Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 15:33:57 Player: mule Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1650) 1650 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3593 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 143/550 Matter 148/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Aluminum Leg Titanium Leg Improved EM Pulse Cannon Advanced Beam Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Titanium Leg Titanium Leg Improved Heat Sink Advanced Beam Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 58 | 6 1 19 32 Power 10 | 1 . 1 8 Engine 6 | 1 . 1 4 Core 4 | . . . 4 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel 1 | . . . 1 Hover . | . . . . Flight 2 | . . . 2 Utility 17 | 1 . 9 7 Device 9 | . . 4 5 Storage 1 | 1 . . . Processor 3 | . . 3 . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 23 | 2 1 7 13 Energy Gun 5 | 1 . 3 1 Energy Cannon 9 | . 1 2 6 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 2 | . . . 2 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . 1 4 20 Power 7 | . . . 7 Propulsion 4 | . . . 4 Utility 5 | . . 2 3 Weapon 9 | . 1 2 6 Highest Loss Streak 7 | . 1 3 7 To Critical Strikes . | . . . . Average Backups 7 | 4 6 7 7 Power 1 | . 1 1 . Propulsion 3 | 3 4 4 2 Utility . | . . . . Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 15 | . . 9 6 Power 2 | . . 1 1 Propulsion 10 | . . 6 4 Utility . | . . . . Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 79 94 92 Engine 10 | . 14 11 7 Core 3 | . . . 6 Leg 20 | . 28 21 16 Device 13 | . . 12 20 Storage 10 | . 14 11 8 Processor 8 | . . 11 9 Protection 4 | . . 5 5 Energy Gun 5 | . 8 10 . Energy Cannon 8 | . . 5 13 Ballistic Gun 4 | . 14 5 . Launcher 1 | . . . 2 Peak Build Rating 33 | 6 6 21 33 Average Rating 17 | 3 5 13 26 On Entrance 8 | . 6 6 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 14 15 26 34 Greatest Support 34 | 20 20 34 34 Greatest Overweight (x) 4 | 4 . 1 3 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 7 | 5 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1109 | 260 102 314 433 Remotely . | . . . . Salvage Created 1768 | . 158 543 1067 Parts 96 | . 10 36 50 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 5 | . 2 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 6 13 23 Guns 14 | . 6 7 1 Cannons 23 | . . 6 17 AOE 3 | . . . 3 Classes Destroyed 9 | . 4 3 2 Worker 1 | . 1 . . Hauler 2 | . . 2 . Recycler 2 | . . . 2 Mechanic 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 14 | . 3 7 4 Grunt 20 | . 3 1 16 Duelist 1 | . . . 1 Sentry 7 | . . 5 2 Best Kill Streak 7 | . 3 6 7 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 364 | . 65 79 220 Missed 118 | . 25 22 71 Hits 246 | . 40 57 149 Melee 6 | . . . 6 Projectile 240 | . 40 57 143 Critical Strikes 6 | . . 1 5 Damage Taken 3596 | . 450 605 2541 Core 573 | . 114 52 407 Absorbed by Shields 136 | . . . 136 Regen/Repaired (Parts) 142 | . . 142 . Core Remaining (%) 80 | 100 54 87 . Volleys Fired 158 | . 43 43 72 Largest 2 | . 2 2 2 Hottest 138 | . 70 100 138 Shots Fired 267 | . 64 80 123 Gun 130 | . 64 64 2 Cannon 117 | . . 16 101 Launcher 20 | . . . 20 Special . | . . . . Kinetic 73 | . 43 28 2 Thermal 134 | . 21 27 86 Explosive 20 | . . . 20 Electromagnetic 40 | . . 25 15 Robot Hit Streak 16 | . 7 11 16 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 156 | . 23 47 86 Core Hits 86 | . 10 29 47 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing 6 | . . . 6 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4508 | . 629 899 2980 Guns 888 | . 331 532 25 Cannons 1778 | . . 189 1589 Explosions 1682 | . 290 175 1217 Melee 121 | . . . 121 Ramming 39 | . 8 3 28 Kinetic 487 | . 256 206 25 Thermal 2368 | . 365 421 1582 Explosive 916 | . . . 916 Electromagnetic 577 | . . 269 308 Impact . | . . . . Slashing . | . . . . Piercing 121 | . . . 121 Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 205 | . 118 26 61 Projectiles 19 | . . . 19 Explosions 186 | . 118 26 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 381 | . 62 14 305 Shots 13 | . 1 1 11 Rammed 2 | . . . 2 Targets Rammed 10 | . 1 2 7 Kicked 8 | . 1 2 5 Crushed . | . . . . Highest Temperature 465 | . 105 465 301 Average Temperature 86 | . 29 107 93 Received Heat Transfer 1360 | . 120 126 1114 Effects 9 | . . 7 2 Shutdowns 1 | . . 1 . Interference 3 | . . 1 2 Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 3 1 Heat Transferred 3587 | . 422 695 2470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 83 | 100 100 100 61 Level 1 10 | . . . 24 Level 2 6 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 462 | . 128 136 462 Initial 40 | . . 40 32 Average 117 | . 68 48 207 Influence Increases 1665 | . 248 393 1024 Destroy 0b10 Robot/C 840 | . 120 260 460 Destroy 0b10 Robot/NC 40 | . 10 15 15 Destroy Leader 196 | . 20 86 90 Successful Hack 24 | . . 9 15 Disable Machine 120 | . 45 15 60 Anti-Garrison Action 150 | . . . 150 Destroy Structure 145 | . 23 8 114 Lose Combat Pursuer 150 | . 30 . 120 Influence Decreases 1357 | . 150 414 793 Entered New Map 103 | . . 58 45 Time Decay 850 | . 140 312 398 Lost Part 250 | . 10 40 200 Purge Threat 154 | . . 4 150 Squads Dispatched 8 | . 1 1 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 12 17 45 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 3 1 5 Max in Single Turn 3 | . 3 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 1 5 5 Terminals 6 | . . 2 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 1 14 17 Successful 17 | . 1 9 7 Failed 15 | . . 5 10 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 7 | . . 3 4 Terminals 18 | . . 4 14 Fabricators . | . . . . Repair Stations 8 | . . 5 3 Recycling Units 4 | . 1 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 7 | . . 2 5 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . . 1 1 Locate Traps 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 4 2 Scan Component 3 | . . 2 1 Repair 2 | . . 2 . Refit 1 | . . . 1 Recycling Unit Hacks 4 | . 1 3 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 2 5 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 247 | . . 247 . Optics 247 | . . 247 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2224 | 81 315 874 954 Spaces Moved 1058 | 48 138 414 458 Core 39 | 26 . . 13 Treads . | . . . . Legs 1000 | 22 138 414 426 Wheels 9 | . . . 9 Hover . | . . . . Flight 10 | . . . 10 Fastest Speed 37 | 50 120 120 37 Average Speed 132 | 138 120 138 130 Slowest Speed 250 | 250 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 22 30 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 178 | . 22 6 150 Melee . | . . . . Projectile 6 | . . . 6 AOE 172 | . 22 6 144 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1604 | 59 222 641 682 Wait 235 | . 38 125 72 Move 1055 | 47 137 413 458 Hop . | . . . . Pick Up 27 | 6 2 12 7 Fast Attach 39 | 6 1 16 16 Attach 12 | . . 2 10 Detach 6 | . . 4 2 Swap 17 | . . 4 13 Drop 39 | . . 20 19 Fire 158 | . 43 43 72 Melee 6 | . . . 6 Ram 2 | . . . 2 Kick 8 | . 1 2 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 4) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Repaired Aluminum Leg 586 | -9/Materials | Repaired Aluminum Leg 786 | -9/Materials | Discovered new exit (range 17) 879 | -9/Materials | Lost 3 parts (1u2w) 980 | -9/Materials | Discovered new exit (range 16) 1066 | -9/Materials | Identified exit to Mines 1252 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Identified exit to Materials 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2077 | -8/Materials | Core integrity fell below 50% 2134 | -8/Materials | Lost 7 parts (4p1n2w) 2181 | -8/Materials | Lost 3 parts (2n1w) 2225 | -8/Materials | Self-destructed Last Messages --------------- 02198_ Acquired Imp. EM Pulse Cannon. 02198_ U-05 Engineer lays Concrete. 02203_ Acquired Spear. 02203_ U-05 Engineer lays Concrete. 02210_ The unstable cave ceiling collapses. 02210_ U-05 Engineer lays Concrete. 02211_ U-05 Engineer builds a Wall. 02213_ Xenon Bombardment Thruster destroyed. 02213_ R-06 Scavenger collects Welding Torch. 02215_ Imp. Heat Sink destroyed. 02217_ U-05 Engineer lays Concrete. 02217_ R-06 Scavenger collects Terrain Scan Processor. 02217_ U-05 Engineer builds a Wall. 02219_ Imp. EM Pulse Cannon destroyed. 02221_ Lgt. Ion Engine destroyed. 02221_ R-06 Scavenger collects Wheel. 02223_ U-05 Engineer lays Concrete. 02224_ R-06 Scavenger collects Terrain Scanner. 02224_ U-05 Engineer builds a Wall. 02224_ U-05 Engineer lays Concrete. 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T #???????? | | ###/################ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 62 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -9/Materials Aluminum Leg | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingLobotomyNeutralizer Manual? 0 Play Time 00:34:57 Cumulative 29.6 hours Start 2026.02.06 @ 14:59:19 End 2026.02.06 @ 15:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc0fb441-698b-4e27-9a8b-74c4466ee832