Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.25 @ 19:18:28 Player: Detway Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (198) 990 Value Destroyed (5595) 5595 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 9266 Bonus ------- High Alert Combat Kills 201 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 415/415 System Corruption 5% Temperature Critical (648) Movement Treading (241) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Deuterium Engine Nuclear Core Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Cryofiber Web Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Minigun Heavy Rocket Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (5) Terrain Scan Processor Improved Targeting Computer Improved Utility Shielding Hardlight Generator Lightning Gun High-powered Shotgun Flak Gun Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit Terrain Scan Processor Improved Targeting Computer Improved Utility Shielding Hardlight Generator Minigun High-powered Shotgun Flak Gun Mini Grenade Launcher Katana [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Slots Evolved 5 | . 1 2 . 2 . . Power 2 | . 1 . . 1 . . Propulsion 1 | . . . . 1 . . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 82 | 8 18 18 5 19 8 6 Power 15 | 1 3 3 1 5 2 . Engine 11 | 1 3 3 1 3 . . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 22 | 3 2 7 . 7 1 2 Treads 12 | . . 4 . 5 1 2 Leg 2 | . 2 . . . . . Wheel 3 | 3 . . . . . . Hover 2 | . . . . 2 . . Flight 3 | . . 3 . . . . Utility 18 | 2 5 3 2 2 2 2 Device 8 | 1 1 2 1 1 1 1 Storage 5 | . 3 1 . 1 . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 4 | 1 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 27 | 2 8 5 2 5 3 2 Energy Gun 11 | 1 3 3 . 2 2 . Energy Cannon 3 | . 1 . 1 . . 1 Ballistic Gun 3 | 1 . . . 1 1 . Ballistic Cannon 3 | . 2 . . 1 . . Launcher 5 | . 1 2 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . Parts Lost 16 | . 1 . 2 8 5 . Power 5 | . 1 . 1 1 2 . Propulsion 2 | . . . . 2 . . Utility 4 | . . . 1 2 1 . Weapon 5 | . . . . 3 2 . Highest Loss Streak 5 | . 1 . 1 5 3 . To Critical Strikes 1 | . . . . . 1 . Average Backups 13 | 2 6 18 13 13 13 12 Power 1 | . . 1 . 1 1 2 Propulsion 1 | . 1 1 3 1 . . Utility 6 | . 2 9 6 7 5 6 Weapon 3 | . 1 5 2 3 5 4 Tool/Special . | . . . . . . . Unused Backups 45 | . 7 16 . 10 2 10 Power 8 | . . 3 . 2 . 3 Propulsion 6 | . 3 . . 2 1 . Utility 24 | . 4 8 . 5 1 6 Weapon 6 | . . 4 . 1 . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 96 | . 99 97 87 95 96 100 Engine 18 | . 24 20 19 14 12 8 Core 3 | . . . . 8 9 16 Treads 16 | . . 18 20 22 25 25 Leg 4 | . 22 . . . . . Device 8 | . 6 10 10 6 7 8 Storage 9 | . 5 10 10 14 8 8 Protection 6 | . 12 10 1 1 5 4 Energy Gun 6 | . 3 7 8 6 3 8 Energy Cannon 4 | . 7 6 1 3 . 4 Ballistic Cannon 2 | . 10 . . 2 5 . Launcher 9 | . . 12 10 10 13 8 Peak Build Rating 41 | 7 12 26 25 35 37 41 Average Rating 23 | 4 9 22 21 29 34 39 On Entrance 18 | . 7 12 19 25 32 37 Avg Prop Armor Cover (%) 2 | . . 4 . 1 . . Naked Turns . | . . . . . . . Heaviest Build 112 | 8 40 112 50 64 61 70 Greatest Support 66 | 20 20 46 46 66 66 63 Greatest Overweight (x) 12 | . 1 12 1 2 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 25 | 5 15 25 15 15 15 15 Average Capacity 15 | 5 9 22 15 15 15 15 Most Carried 25 | 5 15 25 15 15 15 15 Average Carried 13 | 2 6 18 13 13 13 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 5 14 14 13 15 12 15 Class Distribution -------------------- 38% | Hacker-Mutant 34% | Hacker-Bomber 26% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Mutant | -9/Storage Hacker-Bomber | -8/Materials Hacker-Bomber | -8/Garrison Hacker-Bomber | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Matter Collected 3786 | 290 339 658 516 910 507 566 Remotely . | . . . . . . . Salvage Created 4960 | 82 436 867 674 1389 798 714 Parts 329 | 4 24 66 56 87 51 41 Haulers Intercepted 7 | . . 1 2 3 . 1 Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 123 | 1 11 25 16 31 24 15 Guns 31 | 1 5 4 3 7 5 6 Cannons 24 | . 4 4 1 8 4 3 AOE 67 | . 2 17 12 15 15 6 Classes Destroyed 15 | 3 3 3 3 1 2 . Worker 17 | 1 1 6 7 2 . . Builder 16 | . 1 2 3 6 . 4 Tunneler 4 | 1 . 1 . 1 . 1 Hauler 7 | . . 1 2 3 . 1 Recycler 8 | . . 3 2 2 . 1 Mechanic 2 | . . . . . 2 . Operator 2 | . . . 1 1 . . Watcher 19 | . 3 5 2 5 . 4 Swarmer 20 | . 2 7 . 3 3 5 Cutter 2 | . . . . . 2 . Grunt 67 | 1 9 13 8 19 11 6 Brawler 1 | . . . 1 . . . Duelist 3 | . . . 2 1 . . Sentry 25 | . . 5 5 7 6 2 Hunter 5 | . . . . 1 2 2 Best Kill Streak 11 | 1 7 9 11 7 10 7 Combat Bots Only 10 | 1 4 4 3 6 10 4 Max Kills in Single Turn 4 | 1 1 4 4 3 2 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 4 1 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Hostile Shots Fired 492 | 5 76 45 64 124 102 76 Missed 159 | 2 30 12 26 42 28 19 Hits 333 | 3 46 33 38 82 74 57 Melee 6 | . . . 2 4 . . Projectile 327 | 3 46 33 36 78 74 57 Critical Strikes 10 | . . . . 5 2 3 Damage Taken 4788 | 20 300 416 688 1515 1037 812 Core 794 | 7 46 20 66 244 130 281 Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . 14 . . . . . Ignored by Resistances 2361 | 13 198 261 309 690 522 368 Regen/Repaired (Parts) 191 | . . 142 . 49 . . Core Remaining (%) 84 | 97 78 . 78 . . . Volleys Fired 256 | 10 45 34 46 63 28 30 Largest 3 | 2 2 3 3 3 3 3 Hottest 166 | 70 95 158 166 143 154 159 Shots Fired 561 | 17 85 94 74 136 71 84 Gun 205 | 17 43 27 20 39 19 40 Cannon 160 | . 40 30 11 44 17 18 Launcher 196 | . 2 37 43 53 35 26 Special . | . . . . . . . Kinetic 110 | 10 45 . . 19 24 12 Thermal 196 | 7 38 57 31 43 2 18 Explosive 196 | . 2 37 43 53 35 26 Electromagnetic 59 | . . . . 21 10 28 Robot Hit Streak 29 | 8 17 25 15 29 23 28 Robot Miss Streak 5 | 1 2 2 3 5 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 408 | 13 63 66 62 103 47 54 Core Hits 389 | 6 32 64 74 106 56 51 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 2 5 . 3 1 4 Burn 6 | . 1 5 . . . . Meltdown 1 | . . . . 1 . . Blast 2 | . 1 . . 1 . . Corrupt 5 | . . . . . 1 4 Sever 1 | . . . . 1 . . Melee Attacks 6 | . . . 2 4 . . Impact . | . . . . . . . Slashing 6 | . . . 2 4 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15850 | 134 1062 2955 2771 4151 2421 2356 Guns 2850 | 134 399 296 361 685 281 694 Cannons 2229 | . 433 349 186 703 314 244 Explosions 10397 | . 195 2242 2097 2644 1801 1418 Melee 225 | . . . 127 98 . . Ramming 149 | . 35 68 . 21 25 . Kinetic 1309 | 46 401 . . 299 405 158 Thermal 3113 | 88 431 879 547 904 20 244 Explosive 9978 | . 195 2008 2097 2459 1801 1418 Electromagnetic 1076 | . . . . 370 170 536 Impact . | . . . . . . . Slashing 225 | . . . 127 98 . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . 2 5 5 5 Average Corruption 3 | . 1 . 2 4 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . 5 . 13 8 17 15 Message Errors 12 | . . . 4 1 3 4 Matter Fused 15 | . 3 . 3 2 4 3 Heat Flow Errors 10 | . 2 . 3 2 . 3 Energy Discharges 10 | . . . 2 2 5 1 Data Loss (minor) 7 | . . . 1 1 3 2 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 277 | . 15 65 103 34 20 40 Projectiles 53 | . 15 3 . . 2 33 Explosions 139 | . . 62 18 34 18 7 Melee 85 | . . . 85 . . . Knockbacks 6 | . 3 . . 1 2 . Impact . | . . . . . . . Kinetic 6 | . 3 . . 1 2 . Secondary . | . . . . . . . Self-Inflicted Damage 831 | . . 150 154 287 170 70 Shots 48 | . . 9 8 16 9 6 Rammed 20 | . . 9 1 6 4 . Targets Rammed 29 | . 7 10 1 7 4 . Kicked 7 | . 7 . . . . . Crushed 2 | . . 1 . 1 . . Highest Temperature 701 | 70 432 276 206 374 120 701 Average Temperature 131 | 37 146 80 61 125 36 226 Received Heat Transfer 2004 | 18 246 159 204 675 432 270 Effects 41 | . 15 1 . 3 . 22 Shutdowns 10 | . 7 . . 2 . 1 Energy Bleed 6 | . 2 1 . . . 3 Interference 9 | . 4 . . 1 . 4 Matter Decay 2 | . 1 . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 9 | . 1 . . . . 8 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 9 | 1 2 4 . 2 . . Heat Transferred 5834 | 259 1085 1993 778 1349 37 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Maximum Alert Level 3 | . . . 1 1 3 2 Low Security (%) 81 | 100 100 100 77 89 18 10 Level 1 13 | . . . 22 10 27 88 Level 2 1 | . . . . . 21 . Level 3 2 | . . . . . 33 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 796 | 20 132 184 300 253 796 419 Initial 284 | . . 7 . 13 122 284 Average 107 | 1 12 39 133 84 474 246 Influence Increases 4660 | 30 362 1057 710 1177 724 600 Destroy 0b10 Robot/C 2460 | 20 220 500 320 620 480 300 Destroy 0b10 Robot/NC 380 | 10 25 90 85 100 15 55 Destroy Leader 622 | . 56 162 108 176 20 100 Successful Hack 22 | . 5 8 6 3 . . Disable Machine 128 | . 4 52 12 44 . 16 Destroy Structure 988 | . 7 245 179 234 194 129 Lose Combat Pursuer 60 | . 45 . . . 15 . Influence Decreases 4241 | 30 336 1083 664 974 177 977 Entered New Map 691 | . . 19 . 33 127 512 Time Decay 3381 | 30 332 1064 644 846 . 465 Lost Part 154 | . 4 . 20 80 50 . Lost Ally 15 | . . . . 15 . . Squads Dispatched 23 | . 1 6 6 6 . 4 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 12 | . . 5 2 4 . 1 Assault . | . . . . . . . Garrison 9 | . . . 4 2 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 8 | . . 4 1 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Distress Signals 11 | . 2 2 1 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 160 | 1 20 29 20 45 25 20 Peak Tracking Total 8 | 1 7 4 3 6 8 4 Tactical Retreats 5 | . 4 . . . 1 . ECM-based Alert Blocks 2 | . 2 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Traps Triggered 10 | . 2 2 1 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Disabled 36 | . 2 13 3 11 3 4 Max in Single Turn 3 | . 1 2 1 3 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Accessed 24 | . 4 7 3 7 . 3 Terminals 10 | . 1 4 2 3 . . Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . 1 . 1 Recycling Units 7 | . 2 1 1 2 . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 60 | . 11 20 6 16 . 7 Successful 56 | . 10 20 6 16 . 4 Failed 4 | . 1 . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 27 | . 5 9 5 8 . . Fabricators . | . . . . . . . Repair Stations 7 | . 1 3 . 2 . 1 Recycling Units 22 | . 5 6 1 5 . 5 Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 1 . 1 Terminal Hacks 26 | . 4 9 5 8 . . Record 9 | . 1 5 . 3 . . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . . 1 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 4 | . 1 1 2 . . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 3 | . 1 . . 2 . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 1 3 . 2 . . Scan Component 3 | . 1 1 . 1 . . Repair 2 | . . 1 . 1 . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 21 | . 5 6 1 5 . 4 Recycle Component 13 | . 5 3 . 3 . 2 Process 6 | . . 2 1 2 . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 1 3 . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 64 | . . 32 . 32 . . Parts Recycled 13 | . 5 3 . 3 . 2 Recycled Matter 511 | . . 131 11 340 . 29 Retrieved Matter 29 | . . . . . . 29 Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Active Infowar (turns) 880 | 84 796 . . . . . Sensors 188 | 84 104 . . . . . ECM 692 | . 692 . . . . . Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . 2 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Turns Passed 8292 | 210 1595 2565 943 1611 734 634 Spaces Moved 3752 | 218 925 821 374 772 378 264 Core 44 | 44 . . . . . . Treads 2567 | . . 790 374 761 378 264 Legs 863 | . 839 24 . . . . Wheels 260 | 174 86 . . . . . Hover 11 | . . . . 11 . . Flight 7 | . . 7 . . . . Fastest Speed 50 | 50 80 160 160 160 163 161 Average Speed 190 | 73 149 284 216 170 165 196 Slowest Speed 937 | 80 190 937 240 320 245 241 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 18 | . . . 6 6 6 . Cave-ins Triggered 3 | . . . 1 1 1 . Exploration Rate (%) 48 | 6 91 54 52 66 41 32 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1284 | . 8 261 244 338 272 161 Melee . | . . . . . . . Projectile 8 | . . . 2 2 . 4 AOE 1276 | . 8 261 242 336 272 157 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Total 4389 | 250 1058 961 437 943 425 315 Wait 24 | 3 7 2 . 8 . 4 Move 3745 | 217 924 820 372 771 377 264 Hop . | . . . . . . . Pick Up 124 | 11 35 33 5 32 4 4 Fast Attach 10 | 2 . . . 4 1 3 Attach 37 | 5 5 5 4 12 6 . Detach 9 | . . 4 . 1 1 3 Swap 57 | 1 16 23 2 10 1 4 Drop 77 | 1 19 30 2 20 2 3 Fire 256 | 10 45 34 46 63 28 30 Melee 6 | . . . 2 4 . . Ram . | . . . . . . . Kick 7 | . 7 . . . . . Crush 22 | . . 10 1 7 4 . Escape Stasis 3 | . . . 3 . . . Rewire 12 | . . . . 11 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 119 | -11/Scrapyard | Identified exit to Materials 119 | -11/Scrapyard | Discovered exit to Materials (range 8) 211 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Evolved 1 slot: Power x1 308 | -10/Materials | Build established: Hacker-Mutant 533 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Discovered exit to Materials (range 3) 563 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Discovered exit to Mines (range 12) 1472 | -10/Materials | Discovered exit to Materials (range 15) 1806 | -10/Materials | Entered another Materials area 1806 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2099 | -9/Materials | Identified exit to Mines 2099 | -9/Materials | Discovered exit to Mines (range 12) 2117 | -9/Materials | Build established: Hacker-Tank 2508 | -9/Materials | Identified exit to Storage 2508 | -9/Materials | Discovered exit to Storage (range 15) 3486 | -9/Materials | Identified exit to Materials 3486 | -9/Materials | Discovered exit to Materials (range 13) 3844 | -9/Materials | Repaired Imp. Treads 4314 | -9/Materials | Build established: Hacker-Mutant 4371 | -9/Materials | Entered Storage 4507 | -9/Storage | Crushed by falling debris 4630 | -9/Storage | Garrison activated, responded to threat 4769 | -9/Storage | Garrison activated, responded to threat 5110 | -9/Storage | Discovered exit to Materials (range 15) 5314 | -9/Storage | Entered Materials 5314 | -8/Materials | Accompanied by 2 allies 5314 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5482 | -8/Materials | Lost 5 parts (1p2n2w) 5742 | -8/Materials | Build established: Hacker-Bomber 5984 | -8/Materials | Identified exit to Factory 5984 | -8/Materials | Discovered exit to Factory (range 16) 6080 | -8/Materials | Repaired Mni. Grenade Launcher 6533 | -8/Materials | Crushed by falling debris 6748 | -8/Materials | Discovered exit to Factory (range 6) 6905 | -8/Materials | Identified exit to Garrison 6925 | -8/Materials | Entered Garrison 6965 | -8/Garrison | Triggered checkpoint 7129 | -8/Garrison | Triggered checkpoint 7230 | -8/Garrison | Crushed by falling debris 7230 | -8/Garrison | Core integrity fell below 50% 7252 | -8/Garrison | Triggered checkpoint 7255 | -8/Garrison | Triggered checkpoint 7261 | -8/Garrison | Triggered checkpoint 7311 | -8/Garrison | Destroyed 10 combat bots 7355 | -8/Garrison | Triggered checkpoint 7437 | -8/Garrison | Destroyed 7 combat bots 7438 | -8/Garrison | Lost 3 parts (1u2w) 7643 | -8/Garrison | Identified exit to Materials 7643 | -8/Garrison | Discovered exit to Materials (range 9) 7659 | -8/Garrison | Entered Materials 7841 | -8/Materials | Garrison activated, responded to threat 8243 | -8/Materials | Core integrity fell below 20% 8294 | -8/Materials | Core destroyed Last Messages --------------- Lightning Gun temporarily disabled. U-05 Engineer lays Concrete. Internal heat damage averted by Cryofiber Web. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Power failure averted by Cryofiber Web. U-05 Engineer lays Concrete. Power failure averted by Cryofiber Web. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: Imp. Medium Armor Plating damaged (-32). G-47 Trooper destroyed. U-05 Engineer lays Concrete. Power failure averted by Cryofiber Web. Overheating: Matter decay (-25). Power failure averted by Cryofiber Web. Overheating: Core damaged (-110). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# +?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????# ########??????????# | | ?????????????????????????### ## ##?????????# | | ????????????????########## # #########?????# | | ?????????????? ## = * ####### | | ?????????????# k / | | ?????????????+ =[ ! | | ?????????????# =%[ !! | | ???????????????# ##+#### ! ! | | ??????????????????# u # !!! ####### | | ??????????????????# / =u # #?????# | | ??????????????????# / # #?????? | | ??????????????????## / # #?????? | | ??????????????????# | [ # #?????? | | ??????????????????# @ # ????? | | ???????????? T % # ##### %* " #???? | | ?????????????## !%! [ T #???? | | ??????????????#### * " #???? | | ?????????????????# ???? | | ?????????????????# ##??? | | ?????????????????###### ##### ##???? | | ??????????????????????# ###########????+#????? | | ?????????????????????? #??###???????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? [ ????????????????????? | | ????????????????????? %g ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? """a????????????????????? | | ????????????????????? """ ???????????????????? | | ??????????????????????? a????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 555 Matter Stores 486 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 8% | -9/Materials Mni. Grenade Launcher | 2% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction DATA ERROR: Steam Global Achievement% First Step to Greatness Fitting Room For Emergencies Only I Have A Map? It's Just You Let's See Who's Tougher Loot Pinata Novice Programmer One Hack Too Far Oops Organ Harvest Overwhelming Part-time Mechanic Remodeling Resistances Are Futile Risk Taker Shopping List Storm Trooper There's More Where That Came From Troublemaker Uninvited Guest Universal Adapter Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed GlidesysFluxMicrothruster Manual? 0 Play Time 02:34:55 Cumulative 2.5 hours Start 2026.05.24 @ 16:40:16 End 2026.05.25 @ 19:18:28 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6c77b8e-1a4c-4a12-b7dc-7305fa7cc35d