Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 02:53:55 Player: ThE chow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (792) 792 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2592 Bonus ------- None Cogmind --------- Core Integrity 527/550 Matter 163/300 Energy 45/125 System Corruption 0% Temperature Cool (0) Movement Flying (111) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Seismic Detector ECM Suite > --- WEAPON (2) ------- Beam Rifle Spread Laser > --- INVENTORY (8) ---- Improved Ion Engine Flight Unit Flight Unit Signal Interpreter Terrain Scan Processor Seismic Detector ECM Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Flight Unit Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Small Storage Unit Medium Storage Unit Signal Interpreter Signal Interpreter Terrain Scan Processor Seismic Detector Seismic Detector ECM Suite ECM Suite Propulsion Shielding Beam Rifle Beam Rifle Beam Cannon Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 6 7 16 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 6 | 2 . 4 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 14 | 1 5 6 2 Device 5 | . 1 2 2 Storage 6 | 1 3 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 4 | 2 . 2 . Energy Cannon 2 | . 1 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 3 | . . 3 . Weapon . | . . . . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 13 | . 7 16 9 Power 1 | . 1 1 1 Propulsion 3 | . . 4 1 Utility 5 | . 2 6 4 Weapon 3 | . 3 3 2 Tool/Special . | . . . . Unused Backups 18 | . 5 4 9 Power 3 | . 1 2 . Propulsion 3 | . 1 1 1 Utility 9 | . 2 . 7 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 98 99 Engine 11 | . 14 11 9 Treads 22 | . 28 22 1 Flight 1 | . . . 34 Device 13 | . 1 17 24 Storage 12 | . 14 11 9 Protection 11 | . 12 12 2 Energy Gun 14 | . 13 16 3 Energy Cannon 3 | . 7 2 . Ballistic Gun 4 | . 7 3 8 Peak Build Rating 17 | 6 8 15 17 Average Rating 11 | 3 7 13 13 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 63 | 13 31 63 19 Greatest Support 40 | 40 40 40 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 16 | 6 11 18 9 Most Carried 20 | 4 11 20 19 Average Carried 13 | 1 8 16 8 Final Capacity 20 | 8 15 20 8 Final Carried 20 | 1 10 20 8 Class Distribution -------------------- 50% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 718 | 232 140 304 42 Remotely . | . . . . Salvage Created 924 | . 233 636 55 Parts 79 | . 17 57 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 6 23 4 Guns 22 | . 3 15 4 Cannons 4 | . 1 3 . AOE 7 | . 2 5 . Classes Destroyed 8 | . 3 5 . Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 19 | . 3 12 4 Grunt 8 | . 3 5 . Sentry 6 | . . 6 . Best Kill Streak 5 | . 3 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 182 | . 22 148 12 Missed 55 | . 6 46 3 Hits 127 | . 16 102 9 Projectile 127 | . 16 102 9 Critical Strikes 3 | . . 3 . Damage Taken 1405 | . 180 1143 82 Core 207 | . 46 138 23 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 6 46 . Core Remaining (%) 82 | 100 81 65 . Volleys Fired 78 | . 15 59 4 Largest 2 | . 2 2 2 Hottest 121 | . 80 121 121 Shots Fired 155 | . 30 117 8 Gun 128 | . 26 94 8 Cannon 23 | . 4 19 . Launcher 4 | . . 4 . Special . | . . . . Kinetic 30 | . 4 23 3 Thermal 110 | . 15 90 5 Explosive 4 | . . 4 . Electromagnetic 11 | . 11 . . Robot Hit Streak 13 | . 9 13 5 Robot Miss Streak 9 | . 3 9 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 110 | . 20 84 6 Core Hits 91 | . 10 74 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1984 | . 308 1584 92 Guns 1261 | . 231 938 92 Cannons 212 | . 17 195 . Explosions 511 | . 60 451 . Melee . | . . . . Ramming . | . . . . Kinetic 206 | . 27 165 14 Thermal 1211 | . 165 968 78 Explosive 451 | . . 451 . Electromagnetic 116 | . 116 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 26 . Projectiles . | . . . . Explosions 26 | . . 26 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . 39 16 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 192 135 54 Average Temperature 49 | . 65 45 26 Received Heat Transfer 294 | . 36 249 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 2513 | . 287 2119 107 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 79 100 Level 1 13 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 312 | . 96 312 180 Initial 120 | . . . 120 Average 61 | . 24 74 109 Influence Increases 988 | . 166 702 120 Destroy 0b10 Robot/C 660 | . 120 460 80 Destroy 0b10 Robot/NC 35 | . 5 30 . Destroy Leader 156 | . 22 124 10 Destroy Structure 32 | . 4 28 . Lose Combat Pursuer 105 | . 15 60 30 Influence Decreases 808 | . 166 416 226 Entered New Map 166 | . . . 166 Time Decay 592 | . 166 366 60 Lost Part 50 | . . 50 . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 7 41 6 Peak Tracking Total 7 | . 3 7 5 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 2 2 Successful 4 | . 1 1 2 Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Alert Level 2 | . . 1 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 584 | . 58 396 130 Structural 584 | . 58 396 130 Seismic 118 | . . . 118 ECM 28 | . . . 28 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2652 | 72 692 1758 130 Spaces Moved 1172 | 43 365 615 149 Core 8 | 8 . . . Treads 1015 | 35 365 615 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 149 | . . . 149 Fastest Speed 31 | 50 160 160 31 Average Speed 174 | 139 160 219 33 Slowest Speed 240 | 160 160 240 111 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 44 32 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . 2 35 . Melee . | . . . . Projectile . | . . . . AOE 37 | . 2 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1626 | 55 443 908 220 Wait 230 | . 30 168 32 Move 1161 | 42 364 614 141 Hop 4 | . . . 4 Pick Up 60 | 7 17 31 5 Fast Attach . | . . . . Attach 20 | 6 1 7 6 Detach 2 | . . . 2 Swap 35 | . 9 15 11 Drop 36 | . 7 14 15 Fire 78 | . 15 59 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 11) 603 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Build established: Scavenger-Mutant 1873 | -9/Materials | Discovered new exit (range 9) 2157 | -9/Materials | Lost 4 parts (1p3u) 2418 | -9/Materials | Build established: Mutant 2523 | -9/Materials | Entered another Materials area 2523 | -8/Materials | Evolved 2 slots: Propulsion x2 2633 | -8/Materials | Garrison activated, responded to threat 2653 | -8/Materials | Self-destructed Last Messages --------------- Current Alert Level: Low Security 02564_ Dropped Imp. Ion Engine. 02565_ Acquired Hardlight Generator. 02566_ Dropped Hardlight Generator. 02566_ Acquired Imp. Ion Engine. 02630_ S-10 Pest destroyed. 02633_ Switching to secondary target: S-10 Pest. 02633_ S-10 Pest calls for garrison reinforcements. 02633_ ALERT: Activating Garrison Access M001. 02636_ S-10 Pest destroyed. 02637_ Acquired 8 matter. 02641_ Acquired 17 matter. 02643_ Dropped Assault Rifle. 02646_ S-10 Pest destroyed. When attempting to attach a part directly from the ground, if there is no auto-replacement effect you can quickly repeat the command a second time to attempt a manual swap. 02651_ Acquired Flight Unit. 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""""" # ??????????? | | ??????????????????????## """"" + ??????????? | | ??????????????????????## """"" # ??????????? | | ??????????????????????## # ??????????? | | ??????????????????????######+#### ??????????? | | ??????????????????????#### ### ??????????? | | ???????????????????????????/ !??????????????? | | ?????????????????????????? ????????????? | | ????????????????????????## / ##????????????? | | ???????????????????????? ## ###????????????? | | ???????????????????????? ## ###????????????? | | ?????????????????????????## ##?????????????? | | ?????????????????????????## ##?????????????? | | ?????????????????????????## ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveStormRouter Manual? 0 Play Time 00:56:37 Cumulative 7.3 hours Start 2026.07.18 @ 01:49:32 End 2026.07.18 @ 02:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48e5f385-6bdf-4dc9-bf50-873a7a5802b5