Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.12 @ 17:10:23 Player: DigDiggieDig Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2261) 2261 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5497 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 673/680 System Corruption 2% Temperature Critical (520) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine (fused) > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Large Battery Improved Sensor Array Improved Targeting Computer Weapon Cycler Improved Light Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (10) --- Medium Treads Improved Heat Sink Compact Matter Pod (0) Improved Targeting Computer Hacking Suite System Restoration Module Particle Gun Heavy Laser Plasma Cannon Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Battery Improved Sensor Array Improved Targeting Computer Weapon Cycler Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Medium Treads Improved Heat Sink Compact Matter Pod Improved Targeting Computer System Restoration Module Particle Gun Heavy Laser Plasma Cannon Rocket Array [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 6 | . 1 2 1 2 . . Weapon . | . . . . . . . Parts Attached 96 | 11 11 13 19 8 11 23 Power 11 | 1 . 2 2 2 2 2 Engine 9 | 1 . 2 1 2 1 2 Core 1 | . . . 1 . . . Reactor 1 | . . . . . 1 . Propulsion 17 | 4 5 . 3 1 . 4 Treads 10 | 2 . . 3 1 . 4 Leg . | . . . . . . . Wheel 5 | 2 3 . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 33 | 2 1 8 5 4 1 12 Device 12 | . 1 2 1 3 . 5 Storage 9 | 1 . 2 1 . 1 4 Processor 4 | 1 . 1 1 . . 1 Hackware 1 | . . . . 1 . . Protection 7 | . . 3 2 . . 2 Artifact . | . . . . . . . Weapon 35 | 4 5 3 9 1 8 5 Energy Gun 5 | 1 1 1 1 . 1 . Energy Cannon 8 | . . . 2 1 1 4 Ballistic Gun 6 | 1 2 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 9 | . 1 1 4 . 2 1 Special Weapon 6 | 2 1 . . . 3 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 14 | . . 1 1 1 11 . Power 2 | . . . 1 . 1 . Propulsion 3 | . . 1 . . 2 . Utility 6 | . . . . 1 5 . Weapon 3 | . . . . . 3 . Highest Loss Streak 6 | . . 1 1 1 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 100 96 98 95 38 72 Engine 11 | . 12 10 8 14 4 13 Core 1 | . . . 6 . . . Treads 7 | . . . 10 14 4 9 Wheel 6 | . 24 15 2 . . . Device 11 | . 12 9 9 22 7 8 Storage 12 | . 12 9 14 7 2 15 Processor 12 | . 12 20 16 14 7 6 Protection 5 | . . 9 8 7 2 5 Energy Cannon 6 | . . . 7 7 3 12 Ballistic Gun 3 | . 10 9 4 . . . Launcher 4 | . 8 10 3 7 2 . Naked Turns 82 | . . . . . 82 . Heaviest Build 80 | 18 21 28 45 51 51 80 Greatest Support 70 | 40 20 20 43 57 57 70 Greatest Overweight (x) 16 | 4 5 2 3 1 5 16 Average Overweight (x) 1 | . . 1 1 . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 8 | 9 10 9 10 10 6 6 Most Carried 10 | 10 10 10 10 10 10 10 Average Carried 7 | 5 9 9 9 9 5 5 Final Capacity 10 | 10 10 10 10 10 5 10 Final Carried 10 | 10 10 10 10 10 3 10 Class Distribution -------------------- 95% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1789 | 320 165 354 553 105 10 282 Remotely . | . . . . . . . Salvage Created 2576 | 219 147 480 820 115 244 551 Parts 151 | 14 6 43 44 12 6 26 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 51 | . 6 16 15 2 1 11 Melee 1 | . . . . . 1 . Guns 18 | . 2 12 4 . . . Cannons 18 | . 2 . 5 2 . 9 AOE 14 | . 2 4 6 . . 2 Classes Destroyed 13 | 3 3 3 2 1 1 . Worker 4 | 2 . 1 1 . . . Builder 4 | . . 1 2 . . 1 Tunneler 5 | 4 . . 1 . . . Hauler 3 | . . 2 1 . . . Recycler 1 | 1 . . . . . . Watcher 10 | . 1 5 3 1 . . Swarmer 13 | . 2 10 1 . . . Grunt 22 | . 4 3 7 1 . 7 Duelist 1 | . . . 1 . . . Sentry 9 | . . 3 5 . . 1 Hunter 1 | . . . 1 . . . Programmer 4 | . . . . 1 . 3 Compactor 1 | . . . . . 1 . Best Kill Streak 8 | 3 3 8 6 1 1 5 Combat Bots Only 4 | . 2 4 4 1 1 4 Max Kills in Single Turn 4 | 1 1 3 2 1 1 4 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 1 . . 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 267 | . 24 78 79 9 25 52 Missed 59 | . 5 19 20 5 1 9 Damage Taken 2631 | . 148 407 607 248 754 467 Core 937 | . 45 87 61 . 566 178 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1500 | . 92 268 371 137 396 236 Regen/Repaired (Parts) 131 | . . 131 . . . . Core Remaining (%) 87 | 100 82 78 88 . . . Volleys Fired 187 | 18 25 52 57 9 6 20 Largest 2 | 2 2 2 2 2 2 2 Hottest 200 | 60 200 53 143 111 111 160 Shots Fired 271 | 28 31 66 83 14 9 40 Gun 149 | 28 23 51 47 . . . Cannon 81 | . . . 27 9 6 39 Launcher 35 | . 2 15 9 5 3 1 Special 6 | . 6 . . . . . Kinetic 121 | 10 21 51 39 . . . Thermal 89 | . 8 . 27 9 6 39 Explosive 28 | . 2 15 9 . 1 1 Electromagnetic 33 | 18 . . 8 5 2 . Robot Hit Streak 44 | 10 17 21 44 6 13 26 Robot Miss Streak 2 | 1 1 2 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 216 | 21 26 43 70 11 11 34 Core Hits 132 | 10 11 36 37 5 11 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Corrupt 1 | 1 . . . . . . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6411 | 265 525 1638 2212 304 393 1074 Guns 1745 | 243 226 621 655 . . . Cannons 1770 | . . . 549 232 130 859 Explosions 2625 | 22 169 1014 1008 72 125 215 Melee 87 | . . . . . 87 . Ramming 64 | . 10 3 . . 51 . Kinetic 1416 | 34 214 621 547 . . . Thermal 2439 | 22 132 460 604 232 130 859 Explosive 2011 | . 169 554 953 . 120 215 Electromagnetic 394 | 209 . . 108 72 5 . Impact . | . . . . . . . Slashing 87 | . . . . . 87 . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . 2 . 2 2 Average Corruption 1 | . 1 . 1 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . 3 . 7 . 1 17 Message Errors 9 | . 1 . 1 . . 7 Matter Fused 5 | . . . 2 . 1 2 Heat Flow Errors 4 | . 1 . 1 . . 2 Energy Discharges 4 | . . . 2 . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . 1 . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 178 | . 4 123 4 40 . 7 Projectiles 32 | . 4 . . 21 . 7 Explosions 146 | . . 123 4 19 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 317 | . 4 13 15 212 73 . Shots 10 | . . 2 2 4 2 . Rammed 18 | . 2 1 . . 15 . Targets Rammed 18 | . 2 1 . . 15 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 520 | 40 170 18 435 192 96 520 Average Temperature 113 | 16 76 6 117 71 32 186 Received Heat Transfer 951 | . 87 153 378 9 . 324 Effects 9 | . . . 4 . . 5 Shutdowns 6 | . . . 3 . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . 1 . . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 3657 | 50 275 300 901 296 185 1650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 . . 1 . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 537 | 35 243 537 392 95 15 185 Initial 114 | . 17 . 114 33 6 7 Average 108 | 12 105 264 202 33 1 33 Maximum Alert Level 2 | . 1 2 2 . . . Low Security (%) 78 | 100 65 29 65 100 100 100 Level 1 19 | . 34 57 34 . . . Level 2 2 | . . 13 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 3 1 . 6 Investigation 5 | . . . 1 . . 4 Extermination 3 | . . . . 1 . 2 Reinforcement 2 | . . 1 1 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 11 25 20 3 6 12 Peak Tracking Total 5 | . 4 3 4 2 5 3 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 3 . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . . 4 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 8 | . . 4 . 4 . . Max in Single Turn 4 | . . 3 . 4 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 23 | . 6 6 4 3 . 4 Terminals 12 | . 5 2 1 2 . 2 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 4 | . 1 1 1 . . 1 Scanalyzers 3 | . . 2 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 94 | . 23 32 13 14 . 12 Successful 77 | . 18 31 10 11 . 7 Failed 17 | . 5 1 3 3 . 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 48 | . 20 11 3 10 . 4 Fabricators 4 | . . . . 4 . . Repair Stations 10 | . . 7 . . . 3 Recycling Units 17 | . 3 4 5 . . 5 Scanalyzers 14 | . . 10 4 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 38 | . 17 10 2 7 . 2 Record 11 | . 5 3 . 3 . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 2 | . . . . 1 . 1 Emergency Access Points 3 | . 1 1 . 1 . . Alert Level 7 | . 2 3 . 2 . . Locate Traps 1 | . . 1 . . . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 4 | . 3 1 . . . . Security Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 Registered Components 2 | . 1 1 . . . . Fabricator Hacks 4 | . . . . 4 . . Load Schematic 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks 8 | . . 7 . . . 1 Scan Component 4 | . . 3 . . . 1 Repair 3 | . . 3 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 12 | . 1 4 3 . . 4 Process 1 | . . 1 . . . . Report Inventory 2 | . . . 1 . . 1 Retrieve Matter 5 | . 1 1 1 . . 2 Retrieve Components 4 | . . 2 1 . . 1 Scanalyzer 14 | . . 10 4 . . . Insert Component 6 | . . 4 2 . . . Analyze 8 | . . 6 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 5 3 2 . 4 Full Trace Events 6 | . . 1 2 . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . Parts Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 146 | . . . . 146 . . Total Part Build Rating 9 | . . . . 9 . . Parts Repaired 3 | . . 3 . . . . Time 78 | . . 78 . . . . Parts Recycled . | . . . . . . . Recycled Matter 140 | . . 140 . . . . Retrieved Matter 140 | . . 140 . . . . Retrieved Components 10 | . . . 1 . . 9 Parts Scanalyzed 6 | . . 4 2 . . . Part Schematics Acquired 5 | . . 3 2 . . . Parts Damaged 2 | . . 1 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 4 | . . . . . 1 3 Largest Group 2 | . . . . . 1 2 Highest-Rated Group 62 | . . . . . 31 62 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . 14 15 Total Damage 463 | . . . . . 235 228 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4658 | 184 570 699 925 639 228 1413 Spaces Moved 2362 | 86 502 448 425 261 154 486 Core 198 | 15 . . . . 121 62 Treads 1012 | 41 . . 253 261 33 424 Legs . | . . . . . . . Wheels 1148 | 30 498 448 172 . . . Hover . | . . . . . . . Flight 4 | . 4 . . . . . Fastest Speed 50 | 50 80 95 125 160 50 50 Average Speed 152 | 126 92 99 173 169 75 263 Slowest Speed 850 | 250 445 110 320 240 300 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 38 | 8 82 48 41 9 67 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 239 | 2 6 73 95 45 14 4 Melee 2 | . . . . . 2 . Projectile 5 | . 1 . 3 . 1 . AOE 232 | 2 5 73 92 45 11 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3158 | 133 571 638 536 447 248 585 Wait 303 | . 3 87 1 155 45 12 Move 2357 | 85 501 447 424 261 153 486 Hop . | . . . . . . . Pick Up 122 | 18 15 24 19 8 6 32 Fast Attach . | . . . . . . . Attach 60 | 7 6 8 7 4 10 18 Detach 4 | . . . . . 2 2 Swap 36 | 4 5 5 12 4 1 5 Drop 66 | 1 14 14 16 6 5 10 Fire 187 | 18 25 52 57 9 6 20 Melee 5 | . . . . . 5 . Ram 18 | . 2 1 . . 15 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 185 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Evolved 1 slot: Utility x1 393 | -10/Materials | Identified exit to Materials 393 | -10/Materials | Discovered exit to Materials (range 16) 523 | -10/Materials | Build established: Hacker-Mutant 601 | -10/Materials | Identified exit to Mines 601 | -10/Materials | Discovered exit to Mines (range 11) 652 | -10/Materials | Discovered exit to Materials (range 16) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x2 1034 | -9/Materials | Identified exit to Mines 1034 | -9/Materials | Discovered exit to Mines (range 12) 1243 | -9/Materials | Repaired Med. Storage Unit 1288 | -9/Materials | Repaired Sensor Array 1321 | -9/Materials | Repaired Lgt. Armor Plating 1398 | -9/Materials | Identified exit to Materials 1398 | -9/Materials | Discovered exit to Materials (range 16) 1454 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1859 | -8/Materials | Garrison activated, responded to threat 2265 | -8/Materials | Identified exit to Factory 2265 | -8/Materials | Discovered exit to Factory (range 15) 2379 | -8/Materials | Entered Factory 2379 | -7/Factory | Evolved 2 slots: Utility x2 2531 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 2642 | -7/Factory | Fabricated Missile Launcher (x1) 2973 | -7/Factory | Identified exit to Storage 2973 | -7/Factory | Discovered exit to Storage (range 11) 3018 | -7/Factory | Sucked down chute 3018 | -7/Factory | Entered Waste 3019 | -7/Waste | Met a frightened Derelict 3034 | -7/Waste | Spotted C-40 Crusher 3040 | -7/Waste | Spotted C-40 Crusher 3085 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3088 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3091 | -7/Waste | Crushed by Compactor (1 part destroyed) 3094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3095 | -7/Waste | Crushed by Compactor (1 part destroyed) 3097 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3128 | -7/Waste | Lost 6 parts (2n4u) 3131 | -7/Waste | Crushed by falling debris 3155 | -7/Waste | Spotted C-40 Crusher 3158 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3161 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3164 | -7/Waste | Crushed by Compactor (1 part destroyed) 3174 | -7/Waste | Core integrity fell below 50% 3178 | -7/Waste | Destroyed C-40 Crusher 3183 | -7/Waste | Crushed by Compactor (1 part destroyed) 3195 | -7/Waste | Spotted C-40 Crusher 3208 | -7/Waste | Spotted C-40 Crusher 3214 | -7/Waste | Lost 5 parts (1p1u3w) 3239 | -7/Waste | Identified exit to Factory 3239 | -7/Waste | Discovered exit to Factory (range 12) 3239 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Core integrity fell below 20% 3246 | -7/Waste | Entered Factory 3288 | -7/Factory | Identified exit to DSF 3748 | -7/Factory | Found Prototype Launcher 4331 | -7/Factory | Cargo convoy interrupted 4537 | -7/Factory | Identified Rocket Array 4660 | -7/Factory | Core destroyed Last Messages --------------- Gravmag System Aluminum Leg Imp. Core Shielding Particle Gun ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. Dropped Plasma Cannon. System corrupted: Heat flow error (+107). Acquired Plasma Cannon. U-05 Engineer lays Concrete. Dropped Hacking Suite. Acquired Imp. Sensor Array. Dropped Lrg. Battery. Acquired Hacking Suite. WT:|J5|G8RXRZJRB|BWVI G-47 Trooper destroyed. Imp. Heat Sink melted. G-47 Trooper destroyed. Power failure, Rnf. Deuterium Engine shutdown. Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###+#############+##########????????????????????? | | # ## ! #????????????????????? | | # ## #????????????????????? | | # ! ## """ """ #????????????????????? | | # ## !""" 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[%% #????????????????????? | | "" """" """" # = #????????????????????? | | # """" #????????????????????? | | "" """" """" ! # """" @ #????????????????????? | | "" """" """" # """" #????????????????????? | | "" """" """" # """" #????????????????????? | | + """" #????????????????????? | | "" """" """" # """" #????????????????????? | | "" """" """" # """" """#????????????????????? | | "" """" """"[ # Y"#????????????????????? | | *[*!=!| # """#????????????????????? | | *=![ =] # #????????????????????? | | | [#"="## ############??????????????????????? | | #"Y"## #?????????????????????????????????? | | #"""## #?????????????????????????????????? | | ##### #?????????????????????????????????? | | #### ## ##???? #?????????????????????????????????? | | ?? ???? #?????????????????????????????????? | | ? #??? #?????????????????????????????????? | | """ """ #??? #?????????????????????????????????? | | """ """ #??? #?????????????????????????????????? | | """ """ #??? ??????????????????????????????????? | | ? #??? ??????????????????????????????????? | | ? #??????????????????????????????????????? | | ?###???##+#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 1080 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed BattleIntegratedRail Manual? 0 Play Time 00:57:19 Cumulative 6.4 hours Start 2024.07.11 @ 13:59:14 End 2024.07.12 @ 17:10:23 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d88ad843-5787-40f5-b8db-5a5c7b077dd1