Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.10 @ 20:46:56 Player: Exp. Geonium Core Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (151) 151 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 601 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (12) --- Ion Engine Light Ion Engine Wheel Small Storage Unit Experimental Sensor Array Improved Terrain Scanner ECM Suite Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Medium Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 89 | . 93 87 Engine 6 | . 14 3 Wheel 27 | . 28 27 Storage 12 | . 10 13 Processor 13 | . 10 14 Energy Gun 6 | . 14 3 Ballistic Gun 21 | . 14 23 Naked Turns . | . . . Heaviest Build 42 | 10 42 39 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 14 12 Average Capacity 10 | 5 8 11 Most Carried 9 | 4 3 9 Average Carried 4 | 1 2 4 Final Capacity 12 | 6 4 12 Final Carried 9 | 2 3 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 401 | 281 58 62 Remotely . | . . . Salvage Created 296 | 87 82 127 Parts 21 | 1 5 15 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 2 5 Guns 7 | . 2 5 Classes Destroyed 4 | 1 1 2 Tunneler 2 | . . 2 Recycler 1 | 1 . . Swarmer 5 | . . 5 Grunt 2 | . 2 . Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 688 | . 318 370 Core 254 | . 97 157 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | 7 11 21 Largest 2 | 2 2 2 Hottest 70 | 60 70 70 Shots Fired 77 | 14 22 41 Gun 77 | 14 22 41 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | 7 11 36 Thermal 23 | 7 11 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 9 8 Robot Miss Streak 4 | 1 1 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 49 | 10 19 20 Core Hits 19 | 1 7 11 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 510 | 92 228 190 Guns 503 | 92 228 183 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . . 7 Kinetic 308 | 49 102 157 Thermal 195 | 43 126 26 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 174 | . 174 45 Average Temperature 73 | . 96 21 Received Heat Transfer 258 | . 180 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 544 | 100 370 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 157 | 5 58 157 Initial 22 | . 3 22 Average 82 | 1 25 114 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 6 12 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 582 | 60 134 388 Spaces Moved 416 | 36 91 289 Core 19 | 19 . . Treads . | . . . Legs . | . . . Wheels 397 | 17 91 289 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 105 | 73 105 109 Slowest Speed 120 | 100 110 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 25 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 485 | 54 107 324 Wait 2 | . 1 1 Move 414 | 35 90 289 Hop . | . . . Pick Up 15 | 6 . 9 Fast Attach 4 | 2 2 . Attach 8 | 4 1 3 Detach 2 | . 2 . Swap . | . . . Drop . | . . . Fire 39 | 7 11 21 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Entered Mines 204 | -10/Mines | Core integrity fell below 50% 285 | -10/Mines | Learned Materials security intel 311 | -10/Mines | Build established: Mutant 341 | -10/Mines | Lost 3 parts (1p2w) 484 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 487 | -10/Mines | Found Prototype Device 559 | -10/Mines | Core integrity fell below 20% 583 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00484_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00487_ Acquired Prototype Device. 00489_ Acquired ECM Suite. 00503_ S-10 Pest destroyed. 00511_ Acquired Lgt. Assault Rifle. 00513_ Acquired 8 matter. 00515_ Acquired Lgt. Ion Engine. 00549_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 00559_ Slammed into S-10 Pest. 00559_ Destabilizing: System interference. 00559_ Targeting Computer temporarily disabled. 00559_ Lgt. Assault Rifle temporarily disabled. 00575_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# #### | | ??????????????????????????????????##????????#= %= | | ??????????????????????????????????? ???????# #### | | ??????????????????????????????????? ???????# #??? | | ???????????????????????????????????? ??????# #??? | | ????????????????????????????????????? ??????# #??? | | ????????????????????????????####?????# ?????# #??? | | ???????????????????????????## ##????# ####?# #??# | | ??????????????????????????## ###??# #?# #??# | | ?????????????????????????## ##?#### ### #??# | | ?????????????????????????# ###### #??# | | ?????????????????????????# #####??? | | ?????????????????????????## ###### #??????? | | ??????????????????????????## s##???## #?????? | | ?????????????????????####### ##???## #????? | | ?????????????????????# @ #????# ???? | | ????????????????????# #???? ??? | | ????????????????????## ### ##????? ##?? | | ?????????????????????## ##?#####??????# ##??? | | ??????????????????????###??????????????# ####???? | | ???????????????????????????????????????# #??????? | | ??????????????????????????????????????## ####???? | | ?????????????????????????????????????## ##### | | ????????????????????????????????????## | | ???????????????????????????????????## #### | | ??????????????????????????????????## ##??# | | ?????????????????????????????????## ####???# | | ?????????????????????????????????# ##??????# | | ?????????????????????????????????# #???????# | | ?????????????????????????????????# #???????? | | ?????????????????????????????????## ##???????? | | ??????????????????????????????????## ##???????? | | ???????????????????????????????????# ####????? | | ???????????????????????????????????# ##???? | | ???????????????????????????????????# ##### | | ??????????????????????????????????## ## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# # | | ??????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSalvageDoomcannon Manual? 0 Play Time 00:06:42 Cumulative 51.0 hours Start 2021.03.10 @ 20:39:37 End 2021.03.10 @ 20:46:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1020c2b2-0b95-4287-b9c5-c8f705547aab