Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:39:43 Player: Username Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (71) 355 Value Destroyed (1483) 1483 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (6019) 6019 TOTAL SCORE: 17317 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 126 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 31/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Flight Unit Impulse Thruster Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Makeshift ECM Suite Reaction Control System Improved Force Field > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Improved Flight Unit Advanced Heat Sink Advanced Weight Redist. System Force Field Katana [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Katana Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 2 . . 2 . . 2 . 2 Power 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . . . 1 . . . . . . 1 . 1 Utility 9 | . . 1 . . 1 1 . . . . 1 1 . . 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 8 12 29 5 30 10 13 6 1 . 2 21 24 2 4 11 14 2 9 11 6 Power 57 | 1 3 3 3 6 6 2 1 . . . 11 9 . . . 5 . 3 4 . Engine 32 | 1 3 3 3 5 5 2 . . . . 4 5 . . . . . . 1 . Core 16 | . . . . 1 1 . 1 . . . 7 4 . . . . . 1 1 . Reactor 9 | . . . . . . . . . . . . . . . . 5 . 2 2 . Propulsion 48 | 2 7 12 1 7 1 2 2 1 . 1 2 3 . 1 3 1 . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 2 3 . 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 39 | . 5 9 1 5 1 2 2 1 . 1 2 3 . 1 3 1 . . 2 . Utility 70 | 3 1 5 . 6 3 6 1 . . 1 6 8 2 2 5 3 2 6 4 6 Device 52 | 2 1 . . 3 3 3 1 . . 1 6 7 1 2 5 1 2 4 4 6 Storage 4 | 1 . . . 3 . . . . . . . . . . . . . . . . Processor 11 | . . 2 . . . 3 . . . . . 1 1 . . 2 . 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . 3 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 9 1 11 . 3 2 . . . 2 4 . 1 3 5 . . 1 . Energy Gun 3 | . 1 2 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . 3 . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 . 7 1 7 . 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . . . 1 2 4 . . . . Slashing Weapon 8 | . . . . 1 . . 1 . . . 2 2 . . 1 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 4 | . . 1 . . . . . . . . . . . . 1 . . 1 1 . Parts Lost 60 | . 1 8 3 6 . . . . . 1 8 1 . . 15 7 . . 9 1 Power 12 | . . 1 1 2 . . . . . . . . . . 4 2 . . 2 . Propulsion 22 | . 1 4 . 4 . . . . . 1 4 . . . 3 2 . . 3 . Utility 20 | . . 1 2 . . . . . . . 3 1 . . 7 2 . . 3 1 Weapon 6 | . . 2 . . . . . . . . 1 . . . 1 1 . . 1 . Highest Loss Streak 12 | . 1 3 3 2 . . . . . 1 4 1 . . 12 5 . . 4 1 To Critical Strikes 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 76 | . 95 93 90 80 93 98 100 100 100 95 88 70 89 91 76 51 33 31 19 4 Engine 7 | . 14 11 11 9 9 13 13 13 13 13 3 8 10 10 6 . . . . . Core 4 | . . . . 2 5 6 6 6 6 6 11 3 10 10 6 . . . . . Leg 1 | . 10 11 . 4 . . . . . . . . . . . . . . . . Flight 22 | . 17 17 33 25 38 32 33 33 33 33 30 22 26 26 21 16 9 8 5 . Device 18 | . 17 3 . 8 20 20 22 26 26 26 26 23 31 31 30 16 9 8 4 4 Processor 7 | . . 19 17 9 2 12 9 6 6 6 5 7 5 5 3 7 9 8 5 . Ballistic Gun 3 | . 24 16 22 3 . 5 2 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 8 7 6 6 13 13 8 7 4 5 5 1 . . . . . Naked Turns 153 | . . . . . . . . . . . . . . . . . . . 16 137 Heaviest Build 52 | 15 15 16 14 28 29 29 36 31 31 36 39 45 45 48 52 34 12 12 12 3 Greatest Support 53 | 20 20 36 14 29 34 34 38 38 38 38 42 45 45 48 53 36 12 12 13 3 Greatest Overweight (x) 3 | . . 3 . 1 . . . . . . 2 . . . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 6 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 5 5 5 9 10 8 5 5 5 5 5 5 5 5 5 4 4 5 5 5 Average Carried 4 | 1 3 4 4 4 8 4 4 4 5 4 4 3 4 4 4 . 3 4 4 4 Final Capacity 10 | 8 5 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 2 4 5 3 9 9 4 5 5 5 5 5 5 5 5 2 2 4 5 4 2 Class Distribution -------------------- 21% | Sprinter 19% | Mutant 19% | Infiltrator-Sprinter 17% | Generator-Sprinter 11% | Scavenger-Mutant 7% | Derelict-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -3/Section 7 Sprinter | -2/Research Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Matter Collected 2622 | 308 230 403 45 534 100 . 220 10 . 20 190 86 195 61 80 66 . . 16 58 Remotely 279 | 116 10 153 . . . . . . . . . . . . . . . . . . Salvage Created 2757 | 100 190 607 61 878 100 . 26 34 . . 293 86 132 . 184 66 . . . . Parts 162 | 6 9 49 5 58 4 . 3 1 . . 13 5 4 . 3 2 . . . . Haulers Intercepted 8 | . . 1 . 2 1 . . . . . 2 . . . 2 . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 2 . 1 . . 4 . . . . . . . Prevented 9 | . . . . . . . . 1 . 7 . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 43 | . 6 15 4 15 . . 1 . . . 2 . . . . . . . . . Melee 17 | . . . . 15 . . . . . . 2 . . . . . . . . . Guns 25 | . 6 15 4 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 12 | 2 2 3 1 2 . . 1 1 . . . . . . . . . . . . Worker 4 | . . . . 4 . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . 1 . 2 1 . . . . . 2 . . . 2 . . . . . Recycler 6 | 1 . 2 . 2 1 . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Watcher 6 | . . 1 . 1 . . . . . . 1 2 . . . 1 . . . . Swarmer 25 | . 3 10 3 7 . . . . . . 2 . . . . . . . . . Grunt 9 | . 3 2 . 4 . . . . . . . . . . . . . . . . Sentry 7 | . . 3 . 4 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 3 5 3 4 1 . 1 1 . . 2 1 1 . 1 1 . . . . Combat Bots Only 4 | . 3 4 3 4 . . 1 . . . 2 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 1 1 . . 1 1 1 . 1 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Hostile Shots Fired 809 | . 36 134 26 79 6 . 26 3 . 15 24 33 3 2 83 78 . 12 121 128 Missed 371 | . 11 46 10 24 6 . 20 3 . 11 13 23 2 1 53 28 . 10 66 44 Damage Taken 7772 | . 335 968 253 721 . . 69 . . 75 404 118 8 6 863 1034 . . 1199 1719 Core 3645 | . 112 292 53 270 . . . . . . 56 31 . . 167 307 . . 746 1611 Absorbed by Shields 271 | . . . . . . . . . . . . 84 8 6 57 18 . . 98 . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . . . 20 . . . . Core Remaining (%) 72 | 100 55 . 13 50 100 . . . . 100 94 . . 97 . . 63 . 48 . Volleys Fired 140 | 8 32 64 13 18 . . 5 . . . . . . . . . . . . . Largest 2 | 2 2 2 2 1 . . 1 . . . . . . . . . . . . . Hottest 76 | 40 60 76 40 60 . . 48 . . . . . . . . . . . . . Shots Fired 250 | 16 59 126 26 18 . . 5 . . . . . . . . . . . . . Gun 232 | 16 59 126 26 5 . . . . . . . . . . . . . . . . Cannon 18 | . . . . 13 . . 5 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 196 | 16 49 95 26 5 . . 5 . . . . . . . . . . . . . Thermal 54 | . 10 31 . 13 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 6 4 12 8 3 . . 2 . . . . . . . . . . . . . Robot Miss Streak 7 | 2 5 7 1 3 . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 5 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 239 | 11 29 80 19 60 3 . 3 2 . 1 10 4 6 . 5 6 . . . . Core Hits 96 | 3 11 31 9 26 1 . 1 1 . . 5 2 3 . 1 1 . . . 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 8 | . . 1 . 3 1 . 1 . . . . . . . 1 1 . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . Sever 5 | . . . . 3 1 . . . . . . . . . . 1 . . . . Melee Attacks 205 | . . . . 63 3 . . 3 . 17 37 28 10 6 18 20 . . . . Impact 36 | . . . . . . . . . . . . . . 4 14 18 . . . . Slashing 159 | . . . . 63 3 . . 3 . 17 37 18 10 2 4 2 . . . . Piercing 10 | . . . . . . . . . . . . 10 . . . . . . . . Sneak Attacks 22 | . . . . 11 2 . . 2 . . 3 . 1 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . Damage Inflicted 6135 | 136 348 916 154 2263 167 . 100 132 . 38 492 189 445 . 397 352 . . . 6 Guns 1566 | 135 348 916 154 13 . . . . . . . . . . . . . . . . Cannons 289 | . . . . 189 . . 100 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 4273 | . . . . 2061 167 . . 132 . 38 492 189 445 . 397 352 . . . . Ramming 7 | 1 . . . . . . . . . . . . . . . . . . . 6 Kinetic 1282 | 135 274 606 154 13 . . 100 . . . . . . . . . . . . . Thermal 573 | . 74 310 . 189 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 533 | . . . . . . . . . . . . . . . 324 209 . . . . Slashing 3693 | . . . . 2061 167 . . 132 . 38 492 142 445 . 73 143 . . . . Piercing 47 | . . . . . . . . . . . . 47 . . . . . . . . Highest Corruption 8 | . . . 3 . . . . . . . 8 5 5 5 4 7 7 . 1 7 Average Corruption 4 | . . . 3 . . . . . . . 8 1 5 5 1 4 7 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 1 1 10 9 1 6 1 . . 6 Message Errors 9 | . . . . . . . . . . . . . 2 1 1 2 . . . 3 Matter Fused 7 | . . . . . . . . . . . 1 . 1 3 . 2 . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 2 1 . . . . . 2 Energy Discharges 6 | . . . . . . . . . . . . . 3 1 . 1 . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . 1 1 3 . . 1 . . . Alerts 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . 59 . . 187 30 . . 36 . 8 45 . 116 . 201 52 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 59 | . 59 . . . . . . . . . . . . . . . . . . . Melee 675 | . . . . 187 30 . . 36 . 8 45 . 116 . 201 52 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . 75 . . . . . . . . . . . . . . . . . . 3 Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | 1 . . . . . . . . . . . . . . . . . . . 2 Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 293 | . 22 293 36 114 2 . 10 . . 121 . . 174 65 2 . . . . 220 Average Temperature 51 | . 8 76 13 38 1 . 10 . . 42 . . 71 46 2 . . . . 111 Received Heat Transfer 987 | . 99 336 46 333 . . 27 . . . . . . . 13 64 . . 60 9 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 2 3 . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 3 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 1214 | . 175 743 . 296 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Peak Influence 616 | 10 218 488 227 616 305 179 . . . . 426 239 . . 129 269 108 135 145 241 Initial 300 | . 6 91 157 76 264 149 . . . . 300 51 . . . 45 93 60 75 80 Average 172 | 4 95 302 205 385 274 163 . . . . 314 59 . . 39 138 95 81 97 120 Maximum Alert Level 2 | . 1 2 1 2 1 . . . . . 2 1 . . . 1 . . . 1 Low Security (%) 66 | 100 98 10 54 25 . 100 . . . . 18 95 . . 100 84 100 100 100 88 Level 1 21 | . 1 68 45 17 100 . . . . . 52 4 . . . 15 . . . 11 Level 2 11 | . . 20 . 57 . . . . . . 28 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . 3 . 5 . 1 . . . . 2 7 . . 4 6 . . 3 3 Investigation 10 | . . . . 2 . 1 . . . . . 4 . . 1 . . . 1 1 Extermination 5 | . . . . . . . . . . . . 2 . . 1 1 . . . 1 Reinforcement 19 | . . 3 . 3 . . . . . . 2 1 . . 2 5 . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Distress Signals 19 | . 2 3 . 2 . . . . . 1 . 6 . . 2 . . 1 1 1 Communications Jammed 17 | . . . . . . . . . . . . . . . 10 3 . 4 . . Distress Signals 9 | . . . . . . . . . . . . . . . 2 3 . 4 . . Times Spotted 273 | . 10 31 22 35 2 1 9 1 . 8 8 35 4 6 31 20 1 6 24 19 Peak Tracking Total 16 | . 4 9 10 10 2 1 8 1 . 3 2 11 4 4 8 8 1 5 16 11 Tactical Retreats 62 | . 1 3 . 6 . 1 3 . . 4 5 11 2 5 9 4 . 1 4 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Traps Triggered 17 | . . . . 2 . 2 . . . . 1 4 . . 1 1 . . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Machines Disabled 5 | . 1 . . . . . . . . . . . . 1 . 3 . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Machines Accessed 49 | . 2 4 . 4 1 4 . 2 4 . 5 9 1 . 5 6 . . 2 . Terminals 31 | . 2 4 . 3 1 2 . . . . 3 5 . . 4 5 . . 2 . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 113 | . 5 10 . 6 1 7 . 2 27 . 7 23 1 . 10 9 . . 5 . Successful 57 | . 2 2 . 4 1 1 . 2 27 . 3 5 1 . 3 6 . . . . Failed 56 | . 3 8 . 2 . 6 . . . . 4 18 . . 7 3 . . 5 . Catastrophic 13 | . . 1 . 1 . 2 . . . . 1 4 . . 2 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 60 | . 5 10 . 4 1 3 . . . . 4 14 . . 7 7 . . 5 . Fabricators 7 | . . . . . . . . . . . . 7 . . . . . . . . Repair Stations 6 | . . . . 2 . 2 . . . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 3 2 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 50 | . 2 2 . 4 1 1 . 2 27 . 2 2 1 . 2 4 . . . . Record 12 | . . . . . . . . . 11 . . . . . . 1 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . . . . 1 . . . . Open Door 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 2 . . . . . . . . Report Inventory 3 | . . . . . . . . . . . 1 2 . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 1 2 . . . . Insert Component 3 | . . . . . . . . . . . . . . . 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 2 . 1 1 3 . . . . 4 7 . . 5 5 . . 2 . Full Trace Events 7 | . . . . . . 1 . . . . . 4 . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Total Allies 8 | . . . . . . . . . . . . . . . . . . . . 8 Largest Group 8 | . . . . . . . . . . . . . . . . . . . . 8 Highest-Rated Group 113 | . . . . . . . . . . . . . . . . . . . . 113 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . . . . . . . . . 32 Total Damage 357 | . . . . . . . . . . . . . . . . . . . . 357 Kills 3 | . . . . . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Turns Passed 7213 | 102 252 713 98 609 124 189 400 296 36 272 491 954 437 299 644 473 59 210 211 344 Spaces Moved 16390 | 60 212 932 173 631 309 575 1242 823 119 654 1132 2541 1458 931 1638 1083 169 587 484 637 Core 711 | 19 . 5 . 18 . . . . . . . . . . . . . . 32 637 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 342 | 41 56 148 . 97 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 15337 | . 156 779 173 516 309 575 1242 823 119 654 1132 2541 1458 931 1638 1083 169 587 452 . Fastest Speed 26 | 50 37 32 32 29 28 28 28 30 30 30 26 27 27 27 26 26 32 32 29 50 Average Speed 32 | 97 58 49 32 48 32 28 29 30 30 30 27 28 27 28 28 30 32 32 33 50 Slowest Speed 270 | 120 120 270 32 190 34 31 31 31 30 33 178 32 27 30 106 110 32 32 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . 4 2 3 . . . . . . 10 14 1 . 17 1 . 1 6 . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Exploration Rate (%) 41 | 5 44 59 41 42 9 14 78 52 75 59 23 30 96 43 21 58 12 15 67 18 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . Known Exits Taken 12 | . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 . . . 1 . . . . . . . . . 1 1 1 1 1 . Scrap Searched 18 | . . . . . . . 8 3 . . . . 2 5 . . . . . . Spaces Dug 74 | . . . . . . . . 1 . 12 13 20 4 4 10 10 . . . . Terrain Destroyed 95 | . 18 . . . . . 3 1 . 12 13 20 4 4 10 10 . . . . Melee 74 | . . . . . . . . 1 . 12 13 20 4 4 10 10 . . . . Projectile 3 | . . . . . . . 3 . . . . . . . . . . . . . AOE 18 | . 18 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Res Tes Acc Total 17666 | 86 275 1062 191 817 325 599 1267 868 118 712 1268 2705 1484 958 1769 1192 174 609 523 664 Wait 517 | 2 11 5 1 51 . 6 7 39 . 39 69 108 13 10 112 29 . 2 2 11 Move 16260 | 59 211 923 168 625 308 574 1241 822 118 653 1113 2515 1455 930 1605 1080 168 584 471 637 Hop 50 | . . 4 2 2 . . . . . . 8 11 1 . 14 1 . 1 6 . Pick Up 114 | 8 6 18 . 15 2 2 4 2 . . 10 15 2 4 3 12 2 4 . 5 Fast Attach 51 | 1 . 8 . 9 . 7 . . . . 2 8 . . 1 . . 5 10 . Attach 95 | 6 2 8 1 8 3 4 2 . . 1 8 14 . 1 5 19 2 4 1 6 Detach 28 | . . 1 . 4 1 . . . . 1 6 1 . . 2 6 2 3 1 . Swap 79 | 1 10 13 4 13 7 2 4 1 . 1 11 2 2 3 5 . . . . . Drop 82 | . 3 18 2 9 1 4 4 2 . . 9 3 1 5 4 3 . 6 5 3 Fire 140 | 8 32 64 13 18 . . 5 . . . . . . . . . . . . . Melee 197 | . . . . 63 3 . . 2 . 17 32 28 10 5 17 20 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . . . . . 1 22 . . 27 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low / DSF) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 522 | -9/Materials | Identified exit to Mines 534 | -9/Materials | Build established: Scavenger-Mutant 688 | -9/Materials | Lost 3 parts (3n) 727 | -9/Materials | Core integrity fell below 50% 776 | -9/Materials | Lost 3 parts (1p2w) 992 | -9/Materials | Discovered new exit (range 11) 1047 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Identified exit to Materials 1068 | -9/Materials | Entered Mines 1103 | -9/Mines | Assembled infested the area 1108 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1125 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1130 | -9/Mines | Core integrity fell below 20% 1151 | -9/Mines | Learned 8 Materials zone layouts 1159 | -9/Mines | Discovered exit to Materials (range 6) 1160 | -9/Mines | Lost 3 parts (1p2u) 1162 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1166 | -9/Mines | Entered Materials 1166 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1167 | -8/Materials | Identified exit to Factory 1517 | -8/Materials | Build established: Mutant 1722 | -8/Materials | Discovered exit to Factory (range 16) 1775 | -8/Materials | Entered Factory 1775 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -7/Factory | Discovered new exit (range 10) 1899 | -7/Factory | Entered another Factory area 1899 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1989 | -6/Factory | Identified exit to DSF 2040 | -6/Factory | Discovered new exit (range 6) 2083 | -6/Factory | Identified exit to Lower Caves 2088 | -6/Factory | Entered Lower Caves 2092 | -6/Lower Caves | Encountered a Warlord checkpoint 2094 | -6/Lower Caves | Learned Factory non-interactive machine intel 2148 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2303 | -6/Lower Caves | Spotted B-75 Beast 2393 | -6/Lower Caves | Build established: Sprinter 2434 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2458 | -6/Lower Caves | Discovered new exit (range 7) 2461 | -6/Lower Caves | Identified exit to Lower Caves 2488 | -6/Lower Caves | Entered another Lower Caves area 2687 | -6/Lower Caves | Discovered new exit (range 10) 2690 | -6/Lower Caves | Identified exit to Data Miner 2784 | -6/Lower Caves | Entered Data Miner 2784 | -6/Data Miner | Discovered new exit (range 6) 2786 | -6/Data Miner | Identified exit to Proximity Caves 2793 | -6/Data Miner | Met Data Miner 2806 | -6/Data Miner | Learned location of Section 7 (-3) 2806 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2809 | -6/Data Miner | Received God Mode back door access code from Data Miner 2819 | -6/Data Miner | Build established: Derelict-Sprinter 2820 | -6/Data Miner | Entered Proximity Caves 2821 | -5/Proximity Caves | Identified exit to Factory 2989 | -5/Proximity Caves | Spotter reported a threat 3037 | -5/Proximity Caves | Spotted B-75 Beast 3042 | -5/Proximity Caves | Spotter reported a threat 3092 | -5/Proximity Caves | Entered Factory 3092 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3093 | -5/Factory | Loaded intel: 223 non-interactive machine locations 3103 | -5/Factory | Discovered new exit (range 15) 3140 | -5/Factory | Identified exit to Factory 3392 | -5/Factory | Search patrols dispatched 3420 | -5/Factory | Discovered exit to Factory (range 14) 3436 | -5/Factory | Build established: Infiltrator-Sprinter 3536 | -5/Factory | Crushed by falling debris 3567 | -5/Factory | Lost 4 parts (2n1u1w) 3583 | -5/Factory | Entered another Factory area 3583 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3888 | -4/Factory | Incoming investigation squad redirected 4531 | -4/Factory | Discovered new exit (range 14) 4534 | -4/Factory | Identified exit to Upper Caves 4537 | -4/Factory | Entered Upper Caves 4664 | -4/Upper Caves | Build established: Generator-Sprinter 4766 | -4/Upper Caves | Encountered a Warlord checkpoint 4898 | -4/Upper Caves | Learned location of Quarantine (-3) 4899 | -4/Upper Caves | Discovered new exit (range 5) 4900 | -4/Upper Caves | Identified exit to Upper Caves 4974 | -4/Upper Caves | Entered another Upper Caves area 4985 | -4/Upper Caves | Encountered a Warlord checkpoint 5029 | -4/Upper Caves | Discovered new exit (range 6) 5030 | -4/Upper Caves | Identified exit to Research 5140 | -4/Upper Caves | Learned location of Armory (-3) 5152 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5173 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5273 | -4/Upper Caves | Entered Research 5273 | -3/Research | Evolved 2 slots: Utility x2 5864 | -3/Research | Crushed by falling debris 5911 | -3/Research | Discovered new exit (range 15) 5917 | -3/Research | Entered Quarantine 5943 | -3/Quarantine | Lost 12 parts (2p2n7u1w) 6026 | -3/Quarantine | Found Alien Artifact 6037 | -3/Quarantine | Identified Subatomic Replicator 6067 | -3/Quarantine | Used Subatomic Replicator to replicate Lgt. Particle Reactor 6141 | -3/Quarantine | Found Alien Artifact 6167 | -3/Quarantine | Identified Core Reset Matrix 6167 | -3/Quarantine | Used Core Reset Matrix 6171 | -3/Quarantine | Detected hypermatrix surge 6171 | -3/Quarantine | Sensed 6 artifacts in vicinity 6255 | -3/Quarantine | Met incapacitated Sigix Warrior 6255 | -3/Quarantine | Lockdown squad dispatched 6283 | -3/Quarantine | Scanned by Researcher 6323 | -3/Quarantine | Lost 5 parts (2p2n1u) 6327 | -3/Quarantine | Found Sigix Broadsword 6349 | -3/Quarantine | Build established: Sprinter 6366 | -3/Quarantine | Spotted Fortress 6389 | -3/Quarantine | Discovered new exit (range 6) 6390 | -3/Quarantine | Entered Section 7 6391 | -3/Section 7 | Sensed 25 artifacts in vicinity 6429 | -3/Section 7 | Spotted S7 Guard 6433 | -3/Section 7 | Discovered new exit (range 5) 6435 | -3/Section 7 | Spotted S7 Guard 6449 | -3/Section 7 | Entered Research 6449 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6496 | -2/Research | Spotted B-90 Cyclops 6636 | -2/Research | Found Prototype Processor 6636 | -2/Research | Identified Spectral Analyzer 6649 | -2/Research | Discovered new exit (range 9) 6659 | -2/Research | Entered Testing 6659 | -2/Testing | Spotted Superbehemoth 6723 | -2/Testing | Released all parts (6) 6745 | -2/Testing | Lost 3 parts (1p1n1u) 6746 | -2/Testing | Unstable Terrabomb Derivative detonated 6810 | -2/Testing | Incoming investigation squad redirected 6824 | -2/Testing | Spotted Striker 6824 | -2/Testing | Spotted Striker 6827 | -2/Testing | Spotted Alpha 7 6867 | -2/Testing | Discovered new exit (range 8) 6870 | -2/Testing | Entered Access 6870 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6894 | -1/Access | Lost 4 parts (1p1n2u) 7061 | -1/Access | Spotted B-99 Colossus 7086 | -1/Access | Core integrity fell below 50% 7089 | -1/Access | Build established: Mutant 7089 | -1/Access | Spotted B-99 Colossus 7139 | -1/Access | Emitted hypermatrix ping 7144 | -1/Access | Assembled emerged from beneath the floor 7188 | -1/Access | Core integrity fell below 20% 7197 | -1/Access | Lost 8 allies 7214 | -1/Access | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 07185_ Penetrated by Slug. 07185_ Slug penetrates Wall. 07186_ Penetrated by Slug. 07187_ Slammed into Swarm Drone. 07187_ Imp. Phase Shifter broken. 07187_ Destabilizing: Short circuit. 07187_ Penetrated by Slug. 07189_ Slug penetrates Wall. 07190_ Penetrated by Slug. 07192_ Slug penetrates Wall. 07193_ System corrupted: Heat flow error (+208). 07193_ Penetrated by Slug. 07193_ Broken Imp. Phase Shifter destroyed. 07195_ Penetrated by Slug. 07201_ Slammed into R-10 Processor. 07201_ Destabilizing: System corrupted (+2). 07202_ Penetrated by Slug. 07211_ Slug penetrates Door. 07212_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????????? | | ??????????????????????#######??? ???????????????? | | ??????????????????????# #?? ????????????????? | | ??????????????????????# ## ?????????????????? | | ??????????????????????+ ??????????????????? | | #####??????????????????? #???????????????????? | | #??????????????????? #???????????????????? | | #???????????????????# #????????????????????? | | #???????????????????#@ #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | !#???????????????????# #????????????????????? | | ##########?????########?# #????????????????????? | | # #????# " ?# #????????????????????? | | # #????? """ # #????????????????????? | | # #????# """ # #????????????????????? | | # #????# " +nR +????????????????????? | | # #????# #nn #?????? #????????????? | | / #????# # #???? #????????????? | | # #????# ?# n#?? #????????????? | | # #????# ?# # #????????????? | | # #????########??# + ] #????????????? | | #####/####????????####### ########?????????????? | | #???# #???????????# #????????????????????? | | #??## ##?#####????# #????????????????????? | | ### ### ###### #????????????????????? | | ! ??????????????? | | ### ### ######################??????????????? | | ???#####?#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 45 Energy Capacity 615 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 25 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 16 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots Alien Tech Dodgeball, But With Guns Explorer False Reunion GoHome() I Spy I Survived The Infestation Just Browsing Knowing Is Half The Battle Librarian Nope Party Time Safety First The More The Merrier The Oracle Challenges ------------ None Game ------ Seed AlloyActuatorExtractor Manual? 0 Play Time 05:02:48 Cumulative 21.1 hours Start 2024.04.01 @ 21:38:16 End 2024.04.02 @ 20:39:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bdfd5fb-c4c4-484c-b9eb-6ee5af9bb78a