Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 06:55:41 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (117) 117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1277 Bonus ------- None Cogmind --------- Core Integrity 339/400 Matter 263/300 Energy 98/100 System Corruption 22% Temperature Cool (10) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Cooling System Improved Terrain Scanner Light Assault Rifle Grenade Launcher Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Flight Unit Flight Unit > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooling System Small Storage Unit Medium Storage Unit Improved Terrain Scanner EM Pulse Gun Medium Laser Mining Laser Plasma Cutter Plasma Cutter [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 7 2 . 8 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . . . 4 Utility 5 | 2 2 . 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . . 3 System Corruption 21 | . . . 21 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | . 7 10 8 Power . | . 1 1 1 Propulsion . | . . . . Utility 2 | . 3 4 2 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 100 100 88 Engine 12 | . 14 14 10 Wheel 19 | . 28 28 8 Flight 9 | . . . 19 Device 15 | . 14 14 17 Storage 12 | . 14 14 11 Energy Gun 1 | . . . 3 Ballistic Gun 20 | . 28 28 12 Special Weapon 1 | . . . 4 Peak Build Rating 13 | 9 10 10 13 Average Rating 9 | 5 9 10 11 On Entrance 7 | . 9 10 10 Naked Turns . | . . . . Heaviest Build 49 | 12 47 47 49 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 12 | . 1 1 12 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 14 | 7 14 20 14 Most Carried 11 | 3 10 10 11 Average Carried 7 | . 7 10 8 Final Capacity 20 | 8 20 20 8 Final Carried 10 | 3 10 10 8 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 410 | 322 . 20 68 Remotely . | . . . . Salvage Created 296 | 162 . . 134 Parts 19 | 8 . . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . . 8 Guns 4 | . . . 4 AOE 4 | . . . 4 Classes Destroyed 3 | 2 . . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 8 | . . . 8 Best Kill Streak 8 | 3 . . 8 Combat Bots Only 8 | . . . 8 Max Kills in Single Turn 4 | 1 . . 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 35 | . . . 35 Missed 8 | . . . 8 Hits 27 | . . . 27 Projectile 27 | . . . 27 Critical Strikes 1 | . . . 1 Damage Taken 294 | . . . 294 Core 61 | . . . 61 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 22 | 13 . . 9 Largest 2 | 2 . . 2 Hottest 40 | 40 . . 40 Shots Fired 41 | 26 . . 15 Gun 41 | 26 . . 15 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | 26 . . 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 7 | 6 . . 7 Robot Miss Streak 4 | 3 . . 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 24 | 15 . . 9 Core Hits 14 | 5 . . 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 380 | 151 . . 229 Guns 236 | 151 . . 85 Cannons . | . . . . Explosions 144 | . . . 144 Melee . | . . . . Ramming . | . . . . Kinetic 236 | 151 . . 85 Thermal . | . . . . Explosive . | . . . . Electromagnetic 144 | . . . 144 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 22 | . . . 22 Average Corruption 18 | . . . 18 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . . 42 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 155 | . . . 155 Average Temperature 48 | . . . 48 Received Heat Transfer 60 | . . . 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 175 | 10 . . 175 Initial . | . . . . Average 42 | 1 . . 113 Influence Increases 231 | 20 . . 211 Destroy 0b10 Robot/C 160 | . . . 160 Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 20 | . . . 20 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Partial Spotted 15 | . . . 15 Influence Decreases 130 | 20 . . 110 Time Decay 100 | 20 . . 80 Lost Part 30 | . . . 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . . . 15 Peak Tracking Total 8 | . 1 . 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 . 3 Successful 3 | . 1 . 2 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Robot Analysis 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 441 | 14 89 143 195 Terrain 441 | 14 89 143 195 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 520 | 93 89 143 195 Spaces Moved 374 | 45 68 50 211 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 186 | 43 68 50 25 Hover . | . . . . Flight 186 | . . . 186 Fastest Speed 34 | 50 100 115 34 Average Speed 82 | 97 104 115 64 Slowest Speed 1005 | 100 115 115 1005 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 22 12 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 541 | 67 85 135 254 Wait 107 | . 9 86 12 Move 371 | 44 67 49 211 Hop . | . . . . Pick Up 12 | 3 6 . 3 Fast Attach 11 | 7 . . 4 Attach 3 | . . . 3 Detach 2 | . . . 2 Swap 4 | . 2 . 2 Drop 8 | . 1 . 7 Fire 22 | 13 . . 9 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Entered Mines 191 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 4) 326 | -10/Mines | Entered Materials 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 387 | -9/Materials | System corruption reached 10% 392 | -9/Materials | Destroyed 8 combat bots 521 | -9/Materials | Self-destructed Last Messages --------------- Assembled Tiers: 4, 7 A quick but not especially dangerous combat derelict with fully integrated systems, constructed seemingly at random by an Assembler's self-contained fabrication apparatus. Individually resilient for their size, they pose a real threat in greater numbers. 00461_ System corrupted: Component data lost. 00482_ K-01 Serf collects debris. 00484_ L%SQ1NJ#U:HUNE9V=U5G&2 00485_ K-01 Serf collects debris. 00506_ Dropped EM Pulse Gun. 00506_ Acquired Mining Claw. 00511_ System corrupted: Component data lost. 00514_ Flight Unit destroyed. 00515_ Dropped Lgt. Ion Engine. 00520_ Flight Unit destroyed. 00520_ Critical hit (Burn: +37). 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Y ????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? #???????????????????? | | ?????????????????? r #???????????????????? | | ?????????????????? ###???????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed l33t h4x0r Manual? 1 Play Time 00:09:30 Cumulative 17.5 hours Start 2025.09.07 @ 06:49:34 End 2025.09.07 @ 06:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7afac8af-a22d-477d-a5f3-3efa6b274312