Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 18:30:46 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (234) 1170 Value Destroyed (7923) 7923 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2152) 2152 TOTAL SCORE: 13985 Bonus ------- High Alert Combat Kills 1322 Follower Combat Kills 451 Entered Garrisons 400 Friendly Fire -21 Cogmind --------- Core Integrity 67/550 Matter 229/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Rolling (145) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Core Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Scythe > --- INVENTORY (25) --- Improved Deuterium Engine Armored Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Machine Analyzer Machine Analyzer Experimental Sensor Array Seismic Detector Improved Salvage Targeting Computer Core Analyzer Core Analyzer Armor Integrity Analyzer Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun Gauss Rifle Scythe > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Machine Analyzer Experimental Sensor Array Seismic Detector Improved Salvage Targeting Computer Core Analyzer Core Analyzer Armor Integrity Analyzer Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Improved Datajack Plasma Cutter [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . 2 . . . . . Parts Attached 94 | 10 13 3 27 2 4 7 13 15 Power 13 | 1 1 . 4 . . 1 4 2 Engine 12 | 1 1 . 4 . . 1 4 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 4 3 1 7 1 . 1 1 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 19 | 4 3 1 7 1 . 1 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 3 1 4 1 4 1 4 3 Device 11 | 1 . 1 1 1 2 1 3 1 Storage 6 | 1 2 . 3 . . . . . Processor 3 | . . . . . 1 . . 2 Hackware 2 | . . . . . 1 . 1 . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 39 | 3 6 1 12 . . 4 4 9 Energy Gun 5 | 1 2 1 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 1 . 4 . . 2 4 6 Ballistic Cannon 8 | . 2 . 6 . . . . . Launcher 2 | . 1 . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 3 . . . . . Parts Lost 13 | . . 1 3 . . 2 . 7 Power . | . . . . . . . . . Propulsion 5 | . . 1 2 . . 1 . 1 Utility 3 | . . . . . . . . 3 Weapon 5 | . . . 1 . . 1 . 3 Highest Loss Streak 4 | . . 1 2 . . 1 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 5 12 15 22 24 24 24 22 22 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 2 | 2 2 1 2 1 2 2 2 3 Utility 9 | . 1 2 9 12 10 12 10 9 Weapon 7 | 1 7 10 8 9 9 7 6 5 Tool/Special . | . . . . . . . . . Unused Backups 61 | 1 5 . 23 4 1 3 5 19 Power 4 | . . . 2 . . . 1 1 Propulsion 6 | 1 . . 1 . . . 1 3 Utility 38 | . 2 . 17 2 . 3 2 12 Weapon 12 | . 3 . 3 2 1 . . 3 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 99 99 100 99 99 91 89 Engine 10 | . 14 14 10 11 9 9 9 5 Wheel 18 | . 27 27 21 22 18 18 10 8 Device 11 | . 4 . 10 11 12 18 18 11 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 2 | . . . . . 8 9 2 6 Hackware 2 | . . . . . 5 . 6 9 Protection 1 | . 9 14 . . . . . . Energy Gun 3 | . 14 28 . . . . . . Ballistic Gun 13 | . 4 . 3 . . 20 34 31 Ballistic Cannon 19 | . 8 . 36 43 36 15 1 . Peak Build Rating 41 | 7 11 19 25 27 33 32 39 41 Average Rating 25 | 6 9 11 19 26 31 31 37 37 On Entrance 20 | . 7 11 12 25 27 31 31 38 Naked Turns . | . . . . . . . . . Heaviest Build 115 | 13 34 34 109 110 115 115 110 106 Greatest Support 28 | 26 20 20 26 28 28 22 28 28 Greatest Overweight (x) 10 | . 1 3 10 4 5 5 4 3 Average Overweight (x) 2 | . . 1 3 3 4 4 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 23 25 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 25 Average Carried 22 | 6 12 15 22 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 8 15 15 25 25 24 25 25 25 Class Distribution -------------------- 57% | Gunner 13% | Mutant 11% | Scavenger-Gunner 8% | Tank 3% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 8176 | 390 361 60 2448 465 406 1245 1182 1619 Remotely . | . . . . . . . . . Salvage Created 7746 | 299 529 226 1716 402 189 1256 1768 1361 Parts 510 | 20 46 13 111 40 13 79 103 85 Haulers Intercepted 11 | . 2 . 5 . 1 . 3 . Recyclers Shooed 6 | . . . 5 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 154 | . 11 6 33 12 7 29 27 29 Guns 80 | . 8 5 3 . . 12 26 26 Cannons 69 | . 3 . 30 12 7 16 1 . AOE 5 | . . 1 . . . 1 . 3 Classes Destroyed 15 | 3 7 . 1 . . 2 . 2 Worker 18 | 2 2 2 6 . 1 . 5 . Builder 11 | . 1 1 5 3 . . 1 . Tunneler 12 | 8 . 1 1 2 . . . . Hauler 11 | . 2 . 5 . 1 . 3 . Recycler 12 | 1 1 . 5 2 1 . 2 . Mechanic 3 | . 1 . . . . 1 1 . Operator 5 | . 1 . 2 . . . 2 . Watcher 8 | . 2 . 2 . . 3 1 . Swarmer 50 | . 9 5 6 10 4 6 8 2 Grunt 57 | . 2 1 17 . 1 11 10 15 Duelist 2 | . . . . . . 1 1 . Sentry 35 | . . . 10 2 2 9 8 4 Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . . 2 . . Programmer 5 | . . . . . . . . 5 Best Kill Streak 8 | 8 4 3 7 4 4 4 7 6 Combat Bots Only 7 | . 3 3 4 4 4 4 7 6 Max Kills in Single Turn 2 | 1 2 1 2 2 2 2 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 529 | . 40 18 108 38 35 88 83 119 Missed 149 | . 16 4 32 15 10 25 29 18 Hits 380 | . 24 14 76 23 25 63 54 101 Melee 8 | . . . 8 . . . . . Projectile 372 | . 24 14 68 23 25 63 54 101 Critical Strikes 19 | . 1 . 2 1 2 . 1 12 Damage Taken 4396 | . 210 140 1116 244 261 542 456 1427 Core 798 | . 79 . 175 61 . 90 103 290 Absorbed by Shields 756 | . . . . . 100 240 216 200 Regen/Repaired (Parts) 283 | . 37 . 246 . . . . . Core Remaining (%) 69 | 100 . 68 . 41 . . . . Volleys Fired 497 | 15 50 16 145 25 20 70 77 79 Largest 4 | 2 2 2 4 4 4 4 4 4 Hottest 148 | 40 90 90 148 148 148 148 106 107 Shots Fired 1539 | 30 90 32 409 79 77 235 308 279 Gun 942 | 30 66 32 86 4 . 147 304 273 Cannon 588 | . 22 . 323 75 77 87 4 . Launcher 9 | . 2 . . . . 1 . 6 Special . | . . . . . . . . . Kinetic 1448 | 30 47 . 400 79 77 234 308 273 Thermal . | . . . . . . . . . Explosive 9 | . 2 . . . . 1 . 6 Electromagnetic 82 | . 41 32 9 . . . . . Robot Hit Streak 25 | 14 6 6 9 8 9 15 25 20 Robot Miss Streak 12 | 1 6 3 8 4 4 8 12 4 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 2 . . . . 3 4 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 801 | 21 41 24 194 36 40 116 169 160 Core Hits 350 | 11 31 15 70 19 9 58 74 63 Critical Kills 4 | 1 . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . . . 5 Critical Strikes 28 | 1 2 . 11 2 2 2 1 7 Destroy 9 | 1 . . . . . . 1 7 Blast 18 | . 1 . 11 2 2 2 . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 57 | . . . 13 . . 4 . 40 Impact 17 | . . . 13 . . 4 . . Slashing 34 | . . . . . . . . 34 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . 3 . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14916 | 272 698 390 3844 909 916 2274 2706 2907 Guns 8221 | 272 519 340 679 62 . 1113 2630 2606 Cannons 5902 | . 106 . 2943 802 916 1059 76 . Explosions 526 | . 73 50 . . . 102 . 301 Melee 222 | . . . 222 . . . . . Ramming 45 | . . . . 45 . . . . Kinetic 13340 | 272 279 . 3525 864 916 2172 2706 2606 Thermal 90 | . 40 50 . . . . . . Explosive 436 | . 33 . . . . 102 . 301 Electromagnetic 783 | . 346 340 97 . . . . . Impact 222 | . . . 222 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . . . 6 Average Corruption 2 | . 1 1 1 1 . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . 6 1 4 2 . . . 40 Message Errors 17 | . 4 1 . . . . . 12 Matter Fused 10 | . . . . 2 . . . 8 Heat Flow Errors 2 | . 1 . . . . . . 1 Energy Discharges 5 | . . . 1 . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 9 | . 1 . 2 . . . . 6 Data Loss (major) 3 | . . . . . . . . 3 Misfires 3 | . . . . . . . . 3 Alerts 1 | . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 222 | . . . 132 19 59 12 . . Projectiles 105 | . . . 20 14 59 12 . . Explosions . | . . . . . . . . . Melee 117 | . . . 112 5 . . . . Knockbacks 50 | . 1 . 31 4 10 4 . . Impact 2 | . . . 2 . . . . . Kinetic 45 | . 1 . 27 4 9 4 . . Secondary 3 | . . . 2 . 1 . . . Self-Inflicted Damage 78 | . 4 . . 22 . . . 52 Shots 2 | . 1 . . . . . . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 337 | . 282 196 337 166 328 21 75 195 Average Temperature 53 | . 55 76 50 33 134 6 24 58 Received Heat Transfer 1186 | . 30 24 315 45 155 103 183 331 Effects 5 | . 1 . 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . 2 1 4 . . . . . Impact Corruptions 8 | . . . 5 1 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . 50 50 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Maximum Alert Level 5 | . . . 2 1 1 4 3 5 Low Security (%) 32 | 100 100 100 17 57 95 12 . . Level 1 28 | . . . 76 42 4 13 . . Level 2 17 | . . . 6 . . 19 79 24 Level 3 10 | . . . . . . 32 20 23 Level 4 9 | . . . . . . 21 . 49 Level 5 . | . . . . . . . . 2 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1653 | 15 131 119 509 312 215 1353 777 1653 Initial 659 | . . 24 25 198 44 133 659 479 Average 446 | 2 52 36 292 200 71 733 625 1070 Influence Increases 6434 | 55 471 216 1430 343 347 1280 948 1344 Destroy 0b10 Robot/C 3440 | . 220 140 720 260 180 640 560 720 Destroy 0b10 Robot/NC 430 | 55 50 20 130 35 15 30 95 . Destroy Leader 544 | . 48 30 204 20 52 10 160 20 Allied During Kill 195 | . . 11 19 2 10 64 37 52 Successful Hack 118 | . 13 12 44 . 7 14 16 12 Select Force Hacks 150 | . 60 . 90 . . . . . Disable Machine 210 | . . . 75 . 30 15 45 45 Anti-Garrison Action 850 | . . . . . . 500 . 350 Destroy Structure 227 | . 20 3 43 26 23 7 5 100 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 255 | . 60 . 90 . 30 . 30 45 Influence Decreases 4781 | 55 408 214 987 736 257 132 1564 428 Entered New Map 1484 | . . 39 40 310 71 72 694 258 Time Decay 2417 | 55 408 165 707 386 186 . 510 . Lost Part 130 | . . 10 30 . . 20 . 70 Lost Ally 300 | . . . 60 40 . 40 60 100 Purge Threat 450 | . . . 150 . . . 300 . Squads Dispatched 19 | . 3 . 7 . 3 . 6 . Investigation 11 | . 3 . 5 . 1 . 2 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . Assault 1 | . . . . . . . 1 . Garrison 5 | . . . . . 2 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 16 | . 3 1 4 . . 1 6 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 238 | . 25 8 67 12 10 34 46 36 Peak Tracking Total 6 | . 4 3 6 4 4 4 6 5 Tactical Retreats 13 | . 3 . 5 . 2 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 13 | . 1 . 1 . . 2 . 9 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 28 | . . . 6 1 2 7 3 9 Max in Single Turn 2 | . . . 1 1 1 1 2 1 Garrison Relay 10 | . . . . . . 5 . 5 Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 39 | . 10 1 15 . 1 4 6 2 Terminals 26 | . 7 1 9 . . 4 3 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 126 | . 30 4 49 . 3 13 24 3 Successful 68 | . 17 2 28 . 2 2 16 1 Failed 58 | . 13 2 21 . 1 11 8 2 Catastrophic 9 | . . 1 2 . . 5 1 . Database Lockouts . | . . . . . . . . . Manual 51 | . 16 4 23 . 2 4 2 . Terminals 84 | . 21 4 32 . . 13 11 3 Fabricators . | . . . . . . . . . Repair Stations 10 | . 4 . 6 . . . . . Recycling Units 8 | . 5 . 2 . . . 1 . Scanalyzers 18 | . . . 9 . . . 9 . Garrison Access 6 | . . . . . 3 . 3 . Terminal Hacks 21 | . 3 2 8 . . 2 5 1 Part Schematic 4 | . 1 2 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 1 Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . 1 . . . 2 . Locate Traps 2 | . . . 2 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . . . Scan Component 4 | . 2 . 2 . . . . . Repair 4 | . 2 . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 12 | . . . 4 . . . 8 . Insert Component 5 | . . . 2 . . . 3 . Analyze 7 | . . . 2 . . . 5 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 23 | . 9 . 12 . 1 . 1 . Terminals 15 | . 7 . 8 . . . . . Assimilate 1 | . 1 . . . . . . . Operators 3 | . 1 . 2 . . . . . Skim 11 | . 5 . 6 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Patch 1 | . . . 1 . . . . . Recycling Units 4 | . 2 . 2 . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Reprogram 2 | . . . . . 1 . 1 . Data Cores Recovered 2 | . . . . . . . 2 . Used . | . . . . . . . . . Hacking Detections 32 | . 7 1 13 . 1 3 5 2 Full Trace Events 4 | . . . 1 . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . 1 2 4 . . . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . Time 135 | . 58 . 77 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . . . . . 10 . Parts Scanalyzed 5 | . . . 2 . . . 3 . Part Schematics Acquired 5 | . . . 2 . . . 3 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 46 | . . . . . . 23 . 23 Machine Destruction 43 | . . . . . . 23 . 20 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . 3 . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 16 | . 1 3 . 2 2 3 1 4 Largest Group 4 | . 1 4 4 2 2 3 3 4 Highest-Rated Group 107 | . 10 50 50 43 32 76 76 107 Highest-Rated Ally 31 | . 10 16 16 31 16 31 31 31 Initial Warlord ECA Mod 20 | . . . . . . . 10 10 Total Orders . | . . . . . . . . . Ally Attacks 107 | . . 4 31 4 9 21 11 27 Total Damage 1487 | . . 51 200 20 109 331 238 538 Kills 19 | . . 1 3 1 2 3 2 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Active Infowar (turns) 540 | 137 363 2 . . . 33 . 5 Sensors 2 | . . 2 . . . . . . Seismic 538 | 137 363 . . . . 33 . 5 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 11210 | 245 1159 563 3364 907 387 1673 1392 1520 Spaces Moved 6464 | 131 925 517 1839 575 184 900 686 707 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 6463 | 130 925 517 1839 575 184 900 686 707 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 140 155 145 145 145 Average Speed 131 | 86 89 95 140 141 158 150 145 145 Slowest Speed 230 | 100 95 125 230 150 160 160 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 5 99 98 98 93 15 92 74 83 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 8 | . 3 . 4 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 27 | . 6 . 13 1 . 7 . . Terrain Destroyed 140 | . 18 4 36 25 23 7 1 26 Melee 11 | . . . 8 . . 3 . . Projectile 63 | . . . 14 25 23 . 1 . AOE 66 | . 18 4 14 . . 4 . 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 8075 | 231 1168 550 2332 618 234 1057 916 969 Wait 582 | 62 143 10 201 2 18 28 100 18 Move 6456 | 130 924 516 1838 574 183 898 686 707 Hop . | . . . . . . . . . Pick Up 127 | 11 19 1 54 6 5 8 12 11 Fast Attach 18 | 6 2 1 4 . . . 2 3 Attach 21 | 1 . . 7 . 2 4 1 6 Detach . | . . . . . . . . . Swap 114 | 3 15 5 27 4 3 9 15 33 Drop 108 | 3 15 1 43 6 3 6 23 8 Fire 497 | 15 50 16 145 25 20 70 77 79 Melee 57 | . . . 13 . . 4 . 40 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 64 | . . . . . . 8 . 56 Rewire 22 | . . . . . . 22 . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 352 | -10/Materials | Discovered new exit (range 14) 404 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Identified exit to Mines 802 | -10/Materials | Identified exit to Subcaves 828 | -10/Materials | Learned location of 2 exits from Materials 843 | -10/Materials | Loaded intel: 7 terminal locations 849 | -10/Materials | Learned Storage emergency access door positions 854 | -10/Materials | Loaded intel: 2 recycling unit locations 1313 | -10/Materials | Repaired EM Shotgun 1340 | -10/Materials | Repaired Wheel 1405 | -10/Materials | Entered Mines 1405 | -10/Mines | Accompanied by 1 ally 1406 | -10/Mines | Identified exit to Materials 1432 | -10/Mines | Met a Derelict bent on vengeance 1514 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1583 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -10/Mines | Discovered new exit (range 5) 1816 | -10/Mines | Build established: Commander-Mutant 1868 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1870 | -10/Mines | Found Prototype Device 1870 | -10/Mines | Identified Exp. Sensor Array 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Accompanied by 4 allies 1968 | -9/Materials | Evolved 2 slots: Weapon x2 1969 | -9/Materials | Identified exit to Materials 1970 | -9/Materials | Identified exit to Mines 2158 | -9/Materials | Lost 4 allies 2396 | -9/Materials | Build established: Gunner 2751 | -9/Materials | Repaired Lgt. Cannon 3506 | -9/Materials | Learned Storage garrison access intel 3626 | -9/Materials | Learned location of Zion (-6) 3670 | -9/Materials | Learned 2 Storage zone layouts 3763 | -9/Materials | Learned Storage stockpile data 4642 | -9/Materials | Repaired Hvy. Ion Engine 5332 | -9/Materials | Entered Mines 5409 | -9/Mines | Discovered exit to Materials (range 5) 5487 | -9/Mines | Core integrity fell below 50% 5676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5883 | -9/Mines | Learned location of Storage (-8) 6036 | -9/Mines | Discovered exit to Materials (range 7) 6133 | -9/Mines | Learned location of 1 exit from Materials 6239 | -9/Mines | Entered Materials 6239 | -8/Materials | Evolved 2 slots: Utility x2 6240 | -8/Materials | Identified exit to Storage 6241 | -8/Materials | Identified exit to Factory 6290 | -8/Materials | Identified exit to Garrison 6500 | -8/Materials | Garrison activated, responded to threat 6626 | -8/Materials | Entered Garrison 6626 | -8/Garrison | Accompanied by 2 allies 6698 | -8/Garrison | Triggered checkpoint 6822 | -8/Garrison | Triggered checkpoint 6913 | -8/Garrison | Phase Generator disabled 6915 | -8/Garrison | Met a derelict Sapper fleeing the area 6948 | -8/Garrison | Triggered checkpoint 6972 | -8/Garrison | Triggered checkpoint 6982 | -8/Garrison | Discovered new exit (range 13) 7014 | -8/Garrison | Discovered new exit (range 78) 7014 | -8/Garrison | Discovered new exit (range 9) 7014 | -8/Garrison | Discovered new exit (range 86) 7152 | -8/Garrison | Garrison Relay disabled 7345 | -8/Garrison | Garrison Relay disabled 7840 | -8/Garrison | Garrison Relay disabled 8006 | -8/Garrison | Triggered checkpoint 8040 | -8/Garrison | Garrison Relay disabled 8066 | -8/Garrison | Garrison Relay disabled 8130 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8299 | -8/Garrison | Entered Materials 8299 | -8/Materials | Accompanied by 3 allies 8792 | -8/Materials | Discovered exit to Storage (range 7) 8926 | -8/Materials | Destroyed 7 combat bots 8933 | -8/Materials | Discovered exit to Storage (range 15) 8935 | -8/Materials | Build established: Tank 9000 | -8/Materials | Discovered exit to Factory (range 8) 9339 | -8/Materials | Build established: Scavenger-Tank 9481 | -8/Materials | Garrison activated, responded to threat 9499 | -8/Materials | First assault squad dispatched 9615 | -8/Materials | Identified exit to Garrison 9691 | -8/Materials | Entered Garrison 9691 | -8/Garrison | Accompanied by 1 ally 9709 | -8/Garrison | Triggered checkpoint 9761 | -8/Garrison | Garrison Relay disabled 10055 | -8/Garrison | Triggered checkpoint 10088 | -8/Garrison | Triggered checkpoint 10162 | -8/Garrison | Discovered exit to Factory (range 12) 10189 | -8/Garrison | Core integrity fell below 50% 10291 | -8/Garrison | Triggered checkpoint 10313 | -8/Garrison | Garrison Relay disabled 10467 | -8/Garrison | Build established: Scavenger-Gunner 10567 | -8/Garrison | Triggered checkpoint 10574 | -8/Garrison | Triggered checkpoint 10617 | -8/Garrison | Triggered checkpoint 10675 | -8/Garrison | Garrison Relay disabled 10687 | -8/Garrison | Triggered checkpoint 10762 | -8/Garrison | Discovered exit to Factory (range 12) 10773 | -8/Garrison | Triggered checkpoint 10806 | -8/Garrison | Core integrity fell below 20% 10850 | -8/Garrison | Lost 4 parts (1n2u1w) 11052 | -8/Garrison | Discovered exit to Factory (range 14) 11070 | -8/Garrison | Triggered checkpoint 11113 | -8/Garrison | Garrison Relay disabled 11187 | -8/Garrison | Garrison Relay disabled 11211 | -8/Garrison | Self-destructed Last Messages --------------- 11096_ Acquired 41 matter. 11099_ Slug penetrates Reinforced Barrier. 11103_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 11103_ System corrupted: Hvy. Assault Rifle misfires. 11113_ Slug penetrates Garrison Relay. 11113_ Garrison Relay disabled. 11113_ Relay Coupler [Swarmer] tumbles out of relay unit. 11113_ Relay Coupler [NC] tumbles out of relay unit. 11113_ Relay Coupler [Demolisher] tumbles out of relay unit. 11129_ Slug penetrates Wall. 11140_ Destroyed Imp. Hover Unit. 11145_ System corrupted: Energy discharge (-89). 11167_ System corrupted: Matter fused (-8). 11182_ OXXVHH>GZ7YUFLNNUWQNVTH/&WIS