Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.13 @ 19:00:00 Player: mat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (182) 182 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2801 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Optical Array Advanced Signal Interpreter System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Enhanced Optical Array Advanced Signal Interpreter System Shield [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . 1 1 Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 37 | 5 11 1 12 3 5 Power 5 | . 1 . 4 . . Engine 5 | . 1 . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 5 1 3 1 4 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 14 | . 5 1 3 1 4 Utility 8 | 1 3 . 2 2 . Device 3 | . 2 . 1 . . Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware 2 | . . . 1 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 . 3 . 1 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . . . 5 . 15 Power 3 | . . . 1 . 2 Propulsion 9 | . . . 2 . 7 Utility 4 | . . . 1 . 3 Weapon 4 | . . . 1 . 3 Highest Loss Streak 5 | . . . 5 . 5 Average Slot Usage (%) 84 | . 85 88 91 96 81 Engine 13 | . 10 11 20 18 12 Leg 3 | . 15 . . . . Flight 29 | . 11 33 31 32 35 Device 5 | . 5 11 1 9 6 Storage 1 | . 8 . . . . Processor 7 | . 4 11 11 9 7 Hackware 4 | . . . 9 9 5 Energy Gun 5 | . 21 11 . . . Ballistic Gun 10 | . 5 11 18 18 10 Naked Turns 1 | . . . . . 1 Heaviest Build 12 | 7 11 6 10 10 12 Greatest Support 20 | 20 20 12 12 16 20 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 6 | 3 6 4 4 2 4 Average Carried 3 | 1 4 3 3 1 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 3 4 4 3 1 3 Class Distribution -------------------- 62% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 564 | 157 163 . 184 . 60 Remotely . | . . . . . . Salvage Created 297 | . 163 . 134 . . Parts 44 | . 22 . 22 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 15 | . 6 . 9 . . Guns 15 | . 6 . 9 . . Classes Destroyed 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 15 | . 6 . 9 . . Best Kill Streak 4 | . 4 . 3 . . Combat Bots Only 3 | . 3 . 3 . . Max Kills in Single Turn 2 | . 2 . 1 . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1772 | . 161 44 271 78 1218 Core 857 | . 50 . 63 34 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 80 . 84 93 . Volleys Fired 52 | . 25 . 24 . 3 Largest 2 | . 2 . 2 . 1 Hottest 80 | . 80 . 60 . 30 Shots Fired 96 | . 48 . 45 . 3 Gun 93 | . 48 . 45 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 49 | . 10 . 39 . . Thermal 29 | . 23 . 6 . . Explosive . | . . . . . . Electromagnetic 15 | . 15 . . . . Robot Hit Streak 6 | . 6 . 5 . 2 Robot Miss Streak 6 | . 3 . 6 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 49 | . 27 . 20 . 2 Core Hits 24 | . 11 . 13 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 454 | . 245 . 209 . . Guns 454 | . 245 . 209 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 205 | . 39 . 166 . . Thermal 149 | . 106 . 43 . . Explosive . | . . . . . . Electromagnetic 100 | . 100 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 126 . 32 8 9 Average Temperature 26 | . 37 . 12 5 6 Received Heat Transfer 219 | . 24 12 . 18 165 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 350 | . 250 . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 290 | . 199 158 290 143 80 Initial 113 | . . 83 61 113 64 Average 77 | . 113 124 153 131 39 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 80 100 100 Level 1 3 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 14 10 12 3 16 Peak Tracking Total 10 | . 5 9 4 3 10 Tactical Retreats 5 | . . 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 2 | . . . 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 1 . 1 Successful 2 | . . . 1 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 89 | . . . 89 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1427 | 58 313 50 220 49 737 Spaces Moved 1876 | 45 250 135 396 132 918 Core 184 | 23 . . . . 161 Treads . | . . . . . . Legs 117 | 22 95 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1575 | . 155 135 396 132 757 Fastest Speed 29 | 50 37 34 34 31 29 Average Speed 41 | 102 68 34 34 32 37 Slowest Speed 150 | 150 120 37 40 34 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 20 | . 4 1 3 2 10 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 51 22 85 15 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2408 | 57 341 137 439 134 1300 Wait 423 | . 43 . 3 1 376 Move 1833 | 44 242 132 389 127 899 Hop 18 | . 3 1 3 2 9 Pick Up 31 | 8 10 2 3 1 7 Fast Attach 7 | . 3 . 4 . . Attach 19 | 5 5 1 2 2 4 Detach . | . . . . . . Swap 11 | . 3 . 6 1 1 Drop 14 | . 7 1 5 . 1 Fire 52 | . 25 . 24 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Identified exit to Materials 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 421 | -9/Materials | Discovered new exit (range 6) 422 | -9/Materials | Identified exit to Mines 422 | -9/Materials | Entered Mines 470 | -9/Mines | Lost 5 parts (1p2n1u1w) 527 | -9/Mines | Discovered new exit (range 8) 530 | -9/Mines | Identified exit to Materials 566 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 578 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 633 | -9/Mines | Learned location of 1 exit from Proximity Caves 635 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 642 | -9/Mines | Entered Materials 642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -8/Materials | Discovered new exit (range 3) 690 | -8/Materials | Identified exit to Factory 691 | -8/Materials | Entered Factory 691 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 753 | -7/Factory | Build established: Scavenger-Mutant 1275 | -7/Factory | Discovered new exit (range 12) 1280 | -7/Factory | Identified exit to Lower Caves 1309 | -7/Factory | Lost 3 parts (2n1u) 1400 | -7/Factory | Lost 5 parts (2p1n1u1w) 1422 | -7/Factory | Core integrity fell below 50% 1426 | -7/Factory | Core integrity fell below 20% 1428 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Ion Engine destroyed. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. Lgt. Assault Rifle destroyed. Lrn. Sensor Array destroyed. S F8187SZL>9QD0GQQBVISOF2>6Y FDXCR%O Cesium-ion Thruster destroyed. W-25 Informer sends out distress signal. Flight Unit destroyed. Remote Datajack destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. K-01 Serf collects debris. Y-54 Guardian IFF system glitched. MVZFJQH 6 Q2AWXXMLCMKCO= Imp. Flight Unit destroyed. K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. Adv. Signal Interpreter destroyed. 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