Cogmind - Beta 14 X1 --- EXPLORER MODE // 2024.07.15 @ 11:59:02 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (5619) 5619 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5436) 5436 TOTAL SCORE: 19690 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 554 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1496/1600 Matter 105/300 Energy 672/700 System Corruption 0% Temperature Danger (440) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Long-range Terrain Scanner Surveybot 17 Chip Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer ECM Suite Improved Utility Shielding Thermal Barrier Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle Micro-nuke Launcher > --- INVENTORY (5) ---- Improved Particle Accelerator Vortex Rail (31) Vortex Driver (29) Vortex Driver (26) Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Long-range Terrain Scanner Surveybot 17 Chip Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer ECM Suite Improved Utility Shielding Thermal Barrier Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Micro-nuke Launcher > --- INVENTORY -------- Improved Particle Accelerator Vortex Rail Vortex Driver Vortex Driver Tactical Quantum Warhead [Rating: 166] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 19 | . 1 . . . . 10 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . 2 1 . . . . 2 . 1 . Utility 11 | . 1 . . . . 6 1 . . . . . . 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 159 | . 2 1 11 . 7 55 24 12 1 14 . 11 6 1 14 Power 15 | . . . . . . 4 4 2 . 2 . 3 . . . Engine . | . . . . . . . . . . . . . . . . Core 11 | . . . . . . 4 4 2 . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 . 3 . . . Propulsion 37 | . . . 2 . 1 10 11 4 . 2 . 3 1 . 3 Treads 14 | . . . 2 . 1 8 3 . . . . . . . . Leg 5 | . . . . . . . 5 . . . . . . . . Wheel 3 | . . . . . . 2 1 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 14 | . . . . . . . 1 4 . 2 . 3 1 . 3 Utility 53 | . 2 . . . 3 23 3 4 1 5 . 3 2 1 6 Device 22 | . 1 . . . . 8 2 1 1 4 . 1 2 . 2 Storage 1 | . . . . . . 1 . . . . . . . . . Processor 8 | . 1 . . . 1 1 1 1 . 1 . . . . 2 Hackware 4 | . . . . . . 1 . 1 . . . 1 . . 1 Protection 18 | . . . . . 2 12 . 1 . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | . . 1 9 . 3 18 6 2 . 5 . 2 3 . 5 Energy Gun 19 | . . . 4 . 2 4 1 2 . 2 . . 2 . 2 Energy Cannon 11 | . . . 3 . . 4 . . . 3 . . . . 1 Ballistic Gun 10 | . . . 1 . 1 8 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . Launcher 11 | . . . 1 . . 2 3 . . . . 2 1 . 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . 8 . 3 1 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . Parts Lost 47 | . . . 2 . . 22 19 . . . . 1 2 . 1 Power 5 | . . . . . . 2 3 . . . . . . . . Propulsion 15 | . . . 1 . . 5 8 . . . . . 1 . . Utility 17 | . . . . . . 9 5 . . . . 1 1 . 1 Weapon 10 | . . . 1 . . 6 3 . . . . . . . . Highest Loss Streak 10 | . . . 1 . . 5 10 . . . . 1 1 . 1 To Critical Strikes 2 | . . . . . . 1 1 . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 94 96 82 61 37 56 66 71 76 73 64 74 Engine 6 | . 12 12 12 12 12 . . . . . . . . . . Core 3 | . . . . . . 9 8 2 5 4 5 . . . . Treads 14 | . . . 8 25 25 16 . . . . . . . . . Leg 4 | . 25 25 16 . . . 18 . . . . . . . . Flight 4 | . . . . . . . . 18 25 25 25 31 30 29 29 Device 11 | . 12 12 12 12 12 13 8 1 6 11 11 10 10 4 5 Storage 7 | . 12 12 12 12 12 5 4 . . . . . . . . Processor 9 | . 12 12 12 12 11 7 4 7 10 12 15 13 13 12 14 Hackware 1 | . . . . . . . . 1 5 5 5 7 9 8 8 Protection 3 | . . . . . . 10 7 . . . . 3 4 6 3 Energy Gun 10 | . 12 11 5 19 20 4 1 2 5 7 10 3 . . 2 Energy Cannon 1 | . . . 11 . . 2 . . . . . . . . . Ballistic Gun 3 | . 12 12 7 . 1 6 1 . . . . . . . . Naked Turns 2 | . . . . . . . 2 . . . . . . . . Heaviest Build 97 | 20 20 20 32 24 25 83 97 24 22 43 29 43 49 42 59 Greatest Support 104 | 20 20 20 40 40 40 104 99 23 23 29 29 47 49 49 60 Greatest Overweight (x) 3 | . . . 3 . 1 3 3 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | . 10 10 10 10 10 13 14 5 5 5 5 5 5 5 5 Most Carried 15 | . 7 9 10 10 10 15 15 5 5 5 5 5 5 5 5 Average Carried 9 | . 6 7 9 9 9 10 12 4 4 4 5 4 4 5 4 Final Capacity 15 | 10 10 10 10 10 10 15 5 5 5 5 5 5 5 5 5 Final Carried 11 | 7 7 9 8 10 10 11 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 62% | Hacker-Mutant 10% | Hacker-Sprinter 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 3493 | 200 10 39 155 . 152 1228 570 354 . 158 . 40 267 142 178 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4480 | . . 68 430 . . 2871 1045 . . . . 10 38 . 18 Parts 199 | . . 13 33 . . 121 23 . . . . 1 4 . 4 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 84 | . . 2 9 . . 40 25 . . . . 2 1 . 5 Guns 28 | . . 2 5 . . 21 . . . . . . . . . Cannons 14 | . . . 2 . . 3 8 . . . . . . . 1 AOE 40 | . . . 2 . . 15 16 . . . . 2 1 . 4 Classes Destroyed 17 | . . 2 4 . . 10 1 . . . . . . . . Worker 10 | . . . . . . 4 5 . . . . 1 . . . Builder 5 | . . . . . . 5 . . . . . . . . . Tunneler 5 | . . 2 . . . 1 1 . . . . . . . 1 Hauler 2 | . . . . . . 2 . . . . . . . . . Recycler 3 | . . . . . . 2 1 . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . Swarmer 9 | . . 2 2 . . . . . . . . . . . 5 Saboteur 1 | . . . . . . 1 . . . . . . . . . Grunt 34 | . . . 2 . . 12 17 . . . . 2 1 . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 3 | . . . . . . 3 . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . Hunter 15 | . . . . . . 11 4 . . . . . . . . Programmer 14 | . . . . . . 11 3 . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . Best Kill Streak 15 | . . 2 4 . . 12 15 . . . . 3 1 . 6 Combat Bots Only 10 | . . 2 2 . . 9 10 . . . . 2 1 . 5 Max Kills in Single Turn 5 | . . 1 2 . . 5 4 . . . . 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 3 . . . . 1 1 . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1125 | . 15 4 85 . . 319 456 14 . 18 . 16 109 44 45 Missed 436 | . 5 2 37 . . 90 172 6 . 15 . 4 66 21 18 Damage Taken 8892 | . 80 9 434 . . 3140 4133 85 . 41 . 57 335 148 430 Core 1545 | . 9 . 69 . . 233 957 8 . . . 19 110 36 104 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . 49 . . . . . 1 47 40 21 Ignored by Resistances 6066 | . 51 7 270 . . 1863 2445 52 . 24 . 206 496 278 374 Regen/Repaired (Parts) 261 | . . . . . . . 167 . . 68 . . . . 26 Core Remaining (%) 77 | 100 . . . . 68 76 . . . . 16 . 90 97 93 Volleys Fired 231 | . 2 8 41 . . 116 40 . 6 1 . 4 4 . 9 Largest 3 | . 2 2 2 . . 3 2 . 1 1 . 1 1 . 2 Hottest 249 | . 60 100 160 . . 249 165 . 100 100 . 40 45 . 114 Shots Fired 430 | . 4 13 80 . . 251 58 . 5 1 . 4 4 . 10 Gun 280 | . 4 10 63 . . 184 6 . 5 . . 1 3 . 4 Cannon 103 | . . . 15 . . 52 33 . . 1 . . . . 2 Launcher 44 | . . . 2 . . 15 19 . . . . 3 1 . 4 Special 3 | . . 3 . . . . . . . . . . . . . Kinetic 212 | . 2 5 33 . . 136 36 . . . . . . . . Thermal 154 | . . 3 24 . . 115 3 . 5 . . 1 . . 3 Explosive 27 | . . . . . . . 19 . . . . 3 1 . 4 Electromagnetic 30 | . 2 5 23 . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . 1 . . 3 . 3 Robot Hit Streak 34 | . 2 9 19 . . 34 14 . . . . 6 7 . 9 Robot Miss Streak 2 | . 1 . 2 . . 1 1 . . . . . . . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . Shots Hit Robots 329 | . 3 7 64 . . 198 45 . . . . 4 1 . 7 Core Hits 226 | . . 4 23 . . 113 68 . . . . 6 3 . 9 Critical Kills 5 | . . . . . . 5 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . . . . . Critical Strikes 18 | . . . . . . 13 4 . . . . . . . 1 Burn 4 | . . . . . . 4 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . Destroy 8 | . . . . . . 8 . . . . . . . . . Blast 4 | . . . . . . . 4 . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15759 | . 56 97 1156 . . 6540 6080 . . . . 691 174 . 965 Guns 4202 | . 56 73 659 . . 3230 75 . . . . 15 . . 94 Cannons 2497 | . . . 285 . . 947 1184 . . . . . . . 81 Explosions 8905 | . . . 212 . . 2307 4770 . . . . 652 174 . 790 Melee . | . . . . . . . . . . . . . . . . Ramming 131 | . . . . . . 56 51 . . . . 24 . . . Kinetic 5308 | . 28 14 483 . . 3560 1223 . . . . . . . . Thermal 4390 | . . 24 419 . . 2924 914 . . . . 15 . . 94 Explosive 5508 | . . . . . . . 3892 . . . . 652 174 . 790 Electromagnetic 341 | . 28 59 254 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 81 | . . . . . . . . . . . . . . . 81 Highest Corruption 11 | . . . 3 3 3 3 11 11 11 11 . 3 3 1 . Average Corruption 3 | . . . 3 3 3 2 5 11 11 11 . 3 3 1 . Corruption Purged 3 | . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 51 | . . . 12 2 . 15 7 8 2 1 . 1 3 . . Message Errors 13 | . . . 2 1 . 2 1 5 . . . . 2 . . Matter Fused 11 | . . . 2 1 . 3 3 . 1 . . 1 . . . Heat Flow Errors 5 | . . . 2 . . 1 1 1 . . . . . . . Energy Discharges 4 | . . . 1 . . 1 1 . 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . 2 . . 1 . 1 . . . . 1 . . Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . Misfires 7 | . . . 2 . . 4 . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 356 | . . . 15 . . 125 210 . . . . . 6 . . Projectiles 39 | . . . 15 . . 5 19 . . . . . . . . Explosions 317 | . . . . . . 120 191 . . . . . 6 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . . . . 104 90 . . . . 12 42 . 26 Shots 9 | . . . . . . 5 2 . . . . . 1 . 1 Rammed 8 | . . . . . . 4 3 . . . . 1 . . . Targets Rammed 9 | . . . . . . 4 4 . . . . 1 . . . Kicked 1 | . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 464 | . 12 40 250 . . 463 176 229 194 72 . 177 267 403 464 Average Temperature 137 | . 9 17 55 . . 128 32 102 101 28 . 62 104 194 176 Received Heat Transfer 1852 | . 72 . 303 . . 456 766 . . . . 72 129 27 27 Effects 17 | . . . . . . 5 . . . . . . 3 . 9 Shutdowns 3 | . . . . . . 2 . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 11 | . . . . . . 2 . . . . . . 3 . 6 Matter Decay 2 | . . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 11 | . . . . . . 11 . . . . . . . . . Heat Transferred 5839 | . . 50 520 . . 4521 600 . . . . 37 . . 111 Parts Sabotaged 1 | . . . . . . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 4 . . . . . 1 2 . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 1073 | . . 66 . . . 624 1073 . . . . 435 510 496 772 Initial 225 | . . . . . . . 138 . . . . 150 175 191 225 Average 288 | . . 14 . . . 278 391 . . . . 236 278 280 603 Maximum Alert Level 3 | . . . . . . 2 3 . . . . 2 2 2 3 Low Security (%) 35 | . 100 100 . 100 . 24 25 . . . . 63 50 43 . Level 1 42 | . . . . . . 66 32 . . . . 12 20 33 12 Level 2 15 | . . . . . . 8 28 . . . . 24 28 22 42 Level 3 6 | . . . . . . . 13 . . . . . . . 44 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . . . . 21 14 . . . . 2 4 2 4 Investigation 19 | . . . . . . 7 5 . . . . . 3 1 3 Extermination 6 | . . . . . . 4 2 . . . . . . . . Reinforcement 15 | . . . . . . 7 4 . . . . 2 1 1 . Assault 4 | . . . . . . . 3 . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 1 1 . . . . 1 . . . Active Scanning Responses 2 | . . . . . . 2 . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 15 | . . . . . . 2 6 . . . . . 4 1 2 Communications Jammed 19 | . . . . . . . 19 . . . . . . . . Distress Signals 19 | . . . . . . . 19 . . . . . . . . Times Spotted 287 | . 3 2 16 . . 73 69 10 . 13 1 11 47 17 25 Peak Tracking Total 33 | . 3 2 6 . . 8 22 8 . 12 1 6 33 15 13 Tactical Retreats 28 | . . . 1 . . 5 7 2 . . . 2 2 4 5 Traps | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 3 | . . . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . 1 . . . . . . 7 . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 53 | . . . 3 . . 27 13 . . 1 . 2 3 . 4 Max in Single Turn 9 | . . . 2 . . 9 2 . . 1 . 2 2 . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 19 | . . . . . . . 9 . . . . . 9 1 . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 33 | . 1 1 . 1 1 7 8 . . 2 . 2 5 1 4 Terminals 10 | . 1 1 . . . 2 1 . . . . 2 2 . 1 Fabricators 7 | . . . . . . 1 3 . . . . . 2 1 . Repair Stations 4 | . . . . . . . 2 . . . . . 1 . 1 Recycling Units 7 | . . . . 1 . 4 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Total Hacks 80 | . 5 6 . 2 6 12 16 . . 2 . 11 12 1 7 Successful 55 | . 4 5 . 2 6 6 11 . . 2 . 7 6 1 5 Failed 25 | . 1 1 . . . 6 5 . . . . 4 6 . 2 Catastrophic 4 | . . . . . . . . . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 1 5 . . . 9 12 . . 2 . 4 5 1 3 Terminals 39 | . 5 6 . . . 4 2 . . . . 11 7 . 4 Fabricators 12 | . . . . . . 3 5 . . . . . 3 1 . Repair Stations 7 | . . . . . . . 4 . . . . . 2 . 1 Recycling Units 11 | . . . . 2 . 5 3 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . . 1 Terminal Hacks 29 | . 3 4 . . 6 1 2 . . 2 . 6 3 . 2 Record 1 | . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . Robot Analysis 6 | . . . . . 6 . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Index 2 | . . . . . . 1 1 . . . . . . . . Alert Level 4 | . 1 . . . . . 1 . . . . 2 . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . 1 . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . 1 . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 20 | . 1 1 . . . 4 7 . . . . 1 3 1 2 Terminals 4 | . 1 1 . . . . . . . . . 1 1 . . Botnet 4 | . 1 1 . . . . . . . . . 1 1 . . Fabricators 6 | . . . . . . . 3 . . . . . 2 1 . Report 1 | . . . . . . . 1 . . . . . . . . Overload 5 | . . . . . . . 2 . . . . . 2 1 . Repair Stations 8 | . . . . . . 4 2 . . . . . . . 2 Patch 3 | . . . . . . . 2 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . 2 . . . . . . . . . Scrapoids 3 | . . . . . . 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . Redirect 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . . . 4 6 . . . . 2 3 . 1 Full Trace Events 5 | . 1 1 . . . 1 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 169 | . . . . . . 76 93 . . . . . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 10 | . . . . 10 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 5 . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Total Allies 27 | . . 1 . . . 12 . . . 5 . . 4 . 5 Largest Group 5 | . . 1 1 . . 5 . . . 5 . . 4 . 5 Highest-Rated Group 320 | . . 31 31 . . 235 . . . 282 . . 260 . 320 Highest-Rated Ally 65 | . . 31 31 . . 47 . . . 65 . . 65 . 64 Total Orders 4 | . . . . . . . . 1 1 . 1 . 1 . . EXPLORE 3 | . . . . . . . . 1 . . 1 . 1 . . RETURN 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 101 | . . . 6 . . 85 . . . . . . . . 10 Total Damage 1991 | . . . 60 . . 1710 . . . . . . . . 221 Kills 16 | . . . 1 . . 14 . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total 6 | . . . . . 6 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . . Drone Launches 18 | . . . . . . . . 3 1 . 1 . 13 . . Drone Recoveries 2 | . . . . . . . . 1 1 . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 9595 | . 103 371 838 145 3504 2194 986 241 78 241 79 129 150 210 326 Spaces Moved 8299 | 1 79 284 397 89 2040 968 922 462 227 619 261 349 444 418 739 Core 21 | . . . . . . . 21 . . . . . . . . Treads 3114 | . . . 154 89 2040 803 28 . . . . . . . . Legs 1207 | 1 79 284 243 . . . 600 . . . . . . . . Wheels 247 | . . . . . . 165 82 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3710 | . . . . . . . 191 462 227 619 261 349 444 418 739 Fastest Speed 13 | 120 120 120 120 160 150 80 35 24 24 22 22 14 15 15 13 Average Speed 92 | 120 120 120 168 160 165 162 87 26 24 25 22 14 15 15 14 Slowest Speed 330 | 120 120 120 330 160 240 320 260 104 24 104 22 22 17 15 15 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . 7 3 1 3 1 4 10 9 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 19 69 34 17 88 26 33 79 52 75 58 14 47 18 30 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . 5 . . 3 . . 3 . . . . Spaces Dug 4 | . . . . . . 2 . . 2 . . . . . . Terrain Destroyed 584 | . . . 32 . . 149 187 . 5 1 . 79 54 . 77 Melee . | . . . . . . . . . . . . . . . . Projectile 19 | . . . . . . 8 1 . 5 1 . . 3 . 1 AOE 564 | . . . 32 . . 140 186 . . . . 79 51 . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Res Arm Res Acc Total 9771 | . 83 295 488 94 2163 1389 1034 575 245 704 281 416 511 555 938 Wait 933 | . . 1 27 . 102 230 30 97 13 10 21 44 33 145 180 Move 8200 | . 78 283 396 88 2039 967 908 456 224 612 258 341 426 400 724 Hop 39 | . . . . . . . 6 2 1 3 1 4 7 8 7 Pick Up 29 | . . 1 5 2 7 . 7 1 . 4 . 2 . . . Fast Attach 82 | . 1 1 2 . 1 23 12 11 . 9 . 9 3 1 9 Attach 45 | . 1 . 4 . 3 16 9 1 1 4 . 1 3 . 2 Detach 39 | . 1 1 2 2 1 13 4 2 . 5 . 2 4 . 2 Swap 33 | . . . 5 . 3 16 3 . . 1 . 2 . . 3 Drop 63 | . . . 6 2 7 2 11 4 . 17 1 7 3 1 2 Fire 231 | . 2 8 41 . . 116 40 . 6 1 . 4 4 . 9 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . 1 1 . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . Crush 5 | . . . . . . 3 2 . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire 66 | . . . . . . . . . . 38 . . 28 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 85 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Discovered exit to Mines (range 12) 104 | -10/Materials | Entered Mines 173 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 255 | -10/Mines | Received a Mining Laser from a helpful Derelict 311 | -10/Mines | Build established: Hacker-Mutant 348 | -10/Mines | Identified exit to Materials 348 | -10/Mines | Discovered exit to Materials (range 7) 468 | -10/Mines | Identified exit to Subcaves 468 | -10/Mines | Discovered exit to Subcaves (range 4) 475 | -10/Mines | Entered Subcaves 475 | -10/Subcaves | Accompanied by 1 ally 811 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 828 | -10/Subcaves | Identified exit to Materials 828 | -10/Subcaves | Discovered exit to Materials (range 5) 1045 | -10/Subcaves | Identified exit to Recycling 1045 | -10/Subcaves | Discovered exit to Recycling (range 16) 1313 | -10/Subcaves | Entered Recycling 1418 | -7/Recycling | Scanned before Scraplab entrance 1444 | -7/Recycling | Entered Scraplab 1457 | -7/Recycling | Identified exit to Scraptown 1457 | -7/Recycling | Discovered exit to Scraptown (range 2) 1458 | -7/Recycling | Entered Scraptown 1462 | -7/Scraptown | System corruption cleaned by C-Scrubber 1532 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1644 | -7/Scraptown | Visited UFD Registry 1659 | -7/Scraptown | Registered with UFD as "Flaksplitter" 1737 | -7/Scraptown | Visited Chapter 10 1804 | -7/Scraptown | Visited Scrap Suit Storage 1865 | -7/Scraptown | Visited Infowarlord's Domain 1881 | -7/Scraptown | Found Active Sensor Suite 1946 | -7/Scraptown | Visited Derelict Rescue Squad 1986 | -7/Scraptown | Visited A0-MCA Data Center 1995 | -7/Scraptown | Given a B- rating by A0-MCA 2007 | -7/Scraptown | Found A0-MCA's Component Scanner 2235 | -7/Scraptown | Visited Observation Area 2316 | -7/Scraptown | Visited Analyses Database 2583 | -7/Scraptown | Visited Cartography Club 2669 | -7/Scraptown | Found Surveybot 17 Chip 2944 | -7/Scraptown | Visited Symbiants 2995 | -7/Scraptown | Identified exit to Factory 2995 | -7/Scraptown | Discovered exit to Factory (range 5) 3536 | -7/Scraptown | Discovered exit to Factory (range 5) 4073 | -7/Scraptown | Visited SPCMW 4128 | -7/Scraptown | Visited TADAMA 4467 | -7/Scraptown | Guru changed UFD alias to "Matterhead" 4962 | -7/Scraptown | Entered Factory 4962 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5133 | -5/Factory | Fabricated E-15 Imp (x2) 5260 | -5/Factory | Build established: Hacker-Tank 5506 | -5/Factory | Scrapoid reinforcements arrived 5972 | -5/Factory | Build established: Scavenger-Skirmisher 6498 | -5/Factory | Cargo convoy interrupted 6543 | -5/Factory | Lost 4 parts (2n1u1w) 6556 | -5/Factory | Destroyed 9 combat bots 6592 | -5/Factory | Lost 4 parts (1n2u1w) 6909 | -5/Factory | Scrapoid reinforcements arrived 6914 | -5/Factory | Garrison activated, responded to threat 6953 | -5/Factory | Lost 5 parts (1n2u2w) 6973 | -5/Factory | Lost 5 allies 7104 | -5/Factory | Identified exit to Factory 7104 | -5/Factory | Discovered exit to Factory (range 13) 7137 | -5/Factory | Lost 5 parts (3u2w) 7156 | -5/Factory | Entered another Factory area 7156 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7223 | -4/Factory | Build established: Scavenger-Mutant 7719 | -4/Factory | Build established: Hacker-Mutant 7852 | -4/Factory | Spotted B-86 Titan 7875 | -4/Factory | Destroyed B-86 Titan 7906 | -4/Factory | First assault squad dispatched 7951 | -4/Factory | Destroyed 10 combat bots 8033 | -4/Factory | Lost 10 parts (2p4n2u2w) 8049 | -4/Factory | System corruption reached 10% 8056 | -4/Factory | Core integrity fell below 50% 8070 | -4/Factory | Core integrity fell below 20% 8089 | -4/Factory | Lost 7 parts (1p4n2u) 8138 | -4/Factory | Identified exit to Upper Caves 8138 | -4/Factory | Discovered exit to Upper Caves (range 10) 8142 | -4/Factory | Entered Upper Caves 8143 | -4/Upper Caves | Activated DRS Beacon 8199 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8262 | -4/Upper Caves | Learned Research security intel 8380 | -4/Upper Caves | Identified exit to Upper Caves 8380 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 8383 | -4/Upper Caves | Entered another Upper Caves area 8399 | -4/Upper Caves | Spotted B-86 Titan 8431 | -4/Upper Caves | Encountered a Warlord checkpoint 8458 | -4/Upper Caves | Identified exit to Warlord 8458 | -4/Upper Caves | Discovered exit to Warlord (range 14) 8461 | -4/Upper Caves | Entered Warlord 8469 | -4/Warlord | System corruption cleaned by Quarantine Array 8486 | -4/Warlord | Found Prototype Device 8486 | -4/Warlord | Identified Minesniffer Drone Bay 8488 | -4/Warlord | Found Minesniffer Drone Bay 8557 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8588 | -4/Warlord | Visited the Vortex Lab 8590 | -4/Warlord | Met EX-DEC 8591 | -4/Warlord | Found Prototype Energy Cannon 8591 | -4/Warlord | Identified Vortex Cannon 8592 | -4/Warlord | Warlord's base attacked by MAIN.C 8593 | -4/Warlord | Found Prototype Energy Cannon 8593 | -4/Warlord | Identified Vortex Driver 8598 | -4/Warlord | Found Vortex Driver 8601 | -4/Warlord | Found Prototype Energy Gun 8601 | -4/Warlord | Identified Vortex Rail 8619 | -4/Warlord | Rebuked by Warlord 8631 | -4/Warlord | Found Prototype Reactor 8631 | -4/Warlord | Identified Vortex Chain Reactor 8650 | -4/Warlord | Found Prototype Device 8650 | -4/Warlord | Identified Thermal Barrier 8689 | -4/Warlord | Opened side exit 8697 | -4/Warlord | Identified exit to Proximity Caves 8697 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 8702 | -4/Warlord | Entered Proximity Caves 8776 | -3/Proximity Caves | Spotter reported a threat 8778 | -3/Proximity Caves | Identified exit to Research 8778 | -3/Proximity Caves | Discovered exit to Research (range 10) 8781 | -3/Proximity Caves | Entered Research 8781 | -3/Research | Evolved 2 slots: Propulsion x2 8799 | -3/Research | Found Fusion Bomb Launcher 8859 | -3/Research | Found Prototype Launcher 8859 | -3/Research | Identified Tactical Quantum Warhead 8861 | -3/Research | Found Tactical Quantum Warhead 8909 | -3/Research | Identified exit to Armory 8909 | -3/Research | Discovered exit to Armory (range 9) 8910 | -3/Research | Entered Armory 8995 | -3/Armory | Spotted B-86 Titan 8996 | -3/Armory | Lost 3 allies 9021 | -3/Armory | Found Prototype Device 9021 | -3/Armory | Identified Imp. Particle Accelerator 9059 | -3/Armory | Identified exit to Research 9059 | -3/Armory | Discovered exit to Research (range 3) 9060 | -3/Armory | Entered Research 9060 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9061 | -2/Research | Identified exit to Testing 9166 | -2/Research | Spotted B-90 Cyclops 9243 | -2/Research | Build established: Hacker-Sprinter 9268 | -2/Research | Identified exit to Access 9268 | -2/Research | Discovered exit to Access (range 14) 9270 | -2/Research | Entered Access 9270 | -1/Access | Evolved 2 slots: Utility x2 9273 | -1/Access | Energy Cycler disabled 9363 | -1/Access | Spotted B-99 Colossus 9437 | -1/Access | Scrapoids reinforcements arrived? 9520 | -1/Access | First assault squad dispatched 9555 | -1/Access | Identified exit to Surface 9596 | *** | Escaped! Last Messages --------------- 09506_ Connecting with Repair Station... >>Force(Patch) PATCHED[Q-thruster] PATCHED[Q-thruster] PATCHED[Q-thruster] 09506_ ALERT: Suspicious activity at Repair Station A004. Dispatching Investigation squad. 09520_ ALERT: Significant disruption in Zone 6E, assault force dispatched. 09526_ Acquired Lrn. Terrain Scanner. 09555_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (91,75) Map updated. >>Index(Terminals) Found 22 terminals. Downloaded coordinate data. 09571_ U-05 Engineer lays Concrete. 09577_ ALERT: Security rotation in progress. 09596_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ##?############### ## #?######## | | ? ##### + ## #???##???? | | ##### ###?# # ## " ##?##???## | | ?## ### ! # ## """" ####?#?##? | | ?# ?T ?## # ## """"" ?###?##??# | | ## "" + """ + ## """"" ???#??????? | | ? ### [ """" # ## """" ##??##???? | | ??# ? ### "F"" # ##? " ?#?###?#?#? | | ??#?#?##### "" # ## ? ?#?##?#??## | | ?## ? ?## """ # ## ??#?#??#???# | | #? ? ?### "" # ## ?####??#?# | | ??? ??#?# # ########+#######?#?##??# | | ?#???? ?## + #???#?#??# | | ????? ? ################ #??????##? | | ##??? ???#??#####?#?################## #?#?##???# | | ???? ?? ?###??######??###########?#### ###???#??# | | ???? ? ##????#?#?####?##???#?#?###??# #?#?##???? | | #?#? ?? ?##??####?###?#??#??###?###### ####?##??# | | ??? ??#??##?####??##?#?###???#??##?# #??#????#? | | ?????????##?####?##?############??##?# ##?#????#? | | ????? ??#??#??##??########## ####### ##?##?#?#? | | ?#???#?#??? ? "?"" #??###??#? | | ?????#?#?#? ??? ?""" #????????# | | ???????#??? ?? ????"" #?????#??# | | ????? ?? "?"" ##???#?##? | | ???????? ? ? "??" "@ ##?#???##? | | ???? ??????? ? ??"?" "" ###????### | | ???????? ? ???""?" ###?#??#?? | | ???? ?? ?????? "?"" ##?##?##?? | | ??????????? ??????"?" """ """ #????##?#? | | ??? ???????? ?? ?""" """T""" ##?#?#???? | | ?????? ???##?#???#?########### ####### ###?#??#?? | | ???????? ##??#????###??#??######?###?# #???#???## | | ????????????#?##?##?#???##?#??##?#?### #????????? | | ????????????? ? ??? ??? ? ?? ? ?? ? #? ?? ??? | | ??????????????#??#??#???? ???? ????? ? #?????? ?? | | ?????????????????????????? ??? ??????? +?? ?? ? ? | | ????????????????#????? ?? ????????? ? ???? ?"??? ? | | ??????????????#???????? ?? ? ????????????? ?????? | | ??????????????#??????#?#??????? ? ??? ?#???"?? ?? | | ????????????? ?? ???????? ? ????????#??? ??""???# | | ?????????????? ??????? ???????? ? ?? ????? ? ?? | | ??????????????????????????????? ?# ??? ?#?? ? ???? | | ??????????????????????????"???? ?? ??????##?#????? | | ????????????????????????? ????????????? ?????????? | | ????????????????????? ??"?????????????????#?????? | | ???????????????????????? ????????#???????????????? | | ??????????????????????? ?????????#??? ? ?????????? | | ??????????????????????????????? ?#???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Armor Coverage 825 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 25 Item Schematics ----------------- Enh. Nova Cannon | -3/Armory | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSpacefoldAutogun Manual? 0 Play Time 01:28:55 Cumulative 801.7 hours Start 2024.07.14 @ 21:23:50 End 2024.07.15 @ 11:59:02 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 940 Rogue 661 Adventurer 124 Explorer 155 Win Type 0 Total 32 Types 26/0/4/1/0/0/0/1/0 Lore% 73 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c97c04f7-6628-42b9-a5bc-342bc276a950