Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 21:43:53 Player: J1ANG-5HI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (4930) 4930 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2449) 2449 TOTAL SCORE: 14019 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 2034 Met Imprinter 300 Was Imprinted 300 Friendly Fire -297 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Shield Generator Force Field Improved System Restoration Module Gauss Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Visual Processing Unit Targeting Computer Core Analyzer Damper Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Advanced Phase Shifter Centrium Medium Armor Plating Improved Shield Generator Force Field Improved System Restoration Module [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Slots Evolved 10 | . . . 4 . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . Utility 6 | . . . 2 . 2 . . . . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 111 | . 10 3 25 2 10 2 10 1 4 5 5 13 1 . 13 7 Power 17 | . 1 . 2 . 2 . 1 . 1 1 . 2 . . 5 2 Engine 6 | . 1 . 2 . 1 . 1 . 1 . . . . . . . Core 5 | . . . . . 1 . . . . . . 1 . . 1 2 Reactor 6 | . . . . . . . . . . 1 . 1 . . 4 . Propulsion 19 | . 2 . 8 . 2 . 2 1 . . 1 . . . 3 . Treads 14 | . 1 . 7 . 2 . . 1 . . 1 . . . 2 . Leg 1 | . . . . . . . . . . . . . . . 1 . Wheel 4 | . 1 . 1 . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 40 | . 3 . 9 1 5 1 2 . 2 2 2 7 1 . 1 4 Device 19 | . 1 . 4 1 2 1 1 . 2 1 . 2 1 . . 3 Storage 3 | . 1 . 1 . . . . . . . 1 . . . . . Processor 4 | . . . 1 . 2 . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . 1 . 3 . 1 . 1 . . . 1 5 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . 4 3 6 1 1 1 5 . 1 2 2 4 . . 4 1 Energy Gun 11 | . 3 3 1 . . . . . . . . 1 . . 2 1 Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . . Ballistic Gun 4 | . . . 1 . . . . . 1 . . . . . 2 . Ballistic Cannon 13 | . 1 . 3 1 1 1 2 . . 2 1 1 . . . . Launcher 5 | . . . . . . . 2 . . . 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . 1 1 3 1 . 1 . Parts Lost 40 | . 2 2 . 1 1 2 . . . 1 . 15 2 . 1 13 Power 5 | . 1 . . . . . . . . . . 2 . . . 2 Propulsion 5 | . 1 . . . . 1 . . . . . 2 . . . 1 Utility 15 | . . . . . 1 . . . . . . 6 2 . . 6 Weapon 15 | . . 2 . 1 . 1 . . . 1 . 5 . . 1 4 Highest Loss Streak 15 | . 1 2 . 1 1 2 . . . 1 . 15 2 . 1 11 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 91 | . 96 99 99 100 99 97 92 92 92 89 91 85 49 35 58 54 Engine 6 | . 14 14 9 9 4 7 7 7 7 . . . . . 2 . Reactor 1 | . . . . . . . . . . 5 6 5 . . 3 8 Treads 10 | . 4 14 19 27 23 20 10 7 7 6 6 5 . . 5 . Leg 2 | . 19 . . . . . . . . . . . . . . 4 Wheel 4 | . 4 14 7 . . . 5 7 7 6 6 4 . . . . Device 6 | . . . 8 9 12 7 7 7 7 11 9 5 4 5 5 4 Storage 8 | . 14 14 8 9 7 7 7 7 7 6 7 12 6 5 . . Processor 12 | . . . 8 9 15 15 15 15 15 18 20 20 20 17 17 16 Protection 12 | . 10 14 9 9 9 15 15 15 15 13 13 12 17 5 2 3 Energy Gun 5 | . 27 27 3 . . . . . . . . . . . 4 4 Energy Cannon 2 | . . . 4 . . . 4 7 7 5 . . . . . . Ballistic Gun 2 | . . . 3 9 2 . . . 1 6 6 4 . . 8 8 Ballistic Cannon 11 | . . . 15 18 20 23 18 15 13 6 12 10 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 12 32 33 48 45 56 56 57 57 57 63 67 80 27 12 91 91 Greatest Support 140 | 20 20 20 66 66 66 66 44 28 20 28 30 30 3 3 140 90 Greatest Overweight (x) 22 | . 1 1 2 . . 1 18 2 2 3 2 22 8 3 5 1 Average Overweight (x) 1 | . . 1 . . . . 2 2 2 1 2 2 6 3 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | . 14 15 14 15 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 5 4 5 5 Average Carried 13 | . 12 14 14 14 13 12 14 14 14 14 14 13 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 12 15 15 15 15 15 15 5 4 4 5 5 Class Distribution -------------------- 22% | Tank 19% | Mutant 18% | Derelict-Tank 18% | Gunner 10% | Derelict-Gunner 5% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Mutant | -6/Archives Mutant | -5/Factory Scavenger-Gunner | -5/Waste Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Matter Collected 5036 | 200 290 128 813 607 515 532 264 10 62 122 615 616 . . 145 117 Remotely 410 | . . . 64 . 143 . . . . . . 203 . . . . Salvage Created 4682 | . 682 111 918 521 440 449 108 . . 130 475 588 . . . 260 Parts 278 | . 43 8 56 24 18 17 15 . . 8 30 37 . . . 22 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 11 17 . 8 . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Combat Hostiles Destroyed 98 | . 11 3 19 11 6 13 9 . . 2 7 12 . . . 5 Guns 31 | . 11 3 2 3 . . . . . 2 2 3 . . . 5 Cannons 58 | . . . 17 8 5 13 3 . . . 5 7 . . . . AOE 9 | . . . . . 1 . 6 . . . . 2 . . . . Classes Destroyed 14 | . 7 1 2 . 1 2 . . . . . . . . . 1 Worker 4 | . 1 . . 1 2 . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . Recycler 10 | . 3 . 1 3 3 . . . . . . . . . . . Watcher 12 | . 2 . 5 . 1 . . . . . 2 2 . . . . Swarmer 28 | . 6 . 5 3 . 2 8 . . . . 4 . . . . Grunt 35 | . 5 . 8 4 4 7 . . . 1 2 4 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . 5 2 . 2 . . . 1 4 . . . . . Hunter 7 | . . . 1 2 1 . . . . . 1 1 . . . 1 Programmer 5 | . . . . . 1 . 1 . . . . . . . . 3 Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 5 2 4 8 5 7 4 . . 1 3 3 . . . 5 Combat Bots Only 7 | . 3 2 4 5 2 7 4 . . 1 3 3 . . . 5 Max Kills in Single Turn 3 | . 2 1 2 2 3 2 3 . . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Hostile Shots Fired 970 | . 55 22 72 58 58 73 29 . 5 40 28 181 54 . . 295 Missed 281 | . 11 6 21 20 21 20 14 . 2 10 14 56 15 . . 71 Damage Taken 11889 | . 444 343 720 451 499 653 240 . 47 379 158 3045 933 . 54 3923 Core 2038 | . 63 39 50 23 52 55 24 . . 27 12 516 168 . 38 971 Absorbed by Shields 286 | . . . . . . . . . . . 69 217 . . . . Redirected to Shielding 65 | . 8 8 10 5 10 12 5 . . 5 2 . . . . . Ignored by Resistances 524 | . . . . . . . . . . . . . . . . 524 Regen/Repaired (Parts) 1249 | . . . 300 . . . . . . . . 23 68 . 836 22 Core Remaining (%) 68 | 100 . 59 . 86 . . . . 81 . . . 14 . . . Volleys Fired 315 | . 41 15 48 36 36 35 12 . 2 7 35 33 . . . 15 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 3 3 . . . 3 Hottest 171 | . 130 130 171 121 144 144 144 . 146 146 129 129 . . . 147 Shots Fired 771 | . 78 30 144 91 74 83 25 . 5 19 91 92 . . . 39 Gun 263 | . 74 30 28 28 . . . . 2 7 28 27 . . . 39 Cannon 501 | . 4 . 116 63 74 83 23 . 3 12 60 63 . . . . Launcher 7 | . . . . . . . 2 . . . 3 2 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 604 | . 4 . 109 91 74 83 23 . 4 14 88 90 . . . 24 Thermal 158 | . 74 30 35 . . . . . 1 5 . . . . . 13 Explosive 7 | . . . . . . . 2 . . . 3 2 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 Robot Hit Streak 18 | . 8 18 13 10 13 8 6 . 1 5 17 7 . . . 8 Robot Miss Streak 9 | . 3 2 9 2 4 2 2 . 3 5 3 2 . . . 4 Penetration Max 1 | . . . . . . 1 . . . . 1 1 . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 437 | . 43 24 78 59 44 42 13 . 1 10 46 54 . . . 23 Core Hits 202 | . 24 7 37 21 14 21 10 . 1 6 20 26 . . . 15 Critical Kills 6 | . . . . . . . . . . 1 1 3 . . . 1 Critical Parts Destroyed 10 | . . . . . . . . . . . 7 3 . . . . Critical Strikes 39 | . 2 2 3 2 4 5 . . . 1 11 7 . . . 2 Burn 5 | . 2 2 . . . . . . . . . . . . . 1 Destroy 17 | . . . . . . . . . . 1 9 6 . . . 1 Blast 17 | . . . 3 2 4 5 . . . . 2 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10855 | . 727 292 2013 1279 1233 1210 617 . 21 170 1099 1482 2 . . 710 Guns 2727 | . 727 292 381 292 . . . . 7 28 166 132 . . . 702 Cannons 7357 | . . . 1631 987 1011 1210 295 . 14 142 933 1134 . . . . Explosions 760 | . . . . . 222 . 322 . . . . 216 . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 11 | . . . 1 . . . . . . . . . 2 . . 8 Kinetic 8278 | . . . 1511 1279 1011 1210 295 . 21 117 1099 1266 . . . 469 Thermal 2028 | . 727 292 501 . 222 . . . . 53 . . . . . 233 Explosive 538 | . . . . . . . 322 . . . . 216 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . 2 . . . . . . 1 1 1 . . 1 Average Corruption 1 | . 1 1 . 1 . . . . . . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 36 | . 8 7 . 4 . . . . . . 8 7 . . . 2 Message Errors 11 | . 5 2 . . . . . . . . 2 1 . . . 1 Matter Fused 9 | . 1 3 . . . . . . . . 3 1 . . . 1 Heat Flow Errors 3 | . 1 1 . . . . . . . . . 1 . . . . Energy Discharges 4 | . 1 . . 1 . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 2 1 . . . . Data Loss (major) 2 | . . 1 . 1 . . . . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 151 | . . . 35 13 25 11 32 . . . 3 32 . . . . Projectiles 102 | . . . 35 13 11 11 25 . . . 3 4 . . . . Explosions 49 | . . . . . 14 . 7 . . . . 28 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . 8 8 6 11 5 . . . 3 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 39 | . . . 7 7 6 10 5 . . . 3 1 . . . . Secondary 3 | . . . 1 1 . 1 . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . 6 . 1 . . 3 Shots 1 | . . . . . . . . . . . 1 . . . . . Rammed 6 | . . . 1 . . . . . . . . . 2 . . 3 Targets Rammed 6 | . . . 1 . . . . . . . . . 2 . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 585 288 288 129 351 356 72 . 21 9 82 341 . . . 507 Average Temperature 131 | . 200 120 76 37 114 102 33 . 14 9 31 139 . . . 215 Received Heat Transfer 2127 | . 180 348 162 99 234 287 . . . 93 42 379 144 . . 159 Effects 28 | . 15 . . . 5 . . . . . . 1 . . . 7 Shutdowns 6 | . 4 . . . . . . . . . . . . . . 2 Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Interference 5 | . . . . . 3 . . . . . . . . . . 2 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 4 | . 1 . . . 2 . . . . . . . . . . 1 Damage (minor) 4 | . 2 . . . . . . . . . . 1 . . . 1 Damage (major) 6 | . 5 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 1 1 . . . . . . . 1 . . . . 2 Heat Transferred 4185 | . 1887 851 766 . 200 . . . . 74 . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Peak Influence 714 | . 196 . 321 525 714 . . . . 186 365 563 177 54 57 494 Initial 154 | . . . . 108 154 . . . . 2 91 152 132 54 18 . Average 176 | . 75 . 111 279 364 . . . . 26 233 347 140 54 10 217 Maximum Alert Level 3 | . . . 1 2 3 . . . . . 1 2 . . . 2 Low Security (%) 64 | . 100 . 85 40 48 . . . . 100 20 5 100 100 100 41 Level 1 26 | . . . 14 35 3 . . . . . 79 70 . . . 45 Level 2 8 | . . . . 23 45 . . . . . . 23 . . . 13 Level 3 . | . . . . . 2 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 2 3 2 . . . . 1 3 2 . . . 5 Investigation 9 | . 1 . 1 2 1 . . . . . 2 2 . . . . Extermination 3 | . . . . . 1 . . . . 1 . . . . . 1 Reinforcement 8 | . 2 . 1 1 . . . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Distress Signals 11 | . . . 7 1 . . . . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 220 | . 25 4 33 15 12 14 9 . 7 7 24 24 3 . 3 40 Peak Tracking Total 14 | . 5 2 4 6 3 5 4 . 3 5 3 7 3 . 3 14 Tactical Retreats 22 | . 2 . 3 3 5 . . . 1 1 1 . . . 1 5 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Traps Triggered 6 | . 2 . 1 . 1 . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Machines Disabled 41 | . . . . 3 25 4 . . . 1 4 4 . . . . Max in Single Turn 25 | . . . . 1 25 1 . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Machines Accessed 34 | . 8 . 6 5 4 1 . . . 2 3 2 . 1 . 2 Terminals 23 | . 6 . 3 3 4 1 . . . 1 2 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . 1 . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 . 1 Total Hacks 101 | . 34 . 25 14 9 3 . . . 3 5 4 . 2 . 2 Successful 59 | . 24 . 17 6 3 3 . . . 2 1 1 . . . 2 Failed 42 | . 10 . 8 8 6 . . . . 1 4 3 . 2 . . Catastrophic 7 | . . . 1 2 2 . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 52 | . 20 . 7 2 5 . . . . 4 1 7 3 . . 3 Terminals 64 | . 25 . 11 7 9 3 . . . 1 3 4 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 6 3 . . . . . . 2 . . . . . Recycling Units 17 | . 9 . 4 4 . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 . . . 2 . 1 Terminal Hacks 28 | . 14 . 3 2 2 3 . . . 1 1 1 . . . 1 Record 4 | . . . . . . 3 . . . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Locate Traps 6 | . 4 . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 6 1 . . . . . . . . . . . . Scan Component 4 | . . . 3 1 . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . 1 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 1 . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 13 | . 7 . 3 2 1 . . . . . . . . . . . Terminals 5 | . 3 . 1 . 1 . . . . . . . . . . . Botnet 5 | . 3 . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . 2 2 . . . . . . . . . . . . Reject 4 | . 2 . 1 1 . . . . . . . . . . . . Mask 4 | . 2 . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 8 . 6 4 4 . . . . . 2 2 . 1 . . Full Trace Events 11 | . 1 . 3 3 1 . . . . . 1 2 . . . . Feedback Events 3 | . . . . 2 . . . . . . 1 . . . . . Corruption 3 | . . . . 2 . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . Time 78 | . . . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . 10 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 3 . . . . 7 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Total Allies 39 | . . . . . . 3 . 10 . . 8 . . . 18 . Largest Group 18 | . . . . . . 3 . 10 10 5 8 3 . . 18 13 Highest-Rated Group 638 | . . . . . . 93 . 330 330 168 358 211 . . 638 460 Highest-Rated Ally 159 | . . . . . . 31 . 40 40 40 159 159 . . 50 46 Total Orders 1 | . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 452 | . . . . . . 16 . . 60 6 113 36 . . 115 106 Total Damage 11443 | . . . . . . 298 . . 1214 475 3047 1116 . . 2954 2339 Kills 63 | . . . . . . 1 . . 10 5 16 7 . . 7 17 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 1 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Turns Passed 15084 | . 1550 798 2003 453 886 1397 810 2178 1292 395 1251 676 164 154 369 708 Spaces Moved 6954 | 1 691 311 838 228 520 773 516 979 388 227 488 156 42 78 254 464 Core 500 | . . . . . . . 1 . . . . 19 42 78 107 253 Treads 4145 | . 174 311 737 228 520 773 70 447 388 29 228 137 . . 103 . Legs 736 | 1 517 . . . . . . . . . . . . . 7 211 Wheels 1536 | . . . 101 . . . 445 532 . 198 260 . . . . . Hover 37 | . . . . . . . . . . . . . . . 37 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 130 145 145 145 115 130 330 115 130 150 200 200 50 50 Average Speed 194 | 120 193 240 195 145 145 162 146 221 330 156 218 348 370 200 123 136 Slowest Speed 1150 | 120 240 240 305 145 145 225 950 330 330 410 320 1150 450 200 300 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 84 23 54 39 12 85 63 90 58 9 64 68 69 3 96 15 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . 2 . . . 1 . 2 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . . Scrap Searched 21 | . . . . . . 2 12 4 3 . . . . . . . Spaces Dug 16 | . . . . . 6 6 . . . . 4 . . . . . Terrain Destroyed 214 | . . . 31 13 67 23 19 . . 5 25 30 . . . 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 119 | . . . 31 13 15 23 7 . . 5 16 8 . . . 1 AOE 95 | . . . . . 52 . 12 . . . 9 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Fac Was Fac Total 7959 | . 830 334 1103 293 595 847 548 994 399 253 603 220 44 78 312 506 Wait 321 | . 64 3 134 22 18 10 . 10 . 4 8 10 . . 29 9 Move 6939 | . 690 310 837 227 519 772 515 978 387 226 487 155 41 78 253 464 Hop . | . . . . . . . . . . . . . . . . . Pick Up 84 | . 17 2 29 3 4 4 5 2 1 6 1 3 . . 2 5 Fast Attach 36 | . 3 1 7 . 1 . 1 . 1 1 1 7 . . 11 2 Attach 41 | . 5 2 7 1 6 2 4 . . 3 . 5 1 . . 5 Detach 3 | . . . . . . 1 . . . . . . . . 2 . Swap 34 | . 2 . 11 1 3 . 5 1 3 1 4 1 . . 2 . Drop 88 | . 8 1 24 3 8 . 6 3 5 5 3 6 . . 13 3 Fire 315 | . 41 15 48 36 36 35 12 . 2 7 35 33 . . . 15 Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 2 . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 92 | . . . 5 . . 23 . . . . 64 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 9) 791 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Discovered new exit (range 15) 1046 | -10/Materials | Discovered new exit (range 7) 1551 | -10/Materials | Entered Subcaves 1556 | -10/Subcaves | Learned location of Zion (-7) 1913 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1915 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2138 | -10/Subcaves | Discovered new exit (range 12) 2349 | -10/Subcaves | Entered Materials 2349 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2884 | -8/Materials | Repaired Lrg. Storage Unit 2969 | -8/Materials | Build established: Gunner 2976 | -8/Materials | Repaired Com. Wheel 3004 | -8/Materials | Repaired Core Shielding 4238 | -8/Materials | Discovered new exit (range 6) 4352 | -8/Materials | Entered Storage 4798 | -8/Storage | Discovered new exit (range 5) 4805 | -8/Storage | Entered Factory 4805 | -7/Factory | Evolved 2 slots: Utility x2 5096 | -7/Factory | Build established: Skirmisher 5331 | -7/Factory | Identified exit to Lower Caves 5691 | -7/Factory | Entered Lower Caves 5710 | -7/Lower Caves | Build established: Tank 5819 | -7/Lower Caves | Spotted B-75 Beast 6505 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6610 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6781 | -7/Lower Caves | Attracted the attention of an 0b10 base 6848 | -7/Lower Caves | Destroyed 7 combat bots 7054 | -7/Lower Caves | Discovered new exit (range 12) 7088 | -7/Lower Caves | Entered another Lower Caves area 7366 | -7/Lower Caves | Learned 8 Factory zone layouts 7759 | -7/Lower Caves | Discovered new exit (range 18) 7898 | -7/Lower Caves | Entered Zion 7996 | -7/Zion | Gained Derelict followers 8067 | -7/Zion | Discovered new exit (range 12) 8196 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8370 | -7/Zion | Learned location of Warlord (-4) 8381 | -7/Zion | Learned Factory security intel 8395 | -7/Zion | Gained Derelict followers 8512 | -7/Zion | Learned Factory repair station intel 8524 | -7/Zion | Given the Hacking Drone Bay 8524 | -7/Zion | Found Prototype Device 8899 | -7/Zion | Build established: Derelict-Tank 9274 | -7/Zion | Imprinted 9278 | -7/Zion | Declared Zion's savior 10076 | -7/Zion | Entered Proximity Caves 10076 | -6/Proximity Caves | Accompanied by 10 allies 10106 | -6/Proximity Caves | Learned Factory stockpile data 10430 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11204 | -6/Proximity Caves | Lost 3 allies 11332 | -6/Proximity Caves | Discovered new exit (range 9) 11368 | -6/Proximity Caves | Entered Factory 11368 | -6/Factory | Accompanied by 5 allies 11368 | -6/Factory | Evolved 2 slots: Utility x2 11369 | -6/Factory | Identified exit to Extension 11369 | -6/Factory | Identified exit to Factory 11372 | -6/Factory | Loaded intel: 6 repair station locations 11758 | -6/Factory | Discovered exit to Extension (range 6) 11763 | -6/Factory | Entered Extension 11763 | -6/Extension | Accompanied by 1 ally 12053 | -6/Extension | Build established: Derelict-Gunner 12073 | -6/Extension | Rescued A7 12179 | -6/Extension | Spotted B-75 Beast 12198 | -6/Extension | Spotted B-75 Beast 12211 | -6/Extension | Allies destroyed B-75 Beast 12226 | -6/Extension | Allies destroyed B-75 Beast 12255 | -6/Extension | Lost 5 allies 12931 | -6/Extension | Discovered new exit (range 20) 12934 | -6/Extension | Discovered exit to Factory (range 19) 12993 | -6/Extension | Disrupted transfer network 13014 | -6/Extension | Entered Cetus 13014 | -6/Cetus | Accompanied by 3 allies (A7) 13019 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13050 | -6/Cetus | Spotted Cetus Guard 13050 | -6/Cetus | Spotted Cetus Guard 13050 | -6/Cetus | Destroyed Cetus Guard 13053 | -6/Cetus | Spotted Cetus Guard 13053 | -6/Cetus | Destroyed Cetus Guard 13054 | -6/Cetus | Spotted Cetus Guard 13065 | -6/Cetus | Allies destroyed Cetus Guard 13077 | -6/Cetus | Allies destroyed Cetus Guard 13279 | -6/Cetus | Cetus Manufacturing Module disabled 13360 | -6/Cetus | Failed to start Cetus Manufacturing Module 13418 | -6/Cetus | Build established: Scavenger-Gunner 13438 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13447 | -6/Cetus | Found Prototype Protection 13455 | -6/Cetus | Discovered new exit (range 19) 13525 | -6/Cetus | Spotted Cetus Guard 13529 | -6/Cetus | Spotted Cetus Guard 13530 | -6/Cetus | Spotted Cetus Guard 13533 | -6/Cetus | Spotted Cetus Guard 13569 | -6/Cetus | Destroyed Cetus Guard 13638 | -6/Cetus | Core integrity fell below 50% 13643 | -6/Cetus | Identified Med. Regenerative Plating 13680 | -6/Cetus | Lost 15 parts (2p2n6u5w) 13690 | -6/Cetus | Entered Archives 13726 | -6/Archives | Identified Hacking Drone Bay 13832 | -6/Archives | Unable to access archive contents 13842 | -6/Archives | Core integrity fell below 20% 13848 | -6/Archives | Discovered exit to Factory (range 4) 13854 | -6/Archives | Entered Factory 13854 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13855 | -5/Factory | Identified exit to Upper Caves 13880 | -5/Factory | Build established: Mutant 14008 | -5/Factory | Sucked down chute 14008 | -5/Factory | Entered Waste 14039 | -5/Waste | Spotted C-40 Crusher 14040 | -5/Waste | Spotted C-40 Crusher 14044 | -5/Waste | Spotted C-40 Crusher 14053 | -5/Waste | Warlord forces began an assault 14057 | -5/Waste | Allies destroyed C-40 Crusher 14168 | -5/Waste | Spotted C-40 Crusher 14177 | -5/Waste | Allies destroyed C-40 Crusher 14201 | -5/Waste | Found Damper Plating 14239 | -5/Waste | Spotted C-40 Crusher 14240 | -5/Waste | Allies destroyed C-40 Crusher 14311 | -5/Waste | Discovered new exit (range 20) 14377 | -5/Waste | Entered Factory 14377 | -5/Factory | Accompanied by 13 allies 14647 | -5/Factory | Build established: Gunner 14738 | -5/Factory | Garrison activated, responded to threat 14770 | -5/Factory | Lost 3 allies 14877 | -5/Factory | Cargo convoy interrupted 14931 | -5/Factory | Lost 8 allies 14981 | -5/Factory | Lost 11 parts (2p1n4u4w) 15002 | -5/Factory | Core integrity fell below 50% 15065 | -5/Factory | Core integrity fell below 20% 15085 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14968_ R-10 Processor inserts Lgt. Nuclear Core into recycling unit. 14971_ R-10 Processor inserts Corrupted Nuclear Pulse Thruster into recycling unit. 14975_ Acquired Imp. Transmission Jammer. 14977_ Slug penetrates Wall. 14989_ T-07 Excavator is excavating. 15001_ Penetrated by Slug. 15001_ Slug penetrates Wall. 15001_ Targeting Computer destroyed. 15002_ System corrupted: Matter fused (-7). 15007_ Slug penetrates Wall. 15028_ U-05 Engineer lays Concrete. 15029_ K-01 Serf cleans the Nuclear Reactor. 15046_ T-07 Excavator destroyed. 15048_ Adv. Heat Sink destroyed. 15059_ 5 F7FFS 3WID%FOWHT2C>F80TSFHU2I 15067_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15074_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????????????????????? #???????????? | | ????????????????????????????????? +???????????? | | ??????????????????????????????? ????????????? | | ????????????????????????????? ???????????????? | | ????????????############### #??????????????????? | | ????????????# @/ +??????????????????? | | ????????????# s# #??????????????????? | | ????????????# / #?? #??????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# w #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# s #??????????????????????? | | ????????????# s s #??????????????????????? | | ????????????#####s#########??????????????????????? | | ????????????#####%#?????????? ???????????????????? | | ?????????? # #????????? #??????????????????? | | ????????# """ # #????#### #??????????????????? | | ????????# """ # #??? #??????????????????? | | ????????# """ # #### #??????????????????? | | ????????# # #??????????????????? | | ????????#[ """ # #???????????????????????? | | ????????# """ # #???????????????????????? | | ????????# """ # #???????????????????????? | | ????????# + #???????????????????????? | | ????????# """ # #???????????????????????? | | ????????# """ ##########??#????????????????????? | | ????????# """ #???####### ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Thermic Laser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDeepMonowheel Manual? 0 Play Time 02:07:35 Cumulative 172.8 hours Start 2024.02.29 @ 19:27:51 End 2024.02.29 @ 21:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 116 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fa00e16-ab85-49e7-a0fb-a2d9c5fe94b6