Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.24 @ 02:56:23 Player: AlmondRoll Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (155) 775 Value Destroyed (3790) 3790 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 9446 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 58 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Weapon Cycler Weapon Cycler > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Micro Nuclear Core Weapon Cycler Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . . 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 5 | . . . 1 . . . 2 2 Weapon 1 | . . . 1 . . . . . Parts Attached 113 | 3 3 2 22 17 7 13 23 23 Power 10 | . . . 2 1 . 1 4 2 Engine 4 | . . . . 1 . . 2 1 Core 6 | . . . 2 . . 1 2 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 4 3 4 2 6 . Treads 3 | . . . . 3 . . . . Leg . | . . . . . . . . . Wheel 10 | 2 . . 4 . . . 4 . Hover 7 | . . . . . 4 2 1 . Flight 1 | . . . . . . . 1 . Utility 48 | . 1 . 4 5 2 8 7 21 Device 23 | . . . 1 2 . 4 6 10 Storage 2 | . 1 . . . 1 . . . Processor 3 | . . . 1 . . 1 . 1 Hackware 7 | . . . . . . . . 7 Protection 13 | . . . 2 3 1 3 1 3 Artifact . | . . . . . . . . . Weapon 34 | 1 2 2 12 8 1 2 6 . Energy Gun 7 | . 1 . 1 1 . . 4 . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 20 | 1 . 1 10 6 1 1 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 4 | . 1 1 . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 . 1 . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 14 | . . . . . . . 14 . Parts Lost 35 | . . . 6 1 1 9 3 15 Power 5 | . . . 1 . . 1 1 2 Propulsion 8 | . . . . . . 2 2 4 Utility 12 | . . . 2 1 1 2 . 6 Weapon 10 | . . . 3 . . 4 . 3 Highest Loss Streak 12 | . . . 3 1 1 9 3 12 Average Slot Usage (%) 89 | . 85 85 93 99 94 99 62 91 Engine 5 | . 14 14 . 7 11 . . . Core 4 | . . . 9 3 . 8 5 5 Treads 5 | . . . . 19 20 . . . Wheel 13 | . 28 28 22 2 . . 12 22 Hover 4 | . . . . . 1 36 6 . Device 8 | . . . 4 10 11 4 14 26 Storage 10 | . 14 14 11 11 11 9 7 5 Processor 3 | . . . 10 1 . 4 . 3 Protection 4 | . . . 2 9 5 9 6 5 Energy Gun 2 | . 13 . . . . . 4 18 Ballistic Gun 23 | . 14 27 32 32 33 26 . . Naked Turns . | . . . . . . . . . Heaviest Build 49 | 14 30 29 39 46 49 34 35 39 Greatest Support 48 | 32 32 32 32 40 40 44 48 48 Greatest Overweight (x) 4 | . . . 1 1 2 . 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 Average Capacity 13 | 8 14 15 15 15 14 10 10 9 Most Carried 15 | 6 12 12 15 15 14 10 10 10 Average Carried 12 | 4 6 11 14 14 13 9 9 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 5 Final Carried 15 | 5 12 11 15 14 9 9 10 3 Class Distribution -------------------- 31% | Mutant 21% | Tank 14% | Gunner 14% | Scavenger-Skirmisher 8% | Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Storage Tank | -9/Garrison Scavenger-Tank | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Matter Collected 3432 | 239 22 130 922 754 501 481 221 162 Remotely . | . . . . . . . . . Salvage Created 5813 | 98 257 144 1510 1288 752 918 221 625 Parts 326 | 1 14 5 115 72 52 43 10 14 Haulers Intercepted 9 | . . . 5 3 . . 1 . Recyclers Shooed 11 | 1 2 . 1 2 . 2 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Combat Hostiles Destroyed 105 | . 5 4 26 28 17 14 3 8 Melee 1 | . . . . . . . 1 . Guns 93 | . 1 2 26 28 17 11 1 7 AOE 9 | . 4 2 . . . 3 . . Classes Destroyed 15 | 1 2 1 6 2 . . 1 2 Worker 10 | . . . 4 2 . 4 . . Builder 4 | . . . 2 1 . 1 . . Tunneler 2 | . . 1 1 . . . . . Hauler 9 | . . . 5 3 . . 1 . Recycler 9 | 1 2 . 1 . . 4 . 1 Operator 9 | . . . 3 4 . 2 . . Watcher 6 | . . . 3 . . 3 . . Swarmer 34 | . 3 . 10 5 9 7 . . Grunt 53 | . 2 4 11 18 6 5 2 5 Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . 1 . . . . Sentry 12 | . . . 6 2 2 2 . . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . 1 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 17 | 1 7 2 5 9 5 17 2 6 Combat Bots Only 10 | . 5 2 5 8 5 10 1 5 Max Kills in Single Turn 4 | 1 2 2 2 2 2 4 1 1 Gunslinging 1 | . . . 1 . 1 . . . Exploded 2 | . 2 2 . . . 2 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Damage Taken 6558 | . 100 253 1062 558 340 1274 683 2288 Core 1609 | . 35 63 155 37 27 255 182 855 Absorbed by Shields 213 | . . . . 52 66 . . 95 Core Remaining (%) 66 | 100 . 60 . . 45 53 74 . Volleys Fired 345 | 3 9 18 94 61 46 46 30 38 Largest 3 | 2 2 2 3 3 3 3 1 3 Hottest 165 | 60 60 60 69 69 69 69 55 165 Shots Fired 922 | 6 18 35 282 182 136 133 30 100 Gun 917 | 6 17 34 282 181 136 131 30 100 Cannon . | . . . . . . . . . Launcher 5 | . 1 1 . 1 . 2 . . Special . | . . . . . . . . . Kinetic 775 | 3 9 33 282 181 136 131 . . Thermal 100 | . . . . . . . . 100 Explosive 5 | . 1 1 . 1 . 2 . . Electromagnetic 42 | 3 8 1 . . . . 30 . Robot Hit Streak 28 | 5 3 4 28 23 27 15 5 8 Robot Miss Streak 8 | 1 2 4 8 3 3 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 24 | . 1 . 6 7 5 2 . 3 Max Gunslinging Chain 2 | . 1 . 2 1 1 1 . 1 Shots Hit Robots 606 | 5 10 16 182 121 88 86 33 65 Core Hits 252 | 1 11 12 67 52 34 42 6 27 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 1 1 2 . . Critical Strikes 10 | . . . 2 1 1 2 . 4 Burn 4 | . . . . . . . . 4 Destroy 6 | . . . 2 1 1 2 . . Melee Attacks 17 | . . . . . . . 17 . Impact 17 | . . . . . . . 17 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10432 | 71 339 348 2489 1949 1364 1846 616 1410 Guns 9149 | 71 108 159 2489 1937 1364 1349 265 1407 Cannons . | . . . . . . . . . Explosions 917 | . 231 189 . . . 497 . . Melee 351 | . . . . . . . 351 . Ramming 15 | . . . . 12 . . . 3 Kinetic 7396 | 28 70 159 2489 1937 1364 1349 . . Thermal 1701 | . 167 127 . . . . . 1407 Explosive 623 | . 64 62 . . . 497 . . Electromagnetic 346 | 43 38 . . . . . 265 . Impact 351 | . . . . . . . 351 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 5 5 . 16 . Average Corruption 4 | . . . . 5 5 . 4 . Corruption Purged . | . . . . . . . . . Effects 49 | . . . . 17 22 . 10 . Message Errors 19 | . . . . 6 11 . 2 . Matter Fused 5 | . . . . 1 3 . 1 . Heat Flow Errors 6 | . . . . 1 3 . 2 . Energy Discharges 5 | . . . . 4 1 . . . Data Loss (minor) 7 | . . . . 1 1 . 5 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . . 3 . . . . Weapon Failures 3 | . . . . 1 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 94 | . . . . . . 45 49 . Projectiles . | . . . . . . . . . Explosions 45 | . . . . . . 45 . . Melee 49 | . . . . . . . 49 . Knockbacks 4 | . . . . . . . 4 . Impact 4 | . . . . . . . 4 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . 26 . . 56 . . . 1 Shots 2 | . 1 . . 1 . . . . Rammed 4 | . . . . 3 . . . 1 Targets Rammed 5 | . . . . 4 . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 457 | . 29 33 154 140 457 145 380 379 Average Temperature 85 | . 18 17 53 73 143 81 134 144 Received Heat Transfer 1541 | . 24 159 345 114 77 324 207 291 Effects 9 | . . . . . 2 . 6 1 Shutdowns 1 | . . . . . 1 . . . Energy Bleed 4 | . . . . . 1 . 2 1 Interference 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 3 | . . . . . . . 3 . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 11 | . . . . . . . . 11 Heat Transferred 3186 | . 150 150 . . . . . 2886 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Peak Influence 901 | 5 158 281 663 717 901 862 362 236 Initial 438 | . 3 61 33 261 401 438 362 116 Average 397 | 2 71 170 404 436 722 672 278 136 Maximum Alert Level 3 | . . 1 2 3 3 3 1 1 Low Security (%) 23 | 100 100 49 14 . . . 34 68 Level 1 33 | . . 50 35 48 . . 65 31 Level 2 29 | . . . 49 47 44 52 . . Level 3 13 | . . . . 4 55 47 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 . 7 7 . 7 . 3 Investigation 6 | . . . 5 . . 1 . . Extermination . | . . . . . . . . . Reinforcement 16 | . 1 . 2 5 . 5 . 3 Assault 3 | . . . . 2 . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . 2 Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Distress Signals 5 | . . . 2 2 . 1 . . Communications Jammed 3 | . . . . . . 3 . . Distress Signals 3 | . . . . . . 3 . . Times Spotted 168 | . 7 4 39 43 16 40 5 14 Peak Tracking Total 9 | . 3 2 6 8 5 9 2 5 Tactical Retreats 8 | . . . 3 . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Traps Triggered 8 | . . . 2 . 3 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Machines Disabled 11 | . . 7 3 1 . . . . Max in Single Turn 7 | . . 7 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Machines Accessed 21 | . 2 . 9 4 . 4 . 2 Terminals 18 | . 2 . 8 3 . 3 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 67 | . 8 . 29 10 . 14 . 6 Successful 33 | . 3 . 12 7 . 8 . 3 Failed 33 | . 4 . 17 3 . 6 . 3 Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 55 | . 8 . 27 5 . 9 . 6 Terminals 58 | . 8 . 27 8 . 9 . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 5 | . . . . . . 5 . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 14 | . 1 . 7 5 . . . 1 Robot Analysis 5 | . 1 . 3 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . . . 1 1 . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . Insert Component 2 | . . . . . . 2 . . Analyze 3 | . . . . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . 5 1 . 3 . 2 Terminals 11 | . 2 . 3 1 . 3 . 2 Assimilate 1 | . . . . . . 1 . . Botnet 9 | . 2 . 2 1 . 2 . 2 Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Reject 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 . 8 1 . 4 . 2 Full Trace Events 5 | . 1 . 3 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Total Allies 6 | . . 3 . 2 . 1 . . Largest Group 3 | . . 3 3 2 . 1 . . Highest-Rated Group 62 | . . 40 40 62 . 10 . . Highest-Rated Ally 31 | . . 16 16 31 . 10 . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . 19 9 . . . . Total Damage 755 | . . . 625 130 . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Robot Analysis Total 5 | . 1 . 3 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Turns Passed 5737 | 35 140 777 1324 851 829 530 738 513 Spaces Moved 3566 | 20 97 590 839 282 322 544 500 372 Core 23 | . . . . . . . . 23 Treads 496 | . . . . 203 293 . . . Legs 7 | 7 . . . . . . . . Wheels 2126 | 13 97 590 839 79 . . 159 349 Hover 914 | . . . . . 29 544 341 . Flight . | . . . . . . . . . Fastest Speed 50 | 100 100 100 100 105 146 60 65 50 Average Speed 113 | 107 100 100 111 209 200 60 102 90 Slowest Speed 260 | 120 100 100 115 260 260 76 220 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 29 99 80 47 54 46 9 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 53 | . 11 14 . 13 . 15 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 53 | . 11 14 . 13 . 15 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Total 4578 | 28 121 744 1046 401 403 644 681 510 Wait 375 | . 3 134 43 15 16 29 95 40 Move 3559 | 19 96 589 838 282 321 543 499 372 Hop . | . . . . . . . . . Pick Up 59 | 1 8 . 23 5 2 7 5 8 Fast Attach 50 | . 1 . 8 9 4 2 19 7 Attach 24 | 2 . . 4 . 1 4 3 10 Detach 4 | . . . 2 . . . 2 . Swap 39 | 1 2 2 10 8 2 7 1 6 Drop 89 | 2 2 1 24 17 7 6 10 20 Fire 345 | 3 9 18 94 61 46 46 30 38 Melee 17 | . . . . . . . 17 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 4 | . . . . 4 . . . . Escape Stasis 12 | . . . . . 4 . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Discovered new exit (range 10) 165 | -10/Materials | Central database locked down 176 | -10/Materials | Entered Mines 204 | -10/Mines | Met a Derelict bent on vengeance 232 | -10/Mines | Learned location of Mines (-9) 304 | -10/Mines | Build established: Mutant 436 | -10/Mines | Learned location of Zion (-7) 469 | -10/Mines | Discovered new exit (range 12) 470 | -10/Mines | Learned location of Storage (-9) 628 | -10/Mines | Discovered new exit (range 11) 861 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 953 | -10/Mines | Entered Materials 953 | -9/Materials | Accompanied by 3 allies 953 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1225 | -9/Materials | Lost 3 parts (1u2w) 1236 | -9/Materials | Discovered new exit (range 16) 1633 | -9/Materials | Discovered new exit (range 11) 1704 | -9/Materials | Build established: Skirmisher 1918 | -9/Materials | Discovered new exit (range 3) 2020 | -9/Materials | Build established: Scavenger-Skirmisher 2033 | -9/Materials | Identified exit to Mines 2033 | -9/Materials | Identified exit to Storage 2277 | -9/Materials | Entered Storage 2328 | -9/Storage | Met a pair of Derelict thieves 2486 | -9/Storage | Destroyed 8 combat bots 2498 | -9/Storage | Used back door to open Recycling access 2498 | -9/Storage | Discovered new exit (range 5) 2709 | -9/Storage | Build established: Tank 3128 | -9/Storage | Identified exit to Garrison 3128 | -9/Storage | Entered Garrison 3236 | -9/Garrison | Triggered checkpoint 3270 | -9/Garrison | Triggered checkpoint 3282 | -9/Garrison | Triggered checkpoint 3310 | -9/Garrison | Triggered checkpoint 3315 | -9/Garrison | Core integrity fell below 50% 3451 | -9/Garrison | Discovered new exit (range 8) 3624 | -9/Garrison | Triggered checkpoint 3633 | -9/Garrison | Discovered new exit (range 13) 3776 | -9/Garrison | Discovered new exit (range 12) 3803 | -9/Garrison | Installed Relay Interface Framework 3830 | -9/Garrison | Build established: Gunner 3957 | -9/Garrison | Entered Materials 3957 | -8/Materials | Evolved 2 slots: Propulsion x2 4186 | -8/Materials | Build established: Scavenger-Tank 4195 | -8/Materials | Destroyed 10 combat bots 4357 | -8/Materials | First assault squad dispatched 4478 | -8/Materials | Discovered new exit (range 10) 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Utility x2 4514 | -7/Factory | Lost 9 parts (1p2n2u4w) 4633 | -7/Factory | Discovered new exit (range 7) 4719 | -7/Factory | Lost 3 parts (1p2n) 4738 | -7/Factory | Build established: Mutant 5106 | -7/Factory | System corruption reached 10% 5225 | -7/Factory | Entered another Factory area 5225 | -6/Factory | Evolved 2 slots: Utility x2 5324 | -6/Factory | Discovered new exit (range 15) 5339 | -6/Factory | Identified exit to Factory 5706 | -6/Factory | Core integrity fell below 50% 5724 | -6/Factory | Core integrity fell below 20% 5738 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05704_ Acquired Lgt. Ion Engine. 05704_ K-01 Serf collects debris. 05705_ Penetrated by Slug. 05706_ Dropped Adv. Heat Sink. 05707_ K-01 Serf collects debris. 05713_ Lgt. Ion Engine destroyed. 05714_ K-01 Serf collects debris. 05717_ Hacking Suite destroyed. 05717_ Slug penetrates Wall. 05718_ K-01 Serf collects debris. 05720_ Slug penetrates Wall. 05722_ K-01 Serf collects debris. 05724_ Slug penetrates Wall. 05725_ K-01 Serf collects debris. 05726_ Hacking Suite destroyed. 05727_ Slug penetrates Wall. 05727_ Slug penetrates S-27 Virus. 05727_ S-27 Virus destroyed. 05728_ Dropped Med. Storage Unit. 05729_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????? ????????????# | | ??????????????????????????# #???????????# | | ???????#################### #??????? ???# | | ???????# # #?????? ""??# | | ???????# ! # #???????"" ?# | | ???????#] # #???????? # | | ???????# # #?????????" # | | ?????????""" """ """ """ + #?????????? + | | ???????????" """ """ """ # #???????????# ^ | | ?????????""" """ """ """ # #???????????# | | ???????# # #?????????### | | ??????############+##+##### ########### | | ??????# #?????# w | | ??????# #?????# [ | | ??????# ####### | | ??????# + % % | | ??????# # ##### =! | | ??????# # #???# =%! | | ??????# + #???# @ !=%== | | ??????# # #??######+######################!!== | | ??????# # #??# """ #?????###??????##!%*= | | ??????###### #??# "T" #???????????????#!|% | | ???????????# #??# #???????????????#!!= | | ???????????# #??# #???????????????# | | ???????????# #??# #???????????????+ | | ???????????# #??# "" "" #???????????????# | | ???????????# #??# "" "" #???????????????" | | ???????????# #??# """ """ #???????????????# | | ???????????# #??# """ """ #???????????????# | | ???????????# #??# """ """ #???????????????# | | ???????????# #???? ? #???????????????#* | | ???????????# #????? ? #???????????????#% | | ???????????# #??????#####+####################= | | ?????????###+########## | | ?????????# ! # | | ?????????# # [% | | ?????????# + = ! %*= ? | | ?????????# #!^^ [ % ! ? | | ?????????# # =%^ #################????? | | ?????????############## #????????????????????? | | ????########??????????#! #????????????????????? | | ????# #??????????#% #????????????????????? | | ????# #??????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 53 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherCombatFlail Manual? 0 Play Time 00:50:59 Cumulative 281.6 hours Start 2021.07.24 @ 02:07:49 End 2021.07.24 @ 02:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a21506e4-8acf-473a-88bd-56fb38bfb462