Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.06 @ 21:51:59 Player: soymachine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (702) 702 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 4022 Bonus ------- Follower Combat Kills 190 Entered Garrisons 200 Cogmind --------- Core Integrity 31/700 Matter 274/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (4) ---- Airjet Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Weapon Shielding System Shield > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Airjet Sensor Array Hardened Light Armor Plating Beam Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . 2 . . 1 . Weapon . | . . . . . . . Parts Attached 36 | . 3 5 10 12 1 5 Power 5 | . . . 1 3 . 1 Engine 3 | . . . 1 2 . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 13 | . 2 . 4 6 . 1 Treads 4 | . 2 . 2 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . . . . 4 . 1 Flight 4 | . . . 2 2 . . Utility 9 | . 1 3 3 1 1 . Device 3 | . 1 . 2 . . . Storage 1 | . . 1 . . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . . 1 . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 9 | . . 2 2 2 . 3 Energy Gun 7 | . . 1 2 2 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 22 | . . 1 9 . . 12 Power 3 | . . . 1 . . 2 Propulsion 8 | . . . 4 . . 4 Utility 4 | . . . 1 . . 3 Weapon 7 | . . 1 3 . . 3 Highest Loss Streak 12 | . . 1 8 . . 12 Average Slot Usage (%) 87 | . 99 99 71 82 82 41 Engine 9 | . 14 11 4 6 . . Treads 16 | . 27 22 11 . . . Hover 3 | . . . . 10 30 13 Flight 2 | . . . . 19 . . Device 10 | . 13 11 11 9 7 4 Storage 8 | . 14 11 6 . . . Processor 2 | . . . 4 9 7 7 Protection 11 | . . 21 15 9 7 2 Energy Gun 19 | . 28 19 9 17 15 6 Launcher 1 | . . 2 5 . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 12 14 32 32 13 13 13 Greatest Support 46 | 20 46 46 46 27 27 27 Greatest Overweight (x) 5 | . . . 5 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 4 4 4 Average Capacity 6 | 6 6 8 7 4 4 4 Most Carried 9 | 6 6 8 9 4 4 4 Average Carried 5 | 6 5 6 5 3 4 3 Final Capacity 10 | 6 6 10 4 4 4 4 Final Carried 8 | 6 6 8 2 4 4 3 Class Distribution -------------------- 87% | Mutant 5% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 535 | 200 30 40 46 195 . 24 Remotely . | . . . . . . . Salvage Created 1011 | . 322 407 123 91 . 68 Parts 64 | . 12 35 6 8 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 27 | . 5 13 4 3 . 2 Guns 23 | . 5 12 2 3 . 1 AOE 3 | . . 1 2 . . . Classes Destroyed 7 | . 3 3 . . . 1 Worker 2 | . . 2 . . . . Builder 4 | . . 4 . . . . Recycler 2 | . 1 . 1 . . . Watcher 3 | . 1 2 . . . . Swarmer 16 | . . 9 4 2 . 1 Grunt 10 | . 5 4 . 1 . . Sentry 1 | . . . . . . 1 Best Kill Streak 7 | . 3 7 4 2 . 1 Combat Bots Only 3 | . 3 3 3 2 . 1 Max Kills in Single Turn 3 | . 1 3 2 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 2590 | . 106 279 990 37 . 1178 Core 963 | . 20 20 239 15 . 669 Absorbed by Shields 97 | . . . . . . 97 Core Remaining (%) 81 | 100 92 . 35 97 . . Volleys Fired 85 | . 22 36 11 5 . 11 Largest 2 | . 2 2 2 2 . 2 Hottest 126 | . 90 90 85 119 . 126 Shots Fired 150 | . 43 67 15 9 . 16 Gun 141 | . 43 62 11 9 . 16 Cannon . | . . . . . . . Launcher 9 | . . 5 4 . . . Special . | . . . . . . . Kinetic 4 | . . . . . . 4 Thermal 126 | . 43 62 4 5 . 12 Explosive 9 | . . 5 4 . . . Electromagnetic 11 | . . . 7 4 . . Robot Hit Streak 22 | . 15 12 5 6 . 22 Robot Miss Streak 3 | . 2 3 3 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 114 | . 31 52 9 6 . 16 Core Hits 65 | . 15 29 11 4 . 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2140 | . 378 1051 363 78 . 270 Guns 1468 | . 378 636 106 78 . 270 Cannons . | . . . . . . . Explosions 672 | . . 415 257 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 68 | . . . . . . 68 Thermal 1301 | . 378 636 35 50 . 202 Explosive 672 | . . 415 257 . . . Electromagnetic 99 | . . . 71 28 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . 14 . . . . Projectiles . | . . . . . . . Explosions 14 | . . 14 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . 6 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 437 | . . . . 437 . 229 Average Temperature 131 | . . . . 128 . 134 Received Heat Transfer 434 | . 78 69 . 9 . 278 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 4 3 . . . 1 Heat Transferred 3155 | . 1016 1709 87 111 . 232 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 343 | . 132 260 137 343 133 105 Initial 133 | . . 5 58 45 133 81 Average 100 | . 58 119 68 216 133 51 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 89 | 100 100 91 100 38 100 100 Level 1 10 | . . 8 . 61 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 5 | . . 3 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 10 20 17 12 . 15 Peak Tracking Total 10 | . 4 4 10 5 . 10 Tactical Retreats 5 | . . 1 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 4 | . 1 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 2 | . . . . . 2 . Successful 1 | . . . . . 1 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 2 2 Highest-Rated Group 40 | . . . 40 40 24 24 Highest-Rated Ally 16 | . . . 16 16 16 16 Total Orders . | . . . . . . . Ally Attacks 58 | . . . 7 49 . 2 Total Damage 628 | . . . 66 533 . 29 Kills 10 | . . . 2 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 1842 | 5 518 612 286 223 52 146 Spaces Moved 1136 | 5 260 285 206 170 59 151 Core 221 | . . . 117 . . 104 Treads 624 | . 256 285 83 . . . Legs 9 | 5 4 . . . . . Wheels . | . . . . . . . Hover 147 | . . . . 41 59 47 Flight 135 | . . . 6 129 . . Fastest Speed 31 | 120 120 160 37 31 52 50 Average Speed 114 | 120 159 160 110 55 52 50 Slowest Speed 300 | 120 160 160 300 117 52 52 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 47 43 53 21 2 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . 18 33 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . 18 33 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 1524 | 4 324 374 248 291 79 204 Wait 216 | . 27 43 17 88 19 22 Move 1131 | 4 259 284 205 169 59 151 Hop . | . . . . . . . Pick Up 24 | . 7 4 4 8 . 1 Fast Attach 9 | . . 2 . 5 1 1 Attach 20 | . 3 1 8 5 . 3 Detach 1 | . . . . . . 1 Swap 7 | . . 2 2 2 . 1 Drop 18 | . 6 2 1 9 . . Fire 85 | . 22 36 11 5 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Discovered new exit (range 13) 1136 | -9/Materials | Entered Mines 1225 | -9/Mines | Assembled infested the area 1252 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1255 | -9/Mines | Found Prototype Device 1256 | -9/Mines | Identified Exp. Sensor Array 1316 | -9/Mines | Lost 8 parts (1p4n1u2w) 1338 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1379 | -9/Mines | Discovered new exit (range 5) 1380 | -9/Mines | Core integrity fell below 50% 1399 | -9/Mines | Identified exit to Materials 1422 | -9/Mines | Entered Materials 1422 | -8/Materials | Accompanied by 3 allies 1422 | -8/Materials | Evolved 2 slots: Propulsion x2 1626 | -8/Materials | Discovered new exit (range 10) 1645 | -8/Materials | Identified exit to Factory 1645 | -8/Materials | Entered Factory 1645 | -7/Factory | Accompanied by 2 allies 1645 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1683 | -7/Factory | Identified exit to Garrison 1697 | -7/Factory | Entered Garrison 1697 | -7/Garrison | Accompanied by 2 allies 1730 | -7/Garrison | Triggered checkpoint 1785 | -7/Garrison | Core integrity fell below 50% 1802 | -7/Garrison | Triggered checkpoint 1806 | -7/Garrison | Triggered checkpoint 1810 | -7/Garrison | Core integrity fell below 20% 1815 | -7/Garrison | Lost 12 parts (2p4n3u3w) 1843 | -7/Garrison | Self-destructed Last Messages --------------- 01780_ Field strength at 46. 01781_ Field strength at 37. 01782_ Field strength at 17. 01783_ Field strength at 11. 01784_ Stasis field depleted. 01784_ Exp. Sensor Array destroyed. 01784_ S-27 Virus destroyed. 01797_ Acquired 24 matter. 01800_ Acquired Autogun. 01801_ S-27 Virus destroyed. 01806_ Beams of light sweep through the air. An alarm sounds. 01829_ Triggered Stasis Trap. 01829_ A bubble of rippling energy engulfs the area. 01829_ Field strength at 94. 01829_ Field strength at 88. Garrison Door activated. 01837_ S-27 Virus destroyed. 01839_ Field strength at 65. 01840_ Field strength at 55. 01841_ Field strength at 41. Map ----- +----------------------------------------------------+ | ### ## ## #???????????????????????????????? | | ### ## ## #???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | ### ## ^ ## #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??## ## ## #???????????????????????????????? | | ???# ## ## #???????????????????????????????? | | ???# ######## #???????????????????????????????? | | ???# #??????# #???????????????????????????????? | | ???# ???????# #???????????????????????????????? | | ???# ???????# #???????????????????????????????? | | ???# ???????# ################################? | | ?????????????# ? | | ?????????????# ? | | ?????????????# ? | | ?????????????##################### ########?????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ???????????????????#++############ #????????????? | | ???????????????????# l@ *p[ #????????????? | | ???????????????????# ^ Y gg = #????????????? | | ???????????????????## ##### #####????????????? | | ???????????????????#""""??????? #????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagChromaticCarapace Manual? 0 Play Time 00:24:39 Cumulative 288.9 hours Start 2021.05.06 @ 21:22:45 End 2021.05.06 @ 21:51:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 224 Rogue 195 Adventurer 29 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 71 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d175dc1-d8d4-48b9-a613-d42df7a34ffd