Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 19:37:34 Player: 3.14 Result: Destroyed by as-48991 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (508) 508 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1018 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 350/350 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Improved Heat Sink EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink EM Pulse Gun Small Laser Particle Gun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 10 9 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 12 | 2 5 5 Treads 2 | 2 . . Leg 10 | . 5 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device . | . . . Storage 3 | 2 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun 5 | 3 1 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 93 | . 100 84 Engine 8 | . 14 1 Core 3 | . . 8 Treads 9 | . 16 . Leg 18 | . 11 28 Storage 25 | . 28 23 Energy Gun 8 | . 15 1 Ballistic Gun 16 | . 12 20 Naked Turns . | . . . Heaviest Build 17 | 14 16 17 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 6 Most Carried 8 | 4 8 8 Average Carried 6 | 2 7 6 Final Capacity 8 | 8 8 4 Final Carried 8 | 4 8 4 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 545 | 280 154 111 Remotely . | . . . Salvage Created 826 | 90 590 146 Parts 42 | 1 35 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 14 5 Melee 1 | . 1 . Guns 18 | . 13 5 Classes Destroyed 5 | 1 3 1 Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 13 | . 11 2 Assembled 3 | . . 3 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1323 | . 539 784 Core 257 | . 82 175 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 4 55 23 Largest 2 | 2 2 2 Hottest 90 | 90 90 40 Shots Fired 162 | 8 110 44 Gun 162 | 8 110 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 100 | . 56 44 Thermal 62 | 8 54 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 10 9 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 112 | 8 75 29 Core Hits 52 | 2 33 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1030 | 91 704 235 Guns 1027 | 91 701 235 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 511 | . 276 235 Thermal 516 | 91 425 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 210 | 120 210 24 Average Temperature 52 | 61 62 6 Received Heat Transfer 462 | . 258 204 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1376 | 248 1128 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 308 | 5 308 127 Average Influence 114 | 1 152 92 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 81 100 Level 1 9 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 20 15 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1196 | 108 604 484 Spaces Moved 664 | 52 287 325 Core 187 | 2 . 185 Treads 197 | 50 147 . Legs 280 | . 140 140 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 112 | 155 140 80 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 6 56 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 979 | 67 396 516 Wait 168 | . 20 148 Move 662 | 51 286 325 Hop . | . . . Pick Up 16 | 4 9 3 Fast Attach 13 | 7 4 2 Attach 3 | . . 3 Detach . | . . . Swap 11 | 1 6 4 Drop 23 | . 15 8 Fire 82 | 4 55 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Entered Mines 714 | -10/Mines | Assembled infested the area 724 | -10/Mines | Met a Derelict bent on vengeance 730 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Build established: Scavenger-Mutant 794 | -10/Mines | Core integrity fell below 20% 1150 | -10/Mines | Discovered new exit (range 10) 1197 | -10/Mines | Destroyed by as-48991 with Assembled Heavy Rifle Last Messages --------------- 01034_ Acquired 12 matter. 01073_ Dropped Sml. Storage Unit. 01074_ Dropped Lgt. Nuclear Core. 01075_ Dropped Particle Gun. 01075_ Dropped Sml. Storage Unit. 01076_ Dropped Aluminum Leg. 01090_ Aluminum Leg destroyed. 01091_ Lgt. Assault Rifle destroyed. 01094_ Acquired Aluminum Leg. 01109_ Acquired 10 matter. 01115_ Acquired Sml. Matter Pod. 01118_ Acquired 10 matter. 01128_ U-05 Engineer system corrupted by crushing effect. 01128_ U-05 Engineer knocked back. 01144_ Searching scrap... 01144_ Found 39 Matter. 01144_ Found 23 Matter. 01150_ EXIT=FOUND 01186_ Acquired derelict log, extracted data. World map updated: -10/Materials. 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