Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.17 @ 22:38:31 Player: Smie Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (65) 325 Value Destroyed (1615) 1615 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (8332) 8332 TOTAL SCORE: 22412 Bonus ------- Follower Combat Kills 732 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced ECM Suite Phasing AFG Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer SHELL Armor System Mapper Ghost Barrier > --- WEAPON ----------- Backup Laser III Plasma Sword > --- INVENTORY -------- Advanced ECM Suite Phasing AFG SGEMP Prototype [Rating: 121] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 2 . Utility 11 | . . . 2 . 2 1 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 6 26 3 14 19 2 17 . 1 . . 7 6 1 7 . 16 1 1 2 1 7 . 1 1 1 4 . 2 12 . . 4 Power 21 | 1 7 . 1 2 . 1 . . . . 1 1 . 1 . 2 . 1 1 . . . . . 1 . . . 1 . . . Engine 13 | 1 7 . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 1 . . . 2 . 1 . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 28 | 2 3 . 2 2 . 2 . 1 . . 3 . . 1 . 1 1 . . . 2 . 1 . . 1 . 2 2 . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . 2 . 2 . 1 . . 3 . . 1 . 1 1 . . . 2 . 1 . . 1 . 2 2 . . 2 Utility 74 | 1 3 1 3 6 2 12 . . . . 2 4 1 5 . 13 . . 1 1 5 . . 1 . 3 . . 8 . . 2 Device 46 | . 1 . 3 5 2 6 . . . . . 4 1 5 . 10 . . 1 1 2 . . . . 2 . . 3 . . . Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 8 | . . 1 . 1 . 2 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Protection 13 | . 1 . . . . 4 . . . . . . . . . 2 . . . . 2 . . . . 1 . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 13 2 8 9 . 2 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Energy Gun 15 | . 6 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 2 4 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 3 . . . . . . 1 . . 1 . . . . 3 . . . . . . 3 . . 7 . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 58 | . 1 . 2 1 . . 1 . . . . . 4 . 1 13 . . . 7 2 . . . . . 3 7 3 . 1 12 Power 10 | . . . . . . . . . . . . . 2 . . 4 . . . 1 . . . . . . 1 1 1 . . . Propulsion 17 | . 1 . . . . . . . . . . . 1 . . 3 . . . 2 1 . . . . . . 3 2 . . 4 Utility 25 | . . . . 1 . . 1 . . . . . 1 . 1 5 . . . 3 1 . . . . . 1 3 . . . 8 Weapon 6 | . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . Highest Loss Streak 7 | . 1 . 2 1 . . 1 . . . . . 4 . 1 6 . . . 7 2 . . . . . 3 7 3 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 86 91 93 99 84 95 95 92 92 92 96 100 98 86 85 71 60 66 70 64 37 61 70 77 78 83 80 61 56 60 54 28 Engine 6 | . 13 14 11 11 9 7 7 7 7 7 6 3 . 6 6 2 . . . . . 7 10 10 7 5 4 . . . . . Core 1 | . . . . . . . . . . . 5 9 12 . . 1 . 2 5 3 . . . . 2 5 5 3 . . . . Leg 4 | . 5 28 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 6 18 23 23 23 23 23 26 26 26 26 26 16 13 17 17 14 7 10 12 15 15 15 15 16 12 8 8 1 Device 13 | . 4 14 22 21 22 22 23 23 23 23 20 20 19 13 12 12 5 5 5 4 4 5 5 5 5 5 5 3 3 4 4 . Storage 3 | . 15 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 1 Processor 17 | . . . 11 13 18 22 18 15 15 15 17 20 20 20 20 22 23 23 23 23 21 21 21 25 26 26 26 23 23 21 20 10 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 3 . 1 8 8 9 Protection 4 | . 1 . . . . 6 7 7 7 7 6 6 6 6 6 4 11 11 11 10 5 5 5 5 5 9 10 7 . 4 4 . Energy Gun 4 | . 11 17 1 4 8 . . . . . . . . . . . . . . . . 7 10 10 10 10 9 4 4 4 2 . Ballistic Gun 2 | . 15 . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 7 8 9 10 15 15 15 15 8 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 3 6 6 6 6 2 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | 12 22 21 22 26 16 21 20 20 20 20 27 30 23 21 21 23 10 20 20 20 8 14 14 14 17 18 18 14 27 9 9 7 Greatest Support 37 | 32 32 20 20 26 16 21 20 23 23 23 30 30 33 32 23 26 20 20 20 23 26 19 23 23 23 26 26 32 37 14 20 22 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 3 4 Average Carried 5 | 4 9 9 9 8 4 4 5 5 5 5 4 5 5 4 5 4 5 4 4 4 4 4 4 5 5 5 5 4 3 5 3 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 4 4 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 36% | Sprinter 30% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Ninja 6% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Ninja | -8/Materials Scavenger-Ninja | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 1787 | 262 297 33 151 202 . 233 . 10 . 1 . 26 94 49 . 145 6 8 . . . 91 10 10 10 . 29 5 105 . . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2763 | 89 440 55 295 304 . 204 . . . . 91 80 . . . 818 . . . . . . . . . . . . 27 . . 360 Parts 102 | 1 30 4 17 9 . 1 . . . . 1 3 . . . 18 . . . . . . . . . . . . 1 . . 17 Haulers Intercepted 12 | . 2 . 1 2 . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . 10 15 . . . . . . . Prevented 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 32 | . 6 1 6 4 . 1 . . . . . 3 . . . 8 . . . . . . . . . . . . . . . 3 Melee 11 | . . . . . . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . . 3 Guns 13 | . 6 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 11 | 1 4 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 1 2 . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . Recycler 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . 2 . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . Swarmer 14 | . 3 . 3 . . . . . . . . 3 . . . 5 . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 6 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 2 2 4 2 . 2 . . . . 1 3 . . . 5 . . . . . . . . . . . . 1 . . 3 Combat Bots Only 5 | . 2 1 3 2 . 1 . . . . . 3 . . . 5 . . . . . . . . . . . . . . . 3 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 8575 | . 251 156 234 525 15 487 30 . . 78 54 188 107 . 24 1508 26 19 . 706 203 . . . 32 . 440 699 548 . 134 2111 Core 3747 | . 50 35 45 161 . 136 15 . . . . 58 . . . 573 . . . 210 88 . . . . . 145 255 359 . 23 1594 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 324 | . . . . . . . . . . . . . . . . 39 . . . 58 9 . . . . . 19 35 . . 27 137 Regen/Repaired (Parts) 460 | . . . . . . 19 . . . . . . . 214 . 197 . . . . . 8 . . 16 . . . 6 . . . Core Remaining (%) 73 | 100 . 66 . 48 100 . . . . 78 . . . . 93 . . . . 21 . . . . . . 79 . 48 100 . . Volleys Fired 87 | 1 36 8 9 17 . . . . . . . . . . . . . . . . . . 3 . 2 . . 8 . . 3 . Largest 2 | 2 2 2 2 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . . 1 . Hottest 105 | 40 105 105 105 79 . . . . . . . . . . . . . . . . . . 80 . 80 . . 40 . . 40 . Shots Fired 157 | 2 72 16 15 31 . . . . . . . . . . . . . . . . . . 6 . 4 . . 8 . . 3 . Gun 156 | 2 72 16 14 31 . . . . . . . . . . . . . . . . . . 6 . 4 . . 8 . . 3 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | 2 45 . 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 69 | . 21 8 5 14 . . . . . . . . . . . . . . . . . . 6 . 4 . . 8 . . 3 . Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 22 | . 6 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 9 9 3 12 . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . . 2 . Robot Miss Streak 3 | . 2 2 2 1 . . . . . . . . . . . . . . . . . . 2 . 3 . . 2 . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 202 | 2 51 12 12 32 6 22 . . . . 2 4 . . . 37 . . . . . . 4 . 1 . . 2 3 . 2 10 Core Hits 57 | 2 20 4 8 6 . 1 . . . . 1 2 . . . 7 . . . . . . 2 . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . 2 1 2 . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . Critical Strikes 24 | . . 2 . 5 1 2 . . . . 1 1 . . . 10 . . . . . . . . . . . . . . . 2 Burn 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 15 | . . . . 2 1 2 . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 286 | . . . 8 78 13 70 . . . . 10 12 4 . . 56 . . . . . . . . . . . . 10 . 4 21 Impact 238 | . . . 8 78 13 70 . . . . 9 11 4 . . 45 . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 4 21 Piercing 13 | . . . . . . . . . . . 1 1 . . . 11 . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . 3 2 1 5 . . . . 2 . . . . 5 . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 2 . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . Damage Inflicted 6919 | 18 538 186 578 648 288 1168 . . . . 197 199 . . . 2161 . . . . . . 53 . 17 . . 38 262 . 24 544 Guns 1397 | 18 538 186 109 414 . . . . . . . . . . . . . . . . . . 53 . 17 . . 38 . . 24 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 122 | . . . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5316 | . . . 343 234 288 1168 . . . . 197 199 . . . 2161 . . . . . . . . . . . . 188 . . 538 Ramming 84 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . 6 Kinetic 512 | 18 285 . 18 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 694 | . 191 103 45 223 . . . . . . . . . . . . . . . . . . 53 . 17 . . 38 . . 24 . Explosive 122 | . . . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 191 | . 62 83 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4246 | . . . 343 234 288 1168 . . . . 197 158 . . . 1858 . . . . . . . . . . . . . . . . Slashing 726 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 . . 538 Piercing 344 | . . . . . . . . . . . . 41 . . . 303 . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . . . 2 2 2 2 2 1 1 1 1 . 6 1 1 1 1 . . . . . . . . . . . 4 Average Corruption 1 | . . 1 . . . 1 2 2 2 2 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . 9 . . 2 . . 1 . . . 4 . 1 1 2 . . . . . . . . . . . 2 Message Errors 6 | . . . . . . 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Matter Fused 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1950 | . . . 115 123 113 409 . . . . 122 32 . . . 892 . . . . . . . . . . . . 94 . . 50 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1950 | . . . 115 123 113 409 . . . . 122 32 . . . 892 . . . . . . . . . . . . 94 . . 50 Knockbacks 18 | . . . 3 . . 6 . . . . . 1 . . . 8 . . . . . . . . . . . . . . . . Impact 17 | . . . 3 . . 5 . . . . . 1 . . . 8 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 112 365 24 109 . 293 1 . . . 12 94 110 . . 138 . . . 257 . . 4 . 24 . 14 12 6 . . . Average Temperature 50 | . 37 194 10 44 . 119 1 . . . 4 26 48 . . 56 . . . 133 . . 3 . 22 . 7 5 5 . . . Received Heat Transfer 1302 | . 159 87 102 216 9 165 18 . . 30 12 . 21 . . 84 . 9 . . 9 . . . . . 42 105 54 . . 180 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . 4 4 . 7 . . . . 2 1 . . . 8 . . . . . . . . . . . . . . . . Impact Corruptions 65 | . . . 6 4 2 20 . . . . 2 2 . . . 29 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1976 | . 459 333 111 703 . . . . . . . . . . . . . . . . . . 148 . 37 . . 111 . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 323 | 5 115 100 142 207 68 256 . . . . 158 . . . . 316 . . . . 81 28 323 . . . . 274 318 112 246 252 Initial 156 | . 3 30 39 42 21 30 . . . . 28 . . . . . . . . . 12 28 19 . . . . 3 137 94 67 156 Average 99 | 1 48 51 84 57 46 115 . . . . 94 . . . . 177 . . . . 38 28 149 . . . . 101 216 103 127 200 Maximum Alert Level 1 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 Low Security (%) 85 | 100 100 100 100 99 100 88 . . . . 100 . . . . 47 . . . . 100 100 56 . . . . 79 46 100 73 33 Level 1 14 | . . . . . . 11 . . . . . . . . . 52 . . . . . . 43 . . . . 20 53 . 26 66 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 1 1 2 . . . . 1 . . . . 2 . . . . . . . . . . . 2 1 . . 8 Investigation 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 2 Extermination 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement 11 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 6 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 14 | . 3 . . 1 . 3 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 13 4 9 12 3 44 7 4 . 5 4 16 8 . 3 32 1 3 . 11 11 . 8 4 5 2 15 28 13 . 10 37 Peak Tracking Total 24 | . 3 2 3 5 3 13 4 4 . 4 2 7 8 . 5 7 1 3 . 9 9 . 6 3 5 2 15 17 11 . 9 24 Tactical Retreats 44 | . 1 3 . . 1 7 2 . . 1 2 5 1 . . 7 1 1 . 1 2 . . . . . 1 4 . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 11 | . 7 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 7 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . Max in Single Turn 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 88 | . 4 1 2 5 1 10 . 1 4 . 7 . . . . 8 2 . 8 . 4 . . . 2 9 . 5 8 2 2 3 Terminals 49 | . 3 . 2 5 1 7 . . . . 4 . . . . 5 . . . . 3 . . . . . . 5 8 1 2 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 252 | . 8 1 8 12 3 23 . 1 30 . 15 . . . . 13 5 . 47 . 7 . . . 4 22 . 11 23 3 5 11 Successful 156 | . 3 1 3 1 . 10 . 1 30 . 4 . . . . 5 5 . 47 . 2 . . . 4 22 . 4 8 2 2 2 Failed 96 | . 5 . 5 11 3 13 . . . . 11 . . . . 8 . . . . 5 . . . . . . 7 15 1 3 9 Catastrophic 22 | . 1 . 1 3 . . . . . . 2 . . . . 3 . . . . 2 . . . . . . 1 4 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 2 . 6 4 . 11 . . . . 5 1 . . . 7 . . . . 4 . . . . 1 . 10 4 1 5 7 Terminals 124 | . 6 . 8 12 3 19 . . . . 11 . . . . 8 . . . . 5 . . . . . . 11 23 2 5 11 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Terminal Hacks 131 | . 2 1 2 1 . 2 . 1 30 . 1 . . . . 2 5 . 47 . 1 . . . 4 22 . 2 6 1 . 1 Record 73 | . . . . . . . . . 11 . . . . . . . 4 . 35 . . . . . 3 20 . . . . . . Part Schematic 17 | . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . 2 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 2 . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 14 | . 1 . 1 . . 4 . . . . 1 . . . . . . . . . . . . . . . . 2 2 . 2 1 Terminals 14 | . 1 . 1 . . 4 . . . . 1 . . . . . . . . . . . . . . . . 2 2 . 2 1 Assimilate 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 2 5 1 6 . . . . 6 . . . . 7 . . . . 4 . . . . . . 5 7 1 2 3 Full Trace Events 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 11 . . . . 12 . . . . 4 . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 76 | . . . . . . 32 . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 27 | . 1 . . . . 2 . . . 1 . . . . . . . . . . . 20 . . . . . . . . 3 . Largest Group 20 | . 1 1 1 . . 1 . . . 1 . . . . . . . . . . . 20 20 19 8 1 . . . . 3 . Highest-Rated Group 771 | . 10 10 10 . . 10 . . . 96 . . . . . . . . . . . 771 770 745 342 25 . . . . 374 . Highest-Rated Ally 131 | . 10 10 10 . . 10 . . . 96 . . . . . . . . . . . 50 50 50 50 25 . . . . 131 . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . . . . . 6 . . . . . . . . . . . . 31 61 35 . . . . . 3 . Total Damage 3695 | . . . . . . . . . . 234 . . . . . . . . . . . . 591 1546 1324 . . . . . . . Kills 32 | . . . . . . . . . . . . . . . . . . . . . . . 7 15 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . . 1 2 . . . 1 . . . . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 8429 | 55 659 310 469 1073 120 964 78 80 29 109 422 273 181 309 86 716 92 145 63 142 111 99 97 391 334 244 70 140 241 32 78 217 Spaces Moved 13311 | 37 398 196 244 636 156 1442 217 242 77 279 711 521 404 924 246 1466 255 331 151 366 277 79 124 406 589 775 233 405 509 99 185 331 Core 254 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 874 | . 78 196 244 356 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 355 | 35 320 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11828 | . . . . 280 156 1442 217 242 77 279 711 521 404 924 246 1466 255 331 151 366 277 79 124 406 589 775 233 405 509 99 185 79 Fastest Speed 24 | 50 100 120 120 37 37 32 32 32 37 37 32 32 32 32 32 32 34 37 37 35 34 34 30 30 30 30 30 28 24 32 26 30 Average Speed 41 | 97 110 139 148 89 37 33 32 32 37 37 32 32 32 32 32 32 35 37 37 38 34 34 32 30 30 30 30 28 30 32 29 45 Slowest Speed 190 | 100 190 190 190 190 37 104 32 37 37 37 32 32 37 32 32 37 37 37 37 42 35 34 34 30 30 30 30 34 102 32 32 50 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 65 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 112 | . . . . 1 3 20 3 . . 3 3 . . . . 23 . . . 5 9 . 2 1 . 2 2 20 7 1 3 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 3 63 50 25 48 21 43 44 32 68 55 24 80 75 83 44 35 44 52 62 68 10 69 3 58 70 90 54 25 71 5 7 17 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 9 | . . . . . . . . . 1 . . . . 3 . . . 1 3 . . . . 1 . . . . . . . . Known Exits Taken 28 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 2 . . . . 2 2 1 . . . . 1 . . . 3 2 . 1 . . . . . Spaces Dug 72 | . . . 1 7 2 30 . . . . 6 2 4 . . 10 . . . . . . . . . . . . 3 . 4 3 Terrain Destroyed 84 | . . . 13 7 2 30 . . . . 6 2 4 . . 10 . . . . . . . . . . . . 3 . 4 3 Melee 72 | . . . 1 7 2 30 . . . . 6 2 4 . . 10 . . . . . . . . . . . . 3 . 4 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 15417 | 52 551 216 321 988 195 1787 221 243 76 281 886 601 447 937 252 1587 255 352 156 361 281 150 173 674 741 783 230 399 570 97 195 359 Wait 1564 | 1 67 9 31 221 25 265 8 . . 6 139 63 38 . 7 70 . 21 . . 3 72 45 267 149 2 . 4 40 . 7 4 Move 13077 | 36 397 195 243 633 149 1405 211 241 76 273 704 520 403 923 245 1424 254 330 150 358 260 78 119 403 588 771 228 366 496 96 178 324 Hop 91 | . . . . 1 3 16 2 . . 2 3 . . . . 18 . . . 2 8 . 2 1 . 1 2 18 5 1 3 3 Pick Up 59 | 8 11 . 10 5 1 6 . . . . 4 . . 3 . 2 . . 1 . 1 . 2 1 . 1 . 1 2 . . . Fast Attach 78 | 4 16 . . 4 2 8 . 1 . . 3 1 . . . 11 1 . 3 . 5 . 1 1 1 4 . 1 8 . . 3 Attach 41 | 2 3 1 6 4 . 2 . . . . 2 . . 5 . 5 . 1 . 1 2 . . . . . . 1 5 . . 1 Detach 14 | . . 1 . . . 1 . . . . . . . 3 . 5 . . . . 1 . . . . . . . 2 . . 1 Swap 45 | . 7 2 8 11 . 7 . . . . 2 5 1 2 . . . . . . . . . . . . . . . . . . Drop 65 | . 14 . 5 14 2 10 . 1 . . 4 1 1 1 . 1 . . 2 . 1 . 1 1 1 4 . . 1 . . . Fire 87 | 1 36 8 9 17 . . . . . . . . . . . . . . . . . . 3 . 2 . . 8 . . 3 . Melee 274 | . . . 8 78 13 67 . . . . 7 11 4 . . 51 . . . . . . . . . . . . 10 . 4 21 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 6) 715 | -10/Materials | Entered Mines 715 | -10/Mines | Accompanied by 1 ally 720 | -10/Mines | Learned Materials emergency access door positions 766 | -10/Mines | Found the Drone Emporium 871 | -10/Mines | Discovered new exit (range 4) 913 | -10/Mines | Discovered new exit (range 9) 961 | -10/Mines | Assembled infested the area 1025 | -10/Mines | Identified exit to Materials 1025 | -10/Mines | Entered Materials 1025 | -9/Materials | Accompanied by 1 ally 1025 | -9/Materials | Evolved 2 slots: Utility x2 1475 | -9/Materials | Discovered new exit (range 9) 1493 | -9/Materials | Identified exit to Storage 1494 | -9/Materials | Entered Storage 1598 | -9/Storage | Build established: Scavenger-Mutant 1967 | -9/Storage | Core integrity fell below 50% 2326 | -9/Storage | Used back door to open Recycling access 2326 | -9/Storage | Discovered new exit (range 3) 2327 | -9/Storage | Identified exit to Recycling 2559 | -9/Storage | Discovered new exit (range 15) 2567 | -9/Storage | Identified exit to Materials 2567 | -9/Storage | Entered Materials 2567 | -8/Materials | Evolved 2 slots: Utility x2 2590 | -8/Materials | Build established: Scavenger-Scout 2684 | -8/Materials | Discovered new exit (range 9) 2687 | -8/Materials | Identified exit to Factory 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -7/Factory | Build established: Scavenger-Ninja 3358 | -7/Factory | Repaired Weight Redist. System 3478 | -7/Factory | Build established: Scout 3546 | -7/Factory | Discovered new exit (range 14) 3550 | -7/Factory | Identified exit to Factory 3561 | -7/Factory | Identified exit to Lower Caves 3651 | -7/Factory | Entered Lower Caves 3717 | -7/Lower Caves | Encountered a Warlord checkpoint 3725 | -7/Lower Caves | Discovered new exit (range 12) 3728 | -7/Lower Caves | Identified exit to Lower Caves 3729 | -7/Lower Caves | Entered another Lower Caves area 3803 | -7/Lower Caves | Discovered new exit (range 11) 3809 | -7/Lower Caves | Identified exit to Data Miner 3809 | -7/Lower Caves | Entered Data Miner 3809 | -7/Data Miner | Discovered new exit (range 6) 3817 | -7/Data Miner | Met Data Miner 3823 | -7/Data Miner | Learned location of Section 7 (-2) 3823 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3829 | -7/Data Miner | Received God Mode back door access code from Data Miner 3837 | -7/Data Miner | Identified exit to Proximity Caves 3838 | -7/Data Miner | Entered Proximity Caves 3848 | -6/Proximity Caves | Escorted by Enhanced Grunt 3849 | -6/Proximity Caves | Spotted B-75 Beast 3946 | -6/Proximity Caves | Discovered exit to Factory (range 5) 3947 | -6/Proximity Caves | Entered Factory 3947 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3977 | -6/Factory | Identified exit to Lower Caves 4072 | -6/Factory | Discovered new exit (range 10) 4244 | -6/Factory | Build established: Sprinter 4347 | -6/Factory | Incoming investigation squad redirected 4369 | -6/Factory | Entered Lower Caves 4456 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4639 | -6/Lower Caves | Discovered new exit (range 10) 4642 | -6/Lower Caves | Identified exit to Lower Caves 4642 | -6/Lower Caves | Entered another Lower Caves area 4648 | -6/Lower Caves | Discovered new exit (range 12) 4684 | -6/Lower Caves | Learned Factory emergency access door positions 4812 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4814 | -6/Lower Caves | Spotted B-75 Beast 4820 | -6/Lower Caves | Discovered new exit (range 10) 4822 | -6/Lower Caves | Identified exit to Zion 4823 | -6/Lower Caves | Entered Zion 4839 | -6/Zion | Learned location of 1 exit from Factory 4850 | -6/Zion | Discovered new exit (range 16) 4851 | -6/Zion | Lost 4 parts (2p1n1u) 4855 | -6/Zion | Identified exit to Proximity Caves 4886 | -6/Zion | System corruption cleaned by Quarantine Array 4952 | -6/Zion | Learned location of Quarantine (-2) 4976 | -6/Zion | Found Prototype Device 4977 | -6/Zion | Identified Phasing AFG 5028 | -6/Zion | Visited the Megawrench Repair Shop 5028 | -6/Zion | Megawrench repaired 6 parts 5132 | -6/Zion | Entered Proximity Caves 5190 | -5/Proximity Caves | Discovered new exit (range 10) 5201 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5218 | -5/Proximity Caves | Identified exit to Factory 5218 | -5/Proximity Caves | Entered Factory 5218 | -5/Factory | Evolved 2 slots: Utility x2 5219 | -5/Factory | Identified exit to Upper Caves 5220 | -5/Factory | Identified exit to Factory 5532 | -5/Factory | Lost 4 parts (1p2n1u) 5624 | -5/Factory | Lost 6 parts (2p1n2u1w) 5628 | -5/Factory | Discovered exit to Factory (range 15) 5642 | -5/Factory | Core integrity fell below 50% 5759 | -5/Factory | Spotted B-75 Beast 5860 | -5/Factory | Repaired Lyr. Light Armor Plating? 5907 | -5/Factory | Build established: Mutant 5923 | -5/Factory | Discovered exit to Upper Caves (range 8) 5934 | -5/Factory | Entered Upper Caves 5936 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5986 | -5/Upper Caves | Learned Armory emergency access door positions 5986 | -5/Upper Caves | Learned Extension stockpile data 6021 | -5/Upper Caves | Discovered new exit (range 11) 6026 | -5/Upper Caves | Identified exit to Upper Caves 6026 | -5/Upper Caves | Entered another Upper Caves area 6036 | -5/Upper Caves | Discovered exit to Factory (range 5) 6151 | -5/Upper Caves | Learned location of Warlord (-4) 6164 | -5/Upper Caves | Discovered new exit (range 16) 6170 | -5/Upper Caves | Identified exit to Zhirov 6171 | -5/Upper Caves | Entered Zhirov 6171 | -5/Zhirov | Discovered new exit (range 3) 6173 | -5/Zhirov | Identified exit to Proximity Caves 6178 | -5/Zhirov | Met Zhirov 6185 | -5/Zhirov | Learned location of Testing (-3) 6185 | -5/Zhirov | Learned location of Command (-1) 6192 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6199 | -5/Zhirov | Found Alien Artifact 6199 | -5/Zhirov | Identified Integrated Reactor 6199 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6204 | -5/Zhirov | Found Alien Artifact 6234 | -5/Zhirov | Entered Proximity Caves 6371 | -4/Proximity Caves | Discovered exit to Factory (range 14) 6376 | -4/Proximity Caves | Entered Factory 6376 | -4/Factory | Evolved 2 slots: Utility x2 6404 | -4/Factory | Lost 7 parts (1p2n3u1w) 6443 | -4/Factory | Spotted B-86 Titan 6487 | -4/Factory | Manually triggered Chute Trap 6487 | -4/Factory | Sucked down chute 6487 | -4/Factory | Entered Waste 6488 | -4/Waste | Joined by Warlord forces that had cleared the area 6556 | -4/Waste | Discovered new exit (range 12) 6562 | -4/Waste | Identified exit to Factory 6586 | -4/Waste | Entered Factory 6586 | -4/Factory | Accompanied by 20 allies 6606 | -4/Factory | Discovered new exit (range 15) 6611 | -4/Factory | Identified exit to Upper Caves 6683 | -4/Factory | Entered Upper Caves 6683 | -4/Upper Caves | Accompanied by 19 allies 6920 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6950 | -4/Upper Caves | Discovered new exit (range 19) 6952 | -4/Upper Caves | Build established: Sprinter 6955 | -4/Upper Caves | Identified exit to Upper Caves 7074 | -4/Upper Caves | Entered another Upper Caves area 7074 | -4/Upper Caves | Accompanied by 8 allies 7173 | -4/Upper Caves | Learned Research garrison access intel 7190 | -4/Upper Caves | Discovered new exit (range 8) 7191 | -4/Upper Caves | Identified exit to Research 7306 | -4/Upper Caves | Learned Research emergency access door positions 7347 | -4/Upper Caves | Discovered new exit (range 9) 7352 | -4/Upper Caves | Learned Research terminal intel 7360 | -4/Upper Caves | Learned Research stockpile data 7362 | -4/Upper Caves | Identified exit to Warlord 7408 | -4/Upper Caves | Entered Warlord 7408 | -4/Warlord | Accompanied by 1 ally 7519 | -4/Warlord | Learned Research security intel 7519 | -4/Warlord | Learned Armory garrison access intel 7519 | -4/Warlord | Learned Testing emergency access door positions 7519 | -4/Warlord | Learned 4 Armory zone layouts 7519 | -4/Warlord | Learned 4 Access zone layouts 7557 | -4/Warlord | Met Warlord 7564 | -4/Warlord | Opened Warlord's prototype stash 7566 | -4/Warlord | Found Prototype Device 7566 | -4/Warlord | Identified System Purifier 7569 | -4/Warlord | Warlord's base attacked by MAIN.C 7644 | -4/Warlord | Opened side exit 7650 | -4/Warlord | Discovered new exit (range 9) 7651 | -4/Warlord | Identified exit to Proximity Caves 7652 | -4/Warlord | Entered Proximity Caves 7680 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7722 | -3/Proximity Caves | Entered Research 7722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7726 | -3/Research | Loaded intel: 23 terminal locations 7727 | -3/Research | Loaded intel: 4 garrison access locations 7743 | -3/Research | Incoming investigation squad redirected 7749 | -3/Research | Lost 3 parts (1p1u1w) 7800 | -3/Research | Discovered new exit (range 17) 7809 | -3/Research | Identified exit to Research 7852 | -3/Research | Discovered new exit (range 22) 7859 | -3/Research | Identified exit to Testing 7862 | -3/Research | Entered Testing 7891 | -3/Testing | Lost 7 parts (1p3n3u) 7935 | -3/Testing | Spotted Striker 7971 | -3/Testing | Spotted Striker 7974 | -3/Testing | Spotted Alpha 7 7977 | -3/Testing | Stole the SGEMP Prototype 7982 | -3/Testing | Identified Transdimensional Reconstructor 7982 | -3/Testing | Warped through subspace 7983 | -3/Testing | Core integrity fell below 50% 8009 | -3/Testing | Lost 3 parts (1p2n) 8013 | -3/Testing | Spotted PG-84M2LJCFUK 8056 | -3/Testing | Found Prototype Hackware 8056 | -3/Testing | Identified Ghost Barrier 8067 | -3/Testing | Found Prototype Hackware 8067 | -3/Testing | Identified System Mapper 8084 | -3/Testing | Found Prototype Protection 8084 | -3/Testing | Identified SHELL Armor 8099 | -3/Testing | Discovered exit to Research (range 6) 8103 | -3/Testing | Entered Research 8103 | -2/Research | Warlord forces began assault on 0b10 8103 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8104 | -2/Research | Identified exit to Access 8130 | -2/Research | Discovered exit to Access (range 14) 8135 | -2/Research | Entered Access 8135 | -1/Access | Evolved 2 slots: Propulsion x2 8136 | -1/Access | Loaded intel: 97 machine locations 8136 | -1/Access | Loaded intel: 97 trap records 8136 | -1/Access | Identified exit to Surface 8136 | -1/Access | Discovered exit to Surface (range 196) 8136 | -1/Access | Identified exit to Command 8136 | -1/Access | Discovered exit to Command (range 104) 8136 | -1/Access | Delivered the SGEMP Prototype to Zhirov 8136 | -1/Access | Zhirov transferred Access data 8170 | -1/Access | Zhirov warped through subspace 8213 | -1/Access | Entered Command 8225 | -1/Command | Crushed by falling debris 8296 | -1/Command | Disengaged cave seal 8305 | -1/Command | Spotted B-99 Colossus 8308 | -1/Command | Welcomed Warlord to Command 8317 | -1/Command | Lost 7 parts (3n4u) 8368 | -1/Command | Incoming investigation squad redirected 8404 | -1/Command | Incoming investigation squad redirected 8422 | -1/Command | Core integrity fell below 50% 8429 | -1/Command | Core integrity fell below 20% 8430 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08418_ Slug penetrates G-73 Enforcer. 08418_ Penetrated by Slug. 08420_ Slug penetrates H-88 Terminator. 08421_ Penetrated by Slug. 08421_ Slug penetrates G-73 Enforcer. 08421_ G-73 Enforcer suffers critical hit (Destroy). 08421_ Melee Analysis Suite destroyed. 08421_ System Shield destroyed. 08422_ W-44 Eye sends out distress signal. 08422_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C020. 08423_ Nuclear Pulse Thruster destroyed. 08424_ Plasma Sword severed. 08424_ System Mapper destroyed. 08424_ Penetrated by Slug. 08424_ Slug penetrates Wall. 08425_ Slug penetrates C-57 Dissector. 08426_ Slammed into C-57 Dissector. 08427_ Ghost Barrier severed. 08428_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# * #??? | | ????????????????????????????????????# ####+# | | ????????????????????????????????????####+##### | | ??????????????????????????????????????# T" | | ??????????????????????????????????????# " | | ??????????????????????????????????????# ##### | | ??????????????????????????????????????# ######+## | | ??????????????????????????????????????# # | | ????????????????????????????????#####?# # ! | | ????????????????????????????????# #?# # | | ????????????????????????????????# #?# # | | ????????????????????????????????# #?# # "" "" | | ?????????????#;#########++######## #### # ""T"" | | ?????????? c %/ g+ # """ | | ?????????? @ c c h g; ######### | | ?????????? h h g+ ######## | | ?????????? / gg g+" [=%= | | ???????????####################### #### ########% | | ????????????????????????????????# #?# #??????# | | ????????????????????????????????# #?#%%########= | | ????????????????????????????????# #?# * | | ????????????????????????????????#####?# | | ??????????????????????????????????????###### ^ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ## ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ?#*** | | ???????????????????????????????????????????# ?#*** | | ???????????????????????????????????????????# ?#** | | ???????????????????????????????????????????# ?# | | ???????????????????????????????????????????# ?# | | ???????????????????????????????????????????? ?# | | ???????????????????????????????????????????? ?# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 33 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 76 Melee Accuracy 11 Target Analysis 6 Force Boost 20 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Focal Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Phase Gun | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Regenerative Plating | -3/Testing | Hacked Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed GrenadeSeismicCanceller Manual? 0 Play Time 04:56:15 Cumulative 166.4 hours Start 2023.06.14 @ 15:06:29 End 2023.06.17 @ 22:38:31 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 84 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b9b5d324-499c-4ce7-b941-05ceb6dd7ad9