Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.07 @ 14:59:07 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (515) 2575 Value Destroyed (28114) 28114 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (29249) 29249 TOTAL SCORE: 71678 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16079 Follower Combat Kills 1574 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2344 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2148 Cogmind --------- Core Integrity 2600/2600 Matter 340/350 Energy 695/700 System Corruption 2% Temperature Cool (5) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (10) ----- Improved Heat Shielding Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Gravity Neutralizing Apparatus Experimental Signal Interpreter Advanced Terrain Scanner Improved Stasis Canceller Experimental Shield Generator Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Firepult > --- INVENTORY (3) ---- Protomatter-68 Corruption Screen Improved System Restoration Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Improved Heat Shielding Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Gravity Neutralizing Apparatus Experimental Signal Interpreter Advanced Terrain Scanner Improved Stasis Canceller Experimental Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Firepult Multirail > --- INVENTORY -------- Advanced Coolant Injector Improved System Restoration Module Enhanced Nova Cannon [Rating: 170] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Diametric Drive Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Compact Matter Pod Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Linear Accelerator Energy Cannon Firepult Ballistic Gun Heavy Battle Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 17 | 3 . . 1 . 2 1 . 1 . 1 . . 1 . . 3 . . 1 . 1 . . . 1 . 1 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . . Utility 9 | 1 . . 1 . . 1 . 1 . 1 . . 1 . . . . . 1 . 1 . . . 1 . . . . Weapon 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 5 . 7 . 2 4 12 4 1 . 3 . . 2 . 1 23 . 9 6 . 6 . 3 7 . 12 51 4 14 Power 16 | 1 . . . 1 . 2 . . . 1 . . . . . 6 . 1 2 . . . 1 1 . . . . . Engine 4 | 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . 1 . . . . . 6 . 1 1 . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 41 | 2 . 3 . . 3 1 . . . . . . . . . 3 . 4 . . . . . 2 . . 23 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . 1 . . 3 1 . . . . . . . . . 3 . 4 . . . . . 2 . . 9 . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Utility 77 | . . 2 . 1 . 6 2 1 . 2 . . 1 . 1 8 . 1 4 . 6 . . 4 . 6 18 4 10 Device 63 | . . . . . . 4 2 . . 2 . . 1 . 1 7 . . 4 . 5 . . 3 . 6 14 4 10 Storage 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . 1 . . . 1 . 1 . . . . . . . 1 . 1 . . 1 . . 1 . . 2 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 2 . . 1 3 2 . . . . . 1 . . 6 . 3 . . . . 2 . . 6 10 . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 3 Ballistic Gun 13 | 2 . . . . 1 . 1 . . . . . . . . 3 . 1 . . . . . . . 2 2 . 1 Ballistic Cannon 11 | . . 1 . . . 2 1 . . . . . 1 . . 2 . 1 . . . . 1 . . 1 1 . . Launcher 6 | . . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 2 2 . . . . . . . . . 5 . 4 1 . . . . 5 . 3 9 1 2 Parts Lost 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 71 80 93 80 79 95 100 99 100 100 100 100 100 100 99 90 94 97 100 100 100 100 98 93 90 87 85 85 84 Engine 2 | . 14 14 13 12 11 8 9 8 8 7 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 7 7 7 7 7 6 11 11 5 5 5 5 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 Wheel 1 | . 28 6 26 25 21 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . 9 . . 1 27 27 25 25 24 23 23 22 21 21 21 23 26 28 27 26 26 26 26 25 25 5 . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 23 23 Device 29 | . . . . . . 19 27 25 25 25 30 30 32 35 34 31 29 29 30 33 35 36 34 31 30 40 39 38 38 Storage 1 | . . 9 13 12 11 7 . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . 10 13 2 . 1 9 15 16 15 15 15 14 14 14 9 11 11 11 11 10 10 10 13 15 8 4 4 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 9 8 Ballistic Gun 3 | . 28 9 . . . 4 8 8 8 7 7 7 7 7 7 5 . . . . . . . . . . . . . Ballistic Cannon 6 | . . 6 13 12 10 11 9 8 8 7 7 7 7 7 7 6 11 10 11 11 10 10 10 10 10 2 . . . Launcher 5 | . . 12 13 12 11 9 9 8 8 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 6 6 10 10 15 15 32 31 28 28 29 27 27 35 35 35 59 59 67 73 73 75 75 75 81 81 81 78 84 86 Greatest Support 105 | 37 37 37 31 31 38 40 40 40 40 40 40 40 40 40 40 63 63 79 76 76 76 76 76 90 90 90 105 84 89 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 1 2 2 2 2 2 2 2 3 3 3 3 2 2 3 3 2 3 3 3 3 3 3 2 2 2 2 Final Capacity 3 | 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 44% | Hacker-Scout 34% | Scout 9% | Mutant 8% | Commander-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Commander-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Commander-Scout | -6/Data Miner Commander-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5981 | 230 20 207 . 217 67 299 234 97 40 385 18 108 63 . 230 703 147 524 241 170 171 93 224 326 . 385 602 50 130 Remotely 4568 | . . . . . . 299 234 97 40 385 18 108 63 . 230 703 147 494 241 170 171 89 224 326 . 385 144 . . Salvage Created 29741 | . . 86 . 4 179 299 9 21 . 663 23 114 61 . 251 1677 522 963 1375 1156 526 189 542 1088 . 2189 3553 1168 13083 Parts 754 | . . 14 . . 8 16 5 10 . 36 . 15 3 . 7 71 1 40 30 7 14 12 22 36 10 58 76 18 245 Haulers Intercepted 28 | . . . . . 2 1 . . . . . . . . . 4 . 3 1 . 2 . . . . 5 8 2 . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . 4 10 . 46 . 21 . . 15 . . . . . . 4 6 26 . . . . . Prevented 66 | . . . . . . . . . . . . . . . 2 . . . . . . 7 17 31 9 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 412 | . . 9 . 10 6 4 4 4 . 14 1 3 1 . 3 15 4 13 14 6 5 2 7 18 6 21 32 8 202 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Guns 14 | . . . . . . . . . . 4 1 2 . . 1 4 . . . . . . . . . . 2 . . Cannons 92 | . . . . . 5 4 . . . 4 . 1 1 . 2 6 4 13 3 6 2 1 1 7 2 5 4 2 19 AOE 115 | . . 9 . 10 1 . 4 4 . 6 . . . . . 5 . . 6 . 3 1 3 5 2 3 11 . 42 Classes Destroyed 28 | . . 3 . 1 4 1 . . . 1 . . 1 . 1 2 1 . . . 2 . . 1 . . 2 2 6 Worker 17 | . . 1 . . 1 . . . . . . . . . . 4 . 1 2 . 2 . . . . 4 . . 2 Builder 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 . . . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Hauler 28 | . . . . . 2 1 . . . . . . . . . 4 . 3 1 . 2 . . . . 5 8 2 . Recycler 20 | . . 1 . . . 3 . . . 1 . . . . . 2 . 1 . . . . . . . 3 6 1 2 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 5 2 3 Swarmer 78 | . . 9 . . . . 4 4 . 5 . . . . . 5 . . 5 . . . 3 . 1 3 13 . 26 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Grunt 134 | . . . . . 4 . . . . 6 . 1 . . 1 3 . 5 8 . 3 . 3 10 1 10 6 1 72 Brawler 26 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 2 . . . 2 19 Duelist 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 32 | . . . . . 1 2 . . . 4 . . . . . 6 . 4 1 . . 1 . . 1 4 3 2 3 Demolisher 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 6 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 34 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 3 2 1 . 24 Programmer 27 | . . . . . . 2 . . . . . 2 . . . . . 3 . . . . . 2 . 2 3 2 11 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 2 Compactor 10 | . . . . . . . . . . . . . . . . . 4 . . 6 . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 11 | . . . . 10 . . . . . . 1 . . . . . . . . . . . . . . . . . . Wasp 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 96 | . . 3 . 9 4 2 4 4 . 4 1 2 1 . 1 6 3 5 7 3 5 1 4 12 5 8 11 4 96 Combat Bots Only 93 | . . 3 . 9 3 2 4 4 . 3 1 2 1 . 1 5 3 5 5 3 3 1 4 12 5 4 10 3 93 Max Kills in Single Turn 8 | . . 3 . 2 2 1 2 3 . 3 1 1 1 . 1 5 1 2 3 1 4 1 1 1 1 3 3 2 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 2 1 . 2 3 . 3 . . . . . 5 . . 3 . 3 1 1 1 1 1 3 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Damage Taken 8064 | . . 154 . 392 312 214 111 42 . 568 13 69 48 . 481 246 . 585 318 . 91 83 250 102 150 514 1085 81 2155 Core 6418 | . . 119 . 305 229 163 92 32 . 452 13 53 37 . 394 192 . 465 254 . 75 65 194 76 117 407 883 67 1734 Absorbed by Shields 836 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . 22 789 Redirected to Core 5414 | . . 105 . 176 196 132 61 32 . 397 . 53 37 . 321 180 . 421 229 . 56 65 184 76 117 361 737 49 1429 Core Remaining (%) 82 | 100 . . . 48 39 . . . . 80 . . . . 64 . . 90 . . . . . . 100 99 100 . 100 Volleys Fired 932 | . 1 25 . 15 41 48 9 13 6 39 2 16 5 . 22 65 19 42 28 18 19 7 23 36 27 56 87 86 177 Largest 2 | . 2 1 . 1 1 2 1 1 1 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 Hottest 250 | . 40 35 . 35 35 96 48 48 48 81 81 81 90 . 90 132 132 132 132 132 132 132 132 127 127 250 250 250 250 Shots Fired 1181 | . 2 25 . 15 40 57 9 13 6 70 4 25 9 . 44 105 38 77 34 35 25 13 32 58 38 59 86 86 176 Gun 152 | . 2 9 . . . . . 6 1 31 2 14 5 . 22 44 . . . . . . . . . 7 9 . . Cannon 928 | . . 8 . 3 38 57 7 5 5 34 2 11 4 . 22 61 38 77 20 35 21 7 19 46 22 47 77 86 176 Launcher 101 | . . 8 . 12 2 . 2 2 . 5 . . . . . . . . 14 . 4 6 13 12 16 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 711 | . 2 17 . 3 38 57 7 11 6 65 4 25 9 . 44 105 38 77 20 35 21 7 19 46 22 24 9 . . Thermal 369 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 77 86 176 Explosive 31 | . . 8 . 12 2 . 2 2 . 5 . . . . . . . . . . . . . . . . . . . Electromagnetic 70 | . . . . . . . . . . . . . . . . . . . 14 . 4 6 13 12 16 5 . . . Robot Hit Streak 67 | . . 9 . 4 18 11 4 6 . 16 3 17 9 . 10 23 27 21 21 16 20 7 11 47 10 47 27 17 67 Robot Miss Streak 3 | . 2 2 . 2 2 2 . 1 . 1 1 1 . . 3 2 1 1 1 1 2 1 1 1 1 1 3 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 713 | . . 16 . 7 33 28 1 6 . 50 2 19 8 . 26 70 34 47 21 28 11 10 17 44 17 37 78 18 85 Core Hits 1174 | . 1 14 . 18 17 10 5 6 . 37 1 7 3 . 10 72 8 24 28 10 16 8 12 29 13 79 108 31 607 Critical Hits 31 | . . . . . . 1 . . . 4 . 1 . . 1 2 1 3 . 3 1 1 1 2 2 3 2 1 2 Critical Kills 15 | . . . . . . . . . . . . . . . 1 2 . 1 . 2 . 1 . 2 1 2 2 . 1 Critical Parts Destroyed 14 | . . . . . . 1 . . . 4 . 1 . . . . . 2 . . 1 . 1 . 1 1 . 1 1 Melee Attacks 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64460 | . 23 594 . 625 789 936 338 340 . 1964 22 594 248 . 860 3362 1924 2796 2333 1540 2256 669 1354 3041 994 3590 8039 1461 23768 Guns 3070 | . 23 50 . . . . . 131 . 581 22 379 98 . 335 1130 . . . . . . . . . . 321 . . Cannons 23379 | . . 141 . 30 599 936 . . . 695 . 215 150 . 525 1510 1924 2665 523 1540 536 210 537 2015 244 1527 1240 797 4820 Explosions 33743 | . . 403 . 595 185 . 338 209 . 688 . . . . . 722 . 131 1810 . 1720 459 817 1026 750 2052 2226 664 18948 Melee 4252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4252 . . Ramming 16 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 11 . . . Kinetic 19049 | . 23 191 . 30 599 936 . 131 . 1276 22 594 248 . 860 2640 1924 2665 523 1540 536 210 537 2015 244 984 321 . . Thermal 31712 | . . . . . . . . . . 58 . . . . . . . 131 628 . . . . 128 . 2184 3354 1461 23768 Explosive 4555 | . . 403 . 595 185 . 338 209 . 630 . . . . . 449 . . 103 . 1531 . . . . . 112 . . Electromagnetic 4876 | . . . . . . . . . . . . . . . . 273 . . 1079 . 189 459 817 898 750 411 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4252 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 2 2 2 7 2 1 1 1 1 . . . . . . . 15 15 . 23 28 27 26 26 . 1 9 . 2 Average Corruption 8 | . 2 2 2 5 2 1 1 1 1 . . . . . . . 10 15 . 14 24 26 25 26 . 1 5 . 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . 1 3 2 1 . . . . . . Effects 199 | . 4 3 4 3 2 1 2 2 . . . . . . . . 9 53 . 10 19 18 40 1 . 1 22 . 5 Message Errors 34 | . 2 2 2 . . 1 1 1 . . . . . . . . 3 8 . 1 2 1 1 . . 1 6 . 2 Matter Fused 19 | . . . . 2 . . . . . . . . . . . . 1 3 . . 1 2 7 . . . 3 . . Heat Flow Errors 15 | . 1 . 1 1 . . . . . . . . . . . . . 4 . 1 2 1 2 . . . 2 . . Energy Discharges 13 | . 1 1 . . . . . . . . . . . . . . . 4 . 1 . 1 3 . . . 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . Data Loss (minor) 14 | . . . 1 . . . 1 1 . . . . . . . . . 4 . 1 . 1 1 . . . 3 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . Misfires 6 | . . . . . . . . . . . . . . . . . . 1 . . . 3 2 . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . Misdirections 41 | . . . . . . . . . . . . . . . . . 4 9 . 2 5 4 16 1 . . . . . Targeting Errors 39 | . . . . . 1 . . . . . . . . . . . 1 16 . 2 4 4 5 . . . 5 . 1 Weapon Failures 8 | . . . . . 1 . . . . . . . . . . . . 2 . . 1 . 2 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2094 | . . 7 . 37 . 16 . . . 50 . 2 17 . 10 143 . 187 67 . 396 9 55 161 3 89 621 9 215 Projectiles 609 | . . 7 . . . 16 . . . 14 . 2 17 . 10 62 . 96 . . 15 9 18 128 . 33 48 9 125 Explosions 913 | . . . . 37 . . . . . 36 . . . . . 81 . 91 67 . 381 . 37 33 3 56 1 . 90 Melee 572 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 572 . . Knockbacks 46 | . . 2 . 1 7 7 . . . 6 . 1 . . 2 6 . 9 . . . . . 4 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . 2 . 1 6 7 . . . 6 . 1 . . 2 6 . 7 . . . . . 4 . 1 . . . Secondary 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 603 | . . 82 . 198 2 . . . . . . . . . . . . 87 24 . . 36 60 . . 33 . 13 68 Shots 34 | . . 3 . 9 . . . . . . . . . . . . . 2 1 . . 2 3 . . 3 . 1 10 Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 811 | . 208 15 199 112 10 21 . . . 27 22 68 132 . 150 252 328 200 15 106 199 47 185 . . 154 139 . 811 Average Temperature 72 | . 178 5 109 68 7 9 . . . 8 16 22 68 . 54 53 149 60 5 15 95 47 96 . . 80 66 . 256 Received Heat Transfer 1003 | . . . . . 171 30 21 . . 186 . 18 40 . . 57 . 81 87 . 18 9 9 39 . 120 117 . . Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . . . . . . . 5 . . 1 3 5 2 2 . . . Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . 5 . . . 3 5 2 2 . . . Parts Fried 33 | . . . . . . . . . . . . . . . . 2 . . 9 . . 2 3 8 6 2 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 15 7 145 Combat Hostiles 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 6 141 Parts Melted 636 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 65 75 21 474 Heat Transferred 144357 | . . . . . . . . . . 80 . . . . . . . 50 600 . . . . 100 . 11920 14035 4327 113245 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Peak Influence 4898 | . 15 270 . 15 265 250 . . . . 231 . . . . 1141 395 916 1417 509 1798 . . . . 559 1281 973 4898 Initial 768 | . . 5 . . 1 120 . . . . 184 . . . . 7 365 276 448 495 356 . . . . 87 314 768 519 Average 737 | . 5 193 . 4 101 108 . . . . 214 . . . . 671 371 629 792 505 1244 . . . . 329 826 796 2267 Maximum Alert Level 5 | . . 1 . . 1 1 . . . . 1 . . . . 4 1 3 4 2 5 . . . . 2 4 3 5 Low Security (%) 21 | 100 100 42 . 100 69 94 . . . . 7 . . . . 5 . . . . . . . . . 25 . . . Level 1 14 | . . 57 . . 30 5 . . . . 92 . . . . 16 100 9 . . 4 . . . . 37 6 . . Level 2 23 | . . . . . . . . . . . . . . . . 32 . 54 43 100 20 . . . . 36 44 7 1 Level 3 24 | . . . . . . . . . . . . . . . . 40 . 36 39 . 22 . . . . . 11 92 28 Level 4 10 | . . . . . . . . . . . . . . . . 3 . . 17 . 13 . . . . . 37 . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . . . . 5 . . . . . . . . . 3 . 6 3 . 3 . . . . 12 3 6 20 Investigation 11 | . . . . . . 3 . . . . . . . . . . . 1 1 . 1 . . . . 3 1 . 1 Extermination 8 | . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . 2 1 Reinforcement 12 | . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . 4 2 . 1 Assault 22 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . 1 17 Garrison 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 2 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 35 | . . . . . . 1 . . . . . . . . 13 1 . 3 . . . . . . . 3 5 2 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 546 | . 2 9 . 28 13 10 11 4 . 26 8 7 1 . 9 24 7 20 18 6 12 3 10 21 9 29 61 16 182 Peak Tracking Total 71 | . 2 3 . 17 4 3 13 1 . 6 3 5 1 . 3 4 4 5 7 2 4 2 4 7 3 5 6 4 71 Tactical Retreats 40 | . . . . 5 . 1 . . . 6 . 1 . . . 3 1 2 1 . . . 1 2 2 2 8 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 33 | . 1 . . . . . . . . . 1 . . . . 1 . 4 1 . 3 . . 4 . . . 1 17 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 93 | . . 2 . . . . . . . 3 1 . 1 . . 23 . 9 23 . 18 . 1 1 . . 3 4 4 Max in Single Turn 8 | . . 2 . . . . . . . 1 1 . 1 . . 8 . 4 5 . 6 . 1 1 . . 1 1 2 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 81 | . 3 . 2 . 3 10 2 . . 2 2 2 1 3 . 6 . 7 2 . 2 1 . 4 . 7 1 12 9 Terminals 47 | . 3 . . . 3 9 1 . . 1 1 . . . . 3 . 5 . . 2 . . . . 4 . 8 7 Fabricators 10 | . . . . . . . . . . 1 . . . . . 1 . 2 2 . . . . . . 1 1 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 2 . Total Hacks 208 | . 8 . 2 . 7 28 14 . . 2 5 7 1 17 . 14 . 21 6 . 7 1 . 11 . 16 3 22 16 Successful 121 | . 3 . 2 . 5 11 14 . . 1 3 7 1 17 . 4 . 11 4 . 3 1 . 11 . 7 1 11 4 Failed 87 | . 5 . . . 2 17 . . . 1 2 . . . . 10 . 10 2 . 4 . . . . 9 2 11 12 Catastrophic 9 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 1 . 1 . . 16 1 . . . . . . . . . . 9 . . 3 . . 1 . 1 . 4 9 Terminals 118 | . 8 . . . 7 27 6 . . 1 3 . . . . 8 . 13 . . 7 . . . . 10 . 15 13 Fabricators 26 | . . . . . . . . . . 1 . . . . . 2 . 8 6 . . . . . . 1 3 5 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 2 . 2 . Terminal Hacks 93 | . 3 . 2 . 5 6 13 . . 1 2 7 1 17 . 2 . 6 . . 3 1 . 11 . 5 . 6 2 Record 37 | . . . 1 . . . 13 . . . . 6 . 11 . . . . . . . . . 6 . . . . . Part Schematic 5 | . . . . . . 2 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . 1 . . . Open Door 6 | . . . . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Registered Components 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 10 | . . . . . . . . . . . . . . . . 1 . 2 4 . . . . . . . 1 2 . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 2 . Build 4 | . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . Seal Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . Unauthorized Hacks 11 | . . . . . . 4 1 . . . . . . . . . . 3 . . . . . . . . . 1 2 Terminals 9 | . . . . . . 4 1 . . . . . . . . . . 2 . . . . . . . . . 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 7 | . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . 1 Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 . . . 1 8 . . . 1 2 . . . . 5 . 6 2 . 2 . . . . 7 1 10 8 Full Trace Events 8 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 3 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Matter 541 | . . . . . . . . . . . . . . . . 256 . 285 . . . . . . . . . . . Time 216 | . . . . . . . . . . . . . . . . 64 . 152 . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . 16 . 5 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . 11 . . 4 . . 4 . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 46 | . . . . . . . . . . 11 . . 4 . 1 4 . . 2 20 . . . 4 . . . . . Largest Group 22 | . . . . . . . . . . 10 5 2 5 5 6 6 . . 2 22 21 14 11 6 . . . . . Highest-Rated Group 837 | . . . . . . . . . . 246 152 70 165 165 259 185 . . 82 837 791 578 441 272 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 41 41 41 41 41 94 41 . . 41 50 50 50 46 60 . . . . . Total Orders 15 | . . . . . . . . . . 2 . . . . 8 . . . . . . . . 5 . . . . . STAY 6 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . . . . . FOLLOW 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 294 | . . . . . . . . . . 61 9 8 . . 46 36 . . 3 3 103 4 14 7 . . . . . Total Damage 7305 | . . . . . . . . . . 843 274 278 . . 772 1504 . . 111 66 2721 99 475 162 . . . . . Kills 53 | . . . . . . . . . . 9 5 3 . . 4 10 . . 1 . 15 1 4 1 . . . . . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 5 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 11 | . . 1 . . . . 1 2 1 2 . 1 1 . 2 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 12589 | 40 178 401 190 135 374 790 325 303 320 692 107 301 342 46 530 867 123 643 323 287 192 172 379 500 335 701 1144 855 994 Spaces Moved 18201 | 35 174 505 210 103 290 1167 436 298 726 721 209 363 499 77 608 1120 126 780 470 256 272 231 600 687 439 1098 2521 1680 1500 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 887 | 30 174 128 210 103 242 . . . . . . . . . . . . . . . . . . . . . . . . Hover 11953 | . . 377 . . 48 1167 436 298 726 721 209 363 499 77 608 1120 126 780 470 256 272 231 600 687 439 1098 345 . . Flight 5356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2176 1680 1500 Fastest Speed 15 | 50 100 60 90 90 42 42 42 42 42 42 42 42 42 42 42 38 38 34 34 34 34 34 34 34 34 34 15 18 18 Average Speed 35 | 92 100 66 90 90 82 42 42 42 42 42 42 42 42 42 42 39 38 36 34 34 34 34 34 34 34 34 20 18 18 Slowest Speed 100 | 100 100 100 90 90 90 42 42 42 42 42 42 42 42 42 42 42 38 90 34 34 34 34 34 88 34 34 94 18 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 48 79 60 25 38 38 67 54 84 70 7 53 66 68 80 34 85 22 14 95 12 47 68 72 61 31 68 50 54 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 . . . 1 . 1 . . 2 . 1 . . . . . . . . . . . . . . . Known Exits Taken 21 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 4 . . . . 2 2 3 1 . . 3 . 4 . . . . . . . 2 . 2 . . . . Spaces Dug 261 | . . . . . . 16 7 6 1 4 . 2 . . 2 35 . 41 3 1 6 . 6 . 10 15 29 60 17 Terrain Destroyed 1009 | . . 36 . 113 13 25 17 15 1 40 . 5 . . 4 79 . 75 149 7 41 3 9 30 35 28 125 61 98 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Projectile 306 | . . . . . . 25 7 6 1 11 . 5 . . 4 41 . 19 6 7 7 3 9 5 16 28 25 61 20 AOE 691 | . . 36 . 113 13 . 10 9 . 29 . . . . . 38 . 56 143 . 34 . . 25 19 . 88 . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 23198 | 39 176 545 211 129 383 1407 568 461 734 1039 224 494 624 90 851 1472 173 1067 602 430 351 316 751 909 596 1389 2978 2146 2043 Wait 3050 | . 1 3 . 7 40 161 112 141 3 168 13 104 101 14 213 188 15 214 82 141 45 75 120 132 124 177 153 352 151 Move 18154 | 34 173 504 209 102 289 1166 435 297 725 720 208 362 498 76 607 1120 125 779 470 255 271 230 599 686 438 1097 2505 1679 1495 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Pick Up 10 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . 2 2 1 1 Fast Attach 149 | 5 . 6 . 2 4 13 4 1 . 3 . . 2 . . 20 . 8 4 . 5 . 3 6 . 11 43 3 6 Attach 7 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 1 1 Detach 9 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . 3 . 1 2 Swap 22 | . . 1 . . . . . . . . . . . . . 3 . 1 1 . 1 . . 1 . . 7 . 7 Drop 144 | . . 4 1 1 3 9 4 . . 1 . . 1 . 1 21 . 6 5 . 3 . 3 7 . 11 52 3 8 Fire 932 | . 1 25 . 15 41 48 9 13 6 39 2 16 5 . 22 65 19 42 28 18 19 7 23 36 27 56 87 86 177 Melee 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Ram 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 78 Rewire 167 | . . . . . . . . . . 82 . . 17 . . 38 . . . . . . . 28 . . 1 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 386 | . . 2 . 2 5 10 4 9 . 25 1 12 . . 6 16 14 16 9 16 7 4 3 13 7 29 60 2 114 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 7) 196 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Entered Mines 224 | -10/Mines | Learned location of 1 exit from Materials 300 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 6) 390 | -10/Mines | Reached level 2 394 | -10/Mines | Discovered new exit (range 8) 616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 616 | -10/Mines | Discovered new exit (range 5) 620 | -10/Mines | Entered Exiles 642 | -10/Exiles | Met 8R-AWN 657 | -10/Exiles | Met EX-HEX 684 | -10/Exiles | Met EX-BIN 694 | -10/Exiles | Aligned with FarCom system 695 | -10/Exiles | Given EX-Vault access code 717 | -10/Exiles | Opened EX-Vault 720 | -10/Exiles | Upgraded with Utility slot (x1) 725 | -10/Exiles | Found Firepult 746 | -10/Exiles | Warned to stay clear of 0b10 Research branches 771 | -10/Exiles | Met EX-DEC 775 | -10/Exiles | Learned location of Zion (-7) 803 | -10/Exiles | Discovered new exit (range 10) 810 | -10/Exiles | Left Exiles lab with Firepult 810 | -10/Exiles | Entered Mines 811 | -9/Mines | Assembled infested the area 906 | -9/Mines | Core integrity fell below 50% 939 | -9/Mines | Discovered new exit (range 6) 945 | -9/Mines | Entered Materials 946 | -8/Materials | Identified exit to Factory 946 | -8/Materials | Core integrity fell below 50% 947 | -8/Materials | Reached level 3 950 | -8/Materials | Destroyed 9 combat bots 1003 | -8/Materials | Upgraded with Propulsion slot (x1) 1188 | -8/Materials | Reached level 4 1206 | -8/Materials | Build established: Scavenger-Mutant 1303 | -8/Materials | Upgraded with Weapon slot (x1) 1312 | -8/Materials | Discovered exit to Factory (range 16) 1319 | -8/Materials | Entered Factory 1320 | -7/Factory | Core integrity fell below 50% 1321 | -7/Factory | Reached level 5 1337 | -7/Factory | Upgraded with Utility slot (x1) 1727 | -7/Factory | Discovered new exit (range 14) 1821 | -7/Factory | Build established: Scout 1855 | -7/Factory | Discovered new exit (range 19) 1952 | -7/Factory | Discovered new exit (range 21) 2009 | -7/Factory | Identified exit to Storage 2009 | -7/Factory | Identified exit to Lower Caves 2034 | -7/Factory | Reached level 6 2109 | -7/Factory | Entered Lower Caves 2111 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2140 | -7/Lower Caves | Learned Research emergency access door positions 2140 | -7/Lower Caves | Learned Research security intel 2140 | -7/Lower Caves | Learned Factory stockpile data 2226 | -7/Lower Caves | Learned location of 2 exits from Factory 2245 | -7/Lower Caves | Encountered a Warlord checkpoint 2310 | -7/Lower Caves | Discovered new exit (range 9) 2318 | -7/Lower Caves | Identified exit to Lower Caves 2432 | -7/Lower Caves | Attracted the attention of an 0b10 base 2432 | -7/Lower Caves | Learned location of Armory (-4) 2432 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2432 | -7/Lower Caves | Learned location of 1 exit from Research 2432 | -7/Lower Caves | Learned Research terminal intel 2434 | -7/Lower Caves | Entered another Lower Caves area 2436 | -7/Lower Caves | Reached level 7 2443 | -7/Lower Caves | Upgraded with Utility slot (x1) 2450 | -7/Lower Caves | Identified exit to Factory 2638 | -7/Lower Caves | Learned 8 Factory zone layouts 2674 | -7/Lower Caves | Encountered a Warlord checkpoint 2675 | -7/Lower Caves | Discovered new exit (range 13) 2680 | -7/Lower Caves | Identified exit to Zion 2737 | -7/Lower Caves | Entered Zion 2781 | -7/Zion | System corruption cleaned by Quarantine Array 2799 | -7/Zion | Learned 4 Factory zone layouts 2833 | -7/Zion | Learned location of Warlord (-4) 2850 | -7/Zion | Given A8's code to call for help 2883 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2893 | -7/Zion | Given the Hacking Drone Bay 2979 | -7/Zion | Rebuked by Imprinter 3045 | -7/Zion | Discovered new exit (range 20) 3057 | -7/Zion | Identified exit to Proximity Caves 3057 | -7/Zion | Entered Proximity Caves 3059 | -6/Proximity Caves | Reached level 8 3099 | -6/Proximity Caves | Learned Factory garrison access intel 3101 | -6/Proximity Caves | Learned 4 Factory zone layouts 3346 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3433 | -6/Proximity Caves | Reached level 9 3454 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3670 | -6/Proximity Caves | Reached level 10 3715 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3749 | -6/Proximity Caves | Entered Factory 3749 | -6/Factory | Accompanied by 5 allies 3750 | -6/Factory | Identified exit to Factory 3751 | -6/Factory | Reached level 11 3753 | -6/Factory | Loaded intel: 4 garrison access locations 3757 | -6/Factory | Identified exit to Lower Caves 3835 | -6/Factory | Assembled infested ambush trap array 3856 | -6/Factory | Build established: Commander-Scout 3856 | -6/Factory | Entered Lower Caves 3856 | -6/Lower Caves | Accompanied by 2 allies 3982 | -6/Lower Caves | Encountered a Warlord checkpoint 4020 | -6/Lower Caves | Discovered new exit (range 21) 4112 | -6/Lower Caves | Reached level 12 4142 | -6/Lower Caves | Learned location of 1 exit from Factory 4142 | -6/Lower Caves | Learned Armory security intel 4142 | -6/Lower Caves | Learned Research terminal intel 4147 | -6/Lower Caves | Identified exit to Lower Caves 4157 | -6/Lower Caves | Entered another Lower Caves area 4157 | -6/Lower Caves | Accompanied by 1 ally 4160 | -6/Lower Caves | Build established: Scout 4234 | -6/Lower Caves | Learned Factory stockpile data 4330 | -6/Lower Caves | Discovered new exit (range 17) 4333 | -6/Lower Caves | Upgraded with Utility slot (x1) 4337 | -6/Lower Caves | Encountered a Warlord checkpoint 4404 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4455 | -6/Lower Caves | Identified exit to Data Miner 4499 | -6/Lower Caves | Entered Data Miner 4499 | -6/Data Miner | Accompanied by 5 allies 4499 | -6/Data Miner | Discovered new exit (range 6) 4501 | -6/Data Miner | Reached level 13 4507 | -6/Data Miner | Met Data Miner 4515 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4515 | -6/Data Miner | Learned location of Section 7 (-3) 4522 | -6/Data Miner | Received God Mode back door access code from Data Miner 4534 | -6/Data Miner | Identified exit to Proximity Caves 4545 | -6/Data Miner | Entered Proximity Caves 4545 | -5/Proximity Caves | Accompanied by 5 allies 4623 | -5/Proximity Caves | Learned Factory trap positions 4681 | -5/Proximity Caves | Escorted by Enhanced Grunt 4707 | -5/Proximity Caves | Reached level 14 4720 | -5/Proximity Caves | Learned 4 Factory zone layouts 4727 | -5/Proximity Caves | Build established: Commander-Scout 5057 | -5/Proximity Caves | Discovered exit to Factory (range 3) 5075 | -5/Proximity Caves | Entered Factory 5075 | -5/Factory | Accompanied by 2 allies 5076 | -5/Factory | Identified exit to Extension 5077 | -5/Factory | Reached level 15 5078 | -5/Factory | Loaded intel: 103 trap records 5088 | -5/Factory | Upgraded with Propulsion slot (x1) 5126 | -5/Factory | Reached level 16 5174 | -5/Factory | Discovered new exit (range 24) 5284 | -5/Factory | Reached level 17 5311 | -5/Factory | Identified exit to Factory 5440 | -5/Factory | Reached level 18 5563 | -5/Factory | Build established: Scout 5580 | -5/Factory | Fabricated Linear Accelerator (x2) 5613 | -5/Factory | Upgraded with Power slot (x1) 5613 | -5/Factory | Upgraded with Propulsion slot (x1) 5655 | -5/Factory | Discovered exit to Factory (range 13) 5675 | -5/Factory | First assault squad dispatched 5678 | -5/Factory | Discovered new exit (range 5) 5679 | -5/Factory | Identified exit to Upper Caves 5872 | -5/Factory | Reached level 19 5939 | -5/Factory | Discovered exit to Upper Caves (range 24) 5942 | -5/Factory | Sucked down chute 5942 | -5/Factory | Entered Waste 5954 | -5/Waste | Spotted C-40 Crusher 5957 | -5/Waste | EMP discharged 5957 | -5/Waste | System corruption reached 10% 5970 | -5/Waste | Destroyed C-40 Crusher 5973 | -5/Waste | Spotted C-40 Crusher 5974 | -5/Waste | Spotted C-40 Crusher 5989 | -5/Waste | Destroyed C-40 Crusher 5994 | -5/Waste | Destroyed C-40 Crusher 5997 | -5/Waste | Spotted C-40 Crusher 6024 | -5/Waste | Spotted C-40 Crusher 6035 | -5/Waste | Destroyed C-40 Crusher 6050 | -5/Waste | Spotted C-40 Crusher 6057 | -5/Waste | EMP discharged 6059 | -5/Waste | Discovered new exit (range 14) 6064 | -5/Waste | Identified exit to Factory 6065 | -5/Waste | Entered Factory 6085 | -5/Factory | Discovered exit to Upper Caves (range 22) 6123 | -5/Factory | Discovered exit to Factory (range 17) 6246 | -5/Factory | Reached level 20 6250 | -5/Factory | Discovered exit to Factory (range 9) 6334 | -5/Factory | Discovered exit to Extension (range 6) 6641 | -5/Factory | Fabricated Exp. Signal Interpreter? 6665 | -5/Factory | First assault squad dispatched 6708 | -5/Factory | Entered another Factory area 6710 | -4/Factory | Reached level 21 6764 | -4/Factory | Reached level 22 6886 | -4/Factory | Discovered new exit (range 22) 6902 | -4/Factory | Reached level 23 6910 | -4/Factory | Upgraded with Utility slot (x1) 6998 | -4/Factory | Fabricated H-66 Slayer? 7004 | -4/Factory | First assault squad dispatched 7031 | -4/Factory | Sucked down chute 7031 | -4/Factory | Entered Waste 7032 | -4/Waste | Met a frightened Derelict 7036 | -4/Waste | Spotted C-40 Crusher 7046 | -4/Waste | EMP discharged 7046 | -4/Waste | Destroyed C-40 Crusher 7059 | -4/Waste | Spotted C-40 Crusher 7067 | -4/Waste | Destroyed C-40 Crusher 7090 | -4/Waste | Destroyed C-40 Crusher 7100 | -4/Waste | Destroyed C-40 Crusher 7103 | -4/Waste | Destroyed C-40 Crusher 7105 | -4/Waste | 2 allies followed down the chute 7121 | -4/Waste | Spotted C-40 Crusher 7126 | -4/Waste | Destroyed C-40 Crusher 7134 | -4/Waste | Discovered new exit (range 12) 7146 | -4/Waste | EMP discharged 7146 | -4/Waste | System corruption reached 10% 7149 | -4/Waste | Met Warlord forces unprepared to attack 7218 | -4/Waste | Build established: Hacker-Scout 7246 | -4/Waste | EMP discharged 7269 | -4/Waste | Identified exit to Factory 7318 | -4/Waste | Entered Factory 7318 | -4/Factory | Accompanied by 21 allies 7325 | -4/Factory | Reached level 24 7333 | -4/Factory | Identified exit to Upper Caves 7333 | -4/Factory | Identified exit to Armory 7333 | -4/Factory | Upgraded with Utility slot (x1) 7408 | -4/Factory | Reached level 25 7417 | -4/Factory | Garrison activated, responded to threat 7429 | -4/Factory | Spotted B-86 Titan 7432 | -4/Factory | Destroyed B-86 Titan 7510 | -4/Factory | Entered Upper Caves 7510 | -4/Upper Caves | Accompanied by 14 allies 7528 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7530 | -4/Upper Caves | Reached level 26 7628 | -4/Upper Caves | Discovered new exit (range 24) 7662 | -4/Upper Caves | Identified exit to Upper Caves 7682 | -4/Upper Caves | Entered another Upper Caves area 7682 | -4/Upper Caves | Accompanied by 11 allies 7698 | -4/Upper Caves | Discovered new exit (range 23) 7784 | -4/Upper Caves | Identified exit to Research 7938 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7976 | -4/Upper Caves | Discovered new exit (range 22) 8031 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8049 | -4/Upper Caves | Identified exit to Warlord 8061 | -4/Upper Caves | Entered Warlord 8061 | -4/Warlord | Accompanied by 6 allies 8073 | -4/Warlord | System corruption cleaned by Quarantine Array 8103 | -4/Warlord | Found Prototype Device 8103 | -4/Warlord | Identified Minesniffer Drone Bay 8139 | -4/Warlord | Learned Factory scanalyzer intel 8139 | -4/Warlord | Learned 4 Quarantine zone layouts 8139 | -4/Warlord | Learned Research trap positions 8139 | -4/Warlord | Learned Armory emergency access door positions 8139 | -4/Warlord | Learned Research stockpile data 8245 | -4/Warlord | Met Warlord 8248 | -4/Warlord | Opened Warlord's prototype stash 8251 | -4/Warlord | Found Prototype Reactor 8251 | -4/Warlord | Identified Vortex Chain Reactor 8261 | -4/Warlord | Found Prototype Processor 8261 | -4/Warlord | Identified Exp. Core Analyzer 8270 | -4/Warlord | Warlord's base attacked by MAIN.C 8404 | -4/Warlord | Destroyed B-90 Cyclops 8419 | -4/Warlord | Destroyed B-86 Titan 8447 | -4/Warlord | Reached level 27 8468 | -4/Warlord | Destroyed 12 combat bots 8475 | -4/Warlord | Warlord forces counterattacked 8544 | -4/Warlord | Discovered new exit (range 12) 8547 | -4/Warlord | Identified exit to Proximity Caves 8561 | -4/Warlord | Entered Proximity Caves 8581 | -3/Proximity Caves | Upgraded with Utility slot (x1) 8681 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8892 | -3/Proximity Caves | Discovered exit to Research (range 14) 8896 | -3/Proximity Caves | Entered Research 8897 | -3/Research | Identified exit to Quarantine 8898 | -3/Research | Loaded intel: 86 trap records 8898 | -3/Research | Reached level 28 8902 | -3/Research | Loaded intel: 14 terminal locations 9070 | -3/Research | Garrison activated, responded to threat 9222 | -3/Research | Found Gamma Bomb Array 9338 | -3/Research | Identified exit to Research 9509 | -3/Research | Garrison activated, responded to threat 9589 | -3/Research | Found Prototype Slashing Weapon 9589 | -3/Research | Identified Nanosword 9597 | -3/Research | Entered another Research area 9597 | -2/Research | Warlord forces began assault on 0b10 9598 | -2/Research | Identified exit to Testing 9599 | -2/Research | Loaded intel: 17 terminal locations 9599 | -2/Research | Reached level 29 9599 | -2/Research | Reached level 30 9707 | -2/Research | Research machine network offline 9714 | -2/Research | Met up with Warlord 9854 | -2/Research | Upgraded with Propulsion slot (x1) 9941 | -2/Research | Found Prototype Device 9941 | -2/Research | Identified Exp. ECM Suite 9961 | -2/Research | Reached level 31 9973 | -2/Research | Spotted Striker 9974 | -2/Research | Spotted Executioner 10007 | -2/Research | Discovered exit to Testing (range 24) 10058 | -2/Research | Spotted Executioner 10086 | -2/Research | Found Prototype Processor 10086 | -2/Research | Identified Exp. Target Analyzer 10097 | -2/Research | Borebot progress halted 10176 | -2/Research | Spotted Striker 10178 | -2/Research | Destroyed Striker 10243 | -2/Research | Destroyed 10 combat bots 10261 | -2/Research | Spotted Executioner 10264 | -2/Research | Destroyed Executioner 10265 | -2/Research | Spotted Striker 10268 | -2/Research | Destroyed Striker 10366 | -2/Research | Discovered new exit (range 15) 10393 | -2/Research | Spotted Striker 10393 | -2/Research | Spotted Executioner 10395 | -2/Research | Destroyed Executioner 10505 | -2/Research | Found Prototype Processor 10505 | -2/Research | Identified Exp. Melee Analysis Suite 10555 | -2/Research | Spotted B-90 Cyclops 10563 | -2/Research | Destroyed B-90 Cyclops 10570 | -2/Research | Found Prototype Device 10570 | -2/Research | Identified Beam Splitter 10601 | -2/Research | Discovered new exit (range 13) 10609 | -2/Research | Identified exit to Access 10643 | -2/Research | Spotted Executioner 10643 | -2/Research | Spotted Executioner 10688 | -2/Research | Discovered exit to Access (range 18) 10707 | -2/Research | Warlord invited to help at Command 10707 | -2/Research | Reached level 32 10741 | -2/Research | Entered Access 10743 | -1/Access | Reached level 33 10759 | -1/Access | Found Exp. Shield Generator 10820 | -1/Access | Discovered new exit (range 5) 10918 | -1/Access | Identified exit to Surface 10991 | -1/Access | First assault squad dispatched 11011 | -1/Access | Garrison activated, responded to threat 11054 | -1/Access | Identified exit to Command 11596 | -1/Access | Entered Command 11598 | -1/Command | Reached level 34 11609 | -1/Command | Phase Generator disabled 11665 | -1/Command | Disengaged cave seal 11665 | -1/Command | Welcomed Warlord to Command 11681 | -1/Command | Spotted Striker 11683 | -1/Command | Spotted Alpha 7 11683 | -1/Command | Spotted Executioner 11685 | -1/Command | Spotted Executioner 11685 | -1/Command | Spotted Striker 11688 | -1/Command | Spotted Alpha 7 11688 | -1/Command | Spotted Executioner 11688 | -1/Command | Spotted Executioner 11688 | -1/Command | Spotted B-99 Colossus 11688 | -1/Command | Spotted B-99 Colossus 11688 | -1/Command | Destroyed Striker 11688 | -1/Command | Destroyed 7G-GRC(L) 11692 | -1/Command | Reached level 35 11692 | -1/Command | Destroyed Striker 11693 | -1/Command | Destroyed Executioner 11697 | -1/Command | Destroyed Alpha 7 11705 | -1/Command | Destroyed B-99 Colossus 11711 | -1/Command | Discovered exit to Surface (range 16) 11782 | -1/Command | Found Prototype Device 11782 | -1/Command | Identified Adv. Kinecellerator 11789 | -1/Command | Found Prototype Ballistic Gun 11789 | -1/Command | Identified Multirail 11832 | -1/Command | Disengaged cave seal 11832 | -1/Command | Derelicts emerged from the dark tunnel 11834 | -1/Command | Spotted B-99 Colossus 11846 | -1/Command | First assault squad dispatched 11848 | -1/Command | Destroyed B-99 Colossus 11872 | -1/Command | Incoming assault squad redirected 12045 | -1/Command | Destroyed 9 combat bots 12162 | -1/Command | Attacked by Warlord forces 12163 | -1/Command | Spotted UD-OEU(L) 12194 | -1/Command | Reached level 36 12195 | -1/Command | High security lockdown imminent 12272 | -1/Command | Destroyed 93 combat bots 12272 | -1/Command | Reached level 37 12275 | -1/Command | High security lockdown engaged 12301 | -1/Command | Destroyed 7 combat bots 12372 | -1/Command | Destroyed 12 combat bots 12409 | -1/Command | Destroyed Investigator 12435 | -1/Command | Destroyed 40 combat bots 12488 | -1/Command | Destroyed 16 combat bots 12590 | *** | Escaped! Last Messages --------------- 12572_ Field strength at 40. 12573_ Field strength at 35. 12574_ Field strength at 30. 12575_ Field strength at 25. 12576_ Field strength at 20. 12577_ Field strength at 15. 12578_ Field strength at 10. 12579_ Field strength at 5. 12580_ Stasis field depleted. 12581_ Triggered Stasis Trap. 12581_ A bubble of rippling energy engulfs the area. 12581_ Field strength at 95. 12583_ Field strength at 80. 12584_ Field strength at 65. 12585_ Field strength at 50. 12586_ Field strength at 35. 12587_ Field strength at 20. 12588_ Field strength at 5. 12589_ Stasis field depleted. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ###### !%! #########?##? | | = ###### "######+#########??#### | | ###### = %###### ####??? | | ! /CC * ####### ####??# | | ######## % !####### ###??#? | | # ####### ###??## | | ###+############ ####### ###?#?? | | = # ########% ###### ###???? | | # ####?## ####### ####??? | | ]! # ! #######^ ^ ^ =##### ?##???? | | ! # #######^ ^ ^"##################?#? | | # ! ###### ^ !^ ################????? | | # == ####### ^ #################??#?? | | ! # !="""###### ^ ^ #################???? | | ######## ![% "######;^^^^ ^###################??? | | ######## !!"""###### ^^[ ###############??#??? | | ######## != ###### ^^ ^^ #################???? | | ######## ###### ^^^^ ###############??#??? | | ########"############ ^^^^#################????? | | ####### ###########!%!! ##############????? | | ######""###########![= ###########??#??#?? | | ############=!! ^^^^^ #############?????? | | ############ ############??????? | | ##?######### ^ ############??????? | | ############ "" ###############???? | | ############ "@ ^ #############?????? | | ===############ ###?########??????? | | ===############ ^ #############?????? | | ==!############ ^ ###########???????? | | ############ ##########?#??????? | | #?########## #########?????????? | | /#########################?####?##?????????? | | ######?#####?#####?############???????????? | | ########??#####?#?##?######??#######?????????????? | | ###?##?#?#######?####?###########?#?#????????????? | | ###??#?###??####??####?####?###??#???????????????? | | #?#??##?#?###?###?#?#???###?#??#?#???????????????? | | ###?#??????#?#######?????#?##???##???#???????????? | | #??##???#?##?#####?#?##??##??????????#???????????? | | ?#?##?#?#???###??????##??##??????????????????????? | | ?#?##??##???#?#????#???????#?#???????????????????? | | ?#??###?##?????????????????????#?????????????????? | | ??????##????#????????????????????????????????????? | | ????#?#?#?#??????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Coolant Potential 200 Energy Generation 70 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 310 Additional Mass Support 12 Corruption Prevention 20 Heat Shielding 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 5 Core Analysis 15 Armor Integrity Analysis 66 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 29 Defensive Hacking 5 Item Schematics ----------------- Adv. Shield Generator | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Launcher Loader | -4/Factory | Hacked Adv. Cooling System | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Exp. Signal Interpreter | x1 | -5/Factory H-66 Slayer | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Com Levels Raised 36 | . . 1 . . 2 2 . 1 . 3 1 1 . 1 1 5 . 1 3 . 2 1 . 1 . 1 4 1 4 XP Earned 58007 | 3000 . 1700 350 500 2315 2740 950 950 650 3820 1735 1294 500 650 2029 6996 200 2245 4701 157 2797 369 621 916 801 1977 4639 2363 6042 XP Spent 56880 | 2550 . . 1730 . 2690 1605 1650 1485 . 4645 . . 2105 . 815 7255 295 . 6575 . 2995 . . 1595 3190 1370 5270 3025 6035 Upgrades 128 | 8 . . 8 . 8 5 10 2 . 8 . . 2 . 2 15 2 . 10 . 3 . . 4 2 5 10 11 13 Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . . Utility Slot 9 | 1 . . 1 . . 1 . 1 . 1 . . 1 . . . . . 1 . 1 . . . 1 . . . . Weapon Slot 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 40 | . . . 2 . 2 1 1 1 . 1 . . 1 . 1 2 1 . 1 . 1 . . 1 . 2 2 11 9 Heat Dissipation 18 | . . . 2 . 1 . . . . . . . . . . 2 1 . 3 . 1 . . 2 1 3 . . 2 Energy Generation 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Matter Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Inventory Capacity 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . 1 . . . 9 . . 1 . . . . . 1 . . 1 . . . . . . . . . . Terrain Scan Density 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Ranged Accuracy 6 | 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . 1 . . . . . Melee Accuracy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hack Attack % 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . TH Resistance % 4 | 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . KI Damage % 4 | . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . TH Damage % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protomatter Created 7427 | . . 22 . 15 71 71 18 82 . 168 . 82 . . . 137 173 114 106 170 21 112 85 238 269 484 491 140 4358 Integrity Restored 7865 | . . 12 . 48 108 213 54 210 . 552 24 246 . . 109 366 282 342 189 342 101 83 63 276 150 542 1130 31 2392 Core 6418 | . . 12 . 48 108 213 54 210 . 552 24 237 . . 37 366 220 342 189 188 75 65 63 207 117 392 898 24 1777 Parts 1447 | . . . . . . . . . . . . 9 . . 72 . 62 . . 154 26 18 . 69 33 150 232 7 615 Protomatter Decayed 7736 | . . 8 . 74 35 . . . . 18 . . . . 21 202 . . . 118 18 19 63 351 159 268 3762 338 2282 Game ------ Seed PrecisionSupersonicGuard Manual? 0 Play Time 03:55:01 Cumulative 341.7 hours Start 2021.06.07 @ 11:01:54 End 2021.06.07 @ 14:59:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 16/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0f11149b-2bbb-4152-8a46-4a0d81236acc