Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 23:11:59

Player: celerysam

Result: Destroyed by G-67 Veteran with Field Laser

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (13)       2600
Robots Destroyed (63)      315
Value Destroyed (2086)     2086
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (2221)               2221
              TOTAL SCORE: 10302

 Bonus
-------
High Alert Combat Kills    28
Follower Combat Kills      693
Entered DSFs               500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500

 Cogmind 
---------
Core Integrity             0/1150
Matter                     268/300
Energy                     99/100
System Corruption          1%
Temperature                Cool (11)
Movement                   Hovering (80)
Location                   -4/Factory

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
               Linear Gravjet
        Combat Gravmag System
>              --- UTILITY (6) ------
  Experimental Optical Array
  Experimental Signal Interpreter
               Core Analyzer
               Hacking Suite
      Advanced Hacking Suite
>              --- WEAPON (5) -------
               Spear
>              --- INVENTORY (5) ----
               Centrium Wheel
      Advanced Transmission Jammer
      Improved Reaction Control System

 Peak State 
------------
>              --- POWER ------------
               Neutrino Core
>              --- PROPULSION -------
               Flexi-carbon Leg
               Flexi-carbon Leg
      Improved Cesium-ion Thruster
      Advanced Surge Thruster
               Field Propulsion Array
>              --- UTILITY ----------
      Advanced Heat Sink
         Small Storage Unit
  Experimental Optical Array
               Core Analyzer
               Hacking Suite
      Advanced Hacking Suite
>              --- WEAPON -----------
      Advanced Datajack
               Lance
>              --- INVENTORY --------
               Neutrino Core
               Flexi-carbon Leg
     Makeshift Hover Unit
      Improved Reaction Control System
               Vortex Rifle
               Disruptor Cannon
               KE Penetrator
[Rating: 86]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 VTOL Module
  Leg                      Flexi-carbon Leg
  Wheel                    Wheel
  Hover Unit               Gravmag System
  Flight Unit              VTOL Module
Utility                    Small Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Small Storage Unit
  Processor                Core Analyzer
  Hackware                 Improved System Shield
  Protection               Improved Light Armor Plating
Weapon                     Ripper
  Energy Gun               Gatling Laser
  Energy Cannon            Proton Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Mass Driver
  Launcher                 Grenade Launcher
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Ripper
  Piercing Weapon          Lance
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Slots Evolved              12   | .   .   .   4   2   .   2   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   2   2   .   .   .   .   .   .   .   .   .   
  Utility                  4    | .   .   .   1   .   .   1   .   1   .   .   .   .   1   
  Weapon                   3    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   
Parts Attached             166  | 6   2   11  10  2   10  2   39  27  13  1   7   12  24  
  Power                    22   | 1   .   1   3   .   1   1   6   3   3   .   1   1   1   
    Engine                 9    | 1   .   1   2   .   1   .   3   1   .   .   .   .   .   
    Core                   13   | .   .   .   1   .   .   1   3   2   3   .   1   1   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               68   | 2   .   3   4   2   6   .   16  12  7   .   1   6   9   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    16   | .   .   .   .   .   .   .   4   3   1   .   1   3   4   
    Wheel                  15   | 2   .   3   .   2   .   .   3   5   .   .   .   .   .   
    Hover                  14   | .   .   .   .   .   6   .   3   .   .   .   .   2   3   
    Flight                 23   | .   .   .   4   .   .   .   6   4   6   .   .   1   2   
  Utility                  28   | 1   1   3   2   .   1   .   6   5   2   .   .   1   6   
    Device                 16   | .   1   3   .   .   1   .   5   3   2   .   .   .   1   
    Storage                2    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Processor              4    | .   .   .   .   .   .   .   .   1   .   .   .   1   2   
    Hackware               5    | .   .   .   1   .   .   .   .   1   .   .   .   .   3   
    Protection             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   48   | 2   1   4   1   .   2   1   11  7   1   1   5   4   8   
    Energy Gun             9    | 1   .   .   .   .   1   .   2   1   .   1   1   1   1   
    Energy Cannon          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Ballistic Gun          10   | 1   .   2   .   .   .   1   2   1   .   .   1   .   2   
    Ballistic Cannon       4    | .   .   1   .   .   1   .   .   2   .   .   .   .   .   
    Launcher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         8    | .   1   .   1   .   .   .   2   1   .   .   1   2   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   4   2   .   .   .   .   .   
    Piercing Weapon        6    | .   .   .   .   .   .   .   .   .   1   .   1   1   3   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Unidentified Prototypes  3    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   
Parts Lost                 82   | .   .   8   .   .   1   .   26  16  5   .   1   9   16  
  Power                    14   | .   .   1   .   .   .   .   5   3   1   .   .   2   2   
  Propulsion               37   | .   .   3   .   .   .   .   12  8   .   .   1   6   7   
  Utility                  10   | .   .   1   .   .   .   .   5   1   .   .   .   .   3   
  Weapon                   21   | .   .   3   .   .   1   .   4   4   4   .   .   1   4   
  Highest Loss Streak      12   | .   .   6   .   .   1   .   12  7   4   .   1   9   12  
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   
Average Slot Usage (%)     80   | .   92  89  78  .   88  91  71  83  83  77  91  84  59  
  Engine                   5    | .   14  13  5   .   3   1   4   6   .   .   3   3   .   
  Core                     3    | .   .   .   5   .   7   11  5   3   4   5   5   4   3   
  Leg                      6    | .   .   .   .   .   .   .   7   11  9   .   .   5   10  
  Wheel                    6    | .   28  26  2   .   2   .   2   9   .   .   .   .   .   
  Hover                    3    | .   .   .   .   .   33  40  5   .   .   .   .   3   5   
  Flight                   13   | .   .   .   30  .   7   .   14  7   23  35  34  21  6   
  Device                   8    | .   7   13  9   .   5   6   5   8   10  11  9   5   5   
  Storage                  6    | .   14  14  9   .   7   6   6   5   5   5   5   5   3   
  Processor                3    | .   .   .   .   .   .   .   .   3   5   5   5   11  10  
  Hackware                 3    | .   .   .   6   .   7   6   3   2   5   5   5   5   6   
  Energy Gun               2    | .   13  .   .   .   3   .   2   3   .   .   3   .   .   
  Ballistic Gun            3    | .   14  8   9   .   7   11  3   1   .   .   1   .   .   
  Ballistic Cannon         2    | .   .   10  1   .   .   6   .   2   9   .   .   .   .   
  Special Weapon           1    | .   .   1   .   .   .   .   .   2   .   .   3   3   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   3   5   3   .   .   .   .   
Peak Build Rating          86   | 6   7   11  17  18  45  54  54  68  64  55  71  71  86  
  Average Rating           44   | 4   6   8   14  17  34  52  35  54  60  51  61  61  62  
  On Entrance              34   | .   6   7   11  16  18  45  54  34  64  51  55  61  64  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             48   | 14  15  17  20  16  28  38  47  48  45  26  30  23  25  
  Greatest Support         60   | 26  26  36  36  16  54  54  54  51  36  26  26  30  60  
  Greatest Overweight (x)  4    | 1   .   1   .   .   .   .   2   4   1   .   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   8   8   8   8   8   8   8   8   7   
  Most Carried             8    | 6   8   8   8   7   8   8   8   8   8   8   8   8   8   
  Average Carried          6    | 2   7   7   7   6   7   7   5   7   6   7   7   7   6   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   5   
  Final Carried            8    | 6   8   7   8   6   7   8   5   8   8   8   8   6   3   

 Class Distribution 
--------------------
 46% | Scavenger-Mutant
 20% | Mutant
 15% | Scavenger-Sprinter
  6% | Hacker-Mutant
  4% | Gunner
  4% | Scavenger-Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
 Scavenger-Sprinter | -8/Materials
 Scavenger-Sprinter | -7/Factory
 Scavenger-Sprinter | -7/DSF
             Gunner | -6/Factory
   Scavenger-Mutant | -6/Extension
   Scavenger-Mutant | -5/Factory
   Scavenger-Mutant | -5/Upper Caves
 Scavenger-Sprinter | -5/Upper Caves
 Scavenger-Sprinter | -5/Warlord
 Scavenger-Sprinter | -4/Proximity Caves
      Hacker-Mutant | -4/Factory

 Resources                      | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
-----------                Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Matter Collected           2211 | 228 88  173 67  .   .   .   684 327 245 20  89  141 149 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1978 | .   163 239 66  .   .   .   240 697 225 .   .   60  288 
  Parts                    113  | .   9   15  6   .   .   .   15  31  25  .   .   2   10  
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      41   | .   .   11  .   .   .   .   .   .   19  .   .   11  .   
  Prevented                5    | .   .   .   .   .   .   .   .   .   1   .   .   4   .   

 Kills                          | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Combat Hostiles Destroyed  57   | .   6   10  1   .   .   .   5   15  11  .   .   2   7   
  Melee                    12   | .   .   .   .   .   .   .   1   2   2   .   .   2   5   
  Guns                     27   | .   6   5   1   .   .   .   4   9   .   .   .   .   2   
  Cannons                  16   | .   .   3   .   .   .   .   .   4   9   .   .   .   .   
  AOE                      2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          12   | .   2   1   2   .   .   .   2   3   .   .   .   2   .   
  Worker                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Builder                  2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Recycler                 2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Operator                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Swarmer                  32   | .   3   3   .   .   .   .   3   9   10  .   .   .   4   
  Grunt                    9    | .   3   2   .   .   .   .   .   1   .   .   .   .   3   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Sentry                   4    | .   .   .   1   .   .   .   1   1   1   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Subdweller               5    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | .   3   3   1   .   .   .   3   8   5   .   .   1   3   
  Combat Bots Only         6    | .   3   3   1   .   .   .   3   6   5   .   .   1   3   
Max Kills in Single Turn   2    | .   1   1   1   .   .   .   1   2   2   .   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   1   1   .   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Fac  Ext  Fac  Upp  Upp  War  Pro  Fac  
Hostile Shots Fired        911  | .    29   70   2    .    24   .    365  107  64   .    22   28   200  
  Missed                   307  | .    11   24   .    .    11   .    127  27   23   .    11   8    65   
Damage Taken               8752 | .    183  643  32   .    253  .    2114 1546 628  .    169  520  2664 
  Core                     2274 | .    85   98   .    .    66   .    379  176  112  .    43   156  1159 
  Absorbed by Shields      603  | .    .    .    .    .    .    .    533  .    .    .    39   31   .    
  Regen/Repaired (Parts)   103  | .    .    .    .    .    .    .    .    .    .    .    103  .    .    
Core Remaining (%)         70   | 100  .    26   100  .    90   .    55   .    .    .    .    51   .    
Volleys Fired              146  | .    20   41   3    .    .    .    26   25   11   .    13   4    3    
  Largest                  3    | .    2    2    2    .    .    .    3    2    2    .    1    1    1    
  Hottest                  158  | .    100  60   60   .    .    .    158  138  110  .    50   40   40   
Shots Fired                211  | .    37   48   4    .    .    .    39   44   19   .    13   4    3    
  Gun                      124  | .    34   22   3    .    .    .    23   31   .    .    4    4    3    
  Cannon                   66   | .    .    21   1    .    .    .    13   12   19   .    .    .    .    
  Launcher                 5    | .    .    5    .    .    .    .    .    .    .    .    .    .    .    
  Special                  16   | .    3    .    .    .    .    .    3    1    .    .    9    .    .    
  Kinetic                  133  | .    17   43   4    .    .    .    27   19   19   .    3    .    1    
  Thermal                  53   | .    20   .    .    .    .    .    8    24   .    .    1    .    .    
  Explosive                5    | .    .    5    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          4    | .    .    .    .    .    .    .    4    .    .    .    .    .    .    
  Entropic                 6    | .    .    .    .    .    .    .    .    .    .    .    .    4    2    
  Robot Hit Streak         16   | .    6    16   3    .    .    .    8    10   6    .    10   1    4    
  Robot Miss Streak        6    | .    1    3    1    .    .    .    6    2    6    .    2    2    .    
  Penetration Max          1    | .    .    .    .    .    .    .    1    .    1    .    .    .    .    
  Secondary Targets        3    | .    1    .    .    .    .    .    .    2    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    1    .    .    .    .    .    
Shots Hit Robots           204  | .    18   31   3    .    .    .    38   42   16   .    20   13   23   
  Core Hits                126  | .    9    17   3    .    .    .    12   35   26   .    6    8    10   
  Critical Kills           2    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Critical Strikes         11   | .    1    3    .    .    .    .    3    1    1    .    .    1    1    
    Burn                   1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                2    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  4    | .    .    .    .    .    .    .    3    1    .    .    .    .    .    
    Impale                 2    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    
    Detonate               1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Melee Attacks              84   | .    .    .    .    .    .    .    17   13   6    .    10   11   27   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 32   | .    .    .    .    .    .    .    17   13   2    .    .    .    .    
  Piercing                 52   | .    .    .    .    .    .    .    .    .    4    .    10   11   27   
  Sneak Attacks            14   | .    .    .    .    .    .    .    .    1    .    .    10   3    .    
    Combat Hostiles        3    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           5317 | .    233  654  45   .    .    .    1149 1474 544  .    89   350  779  
  Guns                     1736 | .    233  169  26   .    .    .    400  601  .    .    50   120  137  
  Cannons                  1321 | .    .    200  19   .    .    .    334  348  420  .    .    .    .    
  Explosions               676  | .    .    285  .    .    .    .    .    248  .    .    .    143  .    
  Melee                    1507 | .    .    .    .    .    .    .    338  277  124  .    39   87   642  
  Ramming                  53   | .    .    .    .    .    .    .    53   .    .    .    .    .    .    
  Kinetic                  2048 | .    82   369  45   .    .    .    610  444  420  .    50   .    28   
  Thermal                  870  | .    151  .    .    .    .    .    71   505  .    .    .    143  .    
  Explosive                533  | .    .    285  .    .    .    .    .    248  .    .    .    .    .    
  Electromagnetic          77   | .    .    .    .    .    .    .    77   .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 615  | .    .    .    .    .    .    .    338  277  .    .    .    .    .    
  Piercing                 892  | .    .    .    .    .    .    .    .    .    124  .    39   87   642  
  Entropic                 229  | .    .    .    .    .    .    .    .    .    .    .    .    120  109  
Highest Corruption         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Average Corruption       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (major)      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            134  | .    .    .    .    .    .    .    .    120  .    .    .    .    14   
  Projectiles              38   | .    .    .    .    .    .    .    .    38   .    .    .    .    .    
  Explosions               82   | .    .    .    .    .    .    .    .    82   .    .    .    .    .    
  Melee                    14   | .    .    .    .    .    .    .    .    .    .    .    .    .    14   
Knockbacks                 12   | .    .    3    .    .    .    .    .    5    4    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  11   | .    .    3    .    .    .    .    .    4    4    .    .    .    .    
  Secondary                1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Self-Inflicted Damage      125  | .    .    .    .    .    .    .    26   99   .    .    .    .    .    
  Shots                    1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Rammed                   6    | .    .    .    .    .    .    .    5    .    .    .    .    .    1    
Targets Rammed             6    | .    .    .    .    .    .    .    5    .    .    .    .    .    1    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        493  | .    108  .    22   .    .    2    493  247  .    .    .    .    17   
  Average Temperature      74   | .    38   .    9    .    .    2    128  70   .    .    .    .    17   
  Received Heat Transfer   1515 | .    66   66   9    .    9    .    684  108  .    .    59   33   481  
  Effects                  3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    
    Shutdowns              1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Energy Bleed           1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Damage (minor)         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2    | .    .    .    .    .    .    .    .    1    .    .    .    1    .    
  Impact Corruptions       1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Heat Transferred         1610 | .    518  .    .    .    .    .    137  855  .    .    .    100  .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Peak Influence             479  | .   215 .   196 88  64  28  177 293 .   .   .   .   479 
  Initial                  229  | .   .   .   78  88  64  28  13  40  .   .   .   .   229 
  Average                  124  | .   109 .   147 88  62  28  67  105 .   .   .   .   287 
Maximum Alert Level        2    | .   1   .   .   .   .   .   .   1   .   .   .   .   2   
  Low Security (%)         75   | 100 91  .   100 100 100 100 100 84  .   .   .   .   .   
  Level 1                  21   | .   8   .   .   .   .   .   .   15  .   .   .   .   86  
  Level 2                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   13  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          9    | .   1   .   1   .   1   1   2   1   .   .   .   .   2   
  Investigation            4    | .   1   .   .   .   .   1   2   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Reinforcement            4    | .   .   .   1   .   1   .   .   .   .   .   .   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Distress Signals           8    | .   2   .   .   .   .   .   4   1   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              134  | .   10  12  5   .   4   .   19  24  12  .   4   11  33  
  Peak Tracking Total      9    | .   4   3   2   .   4   .   5   7   5   .   4   6   9   
  Tactical Retreats        18   | .   3   .   .   .   .   .   3   1   1   .   .   2   8   

 Traps                          | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Traps Triggered            6    | .   1   .   .   .   2   .   3   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                8    | .   .   .   .   .   .   .   .   .   1   .   7   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Machines Disabled          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Machines Accessed          24   | .   .   .   1   1   .   1   10  3   1   .   5   .   2   
  Terminals                16   | .   .   .   1   1   .   1   10  1   1   .   .   .   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                48   | .   .   .   2   1   .   2   25  5   1   .   8   .   4   
  Successful               22   | .   .   .   1   1   .   .   6   1   1   .   8   .   4   
  Failed                   26   | .   .   .   1   .   .   2   19  4   .   .   .   .   .   
    Catastrophic           4    | .   .   .   .   .   .   .   3   1   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Terminals                35   | .   .   .   2   1   .   2   25  1   1   .   .   .   3   
  Fabricators              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             20   | .   .   .   1   1   .   .   6   .   1   .   8   .   3   
  Record                   12   | .   .   .   1   .   .   .   1   .   1   .   6   .   3   
  Open Door                7    | .   .   .   .   .   .   .   5   .   .   .   2   .   .   
  Open DSF                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         14   | .   .   .   1   .   .   1   8   3   .   .   .   .   1   
  Full Trace Events        3    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  parse_system             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Fac  Ext  Fac  Upp  Upp  War  Pro  Fac  
Total Allies               12   | .    .    .    .    .    .    .    6    .    .    .    5    1    .    
  Largest Group            6    | .    .    .    .    .    .    .    4    1    .    .    5    6    5    
  Highest-Rated Group      309  | .    .    .    .    .    .    .    159  159  .    .    261  309  261  
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    159  159  .    .    68   68   68   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               113  | .    .    .    .    .    .    .    59   .    .    .    7    20   27   
  Total Damage             3421 | .    .    .    .    .    .    .    1308 .    .    .    418  928  767  
  Kills                    23   | .    .    .    .    .    .    .    10   .    .    .    4    6    3    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Fac Ext Fac Upp Upp War Pro Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   .   .   .   .   .   .   .   .   2   .   2   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Fac  Ext  Fac  Upp  Upp  War  Pro  Fac  
Turns Passed               4297 | 62   315  382  72   7    60   85   775  798  576  114  330  223  498  
Spaces Moved               5303 | 48   261  282  134  13   90   190  689  571  506  555  1002 433  529  
  Core                     37   | 6    .    .    .    .    .    .    .    .    .    .    .    .    31   
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     698  | .    .    .    .    .    .    .    217  229  236  .    .    9    7    
  Wheels                   973  | 42   261  282  6    .    .    .    40   342  .    .    .    .    .    
  Hover                    670  | .    .    .    .    .    84   190  85   .    .    .    .    60   251  
  Flight                   2925 | .    .    .    128  13   6    .    347  .    270  555  1002 364  240  
  Fastest Speed            20   | 50   90   90   31   41   40   40   34   80   20   20   20   23   40   
  Average Speed            60   | 86   90   96   34   41   40   40   73   113  98   20   20   39   69   
  Slowest Speed            190  | 100  90   115  105  41   56   40   190  190  190  20   97   190  190  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            9    | .    .    .    .    .    .    .    6    .    .    .    1    .    2    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       39   | 4    28   20   21   2    85   5    52   20   66   74   91   73   17   
  Regions Visited          13
    Branch Regions         6
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      11   | 1    1    1    1    .    .    1    1    1    1    1    1    1    .    
Scrap Searched             7    | .    .    .    .    .    .    .    .    .    2    2    .    3    .    
Spaces Dug                 7    | .    .    .    .    .    .    .    .    4    2    .    .    .    1    
Terrain Destroyed          78   | .    1    20   .    .    .    .    3    39   7    .    1    6    1    
  Melee                    7    | .    .    .    .    .    .    .    .    4    2    .    .    .    1    
  Projectile               16   | .    1    .    .    .    .    .    3    4    5    .    1    2    .    
  AOE                      55   | .    .    20   .    .    .    .    .    31   .    .    .    4    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   
---------                  Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Fac  Ext  Fac  Upp  Upp  War  Pro  Fac  
Total                      6051 | 68   299  344  155  14   116  200  882  652  552  557  1118 482  612  
  Wait                     149  | 3    4    .    1    .    .    .    30   1    9    .    82   13   6    
  Move                     5272 | 47   260  281  133  12   89   189  676  570  505  554  999  432  525  
  Hop                      9    | .    .    .    .    .    .    .    6    .    .    .    1    .    2    
  Pick Up                  108  | 12   7    8    3    .    10   5    26   12   4    1    2    6    12   
  Fast Attach              33   | .    2    1    1    .    1    .    2    12   2    1    2    3    6    
  Attach                   96   | 6    .    8    4    2    7    1    29   10   6    .    2    8    13   
  Detach                   17   | .    .    .    3    .    .    .    5    1    2    .    1    1    4    
  Swap                     38   | .    .    2    5    .    2    1    8    5    5    .    3    1    6    
  Drop                     50   | .    6    3    2    .    7    4    9    3    2    1    3    3    7    
  Fire                     146  | .    20   41   3    .    .    .    26   25   11   .    13   4    3    
  Melee                    84   | .    .    .    .    .    .    .    17   13   6    .    10   11   27   
  Ram                      6    | .    .    .    .    .    .    .    5    .    .    .    .    .    1    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            41   | .    .    .    .    .    .    .    41   .    .    .    .    .    .    
  Rewire                   2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves
-8/Materials
-7/Factory
-7/DSF
-6/Factory
-6/Extension
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory

 History 
---------
 Turn | Location           | Event
   20 | -11/Scrapyard      | Discovered new exit (range 14)
   63 | -11/Scrapyard      | Entered Materials
  309 | -10/Materials      | Build established: Mutant
  314 | -10/Materials      | Discovered new exit (range 13)
  378 | -10/Materials      | Entered Subcaves
  475 | -10/Subcaves       | Core integrity fell below 50%
  528 | -10/Subcaves       | Lost 6 parts (1p2n1u2w)
  543 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  739 | -10/Subcaves       | Discovered new exit (range 21)
  759 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  760 | -10/Subcaves       | Entered Materials
  760 | -8/Materials       | Evolved 4 slots: Power x1, Propulsion x2, Utility x1
  820 | -8/Materials       | Discovered new exit (range 16)
  832 | -8/Materials       | Entered Factory
  832 | -7/Factory         | Evolved 2 slots: Propulsion x2
  839 | -7/Factory         | Identified exit to DSF
  839 | -7/Factory         | Entered DSF
  856 | -7/DSF             | Additional patrols routed to DSF
  892 | -7/DSF             | Discovered new exit (range 15)
  899 | -7/DSF             | Entered Factory
  899 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  979 | -6/Factory         | Discovered new exit (range 12)
  984 | -6/Factory         | Entered Extension
 1082 | -6/Extension       | Rescued a captive Derelict
 1086 | -6/Extension       | Rescued a captive Derelict
 1133 | -6/Extension       | Lost 12 parts (2p7n1u2w)
 1235 | -6/Extension       | Rescued a captive Derelict
 1240 | -6/Extension       | Rescued a captive Derelict
 1343 | -6/Extension       | Rescued a captive Derelict
 1397 | -6/Extension       | Spotted B-75 Beast
 1399 | -6/Extension       | Build established: Scavenger-Mutant
 1406 | -6/Extension       | Spotted B-75 Beast
 1446 | -6/Extension       | Lost 8 parts (2p2n3u1w)
 1508 | -6/Extension       | Rescued A7
 1754 | -6/Extension       | Discovered new exit (range 3)
 1759 | -6/Extension       | Entered Factory
 1759 | -5/Factory         | Accompanied by 1 ally (A7)
 1759 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 1778 | -5/Factory         | Lost 3 parts (1p1n1u)
 2147 | -5/Factory         | Lost 7 parts (1p3n1u2w)
 2460 | -5/Factory         | Lost 3 parts (1p2n)
 2480 | -5/Factory         | Discovered new exit (range 7)
 2557 | -5/Factory         | Entered Upper Caves
 3070 | -5/Upper Caves     | Lost 4 parts (1p3w)
 3098 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 3130 | -5/Upper Caves     | Discovered new exit (range 15)
 3133 | -5/Upper Caves     | Entered another Upper Caves area
 3136 | -5/Upper Caves     | Discovered new exit (range 10)
 3200 | -5/Upper Caves     | Learned Factory security intel
 3239 | -5/Upper Caves     | Discovered new exit (range 15)
 3247 | -5/Upper Caves     | Entered Warlord
 3273 | -5/Warlord         | Opened side exit
 3277 | -5/Warlord         | Discovered new exit (range 14)
 3379 | -5/Warlord         | Warlord's base attacked by MAIN.C
 3428 | -5/Warlord         | Met Warlord
 3463 | -5/Warlord         | Met EX-DEC
 3464 | -5/Warlord         | Found Prototype Energy Gun
 3464 | -5/Warlord         | Identified Vortex Rifle
 3577 | -5/Warlord         | Entered Proximity Caves
 3577 | -4/Proximity Caves | Accompanied by 5 allies
 3580 | -4/Proximity Caves | Spotter reported a threat
 3656 | -4/Proximity Caves | Build established: Scavenger-Sprinter
 3688 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 3689 | -4/Proximity Caves | Learned 12 Research zone layouts
 3690 | -4/Proximity Caves | Discovered new exit (range 19)
 3777 | -4/Proximity Caves | Lost 9 parts (2p6n1w)
 3800 | -4/Proximity Caves | Entered Factory
 3800 | -4/Factory         | Accompanied by 5 allies
 3800 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 4202 | -4/Factory         | Core integrity fell below 50%
 4217 | -4/Factory         | Core integrity fell below 20%
 4226 | -4/Factory         | Found Prototype Processor
 4227 | -4/Factory         | Identified Exp. Signal Interpreter
 4244 | -4/Factory         | Lost 12 parts (1p6n2u3w)
 4298 | -4/Factory         | Destroyed by G-67 Veteran with Field Laser

 Last Messages 
---------------
04227_ Identified Exp. Signal Interpreter.
04229_ ALERT: Cargo convoy en route, clear transfer corridor.
04229_ Acquired Linear Gravjet. <x2>
04234_ Acquired Cmb. Gravmag System.
04245_ Lgt. Nuclear Core destroyed.
04257_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
04258_ O-24 Administrator uses terminal to summon reinforcements.
04258_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  F012.
04258_ O-24 Administrator locks terminal.
04262_ Acquired Adv. Transmission Jammer.
04267_ Slammed into S-27 Virus.
04267_ Destabilizing: System corrupted (+1).
04269_ Linear Gravjet destroyed.
04277_ Acquired Spear.
04280_ S-27 Virus destroyed.
04283_ Acquired 30 matter.
04289_ G-67 Veteran destroyed.
04294_ System corrupted: Substantial component data lost.
04294_ Disruptor Cannon destroyed.

 Map 
-----
+----------------------------------------------------+
|                  ????????????????????????????????? |
|                  ????????????????????????????????? |
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|                  ???#        #    ""#??#           |
|                  ???#        #    T"#??#           |
|                  ?????       #    ""#??#           |
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|                  ?????????   ####/###??# """" """" |
|                  ????????#+#+##     #??# """" """" |
|                  ????????#          #### """" """" |
|                  ????????#             + """" """" |
|                  ????????#          #### """" """" |
|                  ????????###=##     #??# """" """" |
|                  ??#########g#### ###??#           |
|                  ??#       [%=  # #????#           |
|                  ??#     @ l!   # ############+### |
|                  ??#         g  #                  |
|                  ??#            #                  |
|                  ??#!     """""g#                  |
|                  ??#      """"" +                  |
|                  ??#      """   #                  |
|                  ??#            #                  |
|                  ??# """  """"" #                  |
|                  ??# "Y   """"" #######+######+### |
|                  ??# """  """   #????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           78
Energy Generation          29
Energy Capacity            450
Matter Stores              300
Matter Capacity            300
Sight Range                23
Terrain Scan Density       10
Jamming Range              12
Armor Coverage             150
Evasion (%)                66
Targeting Accuracy         20
Core Analysis              6
Offensive Hacking          24
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Factory Defaults
Novice Programmer

 Challenges 
------------
None

 Game 
------
Seed              SalvageMakeshiftMultitool
  Manual?         0
Play Time         01:48:16
  Cumulative      117.2 hours
  Start           2024.08.07 @ 21:04:47
  End             2024.08.07 @ 23:11:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          164
  Rogue           164
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             30
Gallery%          55
Achievement%      38
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c74a3fb1-246e-4d0d-ad33-5c9a25f1942f