Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.15 @ 19:29:31 Player: TRboom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1720) 1720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3880 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 132/550 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Rocket Launcher Heavy Hammer > --- INVENTORY (16) --- Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Weight Redist. System Experimental Sensor Array Hardened Light Armor Plating Particle Gun Pulse Rifle Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Melee Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Deuterium Engine Light Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Weight Redist. System Experimental Sensor Array Hardened Light Armor Plating Particle Gun Pulse Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 53 | 6 6 6 6 29 Power 9 | 1 . 1 1 6 Engine 8 | 1 . 1 1 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 2 2 4 13 Treads 5 | . . . . 5 Leg 14 | 2 . . 4 8 Wheel 4 | . 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . . 5 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 13 | 2 2 3 1 5 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 1 . 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 2 . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 29 | . 6 1 . 22 Power 7 | . 1 . . 6 Propulsion 13 | . 2 1 . 10 Utility 3 | . . . . 3 Weapon 6 | . 3 . . 3 Highest Loss Streak 9 | . 6 1 . 9 Average Slot Usage (%) 83 | . 92 71 84 81 Engine 9 | . 10 7 11 8 Core 2 | . . . . 4 Treads 7 | . . . . 13 Leg 15 | . 23 . 20 13 Wheel 5 | . 4 28 9 . Device 1 | . . . . 1 Storage 14 | . 14 11 11 15 Processor 2 | . . . . 4 Protection 6 | . 13 11 11 2 Energy Gun 4 | . 21 . . . Ballistic Gun 5 | . 1 . 11 7 Launcher 4 | . 2 14 8 1 Impact Weapon 3 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 48 | 10 23 28 29 48 Greatest Support 85 | 20 20 30 30 85 Greatest Overweight (x) 11 | . 2 1 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 10 10 10 16 Average Capacity 11 | 5 7 10 10 14 Most Carried 16 | 6 7 10 10 16 Average Carried 9 | 4 5 8 8 12 Final Capacity 16 | 6 10 10 10 16 Final Carried 11 | 6 7 10 8 11 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1164 | 194 89 154 147 580 Remotely . | . . . . . Salvage Created 1823 | . 308 338 97 1080 Parts 99 | . 19 21 4 55 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 45 | . 8 6 5 26 Melee 3 | . . . . 3 Guns 13 | . 3 . 2 8 Cannons 1 | . . . . 1 AOE 22 | . 5 6 3 8 Classes Destroyed 11 | . 1 6 1 3 Worker 2 | . . . . 2 Builder 1 | . . 1 . . Tunneler 2 | . . . . 2 Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Watcher 4 | . . 2 . 2 Swarmer 10 | . . . 3 7 Grunt 27 | . 8 4 2 13 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 5 | . . 1 . 4 Best Kill Streak 6 | . 5 5 3 6 Combat Bots Only 5 | . 5 3 3 5 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 2 1 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3182 | . 688 108 192 2194 Core 619 | . 139 29 33 418 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 44 . 84 . Volleys Fired 99 | . 33 8 10 48 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 60 53 65 Shots Fired 133 | . 55 10 15 53 Gun 105 | . 50 . 10 45 Cannon . | . . . . . Launcher 28 | . 5 10 5 8 Special . | . . . . . Kinetic 61 | . 9 . 10 42 Thermal 24 | . 21 . . 3 Explosive 28 | . 5 10 5 8 Electromagnetic 20 | . 20 . . . Robot Hit Streak 13 | . 9 2 2 13 Robot Miss Streak 2 | . 2 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 139 | . 37 2 5 95 Core Hits 88 | . 15 20 7 46 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 61 | . . . . 61 Impact 61 | . . . . 61 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4411 | . 587 668 297 2859 Guns 1048 | . 379 . 85 584 Cannons . | . . . . . Explosions 1771 | . 208 638 212 713 Melee 1562 | . . . . 1562 Ramming 30 | . . 30 . . Kinetic 675 | . 51 . 85 539 Thermal 180 | . 135 . . 45 Explosive 1771 | . 208 638 212 713 Electromagnetic 193 | . 193 . . . Impact 1562 | . . . . 1562 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Effects 7 | . . 4 3 . Message Errors 2 | . . 1 1 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 380 | . 26 7 30 317 Projectiles . | . . . . . Explosions 107 | . 26 3 30 48 Melee 273 | . . 4 . 269 Knockbacks 7 | . . 2 . 5 Impact 5 | . . 1 . 4 Kinetic . | . . . . . Secondary 2 | . . 1 . 1 Self-Inflicted Damage 175 | . 76 30 . 69 Shots 8 | . 4 1 . 3 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | . 153 129 249 15 Average Temperature 56 | . 52 64 124 4 Received Heat Transfer 1266 | . 351 33 18 864 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . . 10 Impact Corruptions 18 | . . 1 . 17 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 411 | . 300 . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 526 | . 275 242 214 526 Initial 94 | . . 31 94 83 Average 208 | . 109 111 126 301 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 53 | 100 88 88 81 23 Level 1 38 | . 11 11 18 61 Level 2 8 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 2 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 7 | . 2 . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 16 9 6 52 Peak Tracking Total 7 | . 5 4 4 7 Tactical Retreats 10 | . 2 . . 8 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 5 1 . . Successful 4 | . 4 . . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 92 | . 92 . . . Retrieved Matter 92 | . 92 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2184 | 75 416 226 329 1138 Spaces Moved 1308 | 54 263 239 280 472 Core 20 | 14 . . . 6 Treads 274 | . . . . 274 Legs 577 | 40 203 . 142 192 Wheels 437 | . 60 239 138 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 120 Average Speed 120 | 101 112 80 105 155 Slowest Speed 600 | 120 180 90 120 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 32 34 53 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 3 | . 3 . . . Terrain Destroyed 202 | . 29 68 44 61 Melee . | . . . . . Projectile . | . . . . . AOE 202 | . 29 68 44 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1664 | 72 329 260 299 704 Wait 87 | 4 19 . . 64 Move 1304 | 53 262 238 279 472 Hop . | . . . . . Pick Up 46 | 9 7 6 1 23 Fast Attach 13 | 3 1 3 . 6 Attach 29 | 3 4 3 2 17 Detach . | . . . . . Swap 11 | . 1 . 4 6 Drop 12 | . 2 . 3 7 Fire 99 | . 33 8 10 48 Melee 61 | . . . . 61 Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Lost 6 parts (1p2n3w) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Discovered new exit (range 15) 718 | -9/Materials | Entered Mines 842 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 850 | -9/Mines | Found Prototype Device 872 | -9/Mines | Discovered new exit (range 10) 1047 | -9/Mines | Entered Materials 1047 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1338 | -8/Materials | Lost 9 parts (2p3n2u2w) 1618 | -8/Materials | Build established: Scavenger-Mutant 2066 | -8/Materials | Core integrity fell below 50% 2143 | -8/Materials | Lost 6 parts (2p3n1w) 2185 | -8/Materials | Self-destructed Last Messages --------------- Core Shielding fried. Aluminum Leg destroyed. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. Acquired 5 matter. Sneak attack on T-07 Excavator. Destroyed Wheel. Destroyed Imp. Terrain Scanner. Destroyed Mining Laser. T-07 Excavator system corrupted by crushing effect. T-07 Excavator knocked back. T-07 Excavator system terminally corrupted. Aluminum Leg destroyed. G-47 Trooper knocked back. Aluminum Leg destroyed. G-47 Trooper destroyed. 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"???????????????????? | | ????????????????????""" ????"???????????????????? | | ??????????????????????" ????"???????????????????? | | ??????????????????????" ????????????????????????? | | ??????????????????????" ????????????????????????? | | ??????????????????????" !????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelTractorDerivative Manual? 0 Play Time 00:26:46 Cumulative 9.7 hours Start 2021.04.15 @ 19:03:54 End 2021.04.15 @ 19:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef10889b-0c73-4441-a5b1-ae53c3be5be2