Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 00:55:40 Player: queen's_gambit Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (671) 671 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2311 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Makeshift Laser > --- INVENTORY (8) ---- Flight Unit Flight Unit Stasis Canceller Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Makeshift Shrapnel Gun Rocket Launcher Mining Claw > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit Flight Unit Improved Targeting Computer Light Armor Plating Heavy Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 52 | 9 17 13 2 4 7 Power 8 | 1 4 1 1 . 1 Engine 8 | 1 4 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 2 . 1 . Treads 4 | 2 1 1 . . . Leg 5 | . 3 1 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 3 5 2 1 1 2 Device 9 | 1 4 2 1 . 1 Storage 2 | 2 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 21 | 3 4 8 . 2 4 Energy Gun 10 | 2 4 3 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 . 3 . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . 5 . . . 12 Power 2 | . . . . . 2 Propulsion 4 | . 2 . . . 2 Utility 3 | . 1 . . . 2 Weapon 8 | . 2 . . . 6 Highest Loss Streak 7 | . 4 . . . 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 96 95 99 100 81 Engine 11 | . 13 11 11 11 8 Treads 12 | . 21 11 11 11 5 Leg 9 | . 3 11 11 11 9 Device 15 | . 12 18 21 17 9 Storage 11 | . 14 11 11 11 11 Processor 3 | . . . . 4 11 Energy Gun 6 | . 17 17 11 . . Ballistic Gun 10 | . 9 12 11 11 11 Launcher 6 | . . 2 11 11 4 Slashing Weapon 5 | . . . . 10 6 Naked Turns . | . . . . . . Heaviest Build 24 | 19 17 21 21 19 24 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 7 | . 2 1 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 4 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Derelict-Mutant 26% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 918 | 299 155 262 45 23 134 Remotely . | . . . . . . Salvage Created 927 | 100 355 338 94 . 40 Parts 41 | 5 12 16 8 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 7 7 4 . 1 Guns 18 | . 7 7 4 . . AOE 1 | . . . . . 1 Classes Destroyed 7 | 2 3 1 1 . . Worker 2 | . 1 . 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 4 | . . . 4 . . Grunt 13 | . 7 5 . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 7 | 1 3 7 4 . 1 Combat Bots Only 7 | . 2 7 4 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2560 | . 852 250 57 . 1401 Core 526 | . 114 31 13 . 368 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 72 | 6 35 12 5 1 13 Largest 3 | 2 2 3 2 1 2 Hottest 128 | 100 90 128 63 23 90 Shots Fired 148 | 12 65 36 10 1 24 Gun 141 | 12 65 36 10 1 17 Cannon 1 | . . . . . 1 Launcher 4 | . . . . . 4 Special 2 | . . . . . 2 Kinetic 72 | 3 28 18 5 1 17 Thermal 53 | 9 37 6 . . 1 Explosive 6 | . . . . . 6 Electromagnetic 17 | . . 12 5 . . Robot Hit Streak 9 | 4 8 9 5 . 4 Robot Miss Streak 6 | 2 4 3 1 . 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 103 | 8 44 27 8 . 16 Core Hits 50 | 3 19 14 5 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 2 2 . . . . Burn 4 | 2 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1650 | 114 581 377 113 . 465 Guns 1318 | 114 581 377 111 . 135 Cannons . | . . . . . . Explosions 327 | . . . . . 327 Melee . | . . . . . . Ramming 5 | . . . 2 . 3 Kinetic 653 | 14 235 191 78 . 135 Thermal 508 | 100 346 62 . . . Explosive 327 | . . . . . 327 Electromagnetic 157 | . . 124 33 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 1 . 2 . . Targets Rammed 4 | . 1 . 2 . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 328 | 117 328 138 . . 6 Average Temperature 104 | 44 139 53 . . 4 Received Heat Transfer 627 | . 510 108 . . 9 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1752 | 444 1160 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 207 | 10 157 207 175 . . Initial 80 | . 6 . 80 . . Average 80 | 3 71 80 126 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 90 100 . . Level 1 1 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 10 10 4 . 4 Peak Tracking Total 9 | . 4 9 4 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . . . 4 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 7 2 . . . Successful 7 | . 5 2 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 2 . . . Record 3 | . 1 2 . . . Robot Analysis 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2715 | 135 527 264 337 1070 382 Spaces Moved 1464 | 63 242 120 156 660 223 Core 32 | 4 1 . . . 27 Treads 1322 | 59 241 109 156 660 97 Legs 110 | . . 11 . . 99 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 160 160 160 100 Average Speed 162 | 153 159 164 199 160 149 Slowest Speed 400 | 160 160 240 240 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 6 41 9 29 70 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 3 2 Spaces Dug 13 | . . . . . 13 Terrain Destroyed 49 | . . . . . 49 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 46 | . . . . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1661 | 87 316 164 171 676 247 Wait 10 | . 6 3 . 1 . Move 1459 | 62 241 119 155 659 223 Hop . | . . . . . . Pick Up 28 | 8 7 5 3 4 1 Fast Attach 22 | 7 8 2 1 2 2 Attach 23 | 2 6 7 1 2 5 Detach 10 | 2 2 4 . 1 1 Swap 7 | . 3 4 . . . Drop 26 | . 7 8 4 6 1 Fire 72 | 6 35 12 5 1 13 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 3 | . 1 . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 547 | -10/Materials | Lost 4 parts (1n1u2w) 568 | -10/Materials | Discovered new exit (range 6) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -9/Materials | Discovered new exit (range 10) 860 | -9/Materials | Destroyed 7 combat bots 927 | -9/Materials | Entered Mines 1041 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1065 | -9/Mines | Discovered new exit (range 10) 1161 | -9/Mines | Build established: Scavenger-Mutant 1264 | -9/Mines | Entered Zion 1372 | -7/Zion | Discovered new exit (range 12) 1700 | -7/Zion | Learned location of 1 exit from Factory 2124 | -7/Zion | Found Prototype Special Weapon 2143 | -7/Zion | Build established: Derelict-Mutant 2334 | -7/Zion | Entered Proximity Caves 2544 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2653 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 2663 | -6/Proximity Caves | Core integrity fell below 50% 2702 | -6/Proximity Caves | Core integrity fell below 20% 2716 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Imp. Titanium Leg destroyed. Slug penetrates Wall. Acquired Hvy. Plasma Cannon. Slug penetrates Wall. Penetrated by Slug. Hvy. Plasma Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. RU-N14's Throwing Claymores destroyed. Slug penetrates Wall. Searching scrap... Found Mak. Laser. Found Mak. Hammer. Found Sml. Battery. Found Lrn. Tractor Beam. Found 25 Matter. Acquired 25 matter. Acquired Mak. Laser. Penetrated by Slug. Sensor Array destroyed. 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