Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 19:03:52 Player: RNGesus Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (3822) 3822 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 6964 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 95/100 System Corruption 0% Temperature Hot (228) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Armored Wheel Improved Cooling System Structural Scanner Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Heavy Laser Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Armored Treads Carbon-fiber Leg Armored Wheel Advanced Heat Sink Improved Cooling System Structural Scanner Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Heavy Laser Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Maul [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 107 | 6 5 2 30 11 53 Power 11 | 1 1 1 2 . 6 Engine 8 | 1 1 1 1 . 4 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 36 | 2 1 . 14 . 19 Treads 27 | 2 . . 12 . 13 Leg 5 | . . . . . 5 Wheel 4 | . 1 . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 3 . 2 1 15 Device 5 | . . . 1 . 4 Storage 3 | 1 2 . . . . Processor 5 | . 1 . 1 . 3 Hackware . | . . . . . . Protection 9 | . . . . 1 8 Artifact . | . . . . . . Weapon 38 | 2 . 1 12 10 13 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 27 | 2 . 1 8 5 11 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 5 | . . . 2 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 1 2 Parts Lost 39 | . 1 2 5 . 31 Power 8 | . 1 1 2 . 4 Propulsion 14 | . . . 2 . 12 Utility 8 | . . . . . 8 Weapon 9 | . . 1 1 . 7 Highest Loss Streak 18 | . 1 2 1 . 18 To Critical Strikes 2 | . . . 1 . 1 Average Slot Usage (%) 97 | . 86 99 99 100 97 Engine 8 | . 13 13 7 11 5 Core 1 | . . . 2 . 3 Treads 29 | . 19 14 30 33 33 Wheel 2 | . 8 14 1 . . Device 6 | . . . 10 4 8 Storage 10 | . 14 14 11 11 9 Processor 9 | . 1 14 11 11 8 Protection 4 | . . . . 6 9 Ballistic Gun 19 | . 28 27 18 16 17 Impact Weapon 2 | . . . 3 5 . Naked Turns . | . . . . . . Heaviest Build 108 | 11 86 88 94 98 108 Greatest Support 86 | 40 40 10 60 60 86 Greatest Overweight (x) 8 | 2 8 8 8 1 7 Average Overweight (x) 2 | . 5 8 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 Most Carried 25 | 3 15 18 25 25 25 Average Carried 20 | 1 9 16 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 15 17 25 25 15 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 3440 | 273 253 200 764 506 1444 Remotely . | . . . . . . Salvage Created 5842 | 81 426 225 1771 934 2405 Parts 366 | 7 29 19 116 59 136 Haulers Intercepted 14 | . 2 . 4 2 6 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 102 | . 6 7 33 14 42 Melee 3 | . . . 2 1 . Guns 96 | . 6 7 31 13 39 AOE 3 | . . . . . 3 Classes Destroyed 13 | 2 5 . 3 . 3 Worker 11 | 1 3 . 2 1 4 Builder 6 | . 1 . 1 1 3 Tunneler 6 | 3 . . . . 3 Hauler 14 | . 2 . 4 2 6 Recycler 8 | . 1 . 3 2 2 Operator 2 | . . . 1 1 . Watcher 3 | . . . 1 1 1 Swarmer 26 | . 3 3 9 . 11 Grunt 49 | . 3 4 14 7 21 Duelist 3 | . . . . . 3 Sentry 22 | . . . 10 7 5 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 2 5 3 7 4 7 Combat Bots Only 7 | . 5 3 7 2 4 Max Kills in Single Turn 3 | 1 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 8166 | . 275 299 1504 994 5094 Core 963 | . 44 71 205 88 555 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 241 | . . . . . 241 Core Remaining (%) 60 | 100 . 54 . 26 . Volleys Fired 416 | 16 41 18 96 57 188 Largest 2 | 2 2 2 2 2 2 Hottest 56 | 40 40 40 46 46 56 Shots Fired 818 | 32 84 36 192 110 364 Gun 816 | 32 84 36 192 110 362 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 816 | 32 84 36 192 110 362 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 28 | 5 7 7 26 24 28 Robot Miss Streak 6 | 6 4 2 3 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 21 | . 3 1 7 1 9 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 611 | 16 48 23 151 89 284 Core Hits 256 | 5 22 14 73 32 110 Critical Kills 6 | . 1 . 1 2 2 Critical Parts Destroyed 6 | . . . 1 . 5 Critical Strikes 12 | . 1 . 2 2 7 Destroy 10 | . 1 . 1 1 7 Smash 2 | . . . 1 1 . Melee Attacks 46 | . . . 8 38 . Impact 46 | . . . 8 38 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10373 | 196 525 243 2211 1543 5655 Guns 9737 | 196 522 243 1949 1395 5432 Cannons . | . . . . . . Explosions 206 | . . . . . 206 Melee 410 | . . . 262 148 . Ramming 20 | . 3 . . . 17 Kinetic 9737 | 196 522 243 1949 1395 5432 Thermal . | . . . . . . Explosive 206 | . . . . . 206 Electromagnetic . | . . . . . . Impact 410 | . . . 262 148 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 4 4 1 6 . Average Corruption 3 | . 3 4 1 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 87 | . 35 21 2 29 . Message Errors 24 | . 10 7 . 7 . Matter Fused 26 | . 8 9 . 9 . Heat Flow Errors 8 | . 6 . . 2 . Energy Discharges 12 | . 3 2 1 6 . Data Loss (minor) 11 | . 6 1 1 3 . Data Loss (major) 1 | . . . . 1 . Misfires 4 | . 2 1 . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 80 | . . . 80 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 80 | . . . 80 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 430 | . 264 15 31 154 430 Average Temperature 57 | . 68 7 7 25 75 Received Heat Transfer 3000 | . 117 126 567 390 1800 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 711 | 20 205 135 486 430 711 Initial 192 | . 13 . . 192 131 Average 244 | 4 45 27 330 300 294 Maximum Alert Level 3 | . 1 . 2 2 3 Low Security (%) 41 | 100 97 100 19 . 38 Level 1 37 | . 2 . 27 91 41 Level 2 21 | . . . 52 7 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 1 . 4 4 11 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 10 | . 1 . 3 1 5 Assault 3 | . . . 1 . 2 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 10 | . 1 . 2 1 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 186 | . 20 8 50 28 80 Peak Tracking Total 8 | . 7 3 8 5 7 Tactical Retreats 5 | . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 8 | . 2 . 1 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 15 | . 2 . 4 2 7 Terminals 14 | . 2 . 4 2 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 4 . 9 3 23 Successful 24 | . 2 . 7 3 12 Failed 15 | . 2 . 2 . 11 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 22 | . 3 . 4 1 14 Terminals 35 | . 4 . 9 3 19 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 2 . 7 3 9 Part Schematic 1 | . . . . 1 . Robot Analysis 5 | . 1 . 2 . 2 Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . 1 . Repair Station Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Hauler Manifests 5 | . . . 2 1 2 Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 3 1 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 9 | . . . . 9 . Highest-Rated Group 80 | . . . . 80 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 30 | . . . . 30 . Total Damage 297 | . . . . 297 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 5 | . 1 . 2 . 2 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 10824 | 158 1362 1003 2842 1835 3624 Spaces Moved 3995 | 67 595 469 1044 609 1211 Core 16 | 16 . . . . . Treads 2833 | 51 175 . 842 609 1156 Legs 49 | . . . . . 49 Wheels 1097 | . 420 469 202 . 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 200 195 250 190 Average Speed 230 | 152 205 200 236 250 242 Slowest Speed 480 | 160 320 200 480 250 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 5 94 94 96 90 89 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 17 | . . . 3 14 . Terrain Destroyed 30 | . . . 3 14 13 Melee 17 | . . . 3 14 . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 4778 | 91 658 502 1228 755 1544 Wait 73 | . . 10 11 14 38 Move 3990 | 66 594 468 1043 608 1211 Hop . | . . . . . . Pick Up 74 | 3 12 4 17 13 25 Fast Attach 27 | 6 4 . 3 1 13 Attach 39 | . 1 2 8 2 26 Detach 10 | . 3 . 4 . 3 Swap 41 | . . . 19 8 14 Drop 59 | . 2 . 19 14 24 Fire 416 | 16 41 18 96 57 188 Melee 46 | . . . 8 38 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 10) 981 | -10/Materials | Discovered new exit (range 15) 1369 | -10/Materials | Discovered new exit (range 15) 1521 | -10/Materials | Entered Mines 1522 | -10/Mines | Assembled infested the area 1675 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1679 | -10/Mines | Found Prototype Device 2028 | -10/Mines | Discovered new exit (range 9) 2184 | -10/Mines | Discovered new exit (range 6) 2285 | -10/Mines | Learned location of Storage (-9) 2524 | -10/Mines | Entered Materials 2524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -9/Materials | Identified exit to Mines 2925 | -9/Materials | Identified exit to Storage 2968 | -9/Materials | Discovered new exit (range 9) 3057 | -9/Materials | Build established: Scavenger-Mutant 3121 | -9/Materials | Destroyed 7 combat bots 3582 | -9/Materials | Discovered new exit (range 15) 4531 | -9/Materials | Build established: Mutant 4839 | -9/Materials | Discovered new exit (range 3) 4991 | -9/Materials | Core integrity fell below 50% 5324 | -9/Materials | First assault squad dispatched 5366 | -9/Materials | Entered Storage 6273 | -9/Storage | Discovered new exit (range 7) 6427 | -9/Storage | Learned location of Armory (-3) 6485 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6782 | -9/Storage | Build established: Commander-Mutant 6789 | -9/Storage | Garrison activated, responded to threat 7086 | -9/Storage | Build established: Mutant 7201 | -9/Storage | Entered Materials 7201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7810 | -8/Materials | Repaired Arm. Treads 8375 | -8/Materials | Discovered new exit (range 16) 9734 | -8/Materials | Discovered new exit (range 6) 10233 | -8/Materials | Garrison activated, responded to threat 10401 | -8/Materials | First assault squad dispatched 10581 | -8/Materials | Core integrity fell below 50% 10605 | -8/Materials | Lost 3 parts (1n1u1w) 10803 | -8/Materials | Core integrity fell below 20% 10825 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 10808_ Overheating: Short circuit. 10810_ Slug penetrates H-61 Shepherd. 10811_ Critical hit (Burn: +37). 10812_ Imp. Treads destroyed. 10814_ Arm. Treads destroyed. 10814_ Hrd. Light Armor Plating destroyed. 10814_ Broken Gauss Rifle destroyed. 10814_ Carbon-fiber Leg destroyed. 10814_ Critical hit (Burn: +37). 10815_ Slug penetrates H-61 Shepherd. 10816_ G-47 Trooper destroyed. 10817_ Imp. Carbon-fiber Leg destroyed. 10818_ Slug penetrates H-61 Shepherd. 10819_ Y-45 Defender destroyed. 10821_ Slug penetrates H-61 Shepherd. 10822_ Gauss Rifle destroyed. 10822_ Hrd. Light Armor Plating destroyed. 10822_ Adv. Heat Sink destroyed. 10824_ Destroyed Cooling System. 10825_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ??????????????#="""!""" #?# ! | | ??????????????#%= [ [ #?#/####### | | ??????????????#[ #?# #?????? | | ??????????????# #?# #?????? | | ??????????????# [ #?# #?????? | | ??????????????###########?#!#?????? | | ??????????????????????????#%#?????? | | ??????????????????????????#=#?????? | | ??????????????????????????# #?????? | | ????????????????########??# ######? | | ????????????????# #??# # #? | | ????????????????# #??# += #? | | ????????????????# %![ #??#%##+###? | | ????????????????# = ""#??# # ! ?? | | ????????????????# """#??# # #? | | ????????????????# % #??#%# #? | | ?????????###########+###### # #? | | ?????????# # %+ ! #? | | ?????????# # !% # #? | | ?????????# # *!=%+ !#? | | ?????????# # ##+######!# #? | | ?????????# # # ##=# #? | | ?????????# x # # ## ######? | | ?????????#=%!=# # """ ## #?????? | | ?????????# H%*x # """ !## #?????? | | ?????????#@g![# # """ ## #?????? | | ?????????###;## # ##!#?????? | | ?????????#%% ######### #?????? | | ?????????# %= #???????#=#????## | | ???????? / #??????? ????# | | ??????? # ######??????? ????# | | ?????? #%% "??????????? ???# | | ????? ?#! #??????????? ???# | | ????###??#%! ??????????# #??# | | ?????????#*= #??????????###"###??# | | ?????????# = #???????????? ????# | | ?????????# %!#???????????? ""????# | | ????????? = ???????????? Y????# | | ????????? [%! ???????????? *????# | | ????????+ ! ???????????? ?????# | | ????????# ???????????? ?????? | | ????????# ????????????#??????## | | ????????###+##????????????????????? | | ??????????? ??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lyr. Light Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalAngularPropulsion Manual? 0 Play Time 00:47:20 Cumulative 319.4 hours Start 2022.04.10 @ 00:16:11 End 2022.04.10 @ 19:03:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f71facb-6830-454b-b405-142803547e34