Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 12:49:46 Player: LongswordRunNoSB Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (230) 1150 Value Destroyed (9595) 9595 Prototype IDs (120) 2400 Alien Tech Used (12) 2400 Bonus (39268) 39268 TOTAL SCORE: 66313 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 2516 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2422 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -396 Cogmind --------- Core Integrity 662/1600 Matter 180/300 Energy 537/1500 System Corruption 2% Temperature Cool (10) Movement Hovering (60) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Experimental Terrain Scan Processor Experimental Core Analyzer Advanced Armor Integrity Analyzer Microactuators Advanced Actuator Array Improved Weapon Shielding Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON (3) ------- Longsword +1 Longsword +1 Enhanced Force Lance > --- INVENTORY (24) --- Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Energy Well (0) Spectral Analyzer Long-range Terrain Scanner Experimental Terrain Scanner Microactuators Advanced Actuator Array Improved Weapon Shielding Experimental Powered Armor Experimental Focal Shield Experimental Force Field Matter Drive Matter Drive Null Cannon Sigix Terminator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Improved Weapon Shielding Centrium Heavy Armor Plating Experimental Focal Shield AEGIS Remote Shield Phase Redirector > --- WEAPON ----------- Longsword +1 Longsword +1 Enhanced Force Lance > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Advanced Energy Well Spectral Analyzer Long-range Terrain Scanner Experimental Terrain Scanner Microactuators Advanced Actuator Array Advanced Actuator Array Improved Weapon Shielding Experimental Powered Armor Experimental Force Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Matter Drive Null Cannon Sigix Terminator [Rating: 223] Favorites ----------- Power Light Quantum Reactor Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 2 1 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 570 | 7 15 8 22 2 10 51 1 5 2 6 . 13 29 3 3 11 14 6 . 18 6 8 2 3 20 1 13 52 12 13 24 25 12 136 17 Power 44 | 1 . 2 3 . 2 2 . . . 2 . 4 4 1 . 3 3 . . . . . . . 1 . . . . . 2 . . 12 2 Engine 15 | 1 . 2 2 . 2 2 . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . 1 . Core 12 | . . . . . . . . . . 2 . 4 1 . . 2 3 . . . . . . . . . . . . . . . . . . Reactor 17 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 11 2 Propulsion 101 | 2 1 1 2 . 5 12 . . . . . . . . . . 1 2 . 12 3 2 . . 5 . 5 19 6 3 2 2 3 12 1 Treads 8 | 2 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 64 | . . . . . . . . . . . . . . . . . . . . 6 2 . . . 4 . 5 18 6 3 2 2 3 12 1 Flight 18 | . . . . . . 4 . . . . . . . . . . 1 2 . 6 1 2 . . 1 . . 1 . . . . . . . Utility 293 | 2 3 1 10 2 3 17 1 1 1 3 . 8 17 . 2 3 8 . . 5 1 4 1 3 8 1 5 25 2 9 19 22 9 87 10 Device 168 | 1 . . 4 2 3 4 1 1 1 . . 5 13 . . 1 4 . . 2 1 2 . 1 7 1 1 19 . 2 15 14 4 51 8 Storage 22 | . 2 . 1 . . 4 . . . 2 . 1 . . . . . . . 1 . . . . . . . 1 . 2 1 1 . 5 1 Processor 29 | 1 . . . . . . . . . 1 . 1 . . . 1 2 . . . . . . 1 . . 1 2 . 5 . . 1 13 . Hackware 17 | . . . . . . 3 . . . . . 1 1 . 2 . 1 . . 1 . . . 1 . . 1 1 1 . . 1 1 2 . Protection 50 | . 1 1 5 . . 6 . . . . . . 3 . . 1 1 . . 1 . 2 1 . 1 . 2 2 1 . 2 5 2 13 . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 1 Weapon 132 | 2 11 4 7 . . 20 . 4 1 1 . 1 8 2 1 5 2 4 . 1 2 2 1 . 6 . 3 8 4 1 1 1 . 25 4 Energy Gun 18 | 1 5 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 2 . . . . 5 . Energy Cannon 13 | . . 1 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 2 Ballistic Gun 27 | 1 . . 2 . . 12 . 3 . 1 . 1 2 . . . . 2 . 1 1 . . . 1 . . . . . . . . . . Ballistic Cannon 9 | . . . 1 . . 3 . . . . . . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 2 . . . . . . . . . . 3 . . . . . . . . . . . 2 . . 3 . . . . . . . Special Weapon 7 | . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . 2 . . 2 . 1 1 . . . 2 1 1 1 1 1 . . 1 1 1 . 1 . 2 3 . . . . . 10 . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . . 8 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 8 1 . . . . . . . . . . . . . 1 . 4 1 . . . 10 . 1 3 5 3 2 . . 16 . Parts Lost 41 | . . 1 2 . . . . . . . . . 7 . . . . . . . 4 . . . 1 . . 8 . 1 . 1 1 11 4 Power 7 | . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 10 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 5 . Utility 22 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 1 . . 7 . 1 . 1 . 4 3 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 1 2 . . . . . . . . . 3 . . . . . . . 3 . . . 1 . . 4 . 1 . 1 1 6 3 Average Slot Usage (%) 91 | . 99 99 85 85 96 91 100 100 96 93 100 100 95 66 71 90 90 88 88 94 97 73 84 100 91 78 84 85 88 84 93 91 88 93 93 Engine 4 | . 14 13 10 14 9 14 15 15 15 4 . . . 6 6 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 8 13 13 8 . . 10 10 11 11 11 11 10 10 10 4 . . . . . . . . . . Reactor 2 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 7 8 7 5 5 Treads 3 | . 19 24 13 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 14 28 27 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 8 2 . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . 8 5 5 5 5 13 21 19 19 20 20 19 20 19 18 19 Flight 6 | . . . . . . 3 30 30 30 26 26 26 26 26 26 26 22 23 23 10 17 12 15 15 7 . . . . . . . . . . Device 13 | . 8 . . 6 35 13 21 23 25 26 26 23 20 . . 2 14 11 11 14 20 10 9 10 14 24 21 16 12 9 8 8 6 16 18 Storage 6 | . 7 14 6 . . 7 7 7 4 7 6 3 . . . . . . . . . . . . . . . 2 4 7 11 12 11 11 12 Processor 9 | . 6 . . . . . . . . 3 6 10 13 13 13 14 13 5 5 5 5 5 5 10 10 5 4 11 13 13 16 16 15 18 14 Hackware 5 | . . . . . . 5 1 . . . . 4 7 6 11 20 13 17 17 18 11 10 10 15 8 5 6 13 10 10 8 8 8 1 . Protection 8 | . 5 14 8 8 . 9 7 7 7 6 6 2 3 6 6 4 5 5 5 10 11 10 18 21 20 16 22 9 11 8 7 7 7 6 7 Energy Cannon 1 | . . 10 9 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . Ballistic Gun 3 | . 8 . 10 28 18 13 7 7 4 2 6 6 3 . . . . 4 . . 4 1 . . 1 . . . . . . . . . . Launcher 1 | . 5 14 6 . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 7 7 7 6 6 6 3 2 6 5 4 5 5 4 . 3 2 5 2 . 3 3 4 4 4 4 3 6 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 4 4 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 10 21 29 96 40 30 52 36 37 36 44 44 44 41 31 26 32 36 30 30 42 42 34 34 34 96 78 87 96 94 117 120 121 126 163 162 Greatest Support 162 | 40 40 40 59 47 70 70 44 44 36 44 44 44 44 32 32 32 44 40 32 51 62 36 36 36 122 122 122 117 112 135 135 144 144 162 162 Greatest Overweight (x) 2 | . 2 2 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . 1 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 4 8 8 24 4 4 12 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 16 20 24 24 24 24 Average Capacity 11 | 4 5 8 11 4 4 9 8 8 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 8 13 19 20 24 21 24 Most Carried 24 | 4 8 8 21 4 4 10 8 7 5 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 4 8 8 16 20 24 23 24 24 Average Carried 10 | 1 5 7 8 3 3 8 7 5 3 3 4 3 3 3 4 3 3 3 4 3 3 2 3 3 3 3 2 5 7 12 19 19 21 19 22 Final Capacity 24 | 4 8 8 4 4 4 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 16 20 24 24 24 24 Final Carried 24 | 4 8 8 4 3 3 8 7 5 4 4 4 4 4 4 4 4 4 4 4 4 2 3 3 3 3 4 4 8 8 16 20 24 22 24 21 Class Distribution -------------------- 24% | Scavenger-Mutant 15% | Mutant 13% | Hacker-Mutant 8% | Alien-Mutant 8% | Hacker-Scout 7% | Scavenger-Scout 5% | Hacker-Sprinter 4% | Sprinter 3% | Hacker-Ninja 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Scavenger-Sprinter | -6/Cetus Hacker-Sprinter | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Scout | -3/Lab Hacker-Scout | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 8022 | 336 120 172 556 . 345 929 . . 84 76 . 147 1123 . 32 21 193 34 . 261 . . 73 75 257 20 130 550 . 361 240 211 . 1576 100 Remotely 894 | . . . . . 345 549 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12305 | 134 47 104 480 . 428 1686 . . . 195 . 152 1274 . 64 266 251 . . 306 . . 33 . 439 . 1132 1054 . 194 441 247 . 3224 154 Parts 577 | 16 4 4 68 . 19 68 . . . 5 . 8 41 . 5 17 7 . . 2 . . . . 4 . 52 60 . 10 43 16 . 114 14 Haulers Intercepted 12 | . 1 . . . 1 1 . . . 2 . 1 . . . . 3 . . . . . . . . . 1 . . 1 . 1 . . . Recyclers Shooed 7 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . 33 . . . . . . . . . . Prevented 12 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 9 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 133 | . . 18 4 . 4 16 . . . . . . 8 . . . . . . . . . . . 19 . 11 25 . 1 4 1 . 20 2 Melee 61 | . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . . 11 16 . 1 4 1 . 18 2 Guns 18 | . . . . . 4 13 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 45 | . . 16 . . . 1 . . . . . . . . . . . . . . . . . . 19 . . 9 . . . . . . . Classes Destroyed 21 | 2 1 3 2 . 2 6 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . 1 . Worker 11 | . . . . . . 3 . . . . . 1 2 . . 1 . . . . . . . . . . . . . . 2 . . 2 . Builder 10 | . . . . . . 1 . . . . . . 2 . . 4 . . . . . . . . . . 2 . . . . 1 . . . Tunneler 6 | 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 1 1 . . . 2 . 1 . . . . 3 . . . . . . . . . 1 . . 1 . 1 . . . Recycler 24 | 1 . . . . 2 8 . . . . . . 5 . . . . . . . . . . . . . 2 . . . 1 . . 5 . Operator 8 | . . . . . . 1 . . . . . 1 . . 2 1 . . . . . . . . . . . . . . 1 1 . 1 . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . . . . 1 . . . . . 1 3 . . 4 . . . . . . . . . . . . . 1 1 . . 2 . Swarmer 13 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . . . . . Grunt 34 | . . 1 . . 2 5 . . . . . . 4 . . . . . . . . . . . 12 . 3 3 . 1 . . . 3 . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . . . . 1 5 . . . . . . 1 . . . . . . . . . . . . . 3 1 . . . 1 . 4 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . Hunter 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . 4 . Programmer 18 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 4 . . 4 . . 5 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 18 | . . 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | 5 1 15 6 . 3 6 . . . 1 . 1 4 . 1 7 1 . . . . . . . 9 . 7 5 . 2 2 1 . 5 2 Combat Bots Only 15 | . . 15 2 . 2 4 . . . . . . 2 . . . . . . . . . . . 9 . 6 5 . 1 2 1 . 4 2 Max Kills in Single Turn 7 | 1 1 5 1 . 1 2 . . . 1 . 1 2 . 1 5 1 . . . . . . . 7 . 1 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 5 . . . 1 . . . . . . . . . . . . . . . . . . 7 . . 2 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 15032 | . . 437 292 . 176 603 61 190 . . . 50 1294 227 . 149 75 108 . . 459 17 . . 132 17 467 2168 . 1396 827 291 157 3704 1735 Core 2037 | . . 46 25 . 60 164 19 . . . . . 279 80 . 53 . . . . 47 . . . 14 . 15 212 . 214 22 . . 445 342 Absorbed by Shields 3541 | . . . . . . 37 12 . . . . . 19 . . . . . . . . . . . 33 5 142 973 . 417 . . . 350 1553 Redirected to Core 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Core Remaining (%) 76 | 100 . . . 71 89 . . . 73 . . . . . . 51 . . . . 87 . . . . 98 . . 82 . . 76 . . 41 Volleys Fired 271 | 22 22 16 74 . 16 49 . . . . . . 25 . . 2 . . . . . . . . 7 . . 6 . . 1 2 . 24 5 Largest 2 | 1 2 2 1 . 2 2 . . . . . . 2 . . 2 . . . . . . . . 1 . . 1 . . 1 1 . 2 1 Hottest 150 | 20 100 63 120 . 60 69 . . . . . . 73 . . 150 . . . . . . . . 20 . . 52 . . 120 120 . 130 130 Shots Fired 364 | 22 24 19 74 . 32 86 . . . . . . 42 . . 3 . . . . . . . . 7 . . 6 . . 2 2 . 40 5 Gun 267 | 22 9 . 55 . 32 79 . . . . . . 32 . . . . . . . . . . . . . . . . . . . . 38 . Cannon 51 | . . 9 19 . . 6 . . . . . . 3 . . 3 . . . . . . . . . . . . . . 2 2 . 2 5 Launcher 30 | . . 10 . . . . . . . . . . 7 . . . . . . . . . . . 7 . . 6 . . . . . . . Special 16 | . 15 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 227 | 22 2 . 56 . 32 79 . . . . . . 35 . . 1 . . . . . . . . . . . . . . . . . . . Thermal 46 | . 15 . 18 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . 2 5 Explosive 23 | . . 10 . . . . . . . . . . 7 . . . . . . . . . . . . . . 6 . . . . . . . Electromagnetic 60 | . 7 9 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Hit Streak 16 | 5 2 9 12 . 8 16 . . . . . . 8 . . . . . . . . . . . 6 . . . . . 1 . . 16 . Robot Miss Streak 6 | 2 4 1 6 . 4 4 . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . 2 . Penetration Max 2 | . . . 1 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 664 | 15 4 12 46 . 15 67 . 1 . 2 . 4 53 . 3 5 4 . . 11 . . 1 . 5 . 51 76 . 9 22 10 . 179 69 Core Hits 442 | 6 3 32 27 . 10 71 . . . 2 . 4 31 . 2 13 3 . . 3 . . 1 . 29 . 24 36 . 6 12 7 . 87 33 Critical Hits 83 | . . . 22 . 6 15 . . . . . . 13 . . . . . . . . . . . . . 3 5 . . 1 1 . 13 4 Critical Kills 22 | . . . 4 . 2 9 . . . . . . 3 . . . . . . . . . . . . . . 2 . . . 1 . 1 . Critical Parts Destroyed 47 | . . . 14 . 4 6 . . . . . . 7 . . . . . . . . . . . . . 2 3 . . 1 . . 9 1 Melee Attacks 806 | . . . 15 . . 7 . 6 2 10 1 14 39 1 11 12 10 2 . 11 1 1 4 . 3 . 70 129 4 53 40 24 9 247 80 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 642 | . . . 15 . . 7 . 6 2 10 1 14 39 1 11 12 10 2 . 11 1 1 4 . 3 . 58 118 4 51 39 24 9 152 37 Piercing 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 1 . . 95 43 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Sneak Attacks 46 | . . . . . . 2 . 1 . 2 . 3 7 . 2 . 3 . . . . . . . . . 6 . . 1 4 3 . 12 . Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Follow-up Attacks 93 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 53 35 Damage Inflicted 43693 | 231 76 1259 1772 . 354 1899 . 170 . 293 . 564 3220 . 376 1390 531 . . 1535 . . 109 . 5223 . 3279 4452 . 472 1543 827 . 11375 2743 Guns 3467 | 231 76 . 659 . 354 1308 . . . . . . 471 . . . . . . . . . . . . . . . . . . . . 368 . Cannons 977 | . . 151 637 . . 96 . . . . . . 53 . . . . . . . . . . . . . . . . . 40 . . . . Explosions 9299 | . . 1097 . . . 50 . . . . . . 659 . . 1084 . . . . . . . . 5223 . . 1138 . . . . . 48 . Melee 29939 | . . . 476 . . 445 . 170 . 293 . 564 2037 . 376 306 531 . . 1535 . . 109 . . . 3279 3314 . 472 1503 827 . 10959 2743 Ramming 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3076 | 231 . . 659 . 354 1308 . . . . . . 524 . . . . . . . . . . . . . . . . . . . . . . Thermal 769 | . . 44 637 . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 48 . Explosive 2900 | . . 1053 . . . 50 . . . . . . 659 . . . . . . . . . . . . . . 1138 . . . . . . . Electromagnetic 1775 | . 76 151 . . . 96 . . . . . . . . . 1084 . . . . . . . . . . . . . . . . . 368 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23467 | . . . 476 . . 445 . 170 . 293 . 564 2037 . 376 306 531 . . 1535 . . 109 . . . 2549 3112 . 472 1503 827 . 6805 1357 Piercing 5742 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 . . . . . 4154 1386 Entropic 5953 | . . . . . . . . . . . . . . . . . . . . . . . . . 5223 . 730 . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 4 3 . . 2 . . . . . . . . 2 . . 5 . . 6 . . 10 2 Average Corruption 2 | . . . . . . . . . . . . 2 1 . . 2 . . . . . . . . 1 . . 3 . . 4 . . 4 1 Corruption Purged 21 | . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . 5 . . . . . 10 . Effects 56 | . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . 9 . . 1 . . 37 2 Message Errors 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . 5 . Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 8 . Heat Flow Errors 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 5 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 10 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3479 | . . 73 40 . . 120 . 110 . . . . 377 . 105 307 . . . 440 . . . . 323 . 319 171 . . 130 . . 964 . Projectiles 49 | . . . 40 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Explosions 706 | . . 73 . . . . . . . . . . 68 . . 232 . . . . . . . . 323 . . 10 . . . . . . . Melee 2724 | . . . . . . 120 . 110 . . . . 300 . 105 75 . . . 440 . . . . . . 319 161 . . 130 . . 964 . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . . . 62 . . . . . . . . . 106 . . . . . . . . . . . 77 . . . . . . . Shots 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 80 231 250 . 4 216 15 32 . 99 128 153 269 56 2 119 88 129 . . 180 . . . . . 16 26 . 12 46 50 . 171 . Average Temperature 47 | . 32 93 103 . 4 34 6 20 . 34 48 41 54 23 2 53 30 59 . . 89 . . . . . 5 11 . 7 19 31 . 75 . Received Heat Transfer 1336 | . . 40 . . 90 106 9 24 . . . 21 255 36 . 6 9 27 . . 54 . . . 35 . 57 142 . 38 27 45 45 231 39 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 18 | . . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1552 | . . 50 1440 . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . 25 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1413 | 25 61 77 . . 311 480 . . . 58 60 840 382 122 105 791 612 . . . . 100 . . . . 423 1413 . 613 230 365 38 351 . Initial 387 | . 16 2 . . . 141 . . . . 20 42 298 92 48 36 387 . . . . . . . . . . 117 . . 207 109 . 5 . Average 233 | 16 39 22 . . 187 184 . . . 19 36 472 221 105 80 135 391 . . . . 68 . . . . 253 553 . 431 79 222 10 138 . Maximum Alert Level 4 | . . . . . 1 2 . . . . . 3 1 . . 3 2 . . . . . . . . . 2 4 . 2 1 1 . 1 . Low Security (%) 62 | 100 100 100 . 100 42 57 . . . 100 100 22 37 100 100 81 25 . . . . 100 . . . . 29 20 . 6 90 32 100 92 . Level 1 22 | . . . . . 57 30 . . . . . 2 62 . . 15 25 . . . . . . . . . 61 18 . 22 9 67 . 7 . Level 2 11 | . . . . . . 12 . . . . . 57 . . . . 49 . . . . . . . . . 9 27 . 70 . . . . . Level 3 3 | . . . . . . . . . . . . 18 . . . 3 . . . . . . . . . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 1 . . . 4 . . . . . 8 3 . . 3 2 . . . . . . . . . 3 10 . . 5 5 2 3 . Investigation 9 | . . 1 . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . 2 . . . . 2 . . Extermination 13 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 3 . . 2 1 . 2 . Reinforcement 20 | . 2 . . . . 1 . . . . . 2 2 . . 2 . . . . . . . . . . 2 1 . . 3 4 . 1 . Assault 7 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 4 . . . . . . . Garrison 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 58 | . . . . . 1 3 . . . . . 3 4 1 . 2 . . . . . . . . . . 2 5 . 9 . 5 . 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 612 | . 2 19 68 . 11 29 14 4 . 3 5 21 48 5 5 17 10 10 . . 27 6 . . 28 5 25 112 . 36 14 38 8 30 12 Peak Tracking Total 22 | . . 9 9 . 4 5 11 4 . 4 5 7 12 5 3 12 8 5 . . 16 5 . . 10 5 7 22 . 11 9 18 5 4 4 Tactical Retreats 71 | . . 1 5 . 1 4 3 . . 1 3 . 6 . . . 3 4 . . . . . . 3 3 5 16 . 6 . 1 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . . . . . . 2 . . . 2 . 2 7 . . . 2 . . . . . . . . . . 2 . . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 14 . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 72 | . . 1 13 . 3 2 . 1 . . . 1 2 . 1 20 1 . . . . . . . . . 1 10 1 2 6 5 . 2 . Max in Single Turn 20 | . . 1 2 . 1 1 . 1 . . . . 1 . 1 20 1 . . . . . . . . . 1 1 1 1 1 1 . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 114 | . 3 1 2 1 3 9 . 3 . 4 . 6 16 1 . 4 4 1 . 4 . 3 . . 3 . 1 18 . 1 10 7 4 5 . Terminals 73 | . 3 . . . 3 4 . . . 2 . 5 15 1 . 3 3 . . . . 1 . . . . . 10 . 1 7 6 4 5 . Fabricators 11 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 7 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Recycling Units 6 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Total Hacks 522 | . 11 1 2 1 9 29 . 22 . 8 . 18 47 2 . 10 16 1 . 17 . 15 . . 8 . 7 95 . 9 58 59 29 48 . Successful 302 | . 7 1 2 1 3 23 . 22 . 3 . 5 24 2 . 7 8 1 . 17 . 10 . . 8 . 5 51 . 6 26 32 16 22 . Failed 217 | . 4 . . . 6 6 . . . 5 . 13 23 . . 3 8 . . . . 5 . . . . 2 44 . 3 31 26 13 25 . Catastrophic 35 | . . . . . . . . . . 1 . 2 4 . . . 2 . . . . . . . . . . 7 . . 4 5 4 6 . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Manual 258 | . 6 . 1 . 2 7 . . . 3 . 6 28 2 . 10 4 . . . . 2 . . 1 . 2 51 . . 37 51 16 29 . Terminals 371 | . 11 . . . 9 13 . . . 5 . 15 46 2 . 8 13 . . . . 2 . . . . . 56 . 9 48 57 29 48 . Fabricators 57 | . . . . . . 11 . . . 2 . . . . . . . . . . . . . . . . 7 37 . . . . . . . Repair Stations 17 | . . . . . . . . . . . . 3 . . . . . . . . . 12 . . . . . . . . 2 . . . . Recycling Units 7 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . Scanalyzers 13 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Terminal Hacks 185 | . 4 1 2 1 3 6 . 22 . 2 . 2 14 2 . 2 6 1 . 17 . 1 . . 8 . . 18 . 6 16 25 13 13 . Record 13 | . . . 1 . . . . 6 . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . Part Schematic 15 | . . . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . 1 . 1 . 2 . . . Robot Schematic 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . 1 . Prototype ID Bank 26 | . 1 . . . . . . 3 . . . . . . . . . . . 4 . . . . 6 . . 1 . . 6 . 3 2 . Open Door 20 | . . 1 . 1 . . . . . . . . 7 . . . . 1 . . . . . . 1 . . 1 . . 1 3 3 1 . Level Access Points 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 16 | . . . . . 1 . . . . . . . 2 1 . . 1 . . . . . . . . . . 4 . . 2 3 1 1 . Unreport Threat 25 | . . . . . . 2 . . . . . . 1 . . . 3 . . . . . . . . . . 6 . . 3 4 1 5 . Locate Traps 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Dispatch Records 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 3 . . . Patrol Status 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Zone Layout 11 | . 2 . . . . 1 . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . 3 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 28 | . . . . . . 7 . . . 1 . . . . . . . . . . . . . . . . 4 16 . . . . . . . Load Schematic 12 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 2 7 . . . . . . . Build 16 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 2 . . . . Scan Component 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Insert Component 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 66 | . 3 . . . . 5 . . . . . 3 9 . . 5 2 . . . . . . . . . 1 16 . . 3 7 3 9 . Terminals 51 | . 3 . . . . 2 . . . . . 3 9 . . 4 2 . . . . . . . . . . 7 . . 3 6 3 9 . Track 18 | . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . 2 3 1 4 . Assimilate 7 | . . . . . . 1 . . . . . . 2 . . 1 1 . . . . . . . . . . 2 . . . . . . . Botnet 18 | . . . . . . 1 . . . . . 2 2 . . 1 1 . . . . . . . . . . 2 . . 1 3 2 3 . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Fabricators 13 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 9 . . . . . . . Report 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 . . . 3 6 . . . 4 . 6 10 1 . 4 4 . . . . . . . . . 1 13 . 1 8 4 3 4 . Full Trace Events 7 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Matter 1590 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1590 . . . . . . . Time 393 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393 . . . . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . 7 . . . . . . . . . . . 4 . . . . . . . 1 . 1 . 2 . . . Parts Built 9 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . Matter 2730 | . . . . . . 756 . . . . . . . . . . . . . . . . . . . . 570 1404 . . . . . . . Time 826 | . . . . . . 335 . . . . . . . . . . . . . . . . . . . . 228 263 . . . . . . . Total Part Build Rating 50 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 10 28 . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Time 212 | . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Robots Rewired 14 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 118 | . . . . . . 1 . . . . 19 3 21 . . 2 1 . . . . . . . . . . 12 . . . . . 59 . Largest Group 36 | . . . . . . 1 1 . . . 19 15 7 . . 2 1 . . . . . . . . . . 4 . . . . . 36 . Highest-Rated Group 1187 | . . . . . . 26 26 . . . 696 596 192 . . 42 26 . . . . . . . . . . 188 . . . . . 1187 . Highest-Rated Ally 243 | . . . . . . 26 26 . . . 50 50 156 . . 32 26 . . . . . . . . . . 60 . . . . . 243 . Total Orders 72 | . . . . 1 . 6 . . . . . . 5 . . . . . . . 12 . . . 6 . . 42 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 7 | . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . 1 . . . . . . . FOLLOW 17 | . . . . . . 1 . . . . . . 3 . . . . . . . 1 . . . . . . 12 . . . . . . . EXPLORE 8 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . RETURN 39 | . . . . 1 . 3 . . . . . . . . . . . . . . 6 . . . 1 . . 28 . . . . . . . Ally Attacks 1117 | . . . . . 12 . . . . . 117 93 109 . . 2 . . . . 6 . . . . . . 397 . . . . . 381 . Total Damage 29272 | . . . . . 633 . . . . . 4271 3130 2385 . . 113 . . . . 24 . . . . . . 8870 . . . . . 9846 . Kills 110 | . . . . . 5 . . . . . 8 20 16 . . 1 . . . . . . . . . . . 31 . . . . . 29 . Allies Corrupted 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 7 . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . 1 . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 . 1 . . . . . . . . 2 1 . 1 . 1 1 . . . . . . . . . . . Drone Launches 85 | . . . . 1 . 6 . . . . . . . . . . . . . 1 13 . . . 12 . . 52 . . . . . . . Drone Recoveries 67 | . . . . 1 . 6 . . . . . . . . . . . . . . 11 . . . 5 . . 44 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 19125 | 175 549 601 2002 67 386 1784 78 55 119 214 215 494 1821 37 49 119 236 151 102 137 113 192 123 89 668 141 411 1363 154 918 659 415 159 4042 287 Spaces Moved 21396 | 75 406 377 1068 51 195 1431 241 100 359 476 389 783 1855 80 32 250 653 506 392 206 276 344 382 289 976 350 432 1660 227 1489 719 653 259 3175 240 Core 8 | 3 . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Treads 934 | 72 94 274 494 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 817 | . . . 574 51 172 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1614 | . 312 103 . . 23 1176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9704 | . . . . . . . . . . . . . . . . . . . . 82 31 . . . 387 350 432 1660 227 1489 719 653 259 3175 240 Flight 8319 | . . . . . . 234 241 100 359 476 389 783 1851 80 32 250 653 506 392 124 245 344 382 289 589 . . . . . . . . . . Fastest Speed 20 | 50 80 90 125 125 100 26 26 26 29 26 26 26 26 26 26 26 26 20 26 26 20 29 29 29 22 22 22 22 46 29 38 24 24 33 60 Average Speed 55 | 155 107 143 160 125 120 95 28 28 30 26 26 26 26 26 26 26 26 25 26 36 25 29 29 29 42 36 49 46 52 49 52 44 43 63 60 Slowest Speed 200 | 160 160 160 200 125 125 150 29 29 32 32 26 26 150 26 26 26 32 26 26 176 38 32 29 29 99 38 68 125 113 58 58 114 48 145 60 Overloaded Moves 1729 | . . . . . . . . . . . . . . . . . . 38 . . 110 . . . 14 28 34 769 . 203 221 80 64 168 . Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Robots Hopped 99 | . . . . . . 7 3 1 . 1 . 11 47 1 . 5 4 3 1 . . 5 1 1 3 . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 52 | 4 38 59 89 17 25 28 50 76 60 15 96 22 94 57 53 45 22 71 71 60 51 5 68 60 90 76 10 84 99 49 74 61 10 84 13 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 8 | . . 1 1 1 . . . 1 . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Known Exits Taken 24 | . 1 . . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Scrap Searched 11 | . . . . . . . . . 2 . . . . . . . . 2 . . . . 2 3 . 2 . . . . . . . . . Spaces Dug 316 | . 5 . 3 . 3 20 . 1 2 8 1 10 8 1 2 6 5 2 . . 1 1 3 . 3 . 11 103 . 40 10 10 9 45 3 Terrain Destroyed 944 | . 14 61 7 . 10 50 . 1 2 8 1 10 34 1 2 315 5 2 . . 1 1 3 . 136 . 11 145 . 40 11 11 9 47 6 Melee 218 | . . . 3 . . 2 . 1 2 8 1 10 8 1 2 6 5 2 . . 1 1 3 . 3 . 11 33 . 40 10 10 9 45 1 Projectile 40 | . 14 . 4 . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 AOE 686 | . . 61 . . . 43 . . . . . . 26 . . 309 . . . . . . . . 133 . . 112 . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 27462 | 108 462 419 1266 54 314 1744 246 118 368 550 501 1045 3047 94 59 281 698 523 390 255 313 426 388 290 1229 361 558 2111 255 1613 951 755 295 5058 317 Wait 3900 | . . 6 46 1 83 167 7 7 . 44 112 238 987 8 14 4 16 8 . 3 30 74 . . 169 10 33 221 . 38 143 27 13 1389 2 Move 21179 | 74 405 376 1067 50 194 1416 235 97 358 474 388 762 1770 77 31 239 644 500 389 205 275 333 379 286 969 349 431 1659 226 1488 718 652 258 3166 239 Hop 83 | . . . . . . 7 2 1 . 1 . 9 37 1 . 5 4 2 1 . . 5 1 1 3 . . . . . . . . 3 . Pick Up 166 | 5 11 5 19 . 3 20 . . 2 1 . 1 2 . . 1 3 1 . 3 . 1 . . 11 1 6 8 3 9 11 8 . 27 4 Fast Attach 268 | 6 1 3 15 1 7 12 . . . 6 . 7 7 . 2 8 11 1 . 12 . 7 2 3 13 . 3 26 8 7 11 6 2 76 5 Attach 121 | 1 2 2 1 1 1 8 1 2 2 . . 1 5 2 . . 2 4 . 3 2 1 . . 7 . 6 9 3 2 3 8 3 36 3 Detach 110 | . 1 . . . 1 2 1 . . . . . 4 3 . 1 3 3 . 3 . 2 . . 14 . 1 9 . 8 1 3 3 46 1 Swap 195 | . 12 3 6 . 2 31 . 3 . . . 5 17 1 1 3 1 1 . 4 5 . . . . 1 4 17 3 4 12 16 7 26 10 Drop 282 | . 8 7 25 1 7 25 . 2 4 4 . 8 6 1 . 6 4 1 . 11 . 2 2 . 27 . 4 19 8 6 12 5 . 72 5 Fire 271 | 22 22 16 74 . 16 49 . . . . . . 25 . . 2 . . . . . . . . 7 . . 6 . . 1 2 . 24 5 Melee 656 | . . . 13 . . 7 . 6 2 10 1 14 39 1 11 12 10 2 . 11 1 1 4 . 3 . 70 122 4 51 39 24 9 146 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 118 | . . . . . . . . . . 10 . . 53 . . . . . . . . . . . . . . 4 . . . 4 . 47 . Rewire 104 | . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . 9 . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Identified exit to Mines 725 | -10/Materials | Entered Mines 750 | -10/Mines | Assembled infested the area 755 | -10/Mines | Assisted by a Guerilla fighting off Assembled 807 | -10/Mines | Destroyed 15 combat bots 844 | -10/Mines | Met a Derelict shopkeep closing up shop 1230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Entered Exiles 1366 | -10/Exiles | Met 8R-AWN 1389 | -10/Exiles | Met EX-HEX 1480 | -10/Exiles | Met EX-DEC 1507 | -10/Exiles | Learned location of Zion (-6) 1734 | -10/Exiles | Met EX-BIN 1762 | -10/Exiles | Aligned with FarCom system 1764 | -10/Exiles | Given EX-Vault access code 1810 | -10/Exiles | Opened EX-Vault 1822 | -10/Exiles | Found Gui. Plasma Cannon 1825 | -10/Exiles | Found Longsword +1 1830 | -10/Exiles | Found Trap Reconfigurator 1853 | -10/Exiles | Build established: Hauler-Mutant 1869 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2197 | -10/Exiles | Attacked by the Exiles 2318 | -10/Exiles | Destroyed 8R-AWN 2330 | -10/Exiles | Found Prototype Protection 2330 | -10/Exiles | Identified 8R-AWN's Armor/EX 2338 | -10/Exiles | Found Prototype Ballistic Gun 2338 | -10/Exiles | Identified 8R-AWN's Boregun 2498 | -10/Exiles | Destroyed EX-DEC 2586 | -10/Exiles | Destroyed EX-BIN 2607 | -10/Exiles | Build established: Scavenger-Mutant 2630 | -10/Exiles | Destroyed EX-HEX 2666 | -10/Exiles | Found Prototype Device 2666 | -10/Exiles | Identified System Purifier 2719 | -10/Exiles | Found Deploy-a-Sentry 2813 | -10/Exiles | Found Prototype Device 2813 | -10/Exiles | Identified AS-neutralizer No. 17b 2845 | -10/Exiles | Found 8R-AWN's Boregun 3314 | -10/Exiles | Discovered new exit (range 12) 3328 | -10/Exiles | Stole two prototypes: Longsword +1, Deploy-a-Sentry 3328 | -10/Exiles | Entered Mines 3358 | -9/Mines | Found the Drone Emporium 3363 | -9/Mines | Found Prototype Device 3363 | -9/Mines | Identified Thief Drone Bay 3381 | -9/Mines | Discovered new exit (range 11) 3386 | -9/Mines | Met a Derelict bent on vengeance 3395 | -9/Mines | Entered Materials 3395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3553 | -8/Materials | DAS Turret deployed 3626 | -8/Materials | Identified exit to Factory 3781 | -8/Materials | Entered Factory 3781 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4486 | -7/Factory | Discovered new exit (range 4) 4545 | -7/Factory | Identified exit to Factory 4745 | -7/Factory | Build established: Mutant 5172 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 5205 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 5369 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 5468 | -7/Factory | Local fabrication network quarantined 5500 | -7/Factory | Identified exit to Lower Caves 5565 | -7/Factory | Entered Lower Caves 5565 | -7/Lower Caves | Accompanied by 1 ally 5592 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5609 | -7/Lower Caves | Learned Factory interactive machine intel 5640 | -7/Lower Caves | Discovered new exit (range 10) 5641 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5643 | -7/Lower Caves | Entered Data Miner 5643 | -7/Data Miner | Discovered new exit (range 6) 5652 | -7/Data Miner | Met Data Miner 5657 | -7/Data Miner | Learned location of Section 7 (-2) 5657 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5662 | -7/Data Miner | Received God Mode back door access code from Data Miner 5671 | -7/Data Miner | Data Conduit disabled 5698 | -7/Data Miner | Entered Proximity Caves 5712 | -6/Proximity Caves | Spotted B-75 Beast 5814 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5817 | -6/Proximity Caves | Entered Factory 5817 | -6/Factory | Evolved 2 slots: Utility x2 5818 | -6/Factory | Identified exit to Extension 5819 | -6/Factory | Loaded intel: 45 interactive machine locations 5954 | -6/Factory | Identified exit to Lower Caves 6031 | -6/Factory | Manually triggered Chute Trap 6031 | -6/Factory | Sucked down chute 6031 | -6/Factory | Entered Waste 6040 | -6/Waste | Spotted C-40 Crusher 6042 | -6/Waste | Spotted C-40 Crusher 6043 | -6/Waste | Spotted C-40 Crusher 6044 | -6/Waste | Discovered new exit (range 16) 6045 | -6/Waste | Spotted C-40 Crusher 6050 | -6/Waste | Spotted C-40 Crusher 6051 | -6/Waste | Spotted C-40 Crusher 6111 | -6/Waste | Warlord forces began an assault 6160 | -6/Waste | Allies destroyed C-40 Crusher 6169 | -6/Waste | Allies destroyed C-40 Crusher 6192 | -6/Waste | Allies destroyed C-40 Crusher 6209 | -6/Waste | Identified exit to Factory 6246 | -6/Waste | Entered Factory 6246 | -6/Factory | Accompanied by 15 allies 6314 | -6/Factory | Build established: Sprinter 6325 | -6/Factory | Discovered new exit (range 13) 6447 | -6/Factory | Discovered exit to Lower Caves (range 18) 6596 | -6/Factory | First assault squad dispatched 6643 | -6/Factory | Garrison activated, responded to threat 6726 | -6/Factory | Build established: Scavenger-Scout 6740 | -6/Factory | Entered Extension 6966 | -6/Extension | Rescued a captive Derelict 6967 | -6/Extension | Rescued a captive Derelict 7539 | -6/Extension | Rescued a captive Derelict 7540 | -6/Extension | Rescued a captive Derelict 7862 | -6/Extension | Spotted B-75 Beast 7878 | -6/Extension | Allies destroyed B-75 Beast 7900 | -6/Extension | Spotted B-75 Beast 7942 | -6/Extension | Lost 3 parts (2p1w) 7946 | -6/Extension | Discovered new exit (range 17) 7946 | -6/Extension | Discovered new exit (range 17) 7976 | -6/Extension | Rescued a captive Derelict 7979 | -6/Extension | Rescued a captive Derelict 7979 | -6/Extension | Rescued a captive Derelict 8021 | -6/Extension | Rescued a captive Derelict 8040 | -6/Extension | Disrupted transfer network 8049 | -6/Extension | Rescued a captive Derelict 8140 | -6/Extension | Rescued a captive Derelict 8190 | -6/Extension | Rescued A7 8483 | -6/Extension | Allies destroyed B-75 Beast 8541 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8561 | -6/Extension | Identified exit to Cetus 8561 | -6/Extension | Entered Cetus 8575 | -6/Cetus | Spotted Cetus Guard 8576 | -6/Cetus | Spotted Cetus Guard 8577 | -6/Cetus | Spotted Cetus Guard 8577 | -6/Cetus | Spotted Cetus Guard 8593 | -6/Cetus | Discovered new exit (range 18) 8597 | -6/Cetus | Identified exit to Archives 8598 | -6/Cetus | Entered Archives 8636 | -6/Archives | Discovered new exit (range 13) 8647 | -6/Archives | Identified exit to Hub_04(d) 8647 | -6/Archives | Entered Hub_04(d) 8661 | -6/Hub_04(d) | Discovered new exit (range 15) 8706 | -6/Hub_04(d) | Spotted B-75 Beast 8738 | -6/Hub_04(d) | Garrison activated, responded to threat 8746 | -6/Hub_04(d) | Discovered new exit (range 15) 8762 | -6/Hub_04(d) | Network Hub disabled 8762 | -6/Hub_04(d) | Network Hub disabled 8766 | -6/Hub_04(d) | Identified exit to Factory 8766 | -6/Hub_04(d) | Entered Factory 8766 | -5/Factory | Evolved 2 slots: Utility x2 8884 | -5/Factory | Discovered new exit (range 11) 8886 | -5/Factory | Identified exit to Upper Caves 9002 | -5/Factory | Entered Upper Caves 9011 | -5/Upper Caves | Learned 4 Factory zone layouts 9070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9075 | -5/Upper Caves | Learned 4 Factory zone layouts 9151 | -5/Upper Caves | Discovered new exit (range 10) 9153 | -5/Upper Caves | Identified exit to Upper Caves 9153 | -5/Upper Caves | Entered another Upper Caves area 9232 | -5/Upper Caves | Learned location of Armory (-3) 9233 | -5/Upper Caves | Encountered a Warlord checkpoint 9240 | -5/Upper Caves | Discovered new exit (range 10) 9255 | -5/Upper Caves | Identified exit to Zhirov 9255 | -5/Upper Caves | Entered Zhirov 9255 | -5/Zhirov | Discovered new exit (range 3) 9260 | -5/Zhirov | Met Zhirov 9266 | -5/Zhirov | Found Alien Artifact 9266 | -5/Zhirov | Identified Integrated Reactor 9266 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9325 | -5/Zhirov | Found Alien Artifact 9334 | -5/Zhirov | Learned location of Quarantine (-2) 9334 | -5/Zhirov | Learned location of Testing (-3) 9334 | -5/Zhirov | Learned location of Command (-1) 9340 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9391 | -5/Zhirov | Identified exit to Proximity Caves 9392 | -5/Zhirov | Entered Proximity Caves 9392 | -4/Proximity Caves | Accompanied by 1 ally 9422 | -4/Proximity Caves | Learned location of 1 exit from Research 9436 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9457 | -4/Proximity Caves | Identified Transdimensional Reconstructor 9457 | -4/Proximity Caves | Warped through subspace 9504 | -4/Proximity Caves | Discovered new exit (range 5) 9505 | -4/Proximity Caves | Identified exit to Factory 9505 | -4/Proximity Caves | Entered Factory 9505 | -4/Factory | Evolved 2 slots: Utility x2 9530 | -4/Factory | Lost 3 parts (3u) 9553 | -4/Factory | Repaired Lyr. Medium Armor Plating? 9566 | -4/Factory | Discovered new exit (range 13) 9567 | -4/Factory | Identified exit to Upper Caves 9592 | -4/Factory | Repaired Imp. Cesium-ion Thruster 9637 | -4/Factory | Repaired Broken Imp. Cesium-ion Thruster 9697 | -4/Factory | Entered Upper Caves 9730 | -4/Upper Caves | Spotted B-86 Titan 9777 | -4/Upper Caves | Discovered new exit (range 2) 9777 | -4/Upper Caves | Identified exit to Upper Caves 9779 | -4/Upper Caves | Learned Research machine intel 9796 | -4/Upper Caves | Build established: Hacker-Sprinter 9820 | -4/Upper Caves | Entered another Upper Caves area 9873 | -4/Upper Caves | Learned Research emergency access door positions 9898 | -4/Upper Caves | Discovered new exit (range 5) 9899 | -4/Upper Caves | Identified exit to Warlord 9909 | -4/Upper Caves | Entered Warlord 9919 | -4/Warlord | System corruption cleaned by Quarantine Array 9944 | -4/Warlord | Found Prototype Device 9944 | -4/Warlord | Identified Minesniffer Drone Bay 10175 | -4/Warlord | Warlord's base attacked by MAIN.C 10193 | -4/Warlord | Met Warlord 10197 | -4/Warlord | Opened Warlord's prototype stash 10212 | -4/Warlord | Found Prototype Reactor 10212 | -4/Warlord | Identified Vortex Chain Reactor 10219 | -4/Warlord | Found Prototype Device 10219 | -4/Warlord | Identified Exp. Phase Shifter 10290 | -4/Warlord | Found Prototype Launcher 10290 | -4/Warlord | Identified Vortex Catalyst Activator 10295 | -4/Warlord | Found Prototype Energy Gun 10295 | -4/Warlord | Identified Vortex Rifle 10298 | -4/Warlord | Found Prototype Energy Gun 10298 | -4/Warlord | Identified Vortex Shotgun 10302 | -4/Warlord | Found Prototype Piercing Weapon 10303 | -4/Warlord | Found Prototype Piercing Weapon 10506 | -4/Warlord | Destroyed Striker 10525 | -4/Warlord | Warlord forces counterattacked 10527 | -4/Warlord | Destroyed 9 combat bots 10571 | -4/Warlord | Discovered new exit (range 12) 10575 | -4/Warlord | Identified exit to Proximity Caves 10577 | -4/Warlord | Entered Proximity Caves 10600 | -3/Proximity Caves | Spotted B-86 Titan 10652 | -3/Proximity Caves | Build established: Mutant 10715 | -3/Proximity Caves | Discovered new exit (range 7) 10717 | -3/Proximity Caves | Identified exit to Research 10718 | -3/Proximity Caves | Entered Research 10718 | -3/Research | Evolved 2 slots: Utility x2 10719 | -3/Research | Identified exit to Research 10721 | -3/Research | Loaded intel: 99 machine locations 10765 | -3/Research | Discovered new exit (range 9) 10800 | -3/Research | Found Fusion Bomb Launcher 10801 | -3/Research | Identified Vortex Lance 10847 | -3/Research | Identified exit to Armory 10982 | -3/Research | Fabricated Exp. Terrain Scanner? 11111 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 11129 | -3/Research | Entered Armory 11383 | -3/Armory | Spotted B-86 Titan 11425 | -3/Armory | Fabricated Assault Drone Bay (x1) 11487 | -3/Armory | Fabricated Assault Drone Bay (x1) 11662 | -3/Armory | Fabricated I-47 Archangel (x1) 11709 | -3/Armory | Fabricated I-47 Archangel (x1) 11721 | -3/Armory | Fabricated P-70 Sage (x2) 11731 | -3/Armory | Build established: Hacker-Mutant 11797 | -3/Armory | Lost 4 parts (4u) 11893 | -3/Armory | Found Enh. Force Lance 11915 | -3/Armory | Discovered exit to Research (range 25) 12016 | -3/Armory | Fabricated Assault Drone Bay? 12075 | -3/Armory | Fabricated Assault Drone Bay (x1) 12163 | -3/Armory | First assault squad dispatched 12245 | -3/Armory | Discovered exit to Research (range 28) 12279 | -3/Armory | Fabricated P-70 Sage? 12285 | -3/Armory | Discovered new exit (range 30) 12425 | -3/Armory | Local fabrication network quarantined 12492 | -3/Armory | Entered Lab 12496 | -3/Lab | Discovered exit to Research (range 9) 12501 | -3/Lab | Hidden lab's door opened automatically 12501 | -3/Lab | Sensor layout match revealed 12502 | -3/Lab | Gained access to the hidden lab's interior 12515 | -3/Lab | Build established: Hacker-Scout 12518 | -3/Lab | Found Integrated Reactor 12518 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12523 | -3/Lab | Found Alien Artifact 12523 | -3/Lab | Identified Core Expander 12523 | -3/Lab | Installed Core Expander, added new Propulsion slot 12533 | -3/Lab | Found Prototype Protection 12533 | -3/Lab | Identified Hvy. Regenerative Plating 12537 | -3/Lab | Found Prototype Energy Gun 12537 | -3/Lab | Identified Tachyon Dispersion Ray 12546 | -3/Lab | Found Prototype Hackware 12562 | -3/Lab | Found Transdimensional Reconstructor 12583 | -3/Lab | Found Prototype Special Weapon 12583 | -3/Lab | Identified Gui. Remote Datajack 12586 | -3/Lab | Identified Quantum Router 12599 | -3/Lab | Found Tachyon Dispersion Ray 12618 | -3/Lab | Found Alien Artifact 12646 | -3/Lab | Entered Research 12646 | -2/Research | Warlord forces began assault on 0b10 12646 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12649 | -2/Research | Spotted B-90 Cyclops 12738 | -2/Research | Found Exp. System Shield 12749 | -2/Research | Identified exit to Quarantine 12756 | -2/Research | Research machine network offline 12771 | -2/Research | Spotted B-90 Cyclops 12809 | -2/Research | Met up with Warlord 12950 | -2/Research | Found Enh. Force Lance 12991 | -2/Research | Borebot progress halted 13012 | -2/Research | Spotted B-90 Cyclops 13029 | -2/Research | Build established: Hacker-Ninja 13043 | -2/Research | Spotted Executioner 13044 | -2/Research | Spotted Striker 13191 | -2/Research | Borebot progress halted 13236 | -2/Research | Spotted 95-QJH(B) 13236 | -2/Research | Found Prototype Processor 13236 | -2/Research | Identified Exp. Melee Analysis Suite 13252 | -2/Research | Borebot progress halted 13275 | -2/Research | Found Prototype Processor 13275 | -2/Research | Identified Exp. Targeting Computer 13292 | -2/Research | Found Prototype Processor 13292 | -2/Research | Identified Exp. Core Analyzer 13405 | -2/Research | Build established: Hacker-Scout 13536 | -2/Research | Spotted Striker 13540 | -2/Research | Spotted Striker 13540 | -2/Research | Spotted Striker 13540 | -2/Research | Spotted B-90 Cyclops 13564 | -2/Research | Entered Quarantine 13596 | -2/Quarantine | Found Alien Artifact 13598 | -2/Quarantine | Found Alien Artifact 13600 | -2/Quarantine | Found Transdimensional Reconstructor 13603 | -2/Quarantine | Found Transdimensional Reconstructor 13605 | -2/Quarantine | Spotted Alpha 7 13629 | -2/Quarantine | Found Alien Launcher 13841 | -2/Quarantine | Repaired Cld. Antigrav System 13870 | -2/Quarantine | Build established: Hacker-Mutant 13929 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 13953 | -2/Quarantine | Found Alien Artifact 13953 | -2/Quarantine | Identified Phase Armor 13973 | -2/Quarantine | Identified Core Reset Matrix 13973 | -2/Quarantine | Identified Sigix Terminator 14099 | -2/Quarantine | Found Alien Artifact 14099 | -2/Quarantine | Identified Subatomic Replicator 14110 | -2/Quarantine | Central database locked down 14114 | -2/Quarantine | Discovered new exit (range 23) 14134 | -2/Quarantine | Found Alien Artifact 14191 | -2/Quarantine | Spotted Fortress 14220 | -2/Quarantine | Discovered new exit (range 6) 14222 | -2/Quarantine | Identified Phase Redirector 14222 | -2/Quarantine | Used Core Reset Matrix 14223 | -2/Quarantine | Entered Section 7 14226 | -2/Section 7 | Sensed 15 artifacts in vicinity 14232 | -2/Section 7 | Found Integrated Dissipator 14232 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14293 | -2/Section 7 | Found Integrated Dissipator 14293 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14367 | -2/Section 7 | Warped through subspace 14440 | -2/Section 7 | Spotted Alpha 7 14440 | -2/Section 7 | Spotted Alpha 7 14459 | -2/Section 7 | Spotted B-99 Colossus 14488 | -2/Section 7 | Found LRC Boosters 14488 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14492 | -2/Section 7 | Found LRC Storage 14492 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 14500 | -2/Section 7 | Central database locked down 14577 | -2/Section 7 | Found Matter Drive 14580 | -2/Section 7 | Found Matter Drive 14585 | -2/Section 7 | Identified exit to Access 14591 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 14592 | -2/Section 7 | Found Transdimensional Reconstructor 14597 | -2/Section 7 | Spotted Executioner 14597 | -2/Section 7 | Spotted Executioner 14638 | -2/Section 7 | Entered Access 14638 | -1/Access | Evolved 2 slots: Utility x2 14732 | -1/Access | Identified exit to Command 14797 | -1/Access | Entered Command 14803 | -1/Command | Used Subatomic Replicator to replicate Longsword +1 14945 | -1/Command | Spotted M Guard 14946 | -1/Command | Spotted M Guard 14946 | -1/Command | Spotted Combat Programmer 14946 | -1/Command | Spotted Combat Programmer 15165 | -1/Command | Destroyed Combat Programmer 15176 | -1/Command | Destroyed Combat Programmer 15211 | -1/Command | Destroyed M Guard 15216 | -1/Command | Found Prototype Device 15236 | -1/Command | Destroyed M Guard 15236 | -1/Command | All MAIN.C guards destroyed 15281 | -1/Command | Found Hvy. Regenerative Plating 15286 | -1/Command | Found Prototype Reactor 15286 | -1/Command | Identified Zero-point Reactor 15289 | -1/Command | Found Zero-point Reactor 15292 | -1/Command | Found Hvy. Regenerative Plating 15443 | -1/Command | Disengaged cave seal 15443 | -1/Command | Assembled emerged from the dark tunnel 15476 | -1/Command | Central database locked down 15484 | -1/Command | Disengaged cave seal 15484 | -1/Command | Assembled emerged from the dark tunnel 15562 | -1/Command | Identified AEGIS Remote Shield 15627 | -1/Command | Met MAIN.C 15634 | -1/Command | 0b10 Conduit disabled 15645 | -1/Command | Allies destroyed MAIN.C Shell 15646 | -1/Command | System corruption reached 10% 15646 | -1/Command | MAIN.C activated Command garrisons 15670 | -1/Command | Allies destroyed MAIN.C 15672 | -1/Command | Found Prototype Protection 15672 | -1/Command | Identified Exp. Powered Armor 15700 | -1/Command | Lost 6 parts (1p2n3u) 15796 | -1/Command | Found Prototype Device 15796 | -1/Command | Identified Adv. Kinecellerator 15799 | -1/Command | Found Prototype Protection 15799 | -1/Command | Identified Centrium Heavy Armor Plating 15802 | -1/Command | Found Prototype Device 15802 | -1/Command | Identified Exp. Focal Shield 16073 | -1/Command | Build established: Scavenger-Mutant 16760 | -1/Command | Discovered new exit (range 14) 16885 | -1/Command | Spotted B-99 Colossus 17060 | -1/Command | Allies destroyed B-99 Colossus 17082 | -1/Command | Destroyed as-12437 17303 | -1/Command | Found Unknown Device 17303 | -1/Command | Identified Antimissile System 17326 | -1/Command | Found Prototype Device 17326 | -1/Command | Identified Exp. Sensor Array 17334 | -1/Command | Found Enh. Force Lance 17553 | -1/Command | Found Enh. Force Lance 17836 | -1/Command | Found Prototype Processor 17870 | -1/Command | Identified Spectral Analyzer 17875 | -1/Command | Found Spectral Analyzer 18105 | -1/Command | Found Prototype Reactor 18105 | -1/Command | Identified Vortex Chain Reactor 18109 | -1/Command | Found Prototype Energy Cannon 18110 | -1/Command | Identified Null Cannon 18124 | -1/Command | Found Zero-point Reactor 18129 | -1/Command | Found Exp. Force Field 18399 | -1/Command | Build established: Alien-Mutant 18403 | -1/Command | Found Hvy. Regenerative Plating 18718 | -1/Command | Found Prototype Processor 18718 | -1/Command | Identified Exp. Targeting Computer 18734 | -1/Command | Discovered new exit (range 8) 18795 | -1/Command | Warped through subspace to slip node 18795 | -1/Command | Discovered new exit (range 5) 18839 | -1/Command | Entered Access_0 18840 | -1/Access_0 | Sensed 4 artifacts in vicinity 18840 | -1/Access_0 | Met Architect 18863 | -1/Access_0 | Architect warped through subspace 18879 | -1/Access_0 | Destroyed A8 18904 | -1/Access_0 | Architect warped through subspace 18974 | -1/Access_0 | Architect warped through subspace 19020 | -1/Access_0 | Subspace Access Node disabled 19033 | -1/Access_0 | Architect warped through subspace 19075 | -1/Access_0 | Core integrity fell below 50% 19084 | -1/Access_0 | Build established: Scavenger-Mutant 19089 | -1/Access_0 | Architect warped through subspace 19097 | -1/Access_0 | A6 warped into view 19121 | -1/Access_0 | Warped through subspace to slip node 19121 | -1/Access_0 | Discovered new exit (range 8) 19126 | *** | Heading to fleet! Last Messages --------------- 19088_ Penetrated by Quantum Shear. Architect warps through subspace. 19090_ Acquired Adv. Reaction Control System. A6 warps into view. 19097_ A6: "I'm here! Did I miss the party? Oh hello there." 19102_ Longsword +1 follow-up attack on A6. 19104_ Adv. Reaction Control System destroyed. 19104_ Longsword +1 follow-up attack on A6. 19105_ A6 follow-up attacks with Enh. Force Lance. 19111_ Dropped Exp. Energy Well. 19112_ Extracted 599 energy. 19112_ Critical hit. 19112_ Adv. Phase Shifter destroyed. 19112_ A6 follow-up attacks with Enh. Force Lance. 19114_ Acquired Exp. Energy Well. 19115_ Knocked back. 19119_ Exp. Melee Analysis Suite destroyed. 19121_ A6 follow-up attacks with Enh. Force Lance. 19121_ Warped through subspace, drawn to slip node. 19121_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 120 Energy Generation 81 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Cloak Strength 4 Power Amplification 20 Additional Mass Support 12 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 90 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Thermal Conversion 90 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 82 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 41 Item Schematics ----------------- Nanoactuators | -2/Section 7 | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Exp. Terrain Scanner | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Research Assault Drone Bay | x1 | -3/Armory Assault Drone Bay | x1 | -3/Armory I-47 Archangel | x1 | -3/Armory I-47 Archangel | x1 | -3/Armory P-70 Sage | x2 | -3/Armory Assault Drone Bay | x1 | -3/Armory Assault Drone Bay | x1 | -3/Armory P-70 Sage | x2 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Phase Armor Subatomic Replicator Core Reset Matrix Integrated Dissipator High-powered Transdimensional Reconstructor LRC Boosters LRC Storage Matter Drive Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMeleeInsulator Manual? 0 Play Time 05:35:53 Cumulative 1673.5 hours Start 2020.10.10 @ 00:28:18 End 2020.10.10 @ 12:49:46 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2483 Rogue 2476 Adventurer 0 Explorer 7 Win Type 2 Total 158 Types 41/22/61/3/3/5/20/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25f460d3-f6f5-4a27-95be-16e8a6823e26