Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 20:19:57 Player: Minty Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1635) 1635 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (1966) 1966 TOTAL SCORE: 12231 Bonus ------- Follower Combat Kills 294 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1628 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 90/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (5) ------- Makeshift Spear > --- INVENTORY (4) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Ghost Barrier Dynamic Insulation System > --- WEAPON ----------- Battle Rifle Magnetic Acceleration Cannon Makeshift Spear > --- INVENTORY -------- Improved Sensor Array [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Hardened Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . Utility 3 | . . . 1 . . . 2 . . . Weapon 3 | . . . 1 . . . 2 . . . Parts Attached 51 | 6 2 10 3 . 6 4 3 6 10 1 Power 7 | 1 . 2 . . . 1 . 1 2 . Engine 6 | 1 . 2 . . . 1 . 1 1 . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 9 | 2 . 1 . . . . . 2 4 . Treads 4 | 2 . 1 . . . . . . 1 . Leg 5 | . . . . . . . . 2 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 1 2 2 1 . . 1 2 1 2 1 Device 4 | . 1 1 . . . 1 . . 1 . Storage 3 | 1 1 1 . . . . . . . . Processor 2 | . . . 1 . . . . . 1 . Hackware 1 | . . . . . . . . . . 1 Protection 3 | . . . . . . . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 . 5 2 . 6 2 1 2 2 . Energy Gun 12 | 2 . 5 . . 2 1 1 1 . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 5 | . . . 1 . 4 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . 1 Parts Lost 27 | . . 3 . . . 3 . 11 4 6 Power 5 | . . . . . . 1 . 2 1 1 Propulsion 5 | . . . . . . . . 2 2 1 Utility 7 | . . 1 . . . 1 . 3 . 2 Weapon 10 | . . 2 . . . 1 . 4 1 2 Highest Loss Streak 9 | . . 2 . . . 2 . 9 2 6 Average Slot Usage (%) 85 | . 97 99 100 100 99 94 73 60 51 66 Engine 8 | . 14 14 11 11 11 10 6 1 . 6 Treads 17 | . 28 28 22 22 22 22 13 5 . 6 Leg 1 | . . . . . . . . 2 12 . Device 9 | . 11 13 11 11 11 10 6 4 1 6 Storage 10 | . 14 14 11 11 11 11 6 6 6 6 Processor 6 | . . . 11 11 11 11 6 6 7 13 Protection 3 | . . . . . . . 13 10 6 5 Energy Gun 13 | . 28 27 16 11 10 7 6 10 4 . Energy Cannon 2 | . . . 5 11 10 . . . . . Launcher 6 | . . . 11 11 11 14 6 4 . . Slashing Weapon 2 | . . . . . . 7 6 4 . . Piercing Weapon 1 | . . . . . . . . 1 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 12 17 28 36 36 40 44 57 57 45 45 Greatest Support 55 | 40 40 40 40 40 40 40 40 40 55 23 Greatest Overweight (x) 18 | . . . . . . 1 1 18 1 5 Average Overweight (x) . | . . . . . . . 1 1 . 1 Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 9 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 10 9 9 10 10 7 6 5 4 Average Carried 7 | . 1 8 8 9 9 8 6 5 4 2 Final Capacity 10 | 6 8 10 10 10 10 10 10 10 10 4 Final Carried 10 | . 2 10 9 9 10 8 6 4 4 1 Class Distribution -------------------- 48% | Mutant 16% | Scavenger-Mutant 16% | Scavenger-Gunner 6% | Gunner 5% | Bomber 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Bomber | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Matter Collected 1003 | 146 118 100 95 . 54 208 69 95 118 . Remotely 118 | . 118 . . . . . . . . . Salvage Created 1860 | . 320 258 243 . . 223 31 466 289 30 Parts 92 | . 18 19 14 . . 8 4 19 9 1 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 9 . 23 8 . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 38 | . 5 7 3 . . 12 . 6 5 . Melee 6 | . 1 . . . . . . 3 2 . Guns 16 | . 4 7 2 . . . . 1 2 . Cannons 1 | . . . . . . . . . 1 . AOE 14 | . . . 1 . . 12 . 1 . . Classes Destroyed 11 | . 3 3 2 . . . 1 2 . . Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . Tunneler 2 | . . 1 . . . . 1 . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . 1 . 1 . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 10 | . . 3 . . . 7 . . . . Grunt 23 | . 5 3 2 . . 4 . 5 4 . Sentry 4 | . . 1 1 . . 1 . . 1 . Programmer 1 | . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . 1 . . Thug 2 | . . . . . . . . 2 . . Best Kill Streak 10 | . 4 3 7 . . 10 1 2 3 1 Combat Bots Only 10 | . 3 3 2 . . 10 . 2 3 . Max Kills in Single Turn 3 | . 1 1 1 . . 3 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . 1 . . Melee 1 | . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Damage Taken 3788 | . 143 359 42 . . 305 29 1570 826 514 Core 1002 | . 10 43 32 . . 44 25 515 143 190 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 78 . . . 81 . . . . Volleys Fired 119 | . 18 27 12 . . 11 4 15 29 3 Largest 3 | . 2 2 3 . . 2 2 3 1 2 Hottest 197 | . 80 105 152 . . 117 117 197 69 78 Shots Fired 198 | . 35 46 29 . . 12 7 34 29 6 Gun 156 | . 35 46 12 . . 1 4 29 26 3 Cannon 16 | . . . 10 . . . . . 3 3 Launcher 26 | . . . 7 . . 11 3 5 . . Special . | . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 3 6 Thermal 144 | . 17 45 22 . . 1 4 29 26 . Explosive 26 | . . . 7 . . 11 3 5 . . Electromagnetic 19 | . 18 1 . . . . . . . . Robot Hit Streak 16 | . 8 9 4 . . 5 4 16 5 5 Robot Miss Streak 3 | . 2 2 2 . . 1 1 2 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 133 | . 18 29 13 . . 5 5 38 20 5 Core Hits 112 | . 10 14 11 . . 34 5 25 9 4 Critical Hits 2 | . . . 1 . . . . . . 1 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 27 | . . . . . . . 4 18 3 2 Impact . | . . . . . . . . . . . Slashing 14 | . . . . . . . 4 10 . . Piercing 13 | . . . . . . . . 8 3 2 Sneak Attacks 4 | . . . . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4951 | . 237 383 657 . . 1408 134 1478 497 157 Guns 1587 | . 228 377 88 . . 22 23 458 343 48 Cannons 193 | . . . 71 . . . . . 90 32 Explosions 2352 | . . . 498 . . 1386 111 357 . . Melee 804 | . . . . . . . . 663 64 77 Ramming 15 | . 9 6 . . . . . . . . Kinetic 170 | . . . . . . . . . 90 80 Thermal 1454 | . 84 365 159 . . 22 23 458 343 . Explosive 2352 | . . . 498 . . 1386 111 357 . . Electromagnetic 156 | . 144 12 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 548 | . . . . . . . . 548 . . Piercing 256 | . . . . . . . . 115 64 77 Highest Corruption 2 | . . . . . . . 2 2 2 2 Average Corruption 2 | . . . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Effects 24 | . . . . . . . 3 6 12 3 Message Errors 7 | . . . . . . . . 1 6 . Heat Flow Errors 3 | . . . . . . . . 1 2 . Energy Discharges 7 | . . . . . . . 1 2 2 2 Data Loss (minor) 6 | . . . . . . . 2 2 1 1 Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 250 | . . . 73 . . 77 . 100 . . Projectiles . | . . . . . . . . . . . Explosions 161 | . . . 73 . . 77 . 11 . . Melee 89 | . . . . . . . . 89 . . Knockbacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 169 | . . . 32 . . 39 13 85 . . Shots 5 | . . . 1 . . 1 1 2 . . Rammed 10 | . 7 3 . . . . . . . . Targets Rammed 11 | . 8 3 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 254 | . 96 81 150 . 191 . . 201 254 48 Average Temperature 48 | . 35 32 47 . 97 . . 71 50 27 Received Heat Transfer 1287 | . 78 147 6 . . 72 6 588 324 66 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 4 | . . . 1 . . . . 1 2 . Heat Transferred 3028 | . 200 822 370 . . 37 37 896 666 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Peak Influence 185 | . 185 105 124 48 . . 90 . . . Initial 72 | . . 72 . 48 . . . . . . Average 46 | . 65 48 25 48 . . 43 . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 1 . . . 1 1 . . . Investigation 3 | . 1 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 9 9 7 . . 13 3 14 8 3 Peak Tracking Total 10 | . 2 2 3 . . 10 2 4 3 3 Tactical Retreats 8 | . . 2 . . . . . 4 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Traps Triggered 2 | . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 Triggered 3 | . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Machines Disabled 5 | . . . 3 . . 2 . . . . Max in Single Turn 2 | . . . 2 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Machines Accessed 10 | . 2 1 . . . 1 2 1 . 3 Terminals 4 | . 2 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 33 | . 3 1 . . . 5 3 1 . 20 Successful 31 | . 2 1 . . . 5 2 1 . 20 Failed 2 | . 1 . . . . . 1 . . . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 4 . . . . . 3 . . . Terminals 9 | . 3 . . . . 5 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 29 | . 1 1 . . . 5 1 1 . 20 Record 7 | . . . . . . 5 . . . 2 Part Schematic 7 | . . . . . . . . . . 7 Robot Schematic 8 | . . . . . . . . . . 8 Prototype ID Bank 3 | . . . . . . . . . . 3 Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Total Allies 9 | . . . . . 4 . 5 . . . Largest Group 7 | . . . . . 4 4 7 3 . . Highest-Rated Group 202 | . . . . . 104 104 202 91 . . Highest-Rated Ally 31 | . . . . . 31 31 31 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 66 | . . . . . . 13 33 20 . . Total Damage 945 | . . . . . . 251 474 220 . . Kills 11 | . . . . . . 4 3 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Robot Analysis Total 115 | . . . . . . . . . . 115 Derelict Logs Recovered 5 | . . 1 . . 2 1 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Turns Passed 6196 | 82 299 1272 179 31 1320 936 478 614 824 161 Spaces Moved 3509 | 56 143 725 85 20 805 494 238 279 586 78 Core 22 | 14 . . . . . . . 7 . 1 Treads 2870 | 42 143 725 85 20 805 494 238 184 57 77 Legs 617 | . . . . . . . . 88 529 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 180 120 120 180 Average Speed 160 | 132 160 160 160 160 160 179 180 181 125 181 Slowest Speed 950 | 160 160 160 160 160 160 180 180 950 180 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 28 98 19 9 78 61 8 49 78 76 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 28 | . . 1 . . 1 2 . . . 24 Known Exits Taken 3 | . 1 . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 9 | . . 1 . . 4 2 . . 2 . Spaces Dug 5 | . . . . . . . 4 . . 1 Terrain Destroyed 155 | . . . 36 . . 50 21 47 . 1 Melee 5 | . . . . . . . 4 . . 1 Projectile . | . . . . . . . . . . . AOE 150 | . . . 36 . . 50 17 47 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Total 3855 | 61 173 790 105 19 843 533 274 328 637 92 Wait 95 | . . 8 . . 17 25 26 11 8 . Move 3499 | 55 142 724 84 19 804 493 237 278 585 78 Hop . | . . . . . . . . . . . Pick Up 20 | . 2 10 3 . 5 . . . . . Fast Attach 30 | 6 1 2 1 . 4 2 1 4 8 1 Attach 9 | . . 1 2 . . 2 2 2 . . Detach . | . . . . . . . . . . . Swap 12 | . 1 7 . . 2 . . . 2 . Drop 30 | . 1 8 3 . 11 . . . 2 5 Fire 119 | . 18 27 12 . . 11 4 15 29 3 Melee 27 | . . . . . . . 4 18 3 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 8 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 3 | . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 342 | -10/Materials | Discovered new exit (range 5) 360 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Entered Mines 450 | -10/Mines | Found a hidden stash of uninstalled traps 590 | -10/Mines | Discovered new exit (range 7) 678 | -10/Mines | Met a Derelict shopkeep closing up shop 743 | -10/Mines | Learned location of Zion (-7) 1026 | -10/Mines | Build established: Scavenger-Mutant 1368 | -10/Mines | Discovered new exit (range 10) 1499 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1654 | -10/Mines | Entered Materials 1654 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1793 | -9/Materials | Discovered new exit (range 16) 1833 | -9/Materials | Entered Mines 1834 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1864 | -9/Mines | Entered Zion 1895 | -7/Zion | Given A8's code to call for help 1954 | -7/Zion | Build established: Scavenger-Gunner 1978 | -7/Zion | Gained Derelict followers 2148 | -7/Zion | Identified exit to Proximity Caves 2148 | -7/Zion | Identified exit to Deep Caves 2596 | -7/Zion | Learned 4 Factory zone layouts 2975 | -7/Zion | Build established: Gunner 3086 | -7/Zion | Found Prototype Launcher 3086 | -7/Zion | Identified Gui. Missile Launcher 3101 | -7/Zion | Found Prototype Launcher 3101 | -7/Zion | Identified Rocket Array 3184 | -7/Zion | Entered Proximity Caves 3184 | -6/Proximity Caves | Accompanied by 4 allies 3206 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3240 | -6/Proximity Caves | Destroyed 10 combat bots 3308 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 3308 | -6/Proximity Caves | Learned Extension trap positions 3373 | -6/Proximity Caves | Build established: Mutant 4097 | -6/Proximity Caves | Discovered new exit (range 14) 4120 | -6/Proximity Caves | Entered Factory 4120 | -6/Factory | Accompanied by 2 allies 4120 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4121 | -6/Factory | Identified exit to Factory 4121 | -6/Factory | Identified exit to Lower Caves 4442 | -6/Factory | Allied Derelicts emerged from ambush trap array 4518 | -6/Factory | Identified exit to Extension 4572 | -6/Factory | Discovered exit to Factory (range 12) 4598 | -6/Factory | Entered Lower Caves 4598 | -6/Lower Caves | Accompanied by 3 allies 4603 | -6/Lower Caves | Encountered a Warlord checkpoint 4963 | -6/Lower Caves | Build established: Bomber 5084 | -6/Lower Caves | Core integrity fell below 50% 5122 | -6/Lower Caves | Lost 9 parts (1p1n3u4w) 5172 | -6/Lower Caves | Discovered new exit (range 7) 5212 | -6/Lower Caves | Entered another Lower Caves area 5222 | -6/Lower Caves | Discovered exit to Factory (range 8) 5339 | -6/Lower Caves | Build established: Mutant 5366 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5443 | -6/Lower Caves | Learned Factory emergency access door positions 5861 | -6/Lower Caves | Encountered a Warlord checkpoint 5929 | -6/Lower Caves | Core integrity fell below 20% 6022 | -6/Lower Caves | Discovered new exit (range 9) 6036 | -6/Lower Caves | Entered Data Miner 6036 | -6/Data Miner | Discovered new exit (range 6) 6071 | -6/Data Miner | Met Data Miner 6135 | -6/Data Miner | Learned location of Section 7 (-2) 6164 | -6/Data Miner | Received God Mode back door access code from Data Miner 6176 | -6/Data Miner | Destroyed Data Miner 6178 | -6/Data Miner | Interfaced with the Data Conduit 6182 | -6/Data Miner | Found Prototype Hackware 6182 | -6/Data Miner | Identified Ghost Barrier 6197 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06167_ System corrupted: Energy discharge (-58). 06176_ Sneak attack on Data Miner. 06176_ Data Miner destroyed. 06178_ Interfacing with system... Downloaded 115 analysis records. Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 23 destinations. Downloaded encryption format records. Connection remotely terminated. 06182_ Dropped Hrd. Light Armor Plating. 06182_ Acquired Prototype Hackware. 06182_ Identified Ghost Barrier. 06191_ Imp. Deuterium Engine destroyed. 06191_ Imp. Treads destroyed. 06192_ Ghost Barrier destroyed. 06192_ Battle Rifle destroyed. 06192_ Dynamic Insulation System destroyed. 06193_ Magnetic Acceleration Cannon destroyed. 06197_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????################????????###???## | | ?????"""""""""""""""######???# #??## | | ????""""""""" """"""""# ### #### | | ????"""""""" g ^ ^ | | ????""""" g | | ???"""""""! g | | ???""""""% @ | | ???""""""" | | ????"""""" """"""""""""" | | ????""""""" """"########### | | ????""""""" """""###?????????? | | ?????"""""""" "#####???????????? | | ??????######"## "#???????????????? | | ???????????#"### "#???????????????? | | ???????????#"### "#???????????????? | | ???????????#"## "#???????????????? | | ???????????#"## "#???????????????? | | ?????????????# "#???????????????? | | ?????????????### "#???????????????? | | ???????????????# "##??????????????? | | ??????????????## ""#??????????????? | | ?????????????## ""#??????????????? | | ??????????##"#"X ""#??????????????? | | ??????????""""" "####???????????? | | ??????????""""" X"""""???????????? | | ??????????##"#"X "##"#???????????? | | ???????????#?## X""""#???????????? | | ??????????????## "##"#???????????? | | ???????????????#######??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMiningScrap Manual? 0 Play Time 00:27:38 Cumulative 322.1 hours Start 2020.12.05 @ 19:52:51 End 2020.12.05 @ 20:19:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 33 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 62 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea6f467-fbf0-4634-8d16-257eb087d409