Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.25 @ 21:26:43 Player: Chiefwannatoke Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2350) 2350 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4843 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 97 Friendly Fire -380 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter Improved Light Armor Plating Remote Shield Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Remote Shield > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Advanced Treads Improved Light Armor Plating EM Pulse Gun Gauss Rifle [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Electrolaser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 70 | 6 9 3 5 11 36 Power 10 | 1 1 . 1 1 6 Engine 5 | 1 1 . 1 1 1 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 21 | 2 5 1 . 5 8 Treads 5 | . . . . . 5 Leg 2 | . 1 1 . . . Wheel 9 | 2 4 . . 2 1 Hover 5 | . . . . 3 2 Flight . | . . . . . . Utility 19 | 1 1 . 2 3 12 Device 4 | . . . . . 4 Storage 1 | 1 . . . . . Processor 7 | . 1 . 1 1 4 Hackware . | . . . . . . Protection 7 | . . . 1 2 4 Artifact . | . . . . . . Weapon 20 | 2 2 2 2 2 10 Energy Gun 10 | 1 1 1 1 2 4 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 1 . 5 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 40 | . 7 3 . 3 27 Power 7 | . 2 . . . 5 Propulsion 8 | . 2 1 . 1 4 Utility 11 | . . . . 1 10 Weapon 14 | . 3 2 . 1 8 Highest Loss Streak 7 | . 7 3 . 3 7 Average Slot Usage (%) 85 | . 83 66 77 85 88 Engine 4 | . 8 . 8 7 2 Core 2 | . . . . . 5 Treads 8 | . . . . . 15 Leg 1 | . . 7 11 . . Wheel 8 | . 27 18 11 14 . Hover 6 | . . . . 9 9 Device 3 | . . . . . 6 Storage 9 | . 14 14 11 9 7 Processor 12 | . 9 14 14 13 12 Protection 9 | . . . 4 18 12 Energy Gun 6 | . 8 . 6 6 6 Ballistic Gun 8 | . 8 . 7 9 9 Launcher 1 | . 5 1 . . . Naked Turns . | . . . . . . Heaviest Build 27 | 13 13 6 21 23 27 Greatest Support 66 | 20 20 20 10 36 66 Greatest Overweight (x) 2 | . 2 . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 4 6 4 4 5 6 Average Carried 4 | 1 4 4 4 2 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 5 | 4 4 4 4 5 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1508 | 237 188 56 94 155 778 Remotely . | . . . . . . Salvage Created 2812 | . 413 39 214 235 1911 Parts 144 | . 26 6 10 14 88 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 56 | . 11 4 5 4 32 Melee 1 | . . 1 . . . Guns 46 | . 7 1 5 4 29 AOE 9 | . 4 2 . . 3 Classes Destroyed 10 | . 4 . 1 1 4 Worker 3 | . 1 . . . 2 Builder 3 | . . . . . 3 Hauler 2 | . . . . 1 1 Recycler 2 | . 1 . . . 1 Drone 1 | . . . . . 1 Swarmer 6 | . 3 3 . . . Grunt 38 | . 8 1 4 2 23 Protector 1 | . . . . . 1 Sentry 9 | . . . 1 2 6 Hunter 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 11 | . 5 3 3 5 11 Combat Bots Only 7 | . 3 3 3 4 7 Max Kills in Single Turn 4 | . 3 2 1 1 4 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 4766 | . 547 356 136 235 3492 Core 829 | . 66 183 26 35 519 Absorbed by Shields 17 | . . . . . 17 Core Remaining (%) 64 | 100 . . 93 . . Volleys Fired 187 | . 30 6 10 20 121 Largest 2 | . 2 1 2 2 2 Hottest 103 | . 70 50 63 79 103 Shots Fired 307 | . 53 6 20 25 203 Gun 296 | . 47 3 20 25 201 Cannon . | . . . . . . Launcher 11 | . 6 3 . . 2 Special . | . . . . . . Kinetic 183 | . 24 . 10 20 129 Thermal 98 | . 23 3 . 3 69 Explosive 9 | . 6 3 . . . Electromagnetic 17 | . . . 10 2 5 Robot Hit Streak 15 | . 7 2 8 12 15 Robot Miss Streak 3 | . 2 2 2 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 221 | . 37 8 15 21 140 Core Hits 120 | . 21 6 10 12 71 Critical Hits 3 | . . . 1 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 Melee Attacks 6 | . . 6 . . . Impact . | . . . . . . Slashing 6 | . . 6 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5488 | . 734 381 222 314 3837 Guns 3832 | . 405 13 219 314 2881 Cannons . | . . . . . . Explosions 1484 | . 323 206 . . 955 Melee 162 | . . 162 . . . Ramming 10 | . 6 . 3 . 1 Kinetic 2473 | . 217 . 114 263 1879 Thermal 1532 | . 188 13 . 28 1303 Explosive 529 | . 323 206 . . . Electromagnetic 782 | . . . 105 23 654 Impact . | . . . . . . Slashing 162 | . . 162 . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Heat Flow Errors 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 148 | . 22 49 . . 77 Projectiles . | . . . . . . Explosions 99 | . 22 . . . 77 Melee 49 | . . 49 . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 197 | . 42 15 1 . 139 Shots 6 | . 1 1 . . 4 Rammed 4 | . 1 . 2 . 1 Targets Rammed 4 | . 1 . 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 406 | . 260 24 36 54 406 Average Temperature 133 | . 94 10 12 22 163 Received Heat Transfer 2065 | . 243 162 51 99 1510 Effects 8 | . . . . . 8 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 3101 | . 555 37 . 74 2435 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 799 | . 256 204 239 100 799 Initial 100 | . . 99 79 100 40 Average 322 | . 101 187 126 68 499 Maximum Alert Level 3 | . 1 1 1 . 3 Low Security (%) 44 | 100 86 60 89 100 9 Level 1 21 | . 13 39 10 . 28 Level 2 18 | . . . . . 33 Level 3 15 | . . . . . 28 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 . 2 . 11 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 8 | . 2 . 1 . 5 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 23 3 7 4 68 Peak Tracking Total 10 | . 6 3 4 3 10 Tactical Retreats 13 | . 3 1 1 . 8 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . 10 . . . . Reused 4 | . 4 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . 4 . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 8 | . 1 . . . 7 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 9 | . 4 . . 2 3 Terminals 8 | . 4 . . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 15 . . 8 5 Successful 17 | . 11 . . 3 3 Failed 11 | . 4 . . 5 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . . 2 Terminals 25 | . 15 . . 5 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 10 . . 1 3 Prototype ID Bank 2 | . 2 . . . . Open Door 2 | . . . . . 2 Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . 1 . . 1 . Reprogram Traps 3 | . 3 . . . . Maintenance Status 1 | . . . . . 1 Recall Reinforcements 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 208 | . . . . . 208 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2032 | 54 384 96 196 179 1123 Spaces Moved 1303 | 52 315 56 125 92 663 Core 7 | 5 2 . . . . Treads 323 | . . . . . 323 Legs 88 | . 2 42 44 . . Wheels 546 | 47 311 14 81 63 30 Hover 339 | . . . . 29 310 Flight . | . . . . . . Fastest Speed 42 | 50 80 80 90 42 42 Average Speed 90 | 77 80 110 104 73 94 Slowest Speed 150 | 80 150 120 150 115 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 68 14 14 10 87 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 39 23 . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . 39 23 . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1815 | 62 391 71 169 175 947 Wait 212 | 1 28 1 26 47 109 Move 1298 | 51 314 55 124 91 663 Hop . | . . . . . . Pick Up 17 | 4 5 . . 3 5 Fast Attach 41 | 6 3 3 5 5 19 Attach 18 | . 4 . . 4 10 Detach 2 | . . . . . 2 Swap 11 | . 2 . . 2 7 Drop 19 | . 4 . 2 3 10 Fire 187 | . 30 6 10 20 121 Melee 6 | . . 6 . . . Ram 4 | . 1 . 2 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Discovered new exit (range 22) 328 | -10/Materials | Lost 7 parts (2p2n3w) 329 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Identified exit to Mines 439 | -10/Materials | Entered Mines 452 | -10/Mines | Core integrity fell below 50% 468 | -10/Mines | Core integrity fell below 20% 492 | -10/Mines | Lost 3 parts (1n2w) 525 | -10/Mines | Discovered exit to Materials (range 8) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Discovered new exit (range 14) 730 | -9/Materials | Identified exit to Materials 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Utility x2 780 | -8/Materials | Discovered new exit (range 5) 843 | -8/Materials | Identified exit to Storage 848 | -8/Materials | Lost 3 parts (1n1u1w) 905 | -8/Materials | Repaired Deuterium Engine 910 | -8/Materials | Entered Storage 1241 | -8/Storage | Lost 4 parts (1p2u1w) 1399 | -8/Storage | Met a pair of Derelict thieves 1517 | -8/Storage | Lost 5 parts (1p4u) 1518 | -8/Storage | Destroyed 7 combat bots 1807 | -8/Storage | Garrison activated, responded to threat 1835 | -8/Storage | Core integrity fell below 50% 1871 | -8/Storage | Lost 7 parts (1p1n2u3w) 1934 | -8/Storage | Lost 3 parts (2n1w) 2031 | -8/Storage | Core integrity fell below 20% 2033 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01944_ Acquired Hvy. Assault Rifle. 01973_ Acquired Com. Wheel. 01996_ G-47 Trooper destroyed. 01996_ Switching to secondary target: G-47 Trooper. 01998_ K-01 Serf collects debris. 02007_ U-05 Engineer lays Concrete. 02008_ Lgt. Nuclear Core destroyed. 02008_ G-47 Trooper destroyed. 02008_ Switching to secondary target: Y-45 Defender. 02009_ U-05 Engineer lays Concrete. 02010_ K-01 Serf collects debris. 02013_ Electrolaser destroyed. 02016_ Hvy. Assault Rifle destroyed. 02019_ K-01 Serf collects debris. 02023_ U-05 Engineer lays Concrete. 02024_ Acquired 45 matter. 02025_ Adv. Treads destroyed. 02026_ K-01 Serf collects debris. 02027_ Adv. Heat Sink destroyed. 02030_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ####????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | = #????????????????????????????????????? | | #??????????????#######???????????????? | | #??????????????# ####+##### ?????? | | #??????????????# @ #??? | | /##########???????# #??? | | " #???????# gY go Y #??? | | # #???????# u Y###########+##??? | | # #??####?## %%##???????????????? | | + #?? ?#% %#????????????????? | | ### # #?? """"?# % #????????????????? | | ??# # #?? """" # #????????????????? | | ??# + #? 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"""" / #????????????????? | | + #????# # #????????????????? | | ## [#????# # % #????????????????? | | ?# #????# ?# ######???????????? | | ?# =#???# ?# ##"""#???????????? | | ##! #???########??# ##"T"#####???????? | | ## [#############?# # #???????? | | ?# ## ?# # "" #???????? | | ?#####?? # # """#???????? | | ??????????"""" # # R"#???????? | | ??????????"""" + + """#???????? | | ??????????"""" # # #???????? | | ??#####? # %%# #???????? | | ??# ############?# # [ #???????? | | ??# # ##??# + #???????? | | ### # "" = ######+###########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticAssemblyProtomatter Manual? 0 Play Time 00:37:17 Cumulative 30.2 hours Start 2021.04.25 @ 20:53:15 End 2021.04.25 @ 21:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 214b156c-29a3-4b99-a535-0a21eccd09cd