Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.26 @ 23:46:48 // Winter2019/RPGLIKE Player: n8leveler Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (178) 890 Value Destroyed (6075) 6075 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 10913 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 189 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 468/470 System Corruption 0% Temperature Cool (132) Movement Rolling (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Light Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (10) ----- Advanced Weight Redist. System Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Transmission Jammer Core Shielding Improved Heavy Armor Plating Medium Reactive Plating System Guard Improved System Backup Module > --- WEAPON (4) ------- Improved Lightning Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Improved Particle Charger Maneuvering Thrusters Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Transmission Jammer Core Shielding Improved Heavy Armor Plating Medium Reactive Plating System Guard Improved System Backup Module > --- WEAPON ----------- Improved Lightning Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- High-capacity Matter Pod Improved Particle Charger Maneuvering Thrusters Long-range Missile Launcher [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Core Shielding Device Transmission Jammer Processor Signal Interpreter Protection Core Shielding Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 16 | . 2 4 4 4 1 1 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 1 . . Utility 9 | . 1 2 3 1 1 1 Weapon 3 | . 1 1 . 1 . . Parts Attached 106 | 5 1 15 11 27 17 30 Power 16 | 1 . 2 1 5 3 4 Engine 8 | 1 . 1 1 3 1 1 Core 8 | . . 1 . 2 2 3 Reactor . | . . . . . . . Propulsion 9 | 2 . 3 1 3 . . Treads 1 | 1 . . . . . . Leg 2 | . . 2 . . . . Wheel 6 | 1 . 1 1 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 50 | 1 1 6 8 8 8 18 Device 25 | . 1 3 2 3 4 12 Storage . | . . . . . . . Processor 5 | . . . 1 1 1 2 Hackware . | . . . . . . . Protection 20 | 1 . 3 5 4 3 4 Artifact . | . . . . . . . Weapon 31 | 1 . 4 1 11 6 8 Energy Gun 5 | 1 . . . 1 1 2 Energy Cannon 8 | . . 2 . 6 . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 11 | . . . . 2 4 5 Launcher 6 | . . 2 1 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 2 1 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 91 | . 91 97 99 93 88 84 Engine 5 | . 22 6 7 3 5 4 Core 4 | . . 5 1 4 5 5 Leg 4 | . . 6 17 5 . . Wheel 9 | . 22 8 1 8 10 10 Device 18 | . 14 19 15 14 19 20 Processor 6 | . . . 6 8 6 10 Protection 18 | . 8 18 22 23 20 13 Energy Gun 2 | . 22 4 . . . 1 Energy Cannon 9 | . . 17 17 10 8 1 Ballistic Cannon 6 | . . . . 5 6 13 Launcher 5 | . . 9 8 4 5 3 Naked Turns . | . . . . . . . Heaviest Build 97 | 6 6 23 37 67 75 97 Greatest Support 80 | 20 10 30 30 71 80 80 Greatest Overweight (x) 3 | . . 2 3 3 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 2 4 4 4 4 4 Average Capacity 3 | . . 3 4 4 4 4 Most Carried 4 | . 1 4 4 4 4 4 Average Carried 3 | . . 1 3 3 3 3 Final Capacity 4 | . 2 4 4 4 4 4 Final Carried 4 | . 1 3 4 4 4 4 Class Distribution -------------------- 34% | Hacker-Tank 32% | Hacker-Mutant 16% | Hacker-Gunner 7% | Hacker-Skirmisher 4% | Hacker-Bomber 3% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 3169 | 250 10 320 205 785 190 1409 Remotely . | . . . . . . . Salvage Created 5031 | 206 491 708 390 1358 175 1703 Parts 360 | 16 21 80 42 96 33 72 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 4 | 1 . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 119 | . 7 25 16 35 11 25 Guns 9 | . 5 4 . . . . Cannons 74 | . . 9 13 23 10 19 AOE 29 | . 1 12 3 7 1 5 Classes Destroyed 16 | 3 2 5 1 2 2 1 Worker 11 | 2 . 1 1 2 . 5 Builder 3 | . . 1 . 1 . 1 Tunneler 6 | 5 . . . 1 . . Hauler 2 | . . . . 2 . . Recycler 9 | 1 1 . . 1 1 5 Mechanic 2 | . . . 1 1 . . Operator 7 | . . 1 . 4 . 2 Watcher 19 | . 2 5 1 5 1 5 Swarmer 18 | . . 6 4 2 3 3 Grunt 52 | . 7 8 7 21 1 8 Brawler 1 | . . . . 1 . . Duelist 5 | . . 2 1 1 1 . Sentry 29 | . . 9 4 10 2 4 Hunter 4 | . . . . . 1 3 Programmer 9 | . . . . . 3 6 Behemoth 1 | . . . . . . 1 Best Kill Streak 11 | 5 2 11 7 10 4 9 Combat Bots Only 8 | . 2 8 6 5 3 5 Max Kills in Single Turn 4 | 2 1 3 2 4 2 4 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 1 2 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 3881 | . 299 627 430 749 228 1548 Core 2987 | . 236 489 334 576 178 1174 Absorbed by Shields . | . . . . . . . Redirected to Core 2445 | . 166 376 263 511 163 966 Core Remaining (%) 97 | 100 93 . 100 100 95 . Volleys Fired 298 | 16 43 49 35 79 18 58 Largest 4 | 1 1 3 3 4 4 4 Hottest 219 | 40 40 146 152 218 218 219 Shots Fired 645 | 16 43 98 72 185 58 173 Gun 100 | 16 43 31 . . . 10 Cannon 506 | . . 50 64 177 54 161 Launcher 39 | . . 17 8 8 4 2 Special . | . . . . . . . Kinetic 248 | . . . . 86 24 138 Thermal 71 | . . 32 32 7 . . Explosive 39 | . . 17 8 8 4 2 Electromagnetic 287 | 16 43 49 32 84 30 33 Robot Hit Streak 49 | 4 17 20 38 49 36 18 Robot Miss Streak 2 | 1 1 1 1 2 2 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 497 | 13 38 79 55 154 40 118 Core Hits 256 | 9 17 50 27 72 18 63 Critical Hits 9 | . . . . 3 . 6 Critical Kills 3 | . . . . 1 . 2 Critical Parts Destroyed 6 | . . . . 2 . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15808 | 295 682 2127 1474 4865 1092 5273 Guns 1301 | 164 566 357 . . . 214 Cannons 9759 | . . 770 1011 3743 806 3429 Explosions 4744 | 131 116 1000 463 1118 286 1630 Melee . | . . . . . . . Ramming 4 | . . . . 4 . . Kinetic 4764 | . . . . 1587 300 2877 Thermal 2489 | 131 116 384 381 300 205 972 Explosive 3077 | . . 999 414 925 81 658 Electromagnetic 5474 | 164 566 744 679 2049 506 766 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 2 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged 2 | . . . . . . 2 Effects 19 | . . . . 10 9 . Message Errors 7 | . . . . 2 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . 2 2 . Data Loss (minor) 3 | . . . . 3 . . Targeting Errors 3 | . . . . 3 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 557 | . . . 117 180 3 257 Projectiles 348 | . . . 80 129 . 139 Explosions 209 | . . . 37 51 3 118 Melee . | . . . . . . . Knockbacks 28 | . . . . 15 3 10 Impact 1 | . . . . 1 . . Kinetic 27 | . . . . 14 3 10 Secondary . | . . . . . . . Self-Inflicted Damage 210 | . 13 82 28 56 . 31 Shots 13 | . 1 6 3 2 . 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 647 | . 99 309 331 327 184 647 Average Temperature 107 | . 33 64 139 92 54 147 Received Heat Transfer 1683 | . 264 249 189 576 54 351 Effects 23 | . . . 3 . . 20 Shutdowns 5 | . . . . . . 5 Energy Bleed 4 | . . . 3 . . 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 8 | . 1 . 1 5 . 1 Combat Hostiles 7 | . 1 . . 5 . 1 Parts Fried 26 | 1 3 5 2 11 1 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 3039 | 150 100 814 803 422 200 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 16 | 2 3 2 1 4 3 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 581 | 40 288 581 481 545 230 314 Average Influence 152 | 11 141 314 122 223 73 91 Maximum Alert Level 2 | . 1 2 2 2 1 1 Low Security (%) 66 | 100 75 18 76 51 88 80 Level 1 23 | . 25 46 9 35 11 19 Level 2 9 | . . 35 13 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . . 2 6 3 3 9 Investigation 5 | . . . 1 1 . 3 Extermination 7 | . . . . . 2 5 Reinforcement 8 | . . 2 2 2 1 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 5 | . 1 . 2 1 . 1 Communications Jammed 9 | . . . . 9 . . Distress Signals 8 | . . . . 8 . . Times Spotted 169 | . 18 30 25 46 16 34 Peak Tracking Total 6 | . 4 4 5 6 3 4 Tactical Retreats 4 | . 3 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 7 | . . . . 1 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 33 | . . 5 2 7 5 14 Max in Single Turn 4 | . . 1 1 2 2 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 56 | . 8 5 13 13 5 12 Terminals 40 | . 6 4 11 10 3 6 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 10 | . 2 1 2 2 1 2 Scanalyzers 3 | . . . . 1 1 1 Garrison Access . | . . . . . . . Total Hacks 138 | . 12 8 39 28 14 37 Successful 97 | . 8 7 25 22 11 24 Failed 41 | . 4 1 14 6 3 13 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 101 | . 10 7 35 24 11 14 Fabricators 2 | . . . . . . 2 Repair Stations 8 | . . . . . . 8 Recycling Units 17 | . 2 1 4 2 1 7 Scanalyzers 10 | . . . . 2 2 6 Garrison Access . | . . . . . . . Terminal Hacks 64 | . 6 6 21 18 8 5 Record 2 | . . . 2 . . . Part Schematic 4 | . . . 1 . 2 1 Robot Schematic 1 | . . . 1 . . . Prototype ID Bank 8 | . 1 1 1 3 2 . Open Door 4 | . . . 4 . . . Level Access Points 2 | . . . 1 1 . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . 1 . . Repair Station Index 1 | . . . . 1 . . Alert Level 9 | . . . 2 3 3 1 Unreport Threat 2 | . . . 2 . . . Locate Traps 9 | . 3 1 4 . . 1 Security Status 1 | . . . . . . 1 Investigation Status 2 | . . . . 2 . . Reinforcement Status 2 | . . . 2 . . . Assault Status 2 | . . . 1 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 9 | . 2 3 . 3 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . . . . . 6 Scan Component 3 | . . . . . . 3 Repair 3 | . . . . . . 3 Recycling Unit Hacks 15 | . 2 1 4 2 1 5 Process 1 | . . . . . . 1 Report Inventory 11 | . 2 1 3 2 1 2 Retrieve Matter 2 | . . . . . . 2 Retrieve Components 1 | . . . 1 . . . Scanalyzer 10 | . . . . 2 2 6 Insert Component 5 | . . . . 1 1 3 Analyze 5 | . . . . 1 1 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . . 1 . 2 . 1 Used 2 | . . 1 . . . 1 Hacking Detections 33 | . 4 3 9 4 3 10 Full Trace Events 6 | . . . 2 1 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built 3 | . . . . . . 3 Matter 186 | . . . . . . 186 Time 49 | . . . . . . 49 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired 7 | . . . 1 . 3 3 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . . 3 Time 120 | . . . . . . 120 Parts Recycled . | . . . . . . . Recycled Matter 211 | . . . . . . 211 Retrieved Matter 240 | . . . . . . 240 Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 5 | . . . . 1 1 3 Part Schematics Acquired 3 | . . . . . 1 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 14 | . . . 11 . . 3 Largest Group 10 | . . . 10 2 . 3 Highest-Rated Group 122 | . . . 122 106 . 30 Highest-Rated Ally 99 | . . . 99 99 . 10 Total Orders . | . . . . . . . Ally Attacks 46 | . . . 44 . . 2 Total Damage 509 | . . . 486 . . 23 Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 9454 | 120 456 1383 1177 1952 2049 2317 Spaces Moved 6218 | 65 445 1102 659 1302 1299 1346 Core 1 | 1 . . . . . . Treads 36 | 36 . . . . . . Legs 820 | . . 346 473 1 . . Wheels 5361 | 28 445 756 186 1301 1299 1346 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 110 100 100 100 Average Speed 102 | 123 80 99 122 101 100 107 Slowest Speed 160 | 160 80 120 150 150 110 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 60 | 5 75 92 92 94 30 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . 15 . . 1 Terrain Destroyed 513 | 5 9 127 87 77 49 159 Melee . | . . . . . . . Projectile 41 | . . . . 12 2 27 AOE 472 | 5 9 127 87 65 47 132 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 8720 | 86 501 1298 959 1781 2006 2089 Wait 1834 | . 1 72 213 297 638 613 Move 6212 | 64 444 1101 658 1301 1298 1346 Hop . | . . . . . . . Pick Up 39 | . 1 15 3 4 6 10 Fast Attach 57 | 5 1 1 6 21 9 14 Attach 20 | . . 10 2 3 1 4 Detach 4 | . . . 1 3 . . Swap 29 | . . 4 3 3 7 12 Drop 78 | 1 1 9 5 24 16 22 Fire 298 | 16 43 49 35 79 18 58 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 148 | . 10 37 33 45 13 10 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 121 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Materials 168 | -10/Materials | Discovered exit to Materials (range 16) 300 | -10/Materials | Build established: Hacker-Mutant 463 | -10/Materials | Discovered exit to Materials (range 11) 464 | -10/Materials | Upgraded with Utility slot (x1) 464 | -10/Materials | Upgraded with Weapon slot (x1) 480 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Discovered exit to Mines (range 9) 577 | -10/Materials | Entered another Materials area 579 | -9/Materials | Reached level 2 579 | -9/Materials | Reached level 3 622 | -9/Materials | Identified exit to Storage 622 | -9/Materials | Discovered exit to Storage (range 10) 622 | -9/Materials | Identified exit to Mines 638 | -9/Materials | Reached level 4 687 | -9/Materials | Destroyed 8 combat bots 765 | -9/Materials | Identified exit to Materials 765 | -9/Materials | Discovered exit to Materials (range 9) 880 | -9/Materials | Reached level 5 895 | -9/Materials | Upgraded with Utility slot (x2) 895 | -9/Materials | Upgraded with Weapon slot (x1) 1297 | -9/Materials | Discovered exit to Materials (range 10) 1312 | -9/Materials | Reached level 6 1521 | -9/Materials | Upgraded with Propulsion slot (x1) 1887 | -9/Materials | Discovered exit to Materials (range 9) 1960 | -9/Materials | Entered Storage 2013 | -9/Storage | Reached level 7 2031 | -9/Storage | Garrison activated, responded to threat 2161 | -9/Storage | Reached level 8 2327 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2576 | -9/Storage | Upgraded with Utility slot (x1) 2635 | -9/Storage | Build established: Commander-Mutant 2639 | -9/Storage | Upgraded with Utility slot (x1) 2704 | -9/Storage | Met 01-MTF 2824 | -9/Storage | Upgraded with Propulsion slot (x1) 2975 | -9/Storage | Upgraded with Utility slot (x1) 3002 | -9/Storage | Build established: Hacker-Mutant 3137 | -9/Storage | Entered Materials 3137 | -8/Materials | Accompanied by 2 allies 3139 | -8/Materials | Reached level 9 3142 | -8/Materials | 01-MTF left 3282 | -8/Materials | Upgraded with Utility slot (x1) 3390 | -8/Materials | Reached level 10 3522 | -8/Materials | Identified exit to Factory 3522 | -8/Materials | Discovered exit to Factory (range 7) 3622 | -8/Materials | Upgraded with Weapon slot (x1) 3830 | -8/Materials | Reached level 11 4017 | -8/Materials | Upgraded with Propulsion slot (x1) 4171 | -8/Materials | Upgraded with Power slot (x1) 4605 | -8/Materials | Reached level 12 4943 | -8/Materials | Build established: Hacker-Tank 5089 | -8/Materials | Entered Factory 5091 | -7/Factory | Reached level 13 5132 | -7/Factory | Upgraded with Utility slot (x1) 5419 | -7/Factory | Build established: Hacker-Bomber 5858 | -7/Factory | Build established: Hacker-Tank 5902 | -7/Factory | Reached level 14 6626 | -7/Factory | Identified exit to Factory 6626 | -7/Factory | Discovered exit to Factory (range 15) 7138 | -7/Factory | Entered another Factory area 7140 | -6/Factory | Reached level 15 7140 | -6/Factory | Upgraded with Utility slot (x1) 7610 | -6/Factory | Reached level 16 7654 | -6/Factory | Crushed by falling debris 7950 | -6/Factory | Build established: Hacker-Gunner 8283 | -6/Factory | Spotted B-75 Beast 8287 | -6/Factory | Core integrity fell below 50% 8316 | -6/Factory | Core integrity fell below 20% 8327 | -6/Factory | Destroyed B-75 Beast 8432 | -6/Factory | Identified exit to Lower Caves 8432 | -6/Factory | Discovered exit to Lower Caves (range 20) 8658 | -6/Factory | Fabricated B-36 Bruiser (x3) 8710 | -6/Factory | Reached level 17 8825 | -6/Factory | Identified exit to Factory 8825 | -6/Factory | Discovered exit to Factory (range 4) 9020 | -6/Factory | Repaired Core Shielding 9083 | -6/Factory | Repaired Imp. Particle Charger 9136 | -6/Factory | Repaired Imp. Deuterium Engine? 9455 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09315_ R-10 Processor collects Gravmag System. 09331_ Acquired 22 matter. 09358_ Dropped Imp. Deuterium Engine. 09358_ Acquired Fission Core. 09359_ Imp. System Backup Module purges 1% of system corruption (0%). 09387_ Destroyed Imp. Hover Unit. 09387_ W-25 Informer destroyed. 09392_ Acquired 27 matter. 09394_ Discarded Signal Interpreter. 09410_ R-10 Processor collects Imp. Hover Unit. 09418_ Y-54 Guardian destroyed. 09418_ Destroyed Welding Torch. 09423_ Acquired 43 matter. 09425_ R-10 Processor collects Imp. Deuterium Engine. 09428_ R-10 Processor collects Lgt. Treads. 09449_ Triggered Ambush Trap. 09449_ S-27 Virus emerges from a hatch in the floor. 09449_ G-50 Soldier emerges from a hatch in the floor. 09449_ S-27 Virus emerges from a hatch in the floor. 09452_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????### #???????????????????? | | ?????????????????### #;; #???????????????????? | | ?????????????????+ s%@ #???????????????????? | | ?????????????????###+### #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #????????????????#????? | | ###########??????????????# #????????????????# ???? | | # #??????????????# #???????????????## #### | | # #?????########## #???????????????# | | # #?????# ! #=#???????????????# | | # """""" #?????# #!##########??????# | | # """""" #?????# ! ! #%#! #??????# ##/ | | # """""" #?????# # # """" #??????????# | | # """""" #?????# """" + + """" #??????????# | | # #?????# """" # # """" #??????????# | | #####+########### [ """" # # ! """" #??????????# | | ???#^ + """" # # """" #??????????# | | ???# ^ ########## # # """" #??????????# | | ???# ##???????########## #* """" #??????????# " | | ???# ###############???# # #?########## " | | #### # #???# ##########?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 825 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 44 Armor Integrity Analysis 50 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Cannon | -9/Storage | Hacked Cmb. Gravmag System | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked EM Shield | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Scanalyzed Dispersion Rifle | -6/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Levels Raised 16 | . . 5 2 4 2 3 XP Earned 30733 | 6000 920 6828 3901 5278 2937 4869 XP Spent 27555 | . 1750 4950 5900 8255 2600 4100 Upgrades 44 | . 4 6 4 26 1 3 Power Slot 1 | . . . . 1 . . Propulsion Slot 3 | . . 1 1 1 . . Utility Slot 9 | . 1 2 3 1 1 1 Weapon Slot 3 | . 1 1 . 1 . . Core Integrity 8 | . . . . 8 . . Heat Dissipation 5 | . . . . 5 . . Energy Storage 2 | . . . . 2 . . Mass Support 3 | . . . . 3 . . Inventory Capacity 4 | . 2 2 . . . . Sight Range 4 | . . . . 2 . 2 Ranged Accuracy 2 | . . . . 2 . . Protomatter Created 2152 | . 67 445 343 775 401 121 Integrity Restored 2709 | . 199 672 645 795 176 222 Core 1985 | . 199 422 438 576 128 222 Parts 724 | . . 250 207 219 48 . Protomatter Decayed 1288 | . . 147 393 446 291 11 Game ------ Seed SignalThermalFrame Manual? 0 Play Time 03:24:21 Cumulative 74.3 hours Start 2019.12.25 @ 15:17:02 End 2019.12.26 @ 23:46:48 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 53 Rogue 43 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83a8e72-bbaf-4748-9307-6404eb6cb677