Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 22:19:08 Player: Bity Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (188) 940 Value Destroyed (8254) 8254 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (1636) 1636 TOTAL SCORE: 17870 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 427 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/1150 Matter 4/300 Energy 36/100 System Corruption 21% Temperature Cool (2) Movement Hovering (110) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Myomer Leg Impulse Thruster Advanced Remote Force Field Peak State ------------ > --- POWER ------------ Light Fission Core Hybrid Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Compact Battery Drone Bay > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Light Fission Core Improved Heavy Treads Advanced Cooling System Cargo Storage Unit Matter Compressor Gravity Neutralizer EM Shield System Shield Relay Coupler [NC] Relay Coupler [NC] System Restoration Module Recalibrator Wave Gun PD Laser Quantum Rifle Improved EM Pulse Cannon Heavy Linear Accelerator Heavy Linear Accelerator Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Flail [Rating: 111] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Cargo Storage Unit Device Advanced Cooling System Storage Cargo Storage Unit Processor Machine Analyzer Protection Powered Armor Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Thermoblaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 2 . . . 1 2 . . . . . . . . . Utility 4 | . . . . . . 1 . . 1 1 . . . . 1 . Weapon 2 | . . . . . . . . . 1 . . . . . 1 . Parts Attached 219 | 2 11 12 2 2 9 34 14 27 4 2 13 6 4 18 47 12 Power 27 | . 3 1 . . 2 5 1 1 2 1 1 . . 4 6 . Engine 12 | . 3 1 . . . 4 . 1 1 . . . . 2 . . Core 14 | . . . . . 2 1 1 . 1 1 1 . . 2 5 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 91 | . 3 7 . 1 4 12 9 14 . . 3 1 3 4 20 10 Treads 12 | . . 3 . . . . . 5 . . 2 . . . 1 1 Leg 35 | . . 3 . . 3 9 1 9 . . 1 . . 3 1 5 Wheel 15 | . 3 1 . 1 1 3 2 . . . . . . . 4 . Hover 19 | . . . . . . . 5 . . . . . 3 1 6 4 Flight 10 | . . . . . . . 1 . . . . 1 . . 8 . Utility 44 | 1 2 1 1 1 1 6 1 6 1 1 4 2 1 6 9 . Device 30 | 1 2 1 1 . 1 3 1 3 1 1 4 2 . 4 5 . Storage 6 | . . . . 1 . 1 . 3 . . . . 1 . . . Processor 3 | . . . . . . 1 . . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 . . . . . . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 1 3 3 1 . 2 11 3 6 1 . 5 3 . 4 12 2 Energy Gun 19 | . . 1 . . . 4 . 2 1 . 2 3 . 3 3 . Energy Cannon 4 | . 2 1 . . . . . 1 . . . . . . . . Ballistic Gun 18 | 1 1 1 1 . . 5 2 1 . . 1 . . . 5 . Ballistic Cannon 5 | . . . . . . 1 . 2 . . . . . . 1 1 Launcher 5 | . . . . . 2 . . . . . 2 . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . Impact Weapon 3 | . . . . . . 1 1 . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . 1 . . . 4 . 1 . . . . 3 . 2 . Corrupted Parts 3 | . . . . . . . . 1 . . . . . . 2 . System Corruption 23 | . . . . . . . . 4 . . . . . . 19 . Parts Lost 123 | . 5 6 . . 5 20 2 6 . . 7 2 . 15 50 5 Power 18 | . 1 1 . . 1 2 . . . . 1 . . 4 8 . Propulsion 59 | . 3 4 . . 4 10 2 6 . . 1 2 . 5 18 4 Utility 20 | . 1 1 . . . 4 . . . . 2 . . 3 9 . Weapon 26 | . . . . . . 4 . . . . 3 . . 3 15 1 Highest Loss Streak 16 | . 3 2 . . 3 8 2 2 . . 5 1 . 8 16 5 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 3 . Average Backups 20 | 7 7 7 7 9 11 19 19 19 23 23 24 24 25 24 21 4 Power 2 | 1 1 1 1 1 1 3 4 3 4 3 3 3 3 1 1 . Propulsion . | 4 2 . . 1 1 1 . . 1 1 . . . . . 3 Utility 8 | . . 1 1 1 2 4 4 6 9 10 10 11 11 12 12 1 Weapon 8 | 1 2 4 5 6 5 9 9 9 8 8 9 9 9 8 5 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 56 | 7 5 2 . . . 3 3 8 4 4 . . 2 3 13 2 Power 10 | 1 2 1 . . . 1 2 1 2 . . . . . . . Propulsion 10 | 2 3 . . . . . . 1 . 1 . . . . 2 1 Utility 24 | 1 . 1 . . . 1 . 3 . 3 . . 2 2 10 1 Weapon 12 | 3 . . . . . 1 1 3 2 . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 85 100 87 89 88 86 83 59 63 75 69 75 83 72 31 Engine 4 | . 14 9 11 11 5 5 5 6 5 . . . . 4 2 . Core 4 | . . . . . 4 1 1 . . 11 10 11 11 4 5 . Treads 8 | . . 18 11 1 . . . 10 20 17 19 15 11 1 . . Leg 11 | . 4 8 33 33 21 18 16 23 6 5 3 . . 12 6 7 Wheel 4 | . 22 6 . 9 13 20 10 2 . . . . . . 3 . Hover 4 | . . . . . . . 7 2 . . . . 7 16 10 11 Flight 1 | . . . . . . . 5 . . . . 1 2 . 5 5 Device 8 | . 10 9 11 11 11 9 6 5 5 10 10 11 11 11 8 . Storage 9 | . 14 11 11 11 11 9 7 9 13 11 11 11 11 9 6 . Processor 2 | . . . . . . 4 7 5 . . . . . . 5 . Energy Gun 8 | . 7 4 11 5 2 5 . 11 5 5 10 16 14 14 3 . Energy Cannon 1 | . 12 17 6 . . . . . . . . . . . . . Ballistic Gun 3 | . 7 . 4 5 10 8 10 1 . . 4 . . . 5 . Peak Build Rating 111 | 7 9 11 12 13 18 33 48 86 99 111 111 99 107 111 110 67 Average Rating 69 | 6 7 9 11 10 14 27 42 59 97 110 100 94 94 95 85 52 On Entrance 50 | 6 7 9 11 12 9 18 32 48 86 99 111 97 87 104 85 45 Avg Prop Armor Cover (%) 9 | . . 11 8 20 12 12 10 11 1 1 5 1 2 7 8 20 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 201 | 14 19 19 18 52 52 59 59 201 167 174 184 178 174 192 193 13 Greatest Support 245 | 20 26 40 30 30 28 62 62 225 225 225 245 245 150 75 59 125 Greatest Overweight (x) 17 | . 1 1 . 4 5 5 3 6 1 . 9 1 1 12 17 1 Average Overweight (x) 1 | . . . . 2 2 1 . . . . . . 1 3 4 . Largest Inventory Capacity 30 | 8 8 8 8 20 20 20 20 30 30 30 30 30 30 30 30 5 Average Capacity 24 | 8 8 8 8 18 20 20 20 22 30 30 30 30 30 30 28 5 Most Carried 30 | 8 8 8 8 10 18 20 20 30 30 30 30 30 30 30 30 5 Average Carried 23 | 7 7 7 7 9 12 19 19 22 29 29 29 29 29 28 25 4 Final Capacity 30 | 8 8 8 8 20 20 20 20 30 30 30 30 30 30 30 5 5 Final Carried 30 | 8 8 8 8 10 18 15 20 30 30 30 29 30 30 24 5 4 Class Distribution -------------------- 23% | Hauler-Tank 20% | Scavenger-Mutant 20% | Mutant 13% | Scavenger-Tank 8% | Hauler-Mutant 7% | Hauler-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 5496 | 228 311 98 46 15 305 1121 254 796 139 . 442 75 80 635 951 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9063 | 126 672 817 19 . 390 1429 254 1802 214 47 624 358 364 711 1236 . Parts 389 | 8 34 47 5 . 14 77 8 70 9 2 21 20 . 26 48 . Haulers Intercepted 4 | . 1 . . . . 3 . . . . . . . . . . Recyclers Shooed 6 | . . 1 1 . . 3 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 18 19 . 27 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . . . Broken 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 147 | . 12 22 2 . 9 19 7 18 3 . 11 10 . 12 22 . Guns 92 | . 9 6 2 . 2 16 7 10 3 . 7 10 . 9 11 . Cannons 33 | . 3 16 . . . 2 . 6 . . . . . . 6 . AOE 21 | . . . . . 7 1 . 2 . . 4 . . 3 4 . Classes Destroyed 14 | 2 6 2 . . . 2 1 1 . . . . . . . . Worker 7 | . 1 2 . . . 2 . . . . . . . . 2 . Builder 4 | . . . . . . 1 . . . . . . . . 3 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 3 . . . . . . . . . . Recycler 13 | 1 3 1 . . 2 4 . . . . . . . . 2 . Mechanic 3 | . 1 . . . . 1 . . . . . . . . 1 . Operator 2 | . 1 . . . . 1 . . . . . . . . . . Watcher 5 | . . 1 . . . 2 . . . 2 . . . . . . Swarmer 38 | . 6 6 2 . . 1 1 4 . . 2 8 . . 8 . Grunt 59 | . 6 14 . . 9 13 3 5 . . 5 . . 3 1 . Duelist 2 | . . . . . . . . 1 . . . . . 1 . . Sentry 24 | . . 2 . . . 4 2 5 3 . 2 1 . 1 4 . Hunter 14 | . . . . . . 1 . 3 . . 2 1 . 4 3 . Programmer 10 | . . . . . . . 1 . . . . . . 3 6 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 4 6 2 . 6 4 3 4 2 1 8 4 . 4 5 . Combat Bots Only 8 | . 4 6 2 . 6 4 3 4 2 . 8 4 . 4 5 . Max Kills in Single Turn 4 | 1 1 1 1 . 3 2 1 2 1 1 2 2 . 2 4 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . . 3 1 . 2 . . 2 . . 2 4 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1818 | . 55 101 8 . 44 264 114 71 126 . 151 45 . 189 505 145 Missed 668 | . 14 26 3 . 10 82 38 23 51 . 40 15 . 57 235 74 Hits 1150 | . 41 75 5 . 34 182 76 48 75 . 111 30 . 132 270 71 Melee 14 | . . . . . . 6 . 4 . . . . . 2 . 2 Projectile 1136 | . 41 75 5 . 34 176 76 44 75 . 111 30 . 130 270 69 AOE 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 26 | . . . . . . 5 1 5 . . 3 . . 4 8 . Damage Taken 17218 | . 681 813 46 . 619 2603 741 784 581 . 2137 420 . 2383 4419 991 Core 2718 | . 119 146 10 . 73 501 134 103 . . 161 70 . 309 636 456 Absorbed by Shields 224 | . . . . . . . . . . . 60 68 . 73 23 . Reduced by Siege Mode 149 | . . . . . . . . . . . 134 15 . . . . Redirected to Shielding 50 | . . . . . . . . . . . . . . 50 . . Regen/Repaired (Parts) 89 | . . . . . . 89 . . . . . . . . . . Core Remaining (%) 59 | 100 52 . . . 42 8 . 66 100 . . . . 46 . . Volleys Fired 592 | 8 57 61 4 . 17 127 34 103 . . 28 16 . 20 114 3 Largest 4 | 2 2 2 2 . 2 2 2 2 . . 3 3 . 3 4 1 Hottest 503 | 70 136 136 133 . 60 88 56 175 . . 190 243 . 341 503 10 Shots Fired 1215 | 16 113 113 8 . 26 240 54 197 19 9 70 49 . 71 227 3 Gun 934 | 16 67 27 5 . 15 204 54 174 19 9 61 49 . 63 171 . Cannon 243 | . 46 86 3 . . 34 . 23 . . . . . . 51 . Launcher 34 | . . . . . 11 2 . . . . 9 . . 8 4 . Special 4 | . . . . . . . . . . . . . . . 1 3 Kinetic 485 | 8 33 . 1 . 15 173 54 14 . . 15 . . . 172 . Thermal 661 | 8 80 113 7 . . 65 . 149 19 9 46 49 . 67 49 . Explosive 27 | . . . . . 11 2 . . . . 9 . . 4 1 . Electromagnetic 38 | . . . . . . . . 34 . . . . . . 4 . Robot Hit Streak 27 | 14 21 14 10 . 3 12 9 27 6 2 15 10 . 6 13 2 Robot Miss Streak 10 | . 4 7 3 . 3 4 10 4 10 8 7 2 . 4 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . . . . 3 . 1 . . 2 4 . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . 1 1 . 1 1 . Autonomous 62 | . . . . . . . . . 29 9 7 . . 17 . . Shots Hit Robots 781 | 14 57 74 6 . 14 147 45 137 14 4 52 29 6 45 134 3 Core Hits 434 | 7 27 60 7 . 30 64 39 68 6 2 26 14 1 30 53 . Critical Kills 5 | . . . . . . 3 . . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . 1 . . . . . . 1 . 3 . Critical Strikes 31 | . 2 . . . . 8 . 7 . . . 2 1 . 11 . Burn 13 | . 2 . . . . 1 . 6 . . . 2 . . 2 . Destroy 7 | . . . . . . 3 . . . . . . . . 4 . Blast 7 | . . . . . . 3 . . . . . . . . 4 . Corrupt 1 | . . . . . . . . 1 . . . . . . . . Smash 3 | . . . . . . 1 . . . . . . 1 . 1 . Melee Attacks 12 | . . . . . . 3 . 1 . . . . 6 . 1 1 Impact 11 | . . . . . . 3 . 1 . . . . 6 . 1 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21157 | 137 825 1397 95 . 1012 3000 792 3812 525 219 1890 682 478 1950 4343 . Guns 13679 | 137 459 347 75 . 154 2274 792 3228 525 134 1251 682 . 1402 2219 . Cannons 3276 | . 366 1050 20 . . 477 . 362 . . . . . . 1001 . Explosions 3560 | . . . . . 858 195 . 160 . 85 639 . . 548 1075 . Melee 642 | . . . . . . 54 . 62 . . . . 478 . 48 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6081 | 51 172 . 17 . 154 1979 792 254 . . 268 . . . 2394 . Thermal 11260 | 86 653 1397 78 . . 772 . 3133 525 134 983 682 . 1652 1165 . Explosive 2763 | . . . . . 858 195 . . . 85 639 . . 298 688 . Electromagnetic 411 | . . . . . . . . 363 . . . . . . 48 . Impact 642 | . . . . . . 54 . 62 . . . . 478 . 48 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . 2 2 2 2 1 4 8 . 1 1 1 . 4 23 21 Average Corruption 3 | . . 2 2 2 2 1 2 6 . 1 1 1 . 1 14 20 Corruption Purged 7 | . . . . . . . . . . . . 1 . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 176 | . . 5 2 5 7 2 6 78 . 2 15 4 . 10 29 11 Message Errors 32 | . . 1 1 1 1 . 1 13 . . 3 2 . 2 6 1 Matter Fused 33 | . . 1 . 2 2 1 1 16 . . 4 . . 2 4 . Heat Flow Errors 23 | . . 1 . 1 1 . . 12 . . 1 . . 1 2 4 Energy Discharges 25 | . . . . 1 1 1 1 9 . . 5 1 . 1 4 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 28 | . . 1 . . 1 . 1 16 . 1 . . . 1 5 2 Data Loss (major) 11 | . . 1 . . . . . 5 . 1 1 . . . 2 1 Misfires 9 | . . . . . 1 . . 2 . . . 1 . 3 2 . Alerts 4 | . . . 1 . . . 1 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 2 . . 1 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 630 | . 10 33 . . . . . 37 . 5 . . 260 42 243 . Projectiles 73 | . 10 33 . . . . . 4 . . . . 14 . 12 . Explosions 230 | . . . . . . . . . . 5 . . . 42 183 . Melee 327 | . . . . . . . . 33 . . . . 246 . 48 . Knockbacks 12 | . . . . . . 5 . . . . . . 2 . 5 . Impact 2 | . . . . . . . . . . . . . 1 . 1 . Kinetic 8 | . . . . . . 5 . . . . . . . . 3 . Secondary 2 | . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 273 | . . . . . 30 . . 55 . . 37 . . 37 114 . Shots 7 | . . . . . 2 . . 1 . . 1 . . 2 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 536 | 90 315 321 99 255 169 195 7 407 395 50 173 378 . 455 536 228 Average Temperature 101 | 38 102 103 49 139 116 42 7 105 163 45 68 160 . 149 120 95 Received Heat Transfer 3332 | . 156 303 . . 306 1089 225 123 192 . 394 9 . 220 120 195 Effects 20 | . 2 4 . . . . . 4 1 . . 1 . 1 7 . Shutdowns 7 | . . . . . . . . 2 1 . . . . 1 3 . Energy Bleed 2 | . . 1 . . . . . . . . . . . . 1 . Interference 6 | . 2 3 . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . Siege Activations 6 | . . . . . . . . . . . 3 1 . 2 . . Total Turns 180 | . . . . . . . . . . . 139 30 . 11 . . Longest Duration 91 | . . . . . . . . . . . 91 30 . 6 . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . . . 3 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . 1 . Parts Fried 8 | . . . . . . . . 5 . . . . . . 3 . Impact Corruptions 9 | . . . . . . . . 1 . . . . 7 . 1 . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 26 | . 1 5 1 . . 3 . 5 . . 2 3 . 3 3 . Heat Transferred 17665 | 259 1665 2327 112 . . 1693 . 4762 475 125 1309 1221 . 1982 1735 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 5 | . . 1 . . . . . 5 4 2 . . . . 1 . Low Security (%) 61 | 100 100 37 100 . 100 100 100 12 . . . . . . 90 100 Level 1 10 | . . 62 . . . . . 7 . 54 . . . . 9 . Level 2 6 | . . . . . . . . 16 . 45 . . . . . . Level 3 8 | . . . . . . . . 16 72 . . . . . . . Level 4 8 | . . . . . . . . 28 27 . . . . . . . Level 5 4 | . . . . . . . . 18 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2002 | 10 134 361 127 . 118 137 60 2002 1146 481 . . . . 282 72 Initial 1050 | . . 52 127 . . 21 32 19 1050 481 . . . . . 72 Average 372 | 2 48 215 104 . 72 55 10 956 1068 377 . . . . 86 27 Influence Increases 6438 | 20 419 615 50 . 266 697 189 2103 226 61 235 230 15 270 997 45 Destroy 0b10 Robot/C 3200 | . 240 440 40 . 180 380 140 620 60 . 220 200 . 240 440 . Destroy 0b10 Robot/NC 270 | 20 35 20 . . 10 70 . 45 . 10 5 . 15 . 40 . Destroy Leader 588 | . 52 92 10 . 30 110 30 40 30 4 10 30 . 30 120 . Allied During Kill 118 | . . . . . . . . 118 . . . . . . . . Successful Hack 122 | . 5 . . . . 23 19 28 27 4 . . . . 16 . Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . Disable Machine 270 | . 30 15 . . . . . 45 45 15 . . . . 120 . Anti-Garrison Action 1050 | . . . . . . . . 1050 . . . . . . . . Destroy Structure 400 | . 27 3 . . 46 24 . 97 19 28 . . . . 156 . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . . 15 . . . 90 . 60 45 . . . . . 105 30 Influence Decreases 6428 | 20 293 412 302 77 210 682 232 129 1244 767 513 214 31 270 848 184 Entered New Map 2088 | . . 74 202 77 . 35 39 9 952 503 104 . 16 . . 77 Time Decay 3236 | 20 243 278 100 . 160 467 193 . 262 254 349 204 15 193 411 87 Lost Part 1004 | . 50 60 . . 50 180 . 60 . . 60 10 . 77 437 20 Lost Ally 100 | . . . . . . . . 60 30 10 . . . . . . Squads Dispatched 24 | . 2 5 . . . 4 2 . . . . . . . 9 2 Investigation 4 | . 1 2 . . . . . . . . . . . . 1 . Extermination 8 | . . . . . . . 2 . . . . . . . 5 1 Reinforcement 9 | . 1 3 . . . 1 . . . . . . . . 3 1 Assault 2 | . . . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 12 | . . 5 . . . 2 . . 2 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | . 19 35 3 . 9 49 11 30 8 4 12 10 . 12 43 21 Peak Tracking Total 16 | . 4 5 3 . 6 12 3 6 4 1 8 4 . 4 8 16 Tactical Retreats 13 | . . 1 . . . 3 . 3 1 . . . . . 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 12 | . . 1 . . . . 4 6 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 29 | . 2 1 . . . . . 11 3 1 3 . . . 8 . Max in Single Turn 4 | . 2 1 . . . . . 2 2 1 1 . . . 4 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 45 | . 4 3 . 4 . 7 4 3 2 3 1 . 9 . 3 2 Terminals 24 | . 2 2 . . . 6 2 3 2 3 1 . . . 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 173 | . 10 7 . 49 . 17 5 5 8 8 8 . 47 . 6 3 Successful 134 | . 4 3 . 49 . 6 3 2 6 3 8 . 47 . 3 . Failed 39 | . 6 4 . . . 11 2 3 2 5 . . . . 3 3 Catastrophic 5 | . . 1 . . . 1 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 5 7 . . . 8 1 . 4 5 . . . . 2 2 Terminals 62 | . 5 6 . . . 15 2 5 8 8 8 . . . 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . 3 . . . . 2 . . . . . . . . . . Recycling Units 6 | . 2 1 . . . . . . . . . . . . 3 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 114 | . . . . 49 . 2 1 2 3 2 8 . 47 . . . Record 93 | . . . . 49 . . . . . 1 8 . 35 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . 4 . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 3 3 . . . 2 . . 3 1 . . . . 1 . Terminals 11 | . 2 2 . . . 2 . . 3 1 . . . . 1 . Botnet 10 | . 2 2 . . . 2 . . 2 1 . . . . 1 . Operators 1 | . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 2 . . . 7 3 1 2 2 . . . . 2 2 Full Trace Events 6 | . 1 1 . . . 2 . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . 1 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 1 parse_system 1 | . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 25 | . . . . . . 3 . 22 . . . . . . . . Machine Destruction 25 | . . . . . . 3 . 22 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 4 | . . . . . . . . 4 . . . . . . . . Largest Group 3 | . . . . . . . . 3 1 . . . . . . . Highest-Rated Group 210 | . . . . . . . . 210 92 . . . . . . . Highest-Rated Ally 95 | . . . . . . . . 95 92 . . . . . . . Total Orders 11 | . . . . . . . . . 3 1 1 . . 3 3 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 10 | . . . . . . . . . 3 1 1 . . 3 2 . Ally Attacks 37 | . . . . . . . . 37 . . . . . . . . Total Damage 1594 | . . . . . . . . 1594 . . . . . . . . Kills 13 | . . . . . . . . 13 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 5686 | 62 185 . . . . 688 966 1930 . . . . . 10 1845 . Sensors 638 | . . . . . . 638 . . . . . . . . . . Structural 117 | . . . . . . . . . . . . . . . 117 . Seismic 247 | 62 185 . . . . . . . . . . . . . . . Machine Analysis 4957 | . . . . . . 535 966 1930 . . . . . . 1526 . Cloaking 496 | . . . . . . . . . . . . . . . 496 . Jamming 1148 | . . . . . . . . . . . . . . 10 1138 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 3 2 . 3 . . Drone Launches 8 | . . . . . . . . . 3 1 1 . . 2 1 . Drone Recoveries 5 | . . . . . . . . . 1 . 1 . . 2 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 18066 | 89 603 611 204 601 350 1277 994 2758 570 559 2221 1900 740 1986 2369 234 Spaces Moved 8761 | 36 410 281 150 439 145 604 752 1537 305 333 884 982 295 533 801 274 Core 54 | . . . . . . . . . . . . . . 50 . 4 Treads 3392 | . . 121 . . . . . 481 305 333 821 982 295 26 28 . Legs 1545 | 36 51 41 150 80 28 79 143 462 . . 63 . . 356 19 37 Wheels 2723 | . 359 119 . 359 117 525 489 514 . . . . . . 241 . Hover 622 | . . . . . . . 120 80 . . . . . 101 281 40 Flight 425 | . . . . . . . . . . . . . . . 232 193 Fastest Speed 26 | 120 90 90 120 120 110 108 105 110 160 160 160 160 240 236 26 28 Average Speed 164 | 120 93 125 120 136 190 115 110 141 161 160 212 177 240 305 211 50 Slowest Speed 942 | 120 120 190 120 150 470 190 330 540 240 160 900 240 240 650 942 120 Overloaded Moves 136 | . . . . . . . . . . . . . . 3 133 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . Robots Hopped 9 | . . . . . . . . . . . . . . . . 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 3 51 35 39 89 37 40 15 98 13 9 93 95 62 91 23 20 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 9 | . 1 1 . 1 . . . . . . 1 1 3 1 . . Known Exits Taken 3 | . . . . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 12 | . . . 2 . 1 . . . . . 1 4 . 4 . . Spaces Dug 18 | . . . . . . 6 . . . . . . . . 12 . Terrain Destroyed 551 | . 33 . . . 63 40 . 78 18 13 93 . . 116 97 . Melee 2 | . . . . . . 2 . . . . . . . . . . Projectile 105 | . . . . . . 26 . 1 18 4 12 . . 21 23 . AOE 444 | . 33 . . . 63 12 . 77 . 9 81 . . 95 74 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Total 11463 | 67 521 427 165 443 188 980 863 1941 390 363 1165 1110 319 864 1296 361 Wait 1475 | 18 32 63 9 . 4 164 42 165 65 11 222 98 . 245 273 64 Move 8730 | 35 409 280 149 438 144 603 752 1536 304 332 883 981 294 532 800 258 Hop 7 | . . . . . . . . . . . . . . . . 7 Pick Up 168 | 3 6 5 1 . 9 22 11 24 9 9 8 3 5 20 30 3 Fast Attach 87 | 1 1 3 . . 4 13 6 14 . . 3 2 4 2 24 10 Attach 96 | . 4 4 1 . 3 13 2 7 2 2 7 1 . 18 30 2 Detach 18 | . . . . 2 . 3 . 2 . . . 2 . . 6 3 Swap 107 | 1 6 6 1 2 7 13 9 17 2 1 12 4 4 13 7 2 Drop 137 | 1 6 5 . 1 . 19 7 38 8 8 2 3 6 14 11 8 Fire 592 | 8 57 61 4 . 17 127 34 103 . . 28 16 . 20 114 3 Melee 12 | . . . . . . 3 . 1 . . . . 6 . 1 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . Rewire 8 | . . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Lost 3 parts (1p2n) 304 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x2 1180 | -9/Materials | Discovered new exit (range 14) 1304 | -9/Materials | Entered Mines 1395 | -9/Mines | Discovered new exit (range 10) 1467 | -9/Mines | Assembled infested the area 1493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1493 | -9/Mines | Discovered new exit (range 5) 1508 | -9/Mines | Entered Exiles 1537 | -9/Exiles | Met 8R-AWN 1548 | -9/Exiles | Build established: Scavenger-Mutant 1555 | -9/Exiles | Met EX-HEX 1633 | -9/Exiles | Met EX-DEC 1681 | -9/Exiles | Learned location of Zion (-7) 1708 | -9/Exiles | Met EX-BIN 1891 | -9/Exiles | Visited The Gauntlet 2094 | -9/Exiles | Discovered new exit (range 14) 2109 | -9/Exiles | Entered Mines 2182 | -8/Mines | Lost 3 parts (3n) 2298 | -8/Mines | Core integrity fell below 50% 2408 | -8/Mines | Discovered new exit (range 10) 2459 | -8/Mines | Entered Materials 2459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -8/Materials | Lost 5 parts (1p3n1w) 3198 | -8/Materials | Repaired Carbon-fiber Leg 3332 | -8/Materials | Garrison activated, responded to threat 3644 | -8/Materials | Core integrity fell below 50% 3690 | -8/Materials | Lost 8 parts (1p4n1u2w) 3705 | -8/Materials | Core integrity fell below 20% 3725 | -8/Materials | Discovered new exit (range 10) 3736 | -8/Materials | Entered Factory 3736 | -7/Factory | Evolved 2 slots: Propulsion x2 3900 | -7/Factory | Build established: Mutant 4730 | -7/Factory | Identified exit to Garrison 4730 | -7/Factory | Entered Garrison 4803 | -7/Garrison | Triggered checkpoint 4900 | -7/Garrison | Triggered checkpoint 5162 | -7/Garrison | Phase Generator disabled 5163 | -7/Garrison | Discovered new exit (range 12) 5299 | -7/Garrison | Rescued a captive Derelict 5299 | -7/Garrison | Rescued a captive Derelict 5423 | -7/Garrison | Discovered new exit (range 12) 5428 | -7/Garrison | Found embedded Infiltrators 5454 | -7/Garrison | Triggered checkpoint 5695 | -7/Garrison | Installed Relay Interface Framework 5722 | -7/Garrison | Triggered checkpoint 5747 | -7/Garrison | Triggered checkpoint 5838 | -7/Garrison | Discovered new exit (range 10) 6032 | -7/Garrison | Triggered checkpoint 6080 | -7/Garrison | Build established: Scavenger-Mutant 6160 | -7/Garrison | Triggered checkpoint 6507 | -7/Garrison | Garrison Relay disabled 6878 | -7/Garrison | Garrison Relay disabled 6973 | -7/Garrison | Garrison Relay disabled 7001 | -7/Garrison | Build established: Hauler-Mutant 7071 | -7/Garrison | Garrison Relay disabled 7240 | -7/Garrison | Garrison Relay disabled 7488 | -7/Garrison | Entered Factory 7488 | -6/Factory | Accompanied by 1 ally 7488 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7781 | -6/Factory | Build established: Scavenger-Tank 7796 | -6/Factory | Discovered new exit (range 21) 7962 | -6/Factory | Discovered new exit (range 26) 8058 | -6/Factory | Entered another Factory area 8058 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8433 | -5/Factory | Discovered new exit (range 27) 8617 | -5/Factory | Entered Upper Caves 8694 | -5/Upper Caves | Learned Factory trap positions 9025 | -5/Upper Caves | Attracted the attention of an 0b10 base 9094 | -5/Upper Caves | Destroyed 8 combat bots 9102 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 9137 | -5/Upper Caves | Learned Research security intel 9137 | -5/Upper Caves | Learned Extension stockpile data 9137 | -5/Upper Caves | Learned Extension emergency access door positions 9137 | -5/Upper Caves | Learned Armory trap positions 9137 | -5/Upper Caves | Learned location of 1 exit from Factory 9137 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9919 | -5/Upper Caves | Learned location of Armory (-4) 10293 | -5/Upper Caves | Build established: Hauler-Tank 10500 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10737 | -5/Upper Caves | Discovered new exit (range 5) 10793 | -5/Upper Caves | Spotted B-75 Beast 10838 | -5/Upper Caves | Entered another Upper Caves area 10864 | -5/Upper Caves | Discovered new exit (range 10) 11087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11210 | -5/Upper Caves | Learned 4 Factory zone layouts 12239 | -5/Upper Caves | Discovered new exit (range 14) 12738 | -5/Upper Caves | Entered Zhirov 12738 | -5/Zhirov | Discovered new exit (range 3) 12801 | -5/Zhirov | Met Zhirov 12870 | -5/Zhirov | Learned location of Quarantine (-3) 12870 | -5/Zhirov | Learned location of Testing (-2) 12870 | -5/Zhirov | Learned location of Command (-1) 12923 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13082 | -5/Zhirov | Found Alien Artifact 13082 | -5/Zhirov | Identified Integrated Dissipator 13082 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13377 | -5/Zhirov | Found Alien Artifact 13478 | -5/Zhirov | Entered Proximity Caves 13479 | -4/Proximity Caves | Identified exit to Factory 13540 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13600 | -4/Proximity Caves | Found DCF Scrap (10 items) 13942 | -4/Proximity Caves | Lost 3 parts (2n1w) 14359 | -4/Proximity Caves | Build established: Hauler-Gunner 14625 | -4/Proximity Caves | Learned Research garrison access intel 14778 | -4/Proximity Caves | Encountered a Derelict sapper outpost 15097 | -4/Proximity Caves | Ambushed by research squad 15121 | -4/Proximity Caves | Core integrity fell below 50% 15158 | -4/Proximity Caves | Lost 8 parts (2p2n2u2w) 15405 | -4/Proximity Caves | Build established: Hauler-Tank 15464 | -4/Proximity Caves | Entered Factory 15464 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15465 | -4/Factory | Identified exit to Armory 15466 | -4/Factory | Identified exit to Upper Caves 15468 | -4/Factory | Loaded intel: 84 trap records 15708 | -4/Factory | Lost 4 parts (1n2u1w) 16284 | -4/Factory | Build established: Scavenger-Mutant 16688 | -4/Factory | Lost 9 parts (1p5n1u2w) 16807 | -4/Factory | Lost 4 parts (1p1n2u) 16961 | -4/Factory | Build established: Scavenger-Gunner 17213 | -4/Factory | Lost 8 parts (1p3n4w) 17300 | -4/Factory | Found Powered Armor 17304 | -4/Factory | Found Powered Armor 17434 | -4/Factory | System corruption reached 10% 17446 | -4/Factory | Identified Transdimensional Reconstructor 17446 | -4/Factory | Warped through subspace 17467 | -4/Factory | Lost 16 parts (4p6n3u3w) 17745 | -4/Factory | Core integrity fell below 50% 17804 | -4/Factory | Lost 6 parts (1p2n3w) 17833 | -4/Factory | Entered Armory 17834 | -4/Armory | Loaded intel: 47 trap records 18042 | -4/Armory | Spotted B-86 Titan 18048 | -4/Armory | Core integrity fell below 20% 18067 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18023_ W-44 Eye sends out distress signal. 18029_ Adv. Datajack destroyed. 18031_ Imp. Linear Gravjet destroyed. 18033_ Imp. Linear Gravjet blown off. 18033_ Adv. Remote Datajack blown off. 18033_ E-15 Imp destroyed. 18035_ Slug penetrates Wall. 18036_ System corrupted: Energy discharge (-31). 18038_ Imp. Linear Gravjet destroyed. 18041_ E-15 Imp destroyed. 18044_ Slug penetrates Packing Station. 18044_ Packing Station disabled. 18044_ Slug penetrates Packing Station. 18054_ System corrupted: Component data lost. 18055_ Field Propulsion Array destroyed. 18059_ Penetrated by Slug. 18062_ Acquired Lgt. Quantum Reactor. 18064_ Imp. Linear Gravjet destroyed. 18064_ Acquired Enh. Hardcell Cannon. 18065_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???^^????????????????????????????????????????????? | | ???^^????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#+#???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# ######??????????????????????? | | ???????????????????# # #??????????????????????? | | ??????####?????????# # #??????????????????????? | | ??????# ######### # s! #??????????????????????? | | ????? #s = #??????????????????????? | | ????? s = #??????????????????????? | | ????????????## # *] #??????????????????????? | | ?????????????# # [!@#??????????????????????? | | ?????????????# # != #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# ##p###??????????????????????? | | ?????????????# # ????????????????????????? | | ?????????????# # !!????????????????????????? | | ?????????????# # !! ???????????????????????? | | ?????????????# + !! ???????????????????????? | | ?????????????# # !! ???????????????????????? | | ?????????????# # !! #?########?????????????? | | ########## # !! #?# #???########?## | | + #?# #???# #?# | | ###### +?# /!#???# #?# | | #????######?# /!#?### |### | | #########???# #?# / ==/=/ | | # ] #?##?? ??# # !/%# # | | + ! ##"#####/##### ######## ## | | # " ^^ = #? | | ######+## ^^ %#####+######## #? | | ## ^^ #??# #???# #? | | #??# #???# #? | | ? ##??# #???#/#? | | ? """" "" " "" #???# #???# ? | | ??##### """""" """ " """#???# #???# "? | | ??????# """"" """ F"#???# #???# "? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 48 Energy Capacity 1160 Matter Stores 380 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 800 Power Shielding 90 Phase Shifting 10 Evasion (%) 64 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 19% | -8/Materials Studied --------- Airjet | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorEnergyAutocannon Manual? 0 Play Time 02:17:35 Cumulative 78.2 hours Start 2026.01.17 @ 17:02:21 End 2026.01.18 @ 22:19:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2119c665-7ac2-410d-acfc-8d61707b53ca