Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 16:12:06 Player: albenzo Result: Destroyed by EQ-067 with Neutron Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (356) 1780 Value Destroyed (18088) 18088 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (21231) 21231 TOTAL SCORE: 53519 Bonus ------- High Alert Combat Kills 1405 Follower Combat Kills 1395 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1038 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Friendly Fire -307 Cogmind --------- Core Integrity 0/1600 Matter 419/600 Energy 391/400 System Corruption 43% Temperature Cool (0) Movement Walking (95) Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (15) ----- Advanced Heat Sink Improved Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (2) ------- Light Antimatter Cannon Graviton Cannon > --- INVENTORY (5) ---- Cooled Phase Gun Enhanced Nova Cannon Compact Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Layered Medium Armor Plating Medium Regenerative Plating SHELL Armor > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Graviton Reactor Light Quantum Reactor Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Particle Charger Light Regenerative Plating Light Regenerative Plating Improved Focal Shield Advanced Thermal Shield Long-range Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 216] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Centrium Heavy Treads Leg Carbon-fiber Leg Flight Unit Diametric Drive Utility Experimental Target Analyzer Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Utility 13 | . . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . 2 . . . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 513 | 7 14 3 38 12 1 17 27 16 3 6 . 14 57 2 4 6 13 25 14 6 20 6 33 34 8 6 16 10 15 13 67 Power 39 | 1 1 1 1 1 . 2 2 1 1 . . 2 2 . . . . 1 1 . 1 . 3 7 . 2 . . 1 2 6 Engine 10 | 1 . 1 1 1 . 1 . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . Core 13 | . 1 . . . . 1 2 1 . . . . . . . . . . . . . . 1 7 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . . 2 . . 1 2 6 Propulsion 96 | 2 3 . 4 2 . 1 6 4 . 1 . 2 15 . . . . 5 2 1 6 3 9 11 1 2 2 . 2 1 11 Treads 20 | . 2 . . . . . . . . . . . . . . . . . . . . . . 8 1 2 2 . 2 1 2 Leg 75 | 2 1 . 4 2 . 1 6 4 . 1 . 2 15 . . . . 5 2 1 6 3 8 3 . . . . . . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 238 | 2 5 . 19 4 . 5 9 6 2 5 . 6 30 2 2 6 9 12 8 3 7 1 14 9 5 2 10 6 8 8 33 Device 109 | 1 4 . 10 2 . 2 6 1 1 3 . 3 16 1 1 1 5 5 4 2 2 . 7 4 2 . 4 5 . 3 14 Storage 12 | 1 1 . . . . . . . . . . . 2 . . . . 1 1 . 2 . 1 1 . . . 1 . . 1 Processor 31 | . . . 1 . . . 1 4 . . . . 3 . . 5 . 2 . . 1 . . 1 . . 3 . . 3 7 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 85 | . . . 8 2 . 3 2 1 1 2 . 3 9 1 1 . 4 4 3 1 2 1 5 3 3 2 3 . 8 2 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 5 2 14 5 1 9 10 5 . . . 4 10 . 2 . 4 7 3 2 6 2 7 7 2 . 4 4 4 2 17 Energy Gun 51 | . 5 1 11 4 1 8 2 . . . . . 2 . . . 1 3 2 1 . 2 4 2 . . 1 . . . 1 Energy Cannon 52 | . . . . . . . 5 3 . . . 2 7 . 1 . 1 3 . . 5 . 1 4 1 . 3 3 3 1 9 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 21 | . . 1 3 1 . 1 3 . . . . 2 1 . 1 . 2 1 1 1 . . 1 . . . . 1 . . 1 Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 1 3 Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . . . . . . . . . 1 . . 4 1 2 . . 4 . 5 . 1 . 3 . 5 . 10 Corrupted Parts 13 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 3 . . . . 5 System Corruption 61 | . . . . . . . . . . . . . . . . . . . . . 15 6 . . . 19 . . . . 21 Parts Lost 111 | . 2 . . 3 . 6 5 1 . 1 . 1 3 . . 1 . 8 6 1 . . 30 4 1 . 1 . 2 6 29 Power 12 | . . . . 1 . 1 2 . . . . 1 . . . . . . 1 . . . 3 1 . . . . . 1 1 Propulsion 34 | . 1 . . 2 . 1 2 . . 1 . . 2 . . . . 4 1 . . . 12 2 . . . . . 1 5 Utility 50 | . . . . . . 1 1 1 . . . . 1 . . 1 . 2 3 1 . . 11 1 1 . 1 . 2 3 20 Weapon 15 | . 1 . . . . 3 . . . . . . . . . . . 2 1 . . . 4 . . . . . . 1 3 Highest Loss Streak 26 | . 1 . . 1 . 2 2 1 . 1 . 1 1 . . 1 . 7 3 1 . . 26 2 1 . 1 . 1 6 13 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 98 100 93 99 99 100 99 100 99 99 100 100 99 100 99 98 99 99 100 94 82 89 86 82 76 79 79 80 Engine 3 | . . 11 11 10 11 9 . . 1 7 7 6 6 6 6 6 6 1 . . . . . . . . . . . . . Core 1 | . 13 2 . . . 1 8 6 5 . . . . . . . . . . . . . . 4 5 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 . . . 4 4 4 7 7 Treads 6 | . 24 28 1 . . . . . . . . . . . . . . . . . . . . 12 15 15 13 13 13 12 7 Leg 18 | . 3 . 31 32 33 33 35 29 30 29 30 30 32 33 33 33 33 28 28 29 29 29 24 2 . . . . . . 5 Device 11 | . 14 14 8 10 11 12 9 7 6 12 15 12 12 12 10 12 12 9 12 16 16 11 9 7 14 15 12 13 13 12 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 8 11 10 5 9 4 5 5 2 2 4 4 3 Processor 19 | . . . 11 11 11 6 9 24 30 24 23 23 25 26 26 26 26 34 28 23 23 29 25 22 21 21 21 21 21 25 22 Protection 5 | . . . 2 . . 3 8 4 . . . 1 1 . 2 . . 1 1 . . 5 9 10 15 14 17 13 14 9 11 Energy Gun 7 | . 25 27 21 20 22 16 11 2 . . . . 4 6 6 6 6 4 7 10 2 10 8 4 . . . . . . . Energy Cannon 5 | . . . . . . . 6 9 15 15 15 14 8 6 5 6 5 4 2 . 8 . . 5 7 10 9 8 7 7 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 50 50 62 64 56 61 59 64 56 61 54 61 65 55 55 49 55 54 64 57 87 74 73 77 90 86 99 176 177 196 191 Greatest Support 245 | 20 40 40 57 57 51 51 66 62 62 62 55 60 96 96 96 96 96 96 91 90 88 98 103 170 180 190 240 240 245 245 240 Greatest Overweight (x) 3 | . 1 1 2 1 1 1 1 1 . . . 1 . . . . . . . . 1 . 1 3 . . . . . . 1 Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 17 | 7 18 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 14 13 15 15 10 16 25 25 20 Most Carried 25 | 8 20 20 20 20 18 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 23 Average Carried 17 | 6 15 20 19 19 18 19 19 19 19 19 20 19 15 15 15 15 15 14 13 14 14 14 13 12 14 14 10 15 24 24 14 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 5 15 15 15 5 25 25 25 5 Final Carried 25 | 8 20 20 20 19 18 18 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 5 15 15 15 5 25 25 21 4 Class Distribution -------------------- 50% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Matter Collected 6772 | 292 181 97 552 109 . 196 270 44 220 65 . 153 638 30 95 76 212 254 157 95 209 20 274 366 117 . 220 136 195 138 1361 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17548 | 75 526 76 870 161 . 511 872 59 93 381 . 344 1523 42 6 . 307 1009 825 141 144 13 1037 1152 . 161 71 633 2143 1477 2896 Parts 755 | 10 23 10 49 25 . 9 64 6 10 10 . 16 61 3 . . 11 37 16 8 2 1 51 35 . 5 1 20 129 66 77 Haulers Intercepted 21 | . 2 . 3 . . . 4 . . . . . 6 . . . . 1 . . . . 2 . . . 1 1 1 . . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . 10 8 . 11 . 3 6 . 8 . 14 5 . 1 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Combat Hostiles Destroyed 298 | . 9 6 21 9 . 10 20 1 4 5 . 10 19 1 1 . 13 14 16 6 8 2 25 12 . 2 . 12 28 17 27 Guns 79 | . 9 3 13 5 . 6 5 . . . . . 4 1 . . . 3 7 2 . 1 17 3 . . . . . . . Cannons 130 | . . . . . . . 4 1 4 4 . 6 10 . . . 3 6 3 . 8 1 . 7 . 1 . 6 26 17 23 AOE 66 | . . 3 8 4 . 3 10 . . . . 4 2 . 1 . 9 3 3 4 . . 7 . . . . 5 . . . Classes Destroyed 21 | 1 4 1 3 . . . 2 1 . . . 1 . . . . . . 1 . 3 1 . 1 . . . . 1 . 1 Worker 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Builder 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Tunneler 5 | 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 3 . . . 4 . . . . . 6 . . . . 1 . . . . 2 . . . 1 1 1 . . Recycler 7 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 2 Operator 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 10 | . . . 1 . . . 1 . . . . . 3 . . . . 2 . . . . . 1 . . . . 1 1 . Swarmer 92 | . . 6 8 7 . . 10 . 4 . . 6 6 . 1 . 11 3 5 5 . . 13 . . . . 5 2 . . Grunt 77 | . 9 . 8 . . 10 5 . . 5 . 2 5 . . . . 3 3 . 2 . 1 4 . . . 3 8 5 4 Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Duelist 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . 5 2 . . 4 . . . . 1 2 . . . 1 . 2 1 . . 2 5 . 2 . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 23 | . . . . . . . 1 . . . . . 3 . . . . 4 . . . . 4 1 . . . 2 2 4 2 Programmer 45 | . . . . . . . . 1 . . . . 3 1 . . 1 4 . . 1 . 3 . . . . . 16 6 9 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Savage 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 10 | 1 3 4 6 4 . 3 7 1 4 2 . 4 3 1 1 . 5 8 6 5 5 1 10 2 . 1 1 9 4 6 6 Combat Bots Only 9 | . 2 3 4 4 . 3 4 1 4 2 . 4 3 1 1 . 5 7 6 5 5 1 9 2 . 1 . 9 4 6 6 Max Kills in Single Turn 4 | 1 1 4 3 2 . 3 3 1 1 1 . 3 2 1 1 . 4 2 3 3 1 1 4 1 . 1 1 4 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . 3 3 2 . 3 2 . . . . 2 1 . 1 . 4 1 3 3 . . 4 . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Hostile Shots Fired 2178 | . 61 12 69 33 . 71 68 6 9 27 . 39 112 4 5 . 42 136 51 13 7 . 259 109 33 2 21 59 169 351 410 Missed 590 | . 10 5 18 10 . 20 15 . 2 5 . 10 34 3 1 . 15 47 17 3 . . 88 32 9 1 5 15 35 81 109 Damage Taken 36653 | . 719 55 606 307 . 837 775 174 109 351 . 450 1268 14 57 . 537 1595 904 221 157 . 3683 1832 529 30 471 1061 3129 5739 11043 Core 3585 | . 93 7 132 27 . 115 99 . 18 59 . 47 167 . 42 . 123 176 110 . . . 518 186 25 . . . 25 225 1391 Absorbed by Shields 710 | . . . . . . . . . . . . . . . . . . . 18 54 . . 204 68 111 . . . . . 255 Reduced by Siege Mode 1439 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 29 71 221 425 669 Redirected to Shielding 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Ignored by Resistances 982 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389 593 Regen/Repaired (Parts) 5377 | . . . 28 . . . 246 50 . . . . 152 . . . . 112 . . 74 . . . . . . . 668 1854 2193 Core Remaining (%) 72 | 100 . 60 . . . 31 82 . . . . 82 . . . . 60 . . . . 71 . . . 36 100 . 98 . . Volleys Fired 991 | 11 56 6 52 9 . 34 49 6 4 17 . 15 86 8 5 . 33 52 47 8 17 4 41 59 3 4 20 18 95 91 141 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 240 | 40 105 105 140 131 . 131 137 137 136 136 . 136 158 150 36 . 150 175 175 154 200 200 162 188 203 203 223 233 170 170 240 Shots Fired 1792 | 22 109 11 99 16 . 66 88 9 8 34 . 27 147 10 6 . 47 94 77 14 29 8 74 118 7 8 28 34 183 163 256 Gun 644 | 22 109 10 94 14 . 64 63 1 . . . . 40 2 . . 14 42 34 12 . 4 66 43 . . . . . . 10 Cannon 1102 | . . . . . . . 16 8 8 34 . 24 106 8 1 . 30 49 42 . 29 4 3 75 7 8 28 32 183 163 244 Launcher 45 | . . 1 5 2 . 2 9 . . . . 3 1 . 5 . 3 3 1 2 . . 5 . . . . 2 . . 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 121 | 22 22 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 75 Thermal 1589 | . 87 10 94 14 . 64 79 9 8 34 . 24 146 10 1 . 44 91 76 12 . 4 64 118 7 8 28 32 183 163 179 Explosive 40 | . . 1 5 2 . 2 9 . . . . 3 1 . 5 . 3 3 1 2 . . . . . . . 2 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 41 | . . . . . . . . . . . . . . . . . . . . . 29 4 8 . . . . . . . . Robot Hit Streak 38 | 6 11 1 10 3 . 10 13 17 18 9 . 6 23 1 1 . 16 12 16 10 14 2 14 14 7 3 7 15 27 38 38 Robot Miss Streak 6 | 1 3 6 3 2 . 2 3 . 1 2 . 2 4 2 2 . 3 1 2 1 2 3 5 4 1 2 2 2 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Shots Hit Robots 1178 | 17 75 3 66 8 . 48 59 7 4 24 . 19 88 1 1 . 28 70 44 11 22 3 51 83 6 4 13 28 101 94 200 Core Hits 586 | 7 28 7 34 9 . 28 43 3 4 12 . 18 38 1 2 . 13 33 24 8 11 2 44 34 2 5 4 21 42 37 72 Critical Kills 16 | . 1 . . . . . . . . 1 . . 6 . . . . . . . . . . 1 . 1 . 1 2 . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 120 | . 1 1 6 . . 7 6 . . 1 . . 10 . . . 2 10 9 4 16 1 15 11 . 1 . 1 2 . 16 Burn 75 | . . 1 6 . . 7 6 . . . . . 4 . . . 2 10 9 4 . . 15 10 . . . . . . 1 Meltdown 15 | . . . . . . . . . . 1 . . 6 . . . . . . . . . . 1 . 1 . 1 2 . 3 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sunder 17 | . . . . . . . . . . . . . . . . . . . . . 16 1 . . . . . . . . . Melee Attacks 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46779 | 131 903 217 1791 394 . 1049 1931 164 82 496 . 737 2643 32 125 . 1421 2535 1348 553 2331 120 4018 2465 210 156 523 2376 4471 4346 9211 Guns 8776 | 131 903 42 1082 136 . 731 757 20 . . . . 862 32 . . 355 792 470 184 . 44 1236 812 . . . . . . 187 Cannons 28734 | . . . . . . . 204 144 82 496 . 367 1488 . . . 403 1096 635 . 2331 76 . 1653 210 156 523 1103 4471 4346 8950 Explosions 9269 | . . 175 709 258 . 318 970 . . . . 370 293 . 125 . 663 647 243 369 . . 2782 . . . . 1273 . . 74 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2957 | 131 128 . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . 2667 Thermal 32572 | . 775 42 1082 136 . 731 1217 164 82 496 . 367 2520 32 . . 758 1888 1105 184 . 44 1205 2465 210 156 523 1103 4471 4346 6470 Explosive 6061 | . . 175 709 258 . 318 714 . . . . 370 123 . 125 . 663 647 243 369 . . . . . . . 1273 . . 74 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5189 | . . . . . . . . . . . . . . . . . . . . . 2331 76 2782 . . . . . . . . Highest Corruption 43 | . . . . . . . . . . . . . 1 1 1 1 3 2 7 7 22 6 5 5 5 24 1 . 11 3 43 Average Corruption 5 | . . . . . . . . . . . . . 1 1 1 1 2 1 4 7 8 5 2 5 5 9 1 . 3 2 16 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . . . . . . . . . 12 3 7 1 9 2 15 12 2 . 8 30 16 3 1 . 32 15 81 Message Errors 66 | . . . . . . . . . . . . . 1 . 3 . 2 1 5 3 . . 4 7 4 1 . . 9 4 22 Matter Fused 52 | . . . . . . . . . . . . . 6 1 . . 4 1 . 2 . . 1 6 4 . . . 9 5 13 Heat Flow Errors 27 | . . . . . . . . . . . . . 1 2 . . 1 . 4 1 . . 1 4 1 . 1 . 1 3 7 Energy Discharges 31 | . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . . . 4 2 . . . 8 . 12 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 30 | . . . . . . . . . . . . . 2 . 1 . 1 . 4 3 2 . . 3 1 2 . . 4 . 7 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 2 . . . . 1 2 Misfires 9 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 1 1 . . . . 1 2 Alerts 9 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 . . . . . 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1603 | . . . 42 12 . . 57 . . 28 . . 84 . . . 44 130 70 16 201 . 207 14 . . 14 105 118 43 418 Projectiles 989 | . . . . . . . . . . 28 . . 71 . . . 13 13 25 . 201 . . 14 . . 14 31 118 43 418 Explosions 614 | . . . 42 12 . . 57 . . . . . 13 . . . 31 117 45 16 . . 207 . . . . 74 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 900 | . . . . 43 . . 59 . . . . 79 166 . . . . 119 . 78 . . 356 . . . . . . . . Shots 15 | . . . . 1 . . 2 . . . . 2 3 . . . . 3 . 2 . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 366 102 341 300 . 316 222 110 276 324 . 363 207 229 . . 247 30 282 163 24 6 357 340 39 . 195 312 79 213 410 Average Temperature 104 | . 96 47 118 146 . 113 53 38 142 183 . 159 54 103 . . 59 10 85 85 14 3 155 87 39 . 46 144 79 82 142 Received Heat Transfer 5059 | . 456 . 213 81 . 495 216 . . 216 . 153 231 . . . 72 171 144 21 9 . 473 336 31 . . 45 297 351 1048 Effects 17 | . 1 . 5 . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 9 | . 1 . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 12 9 12 Total Turns 774 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 2 20 60 231 209 216 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 2 20 31 55 53 33 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . . . 1 . . 1 1 . . 1 . . 6 . . . 1 2 3 . . . 2 1 . 1 . 1 2 . 4 Combat Hostiles 22 | . . . . . . 1 1 . . 1 . . 3 . . . 1 2 3 . . . 1 1 . 1 . 1 2 . 4 Parts Melted 154 | . 5 1 11 . . 7 6 1 . 1 . . 16 . . . 4 15 20 3 . . 15 14 . 1 . . 10 11 13 Heat Transferred 45010 | . 1789 173 2850 259 . 2220 2790 259 148 888 . 666 3992 37 . . 1036 3698 3174 809 . 74 2997 4548 261 224 370 740 3531 3289 4188 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Peak Influence 709 | 15 322 130 329 201 . 148 402 220 . . . . 432 . . . . 269 . . . . 709 315 174 181 62 300 693 684 663 Initial 450 | . 9 . . 127 . . 48 182 . . . . 132 . . . . 56 . . . . 450 261 41 69 62 . 168 415 377 Average 216 | 5 121 32 132 150 . 34 215 129 . . . . 322 . . . . 91 . . . . 396 183 109 148 20 55 442 428 414 Maximum Alert Level 3 | . 1 . 1 1 . . 2 1 . . . . 2 . . . . 1 . . . . 3 1 . . . 1 2 2 2 Low Security (%) 56 | 100 91 100 67 92 . 100 41 84 . . . . 5 . . . . 87 . . . . 18 64 100 100 100 88 14 . 41 Level 1 26 | . 8 . 32 7 . . 53 15 . . . . 80 . . . . 12 . . . . 31 35 . . . 11 28 35 12 Level 2 17 | . . . . . . . 4 . . . . . 14 . . . . . . . . . 49 . . . . . 56 64 45 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 . 4 . . 1 . 2 . . . . 8 . . . . 5 . . . . 7 1 . . 9 1 20 5 4 Investigation 11 | . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . 3 . 2 . 1 Extermination 20 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . 1 . . . . . 6 4 2 Reinforcement 29 | . 1 . 3 . . 1 . 1 . . . . 2 . . . . 2 . . . . 2 1 . . 6 1 7 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Distress Signals 44 | . 3 . 6 . . . 1 . . . . . 1 . . . . 1 . . . . 2 2 2 . 4 5 . . 17 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 503 | . 35 8 31 23 . 14 27 3 4 9 . 10 30 1 1 . 9 20 18 5 12 2 38 35 10 3 8 21 35 31 60 Peak Tracking Total 13 | . 6 3 6 13 . 4 6 1 4 5 . 4 5 1 1 . 4 6 8 4 4 1 12 5 5 1 4 10 4 7 9 Tactical Retreats 34 | . 8 2 2 1 . 2 2 . . 1 . . 4 . . . 1 . 1 . 1 . 3 1 . . . 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Traps Triggered 16 | . . . 1 . . . . 4 . . . . 1 . . . . . . . . . 2 . . . 2 . 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 1 . 12 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Machines Disabled 37 | . . . 1 1 . . 8 . . . . . 6 . . . 1 1 . . . . 5 2 . . 1 . 8 1 2 Max in Single Turn 6 | . . . 1 1 . . 5 . . . . . 6 . . . 1 1 . . . . 1 1 . . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Machines Accessed 97 | . 7 . 6 1 1 . 6 4 1 . 4 1 12 . 1 1 1 6 . . 6 . 2 8 3 . 5 1 9 6 5 Terminals 60 | . 6 . 5 1 . . 4 2 . . . 1 9 . . . . 3 . . . . 2 6 3 . 1 1 6 5 5 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Repair Stations 10 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 2 . 2 1 . Recycling Units 5 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Total Hacks 245 | . 21 . 11 2 6 . 22 9 1 . 31 1 23 . 1 3 1 9 . . 14 . 4 28 12 . 5 2 22 9 8 Successful 136 | . 7 . 6 2 6 . 11 5 1 . 31 1 9 . 1 3 1 5 . . 14 . 2 15 4 . . . 7 2 3 Failed 109 | . 14 . 5 . . . 11 4 . . . . 14 . . . . 4 . . . . 2 13 8 . 5 2 15 7 5 Catastrophic 24 | . 2 . 4 . . . 1 . . . . . 6 . . . . 1 . . . . 1 1 . . 2 1 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 4 . 4 1 . . 13 5 . . . . 11 . . . . 2 . . 1 . . 4 1 . . . 5 1 2 Terminals 148 | . 19 . 9 2 . . 15 5 . . . 1 17 . . . . 5 . . . . 4 26 12 . 1 2 15 7 8 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Repair Stations 25 | . . . 2 . . . 5 3 . . . . 3 . . . . 2 . . . . . . . . 2 . 6 2 . Recycling Units 7 | . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Terminal Hacks 103 | . 6 . 4 1 6 . 3 1 1 . 31 1 2 . 1 3 1 2 . . 14 . 2 12 4 . . . 4 1 3 Record 33 | . . . . . 6 . . . . . 11 1 . . . . 1 . . . 8 . . 1 4 . . . . . 1 Part Schematic 15 | . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . . . . . . . 3 . . . . . . . . . 5 . . 1 . . . . . . . Open Door 6 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . 1 . 1 Branch Access Points 6 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . Unreport Threat 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . . . . . . Locate Traps 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 2 . . . 4 2 . . . . 2 . . . . 2 . . . . . . . . . . 3 1 . Scan Component 9 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . Repair 7 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . 1 . . 2 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Terminals 9 | . . . . 1 . . 2 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 8 | . . . . 1 . . 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 7 . 6 1 . . 5 4 . . . 1 11 . . . . 6 . . . . 1 7 3 . 5 1 8 6 5 Full Trace Events 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 12 . 1 . . 3 . . . . . . . . . . . . 17 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Time 254 | . . . 25 . . . 76 19 . . . . 50 . . . . 22 . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 3 . . . . . . . . . . . . . . . . 12 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Total Allies 34 | . . 2 . . . . . . . . . . . . . . . . . . . . . 24 5 . . 1 . . 2 Largest Group 9 | . . 2 2 . . . . . . . . . . . . . . . . . . . . 9 7 5 1 1 . . 2 Highest-Rated Group 678 | . . 52 52 . . . . . . . . . . . . . . . . . . . . 383 678 474 89 58 . . 192 Highest-Rated Ally 159 | . . 31 31 . . . . . . . . . . . . . . . . . . . . 159 159 159 89 58 . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 196 | . . . 3 . . . . . . . . . . . . . . . . . . . . 70 60 20 . 3 . . 40 Total Damage 7024 | . . . . . . . . . . . . . . . . . . . . . . . . 2227 2364 645 . 135 . . 1653 Kills 28 | . . . . . . . . . . . . . . . . . . . . . . . . 14 11 3 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . 1 2 2 . 1 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Turns Passed 31060 | 180 1659 1137 1962 784 339 1051 1129 721 602 611 93 356 2580 379 433 1084 998 1014 736 520 1105 498 733 1241 624 123 1399 1020 2348 1643 1958 Spaces Moved 16728 | 99 630 449 829 429 170 563 568 450 461 402 77 223 1526 227 330 857 688 570 361 379 770 391 381 561 340 43 784 553 1037 730 850 Core 68 | 3 . . . . . . . . . . . . . . . . . . . . . . 6 22 . . . . . . 37 Treads 5534 | . 534 449 20 . . . . . . . . . . . . . . . . . . . . 479 340 43 784 553 1037 730 565 Legs 10993 | 96 96 . 809 429 170 563 568 450 461 402 77 223 1526 227 330 857 688 570 361 379 770 391 301 1 . . . . . . 248 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 133 | . . . . . . . . . . . . . . . . . . . . . . . 74 59 . . . . . . . Fastest Speed 30 | 50 120 240 133 130 200 130 125 125 125 122 122 122 120 124 124 124 124 120 120 120 120 120 30 30 155 155 160 160 151 151 50 Average Speed 144 | 117 220 240 185 163 200 149 135 135 125 122 122 126 121 124 124 124 124 123 120 120 120 120 101 149 155 158 160 160 153 151 145 Slowest Speed 280 | 120 240 240 280 206 200 200 200 195 125 125 122 192 124 124 124 124 124 125 120 120 190 120 180 240 155 160 160 160 160 158 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 89 94 66 78 59 93 48 10 56 62 68 48 40 40 45 82 79 12 51 59 96 60 13 75 89 63 24 25 92 20 28 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . . 1 . . . 1 1 . . 1 . 1 1 . . . . . . . . . Known Exits Taken 20 | . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 3 . 1 . . 3 3 . 2 . 1 2 3 1 . 2 3 . 2 . . . . . . . . . Spaces Dug 201 | . . . 15 . . . . 6 . . . . 20 6 8 . 5 5 14 . . . 6 6 . . 7 16 39 39 9 Terrain Destroyed 757 | . . 10 46 21 . 15 49 6 . . . 28 102 8 22 . 62 39 27 26 21 7 56 16 1 . 10 25 68 60 32 Melee 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Projectile 312 | . . . . . . . . . . . . . 42 8 . . 15 12 22 . 21 7 . 16 1 . 10 3 68 60 27 AOE 439 | . . 10 46 21 . 15 49 . . . . 28 60 . 22 . 47 27 5 26 . . 56 . . . . 22 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Tes Acc Com Total 21823 | 142 800 498 1161 496 170 703 851 537 480 483 76 268 2119 313 346 880 779 783 585 431 920 409 650 862 424 93 910 656 1616 1108 1274 Wait 2902 | 16 62 33 196 41 . 78 156 44 6 55 . 12 390 77 8 7 44 122 152 32 86 7 182 87 53 32 55 34 408 264 163 Move 16692 | 98 629 448 828 428 169 562 567 449 460 401 76 222 1525 226 329 856 687 569 360 378 766 390 378 560 339 42 783 552 1036 729 850 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Pick Up 290 | 10 23 1 20 3 . 8 28 8 3 3 . 1 19 . . 3 . 9 9 3 9 1 5 33 5 4 12 23 24 7 16 Fast Attach 136 | 5 2 1 5 . . 1 3 8 1 . . . 4 . . 5 2 4 2 . 11 2 12 16 1 3 7 4 9 . 28 Attach 114 | 2 2 . 2 3 1 7 7 3 . 1 . 1 8 . . . . 9 6 2 2 . 17 6 1 2 3 . 3 6 20 Detach 26 | . . . 1 1 . 2 . 1 . . . . 3 . . 3 . 1 . 1 . . 5 3 . 1 3 . . . 1 Swap 265 | . 10 2 31 9 . 9 17 5 2 5 . 13 45 2 4 2 12 12 6 4 7 4 4 12 6 1 6 6 3 7 19 Drop 293 | . 16 2 26 2 . 2 24 6 4 1 . 4 39 . . 4 1 5 3 3 21 1 5 34 7 4 21 9 31 4 14 Fire 991 | 11 56 6 52 9 . 34 49 6 4 17 . 15 86 8 5 . 33 52 47 8 17 4 41 59 3 4 20 18 95 91 141 Melee 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . 10 . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 46 | . . . . . . . . . . . . . . . . . . . . . . . . 8 9 . . . 7 . 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 16) 1321 | -10/Materials | Discovered new exit (range 16) 1671 | -10/Materials | Discovered new exit (range 15) 1840 | -10/Materials | Entered Mines 1847 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1937 | -10/Mines | Learned location of Storage (-7) 2218 | -10/Mines | Discovered new exit (range 13) 2527 | -10/Mines | Found a hidden stash of uninstalled traps 2958 | -10/Mines | Discovered new exit (range 6) 2977 | -10/Mines | Entered Materials 2977 | -9/Materials | Accompanied by 2 allies 2977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2982 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3151 | -9/Materials | Repaired Beamcaster 3202 | -9/Materials | Discovered new exit (range 16) 3212 | -9/Materials | Met 8R-AWN 3352 | -9/Materials | Build established: Scavenger-Mutant 3505 | -9/Materials | Discovered new exit (range 11) 4373 | -9/Materials | Discovered new exit (range 8) 4939 | -9/Materials | Entered Mines 4941 | -9/Mines | Followed 8R-AWN into the Mines 4997 | -9/Mines | Discovered new exit (range 5) 5064 | -9/Mines | Build established: Mutant 5154 | -9/Mines | Learned 4 Materials zone layouts 5545 | -9/Mines | Discovered new exit (range 9) 5608 | -9/Mines | Assembled infested the area 5723 | -9/Mines | Entered Exiles 5772 | -9/Exiles | Welcomed by 8R-AWN 5806 | -9/Exiles | Met EX-HEX 5860 | -9/Exiles | Met EX-BIN 5882 | -9/Exiles | Met EX-DEC 5898 | -9/Exiles | Learned location of Zion (-6) 6046 | -9/Exiles | Discovered new exit (range 10) 6062 | -9/Exiles | Entered Mines 6683 | -8/Mines | Discovered new exit (range 8) 6833 | -8/Mines | Core integrity fell below 50% 7067 | -8/Mines | Discovered new exit (range 6) 7113 | -8/Mines | Entered Materials 7113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7644 | -8/Materials | Build established: Scavenger-Mutant 7953 | -8/Materials | Build established: Mutant 8041 | -8/Materials | Repaired Hrd. Medium Armor Plating 8080 | -8/Materials | Repaired Titanium Leg 8127 | -8/Materials | Discovered new exit (range 9) 8242 | -8/Materials | Entered Factory 8242 | -7/Factory | Evolved 2 slots: Utility x2 8739 | -7/Factory | Repaired Carbon-fiber Leg 8908 | -7/Factory | Identified exit to Storage 8908 | -7/Factory | Identified exit to Lower Caves 8963 | -7/Factory | Entered Lower Caves 9099 | -7/Lower Caves | Encountered a Warlord checkpoint 9561 | -7/Lower Caves | Discovered new exit (range 3) 9565 | -7/Lower Caves | Entered another Lower Caves area 9594 | -7/Lower Caves | Discovered new exit (range 14) 10169 | -7/Lower Caves | Discovered new exit (range 8) 10176 | -7/Lower Caves | Entered Data Miner 10176 | -7/Data Miner | Discovered new exit (range 6) 10200 | -7/Data Miner | Met Data Miner 10222 | -7/Data Miner | Learned location of Section 7 (-3) 10222 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10240 | -7/Data Miner | Received God Mode back door access code from Data Miner 10269 | -7/Data Miner | Entered Proximity Caves 10272 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10294 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10413 | -6/Proximity Caves | Spotted B-75 Beast 10614 | -6/Proximity Caves | Discovered new exit (range 7) 10625 | -6/Proximity Caves | Entered Factory 10625 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10985 | -6/Factory | Repaired Hvy. Plasma Cannon 11044 | -6/Factory | Build established: Scavenger-Mutant 12014 | -6/Factory | Discovered new exit (range 15) 12820 | -6/Factory | Build established: Mutant 12907 | -6/Factory | Identified exit to Lower Caves 13205 | -6/Factory | Entered Lower Caves 13206 | -6/Lower Caves | Encountered a Warlord checkpoint 13561 | -6/Lower Caves | Discovered new exit (range 9) 13578 | -6/Lower Caves | Identified exit to Lower Caves 13584 | -6/Lower Caves | Entered another Lower Caves area 13980 | -6/Lower Caves | Discovered new exit (range 15) 14016 | -6/Lower Caves | Identified exit to Zion 14017 | -6/Lower Caves | Entered Zion 14053 | -6/Zion | Discovered new exit (range 15) 14143 | -6/Zion | System corruption cleaned by Quarantine Array 14184 | -6/Zion | Found Prototype Processor 14184 | -6/Zion | Identified Exp. Terrain Scan Processor 14187 | -6/Zion | Found Prototype Processor 14187 | -6/Zion | Identified Exp. Melee Analysis Suite 14191 | -6/Zion | Found Prototype Processor 14191 | -6/Zion | Identified Spectral Analyzer 14195 | -6/Zion | Found Prototype Processor 14195 | -6/Zion | Identified Exp. Target Analyzer 14342 | -6/Zion | Given A8's code to call for help 14769 | -6/Zion | Learned 8 Factory zone layouts 14951 | -6/Zion | Learned Factory garrison access intel 15100 | -6/Zion | Identified exit to Proximity Caves 15101 | -6/Zion | Entered Proximity Caves 15167 | -5/Proximity Caves | Spotted B-75 Beast 15427 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15638 | -5/Proximity Caves | Learned 4 Factory zone layouts 15838 | -5/Proximity Caves | Learned 8 Factory zone layouts 16003 | -5/Proximity Caves | Discovered new exit (range 11) 16016 | -5/Proximity Caves | Identified exit to Factory 16031 | -5/Proximity Caves | Found Alien Artifact 16031 | -5/Proximity Caves | Identified Dimensional Node Initializer 16031 | -5/Proximity Caves | Initialized slip node 16099 | -5/Proximity Caves | Entered Factory 16099 | -5/Factory | Evolved 2 slots: Utility x2 16100 | -5/Factory | Identified exit to Factory 16100 | -5/Factory | Identified exit to Upper Caves 16101 | -5/Factory | Loaded intel: 4 garrison access locations 16512 | -5/Factory | Repaired Imp. Medium Armor Plating 16998 | -5/Factory | Destroyed 7 combat bots 17023 | -5/Factory | Lost 7 parts (4n1u2w) 17113 | -5/Factory | Entered Upper Caves 17259 | -5/Upper Caves | Build established: Scavenger-Mutant 17334 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17422 | -5/Upper Caves | Ambushed by wild Derelicts 17475 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17543 | -5/Upper Caves | Lost 3 parts (1n1u1w) 17826 | -5/Upper Caves | Discovered new exit (range 13) 17838 | -5/Upper Caves | Identified exit to Upper Caves 17849 | -5/Upper Caves | Entered another Upper Caves area 18043 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18119 | -5/Upper Caves | Encountered a Warlord checkpoint 18165 | -5/Upper Caves | Learned Factory machine intel 18363 | -5/Upper Caves | Discovered new exit (range 5) 18368 | -5/Upper Caves | Identified exit to Warlord 18369 | -5/Upper Caves | Entered Warlord 18420 | -5/Warlord | System corruption reached 10% 18427 | -5/Warlord | System corruption cleaned by Quarantine Array 18575 | -5/Warlord | Warlord's base attacked by MAIN.C 18593 | -5/Warlord | Found Prototype Launcher 18597 | -5/Warlord | Found Prototype Energy Cannon 18597 | -5/Warlord | Identified Vortex Driver 18599 | -5/Warlord | Found Vortex Driver 18747 | -5/Warlord | Met Warlord 18758 | -5/Warlord | Opened Warlord's prototype stash 18769 | -5/Warlord | Found Exp. Target Analyzer 18852 | -5/Warlord | Learned location of Command (-1) 18852 | -5/Warlord | Learned Armory emergency access door positions 18852 | -5/Warlord | Learned Quarantine emergency access door positions 18853 | -5/Warlord | Learned 4 Quarantine zone layouts 18853 | -5/Warlord | Learned 4 Command zone layouts 18854 | -5/Warlord | Learned Research repair station intel 18925 | -5/Warlord | Warlord forces counterattacked 19054 | -5/Warlord | Found Prototype Special Weapon 19054 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 19212 | -5/Warlord | Spotted Striker 19215 | -5/Warlord | Destroyed Striker 19221 | -5/Warlord | Spotted Striker 19250 | -5/Warlord | Warlord base infiltrated, sounded retreat 19431 | -5/Warlord | Discovered new exit (range 14) 19446 | -5/Warlord | Lost 7 allies 19472 | -5/Warlord | Identified exit to Proximity Caves 19474 | -5/Warlord | Entered Proximity Caves 19477 | -4/Proximity Caves | Spotter reported a threat 19485 | -4/Proximity Caves | Spotter reported a threat 19570 | -4/Proximity Caves | Spotter reported a threat 19940 | -4/Proximity Caves | Discovered exit to Factory (range 9) 19956 | -4/Proximity Caves | Learned 4 Research zone layouts 19972 | -4/Proximity Caves | Entered Factory 19972 | -4/Factory | Evolved 2 slots: Utility x2 19973 | -4/Factory | Loaded intel: 243 machine locations 20222 | -4/Factory | Search patrols dispatched 20270 | -4/Factory | Garrison activated, responded to threat 20612 | -4/Factory | Destroyed 9 combat bots 20615 | -4/Factory | Cargo convoy interrupted 20616 | -4/Factory | Spotted Striker 20618 | -4/Factory | Identified Vortex Catalyst Activator 20619 | -4/Factory | Destroyed Striker 20647 | -4/Factory | Destroyed 7 combat bots 20654 | -4/Factory | Spotted B-86 Titan 20704 | -4/Factory | Discovered new exit (range 6) 20705 | -4/Factory | Identified exit to Extension 20705 | -4/Factory | Entered Extension 20713 | -4/Extension | Lost 26 parts (3p11n8u4w) 20718 | -4/Extension | Rescued a captive Derelict 20854 | -4/Extension | Rescued a captive Derelict 20967 | -4/Extension | Lost 6 allies 21126 | -4/Extension | Rescued a captive Derelict 21127 | -4/Extension | Rescued a captive Derelict 21148 | -4/Extension | Identified exit to Cetus 21187 | -4/Extension | Rescued a captive Derelict 21188 | -4/Extension | Rescued a captive Derelict 21217 | -4/Extension | Spotted B-86 Titan 21288 | -4/Extension | Lost 9 allies 21358 | -4/Extension | Core integrity fell below 50% 21360 | -4/Extension | Destroyed B-86 Titan 21368 | -4/Extension | Spotted B-86 Titan 21395 | -4/Extension | Destroyed B-86 Titan 21470 | -4/Extension | Discovered new exit (range 3) 21472 | -4/Extension | Identified exit to Research 21551 | -4/Extension | Rescued a captive Derelict 21736 | -4/Extension | Rescued a captive Derelict 21855 | -4/Extension | Rescued A7 21896 | -4/Extension | Rescued a captive Derelict 21931 | -4/Extension | Discovered exit to Research (range 10) 21946 | -4/Extension | Entered Cetus 21946 | -4/Cetus | Accompanied by 4 allies (A7) 21951 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21965 | -4/Cetus | Spotted Cetus Guard 21965 | -4/Cetus | Spotted Cetus Guard 21971 | -4/Cetus | Spotted Cetus Guard 21972 | -4/Cetus | Spotted Cetus Guard 21980 | -4/Cetus | Allies destroyed Cetus Guard 21991 | -4/Cetus | Allies destroyed Cetus Guard 21996 | -4/Cetus | Allies destroyed Cetus Guard 21997 | -4/Cetus | Allies destroyed Cetus Guard 22081 | -4/Cetus | Started Cetus Manufacturing Module 22106 | -4/Cetus | Manufactured an Enhanced Grunt 22113 | -4/Cetus | Escorted A7 to Cetus Mainframe 22131 | -4/Cetus | Manufactured an Enhanced Grunt 22156 | -4/Cetus | Manufactured an Enhanced Grunt 22181 | -4/Cetus | Manufactured an Enhanced Grunt 22206 | -4/Cetus | Manufactured an Enhanced Grunt 22274 | -4/Cetus | Discovered exit to Research (range 16) 22387 | -4/Cetus | Discovered new exit (range 16) 22408 | -4/Cetus | Identified exit to Archives 22439 | -4/Cetus | Spotted Cetus Guard 22439 | -4/Cetus | Spotted Cetus Guard 22440 | -4/Cetus | Spotted Cetus Guard 22446 | -4/Cetus | Spotted Cetus Guard 22452 | -4/Cetus | Allies destroyed Cetus Guard 22460 | -4/Cetus | Allies destroyed Cetus Guard 22465 | -4/Cetus | Allies destroyed Cetus Guard 22468 | -4/Cetus | Allies destroyed Cetus Guard 22481 | -4/Cetus | Discovered exit to Research (range 16) 22502 | -4/Cetus | Met Revision 17 22570 | -4/Cetus | Entered Archives 22570 | -4/Archives | Accompanied by 5 allies (A7) 22575 | -4/Archives | Received a hacking code to weaken MAIN.C 22615 | -4/Archives | Unable to access archive contents 22633 | -4/Archives | Discovered exit to Research (range 16) 22650 | -4/Archives | Lost 3 allies 22664 | -4/Archives | System corruption reached 10% 22693 | -4/Archives | Entered Research 22693 | -3/Research | Accompanied by 1 ally 22693 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22694 | -3/Research | Identified exit to Research 22695 | -3/Research | Loaded intel: 4 repair station locations 22893 | -3/Research | Revision forces began assault on 0b10 22914 | -3/Research | Met up with Revision 17++ 23393 | -3/Research | Research terminal network offline 24063 | -3/Research | Discovered exit to Research (range 6) 24092 | -3/Research | Entered another Research area 24092 | -2/Research | Warlord forces began assault on 0b10 24092 | -2/Research | Evolved 2 slots: Utility x2 24202 | -2/Research | Research machine network offline 24273 | -2/Research | Spotted B-90 Cyclops 24548 | -2/Research | Borebot progress halted 24551 | -2/Research | Lost 10 allies 24593 | -2/Research | Met up with Warlord 24599 | -2/Research | Borebot progress halted 24689 | -2/Research | Lost 4 allies 24964 | -2/Research | Spotted Striker 24974 | -2/Research | Borebot progress halted 24990 | -2/Research | Spotted Striker 24994 | -2/Research | Destroyed Striker 24994 | -2/Research | Spotted Striker 25000 | -2/Research | Destroyed Striker 25029 | -2/Research | Lost 13 allies 25039 | -2/Research | Destroyed 9 combat bots 25093 | -2/Research | Discovered new exit (range 13) 25111 | -2/Research | Identified exit to Testing 25112 | -2/Research | Entered Testing 25140 | -2/Testing | Protovariant out of control (PG-A8NXKWL77P) 25144 | -2/Testing | Found Prototype Energy Cannon 25144 | -2/Testing | Identified Cld. Nova Cannon 25227 | -2/Testing | Garrison activated, responded to threat 25328 | -2/Testing | Garrison activated, responded to threat 25353 | -2/Testing | Repaired Micro-nuke Launcher 26230 | -2/Testing | Build established: Mutant 26417 | -2/Testing | Found Prototype Protection 26417 | -2/Testing | Identified SHELL Armor 26423 | -2/Testing | Found Prototype Protection 26423 | -2/Testing | Identified Med. Regenerative Plating 26426 | -2/Testing | Found Lgt. Regenerative Plating 26439 | -2/Testing | Found Lgt. Regenerative Plating 26534 | -2/Testing | Scanned by Researcher 26649 | -2/Testing | Found Exp. Target Analyzer 27401 | -2/Testing | System corruption reached 10% 27451 | -2/Testing | Discovered new exit (range 6) 27458 | -2/Testing | Identified exit to Access 27460 | -2/Testing | Entered Access 27460 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28034 | -1/Access | Identified exit to Command 28928 | -1/Access | Build established: Scavenger-Mutant 29050 | -1/Access | Spotted B-99 Colossus 29089 | -1/Access | Spotted B-99 Colossus 29103 | -1/Access | Entered Command 29104 | -1/Command | Identified exit to Surface 29128 | -1/Command | Lost 6 parts (1p1n3u1w) 29975 | -1/Command | Spotted M Guard 29976 | -1/Command | Spotted Combat Programmer 29977 | -1/Command | Spotted Combat Programmer 29979 | -1/Command | System corruption reached 10% 29979 | -1/Command | Spotted M Guard 29989 | -1/Command | Destroyed Combat Programmer 30007 | -1/Command | Destroyed Combat Programmer 30012 | -1/Command | Destroyed M Guard 30032 | -1/Command | Destroyed M Guard 30032 | -1/Command | All MAIN.C guards destroyed 30061 | -1/Command | Lost 9 parts (3n5u1w) 30070 | -1/Command | Found Zero-point Reactor 30081 | -1/Command | Found Prototype Protection 30081 | -1/Command | Identified Hvy. Regenerative Plating 30166 | -1/Command | Enhanced Grunt warped into view, answering call for help 30170 | -1/Command | Enhanced Grunt warped into view, answering call for help 30202 | -1/Command | Met MAIN.C 30202 | -1/Command | Hacked MAIN.C using A7's code 30216 | -1/Command | 0b10 Conduit disabled 30238 | -1/Command | Destroyed MAIN.C Shell 30240 | -1/Command | Surrendered to MAIN.C 30240 | -1/Command | Loaded intel: 63 machine locations 30240 | -1/Command | Loaded intel: 99 trap records 30240 | -1/Command | Discovered exit to Surface (range 77) 30240 | -1/Command | Discovered exit to Surface (range 53) 30498 | -1/Command | MAIN.C activated Command garrisons 30537 | -1/Command | Unknown forces attacked Command 30537 | -1/Command | Spotted EQ-001 30537 | -1/Command | Spotted EQ-000 30550 | -1/Command | Spotted EQ-011 30551 | -1/Command | Spotted EQ-002 30569 | -1/Command | Destroyed EQ-000 30577 | -1/Command | Core integrity fell below 50% 30587 | -1/Command | Lost 4 allies 30606 | -1/Command | System corruption reached 30% 30614 | -1/Command | Lost 13 parts (2n10u1w) 30617 | -1/Command | Found Prototype Device 30617 | -1/Command | Identified Adv. EM Disruption Field 30623 | -1/Command | Spotted EQ-023 30623 | -1/Command | Spotted EQ-018 30623 | -1/Command | Spotted EQ-019 30623 | -1/Command | Spotted EQ-020 30623 | -1/Command | Spotted EQ-022 30624 | -1/Command | Spotted EQ-021 30631 | -1/Command | Core integrity fell below 20% 30693 | -1/Command | Lost 27 allies 30743 | -1/Command | Spotted EQ-041 30743 | -1/Command | Spotted EQ-040 30743 | -1/Command | Spotted EQ-038 30755 | -1/Command | Spotted EQ-031 30762 | -1/Command | Spotted EQ-012 30763 | -1/Command | Destroyed EQ-012 30768 | -1/Command | Spotted EQ-032 30776 | -1/Command | Spotted EQ-008 30791 | -1/Command | Spotted EQ-052 30856 | -1/Command | Spotted EQ-060 30880 | -1/Command | Spotted EQ-080 30884 | -1/Command | Spotted EQ-076 30886 | -1/Command | Spotted EQ-074 30924 | -1/Command | Spotted EQ-072 30952 | -1/Command | Lost 33 allies 30959 | -1/Command | Spotted EQ-107 30959 | -1/Command | Spotted EQ-084 30988 | -1/Command | Found Prototype Processor 30988 | -1/Command | Identified Exp. Targeting Computer 31012 | -1/Command | Spotted EQ-073 31022 | -1/Command | Spotted EQ-086 31029 | -1/Command | Spotted EQ-095 31041 | -1/Command | Destroyed EQ-073 31041 | -1/Command | Destroyed EQ-061 31049 | -1/Command | Lost 10 allies 31050 | -1/Command | Destroyed EQ-095 31051 | -1/Command | Spotted EQ-067 31060 | -1/Command | Spotted EQ-109 31061 | -1/Command | Destroyed by EQ-067 with Neutron Missile Launcher Last Messages --------------- 31052_ Neutron Missile intercepted. 31052_ EQ-067 suffers critical hit (Blast). 31052_ EQ-067 knocked back. 31055_ K-01 Serf collects debris. 31055_ Neutron Missile intercepted. 31055_ MAIN.C reaction time slowed by virus. 31056_ Destroyed Prototype Device. 31056_ EQ-067 knocked back. 31058_ System corrupted: Energy discharge (-124). 31058_ K-01 Serf collects debris. 31059_ MAIN.C suffers critical hit (Destroy). 31059_ Slug penetrates MAIN.C. 31059_ Chain reaction triggered in Rnf. Antimatter Reactor. 31059_ Chain reaction triggered in Lgt. Quantum Reactor. 31059_ EQ-067 Exp. Biometal Leg blasted off. 31060_ MAIN.C reaction time slowed by virus. 31061_ EQ-067 knocked back. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | # "" + ] #????????????????????????????????#?#?# | | # # #????????????????????????????????#?#?# | | ###### #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????# #????????????????????????????????#?#?# | | ?????########????????????????????????????????#?#?# | | ?????????????????????????????????????????????#?#?# | | ?????????????????????????????????????????????#?#?# | | ?????????????????????????????????????????????#?#?# | | ?????????????????????????????????????????????#?#?# | | #????????????????????????????????????????????#?#?# | | #?????????????###########################????#?#?# | | #?????????????#?????????????????????????#????#?#?# | | #?????????????#?#######################?#????#?#?# | | ######????????#?#""" ############ | | + #????????#?#"" % *#?#????????? | | #### #????????#?# "%k% %!############ | | #??# #????????#?# %% %%! !!!+%! | | #??# #?????##?#?# % %= *%=%!!! | | #?##+######"#?#?# = %[= =%%!%= | | #?# ! #?#?# % @ %[%= !############ | | ### #?#?# != == %%[=!%[[ =#?#????????? | | ##" #?#?# %%[ = %% ==*= ############ | | ### #?#?# ! M%/ %== "#?#????#?#?# | | [!+ #?#?#=* = [ % =%]%! ""#?#????#?#?# | | ### " ###?#!=[ ! ]]! !! ""#?#????#?#?# | | # #?#%%= % [%= "#?#????#?#?# | | # % %[ *=[! = #?#[! = % = #?#????#?#?# | | #! %#[=[%[[[ ####=% != / %#?#????#?#?# | | =!=%!%%%!=%|[[%=Q%[!%!! ] !] %#?#????#?#?# | | !!!!!!!!!===%[%%%[=*! [ ] #?#????#?#?# | | =%![!%=!=!%=%=Q%!%%![ % % %%#?#????#?#?# | | !%*=%* *[[*####![![ #?#????#?#?# | | %%!%=! %%%[!=[#?#=]%! " " #?#????#?#?# | | [=!=!| =![*#% #?#]!%!%""" " #?#????#?#?# | | ! !%[=!! !###?####%##################?#????#?#?# | | ! ! #?#????###??????????????????#????#?#?# | | [*= ! #?###########################????#?#?# | | !%= #????????????????????????????????#?#?# | | !!! #????????????????????????????????#?#?# | | # # #????????????????????????????????#?#?# | | " #????????????????????????????????#?#?# | | / #????????????????????????????????#?#?# | | # #????????????????????????????????#?#?# | | " #????????????????????????????????#?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 57 Energy Capacity 665 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 2850 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Core Shielding 40 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 36 Target Analysis 15 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Proton Missile Launcher | -2/Testing | Archive Gravity Flail | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Zero-point Reactor | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free H-88 Terminator | -2/Testing | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 40k Club 50k Club Corridor Of Doom Poison In The Code Pyromaniac Revising The Future Revolutionary Research Torch Treasure Hunter Challenges ------------ None Game ------ Seed MakeshiftWaveDetonator Manual? 0 Play Time 05:37:12 Cumulative 136.4 hours Start 2024.06.13 @ 13:31:02 End 2024.06.15 @ 16:12:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad106c2c-7d57-42fb-84b2-8e160c3daa00