Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 21:26:55 Player: animal_waves Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2424) 2424 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 5205 Bonus ------- High Alert Combat Kills 406 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Advanced Sensor Array > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle Missile Launcher > --- INVENTORY -------- Improved Ion Engine [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 75 | 5 6 31 25 8 Power 10 | 1 1 4 2 2 Engine 8 | 1 1 4 1 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 24 | 2 1 14 5 2 Treads 7 | . . 6 1 . Leg 15 | 2 1 8 3 1 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | . 1 5 8 2 Device 9 | . 1 4 4 . Storage 4 | . . . 3 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 25 | 2 3 8 10 2 Energy Gun 11 | 2 1 3 4 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | . 1 3 3 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 32 | . 4 4 19 5 Power 6 | . 1 . 3 2 Propulsion 10 | . . 2 7 1 Utility 3 | . . 1 2 . Weapon 13 | . 3 1 7 2 Highest Loss Streak 7 | . 3 1 7 5 Average Slot Usage (%) 82 | . 61 96 68 36 Engine 7 | . 4 11 3 1 Treads 19 | . . 28 10 . Leg 15 | . 28 14 12 4 Device 13 | . 4 17 11 . Storage 1 | . . . 6 . Protection 1 | . . 2 . . Energy Gun 10 | . 9 12 6 3 Energy Cannon 1 | . . 2 . . Ballistic Gun 4 | . 10 2 7 . Launcher 4 | . 4 4 2 8 Naked Turns 55 | . . . 53 2 Heaviest Build 26 | 7 10 20 24 26 Greatest Support 88 | 20 20 88 67 10 Greatest Overweight (x) 5 | . . 1 5 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 4 4 4 8 10 Average Capacity 4 | 4 4 4 5 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 1 2 3 1 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 3 3 4 1 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1577 | 250 93 627 519 88 Remotely . | . . . . . Salvage Created 2560 | 49 157 1615 537 202 Parts 178 | 6 11 123 31 7 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 61 | 1 8 38 11 3 Melee 2 | . . . 2 . Guns 30 | . 3 22 5 . Cannons 6 | . . 6 . . AOE 23 | 1 5 10 4 3 Classes Destroyed 12 | 2 1 8 1 . Worker 6 | . . 6 . . Builder 5 | . . 3 2 . Tunneler 1 | 1 . . . . Hauler 2 | . . 2 . . Recycler 2 | . . . 1 1 Mechanic 1 | . . 1 . . Operator 4 | . . 2 1 1 Watcher 5 | . . 4 1 . Swarmer 12 | . 6 3 3 . Grunt 37 | 1 2 27 5 2 Brawler 2 | . . 2 . . Sentry 10 | . . 6 3 1 Best Kill Streak 9 | 2 5 9 6 3 Combat Bots Only 7 | 1 5 7 4 2 Max Kills in Single Turn 5 | 2 5 4 2 1 Gunslinging 1 | . . 1 . . Exploded 5 | 1 5 2 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4312 | 10 479 1446 1996 381 Core 931 | . 172 203 457 99 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 31 49 . . Volleys Fired 163 | 3 23 93 38 6 Largest 3 | 2 2 2 3 2 Hottest 153 | 80 80 122 153 101 Shots Fired 290 | 6 28 170 78 8 Gun 233 | 6 27 126 72 2 Cannon 23 | . . 23 . . Launcher 34 | . 1 21 6 6 Special . | . . . . . Kinetic 82 | . 19 23 40 . Thermal 160 | . . 126 32 2 Explosive 34 | . 1 21 6 6 Electromagnetic 14 | 6 8 . . . Robot Hit Streak 15 | 3 11 15 9 3 Robot Miss Streak 4 | 1 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 6 | . . 6 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 192 | 4 20 111 50 7 Core Hits 116 | 3 12 63 30 8 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5666 | 111 390 3523 1252 390 Guns 2513 | 50 242 1492 714 15 Cannons 372 | . . 372 . . Explosions 2722 | 61 146 1659 514 342 Melee 33 | . . . . 33 Ramming 26 | . 2 . 24 . Kinetic 729 | . 176 208 345 . Thermal 2361 | 61 . 1916 369 15 Explosive 2401 | . 146 1399 514 342 Electromagnetic 116 | 50 66 . . . Impact 33 | . . . . 33 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 2 7 7 Average Corruption 2 | . . 2 6 7 Corruption Purged . | . . . . . Effects 18 | . . 11 2 5 Message Errors 7 | . . 5 1 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . 1 1 1 Energy Discharges 4 | . . 3 . 1 Data Loss (minor) 1 | . . 1 . . Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 269 | . . 235 15 19 Projectiles 1 | . . 1 . . Explosions 262 | . . 234 15 13 Melee 6 | . . . . 6 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 182 | . 40 36 70 36 Shots 7 | . 1 3 2 1 Rammed 11 | . 1 . 10 . Targets Rammed 12 | . 1 . 11 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 440 | 60 72 440 141 193 Average Temperature 59 | 30 36 67 50 53 Received Heat Transfer 1581 | 6 90 612 702 171 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 2 . Heat Transferred 4122 | 50 . 3184 851 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 1020 | 25 247 1020 681 385 Average Influence 468 | 7 152 546 561 305 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 17 | 100 64 10 . . Level 1 24 | . 35 29 . 100 Level 2 42 | . . 33 100 . Level 3 14 | . . 26 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 6 3 1 Investigation 6 | . . 5 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . . 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | 1 9 62 38 7 Peak Tracking Total 10 | 1 6 10 9 3 Tactical Retreats 14 | . . 6 8 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . . 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 15 | . 2 6 4 3 Max in Single Turn 2 | . 2 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 15 | . 2 12 1 . Terminals 11 | . 2 8 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 68 | . 10 54 4 . Successful 46 | . 9 37 . . Failed 22 | . 1 17 4 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 47 | . 10 33 4 . Fabricators . | . . . . . Repair Stations 11 | . . 11 . . Recycling Units 1 | . . 1 . . Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 28 | . 9 19 . . Record 8 | . 2 6 . . Robot Analysis 2 | . . 2 . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 4 | . 1 3 . . Locate Traps 2 | . 1 1 . . Maintenance Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Assault Status 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 9 . . Scan Component 5 | . . 5 . . Repair 4 | . . 4 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 13 | . 1 11 1 . Full Trace Events 7 | . . 6 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 152 | . . 152 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2494 | 103 309 1361 610 111 Spaces Moved 1374 | 77 204 682 357 54 Core 160 | 15 . . 122 23 Treads 519 | . . 394 125 . Legs 693 | 62 204 288 109 30 Wheels 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 120 50 50 Average Speed 127 | 106 120 134 120 150 Slowest Speed 315 | 120 120 150 300 315 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 8 25 62 33 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 296 | . 4 174 62 56 Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 294 | . 4 173 61 56 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1809 | 90 240 954 455 70 Wait 127 | . . 112 15 . Move 1370 | 76 203 681 356 54 Hop . | . . . . . Pick Up 30 | 5 4 13 7 1 Fast Attach 39 | 5 2 14 15 3 Attach 22 | . 3 7 8 4 Detach 1 | . . . 1 . Swap 14 | . 1 10 2 1 Drop 30 | 1 3 24 2 . Fire 163 | 3 23 93 38 6 Melee 1 | . . . . 1 Ram . | . . . . . Kick 1 | . 1 . . . Crush 11 | . . . 11 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Lost 3 parts (1p2w) 276 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x2 485 | -9/Materials | Identified exit to Mines 677 | -9/Materials | Discovered new exit (range 5) 708 | -9/Materials | Build established: Scavenger-Mutant 991 | -9/Materials | Destroyed 7 combat bots 1037 | -9/Materials | Build established: Mutant 1310 | -9/Materials | Repaired Imp. Heat Sink 1348 | -9/Materials | Repaired Adv. Sensor Array 1387 | -9/Materials | Repaired Imp. Heat Sink 1538 | -9/Materials | Core integrity fell below 50% 1728 | -9/Materials | Repaired Adv. Treads 1740 | -9/Materials | Discovered new exit (range 4) 1774 | -9/Materials | Entered another Materials area 1774 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1985 | -8/Materials | Released all parts (6) 2015 | -8/Materials | Lost 7 parts (1p3n1u2w) 2242 | -8/Materials | Core integrity fell below 50% 2257 | -8/Materials | Lost 5 parts (1p2n2w) 2332 | -8/Materials | Released all parts (2) 2363 | -8/Materials | Lost 5 parts (1p2n1u1w) 2374 | -8/Materials | Core integrity fell below 20% 2375 | -8/Materials | Discovered new exit (range 6) 2384 | -8/Materials | Entered Storage 2493 | -8/Storage | Released all parts (4) 2495 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. System corrupted: Matter fused (-5). The unstable cave ceiling collapses. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Armor Plating. Acquired 32 matter. System corrupted: Heat flow error (+223). The unstable cave ceiling collapses. Acquired Imp. Ion Engine. Particle Gun destroyed. R-06 Scavenger destroyed. Identified Imp. VTOL Module. Aluminum Leg destroyed. Missile Launcher destroyed. Imp. Ion Engine destroyed. Released Imp. VTOL Module. Released Imp. Targeting Computer. Released Lrg. Storage Unit. Released Hvy. Flail. 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Ion Engine | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ThrusterParticleInterpreter Manual? 0 Play Time 00:42:07 Cumulative 1.6 hours Start 2020.08.30 @ 20:32:53 End 2020.08.30 @ 21:26:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42e69875-f8df-4cfc-b11d-dc33802b3dc9