Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 19:47:08 Player: Skryven Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2066) 2066 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 5344 Bonus ------- High Alert Combat Kills 383 Cogmind --------- Core Integrity 538/700 Matter 5/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Recoil Stabilizer Recoil Stabilizer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Improved Hover Unit Improved Hover Unit Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Targeting Computer Light Armor Plating Assault Rifle Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Parts Attached 69 | 6 16 8 27 7 5 Power 9 | 1 4 . 3 1 . Engine 5 | 1 2 . 2 . . Core 4 | . 2 . 1 1 . Reactor . | . . . . . . Propulsion 28 | 2 3 6 14 3 . Treads . | . . . . . . Leg 11 | . 3 6 1 1 . Wheel 2 | 2 . . . . . Hover 1 | . . . 1 . . Flight 14 | . . . 12 2 . Utility 13 | 1 5 . 4 . 3 Device 4 | . 1 . . . 3 Storage 4 | 1 3 . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 19 | 2 4 2 6 3 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 4 1 2 . . Ballistic Cannon . | . . . . . . Launcher 8 | . . . 3 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 2 . . . . Parts Lost 17 | . 1 1 6 3 6 Power 3 | . . 1 1 . 1 Propulsion 9 | . 1 . 4 3 1 Utility 2 | . . . 1 . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 3 | . 1 1 3 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 91 86 58 51 27 Engine 3 | . 11 . 2 . . Core 3 | . 1 7 . 8 5 Leg 10 | . 11 28 4 3 6 Wheel 3 | . 14 . . . . Flight 7 | . . . 20 17 . Device 2 | . . 11 . . 2 Storage 5 | . 14 11 . . . Processor 4 | . . . 7 9 7 Protection 5 | . 9 . 7 4 . Ballistic Gun 12 | . 27 22 4 . . Launcher 3 | . . . 4 9 5 Slashing Weapon 2 | . . 6 3 . . Peak Build Rating 20 | 6 15 20 15 20 15 Average Rating 10 | 3 7 16 10 13 10 On Entrance 9 | . 6 15 10 14 12 Naked Turns . | . . . . . . Heaviest Build 27 | 12 27 20 12 20 14 Greatest Support 32 | 32 32 30 20 16 15 Greatest Overweight (x) 1 | . 1 . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 5 5 Average Capacity 6 | 6 9 8 5 5 5 Most Carried 10 | 8 10 8 8 5 5 Average Carried 5 | 3 7 5 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 3 8 3 5 5 Class Distribution -------------------- 55% | Mutant 21% | Sprinter 14% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1404 | 260 90 413 525 96 20 Remotely . | . . . . . . Salvage Created 1993 | . 131 504 1032 232 94 Parts 155 | . 14 35 76 26 4 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 55 | . 2 10 26 15 2 Melee 4 | . . . 4 . . Guns 16 | . 2 10 4 . . AOE 35 | . . . 18 15 2 Classes Destroyed 11 | . 3 3 3 2 . Worker 4 | . . 1 1 1 1 Builder 3 | . 1 . . . 2 Hauler 2 | . . . 1 . 1 Recycler 1 | . . . . 1 . Mechanic 2 | . . . 2 . . Watcher 4 | . 1 1 1 1 . Swarmer 11 | . . . . 11 . Grunt 26 | . 2 6 16 . 2 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 16 | . . 3 9 4 . Best Kill Streak 15 | . 2 6 12 15 6 Combat Bots Only 13 | . 2 4 10 13 2 Max Kills in Single Turn 6 | . 1 2 6 4 2 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . 4 3 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 286 | . 13 34 93 36 110 Missed 134 | . . 14 35 19 66 Damage Taken 2026 | . 187 253 858 203 525 Core 547 | . . 54 287 44 162 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . 13 . . Core Remaining (%) 76 | 100 100 . 14 92 . Volleys Fired 116 | . 21 20 47 20 8 Largest 3 | . 2 3 1 1 1 Hottest 69 | . 46 69 33 36 36 Shots Fired 166 | . 42 49 47 20 8 Gun 120 | . 42 49 29 . . Cannon . | . . . . . . Launcher 46 | . . . 18 20 8 Special . | . . . . . . Kinetic 120 | . 42 49 29 . . Thermal . | . . . . . . Explosive 46 | . . . 18 20 8 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 6 7 5 6 Robot Miss Streak 3 | . 2 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 116 | . 21 32 46 12 5 Core Hits 125 | . 8 19 54 31 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 1 . . Destroy 1 | . . 1 . . . Sever 1 | . . . 1 . . Melee Attacks 16 | . . . 16 . . Impact . | . . . . . . Slashing 16 | . . . 16 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4736 | . 269 499 2096 1140 732 Guns 1084 | . 269 499 316 . . Cannons . | . . . . . . Explosions 3191 | . . . 1319 1140 732 Melee 461 | . . . 461 . . Ramming . | . . . . . . Kinetic 1084 | . 269 499 316 . . Thermal . | . . . . . . Explosive 3191 | . . . 1319 1140 732 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 461 | . . . 461 . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . . . 62 2 9 Projectiles . | . . . . . . Explosions 29 | . . . 18 2 9 Melee 44 | . . . 44 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . . . 128 . 32 Shots 4 | . . . 3 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . 12 3 24 23 9 Average Temperature 6 | . 5 3 9 6 6 Received Heat Transfer 906 | . 102 123 372 72 237 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 1058 | . 123 299 913 1058 619 Initial 480 | . . 1 126 385 480 Average 334 | . 65 154 411 844 547 Maximum Alert Level 3 | . . 1 3 3 2 Low Security (%) 43 | 100 100 63 15 . . Level 1 19 | . . 36 46 3 . Level 2 25 | . . . 29 23 100 Level 3 10 | . . . 9 72 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 8 12 42 19 10 Peak Tracking Total 7 | . 3 6 5 7 6 Tactical Retreats 5 | . 1 . 2 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 4 | . 2 . 2 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 5 . 4 . . Successful 5 | . 3 . 2 . . Failed 4 | . 2 . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Record 4 | . 3 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 1824 | 71 452 310 514 201 276 Spaces Moved 1620 | 57 301 189 632 210 231 Core 58 | 7 . . . . 51 Treads . | . . . . . . Legs 578 | . 122 189 27 60 180 Wheels 229 | 50 179 . . . . Hover 27 | . . . 27 . . Flight 728 | . . . 578 150 . Fastest Speed 27 | 50 100 120 29 27 50 Average Speed 75 | 93 111 120 36 66 104 Slowest Speed 190 | 100 190 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 5 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 43 13 82 27 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 380 | . . . 194 171 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 380 | . . . 194 171 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2041 | 74 382 232 843 254 256 Wait 114 | . 6 1 98 . 9 Move 1606 | 56 300 188 622 209 231 Hop 4 | . . . 4 . . Pick Up 57 | 12 21 8 7 6 3 Fast Attach 18 | . . . 10 6 2 Attach 32 | 6 9 2 11 1 3 Detach 10 | . 1 . 7 2 . Swap 19 | . 7 6 6 . . Drop 49 | . 17 7 15 10 . Fire 116 | . 21 20 47 20 8 Melee 16 | . . . 16 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Discovered new exit (range 7) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 537 | -9/Materials | Discovered new exit (range 14) 834 | -9/Materials | Entered Storage 1026 | -9/Storage | Core integrity fell below 50% 1187 | -9/Storage | Core integrity fell below 20% 1215 | -9/Storage | Lost 3 parts (1p1n1u) 1220 | -9/Storage | Destroyed 7 combat bots 1234 | -9/Storage | First assault squad dispatched 1344 | -9/Storage | Discovered new exit (range 16) 1348 | -9/Storage | Entered Materials 1348 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1358 | -8/Materials | Destroyed 10 combat bots 1435 | -8/Materials | Destroyed 13 combat bots 1477 | -8/Materials | Lost 3 parts (3n) 1537 | -8/Materials | Discovered new exit (range 9) 1549 | -8/Materials | Entered Factory 1549 | -7/Factory | Evolved 2 slots: Utility x2 1783 | -7/Factory | Lost 3 parts (1p1u1w) 1825 | -7/Factory | Self-destructed Last Messages --------------- Imp. Grenade Launcher destroyed. K-01 Serf collects debris. M-28 Smith repairs R-06 Scavenger. Imp. Grenade Launcher destroyed. Nuclear Core destroyed. Reaction Control System destroyed. Triggered Heavy Explosive Trap. An explosion rips through the floor. Subcomponent Replicator disabled. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. Acquired Imp. Hover Unit. Acquired Recoil Stabilizer. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????# """ """ #???????#! ## #????????? | | ???????# """ """ #???????# ## #####????? | | ???????# #???????# #????? | | ???????# ! 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"T ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ? ??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV Remodeling Risk Taker Significant Disruption Challenges ------------ None Game ------ Seed DeepSpacefoldAnalyzer Manual? 0 Play Time 00:53:08 Cumulative 2.2 hours Start 2024.10.23 @ 15:51:06 End 2024.10.23 @ 19:47:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f05e888-5dd9-4993-98a4-9663f35fa62c