Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 08:30:18 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (1787) 1787 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3130 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 105/400 Matter 272/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Hardened Light Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Heavy Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 49 | 6 13 30 Power 8 | 1 3 4 Engine 8 | 1 3 4 Core . | . . . Reactor . | . . . Propulsion 18 | 2 4 12 Treads 18 | 2 4 12 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 16 | 2 4 10 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 15 | 2 4 9 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 3 4 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 95 | . 98 93 Engine 12 | . 13 11 Treads 24 | . 28 22 Device 1 | . . 1 Storage 24 | . 27 22 Processor 6 | . . 11 Protection 2 | . . 3 Ballistic Gun 23 | . 27 21 Naked Turns . | . . . Heaviest Build 56 | 9 41 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 5 15 16 Most Carried 16 | 6 16 16 Average Carried 14 | 2 13 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 13 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1616 | 227 349 1040 Remotely . | . . . Salvage Created 2652 | . 625 2027 Parts 172 | . 46 126 Haulers Intercepted 8 | . 2 6 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 51 | . 14 37 Guns 47 | . 14 33 AOE 4 | . . 4 Classes Destroyed 10 | . 4 6 Builder 2 | . . 2 Tunneler 1 | . . 1 Hauler 8 | . 2 6 Recycler 2 | . . 2 Operator 3 | . . 3 Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 32 | . 11 21 Brawler 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 7 | . 2 7 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2658 | . 791 1867 Core 420 | . 125 295 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 235 | . 100 135 Largest 2 | . 2 2 Hottest 46 | . 40 46 Shots Fired 411 | . 174 237 Gun 405 | . 174 231 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 405 | . 174 231 Thermal . | . . . Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 26 | . 19 26 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 308 | . 127 181 Core Hits 133 | . 44 89 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3848 | . 1113 2735 Guns 3602 | . 1105 2497 Cannons . | . . . Explosions 212 | . . 212 Melee . | . . . Ramming 34 | . 8 26 Kinetic 3602 | . 1105 2497 Thermal 32 | . . 32 Explosive . | . . . Electromagnetic 180 | . . 180 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 18 | . 14 4 Message Errors 5 | . 3 2 Heat Flow Errors 2 | . 2 . Energy Discharges 6 | . 6 . Data Loss (minor) 3 | . 1 2 Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . . 54 Shots 4 | . . 4 Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature 427 | . 177 427 Average Temperature 40 | . 21 67 Received Heat Transfer 1098 | . 399 699 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 546 | . 201 546 Initial . | . . . Average 210 | . 50 312 Maximum Alert Level 2 | . 1 2 Low Security (%) 49 | 100 99 17 Level 1 32 | . . 52 Level 2 18 | . . 30 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 3 9 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 6 | . 2 4 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 12 | . 4 8 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 104 | . 32 72 Peak Tracking Total 6 | . 5 6 Tactical Retreats 7 | . 4 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 4 3 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 16 | . 7 9 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 72 | . 29 43 Successful 47 | . 13 34 Failed 25 | . 16 9 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 47 | . 27 20 Terminals 58 | . 29 29 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 2 | . . 2 Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 14 | . 5 9 Record 1 | . 1 . Prototype ID Bank 1 | . . 1 Terminal Index 2 | . 1 1 Unreport Threat 3 | . 2 1 Locate Traps 2 | . . 2 Transport Status 2 | . 1 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 3 | . . 3 Repair 3 | . . 3 Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 8 11 Terminals 19 | . 8 11 Assimilate 7 | . 2 5 Botnet 12 | . 6 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 6 8 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 140 | . . 140 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 5435 | 79 2020 3336 Spaces Moved 2572 | 43 1014 1515 Core 3 | 3 . . Treads 2569 | 40 1014 1515 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 174 | 152 168 179 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 66 | 5 99 95 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3146 | 54 1180 1912 Wait 201 | . 26 175 Move 2570 | 42 1013 1515 Hop . | . . . Pick Up 41 | 6 13 22 Fast Attach 12 | 6 2 4 Attach 8 | . 3 5 Detach 1 | . 1 . Swap 29 | . 8 21 Drop 45 | . 12 33 Fire 235 | . 100 135 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 2 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Discovered new exit (range 9) 871 | -10/Materials | Discovered new exit (range 10) 1862 | -10/Materials | Discovered new exit (range 15) 2100 | -10/Materials | Entered another Materials area 2100 | -9/Materials | Evolved 2 slots: Utility x2 2821 | -9/Materials | Discovered new exit (range 3) 2830 | -9/Materials | Identified exit to Storage 2875 | -9/Materials | Discovered new exit (range 16) 2907 | -9/Materials | Identified exit to Materials 3244 | -9/Materials | Core integrity fell below 50% 3396 | -9/Materials | Discovered exit to Materials (range 14) 4171 | -9/Materials | Discovered exit to Materials (range 4) 4902 | -9/Materials | Discovered new exit (range 7) 4911 | -9/Materials | Identified exit to Mines 5057 | -9/Materials | Repaired Imp. Assault Rifle 5096 | -9/Materials | Repaired Shock Bomb Launcher 5148 | -9/Materials | Repaired Imp. Assault Rifle 5300 | -9/Materials | First assault squad dispatched 5436 | -9/Materials | Self-destructed Last Messages --------------- 05296_ K-01 Serf collects debris. 05300_ ALERT: Significant disruption in Zone 3C, assault force dispatched. 05300_ K-01 Serf collects debris. 05368_ C-30 ARC bursts open, deploying its payload. 05368_ G-47 Trooper unfolds itself. 05368_ G-34 Mercenary unfolds itself. 05368_ L-31 Rogue unfolds itself. 05376_ A-02 Transporter destroyed. 05378_ K-01 Serf collects debris. 05379_ R-06 Scavenger collects Particle Gun. 05381_ K-01 Serf collects debris. 05388_ Acquired 36 matter. 05389_ K-01 Serf collects debris. 05390_ Matter Filter disabled. 05393_ YV 6 NNBCW:1J% KB/KS%PV5ZH 05393_ K-01 Serf collects debris. 05408_ T-07 Excavator destroyed. 05411_ Imp. Assault Rifle severed. 05424_ Hrd. Medium Armor Plating destroyed. 05424_ R-06 Scavenger collects Imp. Assault Rifle. Map ----- +----------------------------------------------------+ | ############+######%# # # """ """ # #?????? | | !+ "" # # / """ """ # #?????? | | ##### # T" # # """ """ # #?????? | | #???# # "" # # # #?????? | | ###############???# # # + # #?????? | | ??????????????????# ###### #^ ! + #?????? | | ??????????????????# #???## #############+####??? | | ??????????????????# #???# #????????# #??? | | ??????????????????# ##### #????????# #??? | | ??????????????????# #????????# ""#??? | | ??????????????????# # #????????# T"#??? | | ####??############# # #????????# ""#??? | | [ #??# # ###+###????????# #??? | | #??# # #????????????######+###??? | | #??# """ + % #????????????# # #????? | | #??# """ ""# #????????????# # #????? | | ####??# """ Y"# #????????????# # ###### | | ####??# ""# #####?#??????# # | | // #??# # # #??????# + | | // #??########+#### # """ #??????# # | | // ########### #??# # """ #??????# ######## | | # # #### # """ #??????# #??????? | | # // # # #??????# #???#### | | # // # # """ #??????######???# | | # / + l """ #???????????????# "" | | # # #@""" #???????????????# "" | | !# | ## """"" # #???????????????# "" | | #### ## """""! # #???????????????# | | + ## """""%!# "T" #???????????????# | | ####+######## """""==# """ #???????######### | | T#?# #??????# """"" #######???????# ####+ | | #### ######## """"" # ##+######! ##^ | | "%""" # ## | | !%!! # + ^ | | !![! + ## ^^ | | ########### ####+######## ##### # ## ^ | | ??????????# #? ??????##+####### ######### | | ??????????# # """ ! #??????????#""" #??????# | | ??????????# # """ #??????????#" #??????# | | ??????????# # """ #??????????#"| #??????# | | ######????# # ??????????#"" > #??????#### | | """ #????# # ##?????????#"! #?????????? | | """ #????# #########??????????#" #?????????? | | """ #????# # #???????????#""" #?????????? | | #????# # #???????????#### ############ | | #????# # #??????????????# ## # | | #????# # #??????????????# ##""" # | | #????#%# #??????????????# ##"R # | | #????# # #?????????????## ##""" """ # | | ######????# ##+#+################# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefAngularDoomcannon Manual? 0 Play Time 00:37:51 Cumulative 71.2 hours Start 2021.05.05 @ 23:18:03 End 2021.05.06 @ 08:30:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 27 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc712189-dded-4506-8a0f-a1ad0b74c07e