Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 18:18:10 Player: MORONI274 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2719) 2719 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-2) -2 TOTAL SCORE: 7172 Bonus ------- Follower Combat Kills 30 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 19/450 Energy 54/100 System Corruption 63% Temperature Cool (0) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg Combat Airjet > --- UTILITY (5) ------ Large Matter Pod Advanced Signal Interpreter IFF Parser Makeshift System Shield > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (5) ---- Combat Airjet Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Matter Pod Advanced Signal Interpreter Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Autogun Coil Gun Spear > --- INVENTORY -------- Heavy Treads Scatter Rocket Array Improved Datajack Dirty Bomb Trap [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Hacking Suite Device Matter Filter Storage Large Matter Pod Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 3 | . . 1 . . 1 . . 1 . . Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 91 | 6 1 15 3 10 17 3 2 16 2 16 Power 10 | 1 . 2 . . 3 . 1 2 1 . Engine 5 | 1 . 2 . . 1 . 1 . . . Core 4 | . . . . . 2 . . 2 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 31 | 2 . 5 3 3 3 1 1 5 1 7 Treads 8 | 2 . 1 . . 2 1 . . 1 1 Leg 6 | . . 2 . . . . 1 3 . . Wheel 3 | . . 2 . . 1 . . . . . Hover 6 | . . . . 2 . . . . . 4 Flight 8 | . . . 3 1 . . . 2 . 2 Utility 22 | 1 1 1 . 2 6 2 . 4 . 5 Device 10 | . . . . . 4 1 . 2 . 3 Storage 3 | 1 . . . . 2 . . . . . Processor 3 | . 1 . . . . . . 2 . . Hackware 6 | . . 1 . 2 . 1 . . . 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 . 7 . 5 5 . . 5 . 4 Energy Gun 4 | 1 . 2 . 1 . . . . . . Energy Cannon 5 | . . . . 1 1 . . 2 . 1 Ballistic Gun 10 | 1 . 3 . . 3 . . 2 . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 3 | . . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . 1 . . . . . 1 Unidentified Prototypes 3 | . . . . 1 . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . 2 . . Parts Lost 65 | . . 9 2 10 11 . 2 15 1 15 Power 10 | . . 2 . 1 2 . 1 2 . 2 Propulsion 22 | . . 3 . 5 4 . 1 3 1 5 Utility 7 | . . . . 1 . . . 3 . 3 Weapon 26 | . . 4 2 3 5 . . 7 . 5 Highest Loss Streak 11 | . . 3 1 10 3 . 1 11 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 4 | 1 4 7 8 7 4 4 3 3 1 2 Power . | . 1 . . . . . . . . . Propulsion 1 | . 1 3 4 3 1 . . . . 1 Utility 1 | . . . 1 1 3 3 2 2 . . Weapon 1 | . 2 2 2 2 . . 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . 2 1 . 2 . . . . 1 Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . 1 . . 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 90 95 67 79 88 89 54 85 73 Engine 5 | . 14 8 11 5 4 7 8 1 . . Core 1 | . . . . . 2 . . 3 6 3 Treads 6 | . 28 14 . . 5 3 7 2 4 1 Leg 3 | . . 4 . . . . 5 3 13 4 Wheel 1 | . . . 6 . 1 7 3 . . . Hover 1 | . . . . 9 . . . . . 7 Flight 4 | . . . 14 9 9 7 1 5 . 2 Device 5 | . . . . . 7 6 6 2 13 4 Storage 7 | . 14 11 11 7 5 7 7 3 6 6 Processor 4 | . 8 11 11 . . . . 6 6 6 Hackware 11 | . . 9 11 14 15 15 15 8 6 12 Energy Gun 3 | . 14 12 . 4 5 . . . . . Ballistic Gun 14 | . 14 14 18 5 5 23 23 9 13 10 Launcher 1 | . . 1 . . 3 . . 1 6 1 Impact Weapon 2 | . . . . 2 4 7 7 2 . . Peak Build Rating 63 | 6 8 15 15 21 35 34 44 45 55 63 Average Rating 29 | 4 7 11 14 14 28 32 38 28 51 45 On Entrance 22 | . 6 8 15 12 15 31 34 39 39 43 Avg Prop Armor Cover (%) 9 | . . 6 . 3 4 6 9 6 11 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 13 13 17 17 20 35 35 45 35 42 47 Greatest Support 70 | 40 40 40 26 13 42 20 25 36 70 70 Greatest Overweight (x) 13 | . . 1 4 5 3 3 4 5 13 3 Average Overweight (x) 1 | . . . 1 . . 2 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 3 6 8 8 8 5 5 5 5 4 5 Average Carried 5 | 1 4 7 8 7 4 4 4 4 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 6 8 8 5 5 5 5 1 4 1 Class Distribution -------------------- 26% | Scavenger-Gunner 12% | Mutant 11% | Hacker-Tank 10% | Scavenger-Tank 9% | Hacker-Mutant 9% | Scavenger-Skirmisher 7% | Hacker-Gunner 7% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Tank | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 2635 | 221 60 404 72 217 277 461 254 100 522 47 Remotely . | . . . . . . . . . . . Salvage Created 3292 | . 115 739 83 217 436 308 135 86 1119 54 Parts 141 | . 7 51 10 10 24 13 9 6 5 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 12 12 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 62 | . 2 18 6 4 8 5 6 5 5 3 Melee 1 | . . . . . 1 . . . . . Guns 29 | . 2 6 5 1 3 5 6 1 . . Cannons 6 | . . . 1 2 . . . 2 . 1 AOE 25 | . . 12 . . 4 . . 2 5 2 Classes Destroyed 14 | . 2 8 . . 2 1 . . 1 . Worker 2 | . . 1 . . 1 . . . . . Builder 4 | . . 3 . . 1 . . . . . Recycler 2 | . . 2 . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . Operator 4 | . . 2 . . 1 . . . . 1 Watcher 4 | . 1 . . 1 2 . . . . . Swarmer 19 | . . 3 6 . . . 4 3 . 3 Grunt 21 | . 2 11 . 2 2 2 2 . . . Brawler 5 | . . 1 . 1 1 2 . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 2 . 1 1 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 5 | . . . . . 3 . . 2 . . Compactor 5 | . . . . . . . . . 5 . Best Kill Streak 8 | . 2 8 4 2 4 3 4 3 3 2 Combat Bots Only 7 | . 2 7 4 2 4 3 4 3 3 2 Max Kills in Single Turn 3 | . 1 3 1 1 2 2 1 1 3 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . 2 . . 2 . . 1 3 2 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 628 | . 11 92 58 87 81 17 61 89 . 132 Missed 196 | . 2 17 16 29 21 8 20 31 . 52 Hits 432 | . 9 75 42 58 60 9 41 58 . 80 Melee 7 | . . 6 . 1 . . . . . . Projectile 425 | . 9 69 42 57 60 9 41 58 . 80 Critical Strikes 10 | . 1 3 . 3 . . . . . 3 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 7132 | . 128 1138 345 961 854 99 574 946 171 1916 Core 1612 | . 43 197 13 307 144 . 55 308 43 502 Absorbed by Shields 149 | . . . . . . . 71 63 . 15 Regen/Repaired (Parts) 13 | . 13 . . . . . . . . . Core Remaining (%) 68 | 100 82 . 47 44 . . 71 . . . Volleys Fired 179 | . 9 48 17 11 33 10 17 15 6 13 Largest 4 | . 2 3 3 3 3 3 3 2 1 4 Hottest 153 | . 60 110 76 153 145 81 81 100 50 145 Shots Fired 430 | . 18 126 46 25 72 31 51 20 6 35 Gun 327 | . 18 108 29 14 40 31 51 11 . 25 Cannon 68 | . . 5 17 11 22 . . 6 . 7 Launcher 35 | . . 13 . . 10 . . 3 6 3 Special . | . . . . . . . . . . . Kinetic 251 | . 9 58 46 10 10 31 51 11 . 25 Thermal 135 | . 9 55 . 15 52 . . 4 . . Explosive 35 | . . 13 . . 10 . . 3 6 3 Electromagnetic 9 | . . . . . . . . 2 . 7 Robot Hit Streak 14 | . 5 14 8 8 7 7 6 4 2 2 Robot Miss Streak 13 | . 2 7 2 2 8 6 10 11 10 13 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 4 | . . 1 . . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . Shots Hit Robots 259 | . 12 69 21 29 40 26 32 12 6 12 Core Hits 190 | . 6 59 5 8 30 17 23 12 18 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . Critical Strikes 4 | . . . . 1 2 . 1 . . . Burn 2 | . . . . . 2 . . . . . Destroy 1 | . . . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 32 | . . . . 15 8 1 . 1 . 7 Impact 21 | . . . . 13 6 1 . 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9121 | . 143 1676 351 656 1329 580 655 552 2292 887 Guns 3032 | . 143 661 242 152 514 481 655 98 . 86 Cannons 731 | . . 23 106 200 241 . . 135 . 26 Explosions 4657 | . . 990 . . 336 . . 282 2292 757 Melee 673 | . . . . 301 236 99 . 37 . . Ramming 28 | . . 2 3 3 2 . . . . 18 Kinetic 2275 | . 56 331 348 92 128 481 655 98 . 86 Thermal 1726 | . 87 353 . 260 627 . . 81 . 318 Explosive 4339 | . . 990 . . 336 . . 282 2292 439 Electromagnetic 80 | . . . . . . . . 54 . 26 Impact 673 | . . . . 301 236 99 . 37 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 63 | . . . . . 7 6 3 2 59 63 Average Corruption 17 | . . . . . 4 3 3 2 28 59 Corruption Purged 4 | . . . . . 1 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 114 | . . . . . 10 12 14 2 28 48 Message Errors 19 | . . . . . 1 1 2 . 4 11 Matter Fused 33 | . . . . . 4 3 4 . 12 10 Heat Flow Errors 15 | . . . . . 1 1 1 . 3 9 Energy Discharges 17 | . . . . . 1 2 4 2 4 4 Parts Rejected 3 | . . . . . 1 . 1 . . 1 Parts Fused 2 | . . . . . 1 . . . 1 . Data Loss (minor) 9 | . . . . . 1 2 1 . 2 3 Data Loss (major) 3 | . . . . . . 1 1 . 1 . Misfires 2 | . . . . . . 1 . . . 1 Alerts 2 | . . . . . . 1 . . 1 . Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 380 | . . 17 32 35 115 79 . 47 3 52 Projectiles 38 | . . . 32 . 3 . . 3 . . Explosions 104 | . . 17 . . . . . 32 3 52 Melee 238 | . . . . 35 112 79 . 12 . . Knockbacks 5 | . . . 2 2 . . . 1 . . Impact 3 | . . . . 2 . . . 1 . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 715 | . . 139 1 1 10 . . 101 154 309 Shots 26 | . . 4 . . 1 . . 4 8 9 Rammed 4 | . . . 2 1 1 . . . . . Targets Rammed 12 | . . 1 2 1 1 . . . . 7 Kicked 8 | . . 1 . . . . . . . 7 Crushed . | . . . . . . . . . . . Highest Temperature 562 | . 75 169 25 285 562 137 240 15 278 341 Average Temperature 93 | . 38 50 10 109 170 37 46 7 136 110 Received Heat Transfer 1458 | . 93 393 6 549 66 48 228 . 9 66 Effects 9 | . . . . . 9 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . . . . . 2 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 6 | . . . . 1 1 3 . 1 . . Impact Corruptions 7 | . . . . 2 2 2 . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . Heat Transferred 2915 | . 200 800 . 407 1147 . . 111 . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . . . 1 Low Security (%) 92 | 100 100 81 100 100 100 . . 100 100 74 Level 1 7 | . . 18 . . . . . . . 25 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 277 | . 65 260 136 55 125 . . 185 62 277 Initial 60 | . . 14 60 40 9 . . 3 56 . Average 59 | . 9 109 107 18 26 . . 59 10 128 Influence Increases 2587 | . 82 582 156 215 318 105 215 360 51 503 Destroy 0b10 Robot/C 1140 | . 40 360 120 80 160 100 120 100 . 60 Destroy 0b10 Robot/NC 85 | . 5 40 . 5 25 5 . . . 5 Destroy Leader 278 | . 22 90 20 22 64 . 20 30 . 10 Disable Machine 360 | . . 30 . . 45 . . 60 . 225 Destroy Structure 304 | . . 62 1 3 24 . . 80 51 83 Partial Spotted 30 | . . . . . . . . 30 . . Lose Combat Pursuer 390 | . 15 . 15 105 . . 75 60 . 120 Influence Decreases 2494 | . 47 461 206 301 338 105 209 205 212 410 Entered New Map 302 | . . 21 96 66 11 . . 3 105 . Time Decay 1618 | . 47 330 90 145 220 105 209 135 77 260 Lost Part 524 | . . 80 20 90 107 . . 67 10 150 Lost Ally 20 | . . . . . . . . . 20 . Purge Threat 30 | . . 30 . . . . . . . . Squads Dispatched 10 | . 1 3 . . 3 . . 1 . 2 Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . 2 . . 1 . 1 Reinforcement 5 | . . 3 . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 4 | . . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 4 26 10 15 18 5 11 10 6 12 Peak Tracking Total 8 | . 3 8 4 4 4 3 4 4 3 5 Tactical Retreats 14 | . 1 . 1 4 . . 3 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 5 | . 1 . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 26 | . . 4 . . 3 . . 4 . 15 Max in Single Turn 11 | . . 1 . . 2 . . 2 . 11 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 8 | . 2 1 . 1 . . 1 . . 3 Terminals 5 | . 1 1 . 1 . . . . . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 3 1 . 1 . . 1 . . 7 Successful 6 | . 3 1 . 1 . . 1 . . . Failed 7 | . . . . . . . . . . 7 Catastrophic 3 | . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 1 . . . . 2 . . 3 Terminals 6 | . 1 1 . 1 . . . . . 3 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 2 | . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . 1 . . 1 . . . Record 1 | . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 . . . . 2 Non-combat 2 | . . . . . 1 . . . . 1 Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . 1 . . . . 3 parse_system 2 | . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . 24 . Total Damage 420 | . . . . . . . . . 420 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) 2788 | . 192 806 188 8 609 . . 9 648 328 Optics 1194 | . 192 806 188 8 . . . . . . IFF 130 | . . . . . . . . . . 130 Seismic 1464 | . . . . . 609 . . 9 648 198 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 6193 | 99 329 806 188 373 855 818 919 475 648 683 Spaces Moved 4215 | 62 170 386 81 289 622 607 513 411 343 731 Core 43 | 10 . . . 14 . . . 17 1 1 Treads 776 | 52 170 264 . . 152 10 . . 10 118 Legs 982 | . . 119 . 13 . . 335 109 332 74 Wheels 936 | . . 3 11 . 147 597 178 . . . Hover 265 | . . . . 129 . . . . . 136 Flight 1213 | . . . 70 133 323 . . 285 . 402 Fastest Speed 32 | 50 160 90 90 32 32 125 125 32 90 34 Average Speed 123 | 142 160 160 153 95 94 126 167 98 179 80 Slowest Speed 700 | 160 160 190 360 300 274 240 190 355 700 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 31 25 18 22 14 72 67 9 98 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 508 | . . 72 1 3 44 . 1 85 175 127 Melee . | . . . . . . . . . . . Projectile 9 | . . 1 1 3 1 . 1 1 . 1 AOE 499 | . . 71 . . 43 . . 84 175 126 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Total 4774 | 70 209 469 106 335 812 630 534 452 360 797 Wait 139 | . 25 . 1 . 110 3 . . . . Move 4206 | 61 169 385 80 288 621 606 512 411 342 731 Hop . | . . . . . . . . . . . Pick Up 38 | 3 5 7 . 2 6 4 1 1 2 7 Fast Attach 72 | 6 . 6 2 7 18 1 2 13 5 12 Attach 32 | . 1 7 . 6 3 2 1 7 . 5 Detach 9 | . . 2 . 3 1 . . 2 . 1 Swap 19 | . . 10 1 1 2 1 . 1 . 3 Drop 35 | . . 3 3 1 9 2 1 1 5 10 Fire 179 | . 9 48 17 11 33 10 17 15 6 13 Melee 32 | . . . . 15 8 1 . 1 . 7 Ram 3 | . . . 2 1 . . . . . . Kick 8 | . . 1 . . . . . . . 7 Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Repaired Hover Unit 394 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 933 | -9/Materials | Build established: Scavenger-Skirmisher 976 | -9/Materials | Lost 3 parts (1n2w) 981 | -9/Materials | Destroyed 7 combat bots 1022 | -9/Materials | Discovered new exit (range 18) 1091 | -9/Materials | Lost 3 parts (1p1n1w) 1235 | -9/Materials | Entered Mines 1237 | -9/Mines | Core integrity fell below 50% 1405 | -9/Mines | Discovered new exit (range 10) 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1680 | -8/Materials | Build established: Scavenger-Mutant 1731 | -8/Materials | Core integrity fell below 50% 1753 | -8/Materials | Lost 10 parts (1p5n1u3w) 1785 | -8/Materials | Discovered new exit (range 7) 1791 | -8/Materials | Discovered new exit (range 8) 1796 | -8/Materials | Entered Factory 1796 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2327 | -7/Factory | Lost 3 parts (1p1n1w) 2624 | -7/Factory | Discovered new exit (range 11) 2651 | -7/Factory | Entered Lower Caves 2960 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2964 | -7/Lower Caves | Build established: Scavenger-Gunner 3456 | -7/Lower Caves | Discovered new exit (range 8) 3469 | -7/Lower Caves | Entered another Lower Caves area 3499 | -7/Lower Caves | Discovered new exit (range 5) 3651 | -7/Lower Caves | Learned location of 1 exit from Factory 3677 | -7/Lower Caves | Entered a destroyed Warlord outpost 3780 | -7/Lower Caves | Encountered a Warlord checkpoint 4219 | -7/Lower Caves | Build established: Hacker-Tank 4388 | -7/Lower Caves | Entered Factory 4388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4389 | -6/Factory | Identified exit to Extension 4609 | -6/Factory | Lost 11 parts (2p2n2u5w) 4712 | -6/Factory | Found Prototype Launcher 4712 | -6/Factory | Identified Scatter Rocket Array 4715 | -6/Factory | Found Scatter Rocket Array 4756 | -6/Factory | Lost 3 parts (1n1u1w) 4863 | -6/Factory | Sucked down chute 4863 | -6/Factory | Entered Waste 4864 | -6/Waste | Met a frightened Derelict 4878 | -6/Waste | EMP discharged 4887 | -6/Waste | Spotted C-40 Crusher 4892 | -6/Waste | Spotted C-40 Crusher 4896 | -6/Waste | Spotted C-40 Crusher 4898 | -6/Waste | Destroyed C-40 Crusher 4898 | -6/Waste | Destroyed C-40 Crusher 4898 | -6/Waste | Destroyed C-40 Crusher 4927 | -6/Waste | Spotted C-40 Crusher 4940 | -6/Waste | Spotted C-40 Crusher 4946 | -6/Waste | Allies destroyed C-40 Crusher 4956 | -6/Waste | Destroyed C-40 Crusher 4978 | -6/Waste | EMP discharged 4978 | -6/Waste | System corruption reached 10% 5012 | -6/Waste | Spotted C-40 Crusher 5021 | -6/Waste | Destroyed C-40 Crusher 5078 | -6/Waste | EMP discharged 5178 | -6/Waste | EMP discharged 5178 | -6/Waste | System corruption reached 30% 5235 | -6/Waste | Build established: Scavenger-Tank 5278 | -6/Waste | EMP discharged 5378 | -6/Waste | EMP discharged 5473 | -6/Waste | Discovered new exit (range 13) 5478 | -6/Waste | EMP discharged 5507 | -6/Waste | Identified exit to Factory 5511 | -6/Waste | Entered Factory 5922 | -6/Factory | Spotted B-75 Beast 5926 | -6/Factory | Core integrity fell below 50% 5976 | -6/Factory | Lost 7 parts (2p1u4w) 6115 | -6/Factory | Core integrity fell below 20% 6170 | -6/Factory | Lost 5 parts (3n2u) 6194 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06136_ U-05 Engineer builds a Wall. 06138_ Jacked P-60 Hacker... 06138_ Command string: shutdown 06138_ No effect. 06139_ Imp. VTOL Module destroyed. 06139_ Critical hit (Destroy). 06139_ Cmb. Airjet destroyed. 06140_ System corrupted: Heat flow error (+203). 06141_ U-05 Engineer builds a Wall. 06156_ I5EUX69%CS#TR=K RG :NRA35GA#Z 06157_ P-60 Hacker resets K-01 Serf, behavior restored. 06171_ System corrupted: Matter fused (-6). 06178_ Hvy. Treads destroyed. 06179_ Acquired VSS Leg. 06186_ System corrupted: Energy discharge (-17). 06187_ Kicked P-60 Hacker out of the way. 06188_ Kicked P-60 Hacker. 06190_ Kicked P-60 Hacker out of the way. 06191_ Kicked P-60 Hacker. 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""" #??????# | | """ """ # """ "#????? ###########+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Sprinter Universal Adapter Well Done Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PrecisionComponentReplicator Manual? 0 Play Time 01:02:33 Cumulative 15.9 hours Start 2026.09.07 @ 17:13:45 End 2026.09.07 @ 18:18:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 364e6b8b-4ede-47a2-b485-cc3da9ecc155