked down 22077 | -4/Factory | Entered Upper Caves 22079 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22601 | -4/Upper Caves | Learned 4 Research zone layouts 22619 | -4/Upper Caves | Build established: Scavenger-Skirmisher 22765 | -4/Upper Caves | Discovered new exit (range 9) 22773 | -4/Upper Caves | Identified exit to Upper Caves 22831 | -4/Upper Caves | Entered another Upper Caves area 23149 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23568 | -4/Upper Caves | Learned Research terminal intel 23877 | -4/Upper Caves | Discovered new exit (range 11) 23888 | -4/Upper Caves | Identified exit to Zhirov 23891 | -4/Upper Caves | Entered Zhirov 23891 | -4/Zhirov | Discovered new exit (range 3) 23893 | -4/Zhirov | Identified exit to Proximity Caves 23913 | -4/Zhirov | Met Zhirov 23938 | -4/Zhirov | Learned location of Quarantine (-3) 23938 | -4/Zhirov | Learned location of Testing (-2) 23938 | -4/Zhirov | Learned location of Command (-1) 23945 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23968 | -4/Zhirov | Found Alien Artifact 23968 | -4/Zhirov | Identified Integrated Dissipator 23968 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24121 | -4/Zhirov | Found Alien Artifact 24221 | -4/Zhirov | Entered Proximity Caves 24889 | -3/Proximity Caves | Build established: Infiltrator-Gunner 24989 | -3/Proximity Caves | Discovered exit to Research (range 8) 25040 | -3/Proximity Caves | Entered Research 25040 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25041 | -3/Research | Identified exit to Research 25043 | -3/Research | Loaded intel: 23 terminal locations 25097 | -3/Research | Found Prototype Launcher 25149 | -3/Research | Identified Adv. Micro-nuke Launcher 25576 | -3/Research | Build established: Scavenger-Skirmisher 25716 | -3/Research | Found Prototype Launcher 25717 | -3/Research | Identified Hellfire Missile Launcher 25810 | -3/Research | Identified exit to Armory 25810 | -3/Research | Identified exit to Quarantine 26146 | -3/Research | Incoming investigation squad redirected 26233 | -3/Research | Entered Quarantine 26241 | -3/Quarantine | Found Alien Artifact 26241 | -3/Quarantine | Identified Core Reset Matrix 26241 | -3/Quarantine | Identified Transdimensional Reconstructor 26241 | -3/Quarantine | Used Core Reset Matrix 26245 | -3/Quarantine | Detected hypermatrix surge 26245 | -3/Quarantine | Sensed 10 artifacts in vicinity 26291 | -3/Quarantine | Found Phase Armor 26324 | -3/Quarantine | Found Subatomic Replicator 26602 | -3/Quarantine | Build established: Alien-Gunner 26659 | -3/Quarantine | Found Sigix Broadsword 26767 | -3/Quarantine | Found Core Stripper 26944 | -3/Quarantine | Build established: Alien-Mutant 27060 | -3/Quarantine | Cryocooling Duct disabled 27075 | -3/Quarantine | Ambient heat levels rising (+20) 27075 | -3/Quarantine | Non-combat units ordered to evacuate 27160 | -3/Quarantine | Discovered exit to Research (range 8) 27520 | -3/Quarantine | Entered Research 27520 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27838 | -2/Research | Build established: Alien-Assassin 28181 | -2/Research | Discovered new exit (range 8) 28193 | -2/Research | Identified exit to Access 28261 | -2/Research | Discovered new exit (range 16) 28300 | -2/Research | Identified exit to Testing 28332 | -2/Research | Entered Testing 28464 | -2/Testing | Found Prototype Device 28490 | -2/Testing | Identified Exp. Transmission Jammer 28616 | -2/Testing | Discovered exit to Access (range 17) 28915 | -2/Testing | Spotted Fortress 28921 | -2/Testing | Destroyed Fortress 28942 | -2/Testing | Found Prototype Device 28942 | -2/Testing | Identified Thermal Barrier 28945 | -2/Testing | Found Prototype Device 28945 | -2/Testing | Identified Exp. Force Field 28951 | -2/Testing | Found Prototype Device 28951 | -2/Testing | Identified Exp. EM Shield 28963 | -2/Testing | Found Vortex Chain Reactor 28970 | -2/Testing | Found Prototype Protection 28970 | -2/Testing | Identified Centrium Heavy Armor Plating 28974 | -2/Testing | Found Unknown Protection 28974 | -2/Testing | Identified Hvy. Insulated Plating 29004 | -2/Testing | Found Vortex Chain Reactor 29057 | -2/Testing | Build established: Alien-Mutant 29259 | -2/Testing | Discovered new exit (range 6) 29259 | -2/Testing | Discovered new exit (range 7) 29264 | -2/Testing | Identified exit to Section 7 29268 | -2/Testing | Identified exit to Protoforge 29273 | -2/Testing | Entered Section 7 29274 | -2/Section 7 | Detected hypermatrix surge 29274 | -2/Section 7 | Sensed 21 artifacts in vicinity 29277 | -2/Section 7 | Spotted S7 Guard 29304 | -2/Section 7 | Destroyed S7 Guard 29309 | -2/Section 7 | Found Prototype Protection 29309 | -2/Section 7 | Identified Hvy. Regenerative Plating 29348 | -2/Section 7 | Found Core Regenerator 29404 | -2/Section 7 | Found Microwarp Drive 29416 | -2/Section 7 | Build established: Alien-Assassin 29732 | -2/Section 7 | Destroyed 8 combat bots 29736 | -2/Section 7 | Discovered exit to Access (range 15) 29789 | -2/Section 7 | Found Integrated Mediator 29789 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 29840 | -2/Section 7 | Spotted S7 Guard 29865 | -2/Section 7 | Destroyed S7 Guard 29874 | -2/Section 7 | Found Core Membrane 29874 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29957 | -2/Section 7 | Spotted S7 Guard 29989 | -2/Section 7 | Destroyed S7 Guard 30079 | -2/Section 7 | Found Integrated Thermoelectric Network 30079 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30257 | -2/Section 7 | Build established: Alien-Mutant 30272 | -2/Section 7 | Spotted B-99 Colossus 30296 | -2/Section 7 | Found Core Reset Matrix 30298 | -2/Section 7 | Sensed 16 artifacts in vicinity 30353 | -2/Section 7 | Found LRC Inertial Stabilizer 30353 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 30362 | -2/Section 7 | Found LRC Energy Well 30362 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 30487 | -2/Section 7 | Found Core Expander 30487 | -2/Section 7 | Installed Core Expander, added new Weapon slot 30560 | -2/Section 7 | Destroyed B-99 Colossus 30843 | -2/Section 7 | Found Prototype Device 30843 | -2/Section 7 | Identified Adv. Particle Accelerator 30852 | -2/Section 7 | Discovered exit to Access (range 5) 30897 | -2/Section 7 | Build established: Alien-Gunner 30899 | -2/Section 7 | Spotted B-90 Cyclops 30933 | -2/Section 7 | Entered Access 30933 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 31199 | -1/Access | Build established: Alien-Assassin 31958 | -1/Access | Lost 3 parts (1p1n1u) 32178 | -1/Access | Discovered new exit (range 8) 32183 | -1/Access | First assault squad dispatched 32244 | -1/Access | Found Prototype Launcher 32274 | -1/Access | Identified Tactical Quantum Warhead 32707 | -1/Access | Incoming assault squad redirected 32805 | -1/Access | Spotted B-99 Colossus 32827 | -1/Access | Build established: Alien-Skirmisher 33165 | -1/Access | Unchained authorized (1B-0RG) 33360 | -1/Access | Spotted B-99 Colossus 33388 | -1/Access | Discovered new exit (range 7) 33395 | -1/Access | Identified exit to Command 33443 | -1/Access | Entered Command 33672 | -1/Command | Destroyed 13 combat bots 33693 | -1/Command | First assault squad dispatched 33757 | -1/Command | Spotted Alpha 7 33760 | -1/Command | Build established: Alien-Gunner 33782 | -1/Command | Destroyed Alpha 7 33792 | -1/Command | Found Prototype Ballistic Gun 33792 | -1/Command | Identified Multirail 33965 | -1/Command | Spotted M Guard 33965 | -1/Command | Spotted M Guard 33965 | -1/Command | Spotted Combat Programmer 33965 | -1/Command | Spotted Combat Programmer 33999 | -1/Command | Destroyed Combat Programmer 34023 | -1/Command | Lost 3 parts (1p1u1w) 34053 | -1/Command | Spotted B-99 Colossus 34053 | -1/Command | Spotted Striker 34053 | -1/Command | Spotted Executioner 34053 | -1/Command | Spotted Executioner 34053 | -1/Command | Spotted Alpha 7 34053 | -1/Command | Spotted Striker 34053 | -1/Command | Spotted Executioner 34053 | -1/Command | Spotted Executioner 34053 | -1/Command | Spotted B-99 Colossus 34055 | -1/Command | Core integrity fell below 50% 34057 | -1/Command | Discovered new exit (range 4) 34059 | -1/Command | Used Core Regenerator, restored core integrity (+400) 34063 | *** | Heading to fleet! Last Messages --------------- 34054_ Slug penetrates Access Shell. 34054_ Access Shell breached. 34054_ Microwarped (distance 5). 34055_ Slug penetrates Wall. 34055_ Thunder Leg destroyed. 34055_ Microwarped (distance 4). 34056_ Microwarped (distance 2). 34057_ EXIT=FOUND 34059_ Slug penetrates Access Shell. 34059_ Critical hit (Destroy). 34059_ Microwarp Drive destroyed. 34059_ Slug penetrates Access Shell. 34059_ Core integrity regenerated (+400). 34062_ B-99 Colossus activates siege mode. 34062_ Multirail destroyed. 34062_ Knocked back. 34062_ Slug penetrates Access Shell. 34062_ Penetrated by Slug. 34063_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 8M. Map ----- +----------------------------------------------------+ | ??????????# "" #????????????????? | | ??????????# """"*% #????????????????? | | ??????????# """" #????????????????? | | ??????????# "" #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# ######????????????????? | | ??????????# % ####### #?????????????????????? | | ??????????# #????##++++##????????????????????? | | ??????????# #????# #????????????????????? | | ??????????# % #????# #????????????????????? | | ??????????# #???? ????????????????????? | | ???????#### #???## #????????????????????? | | ????# #???? ????????????????????? | | ????# ########???## ##???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????## p ##???????????????????? | | ????????????????????# ^ #???????????????????? | | ??????????????????#### 7####?????????????????? | | ??????????????????# BB #?????????????????? | | ??????????????????# BB BB#?????????????????? | | ??????????????????# BB#?????????????????? | | ??????????????????# EE" #?????????????????? | | ??????????????????# E #?????????????????? | | ??????????????????# " "" ??????????????????? | | ??????????????????# " "@ "???#?????????????????? | | ??????????????????# " % "? #?????????????????? | | ??????????????????# "" "" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# K #?????????????????? | | ??????????????????# K #?????????????????? | | ??????????????????####;#########?????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Energy Generation 103 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 825 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 81% | -9/Materials | Broken Enh. Autogun | 13% | -8/Materials Enh. Nuclear Core | 3% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Phase Armor Sigix Broadsword Core Stripper Integrated Mediator Core Membrane Integrated Thermoelectric Network Microwarp Drive LRC Inertial Stabilizer LRC Energy Well Core Expander Core Regenerator Achievements -------------- Hammer Time Vwoop! Challenges ------------ None Game ------ Seed AssembledGammaChaingun Manual? 0 Play Time 07:17:51 Cumulative 624.1 hours Start 2026.01.25 @ 14:33:55 End 2026.02.04 @ 20:54:13 Sessions 55 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type 2 Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26db51ce-d6c4-46d7-a5cd-fee7451668c7