Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.20 @ 19:02:33 Player: Prof Griz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (709) 709 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3379 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Flight Unit Heavy Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Aluminum Leg VSS Leg Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Heavy Assault Cannon Plasma Cutter [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Missile Launcher Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . . 2 Propulsion 4 | . . 2 . 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 45 | 6 9 14 . 15 1 Power 5 | 1 2 1 . 1 . Engine 4 | 1 1 1 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 21 | 2 3 9 . 7 . Treads 4 | . . 1 . 3 . Leg 12 | . 3 6 . 3 . Wheel 2 | 2 . . . . . Hover 2 | . . 2 . . . Flight 1 | . . . . 1 . Utility 6 | 1 1 2 . 2 . Device . | . . . . . . Storage 3 | 1 1 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 13 | 2 3 2 . 5 1 Energy Gun 6 | 1 3 . . 2 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 4 | . 4 . . . . System Corruption 13 | . 13 . . . . Parts Lost 30 | . 2 7 . 13 8 Power 3 | . . 1 . 1 1 Propulsion 13 | . . 3 . 6 4 Utility 3 | . . 1 . 1 1 Weapon 11 | . 2 2 . 5 2 Highest Loss Streak 8 | . 2 7 . 7 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 81 75 100 81 57 Engine 7 | . 7 7 11 7 5 Treads 10 | . . 3 . 18 12 Leg 20 | . 11 22 44 22 5 Wheel 1 | . 10 . . . . Flight 3 | . . . . 5 5 Storage 9 | . 27 13 11 6 . Processor 2 | . . . . 2 7 Protection 6 | . . 7 11 6 5 Energy Gun 3 | . 14 3 . 1 . Energy Cannon 1 | . . . . . 5 Ballistic Gun 6 | . 2 15 22 2 . Launcher 3 | . . . . 7 5 Naked Turns . | . . . . . . Heaviest Build 33 | 14 16 24 24 33 29 Greatest Support 72 | 32 32 52 52 72 40 Greatest Overweight (x) 6 | . 3 4 . 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 Average Capacity 8 | 6 8 9 10 8 5 Most Carried 10 | 3 4 7 4 10 5 Average Carried 4 | 1 2 3 4 5 5 Final Capacity 10 | 8 8 10 10 5 5 Final Carried 5 | 3 2 4 4 5 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 744 | 199 251 166 24 74 30 Remotely . | . . . . . . Salvage Created 724 | . 271 226 47 150 30 Parts 68 | . 18 23 . 24 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 5 6 1 8 . Guns 14 | . 5 6 1 2 . AOE 6 | . . . . 6 . Classes Destroyed 9 | . 2 3 . 3 1 Worker 1 | . . . . . 1 Builder 2 | . . . . 2 . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 2 . 4 . Grunt 9 | . 5 2 1 1 . Sentry 3 | . . 2 . 1 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 5 2 1 4 1 Combat Bots Only 5 | . 5 2 1 4 . Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 4724 | . 625 780 92 2017 1210 Core 1484 | . 138 259 12 350 725 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 44 . 32 36 . Volleys Fired 99 | . 33 25 6 35 . Largest 2 | . 2 2 2 2 . Hottest 113 | . 60 43 43 113 . Shots Fired 136 | . 41 38 12 45 . Gun 118 | . 41 38 12 27 . Cannon . | . . . . . . Launcher 18 | . . . . 18 . Special . | . . . . . . Kinetic 67 | . 9 30 12 16 . Thermal 16 | . . 8 . 8 . Explosive 18 | . . . . 18 . Electromagnetic 35 | . 32 . . 3 . Robot Hit Streak 15 | . 15 10 4 11 . Robot Miss Streak 5 | . 5 3 2 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 96 | . 27 28 8 33 . Core Hits 56 | . 13 13 1 23 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2039 | . 413 300 103 1184 39 Guns 1051 | . 372 300 103 276 . Cannons . | . . . . . . Explosions 935 | . 41 . . 894 . Melee . | . . . . . . Ramming 53 | . . . . 14 39 Kinetic 512 | . 52 245 103 112 . Thermal 200 | . 41 55 . 104 . Explosive 894 | . . . . 894 . Electromagnetic 380 | . 320 . . 60 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 13 . . . 2 Average Corruption 6 | . 10 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 5 . . . 1 Message Errors 1 | . . . . . 1 Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . 9 . Projectiles . | . . . . . . Explosions 9 | . . . . 9 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . 33 . . 78 9 Shots 3 | . 1 . . 2 . Rammed 16 | . . . . . 16 Targets Rammed 22 | . . . . 6 16 Kicked 6 | . . . . 6 . Crushed . | . . . . . . Highest Temperature 95 | . 95 19 14 48 . Average Temperature 28 | . 46 6 5 19 . Received Heat Transfer 1137 | . 345 207 30 360 195 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 397 | . 50 125 . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 182 | . 168 177 91 182 62 Initial 70 | . . 70 69 33 62 Average 72 | . 97 112 70 66 50 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . 2 1 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 10 11 4 17 7 Peak Tracking Total 7 | . 7 4 3 7 5 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 4 | . . . 2 . 2 Largest Group 2 | . . . 2 . 2 Highest-Rated Group 62 | . . . 50 . 62 Highest-Rated Ally 31 | . . . 31 . 31 Total Orders . | . . . . . . Ally Attacks 18 | . . . 10 . 8 Total Damage 315 | . . . 191 . 124 Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 2114 | 113 246 391 209 742 413 Spaces Moved 1070 | 83 105 196 161 280 245 Core 104 | 12 2 24 . . 66 Treads 319 | . . 10 . 130 179 Legs 461 | . 49 146 161 105 . Wheels 125 | 71 54 . . . . Hover 16 | . . 16 . . . Flight 45 | . . . . 45 . Fastest Speed 50 | 50 100 66 120 110 50 Average Speed 155 | 92 141 152 120 217 138 Slowest Speed 595 | 100 200 250 120 595 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 25 20 44 30 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . 2 . . 122 . Melee . | . . . . . . Projectile . | . . . . . . AOE 124 | . 2 . . 122 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 1372 | 118 161 252 166 364 311 Wait 90 | 21 7 . . 13 49 Move 1065 | 82 104 195 160 279 245 Hop . | . . . . . . Pick Up 46 | 9 6 15 . 16 . Fast Attach 1 | . . . . . 1 Attach 36 | 6 7 10 . 13 . Detach . | . . . . . . Swap 8 | . 2 4 . 2 . Drop 5 | . 2 3 . . . Fire 99 | . 33 25 6 35 . Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 6 | . . . . 6 . Crush 10 | . . . . . 10 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 114 | -11/Junkyard | Entered Materials 243 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | System corruption reached 10% 325 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x2 481 | -9/Materials | Lost 7 parts (1p3n1u2w) 489 | -9/Materials | Core integrity fell below 50% 720 | -9/Materials | Discovered new exit (range 16) 751 | -9/Materials | Entered Mines 755 | -9/Mines | Discovered new exit (range 7) 766 | -9/Mines | Learned location of Zion (-7) 795 | -9/Mines | Build established: Scavenger-Mutant 952 | -9/Mines | Discovered new exit (range 9) 960 | -9/Mines | Entered Materials 960 | -8/Materials | Evolved 2 slots: Propulsion x2 1053 | -8/Materials | Lost 7 parts (1p3n1u2w) 1299 | -8/Materials | Build established: Mutant 1646 | -8/Materials | Core integrity fell below 50% 1680 | -8/Materials | Discovered new exit (range 14) 1702 | -8/Materials | Entered Factory 1702 | -7/Factory | Evolved 2 slots: Power x2 2052 | -7/Factory | Core integrity fell below 50% 2079 | -7/Factory | Lost 8 parts (1p4n1u2w) 2098 | -7/Factory | Allied Derelicts emerged from ambush trap array 2111 | -7/Factory | Core integrity fell below 20% 2115 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Triggered Ambush Trap. J9-N86(g) emerges from a hatch in the floor. QY-IDD(g) emerges from a hatch in the floor. J9-N86(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." Slammed into K-01 Serf. K-01 Serf knocked back. Adv. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into T-07 Excavator. Slammed into K-01 Serf. K-01 Serf cleans the Recycling Unit. Slammed into K-01 Serf. K-01 Serf destroyed. Acquired 30 matter. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Ion Engine. 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