Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 13:18:43 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 237/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Improved Ion Engine Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 15 | 6 1 7 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 6 2 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . . 3 1 Average Slot Usage (%) 76 | . 85 66 79 Engine 11 | . 14 10 11 Leg 7 | . . 5 22 Wheel 14 | . 28 10 . Device 5 | . . 7 11 Storage 12 | . 14 11 11 Protection 1 | . . . 7 Energy Cannon 4 | . . 4 11 Ballistic Gun 18 | . 28 17 5 Naked Turns . | . . . . Heaviest Build 22 | 11 19 22 22 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 5 | 4 5 5 2 Average Carried 3 | 1 4 4 2 Final Capacity 8 | 6 8 8 8 Final Carried 5 | 4 5 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 431 | 247 61 20 103 Remotely . | . . . . Salvage Created 412 | . 157 155 100 Parts 20 | . 5 11 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 9 | . 4 3 2 Guns 8 | . 4 2 2 Cannons 1 | . . 1 . Classes Destroyed 3 | . 1 1 1 Grunt 7 | . 4 2 1 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 1 2 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1002 | . 242 425 335 Core 195 | . 32 89 74 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 49 | . 19 21 9 Largest 3 | . 2 3 2 Hottest 99 | . 40 99 79 Shots Fired 91 | . 38 37 16 Gun 78 | . 38 31 9 Cannon 13 | . . 6 7 Launcher . | . . . . Special . | . . . . Kinetic 78 | . 38 31 9 Thermal . | . . . . Explosive . | . . . . Electromagnetic 13 | . . 6 7 Robot Hit Streak 19 | . 11 19 13 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 33 24 13 Core Hits 20 | . 11 6 3 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 806 | . 261 285 260 Guns 580 | . 261 215 104 Cannons 226 | . . 70 156 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 580 | . 261 215 104 Thermal . | . . . . Explosive . | . . . . Electromagnetic 226 | . . 70 156 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 18 48 5 Average Temperature 11 | . 8 16 2 Received Heat Transfer 474 | . 135 186 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 112 | . 105 109 112 Initial 44 | . . 44 42 Average 51 | . 38 62 81 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 8 6 5 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 433 | 46 149 135 103 Spaces Moved 268 | 37 104 65 62 Core 1 | 1 . . . Treads . | . . . . Legs 78 | . . 16 62 Wheels 189 | 36 104 49 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 120 Average Speed 99 | 89 90 100 122 Slowest Speed 150 | 100 90 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 22 8 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 352 | 46 129 105 72 Wait 15 | . 3 12 . Move 265 | 36 103 64 62 Hop . | . . . . Pick Up 6 | 4 1 1 . Fast Attach 11 | 6 1 3 1 Attach 4 | . . 4 . Detach 1 | . 1 . . Swap . | . . . . Drop 1 | . 1 . . Fire 49 | . 19 21 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 6) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 269 | -9/Materials | Lost 3 parts (1n2w) 283 | -9/Materials | Discovered new exit (range 16) 330 | -9/Materials | Build established: Mutant 331 | -9/Materials | Entered Mines 338 | -9/Mines | Lost 3 parts (1p1n1w) 434 | -9/Mines | Self-destructed Last Messages --------------- 00328_ T-07 Excavator is excavating. 00330_ U-05 Engineer lays Concrete. 00331_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 00355_ B-36 Bruiser destroyed. 00358_ G-34 Mercenary destroyed. 00361_ Acquired 54 matter. 00363_ Acquired Lgt. Armor Plating. 00371_ Acquired 46 matter. 00382_ Hvy. Assault Rifle destroyed. 00415_ Searching scrap... 00415_ Found Lgt. Assault Rifle. 00415_ Found 29 Matter. 00416_ Acquired 3 matter. 00425_ Searching scrap... 00425_ Found Hvy. EM Pulse Gun. 00425_ Found Mni. Grenade Launcher. 00425_ Found 17 Matter. 00431_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????######???????????????????????? | | ????##"!!"#???????????????????????? | | ????#""[!""???????????????????????? | | ????# ????????????????????????? | | ?????# ??????????????#?????????? | | ???####YY###??????????? #?????????? | | ???# %]###???????? #???? ???? | | ???# [ ##??????# ### ??? | | ???## @ ##????# ?? | | ????# ## ##### ?? | | ????# #### [ #?? | | ???# #??## % #?? | | ??# ???## ### #?? | | ??# ????# #???? ## #?? | | ??# #????# #??????#????? ??? | | ??# #????# ##???????????????? | | ??# #????# ##????????????????? | | ??# ?????# #?????????????????? | | ??## ?????# #?????????????????? | | ???# ?????# #?????????????????? | | ???# ?????# #?????????????????? | | ???## ?????# ######????????????? | | ????####?????# ## #????????????? | | ???????####??# #????????????? | | ??????## ##?#### ##???????????? | | ??????# #????## ##??????????? | | ??????# = #?????# ##?????????? | | ??????## ##????## ### #?????? | | ???????#* #?????# #?????? | | ??????##! ##????# #####?????? | | ??????# ##???## ##?????????? | | ??????# ###?## ##??????????? | | ??????# ### ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatDeliveryThrusters Manual? 0 Play Time 00:14:47 Cumulative 106.2 hours Start 2021.01.05 @ 12:46:01 End 2021.01.05 @ 13:18:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 191 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 121776c5-ee29-4778-8ffb-70ce5d361f0b