Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 15:49:45 Player: Krzychu Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2428) 2428 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 5267 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 302 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Improved Sensor Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Target Analyzer Reaction Control System Light Armor Plating Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Heat Sink Trap Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating High-powered Tractor Beam Gauss Rifle Gauss Rifle Heavy Rocket Launcher Mining Laser [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 108 | 6 20 47 20 15 Power 9 | 1 1 3 2 2 Engine 7 | 1 . 2 2 2 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 17 | 2 3 6 4 2 Treads . | . . . . . Leg 17 | 2 3 6 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 29 | 1 7 13 8 . Device 15 | . 6 8 1 . Storage 5 | 1 1 . 3 . Processor 3 | . . 1 2 . Hackware 1 | . . . 1 . Protection 5 | . . 4 1 . Artifact . | . . . . . Weapon 53 | 2 9 25 6 11 Energy Gun 15 | 1 5 5 1 3 Energy Cannon . | . . . . . Ballistic Gun 17 | 1 . 8 3 5 Ballistic Cannon 1 | . . . 1 . Launcher 8 | . . 4 1 3 Special Weapon 9 | . 4 5 . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 22 | . 1 6 3 12 Power 3 | . . 1 1 1 Propulsion 5 | . . 1 1 3 Utility 7 | . 1 3 1 2 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . 1 4 3 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 98 96 95 Engine 6 | . 7 3 8 8 Core 3 | . 6 7 . . Leg 24 | . 28 21 25 25 Device 10 | . 10 20 3 . Storage 10 | . 14 11 9 9 Processor 15 | . . 10 21 25 Hackware 3 | . . . 5 9 Energy Gun 4 | . 11 5 1 1 Ballistic Gun 11 | . 14 8 13 15 Special Weapon 1 | . 2 3 . . Impact Weapon 1 | . . 3 1 . Peak Build Rating 36 | 6 10 17 36 36 Average Rating 22 | 5 8 15 30 34 On Entrance 13 | . 6 9 15 36 Naked Turns . | . . . . . Heaviest Build 40 | 13 18 24 38 40 Greatest Support 49 | 20 20 32 49 49 Greatest Overweight (x) 7 | . . 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 8 10 13 15 Most Carried 15 | 7 10 10 15 15 Average Carried 10 | 3 7 9 12 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 7 10 8 15 10 Class Distribution -------------------- 50% | Scavenger-Mutant 40% | Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2096 | 264 230 643 529 430 Remotely . | . . . . . Salvage Created 3276 | 67 351 926 797 1135 Parts 209 | 12 23 65 41 68 Haulers Intercepted 13 | . 1 3 3 6 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 53 | . 6 20 10 17 Melee 7 | . . 7 . . Guns 32 | . 6 6 6 14 Cannons 2 | . . . 2 . AOE 10 | . . 5 2 3 Classes Destroyed 12 | 1 4 6 1 . Worker 6 | . . 2 1 3 Builder 6 | . . 2 2 2 Tunneler 5 | 3 . . 2 . Hauler 13 | . 1 3 3 6 Recycler 5 | . . 1 2 2 Operator 3 | . 1 1 1 . Watcher 9 | . 2 4 1 2 Swarmer 9 | . . 9 . . Grunt 26 | . 6 4 6 10 Brawler 1 | . . 1 . . Sentry 16 | . . 6 3 7 Hunter 1 | . . . 1 . Best Kill Streak 12 | 2 4 6 8 12 Combat Bots Only 7 | . 4 5 4 7 Max Kills in Single Turn 3 | 1 1 2 3 3 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 372 | . 55 124 51 142 Missed 110 | . 8 41 14 47 Damage Taken 4381 | . 613 1191 598 1979 Core 911 | . 162 185 63 501 Absorbed by Shields 4 | . . . . 4 Regen/Repaired (Parts) 136 | . . 136 . . Core Remaining (%) 62 | 100 35 53 . . Volleys Fired 205 | 11 48 48 41 57 Largest 2 | 2 2 2 2 2 Hottest 145 | 60 120 145 89 100 Shots Fired 376 | 12 91 87 80 106 Gun 328 | 12 81 68 69 98 Cannon 8 | . . . 8 . Launcher 17 | . . 6 3 8 Special 23 | . 10 13 . . Kinetic 257 | 11 43 50 69 84 Thermal 53 | . 30 13 . 10 Explosive 17 | . . 6 3 8 Electromagnetic 49 | 1 18 18 8 4 Robot Hit Streak 22 | 5 16 10 11 22 Robot Miss Streak 6 | 1 3 2 6 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 261 | 10 51 68 59 73 Core Hits 157 | 6 23 33 45 50 Critical Kills 4 | 1 . 3 . . Critical Parts Destroyed 8 | . 1 4 . 3 Critical Strikes 14 | 2 1 7 . 4 Burn 1 | . . . . 1 Destroy 5 | 1 1 . . 3 Corrupt 1 | 1 . . . . Smash 7 | . . 7 . . Melee Attacks 27 | . . 27 . . Impact 27 | . . 27 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 6941 | 93 546 2036 1854 2412 Guns 3718 | 93 534 647 912 1532 Cannons 142 | . . . 142 . Explosions 2194 | . . 531 800 863 Melee 858 | . . 858 . . Ramming 29 | . 12 . . 17 Kinetic 3006 | 78 187 490 914 1337 Thermal 485 | . 156 48 141 140 Explosive 2005 | . . 483 659 863 Electromagnetic 558 | 15 191 157 140 55 Impact 858 | . . 858 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 447 | . . 388 27 32 Projectiles . | . . . . . Explosions 157 | . . 98 27 32 Melee 290 | . . 290 . . Knockbacks 12 | . . 2 10 . Impact 2 | . . 2 . . Kinetic 9 | . . . 9 . Secondary 1 | . . . 1 . Self-Inflicted Damage 169 | . . 123 . 46 Shots 6 | . . 4 . 2 Rammed . | . . . . . Targets Rammed 8 | . 4 . . 4 Kicked 8 | . 4 . . 4 Crushed . | . . . . . Highest Temperature 266 | 20 224 80 33 266 Average Temperature 60 | 15 68 21 12 122 Received Heat Transfer 1521 | . 369 300 198 654 Siege Activations . | . . . . . Robots Corrupted 5 | . . 5 . . Combat Hostiles 2 | . . 2 . . Parts Fried 2 | . . 2 . . Impact Corruptions 11 | . . 11 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 833 | . 350 50 100 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 506 | 15 199 497 296 506 Initial 209 | . 9 33 209 56 Average 173 | 8 87 134 182 272 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 58 | 100 100 64 63 27 Level 1 33 | . . 26 36 58 Level 2 7 | . . 9 . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 . 4 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 16 29 14 46 Peak Tracking Total 7 | . 4 4 4 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . . 1 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . 1 . . 5 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 28 | . 6 9 3 10 Terminals 20 | . 5 5 2 8 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . 1 . . 2 Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 61 | . 13 20 6 22 Successful 41 | . 9 14 4 14 Failed 20 | . 4 6 2 8 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 12 | . 1 4 1 6 Terminals 44 | . 12 11 5 16 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 7 | . 1 . . 6 Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 28 | . 8 7 3 10 Record 9 | . 2 3 1 3 Robot Analysis 1 | . . 1 . . Open Door 3 | . . . . 3 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 6 | . 3 2 1 . Dispatch Records 3 | . 2 1 . . Patrol Status 1 | . . . . 1 Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks 4 | . . . . 4 Report Inventory 3 | . . . . 3 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 15 | . 1 6 2 6 Full Trace Events 5 | . . 2 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 70 | . . 70 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders 11 | . . . . 11 STAY 3 | . . . . 3 FOLLOW 3 | . . . . 3 GUARD 3 | . . . . 3 AID 2 | . . . . 2 Ally Attacks 91 | . . . . 91 Total Damage 1210 | . . . . 1210 Kills 14 | . . . . 14 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 7489 | 157 871 3031 1298 2132 Spaces Moved 3870 | 102 461 1214 872 1221 Core 11 | 3 . . . 8 Treads . | . . . . . Legs 3859 | 99 461 1214 872 1213 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 126 Average Speed 128 | 117 120 133 123 130 Slowest Speed 400 | 120 120 190 126 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 4 | . . . . 4 Exploration Rate (%) 50 | 5 53 71 39 84 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 48 | . 10 13 . 25 Terrain Destroyed 187 | . 10 64 36 77 Melee . | . . . . . Projectile 28 | . 10 13 1 4 AOE 159 | . . 51 35 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 5940 | 126 675 2462 1015 1662 Wait 1569 | 1 126 1075 42 325 Move 3866 | 101 460 1213 871 1221 Hop . | . . . . . Pick Up 72 | 7 6 22 22 15 Fast Attach 22 | 6 2 8 5 1 Attach 20 | . 3 9 3 5 Detach 10 | . 2 5 3 . Swap 66 | . 15 30 12 9 Drop 69 | . 9 27 16 17 Fire 205 | 11 48 48 41 57 Melee 25 | . . 25 . . Ram . | . . . . . Kick 8 | . 4 . . 4 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 799 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Build established: Scavenger-Mutant 1018 | -10/Materials | Discovered new exit (range 10) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Utility x2 1959 | -9/Materials | Repaired Lgt. Nuclear Core 2761 | -9/Materials | Discovered new exit (range 17) 3630 | -9/Materials | Discovered new exit (range 11) 3844 | -9/Materials | Lost 4 parts (1n2u1w) 3951 | -9/Materials | Repaired Imp. Aluminum Leg 4040 | -9/Materials | Discovered new exit (range 14) 4060 | -9/Materials | Entered another Materials area 4060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4060 | -8/Materials | Discovered new exit (range 11) 4489 | -8/Materials | Lost 3 parts (1p1n1u) 4768 | -8/Materials | Build established: Mutant 5205 | -8/Materials | Discovered new exit (range 14) 5224 | -8/Materials | Identified exit to Storage 5358 | -8/Materials | Entered Storage 5978 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6271 | -8/Storage | Build established: Commander-Mutant 6652 | -8/Storage | Discovered new exit (range 18) 6672 | -8/Storage | Identified exit to Factory 6740 | -8/Storage | Lost 5 allies 6952 | -8/Storage | Identified exit to Recycling 6998 | -8/Storage | Build established: Mutant 7333 | -8/Storage | Crushed by falling debris 7336 | -8/Storage | Crushed by falling debris 7340 | -8/Storage | Core integrity fell below 50% 7350 | -8/Storage | Crushed by falling debris 7358 | -8/Storage | First assault squad dispatched 7361 | -8/Storage | Crushed by falling debris 7367 | -8/Storage | Core integrity fell below 20% 7374 | -8/Storage | Destroyed 7 combat bots 7397 | -8/Storage | Lost 11 parts (1p3n2u5w) 7490 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07451_ G-50 Soldier unfolds itself. 07451_ L-31 Rogue unfolds itself. 07451_ G-47 Trooper unfolds itself. 07451_ I-25 Savior unfolds itself. 07456_ Triggered Stasis Trap. 07456_ A bubble of rippling energy engulfs the area. 07456_ Field strength at 85. 07458_ Field strength at 70. 07459_ Field strength at 55. 07460_ Field strength at 40. 07461_ Field strength at 21. 07462_ Field strength at 6. 07463_ Stasis field depleted. 07465_ System corrupted: Titanium Leg rejected. 07486_ Hvy. EM Shotgun destroyed. 07489_ Triggered Proton Bomb Trap. 07489_ A bubble of electromagnetic force engulfs the area. 07489_ Door malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????#??????????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????? 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""""???????? | | ??????????????# "???"" # #????""""???????? | | ??????????????# "????" # #??????##???????? | | ??????????????# "???" # #???????????????? | | ??????????????# """" # #???????????????? | | ??????????????# # "#???????????????? | | ??????????????#+###+##### "%########????????? | | ???????????####^ " #????????? | | ??????######T##^ = #????????? | | ??????#***[ + % #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force The More The Merrier Challenges ------------ None Game ------ Seed MinesnifferMicrowarpNetwork Manual? 0 Play Time 03:03:53 Cumulative 26.7 hours Start 2025.02.04 @ 19:55:44 End 2025.02.06 @ 15:49:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3db8b0b-66ad-48db-8ada-fa3f695c467e