Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 19:16:59 Player: EuleBlut Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (2292) 2292 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 7252 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Reflective Plating Improved Shield Generator Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Experimental Targeting Computer Launcher Guidance Computer Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Heat Sink Cooling System Huge Storage Unit Launcher Guidance Computer Improved Power Shielding Improved Power Shielding Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Arc Projector Small Laser Improved Assault Rifle Minigun Mini Grenade Launcher Concussive RPG Concussive RPG Concussive RPG Concussive RPG Improved Datajack [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Launcher Guidance Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Arc Projector Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 5 | . . 2 . . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 59 | 7 13 13 . . . 10 5 5 5 . 1 . Power 9 | 1 1 3 . . . 1 . 2 1 . . . Engine 7 | 1 1 3 . . . 1 . 1 . . . . Core 2 | . . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 6 3 . . . 3 3 1 1 . 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 17 | 2 3 3 . . . 3 3 1 1 . 1 . Hover 3 | . 3 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 1 3 5 . . . 4 2 2 1 . . . Device 5 | . . 3 . . . . 1 1 . . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . 2 2 . . . 2 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 3 3 2 . . . 2 . . 2 . . . Energy Gun 4 | 1 2 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . . . Parts Lost 36 | . 5 12 . . . 2 4 . 7 1 . 5 Power 4 | . . 3 . . . . . . 1 . . . Propulsion 14 | . 2 4 . . . . 3 . 3 1 . 1 Utility 9 | . . 3 . . . 1 1 . 1 . . 3 Weapon 9 | . 3 2 . . . 1 . . 2 . . 1 Highest Loss Streak 12 | . 3 12 . . . 1 2 . 4 1 . 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 20 | 2 6 13 18 18 18 22 24 24 22 23 23 16 Power 1 | . 1 . . . . . 2 2 2 2 2 1 Propulsion 1 | . 2 1 3 3 3 2 1 1 . . . . Utility 8 | . 2 4 4 4 4 5 10 10 10 12 12 8 Weapon 4 | 1 . 4 7 7 7 8 5 6 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 2 . . . . 5 1 . . . 1 24 Power 3 | . 1 . . . . . . . . . . 2 Propulsion 2 | . . . . . . . 1 . . . 1 . Utility 15 | . 1 . . . . 1 . . . . . 13 Weapon 8 | . . . . . . 4 . . . . . 4 Tool/Special 5 | . . . . . . . . . . . . 5 Average Slot Usage (%) 87 | . 88 83 100 100 100 97 98 99 90 76 67 35 Engine 5 | . 13 10 11 11 11 9 9 8 . . . . Core 7 | . . . . . . . . 6 14 15 13 5 Wheel 14 | . 18 20 22 22 22 27 25 23 14 . . 2 Device 12 | . . 10 22 22 22 14 9 14 15 15 13 6 Storage 8 | . 14 11 11 11 11 9 9 7 7 7 6 3 Processor 11 | . . . . . . 11 17 15 15 15 13 7 Protection 7 | . 8 10 11 11 11 7 9 7 6 7 6 2 Energy Gun 3 | . 7 . . . . . . . 3 7 6 2 Ballistic Gun 5 | . 17 11 11 11 11 3 9 7 3 . . . Ballistic Cannon 5 | . . . . . . 6 9 7 7 7 6 2 Launcher 1 | . . 8 11 11 11 8 . . . . . . Peak Build Rating 42 | 6 11 22 22 22 22 31 34 41 42 40 40 40 Average Rating 31 | 3 8 16 22 22 22 26 30 40 40 39 39 18 On Entrance 25 | . 6 11 22 22 22 22 31 34 41 40 39 40 Avg Prop Armor Cover (%) 2 | . 2 . . . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 115 | 11 97 99 99 99 99 106 107 115 113 113 113 113 Greatest Support 42 | 20 32 32 22 22 22 32 42 42 42 16 16 16 Greatest Overweight (x) 37 | . 6 29 4 4 4 3 4 2 7 37 37 31 Average Overweight (x) 3 | . . 4 4 4 4 2 2 2 4 23 17 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 25 25 25 25 25 25 25 25 25 25 14 Most Carried 25 | 5 12 18 18 18 19 25 25 25 25 23 25 25 Average Carried 20 | 2 6 13 18 18 18 22 24 24 22 23 23 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 12 18 18 18 19 25 25 25 23 23 25 5 Class Distribution -------------------- 81% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Matter Collected 2307 | 163 435 262 134 . 34 134 487 17 478 141 22 . Remotely . | . . . . . . . . . . . . . Salvage Created 2370 | . 401 580 . . 60 302 453 90 220 153 111 . Parts 141 | . 30 32 . . 4 19 33 7 8 5 3 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 10 7 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Combat Hostiles Destroyed 57 | . 10 15 . . 1 7 11 2 7 4 . . Guns 24 | . 10 5 . . 1 . 5 1 1 1 . . Cannons 22 | . . . . . . 6 6 1 6 3 . . AOE 11 | . . 10 . . . 1 . . . . . . Classes Destroyed 13 | . 5 5 . . 1 . . 1 1 . . . Worker 2 | . . 2 . . . . . . . . . . Builder 2 | . 1 . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 4 | . . 1 . . . 1 1 . . . 1 . Watcher 9 | . 3 2 . . . 3 1 . . . . . Swarmer 15 | . 3 4 . . . 4 4 . . . . . Grunt 22 | . 4 6 . . . . 2 . 6 4 . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 14 | . . 5 . . . 3 5 1 . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Subdweller 3 | . 3 . . . . . . . . . . . Best Kill Streak 7 | . 6 7 . . 1 4 5 1 3 4 1 . Combat Bots Only 5 | . 3 4 . . 1 3 5 1 3 4 . . Max Kills in Single Turn 3 | . 2 3 . . 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Hostile Shots Fired 472 | . 87 115 . . 4 38 67 44 51 43 . 23 Missed 137 | . 25 31 . . 2 13 25 10 13 16 . 2 Hits 335 | . 62 84 . . 2 25 42 34 38 27 . 21 Melee 24 | . . . . . . . . . 3 . . 21 Projectile 311 | . 62 84 . . 2 25 42 34 35 27 . . Critical Strikes 26 | . 2 4 . . . . 1 1 5 1 . 12 Damage Taken 5210 | . 881 1226 . . 29 283 447 300 675 450 . 919 Core 1746 | . 239 289 . . . 60 64 41 97 94 . 862 Absorbed by Shields 33 | . . . . . . . 33 . . . . . Core Remaining (%) 54 | 100 4 . . . 27 . 77 . . 66 . . Volleys Fired 251 | . 77 40 . . 3 34 35 13 34 12 3 . Largest 2 | . 2 2 . . 1 2 2 2 2 2 2 . Hottest 92 | . 85 53 . . 23 67 60 60 60 92 92 . Shots Fired 408 | . 117 64 . . 3 39 70 26 56 27 6 . Gun 257 | . 117 47 . . 3 5 35 13 23 11 3 . Cannon 130 | . . . . . . 30 35 13 33 16 3 . Launcher 21 | . . 17 . . . 4 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 349 | . 93 47 . . 3 35 70 26 56 16 3 . Thermal 21 | . 21 . . . . . . . . . . . Explosive 21 | . . 17 . . . 4 . . . . . . Electromagnetic 17 | . 3 . . . . . . . . 11 3 . Robot Hit Streak 20 | . 7 7 . . 5 9 20 7 8 7 12 . Robot Miss Streak 4 | . 4 3 . . . 2 2 1 3 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 279 | . 68 45 . . 3 26 52 20 43 17 5 . Core Hits 129 | . 29 34 . . 3 12 19 5 16 8 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 2 2 1 . . . . Burn 1 | . 1 . . . . . . . . . . . Blast 5 | . . . . . . 2 2 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5582 | . 794 1473 . . 30 538 989 396 917 353 92 . Guns 2448 | . 794 496 . . 30 76 416 202 311 84 39 . Cannons 2088 | . . . . . . 393 573 194 606 269 53 . Explosions 1046 | . . 977 . . . 69 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4241 | . 622 496 . . 30 469 989 396 917 269 53 . Thermal 157 | . 157 . . . . . . . . . . . Explosive 1013 | . . 944 . . . 69 . . . . . . Electromagnetic 171 | . 15 33 . . . . . . . 84 39 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 3 4 4 4 . 10 Average Corruption 3 | . . . . . . . 2 2 4 4 . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 89 | . . . . . . . 11 8 39 30 . 1 Message Errors 21 | . . . . . . . 4 2 10 4 . 1 Matter Fused 25 | . . . . . . . 3 3 15 4 . . Heat Flow Errors 10 | . . . . . . . 1 1 3 5 . . Energy Discharges 12 | . . . . . . . . 2 5 5 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . 3 . 6 4 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . . 4 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 55 | . . 17 . . . 20 . 18 . . . . Projectiles 38 | . . . . . . 20 . 18 . . . . Explosions 17 | . . 17 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . . . . . 2 . 3 8 2 . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . 2 . 3 8 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . 99 . . . 3 . . . . . . Shots 4 | . . 3 . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 270 | . 270 76 . . . . 262 238 258 154 . . Average Temperature 69 | . 82 24 . . . . 130 135 85 38 . . Received Heat Transfer 1695 | . 336 459 . . . 36 144 54 405 261 . . Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 518 | . 518 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Maximum Alert Level 1 | . . 1 . . . . 1 . . . . . Low Security (%) 94 | 100 100 53 100 . 100 100 98 100 . . 100 100 Level 1 5 | . . 46 . . . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 309 | . 72 309 100 . 30 114 205 31 . . 5 . Initial 100 | . . 13 100 . . . 13 17 . . . . Average 51 | . 12 165 31 . 11 41 104 4 . . . . Influence Increases 2071 | . 212 582 . . 30 239 647 61 205 90 5 . Destroy 0b10 Robot/C 1220 | . 140 300 . . 20 140 360 40 140 80 . . Destroy 0b10 Robot/NC 100 | . 20 35 . . . 20 20 . . . 5 . Destroy Leader 352 | . 36 76 . . 10 46 134 20 20 10 . . Allied During Kill 82 | . . . . . . . 82 . . . . . Successful Hack 13 | . . . . . . . 13 . . . . . Disable Machine 60 | . . 60 . . . . . . . . . . Destroy Structure 124 | . 1 96 . . . 18 8 1 . . . . Lose Combat Pursuer 120 | . 15 15 . . . 15 30 . 45 . . . Influence Decreases 2071 | . 180 357 257 . 30 207 640 100 205 90 5 . Entered New Map 217 | . . 19 157 . . . 19 22 . . . . Time Decay 1466 | . 170 260 100 . 30 197 381 78 165 80 5 . Lost Part 188 | . 10 78 . . . 10 40 . 40 10 . . Lost Ally 200 | . . . . . . . 200 . . . . . Squads Dispatched 6 | . 1 1 . . . 1 2 1 . . . . Investigation 1 | . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Distress Signals 5 | . . 3 . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 18 23 . . 1 14 16 5 10 4 1 2 Peak Tracking Total 6 | . 3 6 . . 1 4 5 2 4 4 1 2 Tactical Retreats 7 | . 1 1 . . . 1 1 . 3 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Traps Triggered 10 | . 3 1 . . . . 4 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Machines Disabled 4 | . . 4 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Machines Accessed 7 | . . . . . . . 5 . 2 . . . Terminals 5 | . . . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 18 | . . . . . . . 10 . 8 . . . Successful 13 | . . . . . . . 5 . 8 . . . Failed 5 | . . . . . . . 5 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . . Terminals 10 | . . . . . . . 10 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . . . . . 5 . 8 . . . Record 7 | . . . . . . . . . 7 . . . Open Door 4 | . . . . . . . 3 . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Total Allies 12 | . . . . . . . 10 . 2 . . . Largest Group 10 | . . . . . . . 10 . 2 2 . . Highest-Rated Group 173 | . . . . . . . 173 . 62 62 . . Highest-Rated Ally 31 | . . . . . . . 29 . 31 31 . . Total Orders 1 | . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . 1 . . . . . Ally Attacks 69 | . . . . . . . 69 . . . . . Total Damage 752 | . . . . . . . 752 . . . . . Kills 8 | . . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Active Infowar (turns) 1158 | . . 310 346 48 92 362 . . . . . . Optics 72 | . . 72 . . . . . . . . . . Traps 1086 | . . 238 346 48 92 362 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Turns Passed 8121 | 51 851 587 346 48 92 588 958 650 1737 1551 601 61 Spaces Moved 3867 | 50 553 284 239 34 59 380 548 479 1021 136 72 12 Core 119 | 13 4 1 . . . . . . . 74 26 1 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3630 | 37 431 283 239 34 59 380 548 479 1021 62 46 11 Hover 118 | . 118 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 130 145 145 145 113 120 123 123 205 205 205 Average Speed 182 | 72 107 151 145 145 145 125 123 123 159 1127 817 321 Slowest Speed 1900 | 80 416 1500 145 145 145 128 150 123 205 1900 1900 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 52 41 47 9 19 24 78 9 91 23 2 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . 1 . . . . . 9 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 141 | . 1 106 . . . 29 4 . 1 . . . Melee . | . . . . . . . . . . . . . Projectile 13 | . 1 . . . . 7 4 . 1 . . . AOE 128 | . . 106 . . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Was Total 4549 | 65 705 379 238 33 62 455 760 516 1074 147 81 34 Wait 252 | . 25 22 . . . 6 152 13 12 . . 22 Move 3856 | 49 552 283 238 33 58 379 547 478 1020 135 72 12 Hop . | . . . . . . . . . . . . . Pick Up 83 | 8 22 20 . . 1 17 5 3 3 . 4 . Fast Attach 10 | . 8 . . . . 1 1 . . . . . Attach 44 | 7 7 14 . . . 5 3 2 5 . 1 . Detach 1 | 1 . . . . . . . . . . . . Swap 14 | . 6 . . . . 4 1 3 . . . . Drop 24 | . 8 . . . . 9 2 4 . . 1 . Fire 251 | . 77 40 . . 3 34 35 13 34 12 3 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Lost 3 parts (1n2w) 231 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 552 | -10/Materials | Derelicts attacked the area 574 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Discovered new exit (range 9) 808 | -10/Materials | Core integrity fell below 20% 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Core integrity fell below 50% 1052 | -9/Materials | Lost 12 parts (3p4n3u2w) 1418 | -9/Materials | Discovered new exit (range 15) 1490 | -9/Materials | Entered Mines 1676 | -9/Mines | Learned Materials terminal intel 1830 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1830 | -9/Mines | Discovered new exit (range 5) 1836 | -9/Mines | Entered Exiles 1865 | -9/Exiles | Discovered new exit (range 15) 1884 | -9/Exiles | Entered Mines 1968 | -8/Mines | Discovered new exit (range 4) 1976 | -8/Mines | Entered Materials 1976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -8/Materials | Loaded intel: 12 terminal locations 2249 | -8/Materials | Discovered new exit (range 11) 2262 | -8/Materials | Build established: Scavenger-Mutant 2564 | -8/Materials | Entered Storage 2673 | -8/Storage | Found Prototype Processor 2691 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2745 | -8/Storage | Garrison activated, responded to threat 2936 | -8/Storage | Lost 3 allies 3469 | -8/Storage | Identified Exp. Targeting Computer 3504 | -8/Storage | Discovered new exit (range 15) 3522 | -8/Storage | Entered Factory 3522 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4054 | -7/Factory | Build established: Mutant 4079 | -7/Factory | Discovered new exit (range 15) 4172 | -7/Factory | Entered Lower Caves 4811 | -7/Lower Caves | Encountered a Warlord checkpoint 4992 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5737 | -7/Lower Caves | A Commander dispatched an escort 5745 | -7/Lower Caves | Learned location of Armory (-3) 5745 | -7/Lower Caves | Learned Extension security intel 5745 | -7/Lower Caves | Learned Extension emergency access door positions 5893 | -7/Lower Caves | Discovered new exit (range 8) 5909 | -7/Lower Caves | Entered another Lower Caves area 5909 | -7/Lower Caves | Accompanied by 2 allies 5910 | -7/Lower Caves | Commander's escort returned to base 5910 | -7/Lower Caves | Commander's escort returned to base 7270 | -7/Lower Caves | Discovered new exit (range 10) 7423 | -7/Lower Caves | Encountered a Warlord checkpoint 7460 | -7/Lower Caves | Entered Factory 7460 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8061 | -6/Factory | Sucked down chute 8061 | -6/Factory | Entered Waste 8076 | -6/Waste | EMP discharged 8076 | -6/Waste | System corruption reached 10% 8076 | -6/Waste | Spotted C-40 Crusher 8076 | -6/Waste | Spotted C-40 Crusher 8084 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8091 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8094 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8108 | -6/Waste | Core integrity fell below 50% 8117 | -6/Waste | Core integrity fell below 20% 8122 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Mic. Nuclear Core crushed. Com. Wheel destroyed. Arc Projector crushed. Nuclear Core crushed. Cooling System crushed. Recoil Stabilizer crushed. Huge Storage Unit crushed. Concussive RPG crushed. Gauss Cannon crushed. Imp. Power Shielding crushed. Lyr. Light Armor Plating crushed. Heat Sink crushed. Concussive RPG crushed. Cooling System crushed. Exp. Targeting Computer crushed. Launcher Guidance Computer crushed. Huge Storage Unit crushed. Mni. Grenade Launcher crushed. Huge Storage Unit crushed. 2,WKWVSKDH2=WKAT4UUVBQ|< Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????# ! #??# #?????????????????????? | | ????????# #??# [ #?????????????????????? | | ????????# ####!]!]#?????????????????????? | | ????????# *]![#?????????????????????? | | ????????# !CC@!#?????????????????????? | | ????????# CCCC#?????????????????????? | | ????????# ! CC#?????????????????????? | | ????????# #### *#?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????## #####?????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Targeting Accuracy 12 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed StructuralAlloyMonowheel Manual? 0 Play Time 00:49:26 Cumulative 15.5 hours Start 2025.12.27 @ 11:58:44 End 2025.12.27 @ 19:16:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a99b441-69b5-4257-abd0-039600b9aee2