Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 07:30:10 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (985) 985 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4415 Bonus ------- Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 591/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Xenon Bombardment Thruster Improved Heat Sink Shield Generator Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Signal Interpreter Improved Light Armor Plating Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Titanium Leg Xenon Bombardment Thruster Improved Heat Sink Shock Absorption System Hacking Suite Pulse Rifle Autogun Improved Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 3 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 25 | 7 . 1 2 1 8 6 . Power 2 | 1 . . . . 1 . . Engine 1 | 1 . . . . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . 2 . . . . Treads . | . . . . . . . . Leg 4 | 2 . . 2 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 . . . . 4 5 . Device 4 | 1 . . . . . 3 . Storage 4 | 1 . . . . 2 1 . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 8 | 2 . 1 . 1 3 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon 3 | . . . . . 3 . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 8 | . . . . . 3 1 4 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . 1 1 1 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 4 | . . . . . 3 1 4 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 4 5 6 8 7 8 10 Power . | . 1 1 1 1 1 1 1 Propulsion 1 | . . . . 1 2 2 3 Utility 2 | . 1 2 2 4 1 2 4 Weapon 1 | 1 1 1 1 1 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 14 | . . . . . 3 2 9 Power 2 | . . . . . . 1 1 Propulsion 4 | . . . . . 1 . 3 Utility 3 | . . . . . . . 3 Weapon 3 | . . . . . 2 . 1 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 97 | . 100 100 98 100 93 99 86 Engine 8 | . 14 14 14 14 3 . . Core 1 | . . . . . . 7 6 Leg 22 | . 28 28 26 28 18 15 11 Device 9 | . 14 14 14 14 3 7 6 Storage 17 | . 14 14 14 14 22 20 15 Processor 3 | . . . . . 9 7 7 Hackware 3 | . . . . . 8 7 7 Ballistic Gun 10 | . 28 21 14 14 . . . Ballistic Cannon 10 | . . . . . 21 23 18 Launcher 6 | . . 6 14 14 3 . . Impact Weapon 1 | . . . . . . 6 7 Peak Build Rating 50 | 7 7 7 26 27 40 50 50 Average Rating 25 | 5 7 7 15 26 36 47 42 On Entrance 20 | . 7 7 7 26 27 40 50 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 15 15 16 16 17 34 47 43 Greatest Support 60 | 20 20 20 60 60 60 60 60 Greatest Overweight (x) 5 | . . . 5 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 9 Most Carried 10 | 5 5 6 8 8 8 10 10 Average Carried 7 | 1 4 5 6 8 7 8 9 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 2 5 6 8 8 8 10 5 Class Distribution -------------------- 59% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1471 | 342 12 3 56 66 718 60 214 Remotely 230 | . . . . . . 16 214 Salvage Created 1169 | 147 17 . . 49 689 60 207 Parts 71 | 13 2 . . 12 38 6 . Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 5 | 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 23 | . . . . 4 16 2 1 Cannons 19 | . . . . . 16 2 1 AOE 4 | . . . . 4 . . . Classes Destroyed 11 | 2 1 . . 1 6 . 1 Worker 1 | . . . . . 1 . . Tunneler 5 | 3 . . . 1 . 1 . Hauler 3 | . . . . . 3 . . Recycler 3 | 1 . . . . 2 . . Operator 2 | . 1 . . . 1 . . Watcher 3 | . . . . . 2 1 . Swarmer 7 | . . . . 4 3 . . Grunt 11 | . . . . . 9 2 . Brawler 1 | . . . . . 1 . . Sentry 3 | . . . . . 3 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 6 | 3 1 . . 5 6 2 1 Combat Bots Only 4 | . . . . 4 4 2 1 Max Kills in Single Turn 4 | 1 1 . . 4 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 58 | . . . . 3 50 1 4 Missed 21 | . . . . . 21 . . Hits 37 | . . . . 3 29 1 4 Melee 6 | . . . . . 2 . 4 Projectile 31 | . . . . 3 27 1 . Critical Strikes 2 | . . . . . . . 2 Damage Taken 798 | . . . . 21 449 128 200 Core 202 | . . . . 14 79 . 109 Absorbed by Shields 4 | . . . . . . 4 . Core Remaining (%) 93 | 100 . . . 94 85 . . Volleys Fired 87 | 12 3 . . 2 52 5 13 Largest 3 | 2 2 . . 2 3 3 3 Hottest 111 | 40 40 . . 53 111 111 111 Shots Fired 208 | 24 6 . . 4 122 15 37 Gun 32 | 24 6 . . 2 . . . Cannon 174 | . . . . . 122 15 37 Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 206 | 24 6 . . 2 122 15 37 Thermal . | . . . . . . . . Explosive 2 | . . . . 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 5 2 . . . 11 8 8 Robot Miss Streak 15 | 3 2 . . 4 15 8 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 157 | 13 2 . . . 92 13 37 Core Hits 147 | 4 2 . . 5 95 15 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 1 | . . . . . . 1 . Smash 1 | . . . . . . 1 . Melee Attacks 3 | . . . . . . 1 2 Impact 3 | . . . . . . 1 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3331 | 169 30 25 . 194 1414 423 1076 Guns 191 | 169 22 . . . . . . Cannons 2598 | . . . . . 1380 242 976 Explosions 281 | . . . . 185 . 96 . Melee 185 | . . . . . . 85 100 Ramming 76 | . 8 25 . 9 34 . . Kinetic 2789 | 169 22 . . . 1380 242 976 Thermal . | . . . . . . . . Explosive 281 | . . . . 185 . 96 . Electromagnetic . | . . . . . . . . Impact 185 | . . . . . . 85 100 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 3 . 8 Average Corruption 3 | . . . . . 3 . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 5 . 2 Message Errors 3 | . . . . . 2 . 1 Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 186 | . . . . . . 186 . Projectiles . | . . . . . . . . Explosions 101 | . . . . . . 101 . Melee 85 | . . . . . . 85 . Knockbacks 54 | . . 1 . . 43 10 . Impact 1 | . . 1 . . . . . Kinetic 48 | . . . . . 41 7 . Secondary 5 | . . . . . 2 3 . Self-Inflicted Damage 114 | . . . . . . 114 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 10 | . 1 4 . 2 3 . . Kicked 10 | . 1 4 . 2 3 . . Crushed . | . . . . . . . . Highest Temperature 168 | . . . . 12 127 97 168 Average Temperature 39 | . . . . 9 20 37 84 Received Heat Transfer 169 | . . . . . 162 7 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 191 | 5 17 . . 105 191 82 4 Initial 82 | . . . . . 34 82 4 Average 33 | 1 1 . . 12 93 34 . Influence Increases 729 | 20 22 . . 113 460 114 . Destroy 0b10 Robot/C 440 | . . . . 80 320 40 . Destroy 0b10 Robot/NC 85 | 20 5 . . 5 45 10 . Destroy Leader 92 | . . . . 10 80 2 . Successful Hack 27 | . 17 . . . . 10 . Disable Machine 30 | . . . . . . 30 . Destroy Structure 40 | . . . . 18 . 22 . Lose Combat Pursuer 15 | . . . . . 15 . . Influence Decreases 729 | 20 22 . . 24 366 285 12 Entered New Map 164 | . . . . . 55 101 8 Time Decay 525 | 20 22 . . 24 281 174 4 Lost Part 40 | . . . . . 30 10 . Squads Dispatched 8 | . 1 . . . 6 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 6 | . . . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . 3 . . 4 23 5 2 Peak Tracking Total 4 | . 2 . . 4 4 2 1 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 4 | . 1 . . . 1 2 . Terminals 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 12 | . 4 . . . 2 6 . Successful 6 | . 3 . . . . 3 . Failed 6 | . 1 . . . 2 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . 1 . . 5 . Terminals 10 | . 4 . . . . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 3 | . 2 . . . . 1 . Part Schematic 2 | . 1 . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . Terminals 3 | . 1 . . . . 2 . Botnet 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 43 | . . . . . . . 43 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 1770 | 15 108 651 262 457 277 . . Seismic 1770 | 15 108 651 262 457 277 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 2830 | 110 108 651 262 457 693 463 86 Spaces Moved 2305 | 58 72 537 240 494 450 420 34 Core 17 | 16 . . 1 . . . . Treads . | . . . . . . . . Legs 2288 | 42 72 537 239 494 450 420 34 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 Average Speed 100 | 100 120 120 105 90 90 90 112 Slowest Speed 300 | 120 120 120 300 90 90 90 170 Overloaded Moves 10 | . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 22 99 59 78 41 12 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . . . 19 . 20 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 39 | . . . . 19 . 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 2641 | 85 87 542 251 502 631 494 49 Wait 161 | . 9 . . 3 103 46 . Move 2299 | 57 71 536 239 493 449 420 34 Hop . | . . . . . . . . Pick Up 40 | 9 3 1 6 . 11 10 . Fast Attach 3 | . . . . 1 1 1 . Attach 19 | 7 . . 2 . 6 4 . Detach . | . . . . . . . . Swap 3 | . . 1 . . 1 1 . Drop 16 | . . . 4 1 5 6 . Fire 87 | 12 3 . . 2 52 5 13 Melee 3 | . . . . . . 1 2 Ram . | . . . . . . . . Kick 10 | . 1 4 . 2 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 219 | -10/Materials | Entered Mines 262 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 7) 379 | -10/Mines | Learned Materials security intel 547 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 574 | -10/Mines | Found a hidden stash of uninstalled traps 628 | -10/Mines | Discovered new exit (range 6) 865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Entered Exiles 902 | -10/Exiles | Met 8R-AWN 922 | -10/Exiles | Met EX-HEX 958 | -10/Exiles | Met EX-BIN 971 | -10/Exiles | Aligned with FarCom system 972 | -10/Exiles | Given EX-Vault access code 1001 | -10/Exiles | Opened EX-Vault 1010 | -10/Exiles | Found Prototype Leg 1011 | -10/Exiles | Identified Potential Leg 1013 | -10/Exiles | Found Potential Leg 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1061 | -10/Exiles | Met EX-DEC 1123 | -10/Exiles | Discovered new exit (range 11) 1132 | -10/Exiles | Left Exiles lab with Potential Leg 1132 | -10/Exiles | Entered Mines 1249 | -9/Mines | Learned Materials stockpile data 1451 | -9/Mines | Learned Materials trap positions 1578 | -9/Mines | Discovered new exit (range 13) 1589 | -9/Mines | Entered Materials 1589 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1590 | -8/Materials | Loaded intel: 17 trap records 1732 | -8/Materials | Garrison activated, responded to threat 1908 | -8/Materials | Lost 3 parts (1p1u1w) 1934 | -8/Materials | Build established: Skirmisher 2039 | -8/Materials | Garrison activated, responded to threat 2200 | -8/Materials | Discovered new exit (range 10) 2211 | -8/Materials | Identified exit to Storage 2268 | -8/Materials | Discovered new exit (range 16) 2281 | -8/Materials | Identified exit to Factory 2282 | -8/Materials | Entered Factory 2282 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2745 | -7/Factory | Sucked down chute 2745 | -7/Factory | Entered Waste 2746 | -7/Waste | Met a frightened Derelict 2753 | -7/Waste | Spotted C-40 Crusher 2760 | -7/Waste | EMP discharged 2772 | -7/Waste | Destroyed C-40 Crusher 2780 | -7/Waste | Spotted C-40 Crusher 2797 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2798 | -7/Waste | Spotted C-40 Crusher 2824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2830 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2831 | -7/Waste | Self-destructed Last Messages --------------- 02769_ Acquired 37 matter. 02772_ C-40 Crusher destroyed. 02773_ Acquired 87 matter. 02783_ Acquired 18 matter. 02787_ QQQO92Y:DQJC16%BN:Q3AOBGID 02790_ Acquired 18 matter. 02797_ Potential Leg crushed. 02797_ Imp. Light Armor Plating crushed. 02797_ Flak Cannon crushed. 02802_ Imp. Light Armor Plating crushed. 02802_ Flak Cannon crushed. 02803_ System corrupted: Component data lost. 02808_ Beamcaster crushed. 02824_ Flak Cannon crushed. 02824_ Lgt. Nuclear Core crushed. 02827_ Hpw. Tractor Beam crushed. 02827_ Potential Leg crushed. 02830_ Hvy. Mace crushed. 02830_ Lrg. Matter Pod crushed. 02830_ Med. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ! #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# !!/ #?????????????????? | | ??????????????????????# =@= #?????????????????? | | ??????????????????????###CC ###?????????????????? | | ??????????############??#CC #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# / #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# % #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# !#???????????????????? | | ??????????????????????### ########????????????? | | ??????????????????????# ?????? | | ??????????????????????# ?????? | | ??????????????????????# ?????? | | ??????????????????????# ] ??????? | | ??????????????????????### ######## ##??????? | | ????????????????????????# #????????? #???????? | | ????????????????????????# #???????????#???????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed VariableBurstMount Manual? 0 Play Time 00:29:31 Cumulative 38.3 hours Start 2026.07.09 @ 20:32:27 End 2026.07.10 @ 07:30:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8aec5f9-5f5e-40d5-b784-b23e06123fbb