Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 02:20:44 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (4024) 4024 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 9507 Bonus ------- High Alert Combat Kills 638 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 98/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Improved Light Armor Plating Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cooled VTOL Module Advanced Heat Sink Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Plasma Cannon Grenade Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 69 | 7 . 2 1 3 13 37 6 Power 11 | 1 . . . 1 2 7 . Engine 7 | 1 . . . 1 1 4 . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 20 | 2 . 2 . . 7 9 . Treads 9 | 2 . 2 . . 4 1 . Leg . | . . . . . . . . Wheel 4 | . . . . . . 4 . Hover . | . . . . . . . . Flight 7 | . . . . . 3 4 . Utility 19 | 2 . . 1 1 4 7 4 Device 9 | 1 . . . . 3 2 3 Storage 2 | 1 . . 1 . . . . Processor 4 | . . . . 1 . 2 1 Hackware . | . . . . . . . . Protection 4 | . . . . . 1 3 . Artifact . | . . . . . . . . Weapon 19 | 2 . . . 1 . 14 2 Energy Gun 1 | . . . . 1 . . . Energy Cannon 7 | . . . . . . 6 1 Ballistic Gun 5 | 2 . . . . . 3 . Ballistic Cannon 4 | . . . . . . 3 1 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 3 . Parts Lost 49 | . . . . 7 . 27 15 Power 6 | . . . . 1 . 4 1 Propulsion 13 | . . . . 2 . 9 2 Utility 16 | . . . . 2 . 6 8 Weapon 14 | . . . . 2 . 8 4 Highest Loss Streak 9 | . . . . 7 . 9 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 2 6 8 8 14 15 11 Power 1 | . 1 1 1 . 1 1 . Propulsion 2 | . . 1 2 1 4 2 . Utility 5 | . 1 1 2 2 4 8 7 Weapon 2 | . . 1 2 3 3 1 2 Tool/Special . | . . . . . . . . Unused Backups 15 | . . . . . 5 . 10 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 3 . . Utility 7 | . . . . . 1 . 6 Weapon 3 | . . . . . 1 . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 100 100 100 85 77 87 69 Engine 7 | . 14 14 14 14 8 4 . Core 1 | . . . . . . 1 5 Treads 19 | . 28 28 28 27 24 14 . Wheel 3 | . . . . . . 5 8 Flight 5 | . . . . . 1 10 . Device 9 | . 14 14 14 7 15 6 6 Storage 9 | . 14 14 14 14 9 7 5 Processor 5 | . . . . . . 9 19 Protection 4 | . . . . . 8 5 5 Energy Gun 2 | . . . . 5 9 . . Energy Cannon 3 | . . . . . . 6 9 Ballistic Gun 7 | . 28 28 28 15 . 3 . Ballistic Cannon 1 | . . . . . . 2 1 Launcher 1 | . . . . . . 1 5 Slashing Weapon 1 | . . . . . . 2 . Peak Build Rating 56 | 7 7 12 16 22 43 56 45 Average Rating 34 | 5 7 10 13 18 35 45 37 On Entrance 17 | . 7 7 12 16 22 40 37 Avg Prop Armor Cover (%) 2 | . . . . . 15 1 . Naked Turns 9 | . . . . . . . 9 Heaviest Build 76 | 15 15 15 50 53 64 76 72 Greatest Support 102 | 40 40 42 42 42 80 102 38 Greatest Overweight (x) 12 | . . . 1 1 12 5 2 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 18 | 7 8 8 18 20 20 20 17 Most Carried 20 | 2 3 7 13 13 20 20 14 Average Carried 13 | . 2 6 9 10 15 15 11 Final Capacity 20 | 8 8 8 20 20 20 20 5 Final Carried 20 | 2 3 7 13 7 20 14 4 Class Distribution -------------------- 72% | Mutant 21% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2121 | 234 . 84 90 87 195 1143 288 Remotely . | . . . . . . . . Salvage Created 3944 | 143 . 84 . . 860 2583 274 Parts 201 | 9 . 12 . . 47 122 11 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed 3 | 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 82 | . . 3 . 1 18 54 6 Guns 45 | . . 3 . 1 17 24 . Cannons 23 | . . . . . . 19 4 AOE 11 | . . . . . . 9 2 Classes Destroyed 17 | 2 . 2 . 1 6 6 . Worker 7 | . . 2 . . 1 4 . Builder 1 | . . . . . . 1 . Tunneler 5 | 4 . . . . . 1 . Hauler 2 | . . . . . . 2 . Recycler 3 | 1 . . . . . 2 . Operator 1 | . . . . . 1 . . Watcher 4 | . . . . . 1 3 . Swarmer 10 | . . 3 . . 4 3 . Grunt 35 | . . . . . 5 26 4 Brawler 4 | . . . . . 1 3 . Duelist 3 | . . . . . . 3 . Protector 2 | . . . . . . 2 . Sentry 12 | . . . . . 6 6 . Demolisher 1 | . . . . 1 . . . Hunter 5 | . . . . . 2 3 . Programmer 9 | . . . . . . 7 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 3 . 3 . 1 4 8 3 Combat Bots Only 8 | . . 3 . 1 4 8 3 Max Kills in Single Turn 3 | 1 . 1 . 1 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 680 | . . 18 . 22 60 419 161 Missed 200 | . . 4 . 1 23 112 60 Hits 480 | . . 14 . 21 37 307 101 Melee 23 | . . . . . . 12 11 Projectile 457 | . . 14 . 21 37 295 90 AOE 22 | . . . . 22 . . . Critical Strikes 21 | . . 1 . . 1 13 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7691 | . . 111 . 931 404 4461 1784 Core 1736 | . . 6 . 150 67 660 853 Absorbed by Shields 198 | . . . . . 79 119 . Core Remaining (%) 57 | 100 . . . 37 87 5 . Volleys Fired 159 | 9 . 9 . 5 . 119 17 Largest 3 | 2 . 2 . 2 . 3 3 Hottest 197 | 40 . 40 . 40 . 197 149 Shots Fired 586 | 18 . 18 . 15 85 411 39 Gun 327 | 18 . 18 . 15 85 191 . Cannon 229 | . . . . . . 197 32 Launcher 30 | . . . . . . 23 7 Special . | . . . . . . . . Kinetic 297 | 18 . 18 . 9 . 241 11 Thermal 238 | . . . . 6 85 142 5 Explosive 30 | . . . . . . 23 7 Electromagnetic 21 | . . . . . . 5 16 Robot Hit Streak 29 | 4 . 8 . 5 17 29 9 Robot Miss Streak 5 | 2 . 5 . 2 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 224 | . . . . 6 85 133 . Shots Hit Robots 411 | 9 . 10 . 9 68 287 28 Core Hits 238 | 6 . 6 . 4 24 178 20 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . . 2 . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Slashing 5 | . . . . . . 5 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12230 | 111 . 167 . 231 1959 8573 1189 Guns 6280 | 111 . 167 . 231 1959 3812 . Cannons 4100 | . . . . . . 3414 686 Explosions 1757 | . . . . . . 1263 494 Melee 84 | . . . . . . 84 . Ramming 9 | . . . . . . . 9 Kinetic 5541 | 111 . 167 . 91 . 4894 278 Thermal 4581 | . . . . 140 1959 2288 194 Explosive 1693 | . . . . . . 1263 430 Electromagnetic 322 | . . . . . . 44 278 Impact . | . . . . . . . . Slashing 84 | . . . . . . 84 . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . 15 5 Average Corruption 7 | . . . . . . 7 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 95 | . . . . . . 88 7 Message Errors 28 | . . . . . . 25 3 Matter Fused 22 | . . . . . . 21 1 Heat Flow Errors 12 | . . . . . . 12 . Energy Discharges 8 | . . . . . . 8 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 3 | . . . . . . 1 2 Data Loss (minor) 8 | . . . . . . 8 . Misfires 5 | . . . . . . 4 1 Alerts 3 | . . . . . . 3 . Weapon Failures 5 | . . . . . . 5 . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . . . . 36 24 Projectiles 36 | . . . . . . 26 10 Explosions 24 | . . . . . . 10 14 Melee . | . . . . . . . . Knockbacks 18 | . . . . . . 13 5 Impact . | . . . . . . . . Kinetic 17 | . . . . . . 12 5 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 83 | . . . . . . 8 75 Shots 5 | . . . . . . 1 4 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . . . . . . 514 314 Average Temperature 140 | . . . . . . 143 126 Received Heat Transfer 1549 | . . . . . 126 1116 307 Effects 15 | . . . . . . 14 1 Shutdowns 2 | . . . . . . 2 . Energy Bleed 4 | . . . . . . 3 1 Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (major) 6 | . . . . . . 6 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Melted 8 | . . . . . 4 4 . Heat Transferred 6345 | . . . . 185 2479 3483 198 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 4 | . . . . . 1 4 2 Low Security (%) 49 | 100 100 100 . 100 92 20 . Level 1 15 | . . . . . 7 26 . Level 2 24 | . . . . . . 32 100 Level 3 4 | . . . . . . 9 . Level 4 5 | . . . . . . 11 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1230 | 5 . 81 . 21 233 1230 600 Initial 600 | . . . . . . 26 600 Average 298 | . . 14 . 1 99 453 537 Influence Increases 3337 | 25 . 91 . 21 751 2100 349 Destroy 0b10 Robot/C 1600 | . . 60 . 20 360 1040 120 Destroy 0b10 Robot/NC 125 | 25 . 10 . . 15 75 . Destroy Leader 422 | . . 10 . . 112 270 30 Allied During Kill 11 | . . 11 . . . . . Successful Hack 76 | . . . . . 17 5 54 Disable Machine 135 | . . . . . 15 120 . Anti-Garrison Action 600 | . . . . . 200 400 . Destroy Structure 158 | . . . . 1 17 115 25 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 195 | . . . . . 15 60 120 Influence Decreases 2768 | 25 . 82 9 21 692 932 1007 Entered New Map 669 | . . . 9 . . 33 627 Time Decay 1529 | 25 . 82 . 21 542 629 230 Lost Part 420 | . . . . . . 270 150 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 29 | . . 1 . . 1 22 5 Investigation 8 | . . 1 . . 1 5 1 Extermination 7 | . . . . . . 6 1 Reinforcement 6 | . . . . . . 4 2 Assault 4 | . . . . . . 3 1 Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . . 3 . 3 25 69 23 Peak Tracking Total 10 | . . 3 . 2 4 6 10 Tactical Retreats 8 | . . . . . 1 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 11 | . . . . . 1 10 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . . . 1 8 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 3 | . . . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 22 | . . 1 1 . 8 8 4 Terminals 14 | . . . . . 5 6 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 3 | . . . . . 1 2 . Total Hacks 41 | . . 1 1 . 15 16 8 Successful 21 | . . 1 1 . 10 4 5 Failed 18 | . . . . . 4 12 2 Catastrophic 5 | . . . . . 1 4 . Database Lockouts 2 | . . . . . 1 . 1 Manual 23 | . . . 1 . 3 15 4 Terminals 26 | . . . . . 8 13 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . . . 6 . 3 Garrison Access 4 | . . . . . 1 3 . Terminal Hacks 5 | . . 1 1 . 2 . 1 Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 5 . 1 Retrieve Study 6 | . . . . . 5 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . . . . . 3 4 3 Terminals 7 | . . . . . 2 2 3 Botnet 7 | . . . . . 2 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Jam 3 | . . . . . 1 2 . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 13 | . . . . . 4 7 2 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . . . 5 . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . 1 . . . Total Damage 18 | . . . . 18 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2144 | 25 112 561 846 131 39 5 425 Terrain 425 | . . . . . . . 425 Seismic 1675 | 25 112 561 846 131 . . . ECM 44 | . . . . . 39 5 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7577 | 176 112 561 846 260 1675 3451 496 Spaces Moved 4126 | 89 70 333 382 101 720 1962 469 Core 144 | 4 . . . . . . 140 Treads 2465 | 85 70 333 382 101 693 801 . Legs . | . . . . . . . . Wheels 1140 | . . . . . . 811 329 Hover . | . . . . . . . . Flight 377 | . . . . . 27 350 . Fastest Speed 50 | 50 160 152 157 237 162 100 50 Average Speed 164 | 155 160 157 220 238 225 146 92 Slowest Speed 855 | 160 160 160 237 240 855 410 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 14 67 69 42 62 55 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 208 | . . . . 1 16 168 23 Melee . | . . . . . . . . Projectile 57 | . . . . 1 16 39 1 AOE 151 | . . . . . . 129 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4612 | 106 70 350 388 112 776 2313 497 Wait 152 | . . 5 1 2 11 132 1 Move 4119 | 88 69 332 381 100 719 1961 469 Hop . | . . . . . . . . Pick Up 43 | 2 1 2 4 . 17 16 1 Fast Attach 36 | 7 . . . . 10 17 2 Attach 32 | . . . . 5 . 22 5 Detach 8 | . . . . . 3 5 . Swap 18 | . . 2 1 . 5 9 1 Drop 23 | . . . 1 . 11 11 . Fire 159 | 9 . 9 . 5 . 119 17 Melee 5 | . . . . . . 5 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered Mines 296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 390 | -10/Mines | Met a Derelict shopkeep closing up shop 461 | -10/Mines | Discovered new exit (range 12) 494 | -10/Mines | Learned location of Zion (-6) 588 | -10/Mines | Discovered new exit (range 8) 618 | -10/Mines | Found a hidden stash of uninstalled traps 789 | -10/Mines | Learned 2 Materials zone layouts 835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 836 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Entered Exiles 850 | -10/Exiles | Accompanied by 3 allies 888 | -10/Exiles | Met 8R-AWN 912 | -10/Exiles | Met EX-HEX 1107 | -10/Exiles | Met EX-DEC 1342 | -10/Exiles | Met EX-BIN 1373 | -10/Exiles | Aligned with FarCom system 1375 | -10/Exiles | Given EX-Vault access code 1429 | -10/Exiles | Opened EX-Vault 1451 | -10/Exiles | Found 0b10 Alert Chip 1454 | -10/Exiles | Found AWS/Thermal 1467 | -10/Exiles | Found AWS/Gauss 1515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1528 | -10/Exiles | Exiles lab attacked by MAIN.C 1674 | -10/Exiles | Discovered new exit (range 10) 1696 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, AWS/Thermal, AWS/Gauss 1696 | -10/Exiles | Entered Mines 1696 | -9/Mines | Accompanied by 3 allies 1792 | -9/Mines | Assembled infested the area 1845 | -9/Mines | Core integrity fell below 50% 1857 | -9/Mines | Lost 4 allies 1871 | -9/Mines | Lost 7 parts (1p2n2u2w) 1929 | -9/Mines | Discovered new exit (range 12) 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1957 | -8/Materials | Identified exit to Factory 2576 | -8/Materials | Central database locked down 3626 | -8/Materials | Discovered exit to Factory (range 4) 3631 | -8/Materials | Entered Factory 3631 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3633 | -7/Factory | FarCom data flow suspended 4033 | -7/Factory | AWS/Thermal suddenly broke down 4587 | -7/Factory | Discovered new exit (range 15) 4900 | -7/Factory | Lost 3 parts (3n) 4903 | -7/Factory | Garrison activated, responded to threat 4962 | -7/Factory | AWS/Gauss suddenly broke down 5051 | -7/Factory | Lost 3 parts (1n1u1w) 5246 | -7/Factory | Discovered new exit (range 14) 5339 | -7/Factory | Identified exit to Factory 5378 | -7/Factory | Build established: Gunner 5631 | -7/Factory | First assault squad dispatched 5911 | -7/Factory | Core integrity fell below 50% 5957 | -7/Factory | Core integrity fell below 20% 5997 | -7/Factory | Lost 9 parts (2p2n1u4w) 6179 | -7/Factory | System corruption reached 10% 6642 | -7/Factory | Garrison activated, responded to threat 6693 | -7/Factory | Destroyed 8 combat bots 6904 | -7/Factory | Discovered exit to Factory (range 15) 7082 | -7/Factory | Entered another Factory area 7082 | -6/Factory | Evolved 2 slots: Utility x2 7413 | -6/Factory | Central database locked down 7432 | -6/Factory | First assault squad dispatched 7534 | -6/Factory | Identified exit to Lower Caves 7537 | -6/Factory | Lost 7 parts (1p1n2u3w) 7539 | -6/Factory | Spotted B-75 Beast 7552 | -6/Factory | Core integrity fell below 50% 7573 | -6/Factory | Core integrity fell below 20% 7578 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07537_ System corrupted: Adv. Weight Redist. System fused. 07537_ K-01 Serf cleans the Construction Platform. 07537_ Critical hit (Burn: +37). 07540_ Imp. Terrain Scanner destroyed. 07540_ Knocked back. 07543_ U-05 Engineer builds a Wall. 07546_ Adv. Weight Redist. System destroyed. 07546_ Terrain Scan Processor destroyed. 07546_ Critical hit (Blast). 07551_ Imp. Cooling System destroyed. 07552_ Acquired 3 matter. 07553_ K-01 Serf cleans the Matter Pump. 07560_ YWJVSLCSVLX6DPT0XTDZX#PAY0DDZ=MPY&5C???? | | #?# # """ #??????????????????? | | #### #?# # #??????????????????? | | ???###?# # #??????????????????? | | ???????## ## #??????????????????? | | ????????# ###############??????????????????? | | ????????# #????????????????????????????????? | | ????????# ???????????????????????????????? | | ????????# ??????????????????????????????? | | ????????# ?????????????????????????????? | | ????????# ???????????????????????????? | | ????????# """" """" ??????????????????????????? | | ????????# """" """" ??????????????????????????? | | ????????# """" ""??????????????????????????????? | | ????????# "??? "???????????????????????????????? | | ????????# "??? "???????????????????????????????? | | ????????# ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataReflexMicroactuators Manual? 0 Play Time 00:46:50 Cumulative 184.0 hours Start 2026.08.30 @ 19:18:02 End 2026.08.31 @ 02:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e625ce4f-9099-4cc0-b5ad-9575cfa7edd3