Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 20:11:36 Player: animal_waves Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (692) 692 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2957 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Rolling (80) Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Lightpack 2.0 Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Wheel Wheel Large Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Medium Matter Pod (100) Medium Matter Pod (77) Sensor Array Sensor Array Improved Terrain Scanner Transmission Jammer Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Lightpack 2.0 Signal Interpreter > --- WEAPON ----------- Makeshift Shrapnel Gun Gauss Cannon > --- INVENTORY -------- Wheel Wheel Large Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery High-capacity Battery High-capacity Battery Medium Matter Pod Medium Matter Pod Sensor Array Sensor Array Improved Terrain Scanner Transmission Jammer Mining Laser Heavy Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 47 | 6 14 8 16 3 Power 6 | 1 3 . 1 1 Engine 5 | 1 3 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 7 3 6 . Treads 1 | . . . 1 . Leg 8 | 2 2 3 1 . Wheel 4 | . . . 4 . Hover 5 | . 5 . . . Flight . | . . . . . Utility 9 | 1 1 3 3 1 Device 2 | . . 1 1 . Storage 3 | 1 . 1 . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 14 | 2 3 2 6 1 Energy Gun 5 | 1 1 1 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 1 . Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 18 | . 1 3 10 4 Power 1 | . . . . 1 Propulsion 5 | . 1 1 3 . Utility 5 | . . 1 4 . Weapon 7 | . . 1 3 3 Highest Loss Streak 7 | . 1 3 7 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 86 96 96 79 Engine 11 | . 13 11 11 10 Leg 13 | . 15 21 16 . Wheel 7 | . . . 3 22 Hover 1 | . 10 . . . Device 2 | . . 2 3 2 Storage 16 | . 14 21 18 11 Processor 10 | . 5 11 11 11 Protection 5 | . . 5 10 . Energy Gun 10 | . 11 11 9 10 Ballistic Gun 10 | . 14 11 8 11 Naked Turns . | . . . . . Heaviest Build 47 | 13 15 41 47 35 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | 4 2 3 4 1 Average Overweight (x) . | 1 . 1 1 . Largest Inventory Capacity 40 | 8 8 15 15 40 Average Capacity 18 | 7 8 14 15 33 Most Carried 18 | 1 8 15 15 18 Average Carried 11 | . 6 10 13 13 Final Capacity 40 | 8 8 15 15 40 Final Carried 16 | 1 8 15 9 16 Class Distribution -------------------- 56% | Scavenger-Mutant 23% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 1046 | 208 190 145 457 46 Remotely . | . . . . . Salvage Created 871 | . 349 321 201 . Parts 61 | . 19 28 14 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 27 | . 4 8 15 . Guns 23 | . 4 8 11 . Cannons 3 | . . . 3 . AOE 1 | . . . 1 . Classes Destroyed 9 | . 3 2 4 . Worker 2 | . . . 2 . Recycler 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 6 | . . 2 4 . Grunt 8 | . 4 3 1 . Brawler 1 | . . . 1 . Sentry 3 | . . 3 . . Demolisher 2 | . . . 2 . Assembled 7 | . . . 7 . Best Kill Streak 6 | . 6 4 5 . Combat Bots Only 5 | . 4 4 5 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 2843 | . 191 476 1865 311 Core 454 | . 42 83 265 64 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 83 . . . Volleys Fired 90 | . 11 20 58 1 Largest 2 | . 2 2 2 2 Hottest 113 | . 65 79 113 72 Shots Fired 147 | . 22 38 84 3 Gun 115 | . 22 38 53 2 Cannon 27 | . . . 26 1 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 87 | . 11 20 53 3 Thermal 33 | . . 11 22 . Explosive 5 | . . . 5 . Electromagnetic 22 | . 11 7 4 . Robot Hit Streak 8 | . 8 8 8 3 Robot Miss Streak 7 | . 3 4 7 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 94 | . 15 28 50 1 Core Hits 58 | . 12 15 31 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 2 . Burn 2 | . . 2 . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1738 | . 283 378 1077 . Guns 1160 | . 241 378 541 . Cannons 382 | . . . 382 . Explosions 196 | . 42 . 154 . Melee . | . . . . . Ramming . | . . . . . Kinetic 919 | . 52 218 649 . Thermal 368 | . 42 72 254 . Explosive 154 | . . . 154 . Electromagnetic 297 | . 189 88 20 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 2 12 Message Errors 4 | . . . . 4 Matter Fused 6 | . . . 2 4 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 67 | . . . 67 . Projectiles 33 | . . . 33 . Explosions 34 | . . . 34 . Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage 59 | . 24 . 35 . Shots 4 | . 1 . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . 154 24 378 279 Average Temperature 108 | . 78 9 134 115 Received Heat Transfer 500 | . 93 129 218 60 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 962 | . . 333 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 311 | . 165 311 110 . Initial 69 | . . 69 5 . Average 82 | . 77 123 55 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 89 100 . Level 1 3 | . . 10 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 7 15 24 7 Peak Tracking Total 11 | . 5 4 10 11 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 5 | . 1 2 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 12 | . 3 3 1 5 Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 8 5 1 50 Successful 61 | . 5 5 1 50 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . 2 . 3 Terminals 13 | . 8 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 61 | . 5 5 1 50 Record 50 | . . 1 . 49 Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Alert Level 3 | . 1 2 . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 3377 | 80 365 927 1088 917 Spaces Moved 2148 | 50 261 373 403 1061 Core 23 | 23 . . . . Treads 35 | . . . 35 . Legs 821 | 27 161 373 260 . Wheels 1169 | . . . 108 1061 Hover 100 | . 100 . . . Flight . | . . . . . Fastest Speed 50 | 50 56 120 95 80 Average Speed 137 | 141 106 220 224 83 Slowest Speed 400 | 250 180 330 400 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 47 28 47 94 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 2 . 31 . Melee . | . . . . . Projectile 15 | . . . 15 . AOE 18 | . 2 . 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 2409 | 56 322 440 502 1089 Wait 59 | . 22 30 6 1 Move 2144 | 49 260 372 402 1061 Hop . | . . . . . Pick Up 47 | 1 10 8 8 20 Fast Attach 18 | 6 6 3 3 . Attach 15 | . 2 2 8 3 Detach 4 | . 1 . 2 1 Swap 14 | . 6 3 5 . Drop 17 | . 4 2 10 1 Fire 90 | . 11 20 58 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 588 | -9/Materials | Identified exit to Mines 659 | -9/Materials | Lost 3 parts (1n1u1w) 1045 | -9/Materials | Build established: Scavenger-Mutant 1373 | -9/Materials | Entered Mines 1519 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1541 | -9/Mines | Discovered new exit (range 5) 1549 | -9/Mines | Identified exit to Exiles 1644 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1802 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1927 | -9/Mines | Discovered new exit (range 6) 1995 | -9/Mines | Identified exit to Materials 2067 | -9/Mines | Assembled infested the area 2095 | -9/Mines | Core integrity fell below 50% 2148 | -9/Mines | Lost 7 parts (2n3u2w) 2377 | -9/Mines | Core integrity fell below 20% 2461 | -9/Mines | Entered Exiles 2475 | -9/Exiles | Discovered new exit (range 14) 2486 | -9/Exiles | Identified exit to Mines 2507 | -9/Exiles | Met 8R-AWN 2524 | -9/Exiles | Met EX-HEX 2554 | -9/Exiles | Met EX-BIN 2666 | -9/Exiles | Aligned with FarCom system 2667 | -9/Exiles | Given EX-Vault access code 2690 | -9/Exiles | Opened EX-Vault 2698 | -9/Exiles | Found Prototype Storage 2707 | -9/Exiles | Identified Lightpack 2.0 2735 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2789 | -9/Exiles | Met EX-DEC 2806 | -9/Exiles | Learned location of Zion (-6) 2974 | -9/Exiles | Discovered exit to Mines (range 14) 2994 | -9/Exiles | Build established: Hauler-Mutant 3061 | -9/Exiles | Visited The Gauntlet 3358 | -9/Exiles | Attacked by the Exiles 3378 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry System corrupted: Matter fused (-6). Attempting to rewire as-09736. as-09736 cannot be rewired. System corrupted: FCS attempts to trigger Mak. Shrapnel Gun. System corrupted: Mak. Shrapnel Gun misfires. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Rnf. Ion Engine destroyed. EM Pulse Gun destroyed. EX-BIN: "I just want to science!" Machine disabled. Gauss Cannon destroyed. Mak. Shrapnel Gun destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????????????????? 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