Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 01:32:58 Player: Exceptionally Mediocre Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (3429) 3429 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 9532 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 610 Entered DSFs 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 299/378 System Corruption 0% Temperature Critical (953) Movement Rolling (187) Ox1 Location -5/DSF Parts ------- > --- POWER (3) -------- Enhanced Nuclear Core (fused) Deuterium-Ion Engine > --- PROPULSION (6) --- Wheeled Aluminum-VTOL Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Shotgun Thermic Construct/G Gatling Thermic Assault Construct/C > --- INVENTORY (25) --- High-capacity Storage Unit Compact Battery (200) Small Matter Pod (50) High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Target Analyzer Core Analyzer Transmission Jammer Transmission Jammer Improved Light Armor Plating Improved Shield Generator Hacking Suite System Shield Improved Dynamic Insulation System Improved Dynamic Insulation System Improved Grenade Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Backup Propulsion I Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Spread Laser Mini Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Compact Battery Small Matter Pod Advanced Weight Redist. System Core Analyzer Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating System Shield Improved Dynamic Insulation System Gatling Laser Gatling Laser Gatling Laser Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher Remote Datajack Power Maul [Rating: 67] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Slots Evolved 10 | . . . 4 2 . . 4 . Power 2 | . . . . . . . 2 . Propulsion 4 | . . . 4 . . . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . Parts Attached 112 | 9 14 6 30 29 21 2 1 . Power 13 | 1 1 . 3 4 4 . . . Engine 8 | 1 1 . 2 2 2 . . . Core 5 | . . . 1 2 2 . . . Reactor . | . . . . . . . . . Propulsion 50 | 3 3 2 18 15 9 . . . Treads 30 | . . . 13 15 2 . . . Leg . | . . . . . . . . . Wheel 13 | 3 3 2 5 . . . . . Hover 7 | . . . . . 7 . . . Flight . | . . . . . . . . . Utility 14 | 2 3 . . 5 2 1 1 . Device 8 | 1 . . . 4 2 1 . . Storage 4 | 1 2 . . . . . 1 . Processor 2 | . 1 . . 1 . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 35 | 3 7 4 9 5 6 1 . . Energy Gun 19 | 1 3 1 4 5 5 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 1 1 5 . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 5 | . 3 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . 5 2 6 . . . Parts Lost 19 | . 2 1 8 7 . 1 . . Power 3 | . 1 . 2 . . . . . Propulsion 15 | . 1 1 6 6 . 1 . . Utility 1 | . . . . 1 . . . . Weapon . | . . . . . . . . . Highest Loss Streak 3 | . 1 1 3 3 . 1 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 98 98 99 58 47 47 Engine 4 | . 13 14 8 4 . . 4 5 Core 3 | . . . . 2 6 7 5 5 Treads 17 | . . . 30 44 29 1 . . Wheel 8 | . 27 28 22 . . 1 5 5 Hover 4 | . . . . . 16 7 . . Device 8 | . 8 . . 15 15 7 5 5 Storage 8 | . 14 14 9 7 7 7 5 5 Processor 7 | . 5 14 9 7 7 7 5 5 Energy Gun 8 | . 10 14 5 10 6 7 5 5 Ballistic Gun 5 | . 15 10 11 4 . 1 . . Ballistic Cannon 2 | . . . . . 6 5 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 105 | 11 48 50 51 60 63 60 105 105 Greatest Support 136 | 26 32 32 120 136 136 124 84 84 Greatest Overweight (x) 7 | . 2 1 2 . 7 6 1 1 Average Overweight (x) . | . 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 17 20 20 20 20 20 24 25 Most Carried 20 | 8 20 20 20 20 20 20 20 20 Average Carried 17 | 3 15 19 19 19 19 16 19 20 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 Final Carried 20 | 8 20 20 20 20 20 19 20 20 Scrap Engine Consumption 149 | . . . . . . 110 . 39 Constructs Created 4 | . . . . . . 3 1 . Constructs Modified 30 | . . . . . . 25 4 1 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Mutant 20% | Commander-Construct 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Construct | -7/Recycling Commander-Construct | -5/Factory Commander-Construct | -5/DSF Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Matter Collected 2730 | 330 316 103 546 406 441 575 . 13 Remotely . | . . . . . . . . . Salvage Created 5671 | 189 649 112 941 904 401 2443 . 32 Parts 302 | 13 63 7 61 51 29 78 . . Haulers Intercepted 11 | . 2 . 4 1 2 2 . . Recyclers Shooed 3 | . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Combat Hostiles Destroyed 72 | . 15 4 15 17 7 13 . 1 Guns 52 | . 8 1 15 16 2 10 . . Cannons 7 | . . . . . 5 2 . . AOE 11 | . 7 3 . 1 . . . . Classes Destroyed 16 | 3 6 1 3 1 . 2 . . Worker 9 | 2 2 . 1 2 2 . . . Builder 14 | . 2 . . 4 1 7 . . Tunneler 6 | 3 1 . 1 1 . . . . Hauler 11 | . 2 . 4 1 2 2 . . Recycler 16 | 1 1 . . 2 . 12 . . Mechanic 3 | . . . 1 1 1 . . . Operator 2 | . 2 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 13 | . 5 . 3 4 . 1 . . Grunt 32 | . 10 2 5 8 2 4 . 1 Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . . . 2 . . Sentry 15 | . . . 6 1 4 4 . . Hunter 1 | . . . 1 . . . . . Programmer 6 | . . . . 4 1 1 . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 8 | 3 8 2 4 7 5 5 . 1 Combat Bots Only 6 | . 3 2 3 6 2 4 . 1 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Hostile Shots Fired 519 | . 65 27 94 148 69 96 . 20 Missed 155 | . 18 10 22 51 18 31 . 5 Damage Taken 5544 | . 513 259 1030 1392 459 651 . 1240 Core 1657 | . 87 122 90 77 103 98 . 1080 Absorbed by Shields 336 | . . . . . . 173 . 163 Regen/Repaired (Parts) 317 | . 49 . . . . 268 . . Core Remaining (%) 64 | 100 . 16 83 . . 60 . . Volleys Fired 361 | 20 74 17 85 48 28 84 . 5 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 150 | 40 70 70 88 150 123 106 . 88 Shots Fired 688 | 40 121 27 170 100 55 165 . 10 Gun 568 | 40 110 21 170 100 27 95 . 5 Cannon 103 | . . . . . 28 70 . 5 Launcher 17 | . 11 6 . . . . . . Special . | . . . . . . . . . Kinetic 342 | 40 65 10 108 4 28 87 . . Thermal 322 | . 45 11 62 96 27 71 . 10 Explosive 17 | . 11 6 . . . . . . Electromagnetic 7 | . . . . . . 7 . . Robot Hit Streak 27 | 9 13 5 12 25 19 27 . 6 Robot Miss Streak 7 | 3 3 3 3 4 7 6 . 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 481 | 27 63 16 119 78 41 128 . 9 Core Hits 336 | 11 43 10 38 87 52 91 . 4 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 5 | 1 1 . 3 . . . . . Critical Strikes 15 | 1 3 . 6 1 2 2 . . Burn 5 | . 1 . 3 1 . . . . Destroy 6 | 1 2 . 3 . . . . . Blast 4 | . . . . . 2 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10253 | 218 1166 409 2077 2114 1080 3025 . 164 Guns 7327 | 218 593 122 2077 1865 616 1769 . 67 Cannons 1817 | . . . . . 464 1256 . 97 Explosions 1101 | . 573 287 . 241 . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . 8 . . . . Kinetic 3946 | 218 267 60 1333 65 464 1539 . . Thermal 5055 | . 326 62 744 1800 616 1343 . 164 Explosive 1101 | . 573 287 . 241 . . . . Electromagnetic 143 | . . . . . . 143 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 4 4 7 . . Average Corruption 4 | . . . . 3 4 4 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . 22 13 48 . . Message Errors 26 | . . . . 10 1 15 . . Matter Fused 20 | . . . . 3 3 14 . . Heat Flow Errors 10 | . . . . . 3 7 . . Energy Discharges 11 | . . . . . 4 7 . . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 5 | . . . . 2 2 1 . . Data Loss (major) 2 | . . . . 1 . 1 . . Misfires 5 | . . . . 4 . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . 12 . . 23 43 26 . . Projectiles 69 | . . . . . 43 26 . . Explosions 35 | . 12 . . 23 . . . . Melee . | . . . . . . . . . Knockbacks 15 | . . . . . 5 10 . . Impact . | . . . . . . . . . Kinetic 14 | . . . . . 4 10 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 208 | . 25 . . 183 . . . . Shots 4 | . 2 . . 2 . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 953 | . 213 4 210 263 202 273 . 953 Average Temperature 77 | . 66 2 44 71 36 54 . 328 Received Heat Transfer 1454 | . 234 141 342 312 165 169 . 91 Effects 29 | . . . . . . . . 29 Shutdowns 8 | . . . . . . . . 8 Energy Bleed 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 7 | . . . . . . . . 7 Damage (core) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Melted 6 | . . . 1 3 . 2 . . Heat Transferred 9256 | . 1036 185 1665 1972 510 3259 . 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Peak Influence 498 | 30 498 . 317 307 198 322 221 349 Initial 216 | . 19 . 92 102 109 70 216 154 Average 175 | 11 314 . 208 156 120 134 216 268 Maximum Alert Level 2 | . 2 . 1 1 . 1 1 1 Low Security (%) 63 | 100 17 . 44 75 100 74 . 22 Level 1 33 | . 53 . 55 24 . 25 100 77 Level 2 3 | . 29 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 12 | . 4 . 2 4 . . . 2 Investigation 4 | . 2 . . 2 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . 2 . 2 . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Distress Signals 8 | . 1 . 6 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 24 4 31 20 9 15 . 9 Peak Tracking Total 6 | . 6 2 5 4 2 5 . 5 Tactical Retreats 3 | . 1 . . 1 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Traps Triggered 4 | . 2 . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Machines Disabled 9 | . 3 . 2 2 1 1 . . Max in Single Turn 2 | . 1 . 1 2 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Machines Accessed 20 | . 2 . 4 4 2 7 1 . Terminals 9 | . 1 . 3 1 2 1 1 . Fabricators 2 | . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 6 | . . . . . . 6 . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . 6 . 7 8 2 14 1 . Successful 23 | . 3 . 5 6 2 6 1 . Failed 15 | . 3 . 2 2 . 8 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 5 . 1 1 . . Terminals 13 | . 3 . 5 1 2 1 1 . Fabricators 4 | . . . . 4 . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 13 | . . . . . . 13 . . Scanalyzers 5 | . . . 2 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . 1 2 . 1 . Open Door 2 | . . . . . 2 . . . Open DSF 2 | . . . . 1 . . 1 . Fabricator Hacks 3 | . . . . 3 . . . . Load Schematic 1 | . . . . 1 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 5 | . . . . . . 5 . . Scanalyzer 4 | . . . 2 2 . . . . Insert Component 2 | . . . 1 1 . . . . Analyze 2 | . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . . . Terminals 4 | . 1 . 3 . . . . . Botnet 4 | . 1 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 4 3 1 4 . . Full Trace Events 4 | . . . . 2 . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 137 | . . . . 137 . . . . Total Part Build Rating 20 | . . . . 20 . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . . . . 20 . . Parts Scanalyzed 2 | . . . 1 1 . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 19 | . . . . . . 19 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Total Allies 19 | . . . . . . 19 . . Largest Group 16 | . . . . . . 16 16 16 Highest-Rated Group 452 | . . . . . . 452 452 452 Highest-Rated Ally 40 | . . . . . . 40 40 40 Total Orders . | . . . . . . . . . Ally Attacks 71 | . . . . . . 23 . 48 Total Damage 3115 | . . . . . . 767 . 2348 Kills 17 | . . . . . . 7 . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Turns Passed 6795 | 149 806 206 975 1456 710 2108 91 294 Spaces Moved 4183 | 90 530 144 510 698 388 1625 54 144 Core 1 | 1 . . . . . . . . Treads 1583 | . . . 256 698 195 434 . . Legs 300 | . . . . . . 300 . . Wheels 1597 | 89 530 144 254 . . 382 54 144 Hover 649 | . . . . . 193 456 . . Flight 53 | . . . . . . 53 . . Fastest Speed 47 | 50 80 105 91 156 99 47 105 187 Average Speed 119 | 85 104 107 127 158 143 95 168 187 Slowest Speed 570 | 90 115 115 320 160 570 420 187 187 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 6 65 10 39 16 53 99 2 82 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 108 | . 37 21 1 26 8 15 . . Melee . | . . . . . . . . . Projectile 24 | . . . 1 . 8 15 . . AOE 84 | . 37 21 . 26 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac DSF Total 5378 | 125 677 173 702 963 501 2023 54 160 Wait 252 | . 28 . 4 140 1 68 . 11 Move 4155 | 89 529 143 509 697 387 1604 53 144 Hop 9 | . . . . . . 9 . . Pick Up 127 | 7 21 3 34 22 29 11 . . Fast Attach 32 | 7 . . 10 9 5 1 . . Attach 21 | . 2 2 8 6 2 1 . . Detach 11 | . . 1 . 1 . 9 . . Swap 60 | 2 12 4 13 14 14 . 1 . Drop 133 | . 11 3 39 25 35 20 . . Fire 361 | 20 74 17 85 48 28 84 . 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 216 | . . . . . . 216 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling -5/Factory -5/DSF History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 13) 332 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired Grenade Launcher 633 | -10/Materials | Discovered new exit (range 11) 649 | -10/Materials | Identified exit to Materials 942 | -10/Materials | Discovered new exit (range 7) 955 | -10/Materials | Identified exit to Subcaves 956 | -10/Materials | Entered Subcaves 989 | -10/Subcaves | Discovered new exit (range 5) 998 | -10/Subcaves | Core integrity fell below 50% 1039 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1129 | -10/Subcaves | Core integrity fell below 20% 1159 | -10/Subcaves | Identified exit to Materials 1162 | -10/Subcaves | Entered Materials 1162 | -8/Materials | Evolved 4 slots: Propulsion x4 1332 | -8/Materials | Lost 3 parts (3n) 1422 | -8/Materials | Build established: Scavenger-Mutant 2097 | -8/Materials | Discovered new exit (range 15) 2136 | -8/Materials | Identified exit to Factory 2137 | -8/Materials | Entered Factory 2137 | -7/Factory | Evolved 2 slots: Utility x2 2484 | -7/Factory | Fabricated Imp. Dynamic Insulation System (x2) 3050 | -7/Factory | Discovered new exit (range 15) 3111 | -7/Factory | Lost 3 parts (3n) 3331 | -7/Factory | Discovered new exit (range 11) 3560 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 3593 | -7/Factory | Entered Storage 4276 | -7/Storage | Build established: Mutant 4300 | -7/Storage | Used back door to open Recycling access 4300 | -7/Storage | Discovered new exit (range 4) 4303 | -7/Storage | Entered Recycling 4308 | -7/Recycling | Found Scrap Engine 4464 | -7/Recycling | Discovered new exit (range 10) 5186 | -7/Recycling | Build established: Construct 5547 | -7/Recycling | Build established: Commander-Construct 6411 | -7/Recycling | Entered Factory 6411 | -5/Factory | Accompanied by 16 allies 6411 | -5/Factory | Evolved 4 slots: Power x2, Weapon x2 6497 | -5/Factory | Identified exit to DSF 6502 | -5/Factory | Entered DSF 6502 | -5/DSF | Accompanied by 16 allies 6525 | -5/DSF | Additional patrols routed to DSF 6579 | -5/DSF | Lost 6 allies 6675 | -5/DSF | Sterilization system engaged 6695 | -5/DSF | Ambient heat levels rising (+10) 6695 | -5/DSF | Lost 7 allies 6710 | -5/DSF | Ambient heat levels rising (+10) 6725 | -5/DSF | Ambient heat levels rising (+10) 6740 | -5/DSF | Ambient heat levels rising (+10) 6755 | -5/DSF | Ambient heat levels rising (+10) 6770 | -5/DSF | Ambient heat levels rising (+10) 6782 | -5/DSF | Core integrity fell below 50% 6785 | -5/DSF | Ambient heat levels rising (+10) 6791 | -5/DSF | Core integrity fell below 20% 6797 | -5/DSF | Core destroyed Last Messages --------------- shutdown. 06790_ Overheating: Wheeled Aluminum-VTOL Exoskeleton damaged (-35). 06790_ Overheating: Gatling Thermic Assault Construct/C damaged (-87). 06790_ X-67 Chaingunner heat spikes uncontrollably. 06791_ Overheating: Core damaged (-190). 06791_ X-67 Chaingunner heat damages Kinecellerator. 06793_ Overheating: Energy bleed (-69). 06793_ X-67 Chaingunner heat short circuits Flexi-carbon Leg. 06794_ Power failure, Deuterium-Ion Engine shutdown. 06794_ X-67 Chaingunner heat short circuits Flexi-carbon Leg. 06796_ X-67 Chaingunner heat spikes uncontrollably. 06797_ Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | ?????????#"#????????# # ##???????? | | ??????####"##????#### "## ###?????? | | ??????#"""""###### #! ==#?###?? | | ??????#"""""## # ! # = ==#===# | | ???#"##"" %% %= !%% | | ???#""""% % %%!! =% ^ | | ????###"" %## ###===# | | ??????###!%### == # % ##?????? | | ???????## ##### #### % !!#?????? | | ???????# #?####?# !!#?????? | | ???????# #??????# ! !!#?????? | | ???????## ###??????###% ####????? | | ???????# =#??????#!!!%% #????? | | ???????# =#??????#!!!%!% #????? | | ???????# #??????#!! % ##????? | | ??????### ####?###?# =%%# #####?? | | ??????# #" #!!!# % !!!#?= | | ??????# ## "!!!# % !!!#== | | ??????# % [ % *%% | | ??????# % ! ! | | ??????# % ! | | ??????#]] ##!!!#===#=% # !#[[ | | ??????#]] ##!!!#===# # # !!#[[ | | ??????### ############ #######?# | | ???????#= #??????#!! #?????? | | ???????#= @ #??????#!! #?????? | | ???????#= #??????#!! #?????? | | ???????## ###??????### ###?????? | | ???????#= ==#??????#!! ]]#?????? | | ???????#= ==#??????#!! ]#?????? | | ???????## ##########!! ]]#?????? | | ??????### ###==#===### ###?????? | | ?????##"" x##==#===### ###?????? | | ????""""" #?????? | | ????"##"" #?????? | | ??????#"""""##==# #== ==#?????? | | ??????#"""""#########== ==#?????? | | ??????####"##???????#########?????? | | ?????????#"#??????????????????????? | | ?????????""???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 35 Energy Capacity 408 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Field Laser | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Dynamic Insulation System | x2 | -7/Factory | Preloaded Mic. Nuclear Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! \\IAMDERELICT Challenges ------------ None Game ------ Seed DefenseEncryptedMatrix Manual? 0 Play Time 01:21:15 Cumulative 49.1 hours Start 2024.04.12 @ 23:50:17 End 2024.04.13 @ 01:32:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31977ee4-5924-44db-9ae2-02daf13bcc2b