Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 23:15:12 Player: Mathewnd Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (102) 510 Value Destroyed (2930) 2930 Prototype IDs (53) 1060 Alien Tech Used (9) 1800 Bonus (14644) 14644 TOTAL SCORE: 30144 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 44 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 290/290 System Corruption 0% Temperature Cool (18) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Medium Storage Unit Graphene Brace > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Improved Shield Generator Point Defense Array Spacefold Activator Microwarp Drive Sigix Sheargun Vortex Catalyst Activator (10) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Graphene Brace Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Shield Generator Point Defense Array Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Vortex Catalyst Activator [Rating: 223] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Microwarp Drive Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . Utility 8 | . . . . . 2 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 6 14 1 . 1 26 15 4 . 1 . 1 5 . 1 7 1 10 . 2 10 2 4 1 24 2 11 Power 19 | 1 1 1 . . 1 . 1 . . . . 1 . . 1 . 1 . . . 2 . . 7 . 2 Engine 3 | 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Core 4 | . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 7 . 2 Propulsion 43 | 2 5 . . 1 12 2 1 . . . 1 1 . . . 1 5 . 1 2 . 2 . 4 2 1 Treads 6 | 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . 1 . . . 7 2 1 . . . 1 1 . . . 1 5 . 1 2 . 2 . 4 2 1 Utility 63 | 1 4 . . . 3 11 2 . 1 . . 3 . . 6 . 4 . 1 4 . 2 1 12 . 8 Device 34 | . 1 . . . 1 9 . . . . . 1 . . 4 . 2 . . 2 . 2 1 7 . 4 Storage 6 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Processor 9 | . 1 . . . . 2 1 . 1 . . 1 . . . . 1 . . 1 . . . 1 . . Hackware 10 | . . . . . 1 . 1 . . . . 1 . . 1 . 1 . 1 1 . . . 3 . . Protection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 24 | 2 4 . . . 10 2 . . . . . . . 1 . . . . . 4 . . . 1 . . Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . . . 6 1 . . . . . . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 . . . . . . . 1 . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . . . 2 . . . . . . . . . 4 . 2 . . 6 . . . 7 1 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 47 | . 4 2 . 1 11 4 . . . . 1 4 . . . 2 1 1 1 . . 1 1 7 2 4 Power 9 | . 1 1 . . 1 . . . . . . 1 . . . 1 . . . . . . 1 1 . 2 Propulsion 21 | . 1 . . 1 5 1 . . . . 1 2 . . . 1 1 1 . . . 1 . 3 2 1 Utility 9 | . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . 3 . 1 Weapon 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 2 . 1 4 2 . . . . 1 4 . . . 2 1 1 1 . . 1 1 3 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 87 85 84 60 89 86 93 93 93 93 83 82 82 82 79 80 82 83 92 100 97 97 98 97 85 Engine 2 | . 9 2 . . . . . . . . . . . . . . . . . 2 5 4 4 . . . Core 3 | . . 10 14 14 7 7 6 6 6 6 6 6 5 5 5 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 1 6 8 6 Treads 6 | . 25 14 14 12 4 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . 2 Wheel 3 | . . 14 14 14 11 . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 3 38 40 40 40 40 40 29 29 29 29 28 30 30 31 33 36 35 38 38 36 29 Device 6 | . 10 . . . . 12 6 6 6 6 6 4 5 5 5 5 5 5 3 2 5 8 9 10 13 7 Storage 8 | . 14 14 14 14 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 4 5 Processor 7 | . 1 2 . . . 7 9 13 13 13 13 17 17 17 17 17 15 15 15 15 15 14 14 12 8 6 Hackware 7 | . . . . . . 7 9 13 13 13 13 11 11 11 11 11 14 15 16 18 15 14 14 14 17 13 Energy Gun 4 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 5 | . 3 28 28 28 14 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 4 5 4 4 4 4 3 Slashing Weapon 2 | . . . . . . 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 223 | 6 12 12 12 13 33 45 44 45 47 47 48 59 56 61 69 64 103 98 99 131 131 139 139 175 167 223 Average Rating 62 | 4 8 11 12 12 15 39 40 44 46 47 47 54 54 56 59 59 87 97 97 115 127 135 133 160 163 174 On Entrance 66 | . 6 10 12 12 13 33 35 44 45 47 47 48 54 56 57 61 64 98 92 99 127 127 139 128 166 167 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 89 91 91 91 91 20 21 21 21 21 21 26 19 19 19 19 30 30 30 42 42 41 39 57 54 54 Greatest Support 70 | 40 40 16 16 16 32 25 29 29 29 29 30 30 27 27 27 34 47 47 47 48 48 55 55 62 70 62 Greatest Overweight (x) 5 | . 5 5 5 5 5 . . . . . . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . 5 5 5 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 9 25 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Most Carried 19 | 6 11 13 13 15 19 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 Average Carried 10 | 4 8 12 13 13 16 8 8 9 9 10 9 8 9 10 10 9 9 10 9 9 10 9 10 8 9 9 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 11 13 13 15 10 10 9 10 10 10 9 9 10 10 10 8 10 10 9 10 10 10 10 10 9 8 Class Distribution -------------------- 36% | Mutant 23% | Hacker-Scout 9% | Wizard-Scout 6% | Hacker-Ninja 5% | Hacker-Sprinter 5% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 2416 | 224 231 113 . 7 572 365 75 . 10 . 19 30 18 18 40 54 82 . 25 110 20 . 35 235 . 133 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4206 | . 702 183 . 87 789 308 177 114 108 . . 196 96 22 431 . 140 . . . 126 35 117 500 39 36 Parts 210 | . 37 11 . 3 50 29 9 5 7 . . 9 1 1 4 . 4 . . . 4 2 7 23 2 2 Haulers Intercepted 9 | . 2 . . . 1 1 1 . . . . . . . . . 1 . . . . . . 3 . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 5 1 . . . 1 1 3 . . . . . 4 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 62 | . 14 7 . 3 21 6 . 2 2 . . 1 . 1 . . . . . . 3 . 1 1 . . Melee 14 | . . . . . 1 4 . 2 2 . . 1 . 1 . . . . . . 1 . 1 1 . . Guns 28 | . 10 7 . 3 8 . . . . . . . . . . . . . . . . . . . . . AOE 20 | . 4 . . . 12 2 . . . . . . . . . . . . . . 2 . . . . . Classes Destroyed 15 | . 7 . . 1 4 . . . 2 . . 1 . . . . . . . . . . . . . . Worker 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 1 1 1 . . . . . . . . . 1 . . . . . . 3 . . Recycler 6 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . 1 . 1 . Watcher 13 | . 3 . . . 2 2 2 . . . . . . . . . 1 . . . . 1 . 1 . 1 Swarmer 25 | . 6 3 . . 8 6 . . . . . . . 1 . . . . . . . . . 1 . . Grunt 26 | . 8 4 . 2 7 . . . 1 . . . . . . . . . . . 3 . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 4 . 2 7 3 3 2 2 . . 2 . 1 . . 2 . . . 3 1 1 3 1 1 Combat Bots Only 7 | . 4 4 . 2 7 3 . 2 1 . . 1 . 1 . . . . . . 3 . 1 1 . . Max Kills in Single Turn 4 | . 3 2 . 1 4 1 1 1 1 . . 1 . 1 . . 1 . . . 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 4 1 . . . . . . . . . . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 . 1 1 . . 1 . 1 . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Hostile Shots Fired 697 | . 77 17 . 10 114 77 . 9 13 . 29 12 4 1 . 32 5 4 14 . 23 10 10 26 34 176 Missed 321 | . 21 1 . 4 40 41 . 8 4 . 20 4 1 . . 17 1 3 7 . 10 6 5 8 20 100 Damage Taken 7100 | . 622 193 . 77 1078 481 . 5 150 . 137 168 54 18 . 273 86 23 129 15 228 98 101 550 308 2306 Core 2477 | . 93 40 . 13 170 190 . 5 84 . 57 42 34 . . 110 42 . . . 58 73 22 163 80 1201 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 727 | . . . . . . . . . . . . . . . . . . . . . . . . . . 727 Regen/Repaired (Parts) 37 | . . . . . . 20 . . . . . . . . . . . . . 17 . . . . . . Core Remaining (%) 78 | 100 . . . 41 69 72 . . . . 82 . . . . 81 . . . . 91 . 92 . . . Volleys Fired 175 | 1 73 11 . 10 65 4 . . . . . . . . . . . . . . 2 . . . . 9 Largest 2 | 2 2 2 . 2 2 1 . . . . . . . . . . . . . . 1 . . . . 2 Hottest 200 | 90 90 46 . 46 46 33 . . . . . . . . . . . . . . . . . . . 200 Shots Fired 302 | 2 130 21 . 20 108 4 . . . . . . . . . . . . . . 2 . . . . 15 Gun 276 | 2 128 21 . 20 91 . . . . . . . . . . . . . . . . . . . . 14 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 2 . . . 17 4 . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Kinetic 140 | . 8 21 . 20 91 . . . . . . . . . . . . . . . . . . . . . Thermal 103 | 2 101 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . 2 . . . 13 4 . . . . . . . . . . . . . . 2 . . . . 1 Electromagnetic 23 | . 19 . . . 4 . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 9 | 2 8 9 . 6 7 1 . . . . . . . . . . . . . . 1 . . . . 2 Robot Miss Streak 6 | . 4 4 . 6 6 2 . . . . . . . . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 283 | 2 76 16 . 14 80 20 4 3 11 . . 7 2 1 6 6 4 . . . 5 2 3 13 4 4 Core Hits 170 | . 38 15 . 8 57 14 3 3 3 . . 4 . 1 4 1 2 . . . 6 1 2 5 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 . . . . 1 . . . . . 1 . . . 3 . . . . 1 . 1 . 1 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . 1 . . . . . 1 . . . 3 . . . . 1 . 1 . 1 . Melee Attacks 240 | . . . . . 5 44 5 3 17 . 7 15 10 2 6 13 21 . . . 7 15 18 30 9 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . 5 44 5 3 17 . 7 15 10 2 6 13 21 . . . 7 15 18 30 9 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 2 4 1 1 1 . . 2 . . . . 1 . . . . . 2 5 . 1 Combat Hostiles 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9930 | 24 1236 252 . 190 2404 1102 223 136 447 . . 331 181 33 534 221 228 . . . 577 98 253 876 190 394 Guns 2318 | 24 874 252 . 190 978 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2264 | . 358 . . . 1264 171 . . . . . . . . . . . . . . 363 . . . . 108 Melee 5199 | . . . . . 162 931 223 136 447 . . 331 181 33 534 221 228 . . . 159 98 253 876 190 196 Ramming 31 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 27 Kinetic 1509 | . 89 252 . 190 978 . . . . . . . . . . . . . . . . . . . . . Thermal 763 | 24 739 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1959 | . 211 . . . 1106 171 . . . . . . . . . . . . . . 363 . . . . 108 Electromagnetic 351 | . 193 . . . 158 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5317 | . . . . . 162 931 223 136 447 . . 331 181 33 534 221 228 . . . 214 98 253 876 190 259 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 4 4 4 4 1 . . . 2 2 2 3 3 3 3 5 . . . . . 2 2 . . . Average Corruption 3 | . 4 4 4 4 1 . . . 2 2 2 2 3 3 3 3 . . . . . 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . 17 11 2 7 . . . . . . 3 3 3 1 2 6 . . . . . 5 3 . . . Message Errors 12 | . 3 1 1 1 . . . . . . . 1 . 1 . 1 . . . . . 2 1 . . . Matter Fused 19 | . 5 3 1 2 . . . . . . 2 1 2 . . 2 . . . . . . 1 . . . Heat Flow Errors 7 | . 4 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Energy Discharges 11 | . 2 . . 3 . . . . . . . . . . 1 2 . . . . . 3 . . . . Data Loss (minor) 10 | . 2 3 . 1 . . . . . . 1 . 1 . 1 1 . . . . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 875 | . 25 . . . 117 74 3 . 135 . . . 163 . 175 4 44 . . . . . . 61 7 67 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 124 | . 25 . . . 80 . . . . . . . . . . . . . . . . . . . . 19 Melee 751 | . . . . . 37 74 3 . 135 . . . 163 . 175 4 44 . . . . . . 61 7 48 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 103 43 . . . . . . . . . . . . . . . . . . . . Shots 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | 30 213 275 . 12 27 10 16 180 123 37 77 268 3 . . . 134 207 290 314 69 152 48 339 262 218 Average Temperature 76 | 20 60 123 . 6 8 4 6 79 46 17 28 130 3 . . . 48 107 128 122 24 53 48 69 106 69 Received Heat Transfer 1286 | . 297 99 . 48 405 36 . . 36 . 30 . 9 . . 18 21 12 9 . 58 . 55 27 27 99 Effects 7 | . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . 1 1 . Energy Bleed 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1962 | 62 1900 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 1876 | . 196 178 . 40 393 781 251 . . . . 89 . . . . 220 . . . . 224 311 484 313 1876 Initial 200 | . . 18 . . 15 164 200 . . . . 18 . . . . 81 . . . . 77 108 174 49 175 Average 180 | . 67 119 . 3 156 444 235 . . . . 57 . . . . 126 . . . . 155 228 264 167 516 Maximum Alert Level 5 | . . . . . 1 3 1 . . . . . . . . . 1 . . . . 1 1 2 1 5 Low Security (%) 68 | 100 100 100 . 100 63 9 . . . . . 100 . . . . 95 . . . . 85 48 28 64 38 Level 1 20 | . . . . . 36 26 100 . . . . . . . . . 4 . . . . 14 51 45 35 38 Level 2 8 | . . . . . . 59 . . . . . . . . . . . . . . . . . 26 . . Level 3 . | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Squads Dispatched 23 | . 3 . . . 4 2 . . . . . 3 . . . . . . . . . . 1 1 2 7 Investigation 7 | . 2 . . . 1 1 . . . . . 2 . . . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 8 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . 1 2 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 16 | . . . . 2 2 2 . . . . . . . . . . . . . . . . . 7 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 20 7 . 4 29 30 2 1 2 . 6 2 8 3 . 11 6 3 8 7 5 7 11 34 24 61 Peak Tracking Total 26 | . 6 3 . 2 8 10 2 1 1 . 4 1 5 4 . 5 5 5 5 8 7 3 7 6 15 26 Tactical Retreats 51 | . 1 . . 1 1 10 . . . . 1 . 3 1 . 2 4 1 1 . 1 2 3 7 2 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 3 . . . . 1 . . . . . 5 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 15 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 2 . 1 8 Max in Single Turn 1 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 67 | . 1 . 1 . 4 10 1 2 . 4 . 4 1 . 4 . 7 . 1 4 . 5 4 3 5 6 Terminals 43 | . 1 . . . 4 9 . . . . . 4 1 . . . 4 . 1 . . 3 4 2 4 6 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Total Hacks 189 | . 2 . 1 . 7 19 2 5 . 31 . 13 1 . 16 . 14 . 1 10 . 13 10 12 19 13 Successful 128 | . 1 . 1 . 3 11 1 5 . 31 . 5 1 . 16 . 9 . 1 10 . 7 4 4 8 10 Failed 61 | . 1 . . . 4 8 1 . . . . 8 . . . . 5 . . . . 6 6 8 11 3 Catastrophic 13 | . . . . . 3 3 . . . . . 2 . . . . 1 . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 2 . . . 7 12 . . . . . 11 . . . . 8 . . 1 . 10 3 4 4 8 Terminals 106 | . 2 . . . 7 17 . . . . . 13 1 . . . 10 . 1 . . 6 10 8 18 13 Fabricators 9 | . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . Repair Stations 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . 4 1 . Terminal Hacks 99 | . . . 1 . . 4 . 5 . 31 . 2 1 . 16 . 6 . 1 10 . 2 4 2 6 8 Record 28 | . . . 1 . . . . 4 . 11 . . 1 . 5 . . . 1 2 . . 2 1 . . Part Schematic 16 | . . . . . . . . . . 12 . . . . 3 . 1 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . 3 . . . . 4 . . . . 6 . . . . 1 . Open Door 7 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 4 Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Unreport Threat 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 3 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Seal Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Unauthorized Hacks 21 | . 1 . . . 3 5 . . . . . 3 . . . . 1 . . . . 4 . 1 1 2 Terminals 18 | . 1 . . . 3 5 . . . . . 3 . . . . 1 . . . . 1 . 1 1 2 Assimilate 7 | . . . . . 1 4 . . . . . 1 . . . . . . . . . . . . . 1 Botnet 11 | . 1 . . . 2 1 . . . . . 2 . . . . 1 . . . . 1 . 1 1 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . . . 2 10 1 . . . . 4 1 . . . 6 . . . . 4 3 2 4 2 Full Trace Events 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 12 . . . . 3 . 1 . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 19 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 15 | . . 1 . . 1 2 . . . . . . . . . . . . . . . 3 . 5 1 2 Largest Group 3 | . . 1 . . 1 1 1 1 1 . . . . . . . . . . . . 3 . 1 1 1 Highest-Rated Group 148 | . . 31 . . 10 26 26 26 26 . . . . . . . . . . . . 141 . 148 58 10 Highest-Rated Ally 148 | . . 31 . . 10 26 26 26 26 . . . . . . . . . . . . 47 . 148 58 10 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 25 | . . 6 . . . . . . . . . . . . . . . . . . . . . 16 3 . Total Damage 486 | . . 84 . . . . . . . . . . . . . . . . . . . . . 268 134 . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 . 1 . 1 . . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 92 | . . . . . . . . . . . . 16 . . . . 17 . . . . 16 9 34 . . Items 92 | . . . . . . . . . . . . 16 . . . . 17 . . . . 16 9 34 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 8571 | 108 1590 521 217 265 1085 498 57 148 252 20 200 314 138 63 76 194 219 144 141 344 88 206 148 1028 120 387 Spaces Moved 14236 | 58 833 277 125 91 699 1088 157 539 474 84 468 671 390 187 166 389 594 408 490 1038 351 543 214 1513 624 1765 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 860 | 56 804 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Wheels 1019 | . 29 277 125 91 497 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11854 | . . . . . 202 1088 157 539 474 84 468 671 390 187 166 389 594 408 490 1038 351 543 214 1513 624 1264 Fastest Speed 5 | 50 160 175 175 175 31 28 24 24 24 24 24 24 28 28 28 28 21 21 20 17 17 14 14 11 5 12 Average Speed 40 | 156 161 175 175 175 113 28 24 24 24 24 24 26 28 28 28 28 23 21 20 22 17 16 18 14 13 16 Slowest Speed 480 | 160 480 175 175 175 175 31 24 24 24 24 27 28 28 28 28 31 32 23 20 100 17 18 23 23 15 30 Overloaded Moves 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . 2 . . . . 2 1 . . . . 3 . . . . . 3 11 11 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 49 | 5 91 64 48 19 49 34 6 70 56 70 65 14 67 35 62 56 19 70 53 95 57 23 32 38 56 79 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 7 | . . . 1 . . . . . . 1 . . . . 3 . . 1 1 . . . . . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . . 3 . 1 . 1 1 . 3 . 1 3 . 4 . . . . . Spaces Dug 93 | . . . . . 1 9 . . 3 . 7 8 7 1 . 6 16 . . . 1 7 10 6 4 7 Terrain Destroyed 255 | . 28 . . . 81 31 . . 3 . 7 8 7 1 . 6 16 . . . 32 7 10 6 4 8 Melee 89 | . . . . . 1 9 . . 3 . 7 8 7 1 . 6 16 . . . 1 7 10 6 4 3 Projectile 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 AOE 160 | . 28 . . . 80 22 . . . . . . . . . . . . . . 30 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 16158 | 71 955 292 124 177 879 1205 168 552 587 83 542 781 403 193 182 451 634 464 531 1149 366 636 291 2250 635 1557 Wait 1565 | . 6 . . 74 50 47 . 10 92 . 69 89 3 3 . 49 7 57 40 91 3 74 62 680 7 52 Move 13815 | 57 832 276 124 90 698 1082 156 538 473 83 464 668 389 186 165 388 587 407 489 1037 350 542 208 1494 604 1428 Hop 40 | . . . . . . 2 . . . . 1 1 . . . . 3 . . . . . 2 7 8 16 Pick Up 96 | 7 15 3 . 2 25 7 2 1 2 . . 3 1 . 1 . 3 . . 4 . 1 . 9 . 10 Fast Attach 46 | 5 5 1 . 1 4 2 . . . . . . . 1 2 . 4 . 1 4 1 2 . 9 1 3 Attach 55 | 1 4 . . . 15 6 3 . . . 1 4 . . . 1 1 . 1 2 . 1 . 4 1 10 Detach 7 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 4 Swap 54 | . 5 . . . 7 7 1 . 1 . . 1 . . 6 . 5 . . 4 1 1 1 12 . 2 Drop 56 | . 13 1 . . 10 2 1 . 2 . . . . 1 2 . 3 . . 6 2 . . 5 . 8 Fire 175 | 1 73 11 . 10 65 4 . . . . . . . . . . . . . . 2 . . . . 9 Melee 240 | . . . . . 5 44 5 3 17 . 7 15 10 2 6 13 21 . . . 7 15 18 30 9 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 4) 655 | -10/Materials | Discovered new exit (range 5) 1245 | -10/Materials | Discovered new exit (range 7) 1270 | -10/Materials | Discovered new exit (range 14) 1699 | -10/Materials | Entered Mines 1702 | -10/Mines | Received a Mining Laser from a helpful Derelict 1753 | -10/Mines | Met a Derelict bent on vengeance 1790 | -10/Mines | Core integrity fell below 50% 1837 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1846 | -10/Mines | Found Prototype Device 1866 | -10/Mines | Discovered new exit (range 5) 2065 | -10/Mines | Discovered new exit (range 8) 2212 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2213 | -10/Mines | Discovered new exit (range 5) 2220 | -10/Mines | Entered Exiles 2264 | -10/Exiles | Met 8R-AWN 2290 | -10/Exiles | Met EX-HEX 2360 | -10/Exiles | Met EX-DEC 2371 | -10/Exiles | Learned location of Zion (-7) 2423 | -10/Exiles | Discovered new exit (range 10) 2437 | -10/Exiles | Entered Mines 2444 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2464 | -9/Mines | Assembled infested the area 2469 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2669 | -9/Mines | Discovered new exit (range 12) 2702 | -9/Mines | Entered Materials 2702 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3237 | -8/Materials | Build established: Scavenger-Mutant 3461 | -8/Materials | Destroyed 7 combat bots 3496 | -8/Materials | Lost 4 parts (1p2n1w) 3672 | -8/Materials | Identified Exp. Sensor Array 3781 | -8/Materials | Discovered new exit (range 9) 3787 | -8/Materials | Entered Factory 3787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3843 | -7/Factory | Found Powered Armor 3957 | -7/Factory | Build established: Sprinter 4055 | -7/Factory | Repaired Reaction Control System 4187 | -7/Factory | Search patrols dispatched 4219 | -7/Factory | Identified exit to Factory 4285 | -7/Factory | Entered another Factory area 4285 | -6/Factory | Accompanied by 1 ally 4285 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -6/Factory | Discovered new exit (range 6) 4329 | -6/Factory | Identified exit to Lower Caves 4342 | -6/Factory | Entered Lower Caves 4342 | -6/Lower Caves | Accompanied by 1 ally 4360 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4361 | -6/Lower Caves | Encountered a Warlord checkpoint 4450 | -6/Lower Caves | Learned Extension trap positions 4450 | -6/Lower Caves | Learned Research security intel 4478 | -6/Lower Caves | Discovered new exit (range 6) 4480 | -6/Lower Caves | Identified exit to Lower Caves 4490 | -6/Lower Caves | Entered another Lower Caves area 4490 | -6/Lower Caves | Accompanied by 1 ally 4496 | -6/Lower Caves | Learned Factory stockpile data 4498 | -6/Lower Caves | Discovered new exit (range 10) 4740 | -6/Lower Caves | Discovered new exit (range 8) 4742 | -6/Lower Caves | Identified exit to Data Miner 4742 | -6/Lower Caves | Entered Data Miner 4742 | -6/Data Miner | Discovered new exit (range 6) 4747 | -6/Data Miner | Met Data Miner 4753 | -6/Data Miner | Learned location of Section 7 (-2) 4753 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4755 | -6/Data Miner | Received God Mode back door access code from Data Miner 4762 | -6/Data Miner | Identified exit to Proximity Caves 4762 | -6/Data Miner | Entered Proximity Caves 4765 | -5/Proximity Caves | Spotted B-75 Beast 4794 | -5/Proximity Caves | Build established: Hacker-Scout 4861 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4956 | -5/Proximity Caves | Learned Factory emergency access door positions 4959 | -5/Proximity Caves | Discovered new exit (range 15) 4962 | -5/Proximity Caves | Identified exit to Factory 4962 | -5/Proximity Caves | Entered Factory 4962 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5062 | -5/Factory | Lost 4 parts (1p2n1u) 5116 | -5/Factory | Identified exit to Upper Caves 5116 | -5/Factory | Identified exit to Extension 5252 | -5/Factory | Spotted B-75 Beast 5276 | -5/Factory | Entered Upper Caves 5286 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5294 | -5/Upper Caves | Learned Factory trap positions 5405 | -5/Upper Caves | Found Alien Artifact 5411 | -5/Upper Caves | Discovered new exit (range 14) 5414 | -5/Upper Caves | Identified exit to Upper Caves 5414 | -5/Upper Caves | Entered another Upper Caves area 5472 | -5/Upper Caves | Discovered new exit (range 15) 5475 | -5/Upper Caves | Identified exit to Zhirov 5477 | -5/Upper Caves | Entered Zhirov 5477 | -5/Zhirov | Discovered new exit (range 3) 5483 | -5/Zhirov | Met Zhirov 5488 | -5/Zhirov | Learned location of Quarantine (-3) 5488 | -5/Zhirov | Learned location of Testing (-2) 5488 | -5/Zhirov | Learned location of Command (-1) 5493 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5497 | -5/Zhirov | Found Alien Artifact 5497 | -5/Zhirov | Identified Integrated Reactor 5497 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5503 | -5/Zhirov | Found Alien Artifact 5552 | -5/Zhirov | Identified exit to Proximity Caves 5553 | -5/Zhirov | Entered Proximity Caves 5568 | -4/Proximity Caves | Learned Research stockpile data 5672 | -4/Proximity Caves | Spotted B-86 Titan 5745 | -4/Proximity Caves | Discovered new exit (range 5) 5746 | -4/Proximity Caves | Identified exit to Factory 5747 | -4/Proximity Caves | Entered Factory 5747 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5748 | -4/Factory | Loaded intel: 83 trap records 5903 | -4/Factory | Discovered new exit (range 13) 5912 | -4/Factory | Identified exit to Research 5939 | -4/Factory | Identified exit to Upper Caves 5939 | -4/Factory | Identified exit to Armory 5956 | -4/Factory | Found Prototype Device 5956 | -4/Factory | Identified Adv. EM Disruption Field 5966 | -4/Factory | Entered Upper Caves 5984 | -4/Upper Caves | Spotted B-86 Titan 6014 | -4/Upper Caves | Learned Research emergency access door positions 6102 | -4/Upper Caves | Discovered new exit (range 5) 6103 | -4/Upper Caves | Identified exit to Upper Caves 6110 | -4/Upper Caves | Entered another Upper Caves area 6125 | -4/Upper Caves | Learned location of Armory (-4) 6249 | -4/Upper Caves | Discovered new exit (range 10) 6251 | -4/Upper Caves | Identified exit to Warlord 6251 | -4/Upper Caves | Entered Warlord 6257 | -4/Warlord | Discovered new exit (range 9) 6314 | -4/Warlord | Found Prototype Special Weapon 6317 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 6320 | -4/Warlord | Found RU-N14's Throwing Claymores v3 6399 | -4/Warlord | Warlord's base attacked by MAIN.C 6414 | -4/Warlord | Found Prototype Launcher 6416 | -4/Warlord | Identified Vortex Catalyst Activator 6438 | -4/Warlord | Met Warlord 6442 | -4/Warlord | Opened Warlord's prototype stash 6449 | -4/Warlord | Found Prototype Hackware 6449 | -4/Warlord | Identified Ghost Barrier 6451 | -4/Warlord | Found Prototype Processor 6451 | -4/Warlord | Identified Exp. Core Analyzer 6453 | -4/Warlord | Found Prototype Device 6453 | -4/Warlord | Identified Exp. Cloaking Device 6512 | -4/Warlord | Build established: Hacker-Sprinter 6579 | -4/Warlord | Opened side exit 6595 | -4/Warlord | Identified exit to Proximity Caves 6595 | -4/Warlord | Entered Proximity Caves 6599 | -3/Proximity Caves | Spotted B-86 Titan 6679 | -3/Proximity Caves | Discovered exit to Research (range 8) 6683 | -3/Proximity Caves | Entered Research 6683 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6708 | -3/Research | Spotted B-86 Titan 6820 | -3/Research | Identified exit to Quarantine 6889 | -3/Research | Entered Quarantine 6904 | -3/Quarantine | Identified exit to Research 7037 | -3/Quarantine | Entered Research 7037 | -2/Research | Warlord forces began assault on 0b10 7037 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7062 | -2/Research | Found Prototype Processor 7062 | -2/Research | Identified Exp. Terrain Scan Processor 7064 | -2/Research | Found Prototype Device 7064 | -2/Research | Identified Exp. Force Field 7147 | -2/Research | Research machine network offline 7183 | -2/Research | Met up with Warlord 7232 | -2/Research | Discovered new exit (range 9) 7254 | -2/Research | Discovered new exit (range 14) 7258 | -2/Research | Build established: Hacker-Ninja 7258 | -2/Research | Identified exit to Access 7259 | -2/Research | Identified exit to Testing 7311 | -2/Research | Borebot progress halted 7439 | -2/Research | Spotted Striker 7439 | -2/Research | Spotted Striker 7564 | -2/Research | Found Prototype Device 7564 | -2/Research | Identified Exp. Focal Shield 7623 | -2/Research | Found Prototype Hackware 7623 | -2/Research | Identified Exp. System Shield 7628 | -2/Research | Lost 3 parts (1p1n1u) 7895 | -2/Research | Build established: Wizard-Scout 7906 | -2/Research | Spotted Striker 7916 | -2/Research | Spotted Executioner 7936 | -2/Research | Borebot progress halted 8042 | -2/Research | Warlord invited to help at Command 8065 | -2/Research | Entered Testing 8102 | -2/Testing | Spotted PP-253CXCO6VI 8123 | -2/Testing | Discovered exit to Access (range 16) 8173 | -2/Testing | Spotted Fortress 8184 | -2/Testing | Discovered new exit (range 6) 8185 | -2/Testing | Identified exit to Section 7 8185 | -2/Testing | Entered Section 7 8293 | -2/Section 7 | Spotted S7 Guard 8318 | -2/Section 7 | Spotted S7 Guard 8325 | -2/Section 7 | Found Alien Artifact 8325 | -2/Section 7 | Identified Core Reset Matrix 8325 | -2/Section 7 | Identified Dimensional Node Initializer 8325 | -2/Section 7 | Identified Transdimensional Reconstructor 8325 | -2/Section 7 | Used Core Reset Matrix 8329 | -2/Section 7 | Sensed 18 artifacts in vicinity 8353 | -2/Section 7 | Found Microwarp Drive 8395 | -2/Section 7 | Spotted Alpha 7 8396 | -2/Section 7 | Spotted Alpha 7 8401 | -2/Section 7 | Found Spacefold Activator 8405 | -2/Section 7 | Spotted B-99 Colossus 8421 | -2/Section 7 | Spotted Striker 8421 | -2/Section 7 | Spotted Striker 8431 | -2/Section 7 | Found Terrabomb 8436 | -2/Section 7 | Spotted Executioner 8436 | -2/Section 7 | Spotted Executioner 8439 | -2/Section 7 | Used Terrabomb 8444 | -2/Section 7 | Initialized slip node 8450 | -2/Section 7 | Spotted Executioner 8451 | -2/Section 7 | Spotted Executioner 8452 | -2/Section 7 | Core integrity fell below 50% 8467 | -2/Section 7 | Core integrity fell below 20% 8482 | -2/Section 7 | Integrated with Sigix Exoskeleton 8489 | -2/Section 7 | Local machine network offline 8519 | -2/Section 7 | Found Sigix Sheargun 8522 | -2/Section 7 | Warped through subspace to slip node 8552 | -2/Section 7 | Spotted B-90 Cyclops 8557 | -2/Section 7 | Discovered exit to Access (range 16) 8572 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08537_ Quantum Shear penetrates Machine. 08540_ Machine disabled. 08543_ C-30 ARC bursts open, deploying its payload. 08543_ G-73 Enforcer unfolds itself. 08543_ B-74 Champion unfolds itself. 08543_ G-73 Enforcer unfolds itself. 08543_ E-15 Imp unfolds itself. 08548_ W-44 Eye sends out distress signal. 08557_ EXIT=FOUND: ACCESS 08558_ Kicked A-15 Conveyor. 08559_ Penetrated by Slug. 08562_ Slug penetrates Wall. 08562_ Slug penetrates Y-72 Warden. 08563_ Kicked Y-72 Warden. 08564_ Penetrated by Slug. 08564_ U-05 Engineer exits level. 08564_ Acquired 113 matter. 08571_ Quantum Shear penetrates Wall. 08572_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????##############################??????? | | ???????################ #########????? | | ??????################# " ##########??? """ | | ??????###### ###### """ # ##?? """" " | | ?????####### T" # """" # """ ]##? " | | ???? " + """ # """ ### " """ | | ????#+###### ! # # """ ## " "T" | | ????# # ## Y# # ## " | | ??? #= """######## # # """ # " """ | | ??? # """# # # ""T"" # """ # " " " | | ??? #! """# # # """"" # """ # " """ | | ???## # """ + # # # " | | ???## # " " # # ###########+####"""""""""" | | ??########## """ # ############ | | ???################ X | | ???################+#####;##;##### ####""""+""""" | | ??? #### # "##### ### " | | ??? """ #### Y # ###### ### " | | ??? """ ####! Y # < ###### ### " | | ???? """ #### /Y ###### ###= " | | ???? """ #### #A Y ###### ### " | | ???? """ #### """ """ # Y ###### ### " | | ????= """ #### """S""" # H##### = ## " | | ????? """ #### #A k ## " | | ????? ########## ### ######+#"""" | | ?????#+################# ##### ###### #""""" | | ?????? R ############### #" T | | ??????? ### ####### #" = | | ??????? ### T" ######! " | | ???????? " + "" | | ????????? ##########+####"# ### ###### ] # "" | | ????????? ###### #### ### ####### ##= "" | | ??????????###### #### #####+######### ###### | | ????????? ###### """ #### #### ##### ###### | | ??????????######""!"" #### #### "" ##### ###### | | ??????????######"""""" #### #### "T ##### ## | | ????????? ######"""""""#### #### "" ##### ## | | ??????????################# #### #####+## | | ??????????################# # ] # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 77 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 78 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 49 Defensive Hacking 36 Item Schematics ----------------- Exp. Terrain Scan Processor | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Microwarp Drive Terrabomb Dimensional Node Initializer Spacefold Activator Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalXenonPod Manual? 0 Play Time 02:06:29 Cumulative 177.2 hours Start 2025.01.22 @ 20:54:44 End 2025.01.22 @ 23:15:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 928ec5e1-dca3-43bd-9fec-edfb144beea3