Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 15:56:23 Player: Mr.Manatee Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (525) 525 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2700 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Launcher Guidance Computer > --- WEAPON (4) ------- Advanced Beam Rifle > --- INVENTORY (4) ---- Ion Engine Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Launcher Guidance Computer Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Spread Laser Rocket Launcher Powered Hammer > --- INVENTORY -------- Ion Engine Explosive Trap Explosive Trap [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 2 | . . 2 . . . Parts Attached 26 | 6 2 3 4 2 9 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 . 2 . 4 Treads . | . . . . . . Leg 6 | . . . 2 . 4 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . . 2 . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 . 3 2 . 5 Energy Gun 7 | 1 . 1 . . 5 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . 1 . 1 1 12 Power 1 | . . . . . 1 Propulsion 6 | . 1 . 1 . 4 Utility 3 | . . . . . 3 Weapon 5 | . . . . 1 4 Highest Loss Streak 12 | . 1 . 1 1 12 Average Slot Usage (%) 87 | . 88 93 98 83 77 Engine 10 | . 14 11 11 9 6 Leg 6 | . . . 2 18 14 Wheel 13 | . 25 22 18 . . Device 8 | . 5 11 11 9 7 Storage 10 | . 14 11 11 9 7 Processor 2 | . . . . 2 9 Protection 2 | . . . . 2 6 Energy Gun 11 | . 14 11 11 9 12 Ballistic Gun 12 | . 14 22 19 6 . Launcher 5 | . . 4 11 9 6 Impact Weapon 3 | . . . 1 9 7 Naked Turns . | . . . . . . Heaviest Build 27 | 13 14 19 22 24 27 Greatest Support 26 | 20 26 26 26 20 20 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 5 Average Carried 5 | 4 5 5 5 5 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 6 6 6 6 4 4 Class Distribution -------------------- 71% | Mutant 16% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 625 | 281 35 58 44 . 207 Remotely . | . . . . . . Salvage Created 836 | 106 193 112 58 41 326 Parts 30 | 3 7 9 . 4 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 26 | . 2 3 15 1 5 Melee 4 | . . . . . 4 Guns 3 | . 2 1 . . . AOE 19 | . . 2 15 1 1 Classes Destroyed 6 | 2 1 1 1 . 1 Worker 1 | 1 . . . . . Recycler 3 | 1 1 . . . 1 Operator 1 | . . . . . 1 Grunt 7 | . 2 2 . . 3 Sentry 4 | . . 1 . 1 2 Assembled 15 | . . . 15 . . Best Kill Streak 15 | 2 3 2 15 1 4 Combat Bots Only 15 | . 2 2 15 1 3 Max Kills in Single Turn 6 | 2 1 1 6 1 1 Gunslinging . | . . . . . . Exploded 6 | . . 1 6 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2121 | . 167 41 195 158 1560 Core 612 | . 28 3 24 14 543 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 88 . 93 . . Volleys Fired 36 | 7 10 3 11 4 1 Largest 4 | 2 2 4 3 1 4 Hottest 244 | 70 70 120 73 33 244 Shots Fired 63 | 14 20 8 13 4 4 Gun 46 | 14 20 6 2 . 4 Cannon . | . . . . . . Launcher 17 | . . 2 11 4 . Special . | . . . . . . Kinetic 23 | 7 10 4 2 . . Thermal 23 | 7 10 2 . . 4 Explosive 17 | . . 2 11 4 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 3 4 5 3 7 2 Robot Miss Streak 3 | 1 2 2 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 9 13 5 3 4 23 Core Hits 53 | 3 7 4 25 4 10 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 21 | . . . . . 21 Impact 21 | . . . . . 21 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2687 | 117 180 107 1212 194 877 Guns 361 | 117 180 24 . . 40 Cannons . | . . . . . . Explosions 1671 | . . 83 1212 194 182 Melee 648 | . . . . . 648 Ramming 7 | . . . . . 7 Kinetic 159 | 68 79 12 . . . Thermal 202 | 49 101 12 . . 40 Explosive 1671 | . . 83 1212 194 182 Electromagnetic . | . . . . . . Impact 648 | . . . . . 648 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 206 | . . . 30 47 129 Projectiles . | . . . . . . Explosions 77 | . . . 30 47 . Melee 129 | . . . . . 129 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . 11 33 . 3 Shots 2 | . . 1 1 . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | 18 159 21 . . 168 Average Temperature 60 | 8 88 14 . . 86 Received Heat Transfer 886 | . 69 12 76 72 657 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 555 | 148 296 37 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 187 | 10 82 159 61 98 187 Average Influence 70 | 1 39 102 59 54 120 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 1 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 7 7 17 8 17 Peak Tracking Total 11 | . 5 3 11 6 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 9 | . 5 2 1 1 . Terminals 8 | . 5 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 3 1 4 . Successful 5 | . 2 . 1 2 . Failed 13 | . 8 3 . 2 . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 16 | . 10 3 . 3 . Terminals 17 | . 10 3 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 1 2 . Record 2 | . . . . 2 . Open Door 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 2 . 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1156 | 127 238 163 243 82 303 Spaces Moved 907 | 99 240 126 214 49 179 Core 87 | 6 . . . . 81 Treads . | . . . . . . Legs 160 | . . . 13 49 98 Wheels 660 | 93 240 126 201 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 150 50 Average Speed 94 | 78 84 90 94 150 107 Slowest Speed 150 | 80 90 90 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 45 16 70 8 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 129 | . . 13 75 28 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 129 | . . 13 75 28 13 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1118 | 132 255 170 246 54 261 Wait 94 | 12 . 36 6 . 40 Move 902 | 98 239 125 213 48 179 Hop . | . . . . . . Pick Up 18 | 9 2 2 5 . . Fast Attach 11 | 3 2 . 1 . 5 Attach 11 | 3 . 2 2 2 2 Detach 4 | . . . 1 . 3 Swap 4 | . . 1 1 . 2 Drop 12 | . 2 1 6 . 3 Fire 36 | 7 10 3 11 4 1 Melee 21 | . . . . . 21 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Weapon x2 524 | -9/Materials | Discovered new exit (range 5) 529 | -9/Materials | Entered Mines 530 | -9/Mines | Found a hidden stash of uninstalled traps 566 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 576 | -9/Mines | Assembled infested the area 620 | -9/Mines | Destroyed 15 combat bots 621 | -9/Mines | Learned location of Zion (-6) 703 | -9/Mines | Learned Materials terminal intel 718 | -9/Mines | Discovered new exit (range 12) 726 | -9/Mines | Met a Derelict shopkeep closing up shop 772 | -9/Mines | Entered Materials 772 | -8/Materials | Evolved 2 slots: Utility x2 773 | -8/Materials | Loaded intel: 12 terminal locations 828 | -8/Materials | Discovered new exit (range 10) 854 | -8/Materials | Entered Storage 1100 | -8/Storage | Core integrity fell below 50% 1111 | -8/Storage | Core integrity fell below 20% 1128 | -8/Storage | Lost 12 parts (1p4n3u4w) 1157 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01103_ Y-45 Defender heat damages Broken Beam Rifle. 01104_ K-01 Serf collects debris. 01105_ Y-45 Defender heat short circuits Broken Heat Sink. 01105_ K-01 Serf collects debris. 01108_ Acquired 45 matter. 01109_ Slammed into Y-45 Defender. 01109_ Broken Heat Sink melted. 01109_ Lgt. Treads melted. 01109_ Y-45 Defender destroyed. 01109_ K-01 Serf collects debris. 01125_ Acquired Prototype Energy Gun. 01125_ Identified Adv. Beam Rifle. 01127_ Acquired Adv. Beam Rifle. 01143_ Slammed into G-47 Trooper. 01147_ U-05 Engineer lays Concrete. 01150_ U-05 Engineer builds a Wall. 01154_ K-01 Serf collects debris. 01155_ U-05 Engineer lays Concrete. 01156_ Acquired 35 matter. 01157_ U-05 Engineer lays Concrete. 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