Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 02:12:10 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (325) 1625 Value Destroyed (9186) 9186 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 17384 Bonus ------- High Alert Combat Kills 721 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -222 Cogmind --------- Core Integrity 412/850 Matter 251/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Hovering (135) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Airjet Backup Propulsion VII Backup Propulsion VII > --- UTILITY (6) ------ High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Light Regenerative Plating > --- WEAPON (2) ------- Nanosword > --- INVENTORY (20) --- Improved Cooling System Experimental Optical Array Transport Network Coupler Advanced Melee Analysis Suite Microactuators Microactuators Improved Transmission Jammer Advanced ECM Suite Experimental Propulsion Shielding Graphene Brace Combat Drone Bay (2/2) Neutron Cannon Improved Heavy Machine Gun Precision Rocket Launcher Precision Rocket Launcher Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Multireflex Exoskeleton Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Light Regenerative Plating Improved Hacking Suite > --- WEAPON ----------- HERF Cannon Nanosword > --- INVENTORY -------- Improved Cooling System Experimental Optical Array Improved Sensor Array Transport Network Coupler Advanced Melee Analysis Suite Microactuators Microactuators Improved Transmission Jammer Advanced ECM Suite Experimental Propulsion Shielding Graphene Brace Combat Drone Bay Neutron Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Precision Rocket Launcher Precision Rocket Launcher Remote Datajack Power Sword [Rating: 90] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . 1 . . Utility 4 | . . . 1 . 1 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 160 | 7 7 1 23 4 25 29 7 6 4 3 . 5 25 2 12 Power 14 | 1 1 . 4 . 4 1 . . 1 . . . 2 . . Engine 6 | 1 1 . 3 . 1 . . . . . . . . . . Core 6 | . . . 1 . 3 1 . . . . . . 1 . . Reactor 2 | . . . . . . . . . 1 . . . 1 . . Propulsion 58 | 2 1 . 9 2 8 13 . 2 . 1 . 3 7 1 9 Treads 29 | 2 1 . 9 2 8 5 . 1 . 1 . . . . . Leg 16 | . . . . . . 7 . 1 . . . 3 1 . 4 Wheel 2 | . . . . . . 1 . . . . . . 1 . . Hover 11 | . . . . . . . . . . . . . 5 1 5 Flight . | . . . . . . . . . . . . . . . . Utility 45 | 2 2 . 4 . 6 7 1 4 1 2 . 2 12 . 2 Device 11 | 1 . . . . 1 1 1 2 . 1 . 1 3 . . Storage 6 | 1 2 . 1 . 1 . . . . . . . 1 . . Processor 11 | . . . 2 . . 4 . . 1 1 . . 2 . 1 Hackware 3 | . . . . . . . . . . . . . 3 . . Protection 14 | . . . 1 . 4 2 . 2 . . . 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 3 1 6 2 7 8 6 . 2 . . . 4 1 1 Energy Gun 4 | . 1 . 1 . . 2 . . . . . . . . . Energy Cannon 4 | . . . . . . . 3 . . . . . 1 . . Ballistic Gun 12 | 2 . . 1 . 4 3 2 . . . . . . . . Ballistic Cannon 7 | . 2 . 2 . . 1 1 . 1 . . . . . . Launcher 12 | . . 1 2 2 3 2 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 2 . 2 7 2 . . 1 . 1 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . Parts Lost 53 | . . . 4 . 11 21 . 1 2 . . 1 5 1 7 Power 7 | . . . 1 . 2 1 . . 1 . . . 1 . 1 Propulsion 26 | . . . 2 . 5 11 . 1 . . . 1 2 1 3 Utility 10 | . . . . . 2 4 . . 1 . . . 1 . 2 Weapon 10 | . . . 1 . 2 5 . . . . . . 1 . 1 Highest Loss Streak 11 | . . . 2 . 4 11 . 1 2 . . 1 2 1 4 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . Average Backups 15 | 1 7 11 14 15 13 18 19 20 19 18 18 18 18 19 18 Power 1 | . 1 2 . 1 1 . 1 2 1 1 1 1 . . . Propulsion 1 | . . . 2 4 2 2 . . . . . . . . . Utility 4 | . . 1 . . . 6 7 8 8 8 8 8 10 11 10 Weapon 7 | . 4 7 9 9 8 8 9 9 8 8 8 8 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . . . 8 . 1 5 3 1 . 1 . . 7 . 11 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 22 | . . . . . . 3 3 1 . 1 . . 5 . 9 Weapon 13 | . . . 8 . 1 2 . . . . . . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 92 | . 87 100 96 100 94 92 92 97 91 97 86 98 82 79 80 Engine 3 | . 14 14 7 . 1 . . . . . . . . . . Core 4 | . . . 3 11 6 6 7 7 3 . . . 3 6 6 Reactor 1 | . . . . . . . . . 3 7 7 7 2 . . Treads 16 | . 28 28 31 33 34 21 . 3 . 4 7 4 . . . Leg 10 | . . . . . . 11 30 31 30 30 30 31 6 . 6 Hover 3 | . . . . . . . . . . . . . 16 19 17 Device 3 | . . . . . 1 1 3 6 6 4 7 5 8 6 4 Storage 9 | . 15 28 11 11 9 7 7 7 7 7 7 7 6 6 6 Processor 17 | . . . 18 22 15 19 26 23 23 24 23 23 20 20 20 Protection 1 | . . . . . 6 4 . . . . . 1 1 . 3 Energy Cannon 1 | . . . . . . . 6 1 8 5 1 . . . . Ballistic Gun 5 | . 8 . . . 15 12 3 13 . . . . 2 . 5 Ballistic Cannon 9 | . 19 27 21 21 2 . . . 6 8 1 14 3 . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 13 4 Peak Build Rating 90 | 7 10 10 18 18 29 70 71 74 74 78 75 83 87 83 90 Average Rating 45 | 5 8 10 15 18 25 42 68 71 71 75 64 74 78 76 78 On Entrance 47 | . 7 10 10 18 18 28 67 69 71 74 75 74 78 80 75 Avg Prop Armor Cover (%) 6 | . . . . . . 1 . 8 . 7 10 7 1 . 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 43 43 43 35 69 69 68 74 80 80 74 80 81 57 69 Greatest Support 124 | 40 40 40 60 60 80 114 99 119 104 104 104 124 124 61 90 Greatest Overweight (x) 2 | . 1 1 1 . . 1 . 1 . . . 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 12 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 7 11 14 15 13 18 19 20 19 19 19 19 19 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 12 15 15 13 20 20 20 20 19 19 20 20 20 18 Class Distribution -------------------- 63% | Mutant 18% | Skirmisher 8% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scout | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 8228 | 343 436 170 1058 101 1608 1064 124 234 635 212 . 430 1322 . 491 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10852 | 195 570 266 1464 139 2571 1705 559 243 388 247 . 163 1557 . 785 Parts 599 | 23 32 19 90 22 151 103 5 10 19 6 . 13 67 . 39 Haulers Intercepted 25 | . 2 . 5 . 6 4 . 1 . 1 . . 4 . 2 Recyclers Shooed 7 | . . . 1 . 4 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 19 6 . 16 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 218 | . 16 12 33 11 53 32 . 2 14 6 . 8 19 . 12 Melee 3 | . . . . . . . . . . . . . 2 . 1 Guns 79 | . 8 . . . 38 20 . 2 . . . . 6 . 5 Cannons 68 | . 8 9 19 1 6 . . . 12 1 . 4 7 . 1 AOE 67 | . . 3 14 10 9 12 . . 2 5 . 4 4 . 4 Classes Destroyed 18 | 3 4 1 2 . 6 1 . . . 1 . . . . . Worker 24 | 2 2 1 6 1 4 1 . 2 . . . . 4 . 1 Builder 12 | . . 1 . . 3 5 . . . . . . 3 . . Tunneler 6 | 4 . . 1 . . . . . . . . . . . 1 Hauler 25 | . 2 . 5 . 6 4 . 1 . 1 . . 4 . 2 Recycler 24 | 1 . . 7 . 5 4 . 1 . . . . 4 . 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . Watcher 13 | . . . 5 . 4 . . 1 . . . . 2 . 1 Swarmer 74 | . 6 6 7 9 17 3 . . 5 . . 4 10 . 7 Grunt 77 | . 10 6 17 . 20 8 . . 4 5 . 4 2 . 1 Brawler 2 | . . . . . 1 . . . 1 . . . . . . Duelist 4 | . . . . . 1 . . . 3 . . . . . . Protector 3 | . . . . . 1 2 . . . . . . . . . Sentry 30 | . . . 9 2 10 3 . . 1 1 . . 3 . 1 Specialist 7 | . . . . . 2 5 . . . . . . . . . Hunter 10 | . . . . . 1 5 . . . . . . 1 . 3 Programmer 11 | . . . . . . 6 . 2 . . . . 3 . . Samaritan 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 4 3 4 8 6 9 11 . 3 6 6 . 4 8 . 8 Combat Bots Only 9 | . 3 3 7 6 6 9 . 1 6 5 . 4 5 . 4 Max Kills in Single Turn 5 | 1 1 2 3 4 3 5 . 1 2 2 . 3 4 . 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 4 | . . 1 3 3 2 4 . . 2 2 . 3 4 . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1431 | . 62 38 99 35 271 400 . 32 53 31 . 39 259 1 111 Missed 490 | . 19 16 36 11 72 148 . 8 14 17 . 20 98 . 31 Hits 941 | . 43 22 63 24 199 252 . 24 39 14 . 19 161 1 80 Melee 4 | . . . . . . . . . 3 . . . . 1 . Projectile 937 | . 43 22 63 24 199 252 . 24 36 14 . 19 161 . 80 Critical Strikes 38 | . 1 . 2 . 13 12 . 2 . . . 1 5 1 1 Actively Blocked 4 | . . . . . 2 . . . . . . . 2 . . Damage Taken 12701 | . 419 268 822 333 2801 3568 . 372 651 112 . 322 1753 60 1220 Core 1493 | . 84 41 73 57 243 462 . 45 45 5 . . 221 . 217 Absorbed by Shields 252 | . . . . . . 252 . . . . . . . . . Redirected to Shielding 103 | . . . . . 103 . . . . . . . . . . Regen/Repaired (Parts) 260 | . . . . . . . . 142 . . . . . . 118 Core Remaining (%) 58 | 100 . 50 . 67 55 . . . . . . 20 . . . Volleys Fired 738 | 20 47 24 83 7 160 112 23 36 47 29 . 15 99 . 36 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 . 2 Hottest 180 | 40 66 66 89 66 66 148 180 180 180 90 . 66 90 . 88 Shots Fired 1344 | 40 93 44 160 11 317 220 49 59 77 33 . 29 153 . 59 Gun 704 | 40 40 . 2 . 238 204 13 49 . . . . 72 . 46 Cannon 582 | . 53 40 146 4 64 7 36 10 76 29 . 27 80 . 10 Launcher 58 | . . 4 12 7 15 9 . . 1 4 . 2 1 . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 1119 | 40 93 40 146 4 302 183 12 49 38 7 . 27 132 . 46 Thermal 148 | . . . 2 . . 25 36 10 38 22 . . 15 . . Explosive 58 | . . 4 12 7 15 9 . . 1 4 . 2 1 . 3 Electromagnetic 19 | . . . . . . 3 1 . . . . . 5 . 10 Robot Hit Streak 53 | 6 8 6 13 3 53 34 17 9 6 8 . 11 20 . 13 Robot Miss Streak 7 | 3 3 2 2 2 4 3 1 7 4 1 . 2 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . . . 7 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 932 | 25 51 23 104 3 255 169 39 29 28 13 . 21 121 . 51 Core Hits 481 | 8 25 18 65 16 128 93 6 10 19 16 . 12 46 . 19 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . Critical Strikes 28 | . 3 1 6 . 4 5 . . 2 1 . . 5 . 1 Burn 5 | . . . 2 . . 3 . . . . . . . . . Destroy 4 | . . . . . 1 2 . . . . . . . . 1 Blast 17 | . 3 1 4 . 3 . . . 2 1 . . 3 . . Corrupt 1 | . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 82 | . . . . . . . . . . . . . 59 9 14 Impact . | . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . . . 59 9 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . 7 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29166 | 276 925 765 3591 575 5285 5534 1354 895 1232 987 . 1157 4492 . 2098 Guns 9733 | 276 307 . 35 . 3038 3039 222 627 . . . . 1340 . 849 Cannons 9651 | . 605 490 2134 44 887 107 1132 148 1092 402 . 772 1603 . 235 Explosions 7533 | . . 255 1379 529 1275 2349 . 32 140 585 . 385 253 . 351 Melee 1941 | . . . . . . . . . . . . . 1296 . 645 Ramming 308 | . 13 20 43 2 85 39 . 88 . . . . . . 18 Kinetic 16474 | 276 912 490 2134 44 3925 2562 222 627 831 213 . 772 2617 . 849 Thermal 2480 | . . . 35 . . 539 1132 180 261 189 . . 144 . . Explosive 7501 | . . 255 1379 529 1275 2349 . . 140 585 . 385 253 . 351 Electromagnetic 462 | . . . . . . 45 . . . . . . 182 . 235 Impact . | . . . . . . . . . . . . . . . . Slashing 1941 | . . . . . . . . . . . . . 1296 . 645 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . 6 6 7 7 7 7 8 3 3 3 Average Corruption 3 | . 1 1 1 1 . 4 6 6 7 7 7 7 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 239 | . 7 4 7 4 . 24 16 30 32 30 3 33 31 4 14 Message Errors 63 | . 2 1 2 1 . 6 3 7 6 13 2 8 5 3 4 Matter Fused 53 | . . . 2 . . 3 1 8 9 5 . 9 11 1 4 Heat Flow Errors 34 | . 3 2 2 1 . 2 2 5 3 3 . 6 3 . 2 Energy Discharges 27 | . 1 . . 1 . 1 1 4 6 1 . 7 3 . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 28 | . . 1 1 1 . 2 3 2 5 4 1 2 4 . 2 Data Loss (major) 10 | . . . . . . 1 1 2 1 3 . . 2 . . Misfires 9 | . . . . . . 2 3 . 2 1 . 1 . . . Alerts 4 | . . . . . . 1 2 . . . . . 1 . . Weapon Failures 10 | . 1 . . . . 5 . 2 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1201 | . . 8 76 8 21 132 . 36 29 70 . 30 434 . 357 Projectiles 236 | . . . 18 . 9 . . 36 29 30 . 15 99 . . Explosions 325 | . . 8 58 8 12 132 . . . 40 . 15 33 . 19 Melee 640 | . . . . . . . . . . . . . 302 . 338 Knockbacks 45 | . 1 5 13 . 5 . . . 7 . . 3 11 . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 37 | . 1 3 11 . 4 . . . 7 . . 3 8 . . Secondary 7 | . . 2 2 . . . . . . . . . 3 . . Self-Inflicted Damage 481 | . . 27 . 61 . 371 . 22 . . . . . . . Shots 10 | . . 1 . 3 . 5 . 1 . . . . . . . Rammed 37 | . 4 7 10 2 12 2 . . . . . . . . . Targets Rammed 57 | . 4 7 11 2 15 6 . 8 . . . . . . 4 Kicked 14 | . . . . . . 2 . 8 . . . . . . 4 Crushed 6 | . . . 1 . 3 2 . . . . . . . . . Highest Temperature 405 | . 257 207 215 140 81 275 248 194 405 253 . 261 172 . 200 Average Temperature 63 | . 53 60 44 30 23 71 81 69 92 73 . 79 55 . 62 Received Heat Transfer 3238 | . 153 93 366 54 1323 382 . 126 201 33 . 90 336 . 81 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . . . . . . . 8 . 2 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . 3 . . . . . . . . . Heat Transferred 1522 | . . . 222 . . 1250 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . 2 1 3 3 1 . . . . . 2 . . Low Security (%) 52 | 100 100 100 48 12 16 . 63 100 . . . . 46 100 100 Level 1 24 | . . . 6 87 19 71 36 . . . . . 34 . . Level 2 16 | . . . 44 . 28 22 . . . . . . 18 . . Level 3 6 | . . . . . 36 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Peak Influence 1003 | 10 133 98 585 307 1003 845 294 31 . . . . 543 188 195 Initial 449 | . . 28 33 228 77 449 294 30 . . . . 8 188 80 Average 249 | 1 79 21 295 238 528 382 166 5 . . . . 237 150 95 Influence Increases 7614 | 35 557 333 1193 297 1670 1136 4 103 310 125 . 267 1137 7 440 Destroy 0b10 Robot/C 4360 | . 320 240 660 220 1040 600 . 40 280 120 . 220 380 . 240 Destroy 0b10 Robot/NC 550 | 35 25 10 120 5 120 80 . 25 . 5 . . 90 . 35 Destroy Leader 1024 | . 64 50 190 20 270 168 . 24 30 . . 30 122 . 56 Allied During Kill 20 | . . . . 3 . . . . . . . 17 . . . Successful Hack 184 | . 39 . 23 . 14 . . 7 . . . . 81 . 20 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . Disable Machine 435 | . 30 15 75 . 75 135 . . . . . . 60 . 45 Destroy Structure 396 | . 4 18 50 49 76 108 4 7 . . . . 59 7 14 Lose Combat Pursuer 525 | . 15 . 15 . 75 45 . . . . . . 345 . 30 Influence Decreases 7482 | 35 483 321 694 683 880 1284 801 128 317 137 . 253 612 431 423 Entered New Map 2082 | . . 46 53 357 122 540 547 14 8 3 . . 6 351 35 Time Decay 4870 | 35 483 275 601 326 648 534 254 114 289 134 . 233 556 70 318 Lost Part 510 | . . . 40 . 110 210 . . 20 . . . 50 10 70 Lost Ally 20 | . . . . . . . . . . . . 20 . . . Squads Dispatched 46 | . 3 . 4 . 10 6 . 8 . . . . 11 . 4 Investigation 18 | . 3 . 3 . 1 1 . 4 . . . . 4 . 2 Extermination 11 | . . . . . . 3 . 3 . . . . 5 . . Reinforcement 11 | . . . 1 . 4 2 . 1 . . . . 1 . 2 Assault 2 | . . . . . 2 . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 3 . 1 Construction Impeded 2 | . . . . . 2 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 25 | . 3 . 9 . 8 . . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 356 | . 35 12 44 13 79 51 . 14 14 3 . 10 53 4 24 Peak Tracking Total 12 | . 4 3 8 6 6 12 . 4 4 3 . 4 9 4 8 Tactical Retreats 29 | . 1 . 1 . 4 3 . . . . . . 18 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 13 | . 2 . 2 . 2 2 . 2 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 30 | . 2 1 5 1 5 9 . . . . . . 4 . 3 Max in Single Turn 4 | . 1 1 1 1 1 4 . . . . . . 1 . 2 Garrison Access 4 | . . . . . 1 . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 77 | . 10 . 11 . 9 4 . 13 1 . 3 . 22 . 4 Terminals 38 | . 8 . 7 . 6 1 . 7 . . . . 9 . . Fabricators 8 | . . . . . . 2 . 2 . . . . 4 . . Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 Recycling Units 9 | . 2 . 2 . . . . 2 . . . . 2 . 1 Scanalyzers 9 | . . . 2 . 2 . . . . . . . 4 . 1 Garrison Access 6 | . . . . . 1 1 . . . . . . 3 . 1 Total Hacks 202 | . 35 . 32 . 20 8 . 26 1 . 24 . 44 . 12 Successful 110 | . 19 . 17 . 9 2 . 6 1 . 24 . 24 . 8 Failed 91 | . 16 . 15 . 11 6 . 20 . . . . 19 . 4 Catastrophic 21 | . 2 . 1 . 1 2 . 8 . . . . 6 . 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 89 | . 32 . 21 . 15 2 . 9 . . . . 8 . 2 Terminals 96 | . 31 . 23 . 15 2 . 11 . . . . 14 . . Fabricators 20 | . . . . . . 4 . 5 . . . . 11 . . Repair Stations 8 | . . . . . . . . 5 . . . . . . 3 Recycling Units 18 | . 4 . 4 . . . . 5 . . . . 3 . 2 Scanalyzers 24 | . . . 5 . 3 . . . . . . . 11 . 5 Garrison Access 11 | . . . . . 2 2 . . . . . . 5 . 2 Terminal Hacks 37 | . 3 . 3 . . . . 1 1 . 24 . 5 . . Record 6 | . . . . . . . . . . . 6 . . . . Part Schematic 13 | . . . . . . . . . . . 12 . 1 . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 3 . 1 . . Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 9 | . . . . . . 2 . . . . . . 7 . . Network Status 3 | . . . . . . 2 . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . 4 . . Build 2 | . . . . . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . . 1 . . . . . . 1 Scan Component 2 | . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 7 | . 2 . 1 . . . . 1 . . . . 2 . 1 Retrieve Components 7 | . 2 . 1 . . . . 1 . . . . 2 . 1 Scanalyzer 15 | . . . 4 . 3 . . . . . . . 4 . 4 Insert Component 3 | . . . . . . . . . . . . . 2 . 1 Analyze 1 | . . . . . . . . . . . . . 1 . . Retrieve Study 11 | . . . 4 . 3 . . . . . . . 1 . 3 Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 2 . 1 Seal Access 4 | . . . . . 1 . . . . . . . 2 . 1 Unauthorized Hacks 36 | . 14 . 9 . 5 . . 3 . . . . 4 . 1 Terminals 25 | . 12 . 7 . 5 . . . . . . . 1 . . Track 2 | . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . Botnet 8 | . 5 . 2 . 1 . . . . . . . . . . Skim 14 | . 6 . 5 . 3 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . Haulers 1 | . . . . . . . . . . . . . 1 . . Recompile 2 | . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 Patch 3 | . . . . . . . . 2 . . . . . . 1 Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 10 . 7 4 . 13 . . . . 18 . 3 Full Trace Events 7 | . 2 . . . 1 1 . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 12 . 2 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . 2 . . Time 160 | . . . . . . . . . . . . . 160 . . Total Part Build Rating 11 | . . . . . . . . . . . . . 11 . . Part Studies Acquired 11 | . . . 4 . 3 . . . . . . . 1 . 3 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 32 | . 19 . 9 . . . . 1 . . . . 3 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 3 | . . . . 1 . . . . . . . 1 1 . . Largest Group 1 | . . . . 1 . . . . . . . 1 1 . . Highest-Rated Group 96 | . . . . 31 . . . . . . . 96 26 . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . 96 26 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 13 | . . . . . . . . . . . . 13 . . . Total Damage 284 | . . . . . . . . . . . . 284 . . . Kills 3 | . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8697 | 5 48 . 58 . 284 487 544 1035 1334 831 117 852 2241 157 704 Optics 8302 | . . . . . . 487 544 1035 1334 831 117 852 2241 157 704 Sensors 5381 | . . . . . . . . 230 1061 538 117 680 2053 157 545 Terrain 284 | . . . . . 284 . . . . . . . . . . Seismic 111 | 5 48 . 58 . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . 1 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 3 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 16858 | 148 1326 1022 1935 738 2366 1508 544 1035 1334 831 117 852 2241 157 704 Spaces Moved 10446 | 49 675 386 964 439 1022 710 374 747 912 590 94 627 2301 139 417 Core 2 | 2 . . . . . . . . . . . . . . . Treads 3962 | 47 675 386 964 439 1022 429 . . . . . . . . . Legs 3996 | . . . . . . 281 374 747 912 590 94 627 293 . 78 Wheels . | . . . . . . . . . . . . . . . . Hover 2486 | . . . . . . . . . . . . . 2008 139 339 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 240 160 160 160 120 120 120 122 122 122 122 45 45 58 Average Speed 127 | 155 167 240 163 160 161 144 120 120 122 122 122 126 63 95 123 Slowest Speed 240 | 160 240 240 240 160 165 190 120 190 122 122 122 193 196 106 221 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 98 91 94 98 82 22 90 29 81 75 77 74 63 84 16 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 9 | . 3 1 2 . . . . . 1 1 1 . . . . Known Exits Taken 8 | . . 1 1 1 . . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . Scrap Searched 11 | . . 2 . 2 . . . . 2 3 . 2 . . . Spaces Dug 119 | . . . . 14 21 . . 3 35 6 . . 28 7 5 Terrain Destroyed 601 | . . 25 48 63 85 120 4 5 63 68 . 29 62 7 22 Melee 37 | . . . . . . . . . . . . . 25 7 5 Projectile 128 | . . 6 7 . 3 3 4 5 45 18 . 6 31 . . AOE 436 | . . 19 41 63 82 117 . . 18 50 . 23 6 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total 12490 | 77 771 428 1165 461 1400 975 420 819 1044 660 97 656 2834 151 532 Wait 663 | . 24 8 27 . 147 58 2 5 67 26 . 1 283 3 12 Move 10433 | 48 674 385 963 438 1021 710 373 746 911 589 93 626 2301 138 417 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | 2 8 2 20 1 6 32 7 2 2 1 . 1 14 . 6 Fast Attach 65 | 7 2 . 5 . 6 12 . 4 . 1 1 2 13 1 11 Attach 50 | . . . 5 . 10 17 1 . 2 1 1 . 10 . 3 Detach 22 | . 2 . 3 . 1 4 1 . . 1 1 1 6 . 2 Swap 188 | . 6 2 23 10 29 10 6 15 14 11 . 8 39 1 14 Drop 98 | . 4 . 25 3 5 14 6 3 1 1 1 2 18 1 14 Fire 738 | 20 47 24 83 7 160 112 23 36 47 29 . 15 99 . 36 Melee 71 | . . . . . . . . . . . . . 51 7 13 Ram . | . . . . . . . . . . . . . . . . Kick 14 | . . . . . . 2 . 8 . . . . . . 4 Crush 43 | . 4 7 11 2 15 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 6) 1012 | -10/Materials | Discovered new exit (range 9) 1105 | -10/Materials | Discovered new exit (range 9) 1260 | -10/Materials | Discovered new exit (range 10) 1318 | -10/Materials | Learned location of 2 exits from Subcaves 1343 | -10/Materials | Discovered new exit (range 5) 1374 | -10/Materials | Learned 4 Recycling zone layouts 1388 | -10/Materials | Learned location of Mines (-9) 1392 | -10/Materials | Learned location of 2 exits from Materials 1406 | -10/Materials | Identified exit to Materials 1406 | -10/Materials | Identified exit to Subcaves 1475 | -10/Materials | Entered Mines 1475 | -10/Mines | Discovered exit to Materials (range 15) 1492 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1693 | -10/Mines | Learned location of Zion (-6) 2110 | -10/Mines | Discovered exit to Subcaves (range 11) 2497 | -10/Mines | Entered Materials 2497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -9/Materials | Identified exit to Materials 2499 | -9/Materials | Identified exit to Mines 3516 | -9/Materials | Destroyed 7 combat bots 4243 | -9/Materials | Discovered exit to Materials (range 14) 4432 | -9/Materials | Entered Mines 4466 | -9/Mines | Met a Derelict bent on vengeance 4476 | -9/Mines | Found a hidden stash of uninstalled traps 4542 | -9/Mines | Discovered exit to Materials (range 10) 4598 | -9/Mines | Learned Materials security intel 4664 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4664 | -9/Mines | Discovered new exit (range 5) 4875 | -9/Mines | Received a Mining Laser from a helpful Derelict 4997 | -9/Mines | Discovered exit to Materials (range 11) 5170 | -9/Mines | Entered Materials 5170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5943 | -8/Materials | Garrison activated, responded to threat 6160 | -8/Materials | Discovered new exit (range 12) 6370 | -8/Materials | First assault squad dispatched 6913 | -8/Materials | Lost 4 parts (2n1u1w) 7315 | -8/Materials | Discovered new exit (range 16) 7335 | -8/Materials | Sterilization system engaged 7335 | -8/Materials | Non-combat units ordered to evacuate 7435 | -8/Materials | Combat units ordered to evacuate 7536 | -8/Materials | Entered Factory 7536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7537 | -7/Factory | Identified exit to Storage 8110 | -7/Factory | Build established: Scavenger-Mutant 8460 | -7/Factory | Cargo convoy interrupted 8490 | -7/Factory | Destroyed 9 combat bots 8532 | -7/Factory | Lost 11 parts (1p5n3u2w) 8846 | -7/Factory | Lost 3 parts (2n1w) 8913 | -7/Factory | Build established: Mutant 8965 | -7/Factory | Core integrity fell below 50% 9044 | -7/Factory | Sucked down chute 9044 | -7/Factory | Entered Waste 9044 | -7/Waste | The area was eerily silent 9244 | -7/Waste | Discovered new exit (range 12) 9587 | -7/Waste | Identified exit to Factory 9588 | -7/Waste | Entered Factory 10016 | -7/Factory | Discovered new exit (range 16) 10039 | -7/Factory | Identified exit to Factory 10200 | -7/Factory | Identified exit to Lower Caves 10623 | -7/Factory | Entered Lower Caves 10733 | -7/Lower Caves | Learned 8 Factory zone layouts 10821 | -7/Lower Caves | Identified exit to Lower Caves 10849 | -7/Lower Caves | Spotted B-75 Beast 10922 | -7/Lower Caves | Build established: Skirmisher 11613 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11957 | -7/Lower Caves | Entered another Lower Caves area 11987 | -7/Lower Caves | Discovered exit to Factory (range 18) 11990 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12011 | -7/Lower Caves | Identified exit to Data Miner 12157 | -7/Lower Caves | Learned location of 1 exit from Factory 12788 | -7/Lower Caves | Entered Data Miner 12788 | -7/Data Miner | Discovered new exit (range 6) 12804 | -7/Data Miner | Met Data Miner 12849 | -7/Data Miner | Learned location of Section 7 (-2) 12849 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12864 | -7/Data Miner | Received God Mode back door access code from Data Miner 12903 | -7/Data Miner | Identified exit to Proximity Caves 12905 | -7/Data Miner | Entered Proximity Caves 12956 | -6/Proximity Caves | Escorted by Enhanced Grunt 13441 | -6/Proximity Caves | Found Prototype Device 13456 | -6/Proximity Caves | Identified Exp. Thermal Shield 13562 | -6/Proximity Caves | Spotted B-75 Beast 13582 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13757 | -6/Proximity Caves | Entered Factory 13757 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13758 | -6/Factory | Identified exit to Factory 14276 | -6/Factory | Spotted B-75 Beast 14323 | -6/Factory | Central database locked down 14561 | -6/Factory | Discovered exit to Factory (range 11) 14983 | -6/Factory | Identified exit to Lower Caves 15085 | -6/Factory | Incoming investigation squad redirected 15135 | -6/Factory | Incoming investigation squad redirected 15140 | -6/Factory | Build established: Scout 15436 | -6/Factory | Discovered exit to Factory (range 13) 15523 | -6/Factory | Fabricated Lgt. Regenerative Plating? 15570 | -6/Factory | Incoming investigation squad redirected 15753 | -6/Factory | Fabricated Combat Drone Bay (x1) 15898 | -6/Factory | Garrison activated, responded to threat 15998 | -6/Factory | Manually triggered Chute Trap 15998 | -6/Factory | Sucked down chute 15998 | -6/Factory | Entered Waste 16022 | -6/Waste | Spotted C-40 Crusher 16043 | -6/Waste | Spotted C-40 Crusher 16050 | -6/Waste | Spotted C-40 Crusher 16062 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16090 | -6/Waste | Spotted C-40 Crusher 16115 | -6/Waste | Discovered new exit (range 23) 16154 | -6/Waste | Identified exit to Factory 16155 | -6/Waste | Entered Factory 16813 | -6/Factory | Incoming investigation squad redirected 16853 | -6/Factory | Core integrity fell below 50% 16859 | -6/Factory | Self-destructed Last Messages --------------- 16835_ Destroyed Imp. Hover Unit. 16838_ W-25 Informer sends out distress signal. 16842_ Slug penetrates Wall. 16842_ Penetrated by Slug. 16842_ K-01 Serf destroyed. 16846_ Penetrated by Slug. 16852_ Slug penetrates Wall. 16852_ Penetrated by Slug. 16853_ H-66 Slayer destroyed. 16855_ Slug penetrates Wall. 16855_ Backup Propulsion VII destroyed. 16855_ K-01 Serf collects debris. 16855_ R-10 Processor collects Phase Shifter. 16855_ Acquired 65 matter. 16857_ System corrupted: Matter fused (-5). 16857_ Imp. Sensor Array destroyed. 16858_ K-01 Serf collects debris. 16858_ Backup Propulsion VII destroyed. 16858_ Fission Core+ destroyed. 16858_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????## +??????????????????????? | | ??????????########### #??????????????????????? | | ??????????# "" # #??????????????????????? | | ??????????# ""S # #??????????????????????? | | ??????????# "" """ # #??????????????????????? | | ??????????# """ #u %#??????????????????????? | | ??????????# """ # ^^ #???##########?????????? | | ??????????# # ^ #?? #?????????? | | ?????? ? # """ """ # #?? !!! #?????????? | | ???"" # """ """ # #? !!! #?????????? | | ??? # """ """ # #? !!! #?????????? | | ???" # # # #?????????? | | ???" # """ """ # # #?????????? | | ??"" # """ """ # + #?????????? | | ? "" # """ """ ; # """"""" #?????????? | | "" # # # """""""????????????? | | ? # # #? """"""?????????????? | | """ # # #? """"""?????????????? | | """ ########### R#?? ?????????????? | | ?""" w s [@#############??????????? | | ? "" ss =!h +? | | ???" s k #############??????????? | | ??? """" """" """" #??????????????????????? | | ????? """" """" """" #??########????????????? | | ??????# """" """" """" #? ?????????????? | | ??????# """" """" """" #?""" """ ?????????????? | | ???#### """" """" """" # """ """ #????????????? | | ???# ## " " """" """" # """ """ #????????????? | | ????# " """" """" + #????????????? | | ????# # #????????????? | | ????# " """" """" # #????????????? | | ???## % " """" """" w#? ! #????????????? | | ???# " """" """" #?#########????????????? | | ???## "" """" """" #??????????????????????? | | +#### """" """" #??????????????????????? | | + """ """" #??????????????????????? | | # %"""" """" #??????????????????????? | | " """ # #??????????????????????? | | " """?# #??????????????????????? | | " """?# ##############?????????? | | ??# ] # #?????????? | | " ""??# # """ #?????????? | | " "???# # "T" #?????????? | | " "???# # """ " " #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Salvage Targeting Computer | -6/Factory | Scanalyzed Adv. System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Gravmag Array | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagShieldCore Manual? 0 Play Time 01:37:50 Cumulative 510.9 hours Start 2025.11.05 @ 00:20:40 End 2025.11.05 @ 02:12:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5378a311-9de8-4e08-b621-1bc80de268f6