Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.11 @ 22:30:01 Player: PlasticHeart Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (137) 685 Value Destroyed (3143) 3143 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 6107 Bonus ------- High Alert Combat Kills 299 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 85/100 System Corruption 0% Temperature Cool (66) Movement Core (1800) Ox35 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (36) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Sensor Array Advanced Sensor Array Hacking Suite System Shield EM Shotgun EM Pulse Cannon Minigun Minigun Assault Cannon Assault Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster Missile Launcher Shock Maul Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Sensor Array Hacking Suite EM Shotgun Spread Laser Spread Laser Improved Medium Laser Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Minigun Minigun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Shock Maul Shock Maul Greatsword Greatsword [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 86 | 6 5 20 32 23 Power 9 | 1 . 3 3 2 Engine 9 | 1 . 3 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 37 | 2 1 9 15 10 Treads . | . . . . . Leg 2 | . . 2 . . Wheel 35 | 2 1 7 15 10 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 5 1 2 Device . | . . . . . Storage 8 | 1 2 2 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 3 . . Artifact . | . . . . . Weapon 28 | 2 1 3 13 9 Energy Gun 7 | 1 . . 3 3 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 14 | 1 . 3 6 4 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 35 | . . 4 10 21 Power 5 | . . 1 1 3 Propulsion 21 | . . 3 7 11 Utility . | . . . . . Weapon 9 | . . . 2 7 Highest Loss Streak 5 | . . 2 5 5 Average Slot Usage (%) 98 | . 99 99 97 96 Engine 10 | . 14 11 10 8 Wheel 28 | . 28 30 31 25 Storage 32 | . 14 22 32 45 Protection 4 | . 13 11 . . Energy Gun 3 | . 10 . 5 2 Energy Cannon 2 | . 3 6 1 . Ballistic Gun 13 | . 14 15 13 11 Naked Turns . | . . . . . Heaviest Build 126 | 11 43 80 95 126 Greatest Support 48 | 26 26 42 42 48 Greatest Overweight (x) 36 | 1 2 7 5 36 Average Overweight (x) 2 | . . 1 2 2 Largest Inventory Capacity 36 | 6 12 20 26 36 Average Capacity 26 | 5 7 19 25 35 Most Carried 33 | 6 12 20 26 33 Average Carried 22 | 4 4 18 23 28 Final Capacity 36 | 6 12 20 26 36 Final Carried 27 | 2 12 20 20 27 Class Distribution -------------------- 87% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 3130 | 220 153 682 894 1181 Remotely . | . . . . . Salvage Created 4744 | . 202 1326 1443 1773 Parts 282 | . 14 80 97 91 Haulers Intercepted 11 | . 2 3 2 4 Recyclers Shooed 6 | . . . 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 87 | . 2 25 28 32 Guns 64 | . 2 15 25 22 Cannons 23 | . . 10 3 10 Classes Destroyed 12 | . 3 8 1 . Worker 18 | . . 3 10 5 Builder 5 | . 1 1 2 1 Tunneler 2 | . . 1 . 1 Hauler 11 | . 2 3 2 4 Recycler 9 | . . 3 2 4 Operator 2 | . . 1 . 1 Watcher 3 | . . 1 1 1 Swarmer 26 | . . 11 8 7 Grunt 38 | . 2 9 10 17 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 21 | . . 4 9 8 Best Kill Streak 11 | . 1 5 11 6 Combat Bots Only 6 | . 1 5 6 6 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 5881 | . 45 1071 1570 3195 Core 973 | . 10 139 259 565 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 96 . . . Volleys Fired 445 | . 21 101 130 193 Largest 2 | . 2 2 2 2 Hottest 133 | . 80 83 133 96 Shots Fired 830 | . 42 202 224 362 Gun 704 | . 41 151 207 305 Cannon 126 | . 1 51 17 57 Launcher . | . . . . . Special . | . . . . . Kinetic 638 | . 21 151 154 312 Thermal 192 | . 21 51 70 50 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 6 18 13 20 Robot Miss Streak 9 | . 4 9 7 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 540 | . 20 109 137 274 Core Hits 272 | . 8 49 102 113 Critical Hits 5 | . . 1 . 4 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8420 | . 283 1901 2035 4201 Guns 6443 | . 266 1322 1745 3110 Cannons 1974 | . 17 579 290 1088 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 6345 | . 114 1322 1185 3724 Thermal 2072 | . 169 579 850 474 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Effects 34 | . . . 34 . Message Errors 5 | . . . 5 . Matter Fused 8 | . . . 8 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 5 | . . . 5 . Parts Rejected 1 | . . . 1 . Misfires 1 | . . . 1 . Targeting Errors 9 | . . . 9 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles 10 | . . . . 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | . 90 327 364 179 Average Temperature 58 | . 29 70 76 27 Received Heat Transfer 2244 | . 24 291 507 1422 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 2 1 Heat Transferred 3595 | . 481 1221 1240 653 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 689 | . 69 562 592 689 Average Influence 310 | . 34 230 342 411 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 26 | 100 100 55 10 . Level 1 43 | . . 20 58 59 Level 2 30 | . . 24 31 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 1 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 7 | . . 2 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 4 43 36 63 Peak Tracking Total 7 | . 2 7 7 6 Tactical Retreats 11 | . . 1 2 8 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 8 | . . 3 3 2 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 15 | . 1 4 7 3 Terminals 14 | . 1 4 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 4 13 19 6 Successful 23 | . 1 9 9 4 Failed 19 | . 3 4 10 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 9 | . 1 4 2 2 Terminals 40 | . 4 13 17 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 18 | . 1 7 8 2 Prototype ID Bank 5 | . 1 3 1 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . . . 4 . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . . . 1 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 10 | . 1 5 . 4 Terminals 4 | . . 2 . 2 Track 2 | . . 1 . 1 Botnet 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 2 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 4568 | 48 395 1177 1199 1749 Spaces Moved 2659 | 40 338 712 654 915 Core 39 | 38 . . . 1 Treads . | . . . . . Legs 41 | . . 41 . . Wheels 2579 | 2 338 671 654 914 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 103 110 Average Speed 109 | 88 92 108 109 118 Slowest Speed 1850 | 100 100 270 150 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 54 49 93 75 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 26 | . . . 2 24 Melee 2 | . . . 2 . Projectile 24 | . . . . 24 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 3507 | 51 378 925 925 1228 Wait 179 | . . 51 68 60 Move 2655 | 39 337 711 653 915 Hop . | . . . . . Pick Up 89 | 6 11 23 21 28 Fast Attach 13 | 2 1 4 4 2 Attach 40 | 4 . 6 13 17 Detach . | . . . . . Swap 33 | . 4 10 15 4 Drop 49 | . 4 19 18 8 Fire 445 | . 21 101 130 193 Melee 3 | . . . 3 . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 3) 392 | -10/Materials | Discovered new exit (range 5) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Discovered new exit (range 3) 892 | -9/Materials | Build established: Hauler-Mutant 1274 | -9/Materials | Identified exit to Mines 1274 | -9/Materials | Identified exit to Storage 1323 | -9/Materials | Discovered new exit (range 4) 1621 | -9/Materials | Entered Storage 2050 | -9/Storage | Core integrity fell below 50% 2350 | -9/Storage | Garrison activated, responded to threat 2430 | -9/Storage | Core integrity fell below 20% 2465 | -9/Storage | Lost 5 parts (4n1w) 2814 | -9/Storage | Discovered new exit (range 6) 2820 | -9/Storage | Entered Materials 2820 | -8/Materials | Evolved 2 slots: Utility x2 3231 | -8/Materials | Lost 3 parts (1p1n1w) 3295 | -8/Materials | Discovered new exit (range 9) 3825 | -8/Materials | Core integrity fell below 50% 4023 | -8/Materials | Discovered new exit (range 9) 4294 | -8/Materials | Core integrity fell below 20% 4298 | -8/Materials | Lost 3 parts (3n) 4483 | -8/Materials | Discovered new exit (range 7) 4569 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04474_ U-05 Engineer builds a Wall. 04478_ Slug penetrates A-02 Transporter. 04478_ A-02 Transporter destroyed. 04482_ Acquired 39 matter. 04483_ U-05 Engineer builds a Wall. 04483_ EXIT=FOUND 04501_ W-25 Informer sends out distress signal. 04505_ Slug penetrates Door. 04511_ Slug penetrates G-47 Trooper. 04511_ W-25 Informer knocked back. 04518_ U-05 Engineer builds a Wall. 04533_ Cld. Ion Engine destroyed. 04534_ U-05 Engineer builds a Wall. 04536_ G-47 Trooper knocked back. 04539_ Wheel destroyed. 04539_ Com. Wheel destroyed. 04541_ Gauss Cannon destroyed. 04557_ K-01 Serf collects debris. 04561_ G-47 Trooper destroyed. 04562_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # """ + !!!![#????????????????? | | # [ # !! [=#????##########??? | | # """=# ### !! [*#????# [! #??? | | # """ #"#"##?# #????# !! #??? | | # """ ####???# ######! ! #??? | | # """ #??????# # #??? | | # #??????# + #??? | | #######?????## # #### """"" #??? | | ????????????## # #??# """"" #??? | | ?########???##= #!!!!!!#??# """"" #??? | | # "T"?####!=#!!!!!!#??# #??? | | # # [ ########??####+###+#??? | | # # ##?? #???????# #?# #??? | | # + ##??##???????# #?# #??? | | # # #????????????# #?# #??? | | # """" # = #?????????######?# #??? | | ?? 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