Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 21:43:53
Player: J1ANG-5HI
Result: Destroyed by S-27 Virus with Autogun
Performance
-------------
Evolutions (5) 2500
Regions Visited (16) 3200
Robots Destroyed (132) 660
Value Destroyed (4930) 4930
Prototype IDs (14) 280
Alien Tech Used (0) 0
Bonus (2449) 2449
TOTAL SCORE: 14019
Bonus
-------
High Alert Combat Kills 112
Follower Combat Kills 2034
Met Imprinter 300
Was Imprinted 300
Friendly Fire -297
Cogmind
---------
Core Integrity 0/1000
Matter 300/300
Energy 99/100
System Corruption 1%
Temperature Cool (0)
Movement Core (50)
Location -5/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (8) ------
Advanced Visual Processing Unit
Core Analyzer
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Improved Transmission Jammer
Improved Shield Generator
Force Field
Improved System Restoration Module
Gauss Rifle
Peak State
------------
> --- POWER ------------
Antimatter Reactor
Antimatter Reactor
> --- PROPULSION -------
Heavy Armored Exoskeleton
> --- UTILITY ----------
Advanced Visual Processing Unit
Targeting Computer
Core Analyzer
Damper Plating
Hacking Drone Bay
> --- WEAPON -----------
Heavy Beamcaster
Heavy Battle Rifle
Heavy Battle Rifle
> --- INVENTORY --------
Advanced Phase Shifter
Centrium Medium Armor Plating
Improved Shield Generator
Force Field
Improved System Restoration Module
[Rating: 104]
Favorites
-----------
Power Heavy Ion Engine
Engine Heavy Ion Engine
Power Core Micro Nuclear Core
Reactor Cold Fusion Reactor
Propulsion Advanced Treads
Treads Advanced Treads
Leg Aluminum Leg
Wheel Armored Huge Wheel
Hover Unit Backup Propulsion III
Utility Large Storage Unit
Device Improved Heat Sink
Storage Large Storage Unit
Processor Targeting Computer
Protection Core Shielding
Weapon Advanced Assault Cannon
Energy Gun Particle Gun
Energy Cannon Heavy Ion Cannon
Ballistic Gun Hypervelocity Gauss Rifle
Ballistic Cannon Advanced Assault Cannon
Launcher Improved Grenade Launcher
Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Slots Evolved 10 | . . . 4 . 2 . . . . 2 . . . 2 . .
Power 1 | . . . . . . . . . . . . . . 1 . .
Propulsion 2 | . . . 1 . . . . . . . . . . 1 . .
Utility 6 | . . . 2 . 2 . . . . 2 . . . . . .
Weapon 1 | . . . 1 . . . . . . . . . . . . .
Parts Attached 111 | . 10 3 25 2 10 2 10 1 4 5 5 13 1 . 13 7
Power 17 | . 1 . 2 . 2 . 1 . 1 1 . 2 . . 5 2
Engine 6 | . 1 . 2 . 1 . 1 . 1 . . . . . . .
Core 5 | . . . . . 1 . . . . . . 1 . . 1 2
Reactor 6 | . . . . . . . . . . 1 . 1 . . 4 .
Propulsion 19 | . 2 . 8 . 2 . 2 1 . . 1 . . . 3 .
Treads 14 | . 1 . 7 . 2 . . 1 . . 1 . . . 2 .
Leg 1 | . . . . . . . . . . . . . . . 1 .
Wheel 4 | . 1 . 1 . . . 2 . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . .
Utility 40 | . 3 . 9 1 5 1 2 . 2 2 2 7 1 . 1 4
Device 19 | . 1 . 4 1 2 1 1 . 2 1 . 2 1 . . 3
Storage 3 | . 1 . 1 . . . . . . . 1 . . . . .
Processor 4 | . . . 1 . 2 . . . . 1 . . . . . .
Hackware . | . . . . . . . . . . . . . . . . .
Protection 14 | . 1 . 3 . 1 . 1 . . . 1 5 . . 1 1
Artifact . | . . . . . . . . . . . . . . . . .
Weapon 35 | . 4 3 6 1 1 1 5 . 1 2 2 4 . . 4 1
Energy Gun 11 | . 3 3 1 . . . . . . . . 1 . . 2 1
Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . .
Ballistic Gun 4 | . . . 1 . . . . . 1 . . . . . 2 .
Ballistic Cannon 13 | . 1 . 3 1 1 1 2 . . 2 1 1 . . . .
Launcher 5 | . . . . . . . 2 . . . 1 2 . . . .
Special Weapon . | . . . . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . .
Unidentified Prototypes 8 | . . . 1 . . . . . . 1 1 3 1 . 1 .
Parts Lost 40 | . 2 2 . 1 1 2 . . . 1 . 15 2 . 1 13
Power 5 | . 1 . . . . . . . . . . 2 . . . 2
Propulsion 5 | . 1 . . . . 1 . . . . . 2 . . . 1
Utility 15 | . . . . . 1 . . . . . . 6 2 . . 6
Weapon 15 | . . 2 . 1 . 1 . . . 1 . 5 . . 1 4
Highest Loss Streak 15 | . 1 2 . 1 1 2 . . . 1 . 15 2 . 1 11
To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . .
Average Slot Usage (%) 91 | . 96 99 99 100 99 97 92 92 92 89 91 85 49 35 58 54
Engine 6 | . 14 14 9 9 4 7 7 7 7 . . . . . 2 .
Reactor 1 | . . . . . . . . . . 5 6 5 . . 3 8
Treads 10 | . 4 14 19 27 23 20 10 7 7 6 6 5 . . 5 .
Leg 2 | . 19 . . . . . . . . . . . . . . 4
Wheel 4 | . 4 14 7 . . . 5 7 7 6 6 4 . . . .
Device 6 | . . . 8 9 12 7 7 7 7 11 9 5 4 5 5 4
Storage 8 | . 14 14 8 9 7 7 7 7 7 6 7 12 6 5 . .
Processor 12 | . . . 8 9 15 15 15 15 15 18 20 20 20 17 17 16
Protection 12 | . 10 14 9 9 9 15 15 15 15 13 13 12 17 5 2 3
Energy Gun 5 | . 27 27 3 . . . . . . . . . . . 4 4
Energy Cannon 2 | . . . 4 . . . 4 7 7 5 . . . . . .
Ballistic Gun 2 | . . . 3 9 2 . . . 1 6 6 4 . . 8 8
Ballistic Cannon 11 | . . . 15 18 20 23 18 15 13 6 12 10 . . . .
Naked Turns . | . . . . . . . . . . . . . . . . .
Heaviest Build 91 | 12 32 33 48 45 56 56 57 57 57 63 67 80 27 12 91 91
Greatest Support 140 | 20 20 20 66 66 66 66 44 28 20 28 30 30 3 3 140 90
Greatest Overweight (x) 22 | . 1 1 2 . . 1 18 2 2 3 2 22 8 3 5 1
Average Overweight (x) 1 | . . 1 . . . . 2 2 2 1 2 2 6 3 . .
Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5
Average Capacity 13 | . 14 15 14 15 15 15 15 15 15 15 15 14 5 5 5 5
Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 5 4 5 5
Average Carried 13 | . 12 14 14 14 13 12 14 14 14 14 14 13 4 4 4 4
Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5
Final Carried 15 | 6 15 15 15 15 12 15 15 15 15 15 15 5 4 4 5 5
Class Distribution
--------------------
22% | Tank
19% | Mutant
18% | Derelict-Tank
18% | Gunner
10% | Derelict-Gunner
5% | Scavenger-Gunner
3% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Subcaves
Gunner | -8/Materials
Gunner | -8/Storage
Skirmisher | -7/Factory
Tank | -7/Lower Caves
Tank | -7/Lower Caves
Derelict-Tank | -7/Zion
Derelict-Tank | -6/Proximity Caves
Derelict-Gunner | -6/Factory
Derelict-Gunner | -6/Extension
Scavenger-Gunner | -6/Cetus
Mutant | -6/Archives
Mutant | -5/Factory
Scavenger-Gunner | -5/Waste
Gunner | -5/Factory
Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Matter Collected 5036 | 200 290 128 813 607 515 532 264 10 62 122 615 616 . . 145 117
Remotely 410 | . . . 64 . 143 . . . . . . 203 . . . .
Salvage Created 4682 | . 682 111 918 521 440 449 108 . . 130 475 588 . . . 260
Parts 278 | . 43 8 56 24 18 17 15 . . 8 30 37 . . . 22
Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . .
Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1
Parts Field Recycled . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Parts Self-Destructed 36 | . . . . . . 11 17 . 8 . . . . . . .
Prevented 5 | . . . . . . . . . 5 . . . . . . .
Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Combat Hostiles Destroyed 98 | . 11 3 19 11 6 13 9 . . 2 7 12 . . . 5
Guns 31 | . 11 3 2 3 . . . . . 2 2 3 . . . 5
Cannons 58 | . . . 17 8 5 13 3 . . . 5 7 . . . .
AOE 9 | . . . . . 1 . 6 . . . . 2 . . . .
Classes Destroyed 14 | . 7 1 2 . 1 2 . . . . . . . . . 1
Worker 4 | . 1 . . 1 2 . . . . . . . . . . .
Builder 2 | . 1 . 1 . . . . . . . . . . . . .
Hauler 5 | . 2 . 3 . . . . . . . . . . . . .
Recycler 10 | . 3 . 1 3 3 . . . . . . . . . . .
Watcher 12 | . 2 . 5 . 1 . . . . . 2 2 . . . .
Swarmer 28 | . 6 . 5 3 . 2 8 . . . . 4 . . . .
Grunt 35 | . 5 . 8 4 4 7 . . . 1 2 4 . . . .
Duelist 1 | . . . . . . 1 . . . . . . . . . .
Protector 1 | . . . . . . . . . . . . . . . . 1
Sentry 14 | . . . 5 2 . 2 . . . 1 4 . . . . .
Hunter 7 | . . . 1 2 1 . . . . . 1 1 . . . 1
Programmer 5 | . . . . . 1 . 1 . . . . . . . . 3
Cetus Guard 3 | . . . . . . . . . . . . 3 . . . .
Subdweller 3 | . . 3 . . . . . . . . . . . . . .
Thug 1 | . . . . . . 1 . . . . . . . . . .
Mutant 1 | . . . . . . 1 . . . . . . . . . .
Best Kill Streak 8 | . 5 2 4 8 5 7 4 . . 1 3 3 . . . 5
Combat Bots Only 7 | . 3 2 4 5 2 7 4 . . 1 3 3 . . . 5
Max Kills in Single Turn 3 | . 2 1 2 2 3 2 3 . . 1 1 1 . . . 1
Gunslinging . | . . . . . . . . . . . . . . . . .
Exploded 3 | . . . . . 1 . 3 . . . . 1 . . . .
Melee . | . . . . . . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
-------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Hostile Shots Fired 970 | . 55 22 72 58 58 73 29 . 5 40 28 181 54 . . 295
Missed 281 | . 11 6 21 20 21 20 14 . 2 10 14 56 15 . . 71
Damage Taken 11889 | . 444 343 720 451 499 653 240 . 47 379 158 3045 933 . 54 3923
Core 2038 | . 63 39 50 23 52 55 24 . . 27 12 516 168 . 38 971
Absorbed by Shields 286 | . . . . . . . . . . . 69 217 . . . .
Redirected to Shielding 65 | . 8 8 10 5 10 12 5 . . 5 2 . . . . .
Ignored by Resistances 524 | . . . . . . . . . . . . . . . . 524
Regen/Repaired (Parts) 1249 | . . . 300 . . . . . . . . 23 68 . 836 22
Core Remaining (%) 68 | 100 . 59 . 86 . . . . 81 . . . 14 . . .
Volleys Fired 315 | . 41 15 48 36 36 35 12 . 2 7 35 33 . . . 15
Largest 3 | . 2 2 3 3 3 3 3 . 3 3 3 3 . . . 3
Hottest 171 | . 130 130 171 121 144 144 144 . 146 146 129 129 . . . 147
Shots Fired 771 | . 78 30 144 91 74 83 25 . 5 19 91 92 . . . 39
Gun 263 | . 74 30 28 28 . . . . 2 7 28 27 . . . 39
Cannon 501 | . 4 . 116 63 74 83 23 . 3 12 60 63 . . . .
Launcher 7 | . . . . . . . 2 . . . 3 2 . . . .
Special . | . . . . . . . . . . . . . . . . .
Kinetic 604 | . 4 . 109 91 74 83 23 . 4 14 88 90 . . . 24
Thermal 158 | . 74 30 35 . . . . . 1 5 . . . . . 13
Explosive 7 | . . . . . . . 2 . . . 3 2 . . . .
Electromagnetic 2 | . . . . . . . . . . . . . . . . 2
Robot Hit Streak 18 | . 8 18 13 10 13 8 6 . 1 5 17 7 . . . 8
Robot Miss Streak 9 | . 3 2 9 2 4 2 2 . 3 5 3 2 . . . 4
Penetration Max 1 | . . . . . . 1 . . . . 1 1 . . . .
Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . .
Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . .
Shots Hit Robots 437 | . 43 24 78 59 44 42 13 . 1 10 46 54 . . . 23
Core Hits 202 | . 24 7 37 21 14 21 10 . 1 6 20 26 . . . 15
Critical Kills 6 | . . . . . . . . . . 1 1 3 . . . 1
Critical Parts Destroyed 10 | . . . . . . . . . . . 7 3 . . . .
Critical Strikes 39 | . 2 2 3 2 4 5 . . . 1 11 7 . . . 2
Burn 5 | . 2 2 . . . . . . . . . . . . . 1
Destroy 17 | . . . . . . . . . . 1 9 6 . . . 1
Blast 17 | . . . 3 2 4 5 . . . . 2 1 . . . .
Melee Attacks . | . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . .
Damage Inflicted 10855 | . 727 292 2013 1279 1233 1210 617 . 21 170 1099 1482 2 . . 710
Guns 2727 | . 727 292 381 292 . . . . 7 28 166 132 . . . 702
Cannons 7357 | . . . 1631 987 1011 1210 295 . 14 142 933 1134 . . . .
Explosions 760 | . . . . . 222 . 322 . . . . 216 . . . .
Melee . | . . . . . . . . . . . . . . . . .
Ramming 11 | . . . 1 . . . . . . . . . 2 . . 8
Kinetic 8278 | . . . 1511 1279 1011 1210 295 . 21 117 1099 1266 . . . 469
Thermal 2028 | . 727 292 501 . 222 . . . . 53 . . . . . 233
Explosive 538 | . . . . . . . 322 . . . . 216 . . . .
Electromagnetic . | . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . . .
Highest Corruption 2 | . 1 1 . 2 . . . . . . 1 1 1 . . 1
Average Corruption 1 | . 1 1 . 1 . . . . . . 1 1 1 . . 1
Corruption Purged . | . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . .
Effects 36 | . 8 7 . 4 . . . . . . 8 7 . . . 2
Message Errors 11 | . 5 2 . . . . . . . . 2 1 . . . 1
Matter Fused 9 | . 1 3 . . . . . . . . 3 1 . . . 1
Heat Flow Errors 3 | . 1 1 . . . . . . . . . 1 . . . .
Energy Discharges 4 | . 1 . . 1 . . . . . . . 2 . . . .
Parts Rejected 1 | . . . . . . . . . . . 1 . . . . .
Data Loss (minor) 3 | . . . . . . . . . . . 2 1 . . . .
Data Loss (major) 2 | . . 1 . 1 . . . . . . . . . . . .
Misfires 2 | . . . . 1 . . . . . . . 1 . . . .
Alerts 1 | . . . . 1 . . . . . . . . . . . .
Overload Shots . | . . . . . . . . . . . . . . . . .
Overflow Damage 151 | . . . 35 13 25 11 32 . . . 3 32 . . . .
Projectiles 102 | . . . 35 13 11 11 25 . . . 3 4 . . . .
Explosions 49 | . . . . . 14 . 7 . . . . 28 . . . .
Melee . | . . . . . . . . . . . . . . . . .
Knockbacks 42 | . . . 8 8 6 11 5 . . . 3 1 . . . .
Impact . | . . . . . . . . . . . . . . . . .
Kinetic 39 | . . . 7 7 6 10 5 . . . 3 1 . . . .
Secondary 3 | . . . 1 1 . 1 . . . . . . . . . .
Self-Inflicted Damage 10 | . . . . . . . . . . . 6 . 1 . . 3
Shots 1 | . . . . . . . . . . . 1 . . . . .
Rammed 6 | . . . 1 . . . . . . . . . 2 . . 3
Targets Rammed 6 | . . . 1 . . . . . . . . . 2 . . 3
Kicked . | . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . .
Highest Temperature 585 | . 585 288 288 129 351 356 72 . 21 9 82 341 . . . 507
Average Temperature 131 | . 200 120 76 37 114 102 33 . 14 9 31 139 . . . 215
Received Heat Transfer 2127 | . 180 348 162 99 234 287 . . . 93 42 379 144 . . 159
Effects 28 | . 15 . . . 5 . . . . . . 1 . . . 7
Shutdowns 6 | . 4 . . . . . . . . . . . . . . 2
Energy Bleed 2 | . 2 . . . . . . . . . . . . . . .
Interference 5 | . . . . . 3 . . . . . . . . . . 2
Matter Decay 1 | . 1 . . . . . . . . . . . . . . .
Short Circuit 4 | . 1 . . . 2 . . . . . . . . . . 1
Damage (minor) 4 | . 2 . . . . . . . . . . 1 . . . 1
Damage (major) 6 | . 5 . . . . . . . . . . . . . . 1
Siege Activations . | . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Fried 4 | . . . 3 . . . . . . . . 1 . . . .
Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . .
Parts Melted 9 | . 4 1 1 . . . . . . . 1 . . . . 2
Heat Transferred 4185 | . 1887 851 766 . 200 . . . . 74 . . . . . 407
Parts Sabotaged . | . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Peak Influence 714 | . 196 . 321 525 714 . . . . 186 365 563 177 54 57 494
Initial 154 | . . . . 108 154 . . . . 2 91 152 132 54 18 .
Average 176 | . 75 . 111 279 364 . . . . 26 233 347 140 54 10 217
Maximum Alert Level 3 | . . . 1 2 3 . . . . . 1 2 . . . 2
Low Security (%) 64 | . 100 . 85 40 48 . . . . 100 20 5 100 100 100 41
Level 1 26 | . . . 14 35 3 . . . . . 79 70 . . . 45
Level 2 8 | . . . . 23 45 . . . . . . 23 . . . 13
Level 3 . | . . . . . 2 . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . .
Squads Dispatched 21 | . 3 . 2 3 2 . . . . 1 3 2 . . . 5
Investigation 9 | . 1 . 1 2 1 . . . . . 2 2 . . . .
Extermination 3 | . . . . . 1 . . . . 1 . . . . . 1
Reinforcement 8 | . 2 . 1 1 . . . . . . 1 . . . . 3
Assault . | . . . . . . . . . . . . . . . . .
Garrison 1 | . . . . . . . . . . . . . . . . 1
Intercept . | . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . . . . 1 . . . . .
Haulers Reinforced . | . . . . . . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1
Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
--------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Distress Signals 11 | . . . 7 1 . . . . . 1 1 1 . . . .
Communications Jammed . | . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . .
Times Spotted 220 | . 25 4 33 15 12 14 9 . 7 7 24 24 3 . 3 40
Peak Tracking Total 14 | . 5 2 4 6 3 5 4 . 3 5 3 7 3 . 3 14
Tactical Retreats 22 | . 2 . 3 3 5 . . . 1 1 1 . . . 1 5
Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Traps Triggered 6 | . 2 . 1 . 1 . . . . 1 . . . 1 . .
Indirectly . | . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . .
Triggered 1 | . . . . . . . 1 . . . . . . . . .
Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Machines Disabled 41 | . . . . 3 25 4 . . . 1 4 4 . . . .
Max in Single Turn 25 | . . . . 1 25 1 . . . . 1 1 . . . .
Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1
Machines Repaired . | . . . . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
--------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Machines Accessed 34 | . 8 . 6 5 4 1 . . . 2 3 2 . 1 . 2
Terminals 23 | . 6 . 3 3 4 1 . . . 1 2 2 . . . 1
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations 3 | . . . 1 1 . . . . . . 1 . . . . .
Recycling Units 4 | . 2 . 1 1 . . . . . . . . . . . .
Scanalyzers 1 | . . . 1 . . . . . . . . . . . . .
Garrison Access 3 | . . . . . . . . . . 1 . . . 1 . 1
Total Hacks 101 | . 34 . 25 14 9 3 . . . 3 5 4 . 2 . 2
Successful 59 | . 24 . 17 6 3 3 . . . 2 1 1 . . . 2
Failed 42 | . 10 . 8 8 6 . . . . 1 4 3 . 2 . .
Catastrophic 7 | . . . 1 2 2 . . . . . 1 1 . . . .
Database Lockouts . | . . . . . . . . . . . . . . . . .
Manual 52 | . 20 . 7 2 5 . . . . 4 1 7 3 . . 3
Terminals 64 | . 25 . 11 7 9 3 . . . 1 3 4 . . . 1
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations 11 | . . . 6 3 . . . . . . 2 . . . . .
Recycling Units 17 | . 9 . 4 4 . . . . . . . . . . . .
Scanalyzers 4 | . . . 4 . . . . . . . . . . . . .
Garrison Access 5 | . . . . . . . . . . 2 . . . 2 . 1
Terminal Hacks 28 | . 14 . 3 2 2 3 . . . 1 1 1 . . . 1
Record 4 | . . . . . . 3 . . . . . 1 . . . .
Part Schematic 1 | . . . . 1 . . . . . . . . . . . .
Robot Analysis 4 | . 4 . . . . . . . . . . . . . . .
Prototype ID Bank 4 | . 3 . 1 . . . . . . . . . . . . .
Open Door 3 | . . . . 1 . . . . . 1 1 . . . . .
Open DSF 1 | . . . . . . . . . . . . . . . . 1
Branch Access Points 1 | . . . . . 1 . . . . . . . . . . .
Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . .
Locate Traps 6 | . 4 . 2 . . . . . . . . . . . . .
Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . .
Zone Layout 1 | . 1 . . . . . . . . . . . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . . . . .
Repair Station Hacks 7 | . . . 6 1 . . . . . . . . . . . .
Scan Component 4 | . . . 3 1 . . . . . . . . . . . .
Repair 3 | . . . 3 . . . . . . . . . . . . .
Recycling Unit Hacks 5 | . 3 . 1 1 . . . . . . . . . . . .
Report Inventory 1 | . 1 . . . . . . . . . . . . . . .
Retrieve Components 4 | . 2 . 1 1 . . . . . . . . . . . .
Scanalyzer 4 | . . . 4 . . . . . . . . . . . . .
Insert Component 2 | . . . 2 . . . . . . . . . . . . .
Analyze 2 | . . . 2 . . . . . . . . . . . . .
Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . 1
Seal Access 2 | . . . . . . . . . . 1 . . . . . 1
Unauthorized Hacks 13 | . 7 . 3 2 1 . . . . . . . . . . .
Terminals 5 | . 3 . 1 . 1 . . . . . . . . . . .
Botnet 5 | . 3 . 1 . 1 . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . .
Recycling Units 8 | . 4 . 2 2 . . . . . . . . . . . .
Reject 4 | . 2 . 1 1 . . . . . . . . . . . .
Mask 4 | . 2 . 1 1 . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . .
Hacking Detections 27 | . 8 . 6 4 4 . . . . . 2 2 . 1 . .
Full Trace Events 11 | . 1 . 3 3 1 . . . . . 1 2 . . . .
Feedback Events 3 | . . . . 2 . . . . . . 1 . . . . .
Corruption 3 | . . . . 2 . . . . . . 1 . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . .
Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . .
Parts Repaired 3 | . . . 3 . . . . . . . . . . . . .
Time 78 | . . . 78 . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . .
Retrieved Components 20 | . 10 . 10 . . . . . . . . . . . . .
Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . .
Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Used RIF Installer . | . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . .
Robots Rewired 10 | . . . . . . 3 . . . . 7 . . . . .
Allies Hacked 4 | . . . . . . . . . . . . . . . . 4
Hacks Repelled . | . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
-------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Total Allies 39 | . . . . . . 3 . 10 . . 8 . . . 18 .
Largest Group 18 | . . . . . . 3 . 10 10 5 8 3 . . 18 13
Highest-Rated Group 638 | . . . . . . 93 . 330 330 168 358 211 . . 638 460
Highest-Rated Ally 159 | . . . . . . 31 . 40 40 40 159 159 . . 50 46
Total Orders 1 | . . . . . . 1 . . . . . . . . . .
STAY 1 | . . . . . . 1 . . . . . . . . . .
Ally Attacks 452 | . . . . . . 16 . . 60 6 113 36 . . 115 106
Total Damage 11443 | . . . . . . 298 . . 1214 475 3047 1116 . . 2954 2339
Kills 63 | . . . . . . 1 . . 10 5 16 7 . . 7 17
Allies Corrupted 4 | . . . . . . . . . . . . . . . . 4
Allies Melted . | . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . .
Derelict Logs Recovered 7 | . . 2 . . . 1 1 2 1 . . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Turns Passed 15084 | . 1550 798 2003 453 886 1397 810 2178 1292 395 1251 676 164 154 369 708
Spaces Moved 6954 | 1 691 311 838 228 520 773 516 979 388 227 488 156 42 78 254 464
Core 500 | . . . . . . . 1 . . . . 19 42 78 107 253
Treads 4145 | . 174 311 737 228 520 773 70 447 388 29 228 137 . . 103 .
Legs 736 | 1 517 . . . . . . . . . . . . . 7 211
Wheels 1536 | . . . 101 . . . 445 532 . 198 260 . . . . .
Hover 37 | . . . . . . . . . . . . . . . 37 .
Flight . | . . . . . . . . . . . . . . . . .
Fastest Speed 50 | 120 120 240 130 145 145 145 115 130 330 115 130 150 200 200 50 50
Average Speed 194 | 120 193 240 195 145 145 162 146 221 330 156 218 348 370 200 123 136
Slowest Speed 1150 | 120 240 240 305 145 145 225 950 330 330 410 320 1150 450 200 300 250
Overloaded Moves . | . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . .
Exploration Rate (%) 49 | 2 84 23 54 39 12 85 63 90 58 9 64 68 69 3 96 15
Regions Visited 16
Branch Regions 9
Pre-discovered Areas 5 | . . 2 . . . 1 . 2 . . . . . . . .
Known Exits Taken 3 | . . . . . 1 . . . . 1 . . 1 . . .
Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . .
Scrap Searched 21 | . . . . . . 2 12 4 3 . . . . . . .
Spaces Dug 16 | . . . . . 6 6 . . . . 4 . . . . .
Terrain Destroyed 214 | . . . 31 13 67 23 19 . . 5 25 30 . . . 1
Melee . | . . . . . . . . . . . . . . . . .
Projectile 119 | . . . 31 13 15 23 7 . . 5 16 8 . . . 1
AOE 95 | . . . . . 52 . 12 . . . 9 22 . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5
--------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac
Total 7959 | . 830 334 1103 293 595 847 548 994 399 253 603 220 44 78 312 506
Wait 321 | . 64 3 134 22 18 10 . 10 . 4 8 10 . . 29 9
Move 6939 | . 690 310 837 227 519 772 515 978 387 226 487 155 41 78 253 464
Hop . | . . . . . . . . . . . . . . . . .
Pick Up 84 | . 17 2 29 3 4 4 5 2 1 6 1 3 . . 2 5
Fast Attach 36 | . 3 1 7 . 1 . 1 . 1 1 1 7 . . 11 2
Attach 41 | . 5 2 7 1 6 2 4 . . 3 . 5 1 . . 5
Detach 3 | . . . . . . 1 . . . . . . . . 2 .
Swap 34 | . 2 . 11 1 3 . 5 1 3 1 4 1 . . 2 .
Drop 88 | . 8 1 24 3 8 . 6 3 5 5 3 6 . . 13 3
Fire 315 | . 41 15 48 36 36 35 12 . 2 7 35 33 . . . 15
Melee . | . . . . . . . . . . . . . . . . .
Ram 5 | . . . . . . . . . . . . . 2 . . 3
Kick . | . . . . . . . . . . . . . . . . .
Crush 1 | . . . 1 . . . . . . . . . . . . .
Escape Stasis . | . . . . . . . . . . . . . . . . .
Rewire 92 | . . . 5 . . 23 . . . . 64 . . . . .
Trap . | . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves
-8/Materials
-8/Storage
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives
-5/Factory (discovered 2 exits: Upp x2)
-5/Waste
-5/Factory
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 0)
1 | -11/Scrapyard | Entered Materials
304 | -10/Materials | Build established: Mutant
528 | -10/Materials | Discovered new exit (range 9)
791 | -10/Materials | Discovered new exit (range 7)
817 | -10/Materials | Discovered new exit (range 15)
1046 | -10/Materials | Discovered new exit (range 7)
1551 | -10/Materials | Entered Subcaves
1556 | -10/Subcaves | Learned location of Zion (-7)
1913 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap
1915 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser
2138 | -10/Subcaves | Discovered new exit (range 12)
2349 | -10/Subcaves | Entered Materials
2349 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
2884 | -8/Materials | Repaired Lrg. Storage Unit
2969 | -8/Materials | Build established: Gunner
2976 | -8/Materials | Repaired Com. Wheel
3004 | -8/Materials | Repaired Core Shielding
4238 | -8/Materials | Discovered new exit (range 6)
4352 | -8/Materials | Entered Storage
4798 | -8/Storage | Discovered new exit (range 5)
4805 | -8/Storage | Entered Factory
4805 | -7/Factory | Evolved 2 slots: Utility x2
5096 | -7/Factory | Build established: Skirmisher
5331 | -7/Factory | Identified exit to Lower Caves
5691 | -7/Factory | Entered Lower Caves
5710 | -7/Lower Caves | Build established: Tank
5819 | -7/Lower Caves | Spotted B-75 Beast
6505 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware
6610 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
6781 | -7/Lower Caves | Attracted the attention of an 0b10 base
6848 | -7/Lower Caves | Destroyed 7 combat bots
7054 | -7/Lower Caves | Discovered new exit (range 12)
7088 | -7/Lower Caves | Entered another Lower Caves area
7366 | -7/Lower Caves | Learned 8 Factory zone layouts
7759 | -7/Lower Caves | Discovered new exit (range 18)
7898 | -7/Lower Caves | Entered Zion
7996 | -7/Zion | Gained Derelict followers
8067 | -7/Zion | Discovered new exit (range 12)
8196 | -7/Zion | Acquired unknown access codes intercepted by a Zionite
8370 | -7/Zion | Learned location of Warlord (-4)
8381 | -7/Zion | Learned Factory security intel
8395 | -7/Zion | Gained Derelict followers
8512 | -7/Zion | Learned Factory repair station intel
8524 | -7/Zion | Given the Hacking Drone Bay
8524 | -7/Zion | Found Prototype Device
8899 | -7/Zion | Build established: Derelict-Tank
9274 | -7/Zion | Imprinted
9278 | -7/Zion | Declared Zion's savior
10076 | -7/Zion | Entered Proximity Caves
10076 | -6/Proximity Caves | Accompanied by 10 allies
10106 | -6/Proximity Caves | Learned Factory stockpile data
10430 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
11204 | -6/Proximity Caves | Lost 3 allies
11332 | -6/Proximity Caves | Discovered new exit (range 9)
11368 | -6/Proximity Caves | Entered Factory
11368 | -6/Factory | Accompanied by 5 allies
11368 | -6/Factory | Evolved 2 slots: Utility x2
11369 | -6/Factory | Identified exit to Extension
11369 | -6/Factory | Identified exit to Factory
11372 | -6/Factory | Loaded intel: 6 repair station locations
11758 | -6/Factory | Discovered exit to Extension (range 6)
11763 | -6/Factory | Entered Extension
11763 | -6/Extension | Accompanied by 1 ally
12053 | -6/Extension | Build established: Derelict-Gunner
12073 | -6/Extension | Rescued A7
12179 | -6/Extension | Spotted B-75 Beast
12198 | -6/Extension | Spotted B-75 Beast
12211 | -6/Extension | Allies destroyed B-75 Beast
12226 | -6/Extension | Allies destroyed B-75 Beast
12255 | -6/Extension | Lost 5 allies
12931 | -6/Extension | Discovered new exit (range 20)
12934 | -6/Extension | Discovered exit to Factory (range 19)
12993 | -6/Extension | Disrupted transfer network
13014 | -6/Extension | Entered Cetus
13014 | -6/Cetus | Accompanied by 3 allies (A7)
13019 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7
13050 | -6/Cetus | Spotted Cetus Guard
13050 | -6/Cetus | Spotted Cetus Guard
13050 | -6/Cetus | Destroyed Cetus Guard
13053 | -6/Cetus | Spotted Cetus Guard
13053 | -6/Cetus | Destroyed Cetus Guard
13054 | -6/Cetus | Spotted Cetus Guard
13065 | -6/Cetus | Allies destroyed Cetus Guard
13077 | -6/Cetus | Allies destroyed Cetus Guard
13279 | -6/Cetus | Cetus Manufacturing Module disabled
13360 | -6/Cetus | Failed to start Cetus Manufacturing Module
13418 | -6/Cetus | Build established: Scavenger-Gunner
13438 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core
13447 | -6/Cetus | Found Prototype Protection
13455 | -6/Cetus | Discovered new exit (range 19)
13525 | -6/Cetus | Spotted Cetus Guard
13529 | -6/Cetus | Spotted Cetus Guard
13530 | -6/Cetus | Spotted Cetus Guard
13533 | -6/Cetus | Spotted Cetus Guard
13569 | -6/Cetus | Destroyed Cetus Guard
13638 | -6/Cetus | Core integrity fell below 50%
13643 | -6/Cetus | Identified Med. Regenerative Plating
13680 | -6/Cetus | Lost 15 parts (2p2n6u5w)
13690 | -6/Cetus | Entered Archives
13726 | -6/Archives | Identified Hacking Drone Bay
13832 | -6/Archives | Unable to access archive contents
13842 | -6/Archives | Core integrity fell below 20%
13848 | -6/Archives | Discovered exit to Factory (range 4)
13854 | -6/Archives | Entered Factory
13854 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1
13855 | -5/Factory | Identified exit to Upper Caves
13880 | -5/Factory | Build established: Mutant
14008 | -5/Factory | Sucked down chute
14008 | -5/Factory | Entered Waste
14039 | -5/Waste | Spotted C-40 Crusher
14040 | -5/Waste | Spotted C-40 Crusher
14044 | -5/Waste | Spotted C-40 Crusher
14053 | -5/Waste | Warlord forces began an assault
14057 | -5/Waste | Allies destroyed C-40 Crusher
14168 | -5/Waste | Spotted C-40 Crusher
14177 | -5/Waste | Allies destroyed C-40 Crusher
14201 | -5/Waste | Found Damper Plating
14239 | -5/Waste | Spotted C-40 Crusher
14240 | -5/Waste | Allies destroyed C-40 Crusher
14311 | -5/Waste | Discovered new exit (range 20)
14377 | -5/Waste | Entered Factory
14377 | -5/Factory | Accompanied by 13 allies
14647 | -5/Factory | Build established: Gunner
14738 | -5/Factory | Garrison activated, responded to threat
14770 | -5/Factory | Lost 3 allies
14877 | -5/Factory | Cargo convoy interrupted
14931 | -5/Factory | Lost 8 allies
14981 | -5/Factory | Lost 11 parts (2p1n4u4w)
15002 | -5/Factory | Core integrity fell below 50%
15065 | -5/Factory | Core integrity fell below 20%
15085 | -5/Factory | Destroyed by S-27 Virus with Autogun
Last Messages
---------------
14968_ R-10 Processor inserts Lgt. Nuclear Core
into recycling unit.
14971_ R-10 Processor inserts Corrupted Nuclear
Pulse Thruster into recycling unit.
14975_ Acquired Imp. Transmission Jammer.
14977_ Slug penetrates Wall.
14989_ T-07 Excavator is excavating. <x2>
15001_ Penetrated by Slug. <x2>
15001_ Slug penetrates Wall. <x2>
15001_ Targeting Computer destroyed.
15002_ System corrupted: Matter fused (-7).
15007_ Slug penetrates Wall. <x2>
15028_ U-05 Engineer lays Concrete.
15029_ K-01 Serf cleans the Nuclear Reactor.
15046_ T-07 Excavator destroyed.
15048_ Adv. Heat Sink destroyed.
15059_ 5 F7FFS 3WID%FOWHT2C>F80TSFHU2I
15067_ ALERT: Suspicious intruders detected,
dispatching Cutter reinforcements to area.
15074_ Slammed into W-25 Informer. <x3>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 64
Energy Generation 37
Energy Capacity 750
Matter Stores 300
Matter Capacity 300
Sight Range 21
Robot Scan Range 15
Terrain Scan Density 10
Armor Coverage 1600
Resistance: EM 90
Core Shielding 20
Evasion (%) 55
Targeting Accuracy 13
Core Analysis 6
Recoil Reduction 4
Kinecelleration 30
Trap Extractor Capacity 4
Item Schematics
-----------------
Imp. Sensor Array | -8/Materials | Scanalyzed
Hardlight Generator | -8/Materials | Scanalyzed
Thermic Laser | -8/Storage | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ChipDeepMonowheel
Manual? 0
Play Time 02:07:35
Cumulative 172.8 hours
Start 2024.02.29 @ 19:27:51
End 2024.02.29 @ 21:43:53
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 126
Rogue 116
Adventurer 0
Explorer 10
Win Type -
Total 3
Types 3/0/0/0/0/0/0/0/0
Lore% 57
Gallery% 67
Achievement% 51
Wizard Run 0
Options
---------
Layout 2
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 1
Fullscreen 1
Font 24/Terminus
Map View 50x44
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 1fa00e16-ab85-49e7-a0fb-a2d9c5fe94b6