Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.28 @ 23:21:14 // Winter2019/RPGLIKE Player: Gnomed! Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (209) 1045 Value Destroyed (12605) 12605 Prototype IDs (372) 7440 Alien Tech Used (10) 2000 Bonus (55747) 55747 TOTAL SCORE: 88537 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 2099 Follower Combat Kills 2118 Network Hubs Disabled 800 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Friendly Fire -570 Cogmind --------- Core Integrity 0/31850 Matter 10254/10300 Energy 11750/11750 System Corruption 10% Temperature Cool (0) Movement Flying (25) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Subdweller Power Source > --- PROPULSION (6) --- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (12) ----- Energy Well Assembled Biocell Array Triangulator Improved Terrain Scanner Energy Filter Layered Heavy Armor Plating Force Field > --- WEAPON (6) ------- Sigix Sheargun Sigix Sheargun Drained L-Cannon > --- INVENTORY (125) -- Wheel Wheel Wheel Wheel Wheel Wheel Wheel Wheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Terrabomb Terrabomb Spacefold Activator Spacefold Activator EM Pulse Gun EM Pulse Gun Lightning Gun Lightning Gun Medium Laser Subdweller Laser Subdweller Laser Beamcaster HERF Cannon Minigun Graviton Cannon Flamer CR-A16's Pointy Stick Scrap Shield Fragment (46) Scrap Shield Fragment (46) Scrap Shield Fragment (42) Scrap Shield Fragment (42) Scrap Shield Fragment (41) Scrap Shield Fragment (40) Scrap Shield Fragment (38) Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Deuterium Engine > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Energy Well Assembled Biocell Array Triangulator Subdweller Optics Advanced Signal Interpreter Improved Terrain Scanner Energy Filter Light Armor Plating Layered Heavy Armor Plating Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Drained L-Cannon > --- INVENTORY -------- Wheel Wheel Wheel Wheel Wheel Wheel Wheel Wheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Nuclear Pulse Thruster Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Terrabomb Terrabomb Spacefold Activator Spacefold Activator EM Pulse Gun EM Pulse Gun Lightning Gun Lightning Gun Medium Laser Subdweller Laser Subdweller Laser Beamcaster HERF Cannon Minigun Flamer CR-A16's Pointy Stick Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 202] Favorites ----------- Power Zionite Light DM Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Leg Assembled Alloy Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Targeting Computer Device Triangulator Storage Energy Well Processor Targeting Computer Protection Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Sigix Sheargun Energy Cannon Proton Cannon Ballistic Gun Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Welding Torch Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Slots Evolved 22 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 109 | 17 12 2 8 19 . . . 11 . . 6 . 4 1 . . . . 3 3 2 8 6 1 6 . Power 8 | 2 1 . 1 1 . . . 2 . . . . . . . . . . . . . 1 . . . . Engine 5 | 2 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Propulsion 32 | 6 7 . . 6 . . . . . . . . 3 . . . . . . . 1 3 . . 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . 6 . . 6 . . . . . . . . 3 . . . . . . . 1 3 . . 6 . Utility 30 | 6 1 . 7 2 . . . 5 . . . . 1 1 . . . . 1 . . . 5 1 . . Device 16 | 2 1 . 3 2 . . . 2 . . . . . 1 . . . . 1 . . . 4 . . . Storage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Processor 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | 2 . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 3 3 2 . 10 . . . 4 . . 6 . . . . . . . 2 3 1 4 1 . . . Energy Gun 16 | 3 3 . . 1 . . . 4 . . 2 . . . . . . . . 1 . 2 . . . . Energy Cannon 11 | . . . . 5 . . . . . . . . . . . . . . 2 2 . 2 . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 3 . . . 5 . . . . 2 3 . . . . . . 1 . . . . . Corrupted Parts 4 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 4 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 22 | . . . . . . . . 5 . . 1 . . 1 . 1 2 . 2 . . 6 1 . 3 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 14 | . . . . . . . . 3 . . . . . 1 . 1 1 . 2 . . 3 1 . 2 . Weapon 4 | . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . Highest Loss Streak 3 | . . . . . . . . 2 . . 1 . . 1 . 1 2 . 1 . . 3 1 . 2 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Average Backups 28 | . 6 14 25 27 31 31 33 32 30 30 30 30 32 32 30 30 30 30 29 29 32 41 35 35 35 39 Power 1 | . . . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 . . . . Propulsion 11 | . 4 8 9 11 12 12 12 12 12 12 12 12 12 13 13 13 13 13 12 12 12 13 13 13 13 17 Utility 4 | . 1 1 4 6 6 6 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 2 2 2 2 Weapon 9 | . . 3 9 8 11 11 11 11 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 13 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 25 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Tool/Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Average Slot Usage (%) 84 | . 69 78 91 99 100 100 100 95 96 96 95 100 100 99 95 96 96 96 92 87 85 60 66 64 61 65 Engine 2 | . 5 3 3 3 3 3 3 . . . . . . . . . . . . . . . 7 7 5 3 Reactor 3 | . . . . . . . . 5 7 7 7 7 7 7 7 7 7 7 7 7 7 3 . . . . Flight 19 | . 2 23 23 22 23 23 23 23 23 23 23 23 23 23 22 23 20 19 21 23 23 16 11 11 12 23 Device 18 | . 8 11 16 25 26 26 26 25 26 26 26 26 24 23 23 21 22 23 19 15 15 5 18 15 15 15 Storage 3 | . . . . . . . . 1 3 3 3 3 3 3 3 5 7 7 7 7 7 7 7 7 7 7 Processor 11 | . 7 7 12 16 15 15 15 15 15 15 15 15 15 14 11 11 11 11 11 11 11 10 3 3 2 . Protection 2 | . 7 7 7 3 3 3 3 . . . . . 1 3 3 3 . . . . . . 5 6 4 3 Energy Gun 7 | . 14 17 15 3 3 3 3 8 7 7 6 7 7 7 7 7 7 7 4 2 . 3 6 7 7 7 Energy Cannon 6 | . . . . 15 19 19 19 12 11 11 6 . . . 1 3 3 3 5 7 11 6 3 3 3 3 Ballistic Cannon 3 | . . . . 1 . . . . . . 3 15 15 15 12 11 11 11 11 11 7 1 . . . . Peak Build Rating 202 | 19 29 33 54 106 106 107 107 120 114 114 127 127 140 144 146 151 159 159 159 135 143 188 202 200 201 193 Average Rating 118 | 14 22 30 43 96 106 106 107 113 114 114 116 127 135 140 145 148 156 159 140 131 139 166 197 199 196 193 On Entrance 119 | . 19 28 33 54 106 106 107 107 114 114 114 127 127 140 144 146 151 159 159 130 135 140 176 201 200 193 Avg Prop Armor Cover (%) 1 | . . . . . . 1 1 1 1 1 1 1 1 . . . . 4 4 . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 20 30 29 35 72 72 72 72 72 64 64 83 83 83 81 84 84 84 84 85 85 82 86 122 118 118 112 Greatest Support 805 | 805 805 769 769 781 781 781 775 781 775 775 775 775 781 781 781 781 781 775 779 779 783 793 803 803 803 803 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 125 | 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 125 125 125 125 125 Average Capacity 123 | 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 125 125 125 125 Most Carried 58 | 3 12 27 36 39 39 41 42 42 39 39 39 39 42 43 39 38 38 38 38 39 44 58 47 43 48 47 Average Carried 36 | . 6 18 33 35 39 39 41 40 39 39 39 39 41 40 38 38 38 38 37 37 41 50 43 43 43 47 Final Capacity 125 | 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 125 125 125 125 125 Final Carried 48 | 3 12 27 36 39 39 41 42 39 39 39 39 39 42 38 38 38 38 38 37 39 43 48 43 43 47 47 Class Distribution -------------------- 90% | Wizard-Scout 6% | Wizard-Gunner 3% | Wizard-Executioner Dominant Class ---------------- Wizard-Gunner | -10/Materials Wizard-Scout | -10/Subcaves Wizard-Scout | -9/Scraptown Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -6/Deep Caves Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Extension Wizard-Scout | -4/Cetus Wizard-Executioner | -4/Archives Wizard-Scout | -4/Hub_04(d) Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Scout | -1/Command Wizard-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Matter Collected 14663 | 477 417 66 477 4663 248 403 100 4167 . 6 200 21 327 149 883 413 381 . 328 38 10 820 45 6 18 . Remotely 12199 | . . . . 4579 248 403 100 4167 . 6 200 21 327 149 883 413 375 . 328 . . . . . . . Salvage Created 12533 | 279 354 254 . 2609 172 241 50 2324 135 28 781 . 68 198 783 503 331 . 397 107 . 921 451 131 1128 288 Parts 491 | 26 26 23 . 76 23 10 8 59 9 3 21 . . 5 35 13 7 . 20 5 . 56 14 2 43 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 223 | . 6 7 . 36 5 5 1 74 4 . 13 1 . 5 18 7 8 . 6 2 . 15 3 . 6 1 Guns 67 | . 5 7 . 4 2 2 . 29 1 . 3 . . 1 4 . 1 . . 1 . 2 2 . 3 . Cannons 133 | . . . . 31 2 3 1 43 2 . 8 1 . 4 13 7 6 . 4 1 . 7 . . . . AOE 6 | . 1 . . 1 1 . . . . . 1 . . . . . . . 2 . . . . . . . Classes Destroyed 32 | 3 5 2 . 7 1 3 . 3 1 . 1 . . . 1 . . . . . . 5 . . . . Worker 9 | 2 . . . 3 . . . . . . . . . . 1 . . . 3 . . . . . . . Builder 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Tunneler 11 | 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 2 . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . Watcher 7 | . 2 . . 1 . . . . . . . . . . . 1 2 . . . . . 1 . . . Swarmer 28 | . 4 . . 5 2 3 . . . . 1 . . . 8 . . . 2 . . 1 . . 2 . Saboteur 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 38 | . 2 1 . 17 . 1 . . 2 . 9 . . 2 . . . . 2 . . 1 1 . . . Brawler 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 21 | . . 1 . 3 1 . . . . . 2 1 . 1 3 3 . . 2 2 . . 2 . . . Hunter 9 | . . . . . . 1 . . . . . . . . 6 . . . . . . 2 . . . . Programmer 10 | . . . . 1 2 . . . . . . . . 2 . 2 . . . . . 3 . . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Federalist 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 63 | . . . . 3 . . . 60 . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 61 | 4 4 2 . 25 5 5 1 61 3 1 7 1 . 2 13 6 7 . 6 2 . 4 1 1 2 1 Combat Bots Only 56 | . 4 2 . 20 5 3 1 56 3 . 7 1 . 2 12 5 4 . 2 1 . 3 1 . 2 1 Max Kills in Single Turn 5 | 2 3 1 . 5 2 1 1 5 1 1 2 1 1 1 2 2 1 . 4 1 . 3 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 1 1 . . . . . 1 . . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 2120 | . 8 16 . 83 16 28 69 292 30 . 48 3 . 23 94 38 56 . 135 18 85 555 123 193 190 17 Missed 894 | . 1 6 . 45 10 12 36 105 17 . 22 1 . 8 44 17 26 . 65 11 45 209 47 94 64 9 Hits 1226 | . 7 10 . 38 6 16 33 187 13 . 26 2 . 15 50 21 30 . 70 7 40 346 76 99 126 8 Melee 59 | . . . . 1 . . 1 37 . . . . . 1 . . . . . . . 10 8 1 . . Projectile 1167 | . 7 10 . 37 6 16 32 150 13 . 26 2 . 14 50 21 30 . 70 7 40 336 68 98 126 8 AOE 30 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 25 . Critical Strikes 71 | . . . . 1 . . . 3 . . 3 . . 2 1 1 3 . 8 . 3 29 3 3 11 . Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Part Disruptions 8 | . . . . . . 1 1 4 . . . . . . . . . . . . . 1 . . 1 . Damage Taken 15221 | . 56 83 . 269 62 98 274 1919 138 . 229 20 68 362 490 187 330 . 1550 73 522 5031 726 576 2096 62 Core 11353 | . 35 48 . 195 41 66 197 1479 109 . 176 16 43 274 317 128 233 . 1240 56 413 4029 451 367 1399 41 Absorbed by Shields 3717 | . . . . . . . . . . . . . . . . 73 . . . . . . 764 633 2179 68 Redirected to Core 9810 | . 18 48 . 167 32 54 188 1297 101 . 167 16 31 258 303 104 213 . 1033 56 386 3450 364 307 1186 31 Redirected to Shielding 214 | . 4 8 . . . . . . . . . . 13 16 72 23 27 . . . . . . 18 33 . Ignored by Resistances 17786 | . 70 112 . 349 67 140 313 2075 183 . 292 27 87 436 643 285 436 . 979 97 481 4273 1252 1236 3794 159 Core Remaining (%) 58 | 100 . . 99 . . . . . 81 . . . . 69 . . . . 51 . . 8 4 . . . Volleys Fired 431 | 14 13 26 . 41 5 9 3 73 7 2 23 3 8 7 38 16 19 . 15 4 4 51 19 6 24 1 Largest 6 | 3 4 6 . 6 6 6 6 6 5 5 6 6 6 6 6 6 6 . 6 6 5 5 2 2 2 1 Hottest 1100 | 140 170 240 . 495 495 495 495 470 375 375 375 338 338 338 338 316 316 . 409 428 387 1100 900 900 900 900 Shots Fired 1943 | 42 41 76 . 224 30 54 16 398 36 10 98 18 48 42 221 96 113 . 89 24 20 159 34 9 44 1 Gun 724 | 42 41 68 . 35 5 9 3 175 15 4 38 6 16 14 76 32 36 . 17 4 . 14 30 6 38 . Cannon 1211 | . . . . 189 25 45 13 223 21 6 60 12 32 28 145 64 77 . 72 20 20 145 4 3 6 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 462 | . . 6 . 7 . . . . . . 20 12 32 28 124 48 58 . 45 12 8 62 . . . . Thermal 1008 | 28 18 40 . 181 25 45 13 244 22 6 50 6 16 14 97 48 55 . 32 8 4 42 4 3 6 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 339 | 14 23 30 . 36 5 9 3 108 14 4 28 . . . . . . . 12 4 8 41 . . . . Slashing 88 | . . . . . . . . . . . . . . . . . . . . . . 14 30 6 38 . Phasic 46 | . . . . . . . . 46 . . . . . . . . . . . . . . . . . . Robot Hit Streak 101 | 14 35 41 . 61 8 34 44 101 43 7 30 11 6 19 36 52 23 . 13 10 13 69 43 44 79 80 Robot Miss Streak 2 | 1 1 1 . 1 1 . . 1 1 . 1 1 . 2 2 1 1 . 1 1 . 1 . . . . Penetration Max 7 | . . . . . . . . . . . . . . . 1 . . . . . . 2 7 5 1 . Secondary Targets 8 | . 2 3 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 1036 | 19 30 42 . 125 12 22 8 235 28 1 33 11 3 17 98 71 73 . 16 15 10 99 31 1 35 1 Core Hits 483 | 13 17 16 . 78 7 11 3 128 9 1 21 2 1 6 37 21 27 . 18 7 1 32 13 4 10 . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 84 | 1 2 1 . 8 1 2 . 15 2 . 3 2 . 3 12 7 9 . 3 1 . 9 2 . 1 . Burn 39 | 1 2 1 . 6 1 2 . 10 . . 2 1 . 1 7 2 2 . 1 . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Blast 33 | . . . . . . . . . . . 1 1 . 2 5 5 7 . 2 1 . 9 . . . . Corrupt 4 | . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Intensify 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37276 | 372 621 498 . 5632 490 637 288 8704 1016 26 1663 413 84 682 3370 2608 2812 . 1333 507 154 2995 1343 112 916 . Guns 12463 | 265 368 498 . 731 87 125 50 3946 302 26 492 117 38 258 1148 682 692 . 126 83 . 358 1155 . 916 . Cannons 22226 | . . . . 4154 294 512 238 4758 644 . 954 296 46 424 2136 1926 2120 . 576 424 154 2570 . . . . Explosions 2579 | 107 245 . . 747 109 . . . 70 . 217 . . . 86 . . . 631 . . 67 188 112 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7037 | . . 44 . 20 . . . . . . 345 296 46 424 1521 1227 1311 . 289 272 112 1130 . . . . Thermal 19618 | 251 417 202 . 3983 386 525 243 5428 782 . 1012 117 38 258 1849 1381 1501 . 350 168 42 685 . . . . Explosive 1079 | . . . . 712 . . . . . . . . . . . . . . . . . 67 188 112 . . Electromagnetic 5779 | 121 196 252 . 917 104 112 45 1950 234 26 306 . . . . . . . 694 67 . 755 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2429 | . . . . . . . . . . . . . . . . . . . . . . 358 1155 . 916 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1326 | . . . . . . . . 1326 . . . . . . . . . . . . . . . . . . Highest Corruption 27 | 1 2 2 2 . . . . 7 7 . . . . . 1 3 3 3 21 . 3 27 1 3 10 10 Average Corruption 6 | 1 1 2 2 . . . . 4 7 . . . . . 1 1 3 3 10 . 2 16 1 2 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | 1 6 6 . . . . . 20 9 . . . . . 2 1 4 1 16 . 1 44 2 1 13 1 Message Errors 26 | . 2 1 . . . . . 3 2 . . . . . . . 1 . 5 . . 10 . . 1 1 Matter Fused 17 | . 1 2 . . . . . 5 1 . . . . . . . 1 1 1 . . 3 . 1 1 . Heat Flow Errors 10 | 1 2 . . . . . . 1 1 . . . . . . . . . . . . 4 . . 1 . Energy Discharges 11 | . . 1 . . . . . . 2 . . . . . 1 . 1 . 2 . . 2 1 . 1 . Parts Rejected 11 | . . . . . . . . 2 . . . . . . . . . . 2 . . 5 . . 2 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 1 1 . . . . . 1 . . . . . . . . . . . . 1 4 . . 2 . Data Loss (major) 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Misfires 8 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . . 3 . Alerts 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . 4 . . 10 . . 1 . Weapon Failures 12 | . . . . . . . . 6 . . . . . . 1 . . . 1 . . 3 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 917 | 1 43 . . 221 64 24 18 198 . . 21 . . 91 59 11 24 . 38 25 . 79 . . . . Projectiles 619 | . . . . 27 64 24 18 198 . . 11 . . 91 59 11 24 . . 25 . 67 . . . . Explosions 298 | 1 43 . . 194 . . . . . . 10 . . . . . . . 38 . . 12 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . 3 . . 2 7 2 1 . 1 . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . 3 . . 2 7 2 1 . 1 . . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . 29 . . . . . . . . . . . . . 80 . . . 262 . . . . . . . Shots 8 | . 2 . . . . . . . . . . . . . 2 . . . 4 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Received Heat Transfer 2209 | . . 60 . 221 18 20 80 624 69 . 243 9 . 87 45 25 135 . 121 . 51 245 108 32 16 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 2 1 . . 2 . 1 . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Parts Melted 49 | 2 2 . . 18 2 2 . 14 2 . 1 . . . 3 1 2 . . . . . . . . . Heat Transferred 27078 | 594 992 555 . 5244 560 870 248 8271 935 . 1284 222 74 370 2595 1435 1559 . 383 185 36 666 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 3 . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . 3 . . . . . . . . . . 3 2 1 . 4 3 1 5 5 5 5 . Low Security (%) 30 | 100 100 . . 40 . . . . . 100 . . . . 46 . 18 100 42 . 33 2 . . . . Level 1 15 | . . . . 3 . . . . . . . . . . 10 92 81 . 6 . 66 27 . . . . Level 2 7 | . . . . 16 . . . . . . . . . . 15 7 . . 19 63 . 2 . . . . Level 3 9 | . . . . 38 . . . . . . . . . . 26 . . . 14 36 . 2 . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . 16 . . 10 6 . 16 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . 10 . 3 82 . High Security 8 | . . . . . . . . . . . . . . . . . . . . . . 44 . . . . Max Security 13 | . . . . . . . . . . . . . . . . . . . . . . . 93 96 . . Peak Influence 3167 | 15 111 . . 993 . . . . . 32 . . . . 859 423 279 68 1452 805 384 3077 2633 3167 2822 . Initial 1513 | . 2 . . . . . . . . 19 . . . . 12 307 177 68 12 560 333 161 1300 1197 1513 . Average 919 | 3 37 . . 454 . . . . . 12 . . . . 368 344 222 60 514 633 281 1580 1997 2267 2101 . Influence Increases 14822 | 60 190 40 . 1213 100 130 . . 130 19 270 20 . 110 1019 201 206 . 1623 320 276 3426 1123 2292 1714 340 Destroy 0b10 Robot/C 3740 | . 120 40 . 660 100 100 . . 80 . 260 20 . 100 360 140 160 . 120 40 . 640 260 400 140 . Destroy 0b10 Robot/NC 270 | 60 25 . . 55 . . . . . 5 . . . . 15 10 10 . 20 5 . 10 15 25 15 . Destroy Leader 622 | . 34 . . 122 . 30 . . 20 . 10 . . 10 100 14 . . 30 20 . 70 66 84 12 . Allied During Kill 125 | . . . . . . . . . . . . . . . . . . . . . . 23 22 73 7 . Disable Machine 612 | . . . . 132 . . . . . . . . . . 36 8 4 . 148 4 4 164 40 44 28 . Anti-Garrison Action 1000 | . . . . 150 . . . . . . . . . . 150 . . . . 200 150 200 . 150 . . Destroy Structure 6998 | . 11 . . 79 . . . . . 14 . . . . 238 14 32 . 780 6 2 2154 720 1141 1467 340 Partial Spotted 75 | . . . . . . . . . . . . . . . . 15 . . 45 15 . . . . . . Lose Combat Pursuer 1380 | . . . . 15 . . . . 30 . . . . . 120 . . . 480 30 120 165 . 375 45 . Influence Decreases 14782 | 55 132 78 25 275 564 246 358 . 90 59 130 96 64 85 189 633 386 190 239 967 682 733 1867 1836 1731 3072 Entered New Map 11663 | . 3 40 25 . 489 171 358 . . 21 . 51 64 . 13 548 246 175 41 877 457 223 1777 1436 1576 3072 Time Decay 2149 | 55 129 38 . 275 75 75 . . 90 38 120 45 . 75 176 75 120 15 178 90 75 300 . . 105 . Lost Part 170 | . . . . . . . . . . . 10 . . 10 . 10 20 . 20 . . 60 10 . 30 . Lost Ally 500 | . . . . . . . . . . . . . . . . . . . . . . . 80 400 20 . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . 150 150 . . . . Squads Dispatched 73 | . . . . 9 . . . . . . . . . . 5 . . . 2 2 4 13 12 25 1 . Investigation 6 | . . . . 1 . . . . . . . . . . . . . . . 2 1 1 . . 1 . Extermination 6 | . . . . 2 . . . . . . . . . . 1 . . . 1 . 1 1 . . . . Reinforcement 10 | . . . . 4 . . . . . . . . . . 2 . . . 1 . 1 1 . 1 . . Assault 45 | . . . . 2 . . . . . . . . . . 1 . . . . . 1 8 12 21 . . Garrison 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Distress Signals 22 | . . . . . . . . . . . . . . . 1 . . . 3 1 . 3 . 2 12 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 542 | . 9 6 3 41 3 4 15 93 13 . 13 1 . 12 27 9 9 . 68 9 23 75 39 45 21 4 Peak Tracking Total 38 | . 2 2 2 6 3 3 14 38 9 . 7 1 . 9 11 4 5 . 24 6 18 14 11 12 8 4 Tactical Retreats 38 | . . . . 1 . . 1 5 1 . . . . . 3 . . . 8 1 3 4 . 9 2 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Traps Triggered 10 | . 1 . . 1 . . . . . . . . . . 2 . . . 2 1 1 . 1 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . . . . . 6 . 6 . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Machines Disabled 174 | . . . . 34 1 1 1 3 . . 3 . 1 1 10 3 1 . 37 1 2 46 10 12 7 . Max in Single Turn 15 | . . . . 12 1 1 1 1 . . 1 . 1 1 4 1 1 . 15 1 1 10 5 7 3 . Garrison Access 7 | . . . . 2 . . . . . . . . . . 1 . . . . 1 1 1 . 1 . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Machines Accessed 58 | . 2 1 9 4 2 1 . . 1 2 1 1 9 1 3 . 3 1 2 5 3 7 . . . . Terminals 29 | . 2 . . 3 . . . . 1 2 . . . . 3 . 3 . 2 4 3 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 288 | . 3 3 63 31 7 1 . . 3 7 1 1 48 1 6 . 9 25 4 37 11 27 . . . . Successful 288 | . 3 3 63 31 7 1 . . 3 7 1 1 48 1 6 . 9 25 4 37 11 27 . . . . Failed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 1 . 5 . . 4 . . 2 . . . . 3 . 1 . 4 2 3 2 . . . . Terminals 135 | . 3 . . 30 . . . . 3 7 . . . . 6 . 9 . 4 36 11 26 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Hacks 284 | . 2 3 63 30 7 1 . . 3 7 1 1 48 1 6 . 9 25 4 36 11 26 . . . . Record 180 | . . 3 63 21 6 . . . 3 5 . . 36 1 2 . 8 25 . 3 1 3 . . . . Part Schematic 19 | . . . . 3 . . . . . . . . 4 . . . . . . 6 3 3 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . 4 . . . . . . . 1 1 . . . . Prototype ID Bank 7 | . 1 . . . . . . . . . . . 4 . . . . . . 2 . . . . . . Open Door 9 | . . . . . 1 1 . . . . 1 1 . . . . 1 . . . 1 3 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 11 | . . . . 2 . . . . . 2 . . . . 3 . . . 1 1 1 1 . . . . Emergency Access Points 5 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Security Status 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Assault Status 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . 2 . . . . . 1 . . . . . . . . 1 3 1 1 . . . . Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 3 . . . . . . . . 4 . . . . . . 6 3 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Total Allies 50 | . . . . . . . . . . . . . . . . 1 . . . . . 1 21 27 . . Largest Group 9 | . . . . . . . . . . . . . . . . 1 . . . . . 1 8 9 1 . Highest-Rated Group 1317 | . . . . . . . . . . . . . . . . 159 . . . . . 1204 1302 1317 1204 . Highest-Rated Ally 1204 | . . . . . . . . . . . . . . . . 159 . . . . . 1204 1204 1204 1204 . Initial UFD Resources 36 | . . . . 22 22 22 22 22 25 25 25 25 25 28 28 28 28 28 28 30 30 30 32 36 36 36 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 253 | . . . . . . . . . . . . . . . . 2 . . . . . 39 48 124 40 . Total Damage 17378 | . . . . . . . . . . . . . . . . 164 . . . . . 3991 3306 5926 3991 . Kills 55 | . . . . . . . . . . . . . . . . 1 . . . . . 15 12 25 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 6222 | 172 286 339 456 496 112 108 123 554 325 69 192 74 111 109 252 111 165 37 277 125 118 727 237 315 319 13 Optics 180 | . . . . . . . . . . . . . . . . . . . . . . . 180 . . . Terrain 5047 | 172 286 339 456 496 112 108 123 437 325 69 192 74 111 109 252 51 . . 94 125 118 118 233 315 319 13 Structural 1467 | . . . 391 496 112 108 123 237 . . . . . . . . . . . . . . . . . . Seismic 4807 | 158 286 339 456 496 112 108 123 554 325 69 192 74 111 109 252 111 165 37 277 125 118 210 . . . . Triangulation 4998 | . . . 29 496 112 108 123 554 325 69 192 74 111 109 252 111 165 37 277 125 118 727 237 315 319 13 Robot Analysis Total 6 | . . . . . . . . . . . . . 4 . . . . . . . 1 1 . . . . Derelict Logs Recovered 11 | . . . 4 . 2 . 1 . . . 3 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Turns Passed 6282 | 232 286 339 456 496 112 108 123 554 325 69 192 74 111 109 252 111 165 37 277 125 118 727 237 315 319 13 Spaces Moved 13045 | 100 234 715 1733 1193 390 260 420 712 405 237 406 243 330 397 602 282 250 54 743 519 467 1039 276 580 457 1 Core 122 | 25 . . . . . . . . . . . . . . . . . . . . . 97 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 68 | . . . . . . . . . . . . . . . . . . 17 51 . . . . . . . Wheels 240 | 75 165 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12615 | . 69 715 1733 1193 390 260 420 712 405 237 406 243 330 397 602 282 250 37 692 519 467 942 276 580 457 1 Fastest Speed 20 | 50 25 25 25 23 23 23 26 23 26 26 26 26 20 20 20 20 20 33 20 20 20 20 39 39 25 25 Average Speed 27 | 72 63 25 25 23 23 25 26 25 26 26 26 26 22 20 20 20 29 69 28 20 20 31 39 39 35 25 Slowest Speed 150 | 80 80 25 25 27 23 26 26 28 26 26 26 26 26 20 33 20 33 150 150 20 20 50 39 39 42 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . 5 2 . . . . 3 1 . . 1 4 5 2 . 13 4 4 6 5 3 4 . Potential Cave-ins 90 | . . . . . . 1 . . . . . . 4 . 3 . . . 6 . 8 25 14 11 18 . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 2 . Teleports 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Exploration Rate (%) 57 | 5 40 48 92 50 66 45 83 93 80 12 75 47 100 84 33 69 96 98 77 19 67 88 14 29 28 3 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 9 | . . . 3 . 1 . 1 . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 26 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . Spaces Dug 850 | . . . . 1 . 5 . . . . . 6 . . 20 . . . 9 . . 24 . 268 517 . Terrain Destroyed 4784 | 2 11 . . 82 18 36 . 36 20 6 35 7 6 21 133 9 24 . 672 3 4 1135 375 583 1154 412 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 3741 | . . . . 40 18 36 . 36 9 6 30 7 6 21 42 9 24 . 44 3 4 980 324 537 1153 412 AOE 1042 | 2 11 . . 42 . . . . 11 . 5 . . . 91 . . . 628 . . 155 51 46 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Ac0 Total 14184 | 218 342 826 1752 1271 392 270 423 853 605 235 437 245 346 408 639 292 293 53 754 524 477 1128 298 603 498 2 Wait 491 | 82 57 67 . . . . . 40 194 . . . . . . . 27 . . . . . . 19 5 . Move 12890 | 99 233 714 1732 1182 385 259 419 711 404 230 403 242 329 394 593 271 245 53 716 510 458 1024 265 572 446 1 Hop 60 | . . . . 5 2 . . . . 3 1 . . 1 4 5 2 . 12 4 4 6 4 3 4 . Pick Up 83 | 4 18 16 10 6 . 2 1 1 . . . . 2 1 1 . . . . . 3 13 . . 5 . Fast Attach 85 | 18 3 . 6 11 . . . 7 . . 6 . 3 . . . . . 5 2 3 9 3 1 8 . Attach 43 | 1 9 2 1 6 . . . 5 . . . . . 4 1 . . . 1 . 1 6 5 . 1 . Detach 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Swap 8 | . . . 1 3 . . . . . . . . 1 . . . . . . 2 1 . . . . . Drop 67 | . 8 . 2 17 . . . 6 . . 4 . 3 1 2 . . . 4 2 3 10 1 1 3 . Fire 431 | 14 13 26 . 41 5 9 3 73 7 2 23 3 8 7 38 16 19 . 15 4 4 51 19 6 24 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . 1 . . 9 1 1 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x5) 1 | -11/Scrapyard | Upgraded with Utility slot (x11) 1 | -11/Scrapyard | Upgraded with Weapon slot (x5) 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 18) 233 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Met a group of wandering Federalists 258 | -10/Materials | Identified exit to Subcaves 258 | -10/Materials | Discovered exit to Subcaves (range 15) 310 | -10/Materials | Build established: Wizard-Gunner 334 | -10/Materials | Identified exit to Materials 334 | -10/Materials | Discovered exit to Materials (range 16) 340 | -10/Materials | Discovered exit to Materials (range 50) 387 | -10/Materials | Discovered exit to Materials (range 28) 519 | -10/Materials | Entered Subcaves 520 | -10/Subcaves | Continued accompanying wandering Federalists (4) 520 | -10/Subcaves | Approached by a straggling Scientist 521 | -10/Subcaves | Reached level 2 527 | -10/Subcaves | Identified exit to Materials 527 | -10/Subcaves | Discovered exit to Materials (range 44) 614 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 684 | -10/Subcaves | Shifting Twisted Machinery released Flamer 693 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 774 | -10/Subcaves | Build established: Wizard-Scout 789 | -10/Subcaves | Discovered exit to Materials (range 16) 817 | -10/Subcaves | Visited Clippyterm 818 | -10/Subcaves | Learned Research machine intel 853 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 857 | -10/Subcaves | Identified exit to Scraptown 858 | -10/Subcaves | Entered Scraptown 859 | -9/Scraptown | System corruption cleaned by C-Scrubber 899 | -9/Scraptown | Learned location of Extension (-4) 959 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 960 | -9/Scraptown | Learned Factory emergency access door positions 960 | -9/Scraptown | Learned location of Testing (-2) 961 | -9/Scraptown | Learned location of 1 exit from Research 961 | -9/Scraptown | Learned location of Zion (-6) 964 | -9/Scraptown | Identified exit to Factory 964 | -9/Scraptown | Discovered exit to Factory (range 14) 998 | -9/Scraptown | Visited Cyclists 1016 | -9/Scraptown | Visited Comm Corps 1036 | -9/Scraptown | Visited CPS Storage 1075 | -9/Scraptown | Visited UFD Registry 1075 | -9/Scraptown | Registered with UFD as "Cryochip" 1075 | -9/Scraptown | Reached level 3 1081 | -9/Scraptown | Visited Fellowship of the Rings 1105 | -9/Scraptown | Guru changed UFD alias to "Smoothcoil" 1133 | -9/Scraptown | Visited Symbiants 1155 | -9/Scraptown | Entered Cyclist Reading Room 1184 | -9/Scraptown | Visited Curators Association 1193 | -9/Scraptown | Visited Chapter 10 1237 | -9/Scraptown | Visited Scrap Suit Storage 1254 | -9/Scraptown | Met Optimus 1254 | -9/Scraptown | Accepted into 0bPrime 1267 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1270 | -9/Scraptown | Found DCF Scrap (29 items) 1282 | -9/Scraptown | Visited Infowarlord's Domain 1296 | -9/Scraptown | Visited Junk Repository 1299 | -9/Scraptown | Civil war broke out across Scraptown 1310 | -9/Scraptown | Discovered exit to Factory (range 15) 1314 | -9/Scraptown | Entered Factory 1316 | -6/Factory | Reached level 4 1316 | -6/Factory | Reached level 5 1316 | -6/Factory | Reached level 6 1316 | -6/Factory | Reached level 7 1316 | -6/Factory | Reached level 8 1316 | -6/Factory | Reached level 9 1316 | -6/Factory | Reached level 10 1316 | -6/Factory | Reached level 11 1316 | -6/Factory | Reached level 12 1316 | -6/Factory | Reached level 13 1316 | -6/Factory | Reached level 14 1316 | -6/Factory | Reached level 15 1316 | -6/Factory | Reached level 16 1316 | -6/Factory | Reached level 17 1370 | -6/Factory | Identified exit to Factory 1370 | -6/Factory | Discovered exit to Factory (range 22) 1426 | -6/Factory | Identified exit to Lower Caves 1426 | -6/Factory | Discovered exit to Lower Caves (range 29) 1505 | -6/Factory | Discovered exit to Factory (range 15) 1564 | -6/Factory | Reached level 18 1585 | -6/Factory | Discovered exit to Factory (range 27) 1614 | -6/Factory | Destroyed 20 combat bots 1664 | -6/Factory | First assault squad dispatched 1739 | -6/Factory | Destroyed 11 combat bots 1810 | -6/Factory | Entered Lower Caves 1812 | -6/Lower Caves | Reached level 19 1850 | -6/Lower Caves | Learned 4 Factory zone layouts 1883 | -6/Lower Caves | Learned Extension stockpile data 1883 | -6/Lower Caves | Learned Factory garrison access intel 1917 | -6/Lower Caves | Identified exit to Lower Caves 1917 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 1921 | -6/Lower Caves | Encountered a Warlord checkpoint 1922 | -6/Lower Caves | Entered another Lower Caves area 1923 | -6/Lower Caves | Discovered exit to Factory (range 16) 1942 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2022 | -6/Lower Caves | Identified exit to Zion 2022 | -6/Lower Caves | Discovered exit to Zion (range 16) 2030 | -6/Lower Caves | Entered Zion 2060 | -6/Zion | Learned Factory terminal intel 2081 | -6/Zion | Found CR-A16's Pointy Stick 2098 | -6/Zion | Turned away by Imprinter 2102 | -6/Zion | Attempted to imprint without authorization 2102 | -6/Zion | Attacked by Zionites 2120 | -6/Zion | Destroyed Imprinter 2126 | -6/Zion | Extracted access codes from Imprinter's data core 2144 | -6/Zion | Identified exit to Deep Caves 2144 | -6/Zion | Discovered exit to Deep Caves (range 15) 2147 | -6/Zion | Opened final containment barrier to the Deep Caves 2152 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2153 | -6/Zion | Entered Deep Caves 2206 | -6/Deep Caves | Z-Facility disabled 2217 | -6/Deep Caves | Found Prototype Protection 2217 | -6/Deep Caves | Identified Zio. Weapon Casing 2318 | -6/Deep Caves | Identified exit to Proximity Caves 2318 | -6/Deep Caves | Discovered exit to Proximity Caves (range 16) 2350 | -6/Deep Caves | Spotted Golem 2353 | -6/Deep Caves | Spotted Golem 2370 | -6/Deep Caves | Destroyed Golem 2377 | -6/Deep Caves | Triggered Deep Caves wall 2378 | -6/Deep Caves | Exposed GOLEM chamber 2378 | -6/Deep Caves | Spotted Assembler 2386 | -6/Deep Caves | Spotted Assembler 2387 | -6/Deep Caves | Destroyed Assembler 2601 | -6/Deep Caves | Destroyed Assembler 2615 | -6/Deep Caves | Destroyed 56 combat bots 2621 | -6/Deep Caves | Destroyed Golem 2640 | -6/Deep Caves | Found GOLEM Unit 2707 | -6/Deep Caves | Entered Proximity Caves 2707 | -5/Proximity Caves | Spotted B-75 Beast 2709 | -5/Proximity Caves | Reached level 20 2738 | -5/Proximity Caves | Destroyed B-75 Beast 2855 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3027 | -5/Proximity Caves | Discovered exit to Factory (range 14) 3032 | -5/Proximity Caves | Entered Factory 3034 | -5/Factory | Loaded intel: 25 terminal locations 3034 | -5/Factory | Reached level 21 3035 | -5/Factory | Loaded intel: 3 garrison access locations 3040 | -5/Factory | Identified exit to Factory 3040 | -5/Factory | Discovered exit to Factory (range 12) 3041 | -5/Factory | Identified exit to Upper Caves 3059 | -5/Factory | Discovered exit to Factory (range 14) 3101 | -5/Factory | Entered Upper Caves 3121 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3165 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3206 | -5/Upper Caves | Learned location of Warlord (-4) 3220 | -5/Upper Caves | Destroyed 7 combat bots 3223 | -5/Upper Caves | Learned Factory stockpile data 3269 | -5/Upper Caves | Reached level 22 3286 | -5/Upper Caves | Learned Factory terminal intel 3290 | -5/Upper Caves | Identified exit to Upper Caves 3290 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 3293 | -5/Upper Caves | Entered another Upper Caves area 3296 | -5/Upper Caves | Learned Factory terminal intel 3327 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3362 | -5/Upper Caves | Identified exit to Zhirov 3362 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 3367 | -5/Upper Caves | Entered Zhirov 3367 | -5/Zhirov | Identified exit to Proximity Caves 3367 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 3379 | -5/Zhirov | Learned location of Quarantine (-3) 3379 | -5/Zhirov | Learned location of Command (-1) 3391 | -5/Zhirov | Found Alien Artifact 3397 | -5/Zhirov | Found Alien Artifact 3429 | -5/Zhirov | Cloak Generator disabled 3439 | -5/Zhirov | Enhanced Grunts warped into view 3478 | -5/Zhirov | Entered Proximity Caves 3492 | -4/Proximity Caves | Reached level 23 3551 | -4/Proximity Caves | Found Alien Artifact 3553 | -4/Proximity Caves | Identified Transdimensional Reconstructor 3553 | -4/Proximity Caves | Warped through subspace 3554 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3554 | -4/Proximity Caves | Identified Dimensional Node Initializer 3554 | -4/Proximity Caves | Initialized slip node 3555 | -4/Proximity Caves | Identified Integrated Reactor 3555 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 3582 | -4/Proximity Caves | Discovered exit to Factory (range 16) 3587 | -4/Proximity Caves | Entered Factory 3589 | -4/Factory | Loaded intel: 28 terminal locations 3589 | -4/Factory | Identified exit to Upper Caves 3589 | -4/Factory | Identified exit to Extension 3616 | -4/Factory | Identified exit to Research 3616 | -4/Factory | Discovered exit to Research (range 10) 3647 | -4/Factory | Reached level 24 3695 | -4/Factory | Discovered exit to Research (range 13) 3719 | -4/Factory | Discovered exit to Research (range 17) 3759 | -4/Factory | Garrison activated, responded to threat 3818 | -4/Factory | Destroyed 12 combat bots 3839 | -4/Factory | Entered Extension 3839 | -4/Extension | Spotted B-86 Titan 3839 | -4/Extension | Spotted B-86 Titan 3841 | -4/Extension | Reached level 25 3880 | -4/Extension | Rescued A7 3900 | -4/Extension | Destroyed B-86 Titan 3914 | -4/Extension | Destroyed B-86 Titan 3921 | -4/Extension | Discovered exit to Research (range 93) 3921 | -4/Extension | Identified exit to Cetus 3921 | -4/Extension | Discovered exit to Cetus (range 93) 3942 | -4/Extension | Disrupted transfer network 3950 | -4/Extension | Entered Cetus 3950 | -4/Cetus | Spotted Cetus Guard 3950 | -4/Cetus | Spotted Cetus Guard 3950 | -4/Cetus | Spotted Cetus Guard 3950 | -4/Cetus | Spotted Cetus Guard 3957 | -4/Cetus | Discovered exit to Research (range 37) 3971 | -4/Cetus | Destroyed Cetus Guard 3977 | -4/Cetus | Destroyed Cetus Guard 3988 | -4/Cetus | Destroyed Cetus Guard 3998 | -4/Cetus | Destroyed Cetus Guard 4041 | -4/Cetus | Identified exit to Archives 4041 | -4/Cetus | Discovered exit to Archives (range 25) 4045 | -4/Cetus | Discovered exit to Research (range 37) 4045 | -4/Cetus | Spotted Cetus Guard 4045 | -4/Cetus | Spotted Cetus Guard 4046 | -4/Cetus | Spotted Cetus Guard 4046 | -4/Cetus | Spotted Cetus Guard 4053 | -4/Cetus | Destroyed Cetus Guard 4057 | -4/Cetus | Destroyed Cetus Guard 4060 | -4/Cetus | Destroyed Cetus Guard 4067 | -4/Cetus | Destroyed Cetus Guard 4072 | -4/Cetus | Met Revision 17 4115 | -4/Cetus | Entered Archives 4119 | -4/Archives | Met Zhirov 4119 | -4/Archives | Identified exit to Hub_04(d) 4119 | -4/Archives | Discovered exit to Hub_04(d) (range 24) 4124 | -4/Archives | Discovered exit to Hub_04(d) (range 19) 4124 | -4/Archives | Discovered exit to Research (range 23) 4125 | -4/Archives | Reinforcements dispatched to Archives 4126 | -4/Archives | Read partially decrypted archive contents 4152 | -4/Archives | Entered Hub_04(d) 4154 | -4/Hub_04(d) | Reached level 26 4249 | -4/Hub_04(d) | Discovered exit to Research (range 8) 4265 | -4/Hub_04(d) | Discovered exit to Research (range 12) 4271 | -4/Hub_04(d) | Network Hub disabled 4281 | -4/Hub_04(d) | Spotted Lightning 4283 | -4/Hub_04(d) | Spotted Lightning 4284 | -4/Hub_04(d) | Disrupted transfer network 4284 | -4/Hub_04(d) | Spotted Lightning 4284 | -4/Hub_04(d) | Spotted Lightning 4284 | -4/Hub_04(d) | Spotted Lightning 4285 | -4/Hub_04(d) | Spotted Lightning 4286 | -4/Hub_04(d) | Discovered exit to Research (range 11) 4290 | -4/Hub_04(d) | Network Hub disabled 4290 | -4/Hub_04(d) | Discovered exit to Research (range 26) 4291 | -4/Hub_04(d) | System corruption reached 10% 4304 | -4/Hub_04(d) | Crushed by falling debris 4306 | -4/Hub_04(d) | Spotted Lightning 4313 | -4/Hub_04(d) | Spotted Lightning 4316 | -4/Hub_04(d) | Spotted Lightning 4344 | -4/Hub_04(d) | Network Hub disabled 4387 | -4/Hub_04(d) | Network Hub disabled 4429 | -4/Hub_04(d) | Entered Research 4430 | -3/Research | Identified exit to Quarantine 4431 | -3/Research | Loaded intel: 133 machine locations 4431 | -3/Research | Reached level 27 4469 | -3/Research | Identified exit to Armory 4499 | -3/Research | Identified exit to Research 4499 | -3/Research | Discovered exit to Research (range 11) 4518 | -3/Research | Spotted B-86 Titan 4522 | -3/Research | Spotted B-86 Titan 4554 | -3/Research | Entered Quarantine 4556 | -3/Quarantine | Reached level 28 4567 | -3/Quarantine | Found Alien Artifact 4567 | -3/Quarantine | Identified Core Reset Matrix 4567 | -3/Quarantine | Used Core Reset Matrix 4571 | -3/Quarantine | Detected hypermatrix surge 4571 | -3/Quarantine | Sensed 5 artifacts in vicinity 4605 | -3/Quarantine | Met incapacitated Sigix Warrior 4605 | -3/Quarantine | Lockdown squad dispatched 4605 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4606 | -3/Quarantine | Unlocked Sigix quarantine chamber 4607 | -3/Quarantine | Found Sigix Containment Pod 4611 | -3/Quarantine | Spotted Lightning 4611 | -3/Quarantine | Spotted Lightning 4612 | -3/Quarantine | Spotted Lightning 4616 | -3/Quarantine | Core integrity fell below 50% 4629 | -3/Quarantine | Discovered exit to Research (range 24) 4630 | -3/Quarantine | Found Terrabomb 4632 | -3/Quarantine | Found Terrabomb 4634 | -3/Quarantine | Used Terrabomb 4648 | -3/Quarantine | Spotted Fortress 4668 | -3/Quarantine | Identified exit to Protoforge 4668 | -3/Quarantine | Discovered exit to Protoforge (range 18) 4669 | -3/Quarantine | Identified exit to Section 7 4669 | -3/Quarantine | Discovered exit to Section 7 (range 14) 4672 | -3/Quarantine | Entered Section 7 4673 | -3/Section 7 | Detected hypermatrix surge 4673 | -3/Section 7 | Sensed 22 artifacts in vicinity 4674 | -3/Section 7 | Reached level 29 4680 | -3/Section 7 | Found Spacefold Activator 4722 | -3/Section 7 | Spotted B-86 Titan 4729 | -3/Section 7 | Found Integrated Mediator 4732 | -3/Section 7 | Discovered exit to Research (range 23) 4740 | -3/Section 7 | Found Spacefold Activator 4748 | -3/Section 7 | Found Integrated Reactor 4758 | -3/Section 7 | Spotted Alpha 7 4758 | -3/Section 7 | Spotted Alpha 7 4787 | -3/Section 7 | Destroyed Alpha 7 4801 | -3/Section 7 | Destroyed Alpha 7 4809 | -3/Section 7 | Spotted B-99 Colossus 4813 | -3/Section 7 | Spotted Executioner 4814 | -3/Section 7 | Spotted Striker 4815 | -3/Section 7 | Spotted Executioner 4815 | -3/Section 7 | Spotted Executioner 4820 | -3/Section 7 | Scanned by Researcher 4829 | -3/Section 7 | System corruption reached 10% 4845 | -3/Section 7 | Spotted Striker 4850 | -3/Section 7 | Found Terrabomb 4851 | -3/Section 7 | Found Terrabomb 4852 | -3/Section 7 | Found Terrabomb 4855 | -3/Section 7 | Found Transdimensional Reconstructor 4857 | -3/Section 7 | Found Transdimensional Reconstructor 4858 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 4860 | -3/Section 7 | Found Transdimensional Reconstructor 4868 | -3/Section 7 | Spotted Executioner 4869 | -3/Section 7 | Found Drained L-Cannon 4904 | -3/Section 7 | Fired Drained L-Cannon 4924 | -3/Section 7 | Fired Drained L-Cannon 4924 | -3/Section 7 | Destroyed Executioner 4924 | -3/Section 7 | Reached level 30 4946 | -3/Section 7 | Fired Drained L-Cannon 4968 | -3/Section 7 | Spotted Striker 4968 | -3/Section 7 | Spotted Striker 4970 | -3/Section 7 | Found Sigix Sheargun 4972 | -3/Section 7 | Found Sigix Sheargun 5002 | -3/Section 7 | Fired Drained L-Cannon 5002 | -3/Section 7 | Destroyed Striker 5002 | -3/Section 7 | Destroyed Striker 5002 | -3/Section 7 | Destroyed Striker 5070 | -3/Section 7 | Intercept squad dispatched 5074 | -3/Section 7 | Activated Sigix Exoskeleton 5074 | -3/Section 7 | Received instructions from Sigix Warrior 5077 | -3/Section 7 | High security lockdown imminent 5087 | -3/Section 7 | Spotted Tracker 5087 | -3/Section 7 | Spotted Tracker 5088 | -3/Section 7 | Fired Drained L-Cannon 5088 | -3/Section 7 | Destroyed Tracker 5112 | -3/Section 7 | Allies destroyed Executioner 5112 | -3/Section 7 | Spotted Combat Programmer 5114 | -3/Section 7 | Spotted Combat Programmer 5126 | -3/Section 7 | Allies destroyed Executioner 5130 | -3/Section 7 | Fired Drained L-Cannon 5157 | -3/Section 7 | High security lockdown engaged 5197 | -3/Section 7 | Fired Drained L-Cannon 5219 | -3/Section 7 | Found LRC Inertial Stabilizer 5222 | -3/Section 7 | Found LRC Storage 5222 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 5225 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 5226 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 5227 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5250 | -3/Section 7 | Fired Drained L-Cannon 5258 | -3/Section 7 | Core integrity fell below 20% 5270 | -3/Section 7 | Fired Drained L-Cannon 5270 | -3/Section 7 | Allies destroyed B-99 Colossus 5316 | -3/Section 7 | Spotted S7 Guard 5330 | -3/Section 7 | Crushed by falling debris 5332 | -3/Section 7 | Intercept squad dispatched 5333 | -3/Section 7 | Crushed by falling debris 5339 | -3/Section 7 | Spotted Tracker 5340 | -3/Section 7 | Spotted Tracker 5351 | -3/Section 7 | Spotted S7 Guard 5353 | -3/Section 7 | Spotted Combat Programmer 5353 | -3/Section 7 | Spotted Combat Programmer 5372 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 5376 | -3/Section 7 | Lost 3 parts (1p2u) 5399 | -3/Section 7 | Entered Research 5399 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 5400 | -2/Research | Emitted hypermatrix ping 5400 | -2/Research | Core integrity fell below 50% 5400 | -2/Research | Core integrity fell below 20% 5401 | -2/Research | Reached level 31 5405 | -2/Research | Assembled emerged from beneath the floor 5418 | -2/Research | Assembled emerged from beneath the floor 5451 | -2/Research | Lost 3 allies 5488 | -2/Research | Assembled emerged from beneath the floor 5504 | -2/Research | Fired Drained L-Cannon 5528 | -2/Research | Identified exit to Testing 5528 | -2/Research | Discovered exit to Testing (range 137) 5536 | -2/Research | Crushed by falling debris 5543 | -2/Research | Fired Drained L-Cannon 5565 | -2/Research | Identified exit to Access 5565 | -2/Research | Discovered exit to Access (range 16) 5566 | -2/Research | Spotted Striker 5566 | -2/Research | Spotted Executioner 5568 | -2/Research | Fired Drained L-Cannon 5568 | -2/Research | Allies destroyed Executioner 5570 | -2/Research | Spotted Investigator 5573 | -2/Research | Reached level 32 5573 | -2/Research | Allies destroyed Investigator 5585 | -2/Research | Spotted Striker 5585 | -2/Research | Spotted Striker 5588 | -2/Research | Fired Drained L-Cannon 5630 | -2/Research | Allies destroyed Striker 5636 | -2/Research | Entered Access 5636 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 5637 | -1/Access | Emitted hypermatrix ping 5637 | -1/Access | Core integrity fell below 50% 5637 | -1/Access | Core integrity fell below 20% 5637 | -1/Access | Fired Drained L-Cannon 5637 | -1/Access | Energy Cycler disabled 5637 | -1/Access | Garrison activated, responded to threat 5638 | -1/Access | Reached level 33 5642 | -1/Access | Assembled emerged from beneath the floor 5646 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 5691 | -1/Access | Lost 5 allies 5712 | -1/Access | Spotted B-99 Colossus 5749 | -1/Access | Spotted B-99 Colossus 5749 | -1/Access | Spotted B-99 Colossus 5759 | -1/Access | Identified exit to Surface 5759 | -1/Access | Discovered exit to Surface (range 13) 5772 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 5786 | -1/Access | Assembled emerged from beneath the floor 5799 | -1/Access | Crushed by falling debris 5807 | -1/Access | Spotted B-99 Colossus 5863 | -1/Access | Fired Drained L-Cannon 5865 | -1/Access | Assembled emerged from beneath the floor 5874 | -1/Access | Reached level 34 5892 | -1/Access | Assembled emerged from beneath the floor 5896 | -1/Access | Identified exit to Command 5896 | -1/Access | Discovered exit to Command (range 15) 5899 | -1/Access | Fired Drained L-Cannon 5951 | -1/Access | Entered Command 5951 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 5953 | -1/Command | Reached level 35 5981 | -1/Command | Lost 6 allies 5991 | -1/Command | Spotted M Guard 5991 | -1/Command | Spotted M Guard 5991 | -1/Command | Spotted Combat Programmer 5991 | -1/Command | Spotted Combat Programmer 6005 | -1/Command | Fired Drained L-Cannon 6005 | -1/Command | 0b10 Conduit disabled 6015 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 6016 | -1/Command | Fired Drained L-Cannon 6044 | -1/Command | System corruption reached 10% 6046 | -1/Command | Fired Drained L-Cannon 6046 | -1/Command | Destroyed Combat Programmer 6051 | -1/Command | Fired Drained L-Cannon 6071 | -1/Command | Destroyed M Guard 6071 | -1/Command | All MAIN.C guards destroyed 6082 | -1/Command | Met MAIN.C 6082 | -1/Command | Received instructions from Sigix Warrior 6093 | -1/Command | Fired Drained L-Cannon 6093 | -1/Command | Reached level 36 6093 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 6093 | -1/Command | Destroyed MAIN.C Shell 6093 | -1/Command | High security lockdown imminent 6093 | -1/Command | Spotted M Shell/Def 6093 | -1/Command | Spotted M Shell/Atk 6093 | -1/Command | Spotted M Shell/Def 6093 | -1/Command | Spotted M Shell/Atk 6093 | -1/Command | Spotted M Shell/Atk 6093 | -1/Command | Spotted M Shell/Def 6096 | -1/Command | MAIN.C activated Command garrisons 6104 | -1/Command | Spotted M Shell/Def 6113 | -1/Command | Fired Drained L-Cannon 6113 | -1/Command | Destroyed MAIN.C 6138 | -1/Command | Discovered exit to Surface (range 46) 6138 | -1/Command | Discovered exit to Surface (range 85) 6138 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 6165 | -1/Command | Crushed by falling debris 6166 | -1/Command | Crushed by falling debris 6268 | -1/Command | Warped through subspace to slip node 6268 | -1/Command | Identified exit to Access_0 6268 | -1/Command | Discovered exit to Access_0 (range 5) 6270 | -1/Command | Entered Access_0 6271 | -1/Access_0 | Sensed 4 artifacts in vicinity 6271 | -1/Access_0 | Met Architect 6271 | -1/Access_0 | Fired Drained L-Cannon 6271 | -1/Access_0 | Reached level 37 6271 | -1/Access_0 | Destroyed Architect 6272 | -1/Access_0 | Architect triggered a singularity event 6272 | -1/Access_0 | Reached level 38 6283 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 06271_ Beam penetrates Earth. 06271_ Beam penetrates Wall. 06271_ Beam penetrates Earth. 06271_ Enhanced Grunt springs to life. 06272_ A0_COM: Initiating irreversible singularity event. Goodbye. 06272_ Reached level 38. 06272_ Enhanced Grunt springs to life. 06273_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 06273_ A0_COM: 10. 06274_ A0_COM: 9. 06275_ A0_COM: 8. 06276_ A0_COM: 7. 06277_ A0_COM: 6. 06278_ A0_COM: 5. 06279_ A0_COM: 4. 06280_ A0_COM: 3. 06281_ A0_COM: 2. 06282_ A0_COM: 1. 06282_ ZO5HBFQD